diff options
Diffstat (limited to 'wgpu/src/backend.rs')
-rw-r--r-- | wgpu/src/backend.rs | 261 |
1 files changed, 169 insertions, 92 deletions
diff --git a/wgpu/src/backend.rs b/wgpu/src/backend.rs index 8c4c0daa..9d1e3d1c 100644 --- a/wgpu/src/backend.rs +++ b/wgpu/src/backend.rs @@ -5,8 +5,7 @@ use crate::{Settings, Transformation}; use iced_graphics::backend; use iced_graphics::layer::Layer; -use iced_graphics::{Primitive, Viewport}; -use iced_native::{Font, Size}; +use iced_graphics::{Color, Font, Primitive, Size, Viewport}; #[cfg(feature = "tracing")] use tracing::info_span; @@ -71,6 +70,7 @@ impl Backend { device: &wgpu::Device, queue: &wgpu::Queue, encoder: &mut wgpu::CommandEncoder, + clear_color: Option<Color>, frame: &wgpu::TextureView, primitives: &[Primitive], viewport: &Viewport, @@ -87,18 +87,25 @@ impl Backend { let mut layers = Layer::generate(primitives, viewport); layers.push(Layer::overlay(overlay_text, viewport)); - for layer in layers { - self.flush( - device, - queue, - scale_factor, - transformation, - &layer, - encoder, - frame, - target_size, - ); - } + self.prepare( + device, + queue, + encoder, + scale_factor, + transformation, + target_size, + &layers, + ); + + self.render( + device, + encoder, + frame, + clear_color, + scale_factor, + target_size, + &layers, + ); self.quad_pipeline.end_frame(); self.text_pipeline.end_frame(); @@ -108,90 +115,153 @@ impl Backend { self.image_pipeline.end_frame(device, queue, encoder); } - fn flush( + fn prepare( &mut self, device: &wgpu::Device, queue: &wgpu::Queue, + _encoder: &mut wgpu::CommandEncoder, scale_factor: f32, transformation: Transformation, - layer: &Layer<'_>, - encoder: &mut wgpu::CommandEncoder, - target: &wgpu::TextureView, target_size: Size<u32>, + layers: &[Layer<'_>], ) { - let bounds = (layer.bounds * scale_factor).snap(); + for layer in layers { + let bounds = (layer.bounds * scale_factor).snap(); - if bounds.width < 1 || bounds.height < 1 { - return; - } + if bounds.width < 1 || bounds.height < 1 { + return; + } - if !layer.quads.is_empty() { - self.quad_pipeline.prepare( - device, - queue, - &layer.quads, - transformation, - scale_factor, - ); - - let mut render_pass = - encoder.begin_render_pass(&wgpu::RenderPassDescriptor { - label: Some("iced_wgpu::quad render pass"), - color_attachments: &[Some( - wgpu::RenderPassColorAttachment { - view: target, - resolve_target: None, - ops: wgpu::Operations { - load: wgpu::LoadOp::Load, - store: true, - }, - }, - )], - depth_stencil_attachment: None, - }); + if !layer.quads.is_empty() { + self.quad_pipeline.prepare( + device, + queue, + &layer.quads, + transformation, + scale_factor, + ); + } - self.quad_pipeline.render(bounds, &mut render_pass); - } + if !layer.meshes.is_empty() { + let scaled = transformation + * Transformation::scale(scale_factor, scale_factor); + + self.triangle_pipeline.prepare( + device, + queue, + &layer.meshes, + scaled, + ); + } - if !layer.meshes.is_empty() { - let scaled = transformation - * Transformation::scale(scale_factor, scale_factor); - - self.triangle_pipeline.prepare( - device, - queue, - &layer.meshes, - scaled, - ); - - self.triangle_pipeline.render( - device, - encoder, - target, - target_size, - &layer.meshes, - scale_factor, - ); + #[cfg(any(feature = "image", feature = "svg"))] + { + if !layer.images.is_empty() { + let scaled = transformation + * Transformation::scale(scale_factor, scale_factor); + + self.image_pipeline.prepare( + device, + queue, + _encoder, + &layer.images, + scaled, + scale_factor, + ); + } + } + + if !layer.text.is_empty() { + self.text_pipeline.prepare( + device, + queue, + &layer.text, + layer.bounds, + scale_factor, + target_size, + ); + } } + } + fn render( + &mut self, + device: &wgpu::Device, + encoder: &mut wgpu::CommandEncoder, + target: &wgpu::TextureView, + clear_color: Option<Color>, + scale_factor: f32, + target_size: Size<u32>, + layers: &[Layer<'_>], + ) { + use std::mem::ManuallyDrop; + + let mut quad_layer = 0; + let mut triangle_layer = 0; #[cfg(any(feature = "image", feature = "svg"))] - { - if !layer.images.is_empty() { - let scaled = transformation - * Transformation::scale(scale_factor, scale_factor); + let mut image_layer = 0; + let mut text_layer = 0; + + let mut render_pass = ManuallyDrop::new(encoder.begin_render_pass( + &wgpu::RenderPassDescriptor { + label: Some("iced_wgpu::quad render pass"), + color_attachments: &[Some(wgpu::RenderPassColorAttachment { + view: target, + resolve_target: None, + ops: wgpu::Operations { + load: match clear_color { + Some(background_color) => wgpu::LoadOp::Clear({ + let [r, g, b, a] = + background_color.into_linear(); + + wgpu::Color { + r: f64::from(r), + g: f64::from(g), + b: f64::from(b), + a: f64::from(a), + } + }), + None => wgpu::LoadOp::Load, + }, + store: true, + }, + })], + depth_stencil_attachment: None, + }, + )); + + for layer in layers { + let bounds = (layer.bounds * scale_factor).snap(); - self.image_pipeline.prepare( + if bounds.width < 1 || bounds.height < 1 { + return; + } + + if !layer.quads.is_empty() { + self.quad_pipeline + .render(quad_layer, bounds, &mut render_pass); + + quad_layer += 1; + } + + if !layer.meshes.is_empty() { + let _ = ManuallyDrop::into_inner(render_pass); + + self.triangle_pipeline.render( device, - queue, encoder, - &layer.images, - scaled, + target, + triangle_layer, + target_size, + &layer.meshes, scale_factor, ); - let mut render_pass = - encoder.begin_render_pass(&wgpu::RenderPassDescriptor { - label: Some("iced_wgpu::image render pass"), + triangle_layer += 1; + + render_pass = ManuallyDrop::new(encoder.begin_render_pass( + &wgpu::RenderPassDescriptor { + label: Some("iced_wgpu::quad render pass"), color_attachments: &[Some( wgpu::RenderPassColorAttachment { view: target, @@ -203,24 +273,31 @@ impl Backend { }, )], depth_stencil_attachment: None, - }); + }, + )); + } - self.image_pipeline.render(bounds, &mut render_pass); + #[cfg(any(feature = "image", feature = "svg"))] + { + if !layer.images.is_empty() { + self.image_pipeline.render( + image_layer, + bounds, + &mut render_pass, + ); + + image_layer += 1; + } } - } - if !layer.text.is_empty() { - self.text_pipeline.prepare( - device, - queue, - &layer.text, - layer.bounds, - scale_factor, - target_size, - ); - - self.text_pipeline.render(encoder, target); + if !layer.text.is_empty() { + self.text_pipeline.render(text_layer, &mut render_pass); + + text_layer += 1; + } } + + let _ = ManuallyDrop::into_inner(render_pass); } } |