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-rw-r--r--src/application.rs251
-rw-r--r--src/element.rs2
-rw-r--r--src/error.rs34
-rw-r--r--src/executor.rs30
-rw-r--r--src/keyboard.rs2
-rw-r--r--src/lib.rs62
-rw-r--r--src/mouse.rs2
-rw-r--r--src/result.rs6
-rw-r--r--src/sandbox.rs171
-rw-r--r--src/settings.rs64
-rw-r--r--src/time.rs12
-rw-r--r--src/widget.rs53
-rw-r--r--src/window.rs3
-rw-r--r--src/window/icon.rs132
-rw-r--r--src/window/settings.rs43
15 files changed, 634 insertions, 233 deletions
diff --git a/src/application.rs b/src/application.rs
index 2ee3337f..3b690a7c 100644
--- a/src/application.rs
+++ b/src/application.rs
@@ -1,4 +1,5 @@
-use crate::{window, Command, Element, Executor, Settings, Subscription};
+use crate::window;
+use crate::{Color, Command, Element, Executor, Settings, Subscription};
/// An interactive cross-platform application.
///
@@ -9,109 +10,114 @@ use crate::{window, Command, Element, Executor, Settings, Subscription};
/// - On the web, it will take control of the `<title>` and the `<body>` of the
/// document.
///
-/// An [`Application`](trait.Application.html) can execute asynchronous actions
-/// by returning a [`Command`](struct.Command.html) in some of its methods. If
-/// you do not intend to perform any background work in your program, the
-/// [`Sandbox`](trait.Sandbox.html) trait offers a simplified interface.
+/// An [`Application`] can execute asynchronous actions by returning a
+/// [`Command`] in some of its methods. If you do not intend to perform any
+/// background work in your program, the [`Sandbox`] trait offers a simplified
+/// interface.
///
-/// # Example
-/// Let's say we want to run the [`Counter` example we implemented
-/// before](index.html#overview). We just need to fill in the gaps:
+/// When using an [`Application`] with the `debug` feature enabled, a debug view
+/// can be toggled by pressing `F12`.
///
-/// ```no_run
-/// use iced::{button, executor, Application, Button, Column, Command, Element, Settings, Text};
+/// # Examples
+/// [The repository has a bunch of examples] that use the [`Application`] trait:
///
-/// pub fn main() {
-/// Counter::run(Settings::default())
-/// }
+/// - [`clock`], an application that uses the [`Canvas`] widget to draw a clock
+/// and its hands to display the current time.
+/// - [`download_progress`], a basic application that asynchronously downloads
+/// a dummy file of 100 MB and tracks the download progress.
+/// - [`events`], a log of native events displayed using a conditional
+/// [`Subscription`].
+/// - [`game_of_life`], an interactive version of the [Game of Life], invented
+/// by [John Horton Conway].
+/// - [`pokedex`], an application that displays a random Pokédex entry (sprite
+/// included!) by using the [PokéAPI].
+/// - [`solar_system`], an animated solar system drawn using the [`Canvas`] widget
+/// and showcasing how to compose different transforms.
+/// - [`stopwatch`], a watch with start/stop and reset buttons showcasing how
+/// to listen to time.
+/// - [`todos`], a todos tracker inspired by [TodoMVC].
///
-/// #[derive(Default)]
-/// struct Counter {
-/// value: i32,
-/// increment_button: button::State,
-/// decrement_button: button::State,
-/// }
+/// [The repository has a bunch of examples]: https://github.com/hecrj/iced/tree/0.2/examples
+/// [`clock`]: https://github.com/hecrj/iced/tree/0.2/examples/clock
+/// [`download_progress`]: https://github.com/hecrj/iced/tree/0.2/examples/download_progress
+/// [`events`]: https://github.com/hecrj/iced/tree/0.2/examples/events
+/// [`game_of_life`]: https://github.com/hecrj/iced/tree/0.2/examples/game_of_life
+/// [`pokedex`]: https://github.com/hecrj/iced/tree/0.2/examples/pokedex
+/// [`solar_system`]: https://github.com/hecrj/iced/tree/0.2/examples/solar_system
+/// [`stopwatch`]: https://github.com/hecrj/iced/tree/0.2/examples/stopwatch
+/// [`todos`]: https://github.com/hecrj/iced/tree/0.2/examples/todos
+/// [`Sandbox`]: crate::Sandbox
+/// [`Canvas`]: crate::widget::Canvas
+/// [PokéAPI]: https://pokeapi.co/
+/// [TodoMVC]: http://todomvc.com/
+///
+/// ## A simple "Hello, world!"
+///
+/// If you just want to get started, here is a simple [`Application`] that
+/// says "Hello, world!":
+///
+/// ```no_run
+/// use iced::{executor, Application, Command, Element, Settings, Text};
///
-/// #[derive(Debug, Clone, Copy)]
-/// enum Message {
-/// IncrementPressed,
-/// DecrementPressed,
+/// pub fn main() -> iced::Result {
+/// Hello::run(Settings::default())
/// }
///
-/// impl Application for Counter {
-/// type Executor = executor::Null;
-/// type Message = Message;
+/// struct Hello;
///
-/// fn new() -> (Self, Command<Message>) {
-/// (Self::default(), Command::none())
+/// impl Application for Hello {
+/// type Executor = executor::Default;
+/// type Message = ();
+/// type Flags = ();
+///
+/// fn new(_flags: ()) -> (Hello, Command<Self::Message>) {
+/// (Hello, Command::none())
/// }
///
/// fn title(&self) -> String {
-/// String::from("A simple counter")
+/// String::from("A cool application")
/// }
///
-/// fn update(&mut self, message: Message) -> Command<Message> {
-/// match message {
-/// Message::IncrementPressed => {
-/// self.value += 1;
-/// }
-/// Message::DecrementPressed => {
-/// self.value -= 1;
-/// }
-/// }
-///
+/// fn update(&mut self, _message: Self::Message) -> Command<Self::Message> {
/// Command::none()
/// }
///
-/// fn view(&mut self) -> Element<Message> {
-/// Column::new()
-/// .push(
-/// Button::new(&mut self.increment_button, Text::new("Increment"))
-/// .on_press(Message::IncrementPressed),
-/// )
-/// .push(
-/// Text::new(self.value.to_string()).size(50),
-/// )
-/// .push(
-/// Button::new(&mut self.decrement_button, Text::new("Decrement"))
-/// .on_press(Message::DecrementPressed),
-/// )
-/// .into()
+/// fn view(&mut self) -> Element<Self::Message> {
+/// Text::new("Hello, world!").into()
/// }
/// }
/// ```
pub trait Application: Sized {
/// The [`Executor`] that will run commands and subscriptions.
///
- /// The [`executor::Default`] can be a good starting point!
+ /// The [default executor] can be a good starting point!
///
- /// [`Executor`]: trait.Executor.html
- /// [`executor::Default`]: executor/struct.Default.html
+ /// [`Executor`]: Self::Executor
+ /// [default executor]: crate::executor::Default
type Executor: Executor;
/// The type of __messages__ your [`Application`] will produce.
- ///
- /// [`Application`]: trait.Application.html
type Message: std::fmt::Debug + Send;
- /// Initializes the [`Application`].
+ /// The data needed to initialize your [`Application`].
+ type Flags;
+
+ /// Initializes the [`Application`] with the flags provided to
+ /// [`run`] as part of the [`Settings`].
///
/// Here is where you should return the initial state of your app.
///
- /// Additionally, you can return a [`Command`](struct.Command.html) if you
- /// need to perform some async action in the background on startup. This is
- /// useful if you want to load state from a file, perform an initial HTTP
- /// request, etc.
+ /// Additionally, you can return a [`Command`] if you need to perform some
+ /// async action in the background on startup. This is useful if you want to
+ /// load state from a file, perform an initial HTTP request, etc.
///
- /// [`Application`]: trait.Application.html
- fn new() -> (Self, Command<Self::Message>);
+ /// [`run`]: Self::run
+ fn new(flags: Self::Flags) -> (Self, Command<Self::Message>);
/// Returns the current title of the [`Application`].
///
/// This title can be dynamic! The runtime will automatically update the
/// title of your application when necessary.
- ///
- /// [`Application`]: trait.Application.html
fn title(&self) -> String;
/// Handles a __message__ and updates the state of the [`Application`].
@@ -121,9 +127,6 @@ pub trait Application: Sized {
/// this method.
///
/// Any [`Command`] returned will be executed immediately in the background.
- ///
- /// [`Application`]: trait.Application.html
- /// [`Command`]: struct.Command.html
fn update(&mut self, message: Self::Message) -> Command<Self::Message>;
/// Returns the event [`Subscription`] for the current state of the
@@ -134,8 +137,6 @@ pub trait Application: Sized {
/// [`update`](#tymethod.update).
///
/// By default, this method returns an empty [`Subscription`].
- ///
- /// [`Subscription`]: struct.Subscription.html
fn subscription(&self) -> Subscription<Self::Message> {
Subscription::none()
}
@@ -143,8 +144,6 @@ pub trait Application: Sized {
/// Returns the widgets to display in the [`Application`].
///
/// These widgets can produce __messages__ based on user interaction.
- ///
- /// [`Application`]: trait.Application.html
fn view(&mut self) -> Element<'_, Self::Message>;
/// Returns the current [`Application`] mode.
@@ -155,56 +154,99 @@ pub trait Application: Sized {
/// Currently, the mode only has an effect in native platforms.
///
/// By default, an application will run in windowed mode.
- ///
- /// [`Application`]: trait.Application.html
fn mode(&self) -> window::Mode {
window::Mode::Windowed
}
+ /// Returns the background color of the [`Application`].
+ ///
+ /// By default, it returns [`Color::WHITE`].
+ fn background_color(&self) -> Color {
+ Color::WHITE
+ }
+
+ /// Returns the scale factor of the [`Application`].
+ ///
+ /// It can be used to dynamically control the size of the UI at runtime
+ /// (i.e. zooming).
+ ///
+ /// For instance, a scale factor of `2.0` will make widgets twice as big,
+ /// while a scale factor of `0.5` will shrink them to half their size.
+ ///
+ /// By default, it returns `1.0`.
+ fn scale_factor(&self) -> f64 {
+ 1.0
+ }
+
/// Runs the [`Application`].
///
- /// This method will take control of the current thread and __will NOT
- /// return__.
+ /// On native platforms, this method will take control of the current thread
+ /// and __will NOT return__ unless there is an [`Error`] during startup.
///
/// It should probably be that last thing you call in your `main` function.
///
- /// [`Application`]: trait.Application.html
- fn run(_settings: Settings)
+ /// [`Error`]: crate::Error
+ fn run(settings: Settings<Self::Flags>) -> crate::Result
where
Self: 'static,
{
#[cfg(not(target_arch = "wasm32"))]
- <Instance<Self> as iced_winit::Application>::run(
- _settings.into(),
- iced_wgpu::Settings {
- default_font: _settings.default_font,
- antialiasing: if _settings.antialiasing {
- Some(iced_wgpu::settings::Antialiasing::MSAAx4)
+ {
+ let renderer_settings = crate::renderer::Settings {
+ default_font: settings.default_font,
+ default_text_size: settings.default_text_size,
+ antialiasing: if settings.antialiasing {
+ Some(crate::renderer::settings::Antialiasing::MSAAx4)
} else {
None
},
- ..iced_wgpu::Settings::default()
- },
- );
+ ..crate::renderer::Settings::default()
+ };
+
+ Ok(crate::runtime::application::run::<
+ Instance<Self>,
+ Self::Executor,
+ crate::renderer::window::Compositor,
+ >(settings.into(), renderer_settings)?)
+ }
#[cfg(target_arch = "wasm32")]
- <Instance<Self> as iced_web::Application>::run();
+ {
+ <Instance<Self> as iced_web::Application>::run(settings.flags);
+
+ Ok(())
+ }
}
}
struct Instance<A: Application>(A);
#[cfg(not(target_arch = "wasm32"))]
-impl<A> iced_winit::Application for Instance<A>
+impl<A> iced_winit::Program for Instance<A>
where
A: Application,
{
- type Backend = iced_wgpu::window::Backend;
- type Executor = A::Executor;
+ type Renderer = crate::renderer::Renderer;
type Message = A::Message;
- fn new() -> (Self, Command<A::Message>) {
- let (app, command) = A::new();
+ fn update(&mut self, message: Self::Message) -> Command<Self::Message> {
+ self.0.update(message)
+ }
+
+ fn view(&mut self) -> Element<'_, Self::Message> {
+ self.0.view()
+ }
+}
+
+#[cfg(not(target_arch = "wasm32"))]
+impl<A> crate::runtime::Application for Instance<A>
+where
+ A: Application,
+{
+ type Flags = A::Flags;
+
+ fn new(flags: Self::Flags) -> (Self, Command<A::Message>) {
+ let (app, command) = A::new(flags);
(Instance(app), command)
}
@@ -220,16 +262,16 @@ where
}
}
- fn update(&mut self, message: Self::Message) -> Command<Self::Message> {
- self.0.update(message)
- }
-
fn subscription(&self) -> Subscription<Self::Message> {
self.0.subscription()
}
- fn view(&mut self) -> Element<'_, Self::Message> {
- self.0.view()
+ fn background_color(&self) -> Color {
+ self.0.background_color()
+ }
+
+ fn scale_factor(&self) -> f64 {
+ self.0.scale_factor()
}
}
@@ -238,11 +280,12 @@ impl<A> iced_web::Application for Instance<A>
where
A: Application,
{
- type Message = A::Message;
type Executor = A::Executor;
+ type Message = A::Message;
+ type Flags = A::Flags;
- fn new() -> (Self, Command<A::Message>) {
- let (app, command) = A::new();
+ fn new(flags: Self::Flags) -> (Self, Command<A::Message>) {
+ let (app, command) = A::new(flags);
(Instance(app), command)
}
diff --git a/src/element.rs b/src/element.rs
index e5356fb6..6f47c701 100644
--- a/src/element.rs
+++ b/src/element.rs
@@ -3,7 +3,7 @@
/// This is an alias of an `iced_native` element with a default `Renderer`.
#[cfg(not(target_arch = "wasm32"))]
pub type Element<'a, Message> =
- iced_winit::Element<'a, Message, iced_wgpu::Renderer>;
+ crate::runtime::Element<'a, Message, crate::renderer::Renderer>;
#[cfg(target_arch = "wasm32")]
pub use iced_web::Element;
diff --git a/src/error.rs b/src/error.rs
new file mode 100644
index 00000000..31b87d17
--- /dev/null
+++ b/src/error.rs
@@ -0,0 +1,34 @@
+use iced_futures::futures;
+
+/// An error that occurred while running an application.
+#[derive(Debug, thiserror::Error)]
+pub enum Error {
+ /// The futures executor could not be created.
+ #[error("the futures executor could not be created")]
+ ExecutorCreationFailed(futures::io::Error),
+
+ /// The application window could not be created.
+ #[error("the application window could not be created")]
+ WindowCreationFailed(Box<dyn std::error::Error>),
+
+ /// A suitable graphics adapter or device could not be found.
+ #[error("a suitable graphics adapter or device could not be found")]
+ GraphicsAdapterNotFound,
+}
+
+#[cfg(not(target_arch = "wasm32"))]
+impl From<iced_winit::Error> for Error {
+ fn from(error: iced_winit::Error) -> Error {
+ match error {
+ iced_winit::Error::ExecutorCreationFailed(error) => {
+ Error::ExecutorCreationFailed(error)
+ }
+ iced_winit::Error::WindowCreationFailed(error) => {
+ Error::WindowCreationFailed(Box::new(error))
+ }
+ iced_winit::Error::GraphicsAdapterNotFound => {
+ Error::GraphicsAdapterNotFound
+ }
+ }
+ }
+}
diff --git a/src/executor.rs b/src/executor.rs
index b4be5264..0333bc1d 100644
--- a/src/executor.rs
+++ b/src/executor.rs
@@ -1,5 +1,5 @@
//! Choose your preferred executor to power your application.
-pub use crate::common::{executor::Null, Executor};
+pub use crate::runtime::Executor;
pub use platform::Default;
@@ -7,13 +7,23 @@ pub use platform::Default;
mod platform {
use iced_futures::{executor, futures};
- #[cfg(feature = "tokio")]
+ #[cfg(feature = "tokio_old")]
+ type Executor = executor::TokioOld;
+
+ #[cfg(all(not(feature = "tokio_old"), feature = "tokio"))]
type Executor = executor::Tokio;
- #[cfg(all(not(feature = "tokio"), feature = "async-std"))]
+ #[cfg(all(
+ not(any(feature = "tokio_old", feature = "tokio")),
+ feature = "async-std"
+ ))]
type Executor = executor::AsyncStd;
- #[cfg(not(any(feature = "tokio", feature = "async-std")))]
+ #[cfg(not(any(
+ feature = "tokio_old",
+ feature = "tokio",
+ feature = "async-std"
+ )))]
type Executor = executor::ThreadPool;
/// A default cross-platform executor.
@@ -40,7 +50,7 @@ mod platform {
}
fn enter<R>(&self, f: impl FnOnce() -> R) -> R {
- self.0.enter(f)
+ super::Executor::enter(&self.0, f)
}
}
}
@@ -51,7 +61,11 @@ mod platform {
/// A default cross-platform executor.
///
- /// - On native platforms, it will use `iced_futures::executor::ThreadPool`.
+ /// - On native platforms, it will use:
+ /// - `iced_futures::executor::Tokio` when the `tokio` feature is enabled.
+ /// - `iced_futures::executor::AsyncStd` when the `async-std` feature is
+ /// enabled.
+ /// - `iced_futures::executor::ThreadPool` otherwise.
/// - On the Web, it will use `iced_futures::executor::WasmBindgen`.
#[derive(Debug)]
pub struct Default(WasmBindgen);
@@ -64,5 +78,9 @@ mod platform {
fn spawn(&self, future: impl futures::Future<Output = ()> + 'static) {
self.0.spawn(future);
}
+
+ fn enter<R>(&self, f: impl FnOnce() -> R) -> R {
+ self.0.enter(f)
+ }
}
}
diff --git a/src/keyboard.rs b/src/keyboard.rs
new file mode 100644
index 00000000..2134a66b
--- /dev/null
+++ b/src/keyboard.rs
@@ -0,0 +1,2 @@
+//! Listen and react to keyboard events.
+pub use crate::runtime::keyboard::{Event, KeyCode, Modifiers};
diff --git a/src/lib.rs b/src/lib.rs
index d492db02..3578ea82 100644
--- a/src/lib.rs
+++ b/src/lib.rs
@@ -30,7 +30,7 @@
//! [windowing shell]: https://github.com/hecrj/iced/tree/master/winit
//! [`dodrio`]: https://github.com/fitzgen/dodrio
//! [web runtime]: https://github.com/hecrj/iced/tree/master/web
-//! [examples]: https://github.com/hecrj/iced/tree/master/examples
+//! [examples]: https://github.com/hecrj/iced/tree/0.2/examples
//! [repository]: https://github.com/hecrj/iced
//!
//! # Overview
@@ -166,43 +166,79 @@
//! 1. Draw the resulting user interface.
//!
//! # Usage
-//! Take a look at the [`Application`] trait, which streamlines all the process
-//! described above for you!
+//! The [`Application`] and [`Sandbox`] traits should get you started quickly,
+//! streamlining all the process described above!
//!
//! [Elm]: https://elm-lang.org/
//! [The Elm Architecture]: https://guide.elm-lang.org/architecture/
-//! [examples]: https://github.com/hecrj/iced/tree/master/examples
-//! [`Application`]: trait.Application.html
#![deny(missing_docs)]
#![deny(missing_debug_implementations)]
#![deny(unused_results)]
#![forbid(unsafe_code)]
#![forbid(rust_2018_idioms)]
+#![cfg_attr(docsrs, feature(doc_cfg))]
mod application;
mod element;
+mod error;
+mod result;
mod sandbox;
pub mod executor;
+pub mod keyboard;
+pub mod mouse;
pub mod settings;
pub mod widget;
pub mod window;
+#[cfg(all(
+ any(feature = "tokio", feature = "tokio_old", feature = "async-std"),
+ not(target_arch = "wasm32")
+))]
+#[cfg_attr(
+ docsrs,
+ doc(cfg(any(
+ feature = "tokio",
+ feature = "tokio_old",
+ feature = "async-std"
+ )))
+)]
+pub mod time;
+
+#[cfg(all(
+ not(target_arch = "wasm32"),
+ not(feature = "glow"),
+ feature = "wgpu"
+))]
+use iced_winit as runtime;
+
+#[cfg(all(not(target_arch = "wasm32"), feature = "glow"))]
+use iced_glutin as runtime;
+
+#[cfg(all(
+ not(target_arch = "wasm32"),
+ not(feature = "glow"),
+ feature = "wgpu"
+))]
+use iced_wgpu as renderer;
+
+#[cfg(all(not(target_arch = "wasm32"), feature = "glow"))]
+use iced_glow as renderer;
+
+#[cfg(target_arch = "wasm32")]
+use iced_web as runtime;
+
#[doc(no_inline)]
pub use widget::*;
pub use application::Application;
pub use element::Element;
+pub use error::Error;
pub use executor::Executor;
+pub use result::Result;
pub use sandbox::Sandbox;
pub use settings::Settings;
-#[cfg(not(target_arch = "wasm32"))]
-use iced_winit as common;
-
-#[cfg(target_arch = "wasm32")]
-use iced_web as common;
-
-pub use common::{
+pub use runtime::{
futures, Align, Background, Color, Command, Font, HorizontalAlignment,
- Length, Point, Size, Space, Subscription, Vector, VerticalAlignment,
+ Length, Point, Rectangle, Size, Subscription, Vector, VerticalAlignment,
};
diff --git a/src/mouse.rs b/src/mouse.rs
new file mode 100644
index 00000000..d61ed09a
--- /dev/null
+++ b/src/mouse.rs
@@ -0,0 +1,2 @@
+//! Listen and react to mouse events.
+pub use crate::runtime::mouse::{Button, Event, Interaction, ScrollDelta};
diff --git a/src/result.rs b/src/result.rs
new file mode 100644
index 00000000..ef565bd6
--- /dev/null
+++ b/src/result.rs
@@ -0,0 +1,6 @@
+use crate::Error;
+
+/// The result of running an [`Application`].
+///
+/// [`Application`]: crate::Application
+pub type Result = std::result::Result<(), Error>;
diff --git a/src/sandbox.rs b/src/sandbox.rs
index 2c0332ff..dbaa02f1 100644
--- a/src/sandbox.rs
+++ b/src/sandbox.rs
@@ -1,127 +1,143 @@
-use crate::{executor, Application, Command, Element, Settings, Subscription};
+use crate::{
+ Application, Color, Command, Element, Error, Settings, Subscription,
+};
/// A sandboxed [`Application`].
///
-/// A [`Sandbox`] is just an [`Application`] that cannot run any asynchronous
-/// actions.
+/// If you are a just getting started with the library, this trait offers a
+/// simpler interface than [`Application`].
///
-/// If you do not need to leverage a [`Command`], you can use a [`Sandbox`]
-/// instead of returning a [`Command::none`] everywhere.
+/// Unlike an [`Application`], a [`Sandbox`] cannot run any asynchronous
+/// actions or be initialized with some external flags. However, both traits
+/// are very similar and upgrading from a [`Sandbox`] is very straightforward.
///
-/// [`Application`]: trait.Application.html
-/// [`Sandbox`]: trait.Sandbox.html
-/// [`Command`]: struct.Command.html
-/// [`Command::none`]: struct.Command.html#method.none
+/// Therefore, it is recommended to always start by implementing this trait and
+/// upgrade only once necessary.
///
-/// # Example
-/// We can use a [`Sandbox`] to run the [`Counter` example we implemented
-/// before](index.html#overview), instead of an [`Application`]. We just need
-/// to remove the use of [`Command`]:
+/// # Examples
+/// [The repository has a bunch of examples] that use the [`Sandbox`] trait:
///
-/// ```no_run
-/// use iced::{button, Button, Column, Element, Sandbox, Settings, Text};
+/// - [`bezier_tool`], a Paint-like tool for drawing Bézier curves using
+/// [`lyon`].
+/// - [`counter`], the classic counter example explained in [the overview].
+/// - [`custom_widget`], a demonstration of how to build a custom widget that
+/// draws a circle.
+/// - [`geometry`], a custom widget showcasing how to draw geometry with the
+/// `Mesh2D` primitive in [`iced_wgpu`].
+/// - [`pane_grid`], a grid of panes that can be split, resized, and
+/// reorganized.
+/// - [`progress_bar`], a simple progress bar that can be filled by using a
+/// slider.
+/// - [`styling`], an example showcasing custom styling with a light and dark
+/// theme.
+/// - [`svg`], an application that renders the [Ghostscript Tiger] by leveraging
+/// the [`Svg` widget].
+/// - [`tour`], a simple UI tour that can run both on native platforms and the
+/// web!
///
-/// pub fn main() {
-/// Counter::run(Settings::default())
-/// }
+/// [The repository has a bunch of examples]: https://github.com/hecrj/iced/tree/0.2/examples
+/// [`bezier_tool`]: https://github.com/hecrj/iced/tree/0.2/examples/bezier_tool
+/// [`counter`]: https://github.com/hecrj/iced/tree/0.2/examples/counter
+/// [`custom_widget`]: https://github.com/hecrj/iced/tree/0.2/examples/custom_widget
+/// [`geometry`]: https://github.com/hecrj/iced/tree/0.2/examples/geometry
+/// [`pane_grid`]: https://github.com/hecrj/iced/tree/0.2/examples/pane_grid
+/// [`progress_bar`]: https://github.com/hecrj/iced/tree/0.2/examples/progress_bar
+/// [`styling`]: https://github.com/hecrj/iced/tree/0.2/examples/styling
+/// [`svg`]: https://github.com/hecrj/iced/tree/0.2/examples/svg
+/// [`tour`]: https://github.com/hecrj/iced/tree/0.2/examples/tour
+/// [`lyon`]: https://github.com/nical/lyon
+/// [the overview]: index.html#overview
+/// [`iced_wgpu`]: https://github.com/hecrj/iced/tree/0.2/wgpu
+/// [`Svg` widget]: crate::widget::Svg
+/// [Ghostscript Tiger]: https://commons.wikimedia.org/wiki/File:Ghostscript_Tiger.svg
///
-/// #[derive(Default)]
-/// struct Counter {
-/// value: i32,
-/// increment_button: button::State,
-/// decrement_button: button::State,
-/// }
+/// ## A simple "Hello, world!"
+///
+/// If you just want to get started, here is a simple [`Sandbox`] that
+/// says "Hello, world!":
///
-/// #[derive(Debug, Clone, Copy)]
-/// enum Message {
-/// IncrementPressed,
-/// DecrementPressed,
+/// ```no_run
+/// use iced::{Element, Sandbox, Settings, Text};
+///
+/// pub fn main() -> iced::Result {
+/// Hello::run(Settings::default())
/// }
///
-/// impl Sandbox for Counter {
-/// type Message = Message;
+/// struct Hello;
+///
+/// impl Sandbox for Hello {
+/// type Message = ();
///
-/// fn new() -> Self {
-/// Self::default()
+/// fn new() -> Hello {
+/// Hello
/// }
///
/// fn title(&self) -> String {
-/// String::from("A simple counter")
+/// String::from("A cool application")
/// }
///
-/// fn update(&mut self, message: Message) {
-/// match message {
-/// Message::IncrementPressed => {
-/// self.value += 1;
-/// }
-/// Message::DecrementPressed => {
-/// self.value -= 1;
-/// }
-/// }
+/// fn update(&mut self, _message: Self::Message) {
+/// // This application has no interactions
/// }
///
-/// fn view(&mut self) -> Element<Message> {
-/// Column::new()
-/// .push(
-/// Button::new(&mut self.increment_button, Text::new("Increment"))
-/// .on_press(Message::IncrementPressed),
-/// )
-/// .push(
-/// Text::new(self.value.to_string()).size(50),
-/// )
-/// .push(
-/// Button::new(&mut self.decrement_button, Text::new("Decrement"))
-/// .on_press(Message::DecrementPressed),
-/// )
-/// .into()
+/// fn view(&mut self) -> Element<Self::Message> {
+/// Text::new("Hello, world!").into()
/// }
/// }
/// ```
pub trait Sandbox {
/// The type of __messages__ your [`Sandbox`] will produce.
- ///
- /// [`Sandbox`]: trait.Sandbox.html
type Message: std::fmt::Debug + Send;
/// Initializes the [`Sandbox`].
///
/// Here is where you should return the initial state of your app.
- ///
- /// [`Sandbox`]: trait.Sandbox.html
fn new() -> Self;
/// Returns the current title of the [`Sandbox`].
///
/// This title can be dynamic! The runtime will automatically update the
/// title of your application when necessary.
- ///
- /// [`Sandbox`]: trait.Sandbox.html
fn title(&self) -> String;
/// Handles a __message__ and updates the state of the [`Sandbox`].
///
/// This is where you define your __update logic__. All the __messages__,
/// produced by user interactions, will be handled by this method.
- ///
- /// [`Sandbox`]: trait.Sandbox.html
fn update(&mut self, message: Self::Message);
/// Returns the widgets to display in the [`Sandbox`].
///
/// These widgets can produce __messages__ based on user interaction.
- ///
- /// [`Sandbox`]: trait.Sandbox.html
fn view(&mut self) -> Element<'_, Self::Message>;
+ /// Returns the background color of the [`Sandbox`].
+ ///
+ /// By default, it returns [`Color::WHITE`].
+ fn background_color(&self) -> Color {
+ Color::WHITE
+ }
+
+ /// Returns the scale factor of the [`Sandbox`].
+ ///
+ /// It can be used to dynamically control the size of the UI at runtime
+ /// (i.e. zooming).
+ ///
+ /// For instance, a scale factor of `2.0` will make widgets twice as big,
+ /// while a scale factor of `0.5` will shrink them to half their size.
+ ///
+ /// By default, it returns `1.0`.
+ fn scale_factor(&self) -> f64 {
+ 1.0
+ }
+
/// Runs the [`Sandbox`].
///
- /// This method will take control of the current thread and __will NOT
- /// return__.
+ /// On native platforms, this method will take control of the current thread
+ /// and __will NOT return__.
///
/// It should probably be that last thing you call in your `main` function.
- ///
- /// [`Sandbox`]: trait.Sandbox.html
- fn run(settings: Settings)
+ fn run(settings: Settings<()>) -> Result<(), Error>
where
Self: 'static + Sized,
{
@@ -133,10 +149,11 @@ impl<T> Application for T
where
T: Sandbox,
{
- type Executor = executor::Null;
+ type Executor = crate::runtime::executor::Null;
+ type Flags = ();
type Message = T::Message;
- fn new() -> (Self, Command<T::Message>) {
+ fn new(_flags: ()) -> (Self, Command<T::Message>) {
(T::new(), Command::none())
}
@@ -157,4 +174,12 @@ where
fn view(&mut self) -> Element<'_, T::Message> {
T::view(self)
}
+
+ fn background_color(&self) -> Color {
+ T::background_color(self)
+ }
+
+ fn scale_factor(&self) -> f64 {
+ T::scale_factor(self)
+ }
}
diff --git a/src/settings.rs b/src/settings.rs
index 32ec583c..c82a1354 100644
--- a/src/settings.rs
+++ b/src/settings.rs
@@ -2,41 +2,79 @@
use crate::window;
/// The settings of an application.
-#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
-pub struct Settings {
+#[derive(Debug, Clone)]
+pub struct Settings<Flags> {
/// The window settings.
///
/// They will be ignored on the Web.
- ///
- /// [`Window`]: struct.Window.html
pub window: window::Settings,
+ /// The data needed to initialize an [`Application`].
+ ///
+ /// [`Application`]: crate::Application
+ pub flags: Flags,
+
/// The bytes of the font that will be used by default.
///
/// If `None` is provided, a default system font will be chosen.
// TODO: Add `name` for web compatibility
pub default_font: Option<&'static [u8]>,
+ /// The text size that will be used by default.
+ ///
+ /// The default value is 20.
+ pub default_text_size: u16,
+
/// If set to true, the renderer will try to perform antialiasing for some
/// primitives.
///
/// Enabling it can produce a smoother result in some widgets, like the
- /// `Canvas`, at a performance cost.
+ /// [`Canvas`], at a performance cost.
///
/// By default, it is disabled.
+ ///
+ /// [`Canvas`]: crate::widget::Canvas
pub antialiasing: bool,
}
+impl<Flags> Settings<Flags> {
+ /// Initialize [`Application`] settings using the given data.
+ ///
+ /// [`Application`]: crate::Application
+ pub fn with_flags(flags: Flags) -> Self {
+ let default_settings = Settings::<()>::default();
+
+ Self {
+ flags,
+ antialiasing: default_settings.antialiasing,
+ default_font: default_settings.default_font,
+ default_text_size: default_settings.default_text_size,
+ window: default_settings.window,
+ }
+ }
+}
+
+impl<Flags> Default for Settings<Flags>
+where
+ Flags: Default,
+{
+ fn default() -> Self {
+ Self {
+ flags: Default::default(),
+ antialiasing: Default::default(),
+ default_font: Default::default(),
+ default_text_size: 20,
+ window: Default::default(),
+ }
+ }
+}
+
#[cfg(not(target_arch = "wasm32"))]
-impl From<Settings> for iced_winit::Settings {
- fn from(settings: Settings) -> iced_winit::Settings {
+impl<Flags> From<Settings<Flags>> for iced_winit::Settings<Flags> {
+ fn from(settings: Settings<Flags>) -> iced_winit::Settings<Flags> {
iced_winit::Settings {
- window: iced_winit::settings::Window {
- size: settings.window.size,
- resizable: settings.window.resizable,
- decorations: settings.window.decorations,
- platform_specific: Default::default(),
- },
+ window: settings.window.into(),
+ flags: settings.flags,
}
}
}
diff --git a/src/time.rs b/src/time.rs
new file mode 100644
index 00000000..b8432895
--- /dev/null
+++ b/src/time.rs
@@ -0,0 +1,12 @@
+//! Listen and react to time.
+use crate::Subscription;
+
+/// Returns a [`Subscription`] that produces messages at a set interval.
+///
+/// The first message is produced after a `duration`, and then continues to
+/// produce more messages every `duration` after that.
+pub fn every(
+ duration: std::time::Duration,
+) -> Subscription<std::time::Instant> {
+ iced_futures::time::every(duration)
+}
diff --git a/src/widget.rs b/src/widget.rs
index 7d3a1cef..b9b65499 100644
--- a/src/widget.rs
+++ b/src/widget.rs
@@ -13,43 +13,54 @@
//!
//! These widgets have their own module with a `State` type. For instance, a
//! [`TextInput`] has some [`text_input::State`].
-//!
-//! [`TextInput`]: text_input/struct.TextInput.html
-//! [`text_input::State`]: text_input/struct.State.html
#[cfg(not(target_arch = "wasm32"))]
mod platform {
- pub use iced_wgpu::widget::*;
+ pub use crate::renderer::widget::{
+ button, checkbox, container, pane_grid, pick_list, progress_bar, radio,
+ rule, scrollable, slider, text_input, Column, Row, Space, Text,
+ };
+
+ #[cfg(any(feature = "canvas", feature = "glow_canvas"))]
+ #[cfg_attr(
+ docsrs,
+ doc(cfg(any(feature = "canvas", feature = "glow_canvas")))
+ )]
+ pub use crate::renderer::widget::canvas;
+
+ #[cfg(any(feature = "qr_code", feature = "glow_qr_code"))]
+ #[cfg_attr(
+ docsrs,
+ doc(cfg(any(feature = "qr_code", feature = "glow_qr_code")))
+ )]
+ pub use crate::renderer::widget::qr_code;
+ #[cfg_attr(docsrs, doc(cfg(feature = "image")))]
pub mod image {
//! Display images in your user interface.
- pub use iced_winit::image::{Handle, Image};
+ pub use crate::runtime::image::{Handle, Image};
}
+ #[cfg_attr(docsrs, doc(cfg(feature = "svg")))]
pub mod svg {
//! Display vector graphics in your user interface.
- pub use iced_winit::svg::{Handle, Svg};
+ pub use crate::runtime::svg::{Handle, Svg};
}
- pub use iced_winit::Text;
-
#[doc(no_inline)]
pub use {
button::Button, checkbox::Checkbox, container::Container, image::Image,
- progress_bar::ProgressBar, radio::Radio, scrollable::Scrollable,
- slider::Slider, svg::Svg, text_input::TextInput,
+ pane_grid::PaneGrid, pick_list::PickList, progress_bar::ProgressBar,
+ radio::Radio, rule::Rule, scrollable::Scrollable, slider::Slider,
+ svg::Svg, text_input::TextInput,
};
- /// A container that distributes its contents vertically.
- ///
- /// This is an alias of an `iced_native` column with a default `Renderer`.
- pub type Column<'a, Message> =
- iced_winit::Column<'a, Message, iced_wgpu::Renderer>;
-
- /// A container that distributes its contents horizontally.
- ///
- /// This is an alias of an `iced_native` row with a default `Renderer`.
- pub type Row<'a, Message> =
- iced_winit::Row<'a, Message, iced_wgpu::Renderer>;
+ #[cfg(any(feature = "canvas", feature = "glow_canvas"))]
+ #[doc(no_inline)]
+ pub use canvas::Canvas;
+
+ #[cfg(any(feature = "qr_code", feature = "glow_qr_code"))]
+ #[doc(no_inline)]
+ pub use qr_code::QRCode;
}
#[cfg(target_arch = "wasm32")]
diff --git a/src/window.rs b/src/window.rs
index 54ea2a02..a2883b62 100644
--- a/src/window.rs
+++ b/src/window.rs
@@ -2,5 +2,8 @@
mod mode;
mod settings;
+pub mod icon;
+
+pub use icon::Icon;
pub use mode::Mode;
pub use settings::Settings;
diff --git a/src/window/icon.rs b/src/window/icon.rs
new file mode 100644
index 00000000..0d27b00e
--- /dev/null
+++ b/src/window/icon.rs
@@ -0,0 +1,132 @@
+//! Attach an icon to the window of your application.
+use std::fmt;
+use std::io;
+
+/// The icon of a window.
+#[cfg(not(target_arch = "wasm32"))]
+#[derive(Debug, Clone)]
+pub struct Icon(iced_winit::winit::window::Icon);
+
+/// The icon of a window.
+#[cfg(target_arch = "wasm32")]
+#[derive(Debug, Clone)]
+pub struct Icon;
+
+impl Icon {
+ /// Creates an icon from 32bpp RGBA data.
+ #[cfg(not(target_arch = "wasm32"))]
+ pub fn from_rgba(
+ rgba: Vec<u8>,
+ width: u32,
+ height: u32,
+ ) -> Result<Self, Error> {
+ let raw =
+ iced_winit::winit::window::Icon::from_rgba(rgba, width, height)?;
+
+ Ok(Icon(raw))
+ }
+
+ /// Creates an icon from 32bpp RGBA data.
+ #[cfg(target_arch = "wasm32")]
+ pub fn from_rgba(
+ _rgba: Vec<u8>,
+ _width: u32,
+ _height: u32,
+ ) -> Result<Self, Error> {
+ Ok(Icon)
+ }
+}
+
+/// An error produced when using `Icon::from_rgba` with invalid arguments.
+#[derive(Debug)]
+pub enum Error {
+ /// The provided RGBA data isn't divisble by 4.
+ ///
+ /// Therefore, it cannot be safely interpreted as 32bpp RGBA pixels.
+ InvalidData {
+ /// The length of the provided RGBA data.
+ byte_count: usize,
+ },
+
+ /// The number of RGBA pixels does not match the provided dimensions.
+ DimensionsMismatch {
+ /// The provided width.
+ width: u32,
+ /// The provided height.
+ height: u32,
+ /// The amount of pixels of the provided RGBA data.
+ pixel_count: usize,
+ },
+
+ /// The underlying OS failed to create the icon.
+ OsError(io::Error),
+}
+
+#[cfg(not(target_arch = "wasm32"))]
+impl From<iced_winit::winit::window::BadIcon> for Error {
+ fn from(error: iced_winit::winit::window::BadIcon) -> Self {
+ use iced_winit::winit::window::BadIcon;
+
+ match error {
+ BadIcon::ByteCountNotDivisibleBy4 { byte_count } => {
+ Error::InvalidData { byte_count }
+ }
+ BadIcon::DimensionsVsPixelCount {
+ width,
+ height,
+ pixel_count,
+ ..
+ } => Error::DimensionsMismatch {
+ width,
+ height,
+ pixel_count,
+ },
+ BadIcon::OsError(os_error) => Error::OsError(os_error),
+ }
+ }
+}
+
+#[cfg(not(target_arch = "wasm32"))]
+impl From<Icon> for iced_winit::winit::window::Icon {
+ fn from(icon: Icon) -> Self {
+ icon.0
+ }
+}
+
+impl fmt::Display for Error {
+ fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
+ match self {
+ Error::InvalidData { byte_count } => {
+ write!(f,
+ "The provided RGBA data (with length {:?}) isn't divisble by \
+ 4. Therefore, it cannot be safely interpreted as 32bpp RGBA \
+ pixels.",
+ byte_count,
+ )
+ }
+ Error::DimensionsMismatch {
+ width,
+ height,
+ pixel_count,
+ } => {
+ write!(f,
+ "The number of RGBA pixels ({:?}) does not match the provided \
+ dimensions ({:?}x{:?}).",
+ pixel_count, width, height,
+ )
+ }
+ Error::OsError(e) => write!(
+ f,
+ "The underlying OS failed to create the window \
+ icon: {:?}",
+ e
+ ),
+ }
+ }
+}
+
+impl std::error::Error for Error {
+ fn source(&self) -> Option<&(dyn std::error::Error + 'static)> {
+ Some(self)
+ }
+}
diff --git a/src/window/settings.rs b/src/window/settings.rs
index a31d2af2..6b5d2985 100644
--- a/src/window/settings.rs
+++ b/src/window/settings.rs
@@ -1,22 +1,61 @@
+use crate::window::Icon;
+
/// The window settings of an application.
-#[derive(Debug, Clone, Copy, PartialEq, Eq)]
+#[derive(Debug, Clone)]
pub struct Settings {
- /// The size of the window.
+ /// The initial size of the window.
pub size: (u32, u32),
+ /// The minimum size of the window.
+ pub min_size: Option<(u32, u32)>,
+
+ /// The maximum size of the window.
+ pub max_size: Option<(u32, u32)>,
+
/// Whether the window should be resizable or not.
pub resizable: bool,
/// Whether the window should have a border, a title bar, etc. or not.
pub decorations: bool,
+
+ /// Whether the window should be transparent.
+ pub transparent: bool,
+
+ /// Whether the window will always be on top of other windows.
+ pub always_on_top: bool,
+
+ /// The icon of the window.
+ pub icon: Option<Icon>,
}
impl Default for Settings {
fn default() -> Settings {
Settings {
size: (1024, 768),
+ min_size: None,
+ max_size: None,
resizable: true,
decorations: true,
+ transparent: false,
+ always_on_top: false,
+ icon: None,
+ }
+ }
+}
+
+#[cfg(not(target_arch = "wasm32"))]
+impl From<Settings> for iced_winit::settings::Window {
+ fn from(settings: Settings) -> Self {
+ Self {
+ size: settings.size,
+ min_size: settings.min_size,
+ max_size: settings.max_size,
+ resizable: settings.resizable,
+ decorations: settings.decorations,
+ transparent: settings.transparent,
+ always_on_top: settings.always_on_top,
+ icon: settings.icon.map(Icon::into),
+ platform_specific: Default::default(),
}
}
}