diff options
Diffstat (limited to 'wgpu/src/image')
-rw-r--r-- | wgpu/src/image/atlas.rs | 24 | ||||
-rw-r--r-- | wgpu/src/image/vector.rs | 27 |
2 files changed, 21 insertions, 30 deletions
diff --git a/wgpu/src/image/atlas.rs b/wgpu/src/image/atlas.rs index 660ebe44..4855fa4a 100644 --- a/wgpu/src/image/atlas.rs +++ b/wgpu/src/image/atlas.rs @@ -4,6 +4,8 @@ mod allocation; mod allocator; mod layer; +use std::num::NonZeroU32; + pub use allocation::Allocation; pub use entry::Entry; pub use layer::Layer; @@ -24,7 +26,7 @@ impl Atlas { let extent = wgpu::Extent3d { width: SIZE, height: SIZE, - depth: 1, + depth_or_array_layers: 1, }; let texture = device.create_texture(&wgpu::TextureDescriptor { @@ -294,19 +296,19 @@ impl Atlas { let extent = wgpu::Extent3d { width, height, - depth: 1, + depth_or_array_layers: 1, }; encoder.copy_buffer_to_texture( - wgpu::BufferCopyView { + wgpu::ImageCopyBuffer { buffer, - layout: wgpu::TextureDataLayout { + layout: wgpu::ImageDataLayout { offset: offset as u64, - bytes_per_row: 4 * image_width + padding, - rows_per_image: image_height, + bytes_per_row: NonZeroU32::new(4 * image_width + padding), + rows_per_image: NonZeroU32::new(image_height), }, }, - wgpu::TextureCopyView { + wgpu::ImageCopyTexture { texture: &self.texture, mip_level: 0, origin: wgpu::Origin3d { @@ -334,7 +336,7 @@ impl Atlas { size: wgpu::Extent3d { width: SIZE, height: SIZE, - depth: self.layers.len() as u32, + depth_or_array_layers: self.layers.len() as u32, }, mip_level_count: 1, sample_count: 1, @@ -355,7 +357,7 @@ impl Atlas { } encoder.copy_texture_to_texture( - wgpu::TextureCopyView { + wgpu::ImageCopyTexture { texture: &self.texture, mip_level: 0, origin: wgpu::Origin3d { @@ -364,7 +366,7 @@ impl Atlas { z: i as u32, }, }, - wgpu::TextureCopyView { + wgpu::ImageCopyTexture { texture: &new_texture, mip_level: 0, origin: wgpu::Origin3d { @@ -376,7 +378,7 @@ impl Atlas { wgpu::Extent3d { width: SIZE, height: SIZE, - depth: 1, + depth_or_array_layers: 1, }, ); } diff --git a/wgpu/src/image/vector.rs b/wgpu/src/image/vector.rs index ab0f67d0..cd511a45 100644 --- a/wgpu/src/image/vector.rs +++ b/wgpu/src/image/vector.rs @@ -1,7 +1,8 @@ -use crate::image::atlas::{self, Atlas}; use iced_native::svg; use std::collections::{HashMap, HashSet}; +use crate::image::atlas::{self, Atlas}; + pub enum Svg { Loaded(usvg::Tree), NotFound, @@ -74,8 +75,8 @@ impl Cache { let id = handle.id(); let (width, height) = ( - (scale * width).round() as u32, - (scale * height).round() as u32, + (scale * width).ceil() as u32, + (scale * height).ceil() as u32, ); // TODO: Optimize! @@ -111,29 +112,17 @@ impl Cache { let width = img.width(); let height = img.height(); - let mut rgba = img.take().into_iter(); - - // TODO: Perform conversion in the GPU - let bgra: Vec<u8> = std::iter::from_fn(move || { - use std::iter::once; - - let r = rgba.next()?; - let g = rgba.next()?; - let b = rgba.next()?; - let a = rgba.next()?; - - Some(once(b).chain(once(g)).chain(once(r)).chain(once(a))) - }) - .flatten() - .collect(); + let mut rgba = img.take(); + rgba.chunks_exact_mut(4).for_each(|rgba| rgba.swap(0, 2)); let allocation = texture_atlas.upload( width, height, - bytemuck::cast_slice(bgra.as_slice()), + bytemuck::cast_slice(rgba.as_slice()), device, encoder, )?; + log::debug!("allocating {} {}x{}", id, width, height); let _ = self.svg_hits.insert(id); let _ = self.rasterized_hits.insert((id, width, height)); |