diff options
Diffstat (limited to 'wgpu/src/quad')
-rw-r--r-- | wgpu/src/quad/gradient.rs | 68 | ||||
-rw-r--r-- | wgpu/src/quad/solid.rs | 49 |
2 files changed, 54 insertions, 63 deletions
diff --git a/wgpu/src/quad/gradient.rs b/wgpu/src/quad/gradient.rs index a8e83d01..60b170cc 100644 --- a/wgpu/src/quad/gradient.rs +++ b/wgpu/src/quad/gradient.rs @@ -83,6 +83,8 @@ impl Pipeline { concat!( include_str!("../shader/quad.wgsl"), "\n", + include_str!("../shader/vertex.wgsl"), + "\n", include_str!("../shader/quad/gradient.wgsl"), "\n", include_str!("../shader/color/oklab.wgsl") @@ -91,6 +93,8 @@ impl Pipeline { concat!( include_str!("../shader/quad.wgsl"), "\n", + include_str!("../shader/vertex.wgsl"), + "\n", include_str!("../shader/quad/gradient.wgsl"), "\n", include_str!("../shader/color/linear_rgb.wgsl") @@ -106,36 +110,32 @@ impl Pipeline { vertex: wgpu::VertexState { module: &shader, entry_point: "gradient_vs_main", - buffers: &[ - quad::Vertex::buffer_layout(), - wgpu::VertexBufferLayout { - array_stride: std::mem::size_of::<Gradient>() - as u64, - step_mode: wgpu::VertexStepMode::Instance, - attributes: &wgpu::vertex_attr_array!( - // Colors 1-2 - 1 => Uint32x4, - // Colors 3-4 - 2 => Uint32x4, - // Colors 5-6 - 3 => Uint32x4, - // Colors 7-8 - 4 => Uint32x4, - // Offsets 1-8 - 5 => Uint32x4, - // Direction - 6 => Float32x4, - // Position & Scale - 7 => Float32x4, - // Border color - 8 => Float32x4, - // Border radius - 9 => Float32x4, - // Border width - 10 => Float32 - ), - }, - ], + buffers: &[wgpu::VertexBufferLayout { + array_stride: std::mem::size_of::<Gradient>() as u64, + step_mode: wgpu::VertexStepMode::Instance, + attributes: &wgpu::vertex_attr_array!( + // Colors 1-2 + 0 => Uint32x4, + // Colors 3-4 + 1 => Uint32x4, + // Colors 5-6 + 2 => Uint32x4, + // Colors 7-8 + 3 => Uint32x4, + // Offsets 1-8 + 4 => Uint32x4, + // Direction + 5 => Float32x4, + // Position & Scale + 6 => Float32x4, + // Border color + 7 => Float32x4, + // Border radius + 8 => Float32x4, + // Border width + 9 => Float32 + ), + }], }, fragment: Some(wgpu::FragmentState { module: &shader, @@ -171,12 +171,8 @@ impl Pipeline { render_pass.set_pipeline(&self.pipeline); render_pass.set_bind_group(0, constants, &[]); - render_pass.set_vertex_buffer(1, layer.instances.slice(..)); + render_pass.set_vertex_buffer(0, layer.instances.slice(..)); - render_pass.draw_indexed( - 0..quad::INDICES.len() as u32, - 0, - range.start as u32..range.end as u32, - ); + render_pass.draw(0..6, range.start as u32..range.end as u32); } } diff --git a/wgpu/src/quad/solid.rs b/wgpu/src/quad/solid.rs index 9bc6b466..90e7f98e 100644 --- a/wgpu/src/quad/solid.rs +++ b/wgpu/src/quad/solid.rs @@ -75,6 +75,8 @@ impl Pipeline { concat!( include_str!("../shader/quad.wgsl"), "\n", + include_str!("../shader/vertex.wgsl"), + "\n", include_str!("../shader/quad/solid.wgsl"), ), )), @@ -87,27 +89,24 @@ impl Pipeline { vertex: wgpu::VertexState { module: &shader, entry_point: "solid_vs_main", - buffers: &[ - quad::Vertex::buffer_layout(), - wgpu::VertexBufferLayout { - array_stride: std::mem::size_of::<Solid>() as u64, - step_mode: wgpu::VertexStepMode::Instance, - attributes: &wgpu::vertex_attr_array!( - // Color - 1 => Float32x4, - // Position - 2 => Float32x2, - // Size - 3 => Float32x2, - // Border color - 4 => Float32x4, - // Border radius - 5 => Float32x4, - // Border width - 6 => Float32, - ), - }, - ], + buffers: &[wgpu::VertexBufferLayout { + array_stride: std::mem::size_of::<Solid>() as u64, + step_mode: wgpu::VertexStepMode::Instance, + attributes: &wgpu::vertex_attr_array!( + // Color + 0 => Float32x4, + // Position + 1 => Float32x2, + // Size + 2 => Float32x2, + // Border color + 3 => Float32x4, + // Border radius + 4 => Float32x4, + // Border width + 5 => Float32, + ), + }], }, fragment: Some(wgpu::FragmentState { module: &shader, @@ -143,12 +142,8 @@ impl Pipeline { render_pass.set_pipeline(&self.pipeline); render_pass.set_bind_group(0, constants, &[]); - render_pass.set_vertex_buffer(1, layer.instances.slice(..)); + render_pass.set_vertex_buffer(0, layer.instances.slice(..)); - render_pass.draw_indexed( - 0..quad::INDICES.len() as u32, - 0, - range.start as u32..range.end as u32, - ); + render_pass.draw(0..6, range.start as u32..range.end as u32); } } |