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-rw-r--r--wgpu/src/geometry.rs110
1 files changed, 104 insertions, 6 deletions
diff --git a/wgpu/src/geometry.rs b/wgpu/src/geometry.rs
index f6213e1d..8e6f77d7 100644
--- a/wgpu/src/geometry.rs
+++ b/wgpu/src/geometry.rs
@@ -1,7 +1,7 @@
//! Build and draw geometry.
use crate::core::text::LineHeight;
use crate::core::{
- Pixels, Point, Radians, Rectangle, Size, Transformation, Vector,
+ self, Pixels, Point, Radians, Rectangle, Size, Svg, Transformation, Vector,
};
use crate::graphics::cache::{self, Cached};
use crate::graphics::color;
@@ -11,7 +11,7 @@ use crate::graphics::geometry::{
};
use crate::graphics::gradient::{self, Gradient};
use crate::graphics::mesh::{self, Mesh};
-use crate::graphics::{self, Text};
+use crate::graphics::{Image, Text};
use crate::text;
use crate::triangle;
@@ -19,16 +19,22 @@ use lyon::geom::euclid;
use lyon::tessellation;
use std::borrow::Cow;
+use std::sync::Arc;
#[derive(Debug)]
pub enum Geometry {
- Live { meshes: Vec<Mesh>, text: Vec<Text> },
+ Live {
+ meshes: Vec<Mesh>,
+ images: Vec<Image>,
+ text: Vec<Text>,
+ },
Cached(Cache),
}
#[derive(Debug, Clone)]
pub struct Cache {
pub meshes: Option<triangle::Cache>,
+ pub images: Option<Arc<[Image]>>,
pub text: Option<text::Cache>,
}
@@ -45,7 +51,17 @@ impl Cached for Geometry {
previous: Option<Self::Cache>,
) -> Self::Cache {
match self {
- Self::Live { meshes, text } => {
+ Self::Live {
+ meshes,
+ images,
+ text,
+ } => {
+ let images = if images.is_empty() {
+ None
+ } else {
+ Some(Arc::from(images))
+ };
+
if let Some(mut previous) = previous {
if let Some(cache) = &mut previous.meshes {
cache.update(meshes);
@@ -59,10 +75,13 @@ impl Cached for Geometry {
previous.text = text::Cache::new(group, text);
}
+ previous.images = images;
+
previous
} else {
Cache {
meshes: triangle::Cache::new(meshes),
+ images,
text: text::Cache::new(group, text),
}
}
@@ -78,6 +97,7 @@ pub struct Frame {
clip_bounds: Rectangle,
buffers: BufferStack,
meshes: Vec<Mesh>,
+ images: Vec<Image>,
text: Vec<Text>,
transforms: Transforms,
fill_tessellator: tessellation::FillTessellator,
@@ -96,6 +116,7 @@ impl Frame {
clip_bounds: bounds,
buffers: BufferStack::new(),
meshes: Vec::new(),
+ images: Vec::new(),
text: Vec::new(),
transforms: Transforms {
previous: Vec::new(),
@@ -232,6 +253,44 @@ impl geometry::frame::Backend for Frame {
.expect("Stroke path");
}
+ fn stroke_rectangle<'a>(
+ &mut self,
+ top_left: Point,
+ size: Size,
+ stroke: impl Into<Stroke<'a>>,
+ ) {
+ let stroke = stroke.into();
+
+ let mut buffer = self
+ .buffers
+ .get_stroke(&self.transforms.current.transform_style(stroke.style));
+
+ let top_left = self
+ .transforms
+ .current
+ .0
+ .transform_point(lyon::math::Point::new(top_left.x, top_left.y));
+
+ let size =
+ self.transforms.current.0.transform_vector(
+ lyon::math::Vector::new(size.width, size.height),
+ );
+
+ let mut options = tessellation::StrokeOptions::default();
+ options.line_width = stroke.width;
+ options.start_cap = into_line_cap(stroke.line_cap);
+ options.end_cap = into_line_cap(stroke.line_cap);
+ options.line_join = into_line_join(stroke.line_join);
+
+ self.stroke_tessellator
+ .tessellate_rectangle(
+ &lyon::math::Box2D::new(top_left, top_left + size),
+ &options,
+ buffer.as_mut(),
+ )
+ .expect("Stroke rectangle");
+ }
+
fn fill_text(&mut self, text: impl Into<geometry::Text>) {
let text = text.into();
@@ -270,7 +329,7 @@ impl geometry::frame::Backend for Frame {
height: f32::INFINITY,
};
- self.text.push(graphics::Text::Cached {
+ self.text.push(Text::Cached {
content: text.content,
bounds,
color: text.color,
@@ -335,10 +394,11 @@ impl geometry::frame::Backend for Frame {
Frame::with_clip(clip_bounds)
}
- fn paste(&mut self, frame: Frame, _at: Point) {
+ fn paste(&mut self, frame: Frame) {
self.meshes
.extend(frame.buffers.into_meshes(frame.clip_bounds));
+ self.images.extend(frame.images);
self.text.extend(frame.text);
}
@@ -348,9 +408,32 @@ impl geometry::frame::Backend for Frame {
Geometry::Live {
meshes: self.meshes,
+ images: self.images,
text: self.text,
}
}
+
+ fn draw_image(&mut self, bounds: Rectangle, image: impl Into<core::Image>) {
+ let mut image = image.into();
+
+ let (bounds, external_rotation) =
+ self.transforms.current.transform_rectangle(bounds);
+
+ image.rotation += external_rotation;
+
+ self.images.push(Image::Raster(image, bounds));
+ }
+
+ fn draw_svg(&mut self, bounds: Rectangle, svg: impl Into<Svg>) {
+ let mut svg = svg.into();
+
+ let (bounds, external_rotation) =
+ self.transforms.current.transform_rectangle(bounds);
+
+ svg.rotation += external_rotation;
+
+ self.images.push(Image::Vector(svg, bounds));
+ }
}
enum Buffer {
@@ -518,6 +601,21 @@ impl Transform {
gradient
}
+
+ fn transform_rectangle(
+ &self,
+ rectangle: Rectangle,
+ ) -> (Rectangle, Radians) {
+ let top_left = self.transform_point(rectangle.position());
+ let top_right = self.transform_point(
+ rectangle.position() + Vector::new(rectangle.width, 0.0),
+ );
+ let bottom_left = self.transform_point(
+ rectangle.position() + Vector::new(0.0, rectangle.height),
+ );
+
+ Rectangle::with_vertices(top_left, top_right, bottom_left)
+ }
}
struct GradientVertex2DBuilder {
gradient: gradient::Packed,