diff options
Diffstat (limited to 'wgpu/src/quad.rs')
-rw-r--r-- | wgpu/src/quad.rs | 134 |
1 files changed, 69 insertions, 65 deletions
diff --git a/wgpu/src/quad.rs b/wgpu/src/quad.rs index 0b62f44f..d54f2577 100644 --- a/wgpu/src/quad.rs +++ b/wgpu/src/quad.rs @@ -3,6 +3,7 @@ use iced_graphics::layer; use iced_native::Rectangle; use std::mem; +use wgpu::util::DeviceExt; use zerocopy::AsBytes; #[derive(Debug)] @@ -19,51 +20,55 @@ impl Pipeline { pub fn new(device: &wgpu::Device, format: wgpu::TextureFormat) -> Pipeline { let constant_layout = device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor { - label: None, - bindings: &[wgpu::BindGroupLayoutEntry { + label: Some("iced_wgpu::quad uniforms layout"), + entries: &[wgpu::BindGroupLayoutEntry { binding: 0, visibility: wgpu::ShaderStage::VERTEX, - ty: wgpu::BindingType::UniformBuffer { dynamic: false }, + ty: wgpu::BindingType::UniformBuffer { + dynamic: false, + min_binding_size: wgpu::BufferSize::new( + mem::size_of::<Uniforms>() as u64, + ), + }, + count: None, }], }); - let constants_buffer = device.create_buffer_with_data( - Uniforms::default().as_bytes(), - wgpu::BufferUsage::UNIFORM | wgpu::BufferUsage::COPY_DST, - ); + let constants_buffer = device.create_buffer(&wgpu::BufferDescriptor { + label: Some("iced_wgpu::quad uniforms buffer"), + size: mem::size_of::<Uniforms>() as u64, + usage: wgpu::BufferUsage::UNIFORM | wgpu::BufferUsage::COPY_DST, + mapped_at_creation: false, + }); let constants = device.create_bind_group(&wgpu::BindGroupDescriptor { - label: None, + label: Some("iced_wgpu::quad uniforms bind group"), layout: &constant_layout, - bindings: &[wgpu::Binding { + entries: &[wgpu::BindGroupEntry { binding: 0, - resource: wgpu::BindingResource::Buffer { - buffer: &constants_buffer, - range: 0..std::mem::size_of::<Uniforms>() as u64, - }, + resource: wgpu::BindingResource::Buffer( + constants_buffer.slice(..), + ), }], }); let layout = device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor { + label: Some("iced_wgpu::quad pipeline layout"), + push_constant_ranges: &[], bind_group_layouts: &[&constant_layout], }); - let vs = include_bytes!("shader/quad.vert.spv"); - let vs_module = device.create_shader_module( - &wgpu::read_spirv(std::io::Cursor::new(&vs[..])) - .expect("Read quad vertex shader as SPIR-V"), - ); + let vs_module = device + .create_shader_module(wgpu::include_spirv!("shader/quad.vert.spv")); - let fs = include_bytes!("shader/quad.frag.spv"); - let fs_module = device.create_shader_module( - &wgpu::read_spirv(std::io::Cursor::new(&fs[..])) - .expect("Read quad fragment shader as SPIR-V"), - ); + let fs_module = device + .create_shader_module(wgpu::include_spirv!("shader/quad.frag.spv")); let pipeline = device.create_render_pipeline(&wgpu::RenderPipelineDescriptor { - layout: &layout, + label: Some("iced_wgpu::quad pipeline"), + layout: Some(&layout), vertex_stage: wgpu::ProgrammableStageDescriptor { module: &vs_module, entry_point: "main", @@ -75,9 +80,7 @@ impl Pipeline { rasterization_state: Some(wgpu::RasterizationStateDescriptor { front_face: wgpu::FrontFace::Cw, cull_mode: wgpu::CullMode::None, - depth_bias: 0, - depth_bias_slope_scale: 0.0, - depth_bias_clamp: 0.0, + ..Default::default() }), primitive_topology: wgpu::PrimitiveTopology::TriangleList, color_states: &[wgpu::ColorStateDescriptor { @@ -150,20 +153,25 @@ impl Pipeline { alpha_to_coverage_enabled: false, }); - let vertices = device.create_buffer_with_data( - QUAD_VERTS.as_bytes(), - wgpu::BufferUsage::VERTEX, - ); + let vertices = + device.create_buffer_init(&wgpu::util::BufferInitDescriptor { + label: Some("iced_wgpu::quad vertex buffer"), + contents: QUAD_VERTS.as_bytes(), + usage: wgpu::BufferUsage::VERTEX, + }); - let indices = device.create_buffer_with_data( - QUAD_INDICES.as_bytes(), - wgpu::BufferUsage::INDEX, - ); + let indices = + device.create_buffer_init(&wgpu::util::BufferInitDescriptor { + label: Some("iced_wgpu::quad index buffer"), + contents: QUAD_INDICES.as_bytes(), + usage: wgpu::BufferUsage::INDEX, + }); let instances = device.create_buffer(&wgpu::BufferDescriptor { - label: None, + label: Some("iced_wgpu::quad instance buffer"), size: mem::size_of::<layer::Quad>() as u64 * MAX_INSTANCES as u64, usage: wgpu::BufferUsage::VERTEX | wgpu::BufferUsage::COPY_DST, + mapped_at_creation: false, }); Pipeline { @@ -179,6 +187,7 @@ impl Pipeline { pub fn draw( &mut self, device: &wgpu::Device, + staging_belt: &mut wgpu::util::StagingBelt, encoder: &mut wgpu::CommandEncoder, instances: &[layer::Quad], transformation: Transformation, @@ -188,18 +197,18 @@ impl Pipeline { ) { let uniforms = Uniforms::new(transformation, scale); - let constants_buffer = device.create_buffer_with_data( - uniforms.as_bytes(), - wgpu::BufferUsage::COPY_SRC, - ); + { + let mut constants_buffer = staging_belt.write_buffer( + encoder, + &self.constants_buffer, + 0, + wgpu::BufferSize::new(mem::size_of::<Uniforms>() as u64) + .unwrap(), + device, + ); - encoder.copy_buffer_to_buffer( - &constants_buffer, - 0, - &self.constants_buffer, - 0, - std::mem::size_of::<Uniforms>() as u64, - ); + constants_buffer.copy_from_slice(uniforms.as_bytes()); + } let mut i = 0; let total = instances.len(); @@ -208,19 +217,18 @@ impl Pipeline { let end = (i + MAX_INSTANCES).min(total); let amount = end - i; - let instance_buffer = device.create_buffer_with_data( - bytemuck::cast_slice(&instances[i..end]), - wgpu::BufferUsage::COPY_SRC, - ); + let instance_bytes = bytemuck::cast_slice(&instances[i..end]); - encoder.copy_buffer_to_buffer( - &instance_buffer, - 0, + let mut instance_buffer = staging_belt.write_buffer( + encoder, &self.instances, 0, - (mem::size_of::<layer::Quad>() * amount) as u64, + wgpu::BufferSize::new(instance_bytes.len() as u64).unwrap(), + device, ); + instance_buffer.copy_from_slice(instance_bytes); + { let mut render_pass = encoder.begin_render_pass(&wgpu::RenderPassDescriptor { @@ -228,13 +236,9 @@ impl Pipeline { wgpu::RenderPassColorAttachmentDescriptor { attachment: target, resolve_target: None, - load_op: wgpu::LoadOp::Load, - store_op: wgpu::StoreOp::Store, - clear_color: wgpu::Color { - r: 0.0, - g: 0.0, - b: 0.0, - a: 0.0, + ops: wgpu::Operations { + load: wgpu::LoadOp::Load, + store: true, }, }, ], @@ -243,9 +247,9 @@ impl Pipeline { render_pass.set_pipeline(&self.pipeline); render_pass.set_bind_group(0, &self.constants, &[]); - render_pass.set_index_buffer(&self.indices, 0, 0); - render_pass.set_vertex_buffer(0, &self.vertices, 0, 0); - render_pass.set_vertex_buffer(1, &self.instances, 0, 0); + render_pass.set_index_buffer(self.indices.slice(..)); + render_pass.set_vertex_buffer(0, self.vertices.slice(..)); + render_pass.set_vertex_buffer(1, self.instances.slice(..)); render_pass.set_scissor_rect( bounds.x, bounds.y, |