diff options
Diffstat (limited to '')
-rw-r--r-- | wgpu/src/image/cache.rs | 107 | ||||
-rw-r--r-- | wgpu/src/image/mod.rs (renamed from wgpu/src/image.rs) | 430 | ||||
-rw-r--r-- | wgpu/src/image/null.rs | 10 | ||||
-rw-r--r-- | wgpu/src/image/raster.rs | 6 | ||||
-rw-r--r-- | wgpu/src/image/vector.rs | 10 |
5 files changed, 310 insertions, 253 deletions
diff --git a/wgpu/src/image/cache.rs b/wgpu/src/image/cache.rs new file mode 100644 index 00000000..32118ed6 --- /dev/null +++ b/wgpu/src/image/cache.rs @@ -0,0 +1,107 @@ +use crate::core::{self, Size}; +use crate::image::atlas::{self, Atlas}; + +use std::cell::{RefCell, RefMut}; +use std::rc::Rc; + +#[derive(Debug)] +pub struct Cache { + atlas: Atlas, + #[cfg(feature = "image")] + raster: crate::image::raster::Cache, + #[cfg(feature = "svg")] + vector: crate::image::vector::Cache, +} + +impl Cache { + pub fn new(device: &wgpu::Device, backend: wgpu::Backend) -> Self { + Self { + atlas: Atlas::new(device, backend), + #[cfg(feature = "image")] + raster: crate::image::raster::Cache::default(), + #[cfg(feature = "svg")] + vector: crate::image::vector::Cache::default(), + } + } + + pub fn layer_count(&self) -> usize { + self.atlas.layer_count() + } + + #[cfg(feature = "image")] + pub fn measure_image(&mut self, handle: &core::image::Handle) -> Size<u32> { + self.raster.load(handle).dimensions() + } + + #[cfg(feature = "svg")] + pub fn measure_svg(&mut self, handle: &core::svg::Handle) -> Size<u32> { + self.vector.load(handle).viewport_dimensions() + } + + #[cfg(feature = "image")] + pub fn upload_raster( + &mut self, + device: &wgpu::Device, + encoder: &mut wgpu::CommandEncoder, + handle: &core::image::Handle, + ) -> Option<&atlas::Entry> { + self.raster.upload(device, encoder, handle, &mut self.atlas) + } + + #[cfg(feature = "svg")] + pub fn upload_vector( + &mut self, + device: &wgpu::Device, + encoder: &mut wgpu::CommandEncoder, + handle: &core::svg::Handle, + color: Option<core::Color>, + size: [f32; 2], + scale: f32, + ) -> Option<&atlas::Entry> { + self.vector.upload( + device, + encoder, + handle, + color, + size, + scale, + &mut self.atlas, + ) + } + + pub fn create_bind_group( + &self, + device: &wgpu::Device, + layout: &wgpu::BindGroupLayout, + ) -> wgpu::BindGroup { + device.create_bind_group(&wgpu::BindGroupDescriptor { + label: Some("iced_wgpu::image texture atlas bind group"), + layout, + entries: &[wgpu::BindGroupEntry { + binding: 0, + resource: wgpu::BindingResource::TextureView(self.atlas.view()), + }], + }) + } + + pub fn trim(&mut self) { + #[cfg(feature = "image")] + self.raster.trim(&mut self.atlas); + + #[cfg(feature = "svg")] + self.vector.trim(&mut self.atlas); + } +} + +#[derive(Debug, Clone)] +pub struct Shared(Rc<RefCell<Cache>>); + +impl Shared { + pub fn new(cache: Cache) -> Self { + Self(Rc::new(RefCell::new(cache))) + } + + pub fn lock(&self) -> RefMut<'_, Cache> { + self.0.borrow_mut() + } +} diff --git a/wgpu/src/image.rs b/wgpu/src/image/mod.rs index 067b77ab..86731cbf 100644 --- a/wgpu/src/image.rs +++ b/wgpu/src/image/mod.rs @@ -1,3 +1,6 @@ +pub(crate) mod cache; +pub(crate) use cache::Cache; + mod atlas; #[cfg(feature = "image")] @@ -6,183 +9,30 @@ mod raster; #[cfg(feature = "svg")] mod vector; -use atlas::Atlas; - use crate::core::{Rectangle, Size, Transformation}; -use crate::layer; use crate::Buffer; -use std::cell::RefCell; -use std::mem; - use bytemuck::{Pod, Zeroable}; +use std::mem; -#[cfg(feature = "image")] -use crate::core::image; - -#[cfg(feature = "svg")] -use crate::core::svg; +pub use crate::graphics::Image; -#[cfg(feature = "tracing")] -use tracing::info_span; +pub type Batch = Vec<Image>; #[derive(Debug)] pub struct Pipeline { - #[cfg(feature = "image")] - raster_cache: RefCell<raster::Cache>, - #[cfg(feature = "svg")] - vector_cache: RefCell<vector::Cache>, - pipeline: wgpu::RenderPipeline, nearest_sampler: wgpu::Sampler, linear_sampler: wgpu::Sampler, texture: wgpu::BindGroup, texture_version: usize, - texture_atlas: Atlas, texture_layout: wgpu::BindGroupLayout, constant_layout: wgpu::BindGroupLayout, - + cache: cache::Shared, layers: Vec<Layer>, prepare_layer: usize, } -#[derive(Debug)] -struct Layer { - uniforms: wgpu::Buffer, - nearest: Data, - linear: Data, -} - -impl Layer { - fn new( - device: &wgpu::Device, - constant_layout: &wgpu::BindGroupLayout, - nearest_sampler: &wgpu::Sampler, - linear_sampler: &wgpu::Sampler, - ) -> Self { - let uniforms = device.create_buffer(&wgpu::BufferDescriptor { - label: Some("iced_wgpu::image uniforms buffer"), - size: mem::size_of::<Uniforms>() as u64, - usage: wgpu::BufferUsages::UNIFORM | wgpu::BufferUsages::COPY_DST, - mapped_at_creation: false, - }); - - let nearest = - Data::new(device, constant_layout, nearest_sampler, &uniforms); - - let linear = - Data::new(device, constant_layout, linear_sampler, &uniforms); - - Self { - uniforms, - nearest, - linear, - } - } - - fn prepare( - &mut self, - device: &wgpu::Device, - queue: &wgpu::Queue, - nearest_instances: &[Instance], - linear_instances: &[Instance], - transformation: Transformation, - ) { - queue.write_buffer( - &self.uniforms, - 0, - bytemuck::bytes_of(&Uniforms { - transform: transformation.into(), - }), - ); - - self.nearest.upload(device, queue, nearest_instances); - self.linear.upload(device, queue, linear_instances); - } - - fn render<'a>(&'a self, render_pass: &mut wgpu::RenderPass<'a>) { - self.nearest.render(render_pass); - self.linear.render(render_pass); - } -} - -#[derive(Debug)] -struct Data { - constants: wgpu::BindGroup, - instances: Buffer<Instance>, - instance_count: usize, -} - -impl Data { - pub fn new( - device: &wgpu::Device, - constant_layout: &wgpu::BindGroupLayout, - sampler: &wgpu::Sampler, - uniforms: &wgpu::Buffer, - ) -> Self { - let constants = device.create_bind_group(&wgpu::BindGroupDescriptor { - label: Some("iced_wgpu::image constants bind group"), - layout: constant_layout, - entries: &[ - wgpu::BindGroupEntry { - binding: 0, - resource: wgpu::BindingResource::Buffer( - wgpu::BufferBinding { - buffer: uniforms, - offset: 0, - size: None, - }, - ), - }, - wgpu::BindGroupEntry { - binding: 1, - resource: wgpu::BindingResource::Sampler(sampler), - }, - ], - }); - - let instances = Buffer::new( - device, - "iced_wgpu::image instance buffer", - Instance::INITIAL, - wgpu::BufferUsages::VERTEX | wgpu::BufferUsages::COPY_DST, - ); - - Self { - constants, - instances, - instance_count: 0, - } - } - - fn upload( - &mut self, - device: &wgpu::Device, - queue: &wgpu::Queue, - instances: &[Instance], - ) { - self.instance_count = instances.len(); - - if self.instance_count == 0 { - return; - } - - let _ = self.instances.resize(device, instances.len()); - let _ = self.instances.write(queue, 0, instances); - } - - fn render<'a>(&'a self, render_pass: &mut wgpu::RenderPass<'a>) { - if self.instance_count == 0 { - return; - } - - render_pass.set_bind_group(0, &self.constants, &[]); - render_pass.set_vertex_buffer(0, self.instances.slice(..)); - - render_pass.draw(0..6, 0..self.instance_count as u32); - } -} - impl Pipeline { pub fn new( device: &wgpu::Device, @@ -265,9 +115,9 @@ impl Pipeline { label: Some("iced_wgpu image shader"), source: wgpu::ShaderSource::Wgsl(std::borrow::Cow::Borrowed( concat!( - include_str!("shader/vertex.wgsl"), + include_str!("../shader/vertex.wgsl"), "\n", - include_str!("shader/image.wgsl"), + include_str!("../shader/image.wgsl"), ), )), }); @@ -330,126 +180,82 @@ impl Pipeline { multiview: None, }); - let texture_atlas = Atlas::new(device, backend); - - let texture = device.create_bind_group(&wgpu::BindGroupDescriptor { - label: Some("iced_wgpu::image texture atlas bind group"), - layout: &texture_layout, - entries: &[wgpu::BindGroupEntry { - binding: 0, - resource: wgpu::BindingResource::TextureView( - texture_atlas.view(), - ), - }], - }); + let cache = Cache::new(device, backend); + let texture = cache.create_bind_group(device, &texture_layout); Pipeline { - #[cfg(feature = "image")] - raster_cache: RefCell::new(raster::Cache::default()), - - #[cfg(feature = "svg")] - vector_cache: RefCell::new(vector::Cache::default()), - pipeline, nearest_sampler, linear_sampler, texture, - texture_version: texture_atlas.layer_count(), - texture_atlas, + texture_version: cache.layer_count(), texture_layout, constant_layout, - + cache: cache::Shared::new(cache), layers: Vec::new(), prepare_layer: 0, } } - #[cfg(feature = "image")] - pub fn dimensions(&self, handle: &image::Handle) -> Size<u32> { - let mut cache = self.raster_cache.borrow_mut(); - let memory = cache.load(handle); - - memory.dimensions() - } - - #[cfg(feature = "svg")] - pub fn viewport_dimensions(&self, handle: &svg::Handle) -> Size<u32> { - let mut cache = self.vector_cache.borrow_mut(); - let svg = cache.load(handle); - - svg.viewport_dimensions() + pub fn cache(&self) -> &cache::Shared { + &self.cache } pub fn prepare( &mut self, device: &wgpu::Device, - queue: &wgpu::Queue, encoder: &mut wgpu::CommandEncoder, - images: &[layer::Image], + belt: &mut wgpu::util::StagingBelt, + images: &Batch, transformation: Transformation, - _scale: f32, + scale: f32, ) { - #[cfg(feature = "tracing")] - let _ = info_span!("Wgpu::Image", "PREPARE").entered(); - - #[cfg(feature = "tracing")] - let _ = info_span!("Wgpu::Image", "DRAW").entered(); + let transformation = transformation * Transformation::scale(scale); let nearest_instances: &mut Vec<Instance> = &mut Vec::new(); let linear_instances: &mut Vec<Instance> = &mut Vec::new(); - #[cfg(feature = "image")] - let mut raster_cache = self.raster_cache.borrow_mut(); - - #[cfg(feature = "svg")] - let mut vector_cache = self.vector_cache.borrow_mut(); + let mut cache = self.cache.lock(); for image in images { match &image { #[cfg(feature = "image")] - layer::Image::Raster { + Image::Raster { handle, filter_method, bounds, } => { - if let Some(atlas_entry) = raster_cache.upload( - device, - encoder, - handle, - &mut self.texture_atlas, - ) { + if let Some(atlas_entry) = + cache.upload_raster(device, encoder, handle) + { add_instances( [bounds.x, bounds.y], [bounds.width, bounds.height], atlas_entry, match filter_method { - image::FilterMethod::Nearest => { + crate::core::image::FilterMethod::Nearest => { nearest_instances } - image::FilterMethod::Linear => linear_instances, + crate::core::image::FilterMethod::Linear => { + linear_instances + } }, ); } } #[cfg(not(feature = "image"))] - layer::Image::Raster { .. } => {} + Image::Raster { .. } => {} #[cfg(feature = "svg")] - layer::Image::Vector { + Image::Vector { handle, color, bounds, } => { let size = [bounds.width, bounds.height]; - if let Some(atlas_entry) = vector_cache.upload( - device, - encoder, - handle, - *color, - size, - _scale, - &mut self.texture_atlas, + if let Some(atlas_entry) = cache.upload_vector( + device, encoder, handle, *color, size, scale, ) { add_instances( [bounds.x, bounds.y], @@ -460,7 +266,7 @@ impl Pipeline { } } #[cfg(not(feature = "svg"))] - layer::Image::Vector { .. } => {} + Image::Vector { .. } => {} } } @@ -468,23 +274,13 @@ impl Pipeline { return; } - let texture_version = self.texture_atlas.layer_count(); + let texture_version = cache.layer_count(); if self.texture_version != texture_version { log::info!("Atlas has grown. Recreating bind group..."); self.texture = - device.create_bind_group(&wgpu::BindGroupDescriptor { - label: Some("iced_wgpu::image texture atlas bind group"), - layout: &self.texture_layout, - entries: &[wgpu::BindGroupEntry { - binding: 0, - resource: wgpu::BindingResource::TextureView( - self.texture_atlas.view(), - ), - }], - }); - + cache.create_bind_group(device, &self.texture_layout); self.texture_version = texture_version; } @@ -501,7 +297,8 @@ impl Pipeline { layer.prepare( device, - queue, + encoder, + belt, nearest_instances, linear_instances, transformation, @@ -533,13 +330,156 @@ impl Pipeline { } pub fn end_frame(&mut self) { - #[cfg(feature = "image")] - self.raster_cache.borrow_mut().trim(&mut self.texture_atlas); + self.cache.lock().trim(); + self.prepare_layer = 0; + } +} + +#[derive(Debug)] +struct Layer { + uniforms: wgpu::Buffer, + nearest: Data, + linear: Data, +} - #[cfg(feature = "svg")] - self.vector_cache.borrow_mut().trim(&mut self.texture_atlas); +impl Layer { + fn new( + device: &wgpu::Device, + constant_layout: &wgpu::BindGroupLayout, + nearest_sampler: &wgpu::Sampler, + linear_sampler: &wgpu::Sampler, + ) -> Self { + let uniforms = device.create_buffer(&wgpu::BufferDescriptor { + label: Some("iced_wgpu::image uniforms buffer"), + size: mem::size_of::<Uniforms>() as u64, + usage: wgpu::BufferUsages::UNIFORM | wgpu::BufferUsages::COPY_DST, + mapped_at_creation: false, + }); - self.prepare_layer = 0; + let nearest = + Data::new(device, constant_layout, nearest_sampler, &uniforms); + + let linear = + Data::new(device, constant_layout, linear_sampler, &uniforms); + + Self { + uniforms, + nearest, + linear, + } + } + + fn prepare( + &mut self, + device: &wgpu::Device, + encoder: &mut wgpu::CommandEncoder, + belt: &mut wgpu::util::StagingBelt, + nearest_instances: &[Instance], + linear_instances: &[Instance], + transformation: Transformation, + ) { + let uniforms = Uniforms { + transform: transformation.into(), + }; + + let bytes = bytemuck::bytes_of(&uniforms); + + belt.write_buffer( + encoder, + &self.uniforms, + 0, + (bytes.len() as u64).try_into().expect("Sized uniforms"), + device, + ) + .copy_from_slice(bytes); + + self.nearest + .upload(device, encoder, belt, nearest_instances); + + self.linear.upload(device, encoder, belt, linear_instances); + } + + fn render<'a>(&'a self, render_pass: &mut wgpu::RenderPass<'a>) { + self.nearest.render(render_pass); + self.linear.render(render_pass); + } +} + +#[derive(Debug)] +struct Data { + constants: wgpu::BindGroup, + instances: Buffer<Instance>, + instance_count: usize, +} + +impl Data { + pub fn new( + device: &wgpu::Device, + constant_layout: &wgpu::BindGroupLayout, + sampler: &wgpu::Sampler, + uniforms: &wgpu::Buffer, + ) -> Self { + let constants = device.create_bind_group(&wgpu::BindGroupDescriptor { + label: Some("iced_wgpu::image constants bind group"), + layout: constant_layout, + entries: &[ + wgpu::BindGroupEntry { + binding: 0, + resource: wgpu::BindingResource::Buffer( + wgpu::BufferBinding { + buffer: uniforms, + offset: 0, + size: None, + }, + ), + }, + wgpu::BindGroupEntry { + binding: 1, + resource: wgpu::BindingResource::Sampler(sampler), + }, + ], + }); + + let instances = Buffer::new( + device, + "iced_wgpu::image instance buffer", + Instance::INITIAL, + wgpu::BufferUsages::VERTEX | wgpu::BufferUsages::COPY_DST, + ); + + Self { + constants, + instances, + instance_count: 0, + } + } + + fn upload( + &mut self, + device: &wgpu::Device, + encoder: &mut wgpu::CommandEncoder, + belt: &mut wgpu::util::StagingBelt, + instances: &[Instance], + ) { + self.instance_count = instances.len(); + + if self.instance_count == 0 { + return; + } + + let _ = self.instances.resize(device, instances.len()); + let _ = self.instances.write(device, encoder, belt, 0, instances); + } + + fn render<'a>(&'a self, render_pass: &mut wgpu::RenderPass<'a>) { + if self.instance_count == 0 { + return; + } + + render_pass.set_bind_group(0, &self.constants, &[]); + render_pass.set_vertex_buffer(0, self.instances.slice(..)); + + render_pass.draw(0..6, 0..self.instance_count as u32); } } diff --git a/wgpu/src/image/null.rs b/wgpu/src/image/null.rs new file mode 100644 index 00000000..c06d56be --- /dev/null +++ b/wgpu/src/image/null.rs @@ -0,0 +1,10 @@ +pub use crate::graphics::Image; + +#[derive(Debug, Default)] +pub struct Batch; + +impl Batch { + pub fn push(&mut self, _image: Image) {} + + pub fn clear(&mut self) {} +} diff --git a/wgpu/src/image/raster.rs b/wgpu/src/image/raster.rs index a6cba76a..441b294f 100644 --- a/wgpu/src/image/raster.rs +++ b/wgpu/src/image/raster.rs @@ -4,7 +4,7 @@ use crate::graphics; use crate::graphics::image::image_rs; use crate::image::atlas::{self, Atlas}; -use std::collections::{HashMap, HashSet}; +use rustc_hash::{FxHashMap, FxHashSet}; /// Entry in cache corresponding to an image handle #[derive(Debug)] @@ -38,8 +38,8 @@ impl Memory { /// Caches image raster data #[derive(Debug, Default)] pub struct Cache { - map: HashMap<u64, Memory>, - hits: HashSet<u64>, + map: FxHashMap<u64, Memory>, + hits: FxHashSet<u64>, } impl Cache { diff --git a/wgpu/src/image/vector.rs b/wgpu/src/image/vector.rs index d9be50d7..d681b2e6 100644 --- a/wgpu/src/image/vector.rs +++ b/wgpu/src/image/vector.rs @@ -5,7 +5,7 @@ use crate::image::atlas::{self, Atlas}; use resvg::tiny_skia; use resvg::usvg::{self, TreeTextToPath}; -use std::collections::{HashMap, HashSet}; +use rustc_hash::{FxHashMap, FxHashSet}; use std::fs; /// Entry in cache corresponding to an svg handle @@ -33,10 +33,10 @@ impl Svg { /// Caches svg vector and raster data #[derive(Debug, Default)] pub struct Cache { - svgs: HashMap<u64, Svg>, - rasterized: HashMap<(u64, u32, u32, ColorFilter), atlas::Entry>, - svg_hits: HashSet<u64>, - rasterized_hits: HashSet<(u64, u32, u32, ColorFilter)>, + svgs: FxHashMap<u64, Svg>, + rasterized: FxHashMap<(u64, u32, u32, ColorFilter), atlas::Entry>, + svg_hits: FxHashSet<u64>, + rasterized_hits: FxHashSet<(u64, u32, u32, ColorFilter)>, } type ColorFilter = Option<[u8; 4]>; |