diff options
Diffstat (limited to '')
| -rw-r--r-- | wgpu/src/buffer/dynamic.rs | 15 | ||||
| -rw-r--r-- | wgpu/src/buffer/static.rs | 2 | 
2 files changed, 15 insertions, 2 deletions
| diff --git a/wgpu/src/buffer/dynamic.rs b/wgpu/src/buffer/dynamic.rs index 2a675d81..18be03dd 100644 --- a/wgpu/src/buffer/dynamic.rs +++ b/wgpu/src/buffer/dynamic.rs @@ -1,10 +1,13 @@  //! Utilities for uniform buffer operations.  use encase::private::WriteInto;  use encase::ShaderType; + +use std::fmt;  use std::marker::PhantomData;  /// A dynamic buffer is any type of buffer which does not have a static offset. -pub(crate) struct Buffer<T: ShaderType> { +#[derive(Debug)] +pub struct Buffer<T: ShaderType> {      offsets: Vec<wgpu::DynamicOffset>,      cpu: Internal,      gpu: wgpu::Buffer, @@ -204,3 +207,13 @@ impl Internal {          }      }  } + +impl fmt::Debug for Internal { +    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { +        match self { +            Self::Uniform(_) => write!(f, "Internal::Uniform(_)"), +            #[cfg(not(target_arch = "wasm32"))] +            Self::Storage(_) => write!(f, "Internal::Storage(_)"), +        } +    } +} diff --git a/wgpu/src/buffer/static.rs b/wgpu/src/buffer/static.rs index cf06790c..ef87422f 100644 --- a/wgpu/src/buffer/static.rs +++ b/wgpu/src/buffer/static.rs @@ -8,7 +8,7 @@ const DEFAULT_STATIC_BUFFER_COUNT: wgpu::BufferAddress = 128;  /// A generic buffer struct useful for items which have no alignment requirements  /// (e.g. Vertex, Index buffers) & no dynamic offsets.  #[derive(Debug)] -pub(crate) struct Buffer<T> { +pub struct Buffer<T> {      //stored sequentially per mesh iteration; refers to the offset index in the GPU buffer      offsets: Vec<wgpu::BufferAddress>,      label: &'static str, | 
