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Diffstat (limited to 'src/sandbox.rs')
-rw-r--r-- | src/sandbox.rs | 199 |
1 files changed, 0 insertions, 199 deletions
diff --git a/src/sandbox.rs b/src/sandbox.rs deleted file mode 100644 index 568b673e..00000000 --- a/src/sandbox.rs +++ /dev/null @@ -1,199 +0,0 @@ -use crate::application::{self, Application}; -use crate::{Command, Element, Error, Settings, Subscription, Theme}; - -/// A sandboxed [`Application`]. -/// -/// If you are a just getting started with the library, this trait offers a -/// simpler interface than [`Application`]. -/// -/// Unlike an [`Application`], a [`Sandbox`] cannot run any asynchronous -/// actions or be initialized with some external flags. However, both traits -/// are very similar and upgrading from a [`Sandbox`] is very straightforward. -/// -/// Therefore, it is recommended to always start by implementing this trait and -/// upgrade only once necessary. -/// -/// # Examples -/// [The repository has a bunch of examples] that use the [`Sandbox`] trait: -/// -/// - [`bezier_tool`], a Paint-like tool for drawing Bézier curves using the -/// [`Canvas widget`]. -/// - [`counter`], the classic counter example explained in [the overview]. -/// - [`custom_widget`], a demonstration of how to build a custom widget that -/// draws a circle. -/// - [`geometry`], a custom widget showcasing how to draw geometry with the -/// `Mesh2D` primitive in [`iced_wgpu`]. -/// - [`pane_grid`], a grid of panes that can be split, resized, and -/// reorganized. -/// - [`progress_bar`], a simple progress bar that can be filled by using a -/// slider. -/// - [`styling`], an example showcasing custom styling with a light and dark -/// theme. -/// - [`svg`], an application that renders the [Ghostscript Tiger] by leveraging -/// the [`Svg` widget]. -/// - [`tour`], a simple UI tour that can run both on native platforms and the -/// web! -/// -/// [The repository has a bunch of examples]: https://github.com/iced-rs/iced/tree/0.12/examples -/// [`bezier_tool`]: https://github.com/iced-rs/iced/tree/0.12/examples/bezier_tool -/// [`counter`]: https://github.com/iced-rs/iced/tree/0.12/examples/counter -/// [`custom_widget`]: https://github.com/iced-rs/iced/tree/0.12/examples/custom_widget -/// [`geometry`]: https://github.com/iced-rs/iced/tree/0.12/examples/geometry -/// [`pane_grid`]: https://github.com/iced-rs/iced/tree/0.12/examples/pane_grid -/// [`progress_bar`]: https://github.com/iced-rs/iced/tree/0.12/examples/progress_bar -/// [`styling`]: https://github.com/iced-rs/iced/tree/0.12/examples/styling -/// [`svg`]: https://github.com/iced-rs/iced/tree/0.12/examples/svg -/// [`tour`]: https://github.com/iced-rs/iced/tree/0.12/examples/tour -/// [`Canvas widget`]: crate::widget::Canvas -/// [the overview]: index.html#overview -/// [`iced_wgpu`]: https://github.com/iced-rs/iced/tree/0.12/wgpu -/// [`Svg` widget]: crate::widget::Svg -/// [Ghostscript Tiger]: https://commons.wikimedia.org/wiki/File:Ghostscript_Tiger.svg -/// -/// ## A simple "Hello, world!" -/// -/// If you just want to get started, here is a simple [`Sandbox`] that -/// says "Hello, world!": -/// -/// ```no_run -/// use iced::{Element, Sandbox, Settings}; -/// -/// pub fn main() -> iced::Result { -/// Hello::run(Settings::default()) -/// } -/// -/// struct Hello; -/// -/// impl Sandbox for Hello { -/// type Message = (); -/// -/// fn new() -> Hello { -/// Hello -/// } -/// -/// fn title(&self) -> String { -/// String::from("A cool application") -/// } -/// -/// fn update(&mut self, _message: Self::Message) { -/// // This application has no interactions -/// } -/// -/// fn view(&self) -> Element<Self::Message> { -/// "Hello, world!".into() -/// } -/// } -/// ``` -pub trait Sandbox { - /// The type of __messages__ your [`Sandbox`] will produce. - type Message: std::fmt::Debug + Send; - - /// Initializes the [`Sandbox`]. - /// - /// Here is where you should return the initial state of your app. - fn new() -> Self; - - /// Returns the current title of the [`Sandbox`]. - /// - /// This title can be dynamic! The runtime will automatically update the - /// title of your application when necessary. - fn title(&self) -> String; - - /// Handles a __message__ and updates the state of the [`Sandbox`]. - /// - /// This is where you define your __update logic__. All the __messages__, - /// produced by user interactions, will be handled by this method. - fn update(&mut self, message: Self::Message); - - /// Returns the widgets to display in the [`Sandbox`]. - /// - /// These widgets can produce __messages__ based on user interaction. - fn view(&self) -> Element<'_, Self::Message>; - - /// Returns the current [`Theme`] of the [`Sandbox`]. - /// - /// If you want to use your own custom theme type, you will have to use an - /// [`Application`]. - /// - /// By default, it returns [`Theme::default`]. - fn theme(&self) -> Theme { - Theme::default() - } - - /// Returns the current [`application::Appearance`]. - fn style(&self, theme: &Theme) -> application::Appearance { - use application::DefaultStyle; - - theme.default_style() - } - - /// Returns the scale factor of the [`Sandbox`]. - /// - /// It can be used to dynamically control the size of the UI at runtime - /// (i.e. zooming). - /// - /// For instance, a scale factor of `2.0` will make widgets twice as big, - /// while a scale factor of `0.5` will shrink them to half their size. - /// - /// By default, it returns `1.0`. - fn scale_factor(&self) -> f64 { - 1.0 - } - - /// Runs the [`Sandbox`]. - /// - /// On native platforms, this method will take control of the current thread - /// and __will NOT return__. - /// - /// It should probably be that last thing you call in your `main` function. - fn run(settings: Settings<()>) -> Result<(), Error> - where - Self: 'static + Sized, - { - <Self as Application>::run(settings) - } -} - -impl<T> Application for T -where - T: Sandbox, -{ - type Executor = iced_futures::backend::null::Executor; - type Flags = (); - type Message = T::Message; - type Theme = Theme; - - fn new(_flags: ()) -> (Self, Command<T::Message>) { - (T::new(), Command::none()) - } - - fn title(&self) -> String { - T::title(self) - } - - fn update(&mut self, message: T::Message) -> Command<T::Message> { - T::update(self, message); - - Command::none() - } - - fn view(&self) -> Element<'_, T::Message> { - T::view(self) - } - - fn theme(&self) -> Self::Theme { - T::theme(self) - } - - fn style(&self, theme: &Theme) -> application::Appearance { - T::style(self, theme) - } - - fn subscription(&self) -> Subscription<T::Message> { - Subscription::none() - } - - fn scale_factor(&self) -> f64 { - T::scale_factor(self) - } -} |