diff options
Diffstat (limited to 'wgpu/src/image/atlas.rs')
-rw-r--r-- | wgpu/src/image/atlas.rs | 38 |
1 files changed, 35 insertions, 3 deletions
diff --git a/wgpu/src/image/atlas.rs b/wgpu/src/image/atlas.rs index ae43c3b4..a1ec0d7b 100644 --- a/wgpu/src/image/atlas.rs +++ b/wgpu/src/image/atlas.rs @@ -15,15 +15,23 @@ pub const SIZE: u32 = 2048; use crate::core::Size; use crate::graphics::color; +use std::sync::Arc; + #[derive(Debug)] pub struct Atlas { texture: wgpu::Texture, texture_view: wgpu::TextureView, + texture_bind_group: wgpu::BindGroup, + texture_layout: Arc<wgpu::BindGroupLayout>, layers: Vec<Layer>, } impl Atlas { - pub fn new(device: &wgpu::Device, backend: wgpu::Backend) -> Self { + pub fn new( + device: &wgpu::Device, + backend: wgpu::Backend, + texture_layout: Arc<wgpu::BindGroupLayout>, + ) -> Self { let layers = match backend { // On the GL backend we start with 2 layers, to help wgpu figure // out that this texture is `GL_TEXTURE_2D_ARRAY` rather than `GL_TEXTURE_2D` @@ -60,15 +68,27 @@ impl Atlas { ..Default::default() }); + let texture_bind_group = + device.create_bind_group(&wgpu::BindGroupDescriptor { + label: Some("iced_wgpu::image texture atlas bind group"), + layout: &texture_layout, + entries: &[wgpu::BindGroupEntry { + binding: 0, + resource: wgpu::BindingResource::TextureView(&texture_view), + }], + }); + Atlas { texture, texture_view, + texture_bind_group, + texture_layout, layers, } } - pub fn view(&self) -> &wgpu::TextureView { - &self.texture_view + pub fn bind_group(&self) -> &wgpu::BindGroup { + &self.texture_bind_group } pub fn layer_count(&self) -> usize { @@ -421,5 +441,17 @@ impl Atlas { dimension: Some(wgpu::TextureViewDimension::D2Array), ..Default::default() }); + + self.texture_bind_group = + device.create_bind_group(&wgpu::BindGroupDescriptor { + label: Some("iced_wgpu::image texture atlas bind group"), + layout: &self.texture_layout, + entries: &[wgpu::BindGroupEntry { + binding: 0, + resource: wgpu::BindingResource::TextureView( + &self.texture_view, + ), + }], + }); } } |