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-rw-r--r--style/src/button.rs96
-rw-r--r--style/src/container.rs59
-rw-r--r--style/src/lib.rs3
-rw-r--r--style/src/text_input.rs83
4 files changed, 241 insertions, 0 deletions
diff --git a/style/src/button.rs b/style/src/button.rs
new file mode 100644
index 00000000..03c9ab32
--- /dev/null
+++ b/style/src/button.rs
@@ -0,0 +1,96 @@
+//! Allow your users to perform actions by pressing a button.
+use iced_core::{Background, Color, Vector};
+
+/// The appearance of a button.
+#[derive(Debug)]
+pub struct Style {
+ pub shadow_offset: Vector,
+ pub background: Option<Background>,
+ pub border_radius: u16,
+ pub border_width: u16,
+ pub border_color: Color,
+ pub text_color: Color,
+}
+
+impl std::default::Default for Style {
+ fn default() -> Self {
+ Self {
+ shadow_offset: Vector::default(),
+ background: None,
+ border_radius: 0,
+ border_width: 0,
+ border_color: Color::TRANSPARENT,
+ text_color: Color::BLACK,
+ }
+ }
+}
+
+/// A set of rules that dictate the style of a button.
+pub trait StyleSheet {
+ fn active(&self) -> Style;
+
+ fn hovered(&self) -> Style {
+ let active = self.active();
+
+ Style {
+ shadow_offset: active.shadow_offset + Vector::new(0.0, 1.0),
+ ..active
+ }
+ }
+
+ fn pressed(&self) -> Style {
+ Style {
+ shadow_offset: Vector::default(),
+ ..self.active()
+ }
+ }
+
+ fn disabled(&self) -> Style {
+ let active = self.active();
+
+ Style {
+ shadow_offset: Vector::default(),
+ background: active.background.map(|background| match background {
+ Background::Color(color) => Background::Color(Color {
+ a: color.a * 0.5,
+ ..color
+ }),
+ }),
+ text_color: Color {
+ a: active.text_color.a * 0.5,
+ ..active.text_color
+ },
+ ..active
+ }
+ }
+}
+
+struct Default;
+
+impl StyleSheet for Default {
+ fn active(&self) -> Style {
+ Style {
+ shadow_offset: Vector::new(0.0, 1.0),
+ background: Some(Background::Color([0.5, 0.5, 0.5].into())),
+ border_radius: 5,
+ border_width: 0,
+ border_color: Color::TRANSPARENT,
+ text_color: Color::BLACK,
+ }
+ }
+}
+
+impl std::default::Default for Box<dyn StyleSheet> {
+ fn default() -> Self {
+ Box::new(Default)
+ }
+}
+
+impl<T> From<T> for Box<dyn StyleSheet>
+where
+ T: 'static + StyleSheet,
+{
+ fn from(style: T) -> Self {
+ Box::new(style)
+ }
+}
diff --git a/style/src/container.rs b/style/src/container.rs
new file mode 100644
index 00000000..d2247342
--- /dev/null
+++ b/style/src/container.rs
@@ -0,0 +1,59 @@
+//! Decorate content and apply alignment.
+use iced_core::{Background, Color};
+
+/// The appearance of a container.
+#[derive(Debug, Clone, Copy)]
+pub struct Style {
+ pub text_color: Option<Color>,
+ pub background: Option<Background>,
+ pub border_radius: u16,
+ pub border_width: u16,
+ pub border_color: Color,
+}
+
+impl std::default::Default for Style {
+ fn default() -> Self {
+ Self {
+ text_color: None,
+ background: None,
+ border_radius: 0,
+ border_width: 0,
+ border_color: Color::TRANSPARENT,
+ }
+ }
+}
+
+/// A set of rules that dictate the style of a container.
+pub trait StyleSheet {
+ /// Produces the style of a container.
+ fn style(&self) -> Style;
+}
+
+struct Default;
+
+impl StyleSheet for Default {
+ fn style(&self) -> Style {
+ Style {
+ text_color: None,
+ background: None,
+ border_radius: 0,
+ border_width: 0,
+ border_color: Color::TRANSPARENT,
+ }
+ }
+}
+
+impl std::default::Default for Box<dyn StyleSheet> {
+ fn default() -> Self {
+ Box::new(Default)
+ }
+}
+
+impl<T> From<T> for Box<dyn StyleSheet>
+where
+ T: 'static + StyleSheet,
+{
+ fn from(style: T) -> Self {
+ Box::new(style)
+ }
+}
diff --git a/style/src/lib.rs b/style/src/lib.rs
new file mode 100644
index 00000000..1d7e57c4
--- /dev/null
+++ b/style/src/lib.rs
@@ -0,0 +1,3 @@
+pub mod button;
+pub mod container;
+pub mod text_input;
diff --git a/style/src/text_input.rs b/style/src/text_input.rs
new file mode 100644
index 00000000..269b28db
--- /dev/null
+++ b/style/src/text_input.rs
@@ -0,0 +1,83 @@
+//! Display fields that can be filled with text.
+use iced_core::{Background, Color};
+
+/// The appearance of a text input.
+#[derive(Debug, Clone, Copy)]
+pub struct Style {
+ pub background: Background,
+ pub border_radius: u16,
+ pub border_width: u16,
+ pub border_color: Color,
+}
+
+impl std::default::Default for Style {
+ fn default() -> Self {
+ Self {
+ background: Background::Color(Color::WHITE),
+ border_radius: 0,
+ border_width: 0,
+ border_color: Color::TRANSPARENT,
+ }
+ }
+}
+
+/// A set of rules that dictate the style of a text input.
+pub trait StyleSheet {
+ /// Produces the style of an active text input.
+ fn active(&self) -> Style;
+
+ /// Produces the style of a focused text input.
+ fn focused(&self) -> Style;
+
+ /// Produces the style of an hovered text input.
+ fn hovered(&self) -> Style {
+ self.focused()
+ }
+
+ fn placeholder_color(&self) -> Color;
+
+ fn value_color(&self) -> Color;
+}
+
+struct Default;
+
+impl StyleSheet for Default {
+ fn active(&self) -> Style {
+ Style {
+ background: Background::Color(Color::WHITE),
+ border_radius: 5,
+ border_width: 1,
+ border_color: Color::from_rgb(0.7, 0.7, 0.7),
+ }
+ }
+
+ fn focused(&self) -> Style {
+ Style {
+ border_color: Color::from_rgb(0.5, 0.5, 0.5),
+ ..self.active()
+ }
+ }
+
+ fn placeholder_color(&self) -> Color {
+ Color::from_rgb(0.7, 0.7, 0.7)
+ }
+
+ fn value_color(&self) -> Color {
+ Color::from_rgb(0.3, 0.3, 0.3)
+ }
+}
+
+impl std::default::Default for Box<dyn StyleSheet> {
+ fn default() -> Self {
+ Box::new(Default)
+ }
+}
+
+impl<T> From<T> for Box<dyn StyleSheet>
+where
+ T: 'static + StyleSheet,
+{
+ fn from(style: T) -> Self {
+ Box::new(style)
+ }
+}