diff options
Diffstat (limited to 'wgpu/src/renderer.rs')
-rw-r--r-- | wgpu/src/renderer.rs | 50 |
1 files changed, 33 insertions, 17 deletions
diff --git a/wgpu/src/renderer.rs b/wgpu/src/renderer.rs index ca9364c1..dccd0d82 100644 --- a/wgpu/src/renderer.rs +++ b/wgpu/src/renderer.rs @@ -29,7 +29,7 @@ pub struct Renderer { struct Layer<'a> { bounds: Rectangle<u32>, quads: Vec<Quad>, - meshes: Vec<(Point, &'a triangle::Mesh2D)>, + meshes: Vec<(Vector, Rectangle<u32>, &'a triangle::Mesh2D)>, text: Vec<wgpu_glyph::Section<'a>>, #[cfg(any(feature = "image", feature = "svg"))] @@ -48,6 +48,12 @@ impl<'a> Layer<'a> { images: Vec::new(), } } + + pub fn intersection(&self, rectangle: Rectangle) -> Option<Rectangle<u32>> { + let layer_bounds: Rectangle<f32> = self.bounds.into(); + + layer_bounds.intersection(&rectangle).map(Into::into) + } } impl Renderer { @@ -214,10 +220,20 @@ impl Renderer { border_color: border_color.into_linear(), }); } - Primitive::Mesh2D { origin, buffers } => { + Primitive::Mesh2D { size, buffers } => { let layer = layers.last_mut().unwrap(); - layer.meshes.push((*origin + translation, buffers)); + // Only draw visible content + if let Some(clip_bounds) = layer.intersection(Rectangle::new( + Point::new(translation.x, translation.y), + *size, + )) { + layer.meshes.push(( + translation, + clip_bounds.into(), + buffers, + )); + } } Primitive::Clip { bounds, @@ -226,16 +242,10 @@ impl Renderer { } => { let layer = layers.last_mut().unwrap(); - let layer_bounds: Rectangle<f32> = layer.bounds.into(); - - let clip = Rectangle { - x: bounds.x + translation.x, - y: bounds.y + translation.y, - ..*bounds - }; - // Only draw visible content - if let Some(clip_bounds) = layer_bounds.intersection(&clip) { + if let Some(clip_bounds) = + layer.intersection(*bounds + translation) + { let clip_layer = Layer::new(clip_bounds.into()); let new_layer = Layer::new(layer.bounds); @@ -249,15 +259,21 @@ impl Renderer { layers.push(new_layer); } } - - Primitive::Cached { origin, cache } => { + Primitive::Translate { + translation: new_translation, + content, + } => { self.draw_primitive( - translation + Vector::new(origin.x, origin.y), - &cache, + translation + *new_translation, + &content, layers, ); } + Primitive::Cached { cache } => { + self.draw_primitive(translation, &cache, layers); + } + #[cfg(feature = "image")] Primitive::Image { handle, bounds } => { let layer = layers.last_mut().unwrap(); @@ -362,8 +378,8 @@ impl Renderer { target_width, target_height, scaled, + scale_factor, &layer.meshes, - bounds, ); } |