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-rw-r--r--web/src/widget/button.rs100
1 files changed, 96 insertions, 4 deletions
diff --git a/web/src/widget/button.rs b/web/src/widget/button.rs
index 257034a7..ddf67743 100644
--- a/web/src/widget/button.rs
+++ b/web/src/widget/button.rs
@@ -1,11 +1,103 @@
-use crate::{Bus, Element, Widget};
+use crate::{Background, Bus, Element, Length, Widget};
use dodrio::bumpalo;
-pub use iced_core::button::State;
+/// A generic widget that produces a message when clicked.
+pub struct Button<'a, Message> {
+ content: Element<'a, Message>,
+ on_press: Option<Message>,
+ width: Length,
+ min_width: u32,
+ padding: u16,
+ background: Option<Background>,
+ border_radius: u16,
+}
+
+impl<'a, Message> Button<'a, Message> {
+ /// Creates a new [`Button`] with some local [`State`] and the given
+ /// content.
+ ///
+ /// [`Button`]: struct.Button.html
+ /// [`State`]: struct.State.html
+ pub fn new<E>(_state: &'a mut State, content: E) -> Self
+ where
+ E: Into<Element<'a, Message>>,
+ {
+ Button {
+ content: content.into(),
+ on_press: None,
+ width: Length::Shrink,
+ min_width: 0,
+ padding: 0,
+ background: None,
+ border_radius: 0,
+ }
+ }
+
+ /// Sets the width of the [`Button`].
+ ///
+ /// [`Button`]: struct.Button.html
+ pub fn width(mut self, width: Length) -> Self {
+ self.width = width;
+ self
+ }
+
+ /// Sets the minimum width of the [`Button`].
+ ///
+ /// [`Button`]: struct.Button.html
+ pub fn min_width(mut self, min_width: u32) -> Self {
+ self.min_width = min_width;
+ self
+ }
+
+ /// Sets the padding of the [`Button`].
+ ///
+ /// [`Button`]: struct.Button.html
+ pub fn padding(mut self, padding: u16) -> Self {
+ self.padding = padding;
+ self
+ }
-pub type Button<'a, Message> =
- iced_core::Button<'a, Message, Element<'a, Message>>;
+ /// Sets the [`Background`] of the [`Button`].
+ ///
+ /// [`Button`]: struct.Button.html
+ /// [`Background`]: ../../struct.Background.html
+ pub fn background(mut self, background: Background) -> Self {
+ self.background = Some(background);
+ self
+ }
+
+ /// Sets the border radius of the [`Button`].
+ ///
+ /// [`Button`]: struct.Button.html
+ pub fn border_radius(mut self, border_radius: u16) -> Self {
+ self.border_radius = border_radius;
+ self
+ }
+
+ /// Sets the message that will be produced when the [`Button`] is pressed.
+ ///
+ /// [`Button`]: struct.Button.html
+ pub fn on_press(mut self, msg: Message) -> Self {
+ self.on_press = Some(msg);
+ self
+ }
+}
+
+/// The local state of a [`Button`].
+///
+/// [`Button`]: struct.Button.html
+#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
+pub struct State;
+
+impl State {
+ /// Creates a new [`State`].
+ ///
+ /// [`State`]: struct.State.html
+ pub fn new() -> State {
+ State::default()
+ }
+}
impl<'a, Message> Widget<Message> for Button<'a, Message>
where