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-rw-r--r--virtual/src/element.rs37
-rw-r--r--virtual/src/flex.rs232
-rw-r--r--virtual/src/lib.rs107
-rw-r--r--virtual/src/widget.rs81
-rw-r--r--virtual/src/widget/button.rs254
-rw-r--r--virtual/src/widget/column.rs209
-rw-r--r--virtual/src/widget/element.rs21
-rw-r--r--virtual/src/widget/text.rs176
-rw-r--r--virtual/src/widget/tree.rs58
9 files changed, 1074 insertions, 101 deletions
diff --git a/virtual/src/element.rs b/virtual/src/element.rs
deleted file mode 100644
index ecdb0677..00000000
--- a/virtual/src/element.rs
+++ /dev/null
@@ -1,37 +0,0 @@
-use crate::Widget;
-
-pub struct Element<Message, Renderer> {
- widget: Box<dyn Descriptor<Message, Renderer>>,
-}
-
-impl<Message, Renderer> Element<Message, Renderer> {
- pub fn new(widget: impl Descriptor<Message, Renderer> + 'static) -> Self {
- Self {
- widget: Box::new(widget),
- }
- }
-}
-
-pub trait Descriptor<Message, Renderer> {
- fn tag(&self) -> std::any::TypeId;
-
- fn build(&self) -> Box<dyn Widget<Message, Renderer>>;
-
- fn children(&self) -> &[Element<Message, Renderer>];
-
- fn clone(&self) -> Box<dyn Descriptor<Message, Renderer>>;
-}
-
-impl<Message, Renderer> Clone for Box<dyn Descriptor<Message, Renderer>> {
- fn clone(&self) -> Self {
- self.as_ref().clone()
- }
-}
-
-impl<Message, Renderer> Clone for Element<Message, Renderer> {
- fn clone(&self) -> Self {
- Element {
- widget: self.widget.clone(),
- }
- }
-}
diff --git a/virtual/src/flex.rs b/virtual/src/flex.rs
new file mode 100644
index 00000000..8d473f08
--- /dev/null
+++ b/virtual/src/flex.rs
@@ -0,0 +1,232 @@
+//! Distribute elements using a flex-based layout.
+// This code is heavily inspired by the [`druid`] codebase.
+//
+// [`druid`]: https://github.com/xi-editor/druid
+//
+// Copyright 2018 The xi-editor Authors, Héctor Ramón
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+use crate::Element;
+
+use iced_native::layout::{Limits, Node};
+use iced_native::{Alignment, Padding, Point, Size};
+
+/// The main axis of a flex layout.
+#[derive(Debug)]
+pub enum Axis {
+ /// The horizontal axis
+ Horizontal,
+
+ /// The vertical axis
+ Vertical,
+}
+
+impl Axis {
+ fn main(&self, size: Size) -> f32 {
+ match self {
+ Axis::Horizontal => size.width,
+ Axis::Vertical => size.height,
+ }
+ }
+
+ fn cross(&self, size: Size) -> f32 {
+ match self {
+ Axis::Horizontal => size.height,
+ Axis::Vertical => size.width,
+ }
+ }
+
+ fn pack(&self, main: f32, cross: f32) -> (f32, f32) {
+ match self {
+ Axis::Horizontal => (main, cross),
+ Axis::Vertical => (cross, main),
+ }
+ }
+}
+
+/// Computes the flex layout with the given axis and limits, applying spacing,
+/// padding and alignment to the items as needed.
+///
+/// It returns a new layout [`Node`].
+pub fn resolve<Message, Renderer>(
+ axis: Axis,
+ renderer: &Renderer,
+ limits: &Limits,
+ padding: Padding,
+ spacing: f32,
+ align_items: Alignment,
+ items: &[Element<Message, Renderer>],
+) -> Node
+where
+ Renderer: iced_native::Renderer,
+{
+ let limits = limits.pad(padding);
+ let total_spacing = spacing * items.len().saturating_sub(1) as f32;
+ let max_cross = axis.cross(limits.max());
+
+ let mut fill_sum = 0;
+ let mut cross = axis.cross(limits.min()).max(axis.cross(limits.fill()));
+ let mut available = axis.main(limits.max()) - total_spacing;
+
+ let mut nodes: Vec<Node> = Vec::with_capacity(items.len());
+ nodes.resize(items.len(), Node::default());
+
+ if align_items == Alignment::Fill {
+ let mut fill_cross = axis.cross(limits.min());
+
+ items.iter().for_each(|child| {
+ let cross_fill_factor = match axis {
+ Axis::Horizontal => child.as_widget().height(),
+ Axis::Vertical => child.as_widget().width(),
+ }
+ .fill_factor();
+
+ if cross_fill_factor == 0 {
+ let (max_width, max_height) = axis.pack(available, max_cross);
+
+ let child_limits =
+ Limits::new(Size::ZERO, Size::new(max_width, max_height));
+
+ let layout = child.as_widget().layout(renderer, &child_limits);
+ let size = layout.size();
+
+ fill_cross = fill_cross.max(axis.cross(size));
+ }
+ });
+
+ cross = fill_cross;
+ }
+
+ for (i, child) in items.iter().enumerate() {
+ let fill_factor = match axis {
+ Axis::Horizontal => child.as_widget().width(),
+ Axis::Vertical => child.as_widget().height(),
+ }
+ .fill_factor();
+
+ if fill_factor == 0 {
+ let (min_width, min_height) = if align_items == Alignment::Fill {
+ axis.pack(0.0, cross)
+ } else {
+ axis.pack(0.0, 0.0)
+ };
+
+ let (max_width, max_height) = if align_items == Alignment::Fill {
+ axis.pack(available, cross)
+ } else {
+ axis.pack(available, max_cross)
+ };
+
+ let child_limits = Limits::new(
+ Size::new(min_width, min_height),
+ Size::new(max_width, max_height),
+ );
+
+ let layout = child.as_widget().layout(renderer, &child_limits);
+ let size = layout.size();
+
+ available -= axis.main(size);
+
+ if align_items != Alignment::Fill {
+ cross = cross.max(axis.cross(size));
+ }
+
+ nodes[i] = layout;
+ } else {
+ fill_sum += fill_factor;
+ }
+ }
+
+ let remaining = available.max(0.0);
+
+ for (i, child) in items.iter().enumerate() {
+ let fill_factor = match axis {
+ Axis::Horizontal => child.as_widget().width(),
+ Axis::Vertical => child.as_widget().height(),
+ }
+ .fill_factor();
+
+ if fill_factor != 0 {
+ let max_main = remaining * fill_factor as f32 / fill_sum as f32;
+ let min_main = if max_main.is_infinite() {
+ 0.0
+ } else {
+ max_main
+ };
+
+ let (min_width, min_height) = if align_items == Alignment::Fill {
+ axis.pack(min_main, cross)
+ } else {
+ axis.pack(min_main, axis.cross(limits.min()))
+ };
+
+ let (max_width, max_height) = if align_items == Alignment::Fill {
+ axis.pack(max_main, cross)
+ } else {
+ axis.pack(max_main, max_cross)
+ };
+
+ let child_limits = Limits::new(
+ Size::new(min_width, min_height),
+ Size::new(max_width, max_height),
+ );
+
+ let layout = child.as_widget().layout(renderer, &child_limits);
+
+ if align_items != Alignment::Fill {
+ cross = cross.max(axis.cross(layout.size()));
+ }
+
+ nodes[i] = layout;
+ }
+ }
+
+ let pad = axis.pack(padding.left as f32, padding.top as f32);
+ let mut main = pad.0;
+
+ for (i, node) in nodes.iter_mut().enumerate() {
+ if i > 0 {
+ main += spacing;
+ }
+
+ let (x, y) = axis.pack(main, pad.1);
+
+ node.move_to(Point::new(x, y));
+
+ match axis {
+ Axis::Horizontal => {
+ node.align(
+ Alignment::Start,
+ align_items,
+ Size::new(0.0, cross),
+ );
+ }
+ Axis::Vertical => {
+ node.align(
+ align_items,
+ Alignment::Start,
+ Size::new(cross, 0.0),
+ );
+ }
+ }
+
+ let size = node.size();
+
+ main += axis.main(size);
+ }
+
+ let (width, height) = axis.pack(main - pad.0, cross);
+ let size = limits.resolve(Size::new(width, height));
+
+ Node::with_children(size.pad(padding), nodes)
+}
diff --git a/virtual/src/lib.rs b/virtual/src/lib.rs
index 80953872..bab0da15 100644
--- a/virtual/src/lib.rs
+++ b/virtual/src/lib.rs
@@ -1,33 +1,75 @@
-mod element;
pub mod widget;
-pub use element::Element;
-pub use widget::Widget;
+pub(crate) mod flex;
+pub use widget::*;
+
+use iced_native::event::{self, Event};
use iced_native::layout::{self, Layout};
+use iced_native::mouse;
use iced_native::renderer;
-use iced_native::{Hasher, Length, Point, Rectangle};
+use iced_native::{Clipboard, Hasher, Length, Point, Rectangle, Shell};
pub struct Virtual<'a, Message, Renderer> {
state: &'a mut State<Message, Renderer>,
}
+impl<'a, Message, Renderer> Virtual<'a, Message, Renderer>
+where
+ Message: 'static,
+ Renderer: iced_native::Renderer + 'static,
+{
+ pub fn new(
+ state: &'a mut State<Message, Renderer>,
+ content: Element<Message, Renderer>,
+ ) -> Self {
+ let _ = state.diff(content);
+
+ Self { state }
+ }
+}
+
pub struct State<Message, Renderer> {
- widget_tree: widget::Tree<Message, Renderer>,
+ state_tree: widget::Tree<Message, Renderer>,
last_element: Element<Message, Renderer>,
}
+impl<Message, Renderer> State<Message, Renderer>
+where
+ Message: 'static,
+ Renderer: iced_native::Renderer + 'static,
+{
+ pub fn new() -> Self {
+ let last_element = Element::new(widget::Column::new());
+
+ Self {
+ state_tree: widget::Tree::new(&last_element),
+ last_element,
+ }
+ }
+
+ fn diff(&mut self, new_element: Element<Message, Renderer>) {
+ self.state_tree.diff(&self.last_element, &new_element);
+
+ self.last_element = new_element;
+ }
+}
+
impl<'a, Message, Renderer> iced_native::Widget<Message, Renderer>
for Virtual<'a, Message, Renderer>
where
Renderer: iced_native::Renderer,
{
fn width(&self) -> Length {
- self.state.widget_tree.width()
+ self.state.last_element.as_widget().width()
}
fn height(&self) -> Length {
- self.state.widget_tree.height()
+ self.state.last_element.as_widget().height()
+ }
+
+ fn hash_layout(&self, state: &mut Hasher) {
+ self.state.last_element.as_widget().hash_layout(state)
}
fn layout(
@@ -35,11 +77,27 @@ where
renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node {
- self.state.widget_tree.layout(renderer, limits)
+ self.state.last_element.as_widget().layout(renderer, limits)
}
- fn hash_layout(&self, state: &mut Hasher) {
- self.state.widget_tree.hash_layout(state)
+ fn on_event(
+ &mut self,
+ event: Event,
+ layout: Layout<'_>,
+ cursor_position: Point,
+ renderer: &Renderer,
+ clipboard: &mut dyn Clipboard,
+ shell: &mut Shell<'_, Message>,
+ ) -> event::Status {
+ self.state.last_element.as_widget_mut().on_event(
+ &mut self.state.state_tree,
+ event,
+ layout,
+ cursor_position,
+ renderer,
+ clipboard,
+ shell,
+ )
}
fn draw(
@@ -50,7 +108,8 @@ where
cursor_position: Point,
viewport: &Rectangle,
) {
- self.state.widget_tree.draw(
+ self.state.last_element.as_widget().draw(
+ &self.state.state_tree,
renderer,
style,
layout,
@@ -58,4 +117,30 @@ where
viewport,
)
}
+
+ fn mouse_interaction(
+ &self,
+ layout: Layout<'_>,
+ cursor_position: Point,
+ viewport: &Rectangle,
+ renderer: &Renderer,
+ ) -> mouse::Interaction {
+ self.state.last_element.as_widget().mouse_interaction(
+ &self.state.state_tree,
+ layout,
+ cursor_position,
+ viewport,
+ renderer,
+ )
+ }
+}
+
+impl<'a, Message, Renderer> Into<iced_native::Element<'a, Message, Renderer>>
+ for Virtual<'a, Message, Renderer>
+where
+ Renderer: iced_native::Renderer,
+{
+ fn into(self) -> iced_native::Element<'a, Message, Renderer> {
+ iced_native::Element::new(self)
+ }
}
diff --git a/virtual/src/widget.rs b/virtual/src/widget.rs
index f8697bc0..bf63b999 100644
--- a/virtual/src/widget.rs
+++ b/virtual/src/widget.rs
@@ -1,52 +1,73 @@
mod button;
+mod column;
+mod element;
+mod text;
+mod tree;
pub use button::Button;
+pub use column::Column;
+pub use element::Element;
+pub use text::Text;
+pub use tree::Tree;
+use iced_native::event::{self, Event};
use iced_native::layout::{self, Layout};
+use iced_native::mouse;
use iced_native::renderer;
-use iced_native::{Hasher, Length, Point, Rectangle};
-
-pub trait Widget<Message, Renderer> {}
-
-pub(crate) enum Tree<Message, Renderer> {
- Node {
- widget: Box<dyn Widget<Message, Renderer>>,
- children: Vec<Tree<Message, Renderer>>,
- },
- Leaf {
- widget: Box<dyn Widget<Message, Renderer>>,
- },
-}
+use iced_native::{Clipboard, Hasher, Length, Point, Rectangle, Shell};
-impl<Message, Renderer> Tree<Message, Renderer> {
- pub fn width(&self) -> Length {
- unimplemented! {}
- }
+use std::any::{self, Any};
- pub fn height(&self) -> Length {
- unimplemented! {}
- }
+pub trait Widget<Message, Renderer> {
+ fn tag(&self) -> any::TypeId;
- pub fn hash_layout(&self, state: &mut Hasher) {
- unimplemented! {}
- }
+ fn state(&self) -> Box<dyn Any>;
+
+ fn children(&self) -> &[Element<Message, Renderer>];
+
+ fn width(&self) -> Length;
+
+ fn height(&self) -> Length;
- pub fn layout(
+ fn hash_layout(&self, state: &mut Hasher);
+
+ fn layout(
&self,
renderer: &Renderer,
limits: &layout::Limits,
- ) -> layout::Node {
- unimplemented! {}
- }
+ ) -> layout::Node;
- pub fn draw(
+ fn draw(
&self,
+ state: &Tree<Message, Renderer>,
renderer: &mut Renderer,
style: &renderer::Style,
layout: Layout<'_>,
cursor_position: Point,
viewport: &Rectangle,
- ) {
- unimplemented! {}
+ );
+
+ fn mouse_interaction(
+ &self,
+ _state: &Tree<Message, Renderer>,
+ _layout: Layout<'_>,
+ _cursor_position: Point,
+ _viewport: &Rectangle,
+ _renderer: &Renderer,
+ ) -> mouse::Interaction {
+ mouse::Interaction::Idle
+ }
+
+ fn on_event(
+ &mut self,
+ _state: &mut Tree<Message, Renderer>,
+ _event: Event,
+ _layout: Layout<'_>,
+ _cursor_position: Point,
+ _renderer: &Renderer,
+ _clipboard: &mut dyn Clipboard,
+ _shell: &mut Shell<'_, Message>,
+ ) -> event::Status {
+ event::Status::Ignored
}
}
diff --git a/virtual/src/widget/button.rs b/virtual/src/widget/button.rs
index 115be80b..534dd13a 100644
--- a/virtual/src/widget/button.rs
+++ b/virtual/src/widget/button.rs
@@ -1,18 +1,36 @@
-use crate::element::{self, Element};
-use crate::Widget;
+use crate::widget::{Element, Tree, Widget};
+
+use iced_native::event::{self, Event};
+use iced_native::layout;
+use iced_native::mouse;
+use iced_native::renderer;
+use iced_native::touch;
+use iced_native::{
+ Background, Clipboard, Color, Hasher, Layout, Length, Padding, Point,
+ Rectangle, Shell, Vector,
+};
+use iced_style::button::StyleSheet;
+
+use std::any::Any;
pub struct Button<Message, Renderer> {
content: Element<Message, Renderer>,
on_press: Option<Message>,
+ style_sheet: Box<dyn StyleSheet>,
+ width: Length,
+ height: Length,
+ padding: Padding,
}
impl<Message, Renderer> Button<Message, Renderer> {
- pub fn new(
- content: impl element::Descriptor<Message, Renderer> + 'static,
- ) -> Self {
+ pub fn new(content: impl Widget<Message, Renderer> + 'static) -> Self {
Button {
content: Element::new(content),
on_press: None,
+ style_sheet: Default::default(),
+ width: Length::Shrink,
+ height: Length::Shrink,
+ padding: Padding::new(5),
}
}
@@ -22,17 +40,16 @@ impl<Message, Renderer> Button<Message, Renderer> {
}
}
-impl<Message, Renderer> element::Descriptor<Message, Renderer>
- for Button<Message, Renderer>
+impl<Message, Renderer> Widget<Message, Renderer> for Button<Message, Renderer>
where
Message: 'static + Clone,
- Renderer: 'static,
+ Renderer: 'static + iced_native::Renderer,
{
fn tag(&self) -> std::any::TypeId {
- std::any::TypeId::of::<Self>()
+ std::any::TypeId::of::<State>()
}
- fn build(&self) -> Box<dyn Widget<Message, Renderer>> {
+ fn state(&self) -> Box<dyn Any> {
Box::new(State { is_pressed: false })
}
@@ -40,25 +57,216 @@ where
std::slice::from_ref(&self.content)
}
- fn clone(&self) -> Box<dyn element::Descriptor<Message, Renderer>> {
- Box::new(Clone::clone(self))
+ fn width(&self) -> Length {
+ self.width
}
-}
-impl<Message, Renderer> Clone for Button<Message, Renderer>
-where
- Message: Clone,
-{
- fn clone(&self) -> Self {
- Self {
- content: self.content.clone(),
- on_press: self.on_press.clone(),
+ fn height(&self) -> Length {
+ self.height
+ }
+
+ fn hash_layout(&self, state: &mut Hasher) {
+ use std::hash::Hash;
+
+ self.tag().hash(state);
+ self.width.hash(state);
+ self.content.as_widget().hash_layout(state);
+ }
+
+ fn layout(
+ &self,
+ renderer: &Renderer,
+ limits: &layout::Limits,
+ ) -> layout::Node {
+ let limits = limits
+ .width(self.width)
+ .height(self.height)
+ .pad(self.padding);
+
+ let mut content = self.content.as_widget().layout(renderer, &limits);
+ content.move_to(Point::new(
+ self.padding.left.into(),
+ self.padding.top.into(),
+ ));
+
+ let size = limits.resolve(content.size()).pad(self.padding);
+
+ layout::Node::with_children(size, vec![content])
+ }
+
+ fn on_event(
+ &mut self,
+ tree: &mut Tree<Message, Renderer>,
+ event: Event,
+ layout: Layout<'_>,
+ cursor_position: Point,
+ renderer: &Renderer,
+ clipboard: &mut dyn Clipboard,
+ shell: &mut Shell<'_, Message>,
+ ) -> event::Status {
+ let state = if let Some(state) = tree.state.downcast_mut::<State>() {
+ state
+ } else {
+ return event::Status::Ignored;
+ };
+
+ if let event::Status::Captured = self.content.as_widget_mut().on_event(
+ &mut tree.children[0],
+ event.clone(),
+ layout.children().next().unwrap(),
+ cursor_position,
+ renderer,
+ clipboard,
+ shell,
+ ) {
+ return event::Status::Captured;
+ }
+
+ match event {
+ Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left))
+ | Event::Touch(touch::Event::FingerPressed { .. }) => {
+ if self.on_press.is_some() {
+ let bounds = layout.bounds();
+
+ if bounds.contains(cursor_position) {
+ state.is_pressed = true;
+
+ return event::Status::Captured;
+ }
+ }
+ }
+ Event::Mouse(mouse::Event::ButtonReleased(mouse::Button::Left))
+ | Event::Touch(touch::Event::FingerLifted { .. }) => {
+ if let Some(on_press) = self.on_press.clone() {
+ let bounds = layout.bounds();
+
+ if state.is_pressed {
+ state.is_pressed = false;
+
+ if bounds.contains(cursor_position) {
+ shell.publish(on_press);
+ }
+
+ return event::Status::Captured;
+ }
+ }
+ }
+ Event::Touch(touch::Event::FingerLost { .. }) => {
+ state.is_pressed = false;
+ }
+ _ => {}
+ }
+
+ event::Status::Ignored
+ }
+
+ fn draw(
+ &self,
+ tree: &Tree<Message, Renderer>,
+ renderer: &mut Renderer,
+ _style: &renderer::Style,
+ layout: Layout<'_>,
+ cursor_position: Point,
+ _viewport: &Rectangle,
+ ) {
+ let state = if let Some(state) = tree.state.downcast_ref::<State>() {
+ state
+ } else {
+ return;
+ };
+
+ let bounds = layout.bounds();
+ let content_layout = layout.children().next().unwrap();
+
+ let is_mouse_over = bounds.contains(cursor_position);
+ let is_disabled = self.on_press.is_none();
+
+ let styling = if is_disabled {
+ self.style_sheet.disabled()
+ } else if is_mouse_over {
+ if state.is_pressed {
+ self.style_sheet.pressed()
+ } else {
+ self.style_sheet.hovered()
+ }
+ } else {
+ self.style_sheet.active()
+ };
+
+ if styling.background.is_some() || styling.border_width > 0.0 {
+ if styling.shadow_offset != Vector::default() {
+ // TODO: Implement proper shadow support
+ renderer.fill_quad(
+ renderer::Quad {
+ bounds: Rectangle {
+ x: bounds.x + styling.shadow_offset.x,
+ y: bounds.y + styling.shadow_offset.y,
+ ..bounds
+ },
+ border_radius: styling.border_radius,
+ border_width: 0.0,
+ border_color: Color::TRANSPARENT,
+ },
+ Background::Color([0.0, 0.0, 0.0, 0.5].into()),
+ );
+ }
+
+ renderer.fill_quad(
+ renderer::Quad {
+ bounds,
+ border_radius: styling.border_radius,
+ border_width: styling.border_width,
+ border_color: styling.border_color,
+ },
+ styling
+ .background
+ .unwrap_or(Background::Color(Color::TRANSPARENT)),
+ );
+ }
+
+ self.content.as_widget().draw(
+ &tree.children[0],
+ renderer,
+ &renderer::Style {
+ text_color: styling.text_color,
+ },
+ content_layout,
+ cursor_position,
+ &bounds,
+ );
+ }
+
+ fn mouse_interaction(
+ &self,
+ _tree: &Tree<Message, Renderer>,
+ layout: Layout<'_>,
+ cursor_position: Point,
+ _viewport: &Rectangle,
+ _renderer: &Renderer,
+ ) -> mouse::Interaction {
+ let is_mouse_over = layout.bounds().contains(cursor_position);
+ let is_disabled = self.on_press.is_none();
+
+ if is_mouse_over && !is_disabled {
+ mouse::Interaction::Pointer
+ } else {
+ mouse::Interaction::default()
}
}
}
-pub struct State {
+#[derive(Debug, Clone)]
+struct State {
is_pressed: bool,
}
-impl<Message, Renderer> Widget<Message, Renderer> for State {}
+impl<Message, Renderer> Into<Element<Message, Renderer>>
+ for Button<Message, Renderer>
+where
+ Message: Clone + 'static,
+ Renderer: iced_native::Renderer + 'static,
+{
+ fn into(self) -> Element<Message, Renderer> {
+ Element::new(self)
+ }
+}
diff --git a/virtual/src/widget/column.rs b/virtual/src/widget/column.rs
new file mode 100644
index 00000000..e7649bc1
--- /dev/null
+++ b/virtual/src/widget/column.rs
@@ -0,0 +1,209 @@
+use crate::flex;
+use crate::widget::{Element, Tree, Widget};
+
+use iced_native::event::{self, Event};
+use iced_native::layout::{self, Layout};
+use iced_native::mouse;
+use iced_native::renderer;
+use iced_native::{
+ Alignment, Clipboard, Hasher, Length, Padding, Point, Rectangle, Shell,
+};
+
+use std::any::{self, Any};
+
+pub struct Column<Message, Renderer> {
+ spacing: u16,
+ padding: Padding,
+ width: Length,
+ height: Length,
+ align_items: Alignment,
+ children: Vec<Element<Message, Renderer>>,
+}
+
+impl<'a, Message, Renderer> Column<Message, Renderer> {
+ pub fn new() -> Self {
+ Self::with_children(Vec::new())
+ }
+
+ pub fn with_children(children: Vec<Element<Message, Renderer>>) -> Self {
+ Column {
+ spacing: 0,
+ padding: Padding::ZERO,
+ width: Length::Shrink,
+ height: Length::Shrink,
+ align_items: Alignment::Start,
+ children,
+ }
+ }
+
+ pub fn spacing(mut self, units: u16) -> Self {
+ self.spacing = units;
+ self
+ }
+
+ pub fn padding<P: Into<Padding>>(mut self, padding: P) -> Self {
+ self.padding = padding.into();
+ self
+ }
+
+ pub fn width(mut self, width: Length) -> Self {
+ self.width = width;
+ self
+ }
+
+ pub fn height(mut self, height: Length) -> Self {
+ self.height = height;
+ self
+ }
+
+ pub fn align_items(mut self, align: Alignment) -> Self {
+ self.align_items = align;
+ self
+ }
+
+ pub fn push(
+ mut self,
+ child: impl Into<Element<Message, Renderer>>,
+ ) -> Self {
+ self.children.push(child.into());
+ self
+ }
+}
+
+impl<Message, Renderer> Widget<Message, Renderer> for Column<Message, Renderer>
+where
+ Renderer: iced_native::Renderer,
+{
+ fn tag(&self) -> any::TypeId {
+ struct Marker;
+ any::TypeId::of::<Marker>()
+ }
+
+ fn state(&self) -> Box<dyn Any> {
+ Box::new(())
+ }
+
+ fn children(&self) -> &[Element<Message, Renderer>] {
+ &self.children
+ }
+
+ fn width(&self) -> Length {
+ self.width
+ }
+
+ fn height(&self) -> Length {
+ self.height
+ }
+
+ fn layout(
+ &self,
+ renderer: &Renderer,
+ limits: &layout::Limits,
+ ) -> layout::Node {
+ let limits = limits.width(self.width).height(self.height);
+
+ flex::resolve(
+ flex::Axis::Vertical,
+ renderer,
+ &limits,
+ self.padding,
+ self.spacing as f32,
+ self.align_items,
+ &self.children,
+ )
+ }
+
+ fn on_event(
+ &mut self,
+ tree: &mut Tree<Message, Renderer>,
+ event: Event,
+ layout: Layout<'_>,
+ cursor_position: Point,
+ renderer: &Renderer,
+ clipboard: &mut dyn Clipboard,
+ shell: &mut Shell<'_, Message>,
+ ) -> event::Status {
+ self.children
+ .iter_mut()
+ .zip(&mut tree.children)
+ .zip(layout.children())
+ .map(|((child, state), layout)| {
+ child.as_widget_mut().on_event(
+ state,
+ event.clone(),
+ layout,
+ cursor_position,
+ renderer,
+ clipboard,
+ shell,
+ )
+ })
+ .fold(event::Status::Ignored, event::Status::merge)
+ }
+
+ fn mouse_interaction(
+ &self,
+ tree: &Tree<Message, Renderer>,
+ layout: Layout<'_>,
+ cursor_position: Point,
+ viewport: &Rectangle,
+ renderer: &Renderer,
+ ) -> mouse::Interaction {
+ self.children
+ .iter()
+ .zip(&tree.children)
+ .zip(layout.children())
+ .map(|((child, state), layout)| {
+ child.as_widget().mouse_interaction(
+ state,
+ layout,
+ cursor_position,
+ viewport,
+ renderer,
+ )
+ })
+ .max()
+ .unwrap_or_default()
+ }
+
+ fn draw(
+ &self,
+ tree: &Tree<Message, Renderer>,
+ renderer: &mut Renderer,
+ style: &renderer::Style,
+ layout: Layout<'_>,
+ cursor_position: Point,
+ viewport: &Rectangle,
+ ) {
+ for ((child, state), layout) in self
+ .children
+ .iter()
+ .zip(&tree.children)
+ .zip(layout.children())
+ {
+ child.as_widget().draw(
+ state,
+ renderer,
+ style,
+ layout,
+ cursor_position,
+ viewport,
+ );
+ }
+ }
+
+ fn hash_layout(&self, state: &mut Hasher) {
+ use std::hash::Hash;
+
+ self.tag().hash(state);
+ self.width.hash(state);
+ self.height.hash(state);
+ self.align_items.hash(state);
+ self.spacing.hash(state);
+ self.padding.hash(state);
+
+ for child in &self.children {
+ child.as_widget().hash_layout(state);
+ }
+ }
+}
diff --git a/virtual/src/widget/element.rs b/virtual/src/widget/element.rs
new file mode 100644
index 00000000..5e40d488
--- /dev/null
+++ b/virtual/src/widget/element.rs
@@ -0,0 +1,21 @@
+use crate::Widget;
+
+pub struct Element<Message, Renderer> {
+ widget: Box<dyn Widget<Message, Renderer>>,
+}
+
+impl<Message, Renderer> Element<Message, Renderer> {
+ pub fn new(widget: impl Widget<Message, Renderer> + 'static) -> Self {
+ Self {
+ widget: Box::new(widget),
+ }
+ }
+
+ pub fn as_widget(&self) -> &dyn Widget<Message, Renderer> {
+ self.widget.as_ref()
+ }
+
+ pub fn as_widget_mut(&mut self) -> &mut dyn Widget<Message, Renderer> {
+ self.widget.as_mut()
+ }
+}
diff --git a/virtual/src/widget/text.rs b/virtual/src/widget/text.rs
new file mode 100644
index 00000000..91da7e99
--- /dev/null
+++ b/virtual/src/widget/text.rs
@@ -0,0 +1,176 @@
+use crate::{Element, Tree, Widget};
+
+use iced_native::alignment;
+use iced_native::layout::{self, Layout};
+use iced_native::renderer;
+use iced_native::text;
+use iced_native::{Color, Hasher, Length, Point, Rectangle, Size};
+
+use std::any::{self, Any};
+
+pub struct Text<Renderer>
+where
+ Renderer: text::Renderer,
+{
+ content: String,
+ size: Option<u16>,
+ color: Option<Color>,
+ font: Renderer::Font,
+ width: Length,
+ height: Length,
+ horizontal_alignment: alignment::Horizontal,
+ vertical_alignment: alignment::Vertical,
+}
+
+impl<Renderer: text::Renderer> Text<Renderer> {
+ /// Create a new fragment of [`Text`] with the given contents.
+ pub fn new<T: Into<String>>(label: T) -> Self {
+ Text {
+ content: label.into(),
+ size: None,
+ color: None,
+ font: Default::default(),
+ width: Length::Shrink,
+ height: Length::Shrink,
+ horizontal_alignment: alignment::Horizontal::Left,
+ vertical_alignment: alignment::Vertical::Top,
+ }
+ }
+
+ /// Sets the size of the [`Text`].
+ pub fn size(mut self, size: u16) -> Self {
+ self.size = Some(size);
+ self
+ }
+
+ /// Sets the [`Color`] of the [`Text`].
+ pub fn color<C: Into<Color>>(mut self, color: C) -> Self {
+ self.color = Some(color.into());
+ self
+ }
+
+ /// Sets the [`Font`] of the [`Text`].
+ ///
+ /// [`Font`]: Renderer::Font
+ pub fn font(mut self, font: impl Into<Renderer::Font>) -> Self {
+ self.font = font.into();
+ self
+ }
+
+ /// Sets the width of the [`Text`] boundaries.
+ pub fn width(mut self, width: Length) -> Self {
+ self.width = width;
+ self
+ }
+
+ /// Sets the height of the [`Text`] boundaries.
+ pub fn height(mut self, height: Length) -> Self {
+ self.height = height;
+ self
+ }
+
+ /// Sets the [`HorizontalAlignment`] of the [`Text`].
+ pub fn horizontal_alignment(
+ mut self,
+ alignment: alignment::Horizontal,
+ ) -> Self {
+ self.horizontal_alignment = alignment;
+ self
+ }
+
+ /// Sets the [`VerticalAlignment`] of the [`Text`].
+ pub fn vertical_alignment(
+ mut self,
+ alignment: alignment::Vertical,
+ ) -> Self {
+ self.vertical_alignment = alignment;
+ self
+ }
+}
+
+impl<Message, Renderer> Widget<Message, Renderer> for Text<Renderer>
+where
+ Renderer: text::Renderer,
+{
+ fn tag(&self) -> any::TypeId {
+ any::TypeId::of::<()>()
+ }
+
+ fn state(&self) -> Box<dyn Any> {
+ Box::new(())
+ }
+
+ fn children(&self) -> &[Element<Message, Renderer>] {
+ &[]
+ }
+
+ fn width(&self) -> Length {
+ self.width
+ }
+
+ fn height(&self) -> Length {
+ self.height
+ }
+
+ fn layout(
+ &self,
+ renderer: &Renderer,
+ limits: &layout::Limits,
+ ) -> layout::Node {
+ let limits = limits.width(self.width).height(self.height);
+
+ let size = self.size.unwrap_or(renderer.default_size());
+
+ let bounds = limits.max();
+
+ let (width, height) =
+ renderer.measure(&self.content, size, self.font.clone(), bounds);
+
+ let size = limits.resolve(Size::new(width, height));
+
+ layout::Node::new(size)
+ }
+
+ fn draw(
+ &self,
+ _tree: &Tree<Message, Renderer>,
+ renderer: &mut Renderer,
+ style: &renderer::Style,
+ layout: Layout<'_>,
+ _cursor_position: Point,
+ _viewport: &Rectangle,
+ ) {
+ iced_native::widget::text::draw(
+ renderer,
+ style,
+ layout,
+ &self.content,
+ self.font.clone(),
+ self.size,
+ self.color,
+ self.horizontal_alignment,
+ self.vertical_alignment,
+ );
+ }
+
+ fn hash_layout(&self, state: &mut Hasher) {
+ use std::hash::Hash;
+
+ struct Marker;
+ std::any::TypeId::of::<Marker>().hash(state);
+
+ self.content.hash(state);
+ self.size.hash(state);
+ self.width.hash(state);
+ self.height.hash(state);
+ }
+}
+
+impl<Message, Renderer> Into<Element<Message, Renderer>> for Text<Renderer>
+where
+ Renderer: text::Renderer + 'static,
+{
+ fn into(self) -> Element<Message, Renderer> {
+ Element::new(self)
+ }
+}
diff --git a/virtual/src/widget/tree.rs b/virtual/src/widget/tree.rs
new file mode 100644
index 00000000..75f50a2f
--- /dev/null
+++ b/virtual/src/widget/tree.rs
@@ -0,0 +1,58 @@
+use crate::widget::Element;
+
+use std::any::Any;
+use std::marker::PhantomData;
+
+pub struct Tree<Message, Renderer> {
+ pub state: Box<dyn Any>,
+ pub children: Vec<Tree<Message, Renderer>>,
+ types_: PhantomData<(Message, Renderer)>,
+}
+
+impl<Message, Renderer> Tree<Message, Renderer> {
+ pub fn new(element: &Element<Message, Renderer>) -> Self {
+ Self {
+ state: element.as_widget().state(),
+ children: element
+ .as_widget()
+ .children()
+ .iter()
+ .map(Self::new)
+ .collect(),
+ types_: PhantomData,
+ }
+ }
+
+ pub fn diff(
+ &mut self,
+ current: &Element<Message, Renderer>,
+ new: &Element<Message, Renderer>,
+ ) {
+ if current.as_widget().tag() == new.as_widget().tag() {
+ let current_children = current.as_widget().children();
+ let new_children = new.as_widget().children();
+
+ if current_children.len() > new_children.len() {
+ self.children.truncate(new_children.len());
+ }
+
+ for (child_state, (current, new)) in self
+ .children
+ .iter_mut()
+ .zip(current_children.iter().zip(new_children.iter()))
+ {
+ child_state.diff(current, new);
+ }
+
+ if current_children.len() < new_children.len() {
+ self.children.extend(
+ new_children[current_children.len()..]
+ .iter()
+ .map(Self::new),
+ );
+ }
+ } else {
+ *self = Self::new(new);
+ }
+ }
+}