diff options
Diffstat (limited to 'virtual/src')
-rw-r--r-- | virtual/src/element.rs | 37 | ||||
-rw-r--r-- | virtual/src/flex.rs | 232 | ||||
-rw-r--r-- | virtual/src/lib.rs | 107 | ||||
-rw-r--r-- | virtual/src/widget.rs | 81 | ||||
-rw-r--r-- | virtual/src/widget/button.rs | 254 | ||||
-rw-r--r-- | virtual/src/widget/column.rs | 209 | ||||
-rw-r--r-- | virtual/src/widget/element.rs | 21 | ||||
-rw-r--r-- | virtual/src/widget/text.rs | 176 | ||||
-rw-r--r-- | virtual/src/widget/tree.rs | 58 |
9 files changed, 1074 insertions, 101 deletions
diff --git a/virtual/src/element.rs b/virtual/src/element.rs deleted file mode 100644 index ecdb0677..00000000 --- a/virtual/src/element.rs +++ /dev/null @@ -1,37 +0,0 @@ -use crate::Widget; - -pub struct Element<Message, Renderer> { - widget: Box<dyn Descriptor<Message, Renderer>>, -} - -impl<Message, Renderer> Element<Message, Renderer> { - pub fn new(widget: impl Descriptor<Message, Renderer> + 'static) -> Self { - Self { - widget: Box::new(widget), - } - } -} - -pub trait Descriptor<Message, Renderer> { - fn tag(&self) -> std::any::TypeId; - - fn build(&self) -> Box<dyn Widget<Message, Renderer>>; - - fn children(&self) -> &[Element<Message, Renderer>]; - - fn clone(&self) -> Box<dyn Descriptor<Message, Renderer>>; -} - -impl<Message, Renderer> Clone for Box<dyn Descriptor<Message, Renderer>> { - fn clone(&self) -> Self { - self.as_ref().clone() - } -} - -impl<Message, Renderer> Clone for Element<Message, Renderer> { - fn clone(&self) -> Self { - Element { - widget: self.widget.clone(), - } - } -} diff --git a/virtual/src/flex.rs b/virtual/src/flex.rs new file mode 100644 index 00000000..8d473f08 --- /dev/null +++ b/virtual/src/flex.rs @@ -0,0 +1,232 @@ +//! Distribute elements using a flex-based layout. +// This code is heavily inspired by the [`druid`] codebase. +// +// [`druid`]: https://github.com/xi-editor/druid +// +// Copyright 2018 The xi-editor Authors, Héctor Ramón +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +use crate::Element; + +use iced_native::layout::{Limits, Node}; +use iced_native::{Alignment, Padding, Point, Size}; + +/// The main axis of a flex layout. +#[derive(Debug)] +pub enum Axis { + /// The horizontal axis + Horizontal, + + /// The vertical axis + Vertical, +} + +impl Axis { + fn main(&self, size: Size) -> f32 { + match self { + Axis::Horizontal => size.width, + Axis::Vertical => size.height, + } + } + + fn cross(&self, size: Size) -> f32 { + match self { + Axis::Horizontal => size.height, + Axis::Vertical => size.width, + } + } + + fn pack(&self, main: f32, cross: f32) -> (f32, f32) { + match self { + Axis::Horizontal => (main, cross), + Axis::Vertical => (cross, main), + } + } +} + +/// Computes the flex layout with the given axis and limits, applying spacing, +/// padding and alignment to the items as needed. +/// +/// It returns a new layout [`Node`]. +pub fn resolve<Message, Renderer>( + axis: Axis, + renderer: &Renderer, + limits: &Limits, + padding: Padding, + spacing: f32, + align_items: Alignment, + items: &[Element<Message, Renderer>], +) -> Node +where + Renderer: iced_native::Renderer, +{ + let limits = limits.pad(padding); + let total_spacing = spacing * items.len().saturating_sub(1) as f32; + let max_cross = axis.cross(limits.max()); + + let mut fill_sum = 0; + let mut cross = axis.cross(limits.min()).max(axis.cross(limits.fill())); + let mut available = axis.main(limits.max()) - total_spacing; + + let mut nodes: Vec<Node> = Vec::with_capacity(items.len()); + nodes.resize(items.len(), Node::default()); + + if align_items == Alignment::Fill { + let mut fill_cross = axis.cross(limits.min()); + + items.iter().for_each(|child| { + let cross_fill_factor = match axis { + Axis::Horizontal => child.as_widget().height(), + Axis::Vertical => child.as_widget().width(), + } + .fill_factor(); + + if cross_fill_factor == 0 { + let (max_width, max_height) = axis.pack(available, max_cross); + + let child_limits = + Limits::new(Size::ZERO, Size::new(max_width, max_height)); + + let layout = child.as_widget().layout(renderer, &child_limits); + let size = layout.size(); + + fill_cross = fill_cross.max(axis.cross(size)); + } + }); + + cross = fill_cross; + } + + for (i, child) in items.iter().enumerate() { + let fill_factor = match axis { + Axis::Horizontal => child.as_widget().width(), + Axis::Vertical => child.as_widget().height(), + } + .fill_factor(); + + if fill_factor == 0 { + let (min_width, min_height) = if align_items == Alignment::Fill { + axis.pack(0.0, cross) + } else { + axis.pack(0.0, 0.0) + }; + + let (max_width, max_height) = if align_items == Alignment::Fill { + axis.pack(available, cross) + } else { + axis.pack(available, max_cross) + }; + + let child_limits = Limits::new( + Size::new(min_width, min_height), + Size::new(max_width, max_height), + ); + + let layout = child.as_widget().layout(renderer, &child_limits); + let size = layout.size(); + + available -= axis.main(size); + + if align_items != Alignment::Fill { + cross = cross.max(axis.cross(size)); + } + + nodes[i] = layout; + } else { + fill_sum += fill_factor; + } + } + + let remaining = available.max(0.0); + + for (i, child) in items.iter().enumerate() { + let fill_factor = match axis { + Axis::Horizontal => child.as_widget().width(), + Axis::Vertical => child.as_widget().height(), + } + .fill_factor(); + + if fill_factor != 0 { + let max_main = remaining * fill_factor as f32 / fill_sum as f32; + let min_main = if max_main.is_infinite() { + 0.0 + } else { + max_main + }; + + let (min_width, min_height) = if align_items == Alignment::Fill { + axis.pack(min_main, cross) + } else { + axis.pack(min_main, axis.cross(limits.min())) + }; + + let (max_width, max_height) = if align_items == Alignment::Fill { + axis.pack(max_main, cross) + } else { + axis.pack(max_main, max_cross) + }; + + let child_limits = Limits::new( + Size::new(min_width, min_height), + Size::new(max_width, max_height), + ); + + let layout = child.as_widget().layout(renderer, &child_limits); + + if align_items != Alignment::Fill { + cross = cross.max(axis.cross(layout.size())); + } + + nodes[i] = layout; + } + } + + let pad = axis.pack(padding.left as f32, padding.top as f32); + let mut main = pad.0; + + for (i, node) in nodes.iter_mut().enumerate() { + if i > 0 { + main += spacing; + } + + let (x, y) = axis.pack(main, pad.1); + + node.move_to(Point::new(x, y)); + + match axis { + Axis::Horizontal => { + node.align( + Alignment::Start, + align_items, + Size::new(0.0, cross), + ); + } + Axis::Vertical => { + node.align( + align_items, + Alignment::Start, + Size::new(cross, 0.0), + ); + } + } + + let size = node.size(); + + main += axis.main(size); + } + + let (width, height) = axis.pack(main - pad.0, cross); + let size = limits.resolve(Size::new(width, height)); + + Node::with_children(size.pad(padding), nodes) +} diff --git a/virtual/src/lib.rs b/virtual/src/lib.rs index 80953872..bab0da15 100644 --- a/virtual/src/lib.rs +++ b/virtual/src/lib.rs @@ -1,33 +1,75 @@ -mod element; pub mod widget; -pub use element::Element; -pub use widget::Widget; +pub(crate) mod flex; +pub use widget::*; + +use iced_native::event::{self, Event}; use iced_native::layout::{self, Layout}; +use iced_native::mouse; use iced_native::renderer; -use iced_native::{Hasher, Length, Point, Rectangle}; +use iced_native::{Clipboard, Hasher, Length, Point, Rectangle, Shell}; pub struct Virtual<'a, Message, Renderer> { state: &'a mut State<Message, Renderer>, } +impl<'a, Message, Renderer> Virtual<'a, Message, Renderer> +where + Message: 'static, + Renderer: iced_native::Renderer + 'static, +{ + pub fn new( + state: &'a mut State<Message, Renderer>, + content: Element<Message, Renderer>, + ) -> Self { + let _ = state.diff(content); + + Self { state } + } +} + pub struct State<Message, Renderer> { - widget_tree: widget::Tree<Message, Renderer>, + state_tree: widget::Tree<Message, Renderer>, last_element: Element<Message, Renderer>, } +impl<Message, Renderer> State<Message, Renderer> +where + Message: 'static, + Renderer: iced_native::Renderer + 'static, +{ + pub fn new() -> Self { + let last_element = Element::new(widget::Column::new()); + + Self { + state_tree: widget::Tree::new(&last_element), + last_element, + } + } + + fn diff(&mut self, new_element: Element<Message, Renderer>) { + self.state_tree.diff(&self.last_element, &new_element); + + self.last_element = new_element; + } +} + impl<'a, Message, Renderer> iced_native::Widget<Message, Renderer> for Virtual<'a, Message, Renderer> where Renderer: iced_native::Renderer, { fn width(&self) -> Length { - self.state.widget_tree.width() + self.state.last_element.as_widget().width() } fn height(&self) -> Length { - self.state.widget_tree.height() + self.state.last_element.as_widget().height() + } + + fn hash_layout(&self, state: &mut Hasher) { + self.state.last_element.as_widget().hash_layout(state) } fn layout( @@ -35,11 +77,27 @@ where renderer: &Renderer, limits: &layout::Limits, ) -> layout::Node { - self.state.widget_tree.layout(renderer, limits) + self.state.last_element.as_widget().layout(renderer, limits) } - fn hash_layout(&self, state: &mut Hasher) { - self.state.widget_tree.hash_layout(state) + fn on_event( + &mut self, + event: Event, + layout: Layout<'_>, + cursor_position: Point, + renderer: &Renderer, + clipboard: &mut dyn Clipboard, + shell: &mut Shell<'_, Message>, + ) -> event::Status { + self.state.last_element.as_widget_mut().on_event( + &mut self.state.state_tree, + event, + layout, + cursor_position, + renderer, + clipboard, + shell, + ) } fn draw( @@ -50,7 +108,8 @@ where cursor_position: Point, viewport: &Rectangle, ) { - self.state.widget_tree.draw( + self.state.last_element.as_widget().draw( + &self.state.state_tree, renderer, style, layout, @@ -58,4 +117,30 @@ where viewport, ) } + + fn mouse_interaction( + &self, + layout: Layout<'_>, + cursor_position: Point, + viewport: &Rectangle, + renderer: &Renderer, + ) -> mouse::Interaction { + self.state.last_element.as_widget().mouse_interaction( + &self.state.state_tree, + layout, + cursor_position, + viewport, + renderer, + ) + } +} + +impl<'a, Message, Renderer> Into<iced_native::Element<'a, Message, Renderer>> + for Virtual<'a, Message, Renderer> +where + Renderer: iced_native::Renderer, +{ + fn into(self) -> iced_native::Element<'a, Message, Renderer> { + iced_native::Element::new(self) + } } diff --git a/virtual/src/widget.rs b/virtual/src/widget.rs index f8697bc0..bf63b999 100644 --- a/virtual/src/widget.rs +++ b/virtual/src/widget.rs @@ -1,52 +1,73 @@ mod button; +mod column; +mod element; +mod text; +mod tree; pub use button::Button; +pub use column::Column; +pub use element::Element; +pub use text::Text; +pub use tree::Tree; +use iced_native::event::{self, Event}; use iced_native::layout::{self, Layout}; +use iced_native::mouse; use iced_native::renderer; -use iced_native::{Hasher, Length, Point, Rectangle}; - -pub trait Widget<Message, Renderer> {} - -pub(crate) enum Tree<Message, Renderer> { - Node { - widget: Box<dyn Widget<Message, Renderer>>, - children: Vec<Tree<Message, Renderer>>, - }, - Leaf { - widget: Box<dyn Widget<Message, Renderer>>, - }, -} +use iced_native::{Clipboard, Hasher, Length, Point, Rectangle, Shell}; -impl<Message, Renderer> Tree<Message, Renderer> { - pub fn width(&self) -> Length { - unimplemented! {} - } +use std::any::{self, Any}; - pub fn height(&self) -> Length { - unimplemented! {} - } +pub trait Widget<Message, Renderer> { + fn tag(&self) -> any::TypeId; - pub fn hash_layout(&self, state: &mut Hasher) { - unimplemented! {} - } + fn state(&self) -> Box<dyn Any>; + + fn children(&self) -> &[Element<Message, Renderer>]; + + fn width(&self) -> Length; + + fn height(&self) -> Length; - pub fn layout( + fn hash_layout(&self, state: &mut Hasher); + + fn layout( &self, renderer: &Renderer, limits: &layout::Limits, - ) -> layout::Node { - unimplemented! {} - } + ) -> layout::Node; - pub fn draw( + fn draw( &self, + state: &Tree<Message, Renderer>, renderer: &mut Renderer, style: &renderer::Style, layout: Layout<'_>, cursor_position: Point, viewport: &Rectangle, - ) { - unimplemented! {} + ); + + fn mouse_interaction( + &self, + _state: &Tree<Message, Renderer>, + _layout: Layout<'_>, + _cursor_position: Point, + _viewport: &Rectangle, + _renderer: &Renderer, + ) -> mouse::Interaction { + mouse::Interaction::Idle + } + + fn on_event( + &mut self, + _state: &mut Tree<Message, Renderer>, + _event: Event, + _layout: Layout<'_>, + _cursor_position: Point, + _renderer: &Renderer, + _clipboard: &mut dyn Clipboard, + _shell: &mut Shell<'_, Message>, + ) -> event::Status { + event::Status::Ignored } } diff --git a/virtual/src/widget/button.rs b/virtual/src/widget/button.rs index 115be80b..534dd13a 100644 --- a/virtual/src/widget/button.rs +++ b/virtual/src/widget/button.rs @@ -1,18 +1,36 @@ -use crate::element::{self, Element}; -use crate::Widget; +use crate::widget::{Element, Tree, Widget}; + +use iced_native::event::{self, Event}; +use iced_native::layout; +use iced_native::mouse; +use iced_native::renderer; +use iced_native::touch; +use iced_native::{ + Background, Clipboard, Color, Hasher, Layout, Length, Padding, Point, + Rectangle, Shell, Vector, +}; +use iced_style::button::StyleSheet; + +use std::any::Any; pub struct Button<Message, Renderer> { content: Element<Message, Renderer>, on_press: Option<Message>, + style_sheet: Box<dyn StyleSheet>, + width: Length, + height: Length, + padding: Padding, } impl<Message, Renderer> Button<Message, Renderer> { - pub fn new( - content: impl element::Descriptor<Message, Renderer> + 'static, - ) -> Self { + pub fn new(content: impl Widget<Message, Renderer> + 'static) -> Self { Button { content: Element::new(content), on_press: None, + style_sheet: Default::default(), + width: Length::Shrink, + height: Length::Shrink, + padding: Padding::new(5), } } @@ -22,17 +40,16 @@ impl<Message, Renderer> Button<Message, Renderer> { } } -impl<Message, Renderer> element::Descriptor<Message, Renderer> - for Button<Message, Renderer> +impl<Message, Renderer> Widget<Message, Renderer> for Button<Message, Renderer> where Message: 'static + Clone, - Renderer: 'static, + Renderer: 'static + iced_native::Renderer, { fn tag(&self) -> std::any::TypeId { - std::any::TypeId::of::<Self>() + std::any::TypeId::of::<State>() } - fn build(&self) -> Box<dyn Widget<Message, Renderer>> { + fn state(&self) -> Box<dyn Any> { Box::new(State { is_pressed: false }) } @@ -40,25 +57,216 @@ where std::slice::from_ref(&self.content) } - fn clone(&self) -> Box<dyn element::Descriptor<Message, Renderer>> { - Box::new(Clone::clone(self)) + fn width(&self) -> Length { + self.width } -} -impl<Message, Renderer> Clone for Button<Message, Renderer> -where - Message: Clone, -{ - fn clone(&self) -> Self { - Self { - content: self.content.clone(), - on_press: self.on_press.clone(), + fn height(&self) -> Length { + self.height + } + + fn hash_layout(&self, state: &mut Hasher) { + use std::hash::Hash; + + self.tag().hash(state); + self.width.hash(state); + self.content.as_widget().hash_layout(state); + } + + fn layout( + &self, + renderer: &Renderer, + limits: &layout::Limits, + ) -> layout::Node { + let limits = limits + .width(self.width) + .height(self.height) + .pad(self.padding); + + let mut content = self.content.as_widget().layout(renderer, &limits); + content.move_to(Point::new( + self.padding.left.into(), + self.padding.top.into(), + )); + + let size = limits.resolve(content.size()).pad(self.padding); + + layout::Node::with_children(size, vec![content]) + } + + fn on_event( + &mut self, + tree: &mut Tree<Message, Renderer>, + event: Event, + layout: Layout<'_>, + cursor_position: Point, + renderer: &Renderer, + clipboard: &mut dyn Clipboard, + shell: &mut Shell<'_, Message>, + ) -> event::Status { + let state = if let Some(state) = tree.state.downcast_mut::<State>() { + state + } else { + return event::Status::Ignored; + }; + + if let event::Status::Captured = self.content.as_widget_mut().on_event( + &mut tree.children[0], + event.clone(), + layout.children().next().unwrap(), + cursor_position, + renderer, + clipboard, + shell, + ) { + return event::Status::Captured; + } + + match event { + Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left)) + | Event::Touch(touch::Event::FingerPressed { .. }) => { + if self.on_press.is_some() { + let bounds = layout.bounds(); + + if bounds.contains(cursor_position) { + state.is_pressed = true; + + return event::Status::Captured; + } + } + } + Event::Mouse(mouse::Event::ButtonReleased(mouse::Button::Left)) + | Event::Touch(touch::Event::FingerLifted { .. }) => { + if let Some(on_press) = self.on_press.clone() { + let bounds = layout.bounds(); + + if state.is_pressed { + state.is_pressed = false; + + if bounds.contains(cursor_position) { + shell.publish(on_press); + } + + return event::Status::Captured; + } + } + } + Event::Touch(touch::Event::FingerLost { .. }) => { + state.is_pressed = false; + } + _ => {} + } + + event::Status::Ignored + } + + fn draw( + &self, + tree: &Tree<Message, Renderer>, + renderer: &mut Renderer, + _style: &renderer::Style, + layout: Layout<'_>, + cursor_position: Point, + _viewport: &Rectangle, + ) { + let state = if let Some(state) = tree.state.downcast_ref::<State>() { + state + } else { + return; + }; + + let bounds = layout.bounds(); + let content_layout = layout.children().next().unwrap(); + + let is_mouse_over = bounds.contains(cursor_position); + let is_disabled = self.on_press.is_none(); + + let styling = if is_disabled { + self.style_sheet.disabled() + } else if is_mouse_over { + if state.is_pressed { + self.style_sheet.pressed() + } else { + self.style_sheet.hovered() + } + } else { + self.style_sheet.active() + }; + + if styling.background.is_some() || styling.border_width > 0.0 { + if styling.shadow_offset != Vector::default() { + // TODO: Implement proper shadow support + renderer.fill_quad( + renderer::Quad { + bounds: Rectangle { + x: bounds.x + styling.shadow_offset.x, + y: bounds.y + styling.shadow_offset.y, + ..bounds + }, + border_radius: styling.border_radius, + border_width: 0.0, + border_color: Color::TRANSPARENT, + }, + Background::Color([0.0, 0.0, 0.0, 0.5].into()), + ); + } + + renderer.fill_quad( + renderer::Quad { + bounds, + border_radius: styling.border_radius, + border_width: styling.border_width, + border_color: styling.border_color, + }, + styling + .background + .unwrap_or(Background::Color(Color::TRANSPARENT)), + ); + } + + self.content.as_widget().draw( + &tree.children[0], + renderer, + &renderer::Style { + text_color: styling.text_color, + }, + content_layout, + cursor_position, + &bounds, + ); + } + + fn mouse_interaction( + &self, + _tree: &Tree<Message, Renderer>, + layout: Layout<'_>, + cursor_position: Point, + _viewport: &Rectangle, + _renderer: &Renderer, + ) -> mouse::Interaction { + let is_mouse_over = layout.bounds().contains(cursor_position); + let is_disabled = self.on_press.is_none(); + + if is_mouse_over && !is_disabled { + mouse::Interaction::Pointer + } else { + mouse::Interaction::default() } } } -pub struct State { +#[derive(Debug, Clone)] +struct State { is_pressed: bool, } -impl<Message, Renderer> Widget<Message, Renderer> for State {} +impl<Message, Renderer> Into<Element<Message, Renderer>> + for Button<Message, Renderer> +where + Message: Clone + 'static, + Renderer: iced_native::Renderer + 'static, +{ + fn into(self) -> Element<Message, Renderer> { + Element::new(self) + } +} diff --git a/virtual/src/widget/column.rs b/virtual/src/widget/column.rs new file mode 100644 index 00000000..e7649bc1 --- /dev/null +++ b/virtual/src/widget/column.rs @@ -0,0 +1,209 @@ +use crate::flex; +use crate::widget::{Element, Tree, Widget}; + +use iced_native::event::{self, Event}; +use iced_native::layout::{self, Layout}; +use iced_native::mouse; +use iced_native::renderer; +use iced_native::{ + Alignment, Clipboard, Hasher, Length, Padding, Point, Rectangle, Shell, +}; + +use std::any::{self, Any}; + +pub struct Column<Message, Renderer> { + spacing: u16, + padding: Padding, + width: Length, + height: Length, + align_items: Alignment, + children: Vec<Element<Message, Renderer>>, +} + +impl<'a, Message, Renderer> Column<Message, Renderer> { + pub fn new() -> Self { + Self::with_children(Vec::new()) + } + + pub fn with_children(children: Vec<Element<Message, Renderer>>) -> Self { + Column { + spacing: 0, + padding: Padding::ZERO, + width: Length::Shrink, + height: Length::Shrink, + align_items: Alignment::Start, + children, + } + } + + pub fn spacing(mut self, units: u16) -> Self { + self.spacing = units; + self + } + + pub fn padding<P: Into<Padding>>(mut self, padding: P) -> Self { + self.padding = padding.into(); + self + } + + pub fn width(mut self, width: Length) -> Self { + self.width = width; + self + } + + pub fn height(mut self, height: Length) -> Self { + self.height = height; + self + } + + pub fn align_items(mut self, align: Alignment) -> Self { + self.align_items = align; + self + } + + pub fn push( + mut self, + child: impl Into<Element<Message, Renderer>>, + ) -> Self { + self.children.push(child.into()); + self + } +} + +impl<Message, Renderer> Widget<Message, Renderer> for Column<Message, Renderer> +where + Renderer: iced_native::Renderer, +{ + fn tag(&self) -> any::TypeId { + struct Marker; + any::TypeId::of::<Marker>() + } + + fn state(&self) -> Box<dyn Any> { + Box::new(()) + } + + fn children(&self) -> &[Element<Message, Renderer>] { + &self.children + } + + fn width(&self) -> Length { + self.width + } + + fn height(&self) -> Length { + self.height + } + + fn layout( + &self, + renderer: &Renderer, + limits: &layout::Limits, + ) -> layout::Node { + let limits = limits.width(self.width).height(self.height); + + flex::resolve( + flex::Axis::Vertical, + renderer, + &limits, + self.padding, + self.spacing as f32, + self.align_items, + &self.children, + ) + } + + fn on_event( + &mut self, + tree: &mut Tree<Message, Renderer>, + event: Event, + layout: Layout<'_>, + cursor_position: Point, + renderer: &Renderer, + clipboard: &mut dyn Clipboard, + shell: &mut Shell<'_, Message>, + ) -> event::Status { + self.children + .iter_mut() + .zip(&mut tree.children) + .zip(layout.children()) + .map(|((child, state), layout)| { + child.as_widget_mut().on_event( + state, + event.clone(), + layout, + cursor_position, + renderer, + clipboard, + shell, + ) + }) + .fold(event::Status::Ignored, event::Status::merge) + } + + fn mouse_interaction( + &self, + tree: &Tree<Message, Renderer>, + layout: Layout<'_>, + cursor_position: Point, + viewport: &Rectangle, + renderer: &Renderer, + ) -> mouse::Interaction { + self.children + .iter() + .zip(&tree.children) + .zip(layout.children()) + .map(|((child, state), layout)| { + child.as_widget().mouse_interaction( + state, + layout, + cursor_position, + viewport, + renderer, + ) + }) + .max() + .unwrap_or_default() + } + + fn draw( + &self, + tree: &Tree<Message, Renderer>, + renderer: &mut Renderer, + style: &renderer::Style, + layout: Layout<'_>, + cursor_position: Point, + viewport: &Rectangle, + ) { + for ((child, state), layout) in self + .children + .iter() + .zip(&tree.children) + .zip(layout.children()) + { + child.as_widget().draw( + state, + renderer, + style, + layout, + cursor_position, + viewport, + ); + } + } + + fn hash_layout(&self, state: &mut Hasher) { + use std::hash::Hash; + + self.tag().hash(state); + self.width.hash(state); + self.height.hash(state); + self.align_items.hash(state); + self.spacing.hash(state); + self.padding.hash(state); + + for child in &self.children { + child.as_widget().hash_layout(state); + } + } +} diff --git a/virtual/src/widget/element.rs b/virtual/src/widget/element.rs new file mode 100644 index 00000000..5e40d488 --- /dev/null +++ b/virtual/src/widget/element.rs @@ -0,0 +1,21 @@ +use crate::Widget; + +pub struct Element<Message, Renderer> { + widget: Box<dyn Widget<Message, Renderer>>, +} + +impl<Message, Renderer> Element<Message, Renderer> { + pub fn new(widget: impl Widget<Message, Renderer> + 'static) -> Self { + Self { + widget: Box::new(widget), + } + } + + pub fn as_widget(&self) -> &dyn Widget<Message, Renderer> { + self.widget.as_ref() + } + + pub fn as_widget_mut(&mut self) -> &mut dyn Widget<Message, Renderer> { + self.widget.as_mut() + } +} diff --git a/virtual/src/widget/text.rs b/virtual/src/widget/text.rs new file mode 100644 index 00000000..91da7e99 --- /dev/null +++ b/virtual/src/widget/text.rs @@ -0,0 +1,176 @@ +use crate::{Element, Tree, Widget}; + +use iced_native::alignment; +use iced_native::layout::{self, Layout}; +use iced_native::renderer; +use iced_native::text; +use iced_native::{Color, Hasher, Length, Point, Rectangle, Size}; + +use std::any::{self, Any}; + +pub struct Text<Renderer> +where + Renderer: text::Renderer, +{ + content: String, + size: Option<u16>, + color: Option<Color>, + font: Renderer::Font, + width: Length, + height: Length, + horizontal_alignment: alignment::Horizontal, + vertical_alignment: alignment::Vertical, +} + +impl<Renderer: text::Renderer> Text<Renderer> { + /// Create a new fragment of [`Text`] with the given contents. + pub fn new<T: Into<String>>(label: T) -> Self { + Text { + content: label.into(), + size: None, + color: None, + font: Default::default(), + width: Length::Shrink, + height: Length::Shrink, + horizontal_alignment: alignment::Horizontal::Left, + vertical_alignment: alignment::Vertical::Top, + } + } + + /// Sets the size of the [`Text`]. + pub fn size(mut self, size: u16) -> Self { + self.size = Some(size); + self + } + + /// Sets the [`Color`] of the [`Text`]. + pub fn color<C: Into<Color>>(mut self, color: C) -> Self { + self.color = Some(color.into()); + self + } + + /// Sets the [`Font`] of the [`Text`]. + /// + /// [`Font`]: Renderer::Font + pub fn font(mut self, font: impl Into<Renderer::Font>) -> Self { + self.font = font.into(); + self + } + + /// Sets the width of the [`Text`] boundaries. + pub fn width(mut self, width: Length) -> Self { + self.width = width; + self + } + + /// Sets the height of the [`Text`] boundaries. + pub fn height(mut self, height: Length) -> Self { + self.height = height; + self + } + + /// Sets the [`HorizontalAlignment`] of the [`Text`]. + pub fn horizontal_alignment( + mut self, + alignment: alignment::Horizontal, + ) -> Self { + self.horizontal_alignment = alignment; + self + } + + /// Sets the [`VerticalAlignment`] of the [`Text`]. + pub fn vertical_alignment( + mut self, + alignment: alignment::Vertical, + ) -> Self { + self.vertical_alignment = alignment; + self + } +} + +impl<Message, Renderer> Widget<Message, Renderer> for Text<Renderer> +where + Renderer: text::Renderer, +{ + fn tag(&self) -> any::TypeId { + any::TypeId::of::<()>() + } + + fn state(&self) -> Box<dyn Any> { + Box::new(()) + } + + fn children(&self) -> &[Element<Message, Renderer>] { + &[] + } + + fn width(&self) -> Length { + self.width + } + + fn height(&self) -> Length { + self.height + } + + fn layout( + &self, + renderer: &Renderer, + limits: &layout::Limits, + ) -> layout::Node { + let limits = limits.width(self.width).height(self.height); + + let size = self.size.unwrap_or(renderer.default_size()); + + let bounds = limits.max(); + + let (width, height) = + renderer.measure(&self.content, size, self.font.clone(), bounds); + + let size = limits.resolve(Size::new(width, height)); + + layout::Node::new(size) + } + + fn draw( + &self, + _tree: &Tree<Message, Renderer>, + renderer: &mut Renderer, + style: &renderer::Style, + layout: Layout<'_>, + _cursor_position: Point, + _viewport: &Rectangle, + ) { + iced_native::widget::text::draw( + renderer, + style, + layout, + &self.content, + self.font.clone(), + self.size, + self.color, + self.horizontal_alignment, + self.vertical_alignment, + ); + } + + fn hash_layout(&self, state: &mut Hasher) { + use std::hash::Hash; + + struct Marker; + std::any::TypeId::of::<Marker>().hash(state); + + self.content.hash(state); + self.size.hash(state); + self.width.hash(state); + self.height.hash(state); + } +} + +impl<Message, Renderer> Into<Element<Message, Renderer>> for Text<Renderer> +where + Renderer: text::Renderer + 'static, +{ + fn into(self) -> Element<Message, Renderer> { + Element::new(self) + } +} diff --git a/virtual/src/widget/tree.rs b/virtual/src/widget/tree.rs new file mode 100644 index 00000000..75f50a2f --- /dev/null +++ b/virtual/src/widget/tree.rs @@ -0,0 +1,58 @@ +use crate::widget::Element; + +use std::any::Any; +use std::marker::PhantomData; + +pub struct Tree<Message, Renderer> { + pub state: Box<dyn Any>, + pub children: Vec<Tree<Message, Renderer>>, + types_: PhantomData<(Message, Renderer)>, +} + +impl<Message, Renderer> Tree<Message, Renderer> { + pub fn new(element: &Element<Message, Renderer>) -> Self { + Self { + state: element.as_widget().state(), + children: element + .as_widget() + .children() + .iter() + .map(Self::new) + .collect(), + types_: PhantomData, + } + } + + pub fn diff( + &mut self, + current: &Element<Message, Renderer>, + new: &Element<Message, Renderer>, + ) { + if current.as_widget().tag() == new.as_widget().tag() { + let current_children = current.as_widget().children(); + let new_children = new.as_widget().children(); + + if current_children.len() > new_children.len() { + self.children.truncate(new_children.len()); + } + + for (child_state, (current, new)) in self + .children + .iter_mut() + .zip(current_children.iter().zip(new_children.iter())) + { + child_state.diff(current, new); + } + + if current_children.len() < new_children.len() { + self.children.extend( + new_children[current_children.len()..] + .iter() + .map(Self::new), + ); + } + } else { + *self = Self::new(new); + } + } +} |