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Currently, `iced_wgpu` supports the following primitives:
- Text, which is rendered using [`wgpu_glyph`]. No shaping at all.
- Quads or rectangles, with rounded borders and a solid background color.
-- Images, lazily loaded from the filesystem.
- Clip areas, useful to implement scrollables or hide overflowing content.
+- Images and SVG, loaded from memory or the file system.
+- Meshes of triangles, for rendering geometry freely.
![iced_wgpu](../docs/graphs/wgpu.png)