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-rw-r--r--style/src/theme/palette.rs53
1 files changed, 53 insertions, 0 deletions
diff --git a/style/src/theme/palette.rs b/style/src/theme/palette.rs
index b3a10d28..0f15494b 100644
--- a/style/src/theme/palette.rs
+++ b/style/src/theme/palette.rs
@@ -1,18 +1,26 @@
+//! Define the colors of a theme.
use iced_core::Color;
use once_cell::sync::Lazy;
use palette::{FromColor, Hsl, Mix, RelativeContrast, Srgb};
+/// A color palette.
#[derive(Debug, Clone, Copy, PartialEq)]
pub struct Palette {
+ /// The background [`Color`] of the [`Palette`].
pub background: Color,
+ /// The text [`Color`] of the [`Palette`].
pub text: Color,
+ /// The primary [`Color`] of the [`Palette`].
pub primary: Color,
+ /// The success [`Color`] of the [`Palette`].
pub success: Color,
+ /// The danger [`Color`] of the [`Palette`].
pub danger: Color,
}
impl Palette {
+ /// The built-in light variant of a [`Palette`].
pub const LIGHT: Self = Self {
background: Color::WHITE,
text: Color::BLACK,
@@ -33,6 +41,7 @@ impl Palette {
),
};
+ /// The built-in dark variant of a [`Palette`].
pub const DARK: Self = Self {
background: Color::from_rgb(
0x20 as f32 / 255.0,
@@ -58,21 +67,31 @@ impl Palette {
};
}
+/// An extended set of colors generated from a [`Palette`].
#[derive(Debug, Clone, Copy, PartialEq)]
pub struct Extended {
+ /// The set of background colors.
pub background: Background,
+ /// The set of primary colors.
pub primary: Primary,
+ /// The set of secondary colors.
pub secondary: Secondary,
+ /// The set of success colors.
pub success: Success,
+ /// The set of danger colors.
pub danger: Danger,
}
+/// The built-in light variant of an [`Extended`] palette.
pub static EXTENDED_LIGHT: Lazy<Extended> =
Lazy::new(|| Extended::generate(Palette::LIGHT));
+
+/// The built-in dark variant of an [`Extended`] palette.
pub static EXTENDED_DARK: Lazy<Extended> =
Lazy::new(|| Extended::generate(Palette::DARK));
impl Extended {
+ /// Generates an [`Extended`] palette from a simple [`Palette`].
pub fn generate(palette: Palette) -> Self {
Self {
background: Background::new(palette.background, palette.text),
@@ -96,13 +115,22 @@ impl Extended {
}
}
+/// A pair of background and text colors.
#[derive(Debug, Clone, Copy, PartialEq)]
pub struct Pair {
+ /// The background color.
pub color: Color,
+
+ /// The text color.
+ ///
+ /// It's guaranteed to be readable on top of the background [`color`].
+ ///
+ /// [`color`]: Self::color
pub text: Color,
}
impl Pair {
+ /// Creates a new [`Pair`] from a background [`Color`] and some text [`Color`].
pub fn new(color: Color, text: Color) -> Self {
Self {
color,
@@ -111,14 +139,19 @@ impl Pair {
}
}
+/// A set of background colors.
#[derive(Debug, Clone, Copy, PartialEq)]
pub struct Background {
+ /// The base background color.
pub base: Pair,
+ /// A weaker version of the base background color.
pub weak: Pair,
+ /// A stronger version of the base background color.
pub strong: Pair,
}
impl Background {
+ /// Generates a set of [`Background`] colors from the base and text colors.
pub fn new(base: Color, text: Color) -> Self {
let weak = mix(base, text, 0.15);
let strong = mix(base, text, 0.40);
@@ -131,14 +164,19 @@ impl Background {
}
}
+/// A set of primary colors.
#[derive(Debug, Clone, Copy, PartialEq)]
pub struct Primary {
+ /// The base primary color.
pub base: Pair,
+ /// A weaker version of the base primary color.
pub weak: Pair,
+ /// A stronger version of the base primary color.
pub strong: Pair,
}
impl Primary {
+ /// Generates a set of [`Primary`] colors from the base, background, and text colors.
pub fn generate(base: Color, background: Color, text: Color) -> Self {
let weak = mix(base, background, 0.4);
let strong = deviate(base, 0.1);
@@ -151,14 +189,19 @@ impl Primary {
}
}
+/// A set of secondary colors.
#[derive(Debug, Clone, Copy, PartialEq)]
pub struct Secondary {
+ /// The base secondary color.
pub base: Pair,
+ /// A weaker version of the base secondary color.
pub weak: Pair,
+ /// A stronger version of the base secondary color.
pub strong: Pair,
}
impl Secondary {
+ /// Generates a set of [`Secondary`] colors from the base and text colors.
pub fn generate(base: Color, text: Color) -> Self {
let base = mix(base, text, 0.2);
let weak = mix(base, text, 0.1);
@@ -172,14 +215,19 @@ impl Secondary {
}
}
+/// A set of success colors.
#[derive(Debug, Clone, Copy, PartialEq)]
pub struct Success {
+ /// The base success color.
pub base: Pair,
+ /// A weaker version of the base success color.
pub weak: Pair,
+ /// A stronger version of the base success color.
pub strong: Pair,
}
impl Success {
+ /// Generates a set of [`Success`] colors from the base, background, and text colors.
pub fn generate(base: Color, background: Color, text: Color) -> Self {
let weak = mix(base, background, 0.4);
let strong = deviate(base, 0.1);
@@ -192,14 +240,19 @@ impl Success {
}
}
+/// A set of danger colors.
#[derive(Debug, Clone, Copy, PartialEq)]
pub struct Danger {
+ /// The base danger color.
pub base: Pair,
+ /// A weaker version of the base danger color.
pub weak: Pair,
+ /// A stronger version of the base danger color.
pub strong: Pair,
}
impl Danger {
+ /// Generates a set of [`Danger`] colors from the base, background, and text colors.
pub fn generate(base: Color, background: Color, text: Color) -> Self {
let weak = mix(base, background, 0.4);
let strong = deviate(base, 0.1);