diff options
Diffstat (limited to 'wgpu/src/renderer.rs')
-rw-r--r-- | wgpu/src/renderer.rs | 31 |
1 files changed, 21 insertions, 10 deletions
diff --git a/wgpu/src/renderer.rs b/wgpu/src/renderer.rs index 365ef1ef..1b143d90 100644 --- a/wgpu/src/renderer.rs +++ b/wgpu/src/renderer.rs @@ -1,4 +1,6 @@ -use crate::{image, quad, text, Image, Primitive, Quad, Transformation}; +use crate::{ + image, quad, text, Defaults, Image, Primitive, Quad, Transformation, +}; use iced_native::{ renderer::{Debugger, Windowed}, Background, Color, Layout, MouseCursor, Point, Rectangle, Vector, Widget, @@ -22,7 +24,7 @@ pub struct Renderer { device: Device, queue: Queue, quad_pipeline: quad::Pipeline, - image_pipeline: crate::image::Pipeline, + image_pipeline: image::Pipeline, text_pipeline: text::Pipeline, } @@ -63,7 +65,7 @@ impl Renderer { let text_pipeline = text::Pipeline::new(&mut device); let quad_pipeline = quad::Pipeline::new(&mut device); - let image_pipeline = crate::image::Pipeline::new(&mut device); + let image_pipeline = image::Pipeline::new(&mut device); Self { device, @@ -76,6 +78,7 @@ impl Renderer { fn draw<T: AsRef<str>>( &mut self, + clear_color: Color, (primitive, mouse_cursor): &(Primitive, MouseCursor), overlay: &[T], target: &mut Target, @@ -97,11 +100,15 @@ impl Renderer { resolve_target: None, load_op: wgpu::LoadOp::Clear, store_op: wgpu::StoreOp::Store, - clear_color: wgpu::Color { - r: 1.0, - g: 1.0, - b: 1.0, - a: 1.0, + clear_color: { + let [r, g, b, a] = clear_color.into_linear(); + + wgpu::Color { + r: f64::from(r), + g: f64::from(g), + b: f64::from(b), + a: f64::from(a), + } }, }], depth_stencil_attachment: None, @@ -406,6 +413,7 @@ impl Renderer { impl iced_native::Renderer for Renderer { type Output = (Primitive, MouseCursor); + type Defaults = Defaults; fn layout<'a, Message>( &mut self, @@ -428,24 +436,27 @@ impl Windowed for Renderer { fn draw<T: AsRef<str>>( &mut self, + clear_color: Color, output: &Self::Output, overlay: &[T], target: &mut Target, ) -> MouseCursor { - self.draw(output, overlay, target) + self.draw(clear_color, output, overlay, target) } } impl Debugger for Renderer { fn explain<Message>( &mut self, + defaults: &Defaults, widget: &dyn Widget<Message, Self>, layout: Layout<'_>, cursor_position: Point, color: Color, ) -> Self::Output { let mut primitives = Vec::new(); - let (primitive, cursor) = widget.draw(self, layout, cursor_position); + let (primitive, cursor) = + widget.draw(self, defaults, layout, cursor_position); explain_layout(layout, color, &mut primitives); primitives.push(primitive); |