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Diffstat (limited to 'src/widget/image.rs')
-rw-r--r-- | src/widget/image.rs | 178 |
1 files changed, 178 insertions, 0 deletions
diff --git a/src/widget/image.rs b/src/widget/image.rs new file mode 100644 index 00000000..d94bfea5 --- /dev/null +++ b/src/widget/image.rs @@ -0,0 +1,178 @@ +//! Display images in your user interface. + +use crate::{ + Align, Element, Hasher, Layout, MouseCursor, Node, Point, Rectangle, Style, + Widget, +}; + +use std::hash::Hash; + +/// A frame that displays an image while keeping aspect ratio. +/// +/// It implements [`Widget`] when the associated `Renderer` implements the +/// [`image::Renderer`] trait. +/// +/// [`Widget`]: ../../core/trait.Widget.html +/// [`image::Renderer`]: trait.Renderer.html +/// +/// # Example +/// +/// ``` +/// use iced::Image; +/// +/// # let my_handle = String::from("some_handle"); +/// let image = Image::new(my_handle); +/// ``` +pub struct Image<I> { + image: I, + source: Option<Rectangle<u16>>, + width: Option<u16>, + height: Option<u16>, + style: Style, +} + +impl<I> std::fmt::Debug for Image<I> { + fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result { + f.debug_struct("Image") + .field("source", &self.source) + .field("width", &self.width) + .field("height", &self.height) + .field("style", &self.style) + .finish() + } +} + +impl<I> Image<I> { + /// Creates a new [`Image`] with given image handle. + /// + /// [`Image`]: struct.Image.html + pub fn new(image: I) -> Self { + Image { + image, + source: None, + width: None, + height: None, + style: Style::default(), + } + } + + /// Sets the portion of the [`Image`] to draw. + /// + /// [`Image`]: struct.Image.html + pub fn clip(mut self, source: Rectangle<u16>) -> Self { + self.source = Some(source); + self + } + + /// Sets the width of the [`Image`] boundaries in pixels. + /// + /// [`Image`]: struct.Image.html + pub fn width(mut self, width: u16) -> Self { + self.width = Some(width); + self + } + + /// Sets the height of the [`Image`] boundaries in pixels. + /// + /// [`Image`]: struct.Image.html + pub fn height(mut self, height: u16) -> Self { + self.height = Some(height); + self + } + + /// Sets the alignment of the [`Image`] itself. + /// + /// This is useful if you want to override the default alignment given by + /// the parent container. + /// + /// [`Image`]: struct.Image.html + pub fn align_self(mut self, align: Align) -> Self { + self.style = self.style.align_self(align); + self + } +} + +impl<I, Message, Renderer> Widget<Message, Renderer> for Image<I> +where + Renderer: self::Renderer<I>, + I: Clone, +{ + fn node(&self, renderer: &Renderer) -> Node { + renderer.node( + self.style, + &self.image, + self.width, + self.height, + self.source, + ) + } + + fn draw( + &self, + renderer: &mut Renderer, + layout: Layout<'_>, + _cursor_position: Point, + ) -> MouseCursor { + renderer.draw(&self.image, layout.bounds(), self.source); + + MouseCursor::OutOfBounds + } + + fn hash_layout(&self, state: &mut Hasher) { + self.style.hash(state); + self.width.hash(state); + self.height.hash(state); + } +} + +/// The renderer of an [`Image`]. +/// +/// Your [renderer] will need to implement this trait before being able to use +/// an [`Image`] in your user interface. +/// +/// [`Image`]: struct.Image.html +/// [renderer]: ../../renderer/index.html +pub trait Renderer<I> { + /// Creates a [`Node`] with the given [`Style`] for the provided [`Image`] + /// and its size. + /// + /// You should probably keep the original aspect ratio, if possible. + /// + /// [`Node`]: ../../struct.Node.html + /// [`Style`]: ../../struct.Style.html + /// [`Image`]: struct.Image.html + fn node( + &self, + style: Style, + image: &I, + width: Option<u16>, + height: Option<u16>, + source: Option<Rectangle<u16>>, + ) -> Node; + + /// Draws an [`Image`]. + /// + /// It receives: + /// * the bounds of the [`Image`] + /// * the handle of the loaded [`Image`] + /// * the portion of the image to draw. If not specified, the entire image + /// should be drawn. + /// + /// [`Image`]: struct.Image.html + fn draw( + &mut self, + image: &I, + bounds: Rectangle<f32>, + source: Option<Rectangle<u16>>, + ); +} + +impl<'a, I, Message, Renderer> From<Image<I>> for Element<'a, Message, Renderer> +where + Renderer: self::Renderer<I>, + I: Clone + 'a, +{ + fn from(image: Image<I>) -> Element<'a, Message, Renderer> { + Element::new(image) + } +} |