diff options
Diffstat (limited to 'style/src')
-rw-r--r-- | style/src/application.rs | 14 | ||||
-rw-r--r-- | style/src/button.rs | 23 | ||||
-rw-r--r-- | style/src/checkbox.rs | 17 | ||||
-rw-r--r-- | style/src/container.rs | 12 | ||||
-rw-r--r-- | style/src/lib.rs | 1 | ||||
-rw-r--r-- | style/src/menu.rs | 15 | ||||
-rw-r--r-- | style/src/pane_grid.rs | 10 | ||||
-rw-r--r-- | style/src/pick_list.rs | 26 | ||||
-rw-r--r-- | style/src/progress_bar.rs | 11 | ||||
-rw-r--r-- | style/src/radio.rs | 16 | ||||
-rw-r--r-- | style/src/rule.rs | 7 | ||||
-rw-r--r-- | style/src/scrollable.rs | 20 | ||||
-rw-r--r-- | style/src/slider.rs | 31 | ||||
-rw-r--r-- | style/src/text.rs | 8 | ||||
-rw-r--r-- | style/src/text_input.rs | 24 | ||||
-rw-r--r-- | style/src/theme.rs | 805 | ||||
-rw-r--r-- | style/src/theme/palette.rs | 53 | ||||
-rw-r--r-- | style/src/toggler.rs | 19 |
18 files changed, 770 insertions, 342 deletions
diff --git a/style/src/application.rs b/style/src/application.rs index d48c6a34..e9a1f4ff 100644 --- a/style/src/application.rs +++ b/style/src/application.rs @@ -1,13 +1,23 @@ +//! Change the appearance of an application. use iced_core::Color; +/// A set of rules that dictate the style of an application. pub trait StyleSheet { - type Style: Default + Copy; + /// The supported style of the [`StyleSheet`]. + type Style: Default; - fn appearance(&self, style: Self::Style) -> Appearance; + /// Returns the [`Appearance`] of the application for the provided [`Style`]. + /// + /// [`Style`]: Self::Style + fn appearance(&self, style: &Self::Style) -> Appearance; } +/// The appearance of an application. #[derive(Debug, Clone, Copy, PartialEq)] pub struct Appearance { + /// The background [`Color`] of the application. pub background_color: Color, + + /// The default text [`Color`] of the application. pub text_color: Color, } diff --git a/style/src/button.rs b/style/src/button.rs index c63a6b71..a564a2b7 100644 --- a/style/src/button.rs +++ b/style/src/button.rs @@ -1,14 +1,20 @@ -//! Allow your users to perform actions by pressing a button. +//! Change the apperance of a button. use iced_core::{Background, Color, Vector}; /// The appearance of a button. #[derive(Debug, Clone, Copy)] pub struct Appearance { + /// The amount of offset to apply to the shadow of the button. pub shadow_offset: Vector, + /// The [`Background`] of the button. pub background: Option<Background>, + /// The border radius of the button. pub border_radius: f32, + /// The border width of the button. pub border_width: f32, + /// The border [`Color`] of the button. pub border_color: Color, + /// The text [`Color`] of the button. pub text_color: Color, } @@ -27,11 +33,14 @@ impl std::default::Default for Appearance { /// A set of rules that dictate the style of a button. pub trait StyleSheet { - type Style: Default + Copy; + /// The supported style of the [`StyleSheet`]. + type Style: Default; - fn active(&self, style: Self::Style) -> Appearance; + /// Produces the active [`Appearance`] of a button. + fn active(&self, style: &Self::Style) -> Appearance; - fn hovered(&self, style: Self::Style) -> Appearance { + /// Produces the hovered [`Appearance`] of a button. + fn hovered(&self, style: &Self::Style) -> Appearance { let active = self.active(style); Appearance { @@ -40,14 +49,16 @@ pub trait StyleSheet { } } - fn pressed(&self, style: Self::Style) -> Appearance { + /// Produces the pressed [`Appearance`] of a button. + fn pressed(&self, style: &Self::Style) -> Appearance { Appearance { shadow_offset: Vector::default(), ..self.active(style) } } - fn disabled(&self, style: Self::Style) -> Appearance { + /// Produces the disabled [`Appearance`] of a button. + fn disabled(&self, style: &Self::Style) -> Appearance { let active = self.active(style); Appearance { diff --git a/style/src/checkbox.rs b/style/src/checkbox.rs index ba54b0a2..827b3225 100644 --- a/style/src/checkbox.rs +++ b/style/src/checkbox.rs @@ -1,22 +1,31 @@ -//! Show toggle controls using checkboxes. +//! Change the appearance of a checkbox. use iced_core::{Background, Color}; /// The appearance of a checkbox. #[derive(Debug, Clone, Copy)] pub struct Appearance { + /// The [`Background`] of the checkbox. pub background: Background, + /// The checkmark [`Color`] of the checkbox. pub checkmark_color: Color, + /// The border radius of the checkbox. pub border_radius: f32, + /// The border width of the checkbox. pub border_width: f32, + /// The border [`Color`] of the checkbox. pub border_color: Color, + /// The text [`Color`] of the checkbox. pub text_color: Option<Color>, } /// A set of rules that dictate the style of a checkbox. pub trait StyleSheet { - type Style: Default + Copy; + /// The supported style of the [`StyleSheet`]. + type Style: Default; - fn active(&self, style: Self::Style, is_checked: bool) -> Appearance; + /// Produces the active [`Appearance`] of a checkbox. + fn active(&self, style: &Self::Style, is_checked: bool) -> Appearance; - fn hovered(&self, style: Self::Style, is_checked: bool) -> Appearance; + /// Produces the hovered [`Appearance`] of a checkbox. + fn hovered(&self, style: &Self::Style, is_checked: bool) -> Appearance; } diff --git a/style/src/container.rs b/style/src/container.rs index 184310fa..560b2d5b 100644 --- a/style/src/container.rs +++ b/style/src/container.rs @@ -1,13 +1,18 @@ -//! Decorate content and apply alignment. +//! Change the appearance of a container. use iced_core::{Background, Color}; /// The appearance of a container. #[derive(Debug, Clone, Copy)] pub struct Appearance { + /// The text [`Color`] of the container. pub text_color: Option<Color>, + /// The [`Background`] of the container. pub background: Option<Background>, + /// The border radius of the container. pub border_radius: f32, + /// The border width of the container. pub border_width: f32, + /// The border [`Color`] of the container. pub border_color: Color, } @@ -25,8 +30,9 @@ impl std::default::Default for Appearance { /// A set of rules that dictate the [`Appearance`] of a container. pub trait StyleSheet { - type Style: Default + Copy; + /// The supported style of the [`StyleSheet`]. + type Style: Default; /// Produces the [`Appearance`] of a container. - fn appearance(&self, style: Self::Style) -> Appearance; + fn appearance(&self, style: &Self::Style) -> Appearance; } diff --git a/style/src/lib.rs b/style/src/lib.rs index 0dde9582..3242602c 100644 --- a/style/src/lib.rs +++ b/style/src/lib.rs @@ -15,6 +15,7 @@ clippy::new_without_default, clippy::useless_conversion )] +#![deny(missing_docs, unused_results)] #![forbid(unsafe_code, rust_2018_idioms)] #![allow(clippy::inherent_to_string, clippy::type_complexity)] pub use iced_core::{Background, Color}; diff --git a/style/src/menu.rs b/style/src/menu.rs index 6ef3e2a2..7d878748 100644 --- a/style/src/menu.rs +++ b/style/src/menu.rs @@ -1,19 +1,30 @@ +//! Change the appearance of menus. use iced_core::{Background, Color}; /// The appearance of a menu. #[derive(Debug, Clone, Copy)] pub struct Appearance { + /// The text [`Color`] of the menu. pub text_color: Color, + /// The [`Background`] of the menu. pub background: Background, + /// The border width of the menu. pub border_width: f32, + /// The border radius of the menu. pub border_radius: f32, + /// The border [`Color`] of the menu. pub border_color: Color, + /// The text [`Color`] of a selected option in the menu. pub selected_text_color: Color, + /// The background [`Color`] of a selected option in the menu. pub selected_background: Background, } +/// The style sheet of a menu. pub trait StyleSheet { - type Style: Default + Copy; + /// The supported style of the [`StyleSheet`]. + type Style: Default + Clone; - fn appearance(&self, style: Self::Style) -> Appearance; + /// Produces the [`Appearance`] of a menu. + fn appearance(&self, style: &Self::Style) -> Appearance; } diff --git a/style/src/pane_grid.rs b/style/src/pane_grid.rs index 5bae353f..fd8fc05f 100644 --- a/style/src/pane_grid.rs +++ b/style/src/pane_grid.rs @@ -1,16 +1,16 @@ -//! Let your users split regions of your application and organize layout -//! dynamically. +//! Change the appearance of a pane grid. use iced_core::Color; /// A set of rules that dictate the style of a container. pub trait StyleSheet { - type Style: Default + Copy; + /// The supported style of the [`StyleSheet`]. + type Style: Default; /// The [`Line`] to draw when a split is picked. - fn picked_split(&self, style: Self::Style) -> Option<Line>; + fn picked_split(&self, style: &Self::Style) -> Option<Line>; /// The [`Line`] to draw when a split is hovered. - fn hovered_split(&self, style: Self::Style) -> Option<Line>; + fn hovered_split(&self, style: &Self::Style) -> Option<Line>; } /// A line. diff --git a/style/src/pick_list.rs b/style/src/pick_list.rs index 2bafe932..8d93dff2 100644 --- a/style/src/pick_list.rs +++ b/style/src/pick_list.rs @@ -1,29 +1,33 @@ +//! Change the appearance of a pick list. use iced_core::{Background, Color}; -use crate::container; -use crate::menu; -use crate::scrollable; - /// The appearance of a pick list. #[derive(Debug, Clone, Copy)] pub struct Appearance { + /// The text [`Color`] of the pick list. pub text_color: Color, + /// The placeholder [`Color`] of the pick list. pub placeholder_color: Color, + /// The [`Background`] of the pick list. pub background: Background, + /// The border radius of the pick list. pub border_radius: f32, + /// The border width of the pick list. pub border_width: f32, + /// The border color of the pick list. pub border_color: Color, + /// The size of the arrow icon of the pick list. pub icon_size: f32, } /// A set of rules that dictate the style of a container. -pub trait StyleSheet: - container::StyleSheet + menu::StyleSheet + scrollable::StyleSheet -{ - type Style: Default + Copy + Into<<Self as menu::StyleSheet>::Style>; +pub trait StyleSheet { + /// The supported style of the [`StyleSheet`]. + type Style: Default + Clone; - fn active(&self, style: <Self as StyleSheet>::Style) -> Appearance; + /// Produces the active [`Appearance`] of a pick list. + fn active(&self, style: &<Self as StyleSheet>::Style) -> Appearance; - /// Produces the style of a container. - fn hovered(&self, style: <Self as StyleSheet>::Style) -> Appearance; + /// Produces the hovered [`Appearance`] of a pick list. + fn hovered(&self, style: &<Self as StyleSheet>::Style) -> Appearance; } diff --git a/style/src/progress_bar.rs b/style/src/progress_bar.rs index 768e7c9c..fb1819fc 100644 --- a/style/src/progress_bar.rs +++ b/style/src/progress_bar.rs @@ -1,17 +1,22 @@ -//! Provide progress feedback to your users. +//! Change the appearance of a progress bar. use iced_core::Background; /// The appearance of a progress bar. #[derive(Debug, Clone, Copy)] pub struct Appearance { + /// The [`Background`] of the progress bar. pub background: Background, + /// The [`Background`] of the bar of the progress bar. pub bar: Background, + /// The border radius of the progress bar. pub border_radius: f32, } /// A set of rules that dictate the style of a progress bar. pub trait StyleSheet { - type Style: Default + Copy; + /// The supported style of the [`StyleSheet`]. + type Style: Default; - fn appearance(&self, style: Self::Style) -> Appearance; + /// Produces the [`Appearance`] of the progress bar. + fn appearance(&self, style: &Self::Style) -> Appearance; } diff --git a/style/src/radio.rs b/style/src/radio.rs index d14ea33e..06c49029 100644 --- a/style/src/radio.rs +++ b/style/src/radio.rs @@ -1,21 +1,29 @@ -//! Create choices using radio buttons. +//! Change the appearance of radio buttons. use iced_core::{Background, Color}; /// The appearance of a radio button. #[derive(Debug, Clone, Copy)] pub struct Appearance { + /// The [`Background`] of the radio button. pub background: Background, + /// The [`Color`] of the dot of the radio button. pub dot_color: Color, + /// The border width of the radio button. pub border_width: f32, + /// The border [`Color`] of the radio button. pub border_color: Color, + /// The text [`Color`] of the radio button. pub text_color: Option<Color>, } /// A set of rules that dictate the style of a radio button. pub trait StyleSheet { - type Style: Default + Copy; + /// The supported style of the [`StyleSheet`]. + type Style: Default; - fn active(&self, style: Self::Style, is_selected: bool) -> Appearance; + /// Produces the active [`Appearance`] of a radio button. + fn active(&self, style: &Self::Style, is_selected: bool) -> Appearance; - fn hovered(&self, style: Self::Style, is_selected: bool) -> Appearance; + /// Produces the hovered [`Appearance`] of a radio button. + fn hovered(&self, style: &Self::Style, is_selected: bool) -> Appearance; } diff --git a/style/src/rule.rs b/style/src/rule.rs index af334912..b7380747 100644 --- a/style/src/rule.rs +++ b/style/src/rule.rs @@ -1,4 +1,4 @@ -//! Display a horizontal or vertical rule for dividing content. +//! Change the appearance of a rule. use iced_core::Color; /// The appearance of a rule. @@ -16,10 +16,11 @@ pub struct Appearance { /// A set of rules that dictate the style of a rule. pub trait StyleSheet { - type Style: Default + Copy; + /// The supported style of the [`StyleSheet`]. + type Style: Default; /// Produces the style of a rule. - fn style(&self, style: Self::Style) -> Appearance; + fn appearance(&self, style: &Self::Style) -> Appearance; } /// The fill mode of a rule. diff --git a/style/src/scrollable.rs b/style/src/scrollable.rs index 8da7409c..c6d7d537 100644 --- a/style/src/scrollable.rs +++ b/style/src/scrollable.rs @@ -1,37 +1,47 @@ -//! Navigate an endless amount of content with a scrollbar. +//! Change the appearance of a scrollable. use iced_core::{Background, Color}; /// The appearance of a scrollable. #[derive(Debug, Clone, Copy)] pub struct Scrollbar { + /// The [`Background`] of a scrollable. pub background: Option<Background>, + /// The border radius of a scrollable. pub border_radius: f32, + /// The border width of a scrollable. pub border_width: f32, + /// The border [`Color`] of a scrollable. pub border_color: Color, + /// The appearance of the [`Scroller`] of a scrollable. pub scroller: Scroller, } /// The appearance of the scroller of a scrollable. #[derive(Debug, Clone, Copy)] pub struct Scroller { + /// The [`Color`] of the scroller. pub color: Color, + /// The border radius of the scroller. pub border_radius: f32, + /// The border width of the scroller. pub border_width: f32, + /// The border [`Color`] of the scroller. pub border_color: Color, } /// A set of rules that dictate the style of a scrollable. pub trait StyleSheet { - type Style: Default + Copy; + /// The supported style of the [`StyleSheet`]. + type Style: Default; /// Produces the style of an active scrollbar. - fn active(&self, style: Self::Style) -> Scrollbar; + fn active(&self, style: &Self::Style) -> Scrollbar; /// Produces the style of an hovered scrollbar. - fn hovered(&self, style: Self::Style) -> Scrollbar; + fn hovered(&self, style: &Self::Style) -> Scrollbar; /// Produces the style of a scrollbar that is being dragged. - fn dragging(&self, style: Self::Style) -> Scrollbar { + fn dragging(&self, style: &Self::Style) -> Scrollbar { self.hovered(style) } } diff --git a/style/src/slider.rs b/style/src/slider.rs index 0ff0449b..4b52fad3 100644 --- a/style/src/slider.rs +++ b/style/src/slider.rs @@ -1,39 +1,56 @@ -//! Display an interactive selector of a single value from a range of values. +//! Change the apperance of a slider. use iced_core::Color; /// The appearance of a slider. #[derive(Debug, Clone, Copy)] pub struct Appearance { + /// The colors of the rail of the slider. pub rail_colors: (Color, Color), + /// The appearance of the [`Handle`] of the slider. pub handle: Handle, } /// The appearance of the handle of a slider. #[derive(Debug, Clone, Copy)] pub struct Handle { + /// The shape of the handle. pub shape: HandleShape, + /// The [`Color`] of the handle. pub color: Color, + /// The border width of the handle. pub border_width: f32, + /// The border [`Color`] of the handle. pub border_color: Color, } /// The shape of the handle of a slider. #[derive(Debug, Clone, Copy)] pub enum HandleShape { - Circle { radius: f32 }, - Rectangle { width: u16, border_radius: f32 }, + /// A circular handle. + Circle { + /// The radius of the circle. + radius: f32, + }, + /// A rectangular shape. + Rectangle { + /// The width of the rectangle. + width: u16, + /// The border radius of the corners of the rectangle. + border_radius: f32, + }, } /// A set of rules that dictate the style of a slider. pub trait StyleSheet { - type Style: Default + Copy; + /// The supported style of the [`StyleSheet`]. + type Style: Default; /// Produces the style of an active slider. - fn active(&self, style: Self::Style) -> Appearance; + fn active(&self, style: &Self::Style) -> Appearance; /// Produces the style of an hovered slider. - fn hovered(&self, style: Self::Style) -> Appearance; + fn hovered(&self, style: &Self::Style) -> Appearance; /// Produces the style of a slider that is being dragged. - fn dragging(&self, style: Self::Style) -> Appearance; + fn dragging(&self, style: &Self::Style) -> Appearance; } diff --git a/style/src/text.rs b/style/src/text.rs index 6e3aeef8..f31c2306 100644 --- a/style/src/text.rs +++ b/style/src/text.rs @@ -1,12 +1,20 @@ +//! Change the appearance of text. use iced_core::Color; +/// The style sheet of some text. pub trait StyleSheet { + /// The supported style of the [`StyleSheet`]. type Style: Default + Copy; + /// Produces the [`Appearance`] of some text. fn appearance(&self, style: Self::Style) -> Appearance; } +/// The apperance of some text. #[derive(Debug, Clone, Copy, Default)] pub struct Appearance { + /// The [`Color`] of the text. + /// + /// The default, `None`, means using the inherited color. pub color: Option<Color>, } diff --git a/style/src/text_input.rs b/style/src/text_input.rs index af86617b..d97016dc 100644 --- a/style/src/text_input.rs +++ b/style/src/text_input.rs @@ -1,33 +1,41 @@ -//! Display fields that can be filled with text. +//! Change the appearance of a text input. use iced_core::{Background, Color}; /// The appearance of a text input. #[derive(Debug, Clone, Copy)] pub struct Appearance { + /// The [`Background`] of the text input. pub background: Background, + /// The border radius of the text input. pub border_radius: f32, + /// The border width of the text input. pub border_width: f32, + /// The border [`Color`] of the text input. pub border_color: Color, } /// A set of rules that dictate the style of a text input. pub trait StyleSheet { - type Style: Default + Copy; + /// The supported style of the [`StyleSheet`]. + type Style: Default; /// Produces the style of an active text input. - fn active(&self, style: Self::Style) -> Appearance; + fn active(&self, style: &Self::Style) -> Appearance; /// Produces the style of a focused text input. - fn focused(&self, style: Self::Style) -> Appearance; + fn focused(&self, style: &Self::Style) -> Appearance; - fn placeholder_color(&self, style: Self::Style) -> Color; + /// Produces the [`Color`] of the placeholder of a text input. + fn placeholder_color(&self, style: &Self::Style) -> Color; - fn value_color(&self, style: Self::Style) -> Color; + /// Produces the [`Color`] of the value of a text input. + fn value_color(&self, style: &Self::Style) -> Color; - fn selection_color(&self, style: Self::Style) -> Color; + /// Produces the [`Color`] of the selection of a text input. + fn selection_color(&self, style: &Self::Style) -> Color; /// Produces the style of an hovered text input. - fn hovered(&self, style: Self::Style) -> Appearance { + fn hovered(&self, style: &Self::Style) -> Appearance { self.focused(style) } } diff --git a/style/src/theme.rs b/style/src/theme.rs index a253e990..d7ebb827 100644 --- a/style/src/theme.rs +++ b/style/src/theme.rs @@ -1,3 +1,4 @@ +//! Use the built-in theme and styles. pub mod palette; use self::palette::Extended; @@ -19,20 +20,29 @@ use crate::text; use crate::text_input; use crate::toggler; -use iced_core::{Background, Color}; +use iced_core::{Background, Color, Vector}; -#[derive(Debug, Clone, PartialEq)] +use std::rc::Rc; + +/// A built-in theme. +#[derive(Debug, Clone, PartialEq, Default)] pub enum Theme { + /// The built-in light variant. + #[default] Light, + /// The built-in dark variant. Dark, + /// A [`Theme`] that uses a [`Custom`] palette. Custom(Box<Custom>), } impl Theme { + /// Creates a new custom [`Theme`] from the given [`Palette`]. pub fn custom(palette: Palette) -> Self { Self::Custom(Box::new(Custom::new(palette))) } + /// Returns the [`Palette`] of the [`Theme`]. pub fn palette(&self) -> Palette { match self { Self::Light => Palette::LIGHT, @@ -41,6 +51,7 @@ impl Theme { } } + /// Returns the [`palette::Extended`] of the [`Theme`]. pub fn extended_palette(&self) -> &palette::Extended { match self { Self::Light => &palette::EXTENDED_LIGHT, @@ -50,12 +61,7 @@ impl Theme { } } -impl Default for Theme { - fn default() -> Self { - Self::Light - } -} - +/// A [`Theme`] with a customized [`Palette`]. #[derive(Debug, Clone, Copy, PartialEq)] pub struct Custom { palette: Palette, @@ -63,6 +69,7 @@ pub struct Custom { } impl Custom { + /// Creates a [`Custom`] theme from the given [`Palette`]. pub fn new(palette: Palette) -> Self { Self { palette, @@ -71,22 +78,20 @@ impl Custom { } } -#[derive(Debug, Clone, Copy)] +/// The style of an application. +#[derive(Default)] pub enum Application { + /// The default style. + #[default] Default, - Custom(fn(Theme) -> application::Appearance), -} - -impl Default for Application { - fn default() -> Self { - Self::Default - } + /// A custom style. + Custom(Box<dyn application::StyleSheet<Style = Theme>>), } impl application::StyleSheet for Theme { type Style = Application; - fn appearance(&self, style: Self::Style) -> application::Appearance { + fn appearance(&self, style: &Self::Style) -> application::Appearance { let palette = self.extended_palette(); match style { @@ -94,33 +99,49 @@ impl application::StyleSheet for Theme { background_color: palette.background.base.color, text_color: palette.background.base.text, }, - Application::Custom(f) => f(self.clone()), + Application::Custom(custom) => custom.appearance(self), } } } -/* - * Button - */ -#[derive(Debug, Clone, Copy, PartialEq, Eq)] +impl application::StyleSheet for fn(&Theme) -> application::Appearance { + type Style = Theme; + + fn appearance(&self, style: &Self::Style) -> application::Appearance { + (self)(style) + } +} + +impl From<fn(&Theme) -> application::Appearance> for Application { + fn from(f: fn(&Theme) -> application::Appearance) -> Self { + Self::Custom(Box::new(f)) + } +} + +/// The style of a button. +#[derive(Default)] pub enum Button { + /// The primary style. + #[default] Primary, + /// The secondary style. Secondary, + /// The positive style. Positive, + /// The destructive style. Destructive, + /// The text style. + /// + /// Useful for links! Text, -} - -impl Default for Button { - fn default() -> Self { - Self::Primary - } + /// A custom style. + Custom(Box<dyn button::StyleSheet<Style = Theme>>), } impl button::StyleSheet for Theme { type Style = Button; - fn active(&self, style: Self::Style) -> button::Appearance { + fn active(&self, style: &Self::Style) -> button::Appearance { let palette = self.extended_palette(); let appearance = button::Appearance { @@ -143,19 +164,25 @@ impl button::StyleSheet for Theme { text_color: palette.background.base.text, ..appearance }, + Button::Custom(custom) => custom.active(self), } } - fn hovered(&self, style: Self::Style) -> button::Appearance { - let active = self.active(style); + fn hovered(&self, style: &Self::Style) -> button::Appearance { let palette = self.extended_palette(); + if let Button::Custom(custom) = style { + return custom.hovered(self); + } + + let active = self.active(style); + let background = match style { Button::Primary => Some(palette.primary.base.color), Button::Secondary => Some(palette.background.strong.color), Button::Positive => Some(palette.success.strong.color), Button::Destructive => Some(palette.danger.strong.color), - Button::Text => None, + Button::Text | Button::Custom(_) => None, }; button::Appearance { @@ -163,23 +190,56 @@ impl button::StyleSheet for Theme { ..active } } + + fn pressed(&self, style: &Self::Style) -> button::Appearance { + if let Button::Custom(custom) = style { + return custom.pressed(self); + } + + button::Appearance { + shadow_offset: Vector::default(), + ..self.active(style) + } + } + + fn disabled(&self, style: &Self::Style) -> button::Appearance { + if let Button::Custom(custom) = style { + return custom.disabled(self); + } + + let active = self.active(style); + + button::Appearance { + shadow_offset: Vector::default(), + background: active.background.map(|background| match background { + Background::Color(color) => Background::Color(Color { + a: color.a * 0.5, + ..color + }), + }), + text_color: Color { + a: active.text_color.a * 0.5, + ..active.text_color + }, + ..active + } + } } -/* - * Checkbox - */ -#[derive(Debug, Clone, Copy, PartialEq, Eq)] +/// The style of a checkbox. +#[derive(Default)] pub enum Checkbox { + /// The primary style. + #[default] Primary, + /// The secondary style. Secondary, + /// The success style. Success, + /// The danger style. Danger, -} - -impl Default for Checkbox { - fn default() -> Self { - Self::Primary - } + /// A custom style. + Custom(Box<dyn checkbox::StyleSheet<Style = Theme>>), } impl checkbox::StyleSheet for Theme { @@ -187,7 +247,7 @@ impl checkbox::StyleSheet for Theme { fn active( &self, - style: Self::Style, + style: &Self::Style, is_checked: bool, ) -> checkbox::Appearance { let palette = self.extended_palette(); @@ -217,12 +277,13 @@ impl checkbox::StyleSheet for Theme { palette.danger.base, is_checked, ), + Checkbox::Custom(custom) => custom.active(self, is_checked), } } fn hovered( &self, - style: Self::Style, + style: &Self::Style, is_checked: bool, ) -> checkbox::Appearance { let palette = self.extended_palette(); @@ -252,6 +313,7 @@ impl checkbox::StyleSheet for Theme { palette.danger.base, is_checked, ), + Checkbox::Custom(custom) => custom.hovered(self, is_checked), } } } @@ -276,32 +338,28 @@ fn checkbox_appearance( } } -/* - * Container - */ -#[derive(Clone, Copy)] +/// The style of a container. +#[derive(Default)] pub enum Container { + /// No style. + #[default] Transparent, + /// A simple box. Box, - Custom(fn(&Theme) -> container::Appearance), -} - -impl Default for Container { - fn default() -> Self { - Self::Transparent - } + /// A custom style. + Custom(Box<dyn container::StyleSheet<Style = Theme>>), } impl From<fn(&Theme) -> container::Appearance> for Container { fn from(f: fn(&Theme) -> container::Appearance) -> Self { - Self::Custom(f) + Self::Custom(Box::new(f)) } } impl container::StyleSheet for Theme { type Style = Container; - fn appearance(&self, style: Self::Style) -> container::Appearance { + fn appearance(&self, style: &Self::Style) -> container::Appearance { match style { Container::Transparent => Default::default(), Container::Box => { @@ -315,257 +373,389 @@ impl container::StyleSheet for Theme { border_color: Color::TRANSPARENT, } } - Container::Custom(f) => f(self), + Container::Custom(custom) => custom.appearance(self), } } } -/* - * Slider - */ -impl slider::StyleSheet for Theme { - type Style = (); +impl container::StyleSheet for fn(&Theme) -> container::Appearance { + type Style = Theme; - fn active(&self, _style: Self::Style) -> slider::Appearance { - let palette = self.extended_palette(); + fn appearance(&self, style: &Self::Style) -> container::Appearance { + (self)(style) + } +} - let handle = slider::Handle { - shape: slider::HandleShape::Rectangle { - width: 8, - border_radius: 4.0, - }, - color: Color::WHITE, - border_color: Color::WHITE, - border_width: 1.0, - }; +/// The style of a slider. +#[derive(Default)] +pub enum Slider { + /// The default style. + #[default] + Default, + /// A custom style. + Custom(Box<dyn slider::StyleSheet<Style = Theme>>), +} - slider::Appearance { - rail_colors: (palette.primary.base.color, Color::TRANSPARENT), - handle: slider::Handle { - color: palette.background.base.color, - border_color: palette.primary.base.color, - ..handle - }, +impl slider::StyleSheet for Theme { + type Style = Slider; + + fn active(&self, style: &Self::Style) -> slider::Appearance { + match style { + Slider::Default => { + let palette = self.extended_palette(); + + let handle = slider::Handle { + shape: slider::HandleShape::Rectangle { + width: 8, + border_radius: 4.0, + }, + color: Color::WHITE, + border_color: Color::WHITE, + border_width: 1.0, + }; + + slider::Appearance { + rail_colors: ( + palette.primary.base.color, + Color::TRANSPARENT, + ), + handle: slider::Handle { + color: palette.background.base.color, + border_color: palette.primary.base.color, + ..handle + }, + } + } + Slider::Custom(custom) => custom.active(self), } } - fn hovered(&self, style: Self::Style) -> slider::Appearance { - let active = self.active(style); - let palette = self.extended_palette(); + fn hovered(&self, style: &Self::Style) -> slider::Appearance { + match style { + Slider::Default => { + let active = self.active(style); + let palette = self.extended_palette(); - slider::Appearance { - handle: slider::Handle { - color: palette.primary.weak.color, - ..active.handle - }, - ..active + slider::Appearance { + handle: slider::Handle { + color: palette.primary.weak.color, + ..active.handle + }, + ..active + } + } + Slider::Custom(custom) => custom.hovered(self), } } - fn dragging(&self, style: Self::Style) -> slider::Appearance { - let active = self.active(style); - let palette = self.extended_palette(); + fn dragging(&self, style: &Self::Style) -> slider::Appearance { + match style { + Slider::Default => { + let active = self.active(style); + let palette = self.extended_palette(); - slider::Appearance { - handle: slider::Handle { - color: palette.primary.base.color, - ..active.handle - }, - ..active + slider::Appearance { + handle: slider::Handle { + color: palette.primary.base.color, + ..active.handle + }, + ..active + } + } + Slider::Custom(custom) => custom.dragging(self), } } } -/* - * Menu - */ +/// The style of a menu. +#[derive(Clone, Default)] +pub enum Menu { + /// The default style. + #[default] + Default, + /// A custom style. + Custom(Rc<dyn menu::StyleSheet<Style = Theme>>), +} + impl menu::StyleSheet for Theme { - type Style = (); + type Style = Menu; - fn appearance(&self, _style: Self::Style) -> menu::Appearance { - let palette = self.extended_palette(); + fn appearance(&self, style: &Self::Style) -> menu::Appearance { + match style { + Menu::Default => { + let palette = self.extended_palette(); - menu::Appearance { - text_color: palette.background.weak.text, - background: palette.background.weak.color.into(), - border_width: 1.0, - border_radius: 0.0, - border_color: palette.background.strong.color, - selected_text_color: palette.primary.strong.text, - selected_background: palette.primary.strong.color.into(), + menu::Appearance { + text_color: palette.background.weak.text, + background: palette.background.weak.color.into(), + border_width: 1.0, + border_radius: 0.0, + border_color: palette.background.strong.color, + selected_text_color: palette.primary.strong.text, + selected_background: palette.primary.strong.color.into(), + } + } + Menu::Custom(custom) => custom.appearance(self), + } + } +} + +impl From<PickList> for Menu { + fn from(pick_list: PickList) -> Self { + match pick_list { + PickList::Default => Self::Default, + PickList::Custom(_, menu) => Self::Custom(menu), } } } -/* - * Pick List - */ +/// The style of a pick list. +#[derive(Clone, Default)] +pub enum PickList { + /// The default style. + #[default] + Default, + /// A custom style. + Custom( + Rc<dyn pick_list::StyleSheet<Style = Theme>>, + Rc<dyn menu::StyleSheet<Style = Theme>>, + ), +} + impl pick_list::StyleSheet for Theme { - type Style = (); + type Style = PickList; - fn active(&self, _style: ()) -> pick_list::Appearance { - let palette = self.extended_palette(); + fn active(&self, style: &Self::Style) -> pick_list::Appearance { + match style { + PickList::Default => { + let palette = self.extended_palette(); - pick_list::Appearance { - text_color: palette.background.weak.text, - background: palette.background.weak.color.into(), - placeholder_color: palette.background.strong.color, - border_radius: 2.0, - border_width: 1.0, - border_color: palette.background.strong.color, - icon_size: 0.7, + pick_list::Appearance { + text_color: palette.background.weak.text, + background: palette.background.weak.color.into(), + placeholder_color: palette.background.strong.color, + border_radius: 2.0, + border_width: 1.0, + border_color: palette.background.strong.color, + icon_size: 0.7, + } + } + PickList::Custom(custom, _) => custom.active(self), } } - fn hovered(&self, _style: ()) -> pick_list::Appearance { - let palette = self.extended_palette(); + fn hovered(&self, style: &Self::Style) -> pick_list::Appearance { + match style { + PickList::Default => { + let palette = self.extended_palette(); - pick_list::Appearance { - text_color: palette.background.weak.text, - background: palette.background.weak.color.into(), - placeholder_color: palette.background.strong.color, - border_radius: 2.0, - border_width: 1.0, - border_color: palette.primary.strong.color, - icon_size: 0.7, + pick_list::Appearance { + text_color: palette.background.weak.text, + background: palette.background.weak.color.into(), + placeholder_color: palette.background.strong.color, + border_radius: 2.0, + border_width: 1.0, + border_color: palette.primary.strong.color, + icon_size: 0.7, + } + } + PickList::Custom(custom, _) => custom.active(self), } } } -/* - * Radio - */ +/// The style of a radio button. +#[derive(Default)] +pub enum Radio { + /// The default style. + #[default] + Default, + /// A custom style. + Custom(Box<dyn radio::StyleSheet<Style = Theme>>), +} + impl radio::StyleSheet for Theme { - type Style = (); + type Style = Radio; fn active( &self, - _style: Self::Style, - _is_selected: bool, + style: &Self::Style, + is_selected: bool, ) -> radio::Appearance { - let palette = self.extended_palette(); + match style { + Radio::Default => { + let palette = self.extended_palette(); - radio::Appearance { - background: Color::TRANSPARENT.into(), - dot_color: palette.primary.strong.color, - border_width: 1.0, - border_color: palette.primary.strong.color, - text_color: None, + radio::Appearance { + background: Color::TRANSPARENT.into(), + dot_color: palette.primary.strong.color, + border_width: 1.0, + border_color: palette.primary.strong.color, + text_color: None, + } + } + Radio::Custom(custom) => custom.active(self, is_selected), } } fn hovered( &self, - style: Self::Style, + style: &Self::Style, is_selected: bool, ) -> radio::Appearance { - let active = self.active(style, is_selected); - let palette = self.extended_palette(); + match style { + Radio::Default => { + let active = self.active(style, is_selected); + let palette = self.extended_palette(); - radio::Appearance { - dot_color: palette.primary.strong.color, - background: palette.primary.weak.color.into(), - ..active + radio::Appearance { + dot_color: palette.primary.strong.color, + background: palette.primary.weak.color.into(), + ..active + } + } + Radio::Custom(custom) => custom.hovered(self, is_selected), } } } -/* - * Toggler - */ +/// The style of a toggler. +#[derive(Default)] +pub enum Toggler { + /// The default style. + #[default] + Default, + /// A custom style. + Custom(Box<dyn toggler::StyleSheet<Style = Theme>>), +} + impl toggler::StyleSheet for Theme { - type Style = (); + type Style = Toggler; fn active( &self, - _style: Self::Style, + style: &Self::Style, is_active: bool, ) -> toggler::Appearance { - let palette = self.extended_palette(); + match style { + Toggler::Default => { + let palette = self.extended_palette(); - toggler::Appearance { - background: if is_active { - palette.primary.strong.color - } else { - palette.background.strong.color - }, - background_border: None, - foreground: if is_active { - palette.primary.strong.text - } else { - palette.background.base.color - }, - foreground_border: None, + toggler::Appearance { + background: if is_active { + palette.primary.strong.color + } else { + palette.background.strong.color + }, + background_border: None, + foreground: if is_active { + palette.primary.strong.text + } else { + palette.background.base.color + }, + foreground_border: None, + } + } + Toggler::Custom(custom) => custom.active(self, is_active), } } fn hovered( &self, - style: Self::Style, + style: &Self::Style, is_active: bool, ) -> toggler::Appearance { - let palette = self.extended_palette(); + match style { + Toggler::Default => { + let palette = self.extended_palette(); - toggler::Appearance { - foreground: if is_active { - Color { - a: 0.5, - ..palette.primary.strong.text + toggler::Appearance { + foreground: if is_active { + Color { + a: 0.5, + ..palette.primary.strong.text + } + } else { + palette.background.weak.color + }, + ..self.active(style, is_active) } - } else { - palette.background.weak.color - }, - ..self.active(style, is_active) + } + Toggler::Custom(custom) => custom.hovered(self, is_active), } } } -/* - * Pane Grid - */ +/// The style of a pane grid. +#[derive(Default)] +pub enum PaneGrid { + /// The default style. + #[default] + Default, + /// A custom style. + Custom(Box<dyn pane_grid::StyleSheet<Style = Theme>>), +} + impl pane_grid::StyleSheet for Theme { - type Style = (); + type Style = PaneGrid; - fn picked_split(&self, _style: Self::Style) -> Option<pane_grid::Line> { - let palette = self.extended_palette(); + fn picked_split(&self, style: &Self::Style) -> Option<pane_grid::Line> { + match style { + PaneGrid::Default => { + let palette = self.extended_palette(); - Some(pane_grid::Line { - color: palette.primary.strong.color, - width: 2.0, - }) + Some(pane_grid::Line { + color: palette.primary.strong.color, + width: 2.0, + }) + } + PaneGrid::Custom(custom) => custom.picked_split(self), + } } - fn hovered_split(&self, _style: Self::Style) -> Option<pane_grid::Line> { - let palette = self.extended_palette(); + fn hovered_split(&self, style: &Self::Style) -> Option<pane_grid::Line> { + match style { + PaneGrid::Default => { + let palette = self.extended_palette(); - Some(pane_grid::Line { - color: palette.primary.base.color, - width: 2.0, - }) + Some(pane_grid::Line { + color: palette.primary.base.color, + width: 2.0, + }) + } + PaneGrid::Custom(custom) => custom.hovered_split(self), + } } } -/* - * Progress Bar - */ -#[derive(Clone, Copy)] +/// The style of a progress bar. +#[derive(Default)] pub enum ProgressBar { + /// The primary style. + #[default] Primary, + /// The success style. Success, + /// The danger style. Danger, - Custom(fn(&Theme) -> progress_bar::Appearance), + /// A custom style. + Custom(Box<dyn progress_bar::StyleSheet<Style = Theme>>), } -impl Default for ProgressBar { - fn default() -> Self { - Self::Primary +impl From<fn(&Theme) -> progress_bar::Appearance> for ProgressBar { + fn from(f: fn(&Theme) -> progress_bar::Appearance) -> Self { + Self::Custom(Box::new(f)) } } impl progress_bar::StyleSheet for Theme { type Style = ProgressBar; - fn appearance(&self, style: Self::Style) -> progress_bar::Appearance { + fn appearance(&self, style: &Self::Style) -> progress_bar::Appearance { + if let ProgressBar::Custom(custom) = style { + return custom.appearance(self); + } + let palette = self.extended_palette(); let from_palette = |bar: Color| progress_bar::Appearance { @@ -578,30 +768,39 @@ impl progress_bar::StyleSheet for Theme { ProgressBar::Primary => from_palette(palette.primary.base.color), ProgressBar::Success => from_palette(palette.success.base.color), ProgressBar::Danger => from_palette(palette.danger.base.color), - ProgressBar::Custom(f) => f(self), + ProgressBar::Custom(custom) => custom.appearance(self), } } } -/* - * Rule - */ -#[derive(Clone, Copy)] +impl progress_bar::StyleSheet for fn(&Theme) -> progress_bar::Appearance { + type Style = Theme; + + fn appearance(&self, style: &Self::Style) -> progress_bar::Appearance { + (self)(style) + } +} + +/// The style of a rule. +#[derive(Default)] pub enum Rule { + /// The default style. + #[default] Default, - Custom(fn(&Theme) -> rule::Appearance), + /// A custom style. + Custom(Box<dyn rule::StyleSheet<Style = Theme>>), } -impl Default for Rule { - fn default() -> Self { - Self::Default +impl From<fn(&Theme) -> rule::Appearance> for Rule { + fn from(f: fn(&Theme) -> rule::Appearance) -> Self { + Self::Custom(Box::new(f)) } } impl rule::StyleSheet for Theme { type Style = Rule; - fn style(&self, style: Self::Style) -> rule::Appearance { + fn appearance(&self, style: &Self::Style) -> rule::Appearance { let palette = self.extended_palette(); match style { @@ -611,66 +810,92 @@ impl rule::StyleSheet for Theme { radius: 0.0, fill_mode: rule::FillMode::Full, }, - Rule::Custom(f) => f(self), + Rule::Custom(custom) => custom.appearance(self), } } } -/* - * Scrollable - */ +impl rule::StyleSheet for fn(&Theme) -> rule::Appearance { + type Style = Theme; + + fn appearance(&self, style: &Self::Style) -> rule::Appearance { + (self)(style) + } +} + +/// The style of a scrollable. +#[derive(Default)] +pub enum Scrollable { + /// The default style. + #[default] + Default, + /// A custom style. + Custom(Box<dyn scrollable::StyleSheet<Style = Theme>>), +} + impl scrollable::StyleSheet for Theme { - type Style = (); + type Style = Scrollable; - fn active(&self, _style: Self::Style) -> scrollable::Scrollbar { - let palette = self.extended_palette(); + fn active(&self, style: &Self::Style) -> scrollable::Scrollbar { + match style { + Scrollable::Default => { + let palette = self.extended_palette(); - scrollable::Scrollbar { - background: palette.background.weak.color.into(), - border_radius: 2.0, - border_width: 0.0, - border_color: Color::TRANSPARENT, - scroller: scrollable::Scroller { - color: palette.background.strong.color, - border_radius: 2.0, - border_width: 0.0, - border_color: Color::TRANSPARENT, - }, + scrollable::Scrollbar { + background: palette.background.weak.color.into(), + border_radius: 2.0, + border_width: 0.0, + border_color: Color::TRANSPARENT, + scroller: scrollable::Scroller { + color: palette.background.strong.color, + border_radius: 2.0, + border_width: 0.0, + border_color: Color::TRANSPARENT, + }, + } + } + Scrollable::Custom(custom) => custom.active(self), } } - fn hovered(&self, _style: Self::Style) -> scrollable::Scrollbar { - let palette = self.extended_palette(); + fn hovered(&self, style: &Self::Style) -> scrollable::Scrollbar { + match style { + Scrollable::Default => { + let palette = self.extended_palette(); - scrollable::Scrollbar { - background: palette.background.weak.color.into(), - border_radius: 2.0, - border_width: 0.0, - border_color: Color::TRANSPARENT, - scroller: scrollable::Scroller { - color: palette.primary.strong.color, - border_radius: 2.0, - border_width: 0.0, - border_color: Color::TRANSPARENT, - }, + scrollable::Scrollbar { + background: palette.background.weak.color.into(), + border_radius: 2.0, + border_width: 0.0, + border_color: Color::TRANSPARENT, + scroller: scrollable::Scroller { + color: palette.primary.strong.color, + border_radius: 2.0, + border_width: 0.0, + border_color: Color::TRANSPARENT, + }, + } + } + Scrollable::Custom(custom) => custom.hovered(self), + } + } + + fn dragging(&self, style: &Self::Style) -> scrollable::Scrollbar { + match style { + Scrollable::Default => self.hovered(style), + Scrollable::Custom(custom) => custom.dragging(self), } } } -/* - * Text - */ -#[derive(Clone, Copy)] +/// The style of text. +#[derive(Clone, Copy, Default)] pub enum Text { + /// The default style. + #[default] Default, + /// Colored text. Color(Color), - Custom(fn(&Theme) -> text::Appearance), -} - -impl Default for Text { - fn default() -> Self { - Self::Default - } } impl From<Color> for Text { @@ -686,18 +911,28 @@ impl text::StyleSheet for Theme { match style { Text::Default => Default::default(), Text::Color(c) => text::Appearance { color: Some(c) }, - Text::Custom(f) => f(self), } } } -/* - * Text Input - */ +/// The style of a text input. +#[derive(Default)] +pub enum TextInput { + /// The default style. + #[default] + Default, + /// A custom style. + Custom(Box<dyn text_input::StyleSheet<Style = Theme>>), +} + impl text_input::StyleSheet for Theme { - type Style = (); + type Style = TextInput; + + fn active(&self, style: &Self::Style) -> text_input::Appearance { + if let TextInput::Custom(custom) = style { + return custom.active(self); + } - fn active(&self, _style: Self::Style) -> text_input::Appearance { let palette = self.extended_palette(); text_input::Appearance { @@ -708,7 +943,11 @@ impl text_input::StyleSheet for Theme { } } - fn hovered(&self, _style: Self::Style) -> text_input::Appearance { + fn hovered(&self, style: &Self::Style) -> text_input::Appearance { + if let TextInput::Custom(custom) = style { + return custom.hovered(self); + } + let palette = self.extended_palette(); text_input::Appearance { @@ -719,7 +958,11 @@ impl text_input::StyleSheet for Theme { } } - fn focused(&self, _style: Self::Style) -> text_input::Appearance { + fn focused(&self, style: &Self::Style) -> text_input::Appearance { + if let TextInput::Custom(custom) = style { + return custom.focused(self); + } + let palette = self.extended_palette(); text_input::Appearance { @@ -730,19 +973,31 @@ impl text_input::StyleSheet for Theme { } } - fn placeholder_color(&self, _style: Self::Style) -> Color { + fn placeholder_color(&self, style: &Self::Style) -> Color { + if let TextInput::Custom(custom) = style { + return custom.placeholder_color(self); + } + let palette = self.extended_palette(); palette.background.strong.color } - fn value_color(&self, _style: Self::Style) -> Color { + fn value_color(&self, style: &Self::Style) -> Color { + if let TextInput::Custom(custom) = style { + return custom.value_color(self); + } + let palette = self.extended_palette(); palette.background.base.text } - fn selection_color(&self, _style: Self::Style) -> Color { + fn selection_color(&self, style: &Self::Style) -> Color { + if let TextInput::Custom(custom) = style { + return custom.selection_color(self); + } + let palette = self.extended_palette(); palette.primary.weak.color diff --git a/style/src/theme/palette.rs b/style/src/theme/palette.rs index b3a10d28..0f15494b 100644 --- a/style/src/theme/palette.rs +++ b/style/src/theme/palette.rs @@ -1,18 +1,26 @@ +//! Define the colors of a theme. use iced_core::Color; use once_cell::sync::Lazy; use palette::{FromColor, Hsl, Mix, RelativeContrast, Srgb}; +/// A color palette. #[derive(Debug, Clone, Copy, PartialEq)] pub struct Palette { + /// The background [`Color`] of the [`Palette`]. pub background: Color, + /// The text [`Color`] of the [`Palette`]. pub text: Color, + /// The primary [`Color`] of the [`Palette`]. pub primary: Color, + /// The success [`Color`] of the [`Palette`]. pub success: Color, + /// The danger [`Color`] of the [`Palette`]. pub danger: Color, } impl Palette { + /// The built-in light variant of a [`Palette`]. pub const LIGHT: Self = Self { background: Color::WHITE, text: Color::BLACK, @@ -33,6 +41,7 @@ impl Palette { ), }; + /// The built-in dark variant of a [`Palette`]. pub const DARK: Self = Self { background: Color::from_rgb( 0x20 as f32 / 255.0, @@ -58,21 +67,31 @@ impl Palette { }; } +/// An extended set of colors generated from a [`Palette`]. #[derive(Debug, Clone, Copy, PartialEq)] pub struct Extended { + /// The set of background colors. pub background: Background, + /// The set of primary colors. pub primary: Primary, + /// The set of secondary colors. pub secondary: Secondary, + /// The set of success colors. pub success: Success, + /// The set of danger colors. pub danger: Danger, } +/// The built-in light variant of an [`Extended`] palette. pub static EXTENDED_LIGHT: Lazy<Extended> = Lazy::new(|| Extended::generate(Palette::LIGHT)); + +/// The built-in dark variant of an [`Extended`] palette. pub static EXTENDED_DARK: Lazy<Extended> = Lazy::new(|| Extended::generate(Palette::DARK)); impl Extended { + /// Generates an [`Extended`] palette from a simple [`Palette`]. pub fn generate(palette: Palette) -> Self { Self { background: Background::new(palette.background, palette.text), @@ -96,13 +115,22 @@ impl Extended { } } +/// A pair of background and text colors. #[derive(Debug, Clone, Copy, PartialEq)] pub struct Pair { + /// The background color. pub color: Color, + + /// The text color. + /// + /// It's guaranteed to be readable on top of the background [`color`]. + /// + /// [`color`]: Self::color pub text: Color, } impl Pair { + /// Creates a new [`Pair`] from a background [`Color`] and some text [`Color`]. pub fn new(color: Color, text: Color) -> Self { Self { color, @@ -111,14 +139,19 @@ impl Pair { } } +/// A set of background colors. #[derive(Debug, Clone, Copy, PartialEq)] pub struct Background { + /// The base background color. pub base: Pair, + /// A weaker version of the base background color. pub weak: Pair, + /// A stronger version of the base background color. pub strong: Pair, } impl Background { + /// Generates a set of [`Background`] colors from the base and text colors. pub fn new(base: Color, text: Color) -> Self { let weak = mix(base, text, 0.15); let strong = mix(base, text, 0.40); @@ -131,14 +164,19 @@ impl Background { } } +/// A set of primary colors. #[derive(Debug, Clone, Copy, PartialEq)] pub struct Primary { + /// The base primary color. pub base: Pair, + /// A weaker version of the base primary color. pub weak: Pair, + /// A stronger version of the base primary color. pub strong: Pair, } impl Primary { + /// Generates a set of [`Primary`] colors from the base, background, and text colors. pub fn generate(base: Color, background: Color, text: Color) -> Self { let weak = mix(base, background, 0.4); let strong = deviate(base, 0.1); @@ -151,14 +189,19 @@ impl Primary { } } +/// A set of secondary colors. #[derive(Debug, Clone, Copy, PartialEq)] pub struct Secondary { + /// The base secondary color. pub base: Pair, + /// A weaker version of the base secondary color. pub weak: Pair, + /// A stronger version of the base secondary color. pub strong: Pair, } impl Secondary { + /// Generates a set of [`Secondary`] colors from the base and text colors. pub fn generate(base: Color, text: Color) -> Self { let base = mix(base, text, 0.2); let weak = mix(base, text, 0.1); @@ -172,14 +215,19 @@ impl Secondary { } } +/// A set of success colors. #[derive(Debug, Clone, Copy, PartialEq)] pub struct Success { + /// The base success color. pub base: Pair, + /// A weaker version of the base success color. pub weak: Pair, + /// A stronger version of the base success color. pub strong: Pair, } impl Success { + /// Generates a set of [`Success`] colors from the base, background, and text colors. pub fn generate(base: Color, background: Color, text: Color) -> Self { let weak = mix(base, background, 0.4); let strong = deviate(base, 0.1); @@ -192,14 +240,19 @@ impl Success { } } +/// A set of danger colors. #[derive(Debug, Clone, Copy, PartialEq)] pub struct Danger { + /// The base danger color. pub base: Pair, + /// A weaker version of the base danger color. pub weak: Pair, + /// A stronger version of the base danger color. pub strong: Pair, } impl Danger { + /// Generates a set of [`Danger`] colors from the base, background, and text colors. pub fn generate(base: Color, background: Color, text: Color) -> Self { let weak = mix(base, background, 0.4); let strong = deviate(base, 0.1); diff --git a/style/src/toggler.rs b/style/src/toggler.rs index 0acf8e97..abc73f2a 100644 --- a/style/src/toggler.rs +++ b/style/src/toggler.rs @@ -1,20 +1,31 @@ -//! Show toggle controls using togglers. +//! Change the appearance of a toggler. use iced_core::Color; /// The appearance of a toggler. #[derive(Debug, Clone, Copy)] pub struct Appearance { + /// The background [`Color`] of the toggler. pub background: Color, + /// The [`Color`] of the background border of the toggler. pub background_border: Option<Color>, + /// The foreground [`Color`] of the toggler. pub foreground: Color, + /// The [`Color`] of the foreground border of the toggler. pub foreground_border: Option<Color>, } /// A set of rules that dictate the style of a toggler. pub trait StyleSheet { - type Style: Default + Copy; + /// The supported style of the [`StyleSheet`]. + type Style: Default; - fn active(&self, style: Self::Style, is_active: bool) -> Appearance; + /// Returns the active [`Appearance`] of the toggler for the provided [`Style`]. + /// + /// [`Style`]: Self::Style + fn active(&self, style: &Self::Style, is_active: bool) -> Appearance; - fn hovered(&self, style: Self::Style, is_active: bool) -> Appearance; + /// Returns the hovered [`Appearance`] of the toggler for the provided [`Style`]. + /// + /// [`Style`]: Self::Style + fn hovered(&self, style: &Self::Style, is_active: bool) -> Appearance; } |