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-rw-r--r--src/runtime.rs103
1 files changed, 103 insertions, 0 deletions
diff --git a/src/runtime.rs b/src/runtime.rs
new file mode 100644
index 00000000..f8a5aaa3
--- /dev/null
+++ b/src/runtime.rs
@@ -0,0 +1,103 @@
+use crate::{Column, Element, Event, Layout, MouseCursor, Point};
+
+use std::hash::Hasher;
+use stretch::result;
+
+pub struct Runtime {
+ cache: Cache,
+ events: Vec<Event>,
+ cursor_position: Point,
+}
+
+impl Runtime {
+ pub fn new() -> Runtime {
+ // We use this as a placeholder to initialize the cache.
+ // This way, we can avoid the overhead of using an `Option`
+ // in `compute`.
+ let root: Element<'_, (), ()> = Column::new().into();
+
+ let hasher = &mut crate::Hasher::default();
+ root.hash(hasher);
+
+ Runtime {
+ cache: Cache {
+ hash: hasher.finish(),
+ layout: root.compute_layout(&()),
+ },
+ events: Vec::new(),
+ cursor_position: Point::new(0.0, 0.0),
+ }
+ }
+
+ pub fn on_event(&mut self, event: Event) {
+ self.events.push(event);
+ }
+
+ pub fn compute<'a, Message, Renderer>(
+ &'a mut self,
+ root: Element<'a, Message, Renderer>,
+ renderer: &Renderer,
+ ) -> Interface<'a, Message, Renderer> {
+ let hasher = &mut crate::Hasher::default();
+ root.hash(hasher);
+
+ let hash = hasher.finish();
+
+ if hash != self.cache.hash {
+ self.cache = Cache {
+ hash,
+ layout: root.compute_layout(renderer),
+ };
+ }
+
+ Interface {
+ root,
+ layout: &self.cache.layout,
+ events: &mut self.events,
+ cursor_position: self.cursor_position,
+ }
+ }
+}
+
+struct Cache {
+ hash: u64,
+ layout: result::Layout,
+}
+
+pub struct Interface<'a, Message, Renderer> {
+ root: Element<'a, Message, Renderer>,
+ layout: &'a result::Layout,
+ events: &'a mut Vec<Event>,
+ cursor_position: Point,
+}
+
+impl<'a, Message, Renderer> Interface<'a, Message, Renderer> {
+ pub fn update(&mut self) -> Vec<Message> {
+ let mut messages = Vec::new();
+
+ for event in self.events.drain(..) {
+ self.root.widget.on_event(
+ event,
+ Layout::new(&self.layout),
+ self.cursor_position,
+ &mut messages,
+ );
+ }
+
+ messages
+ }
+
+ pub fn draw(
+ &self,
+ renderer: &mut Renderer,
+ cursor_position: Point,
+ ) -> MouseCursor {
+ let cursor = self.root.widget.draw(
+ renderer,
+ Layout::new(self.layout),
+ cursor_position,
+ );
+
+ cursor
+ }
+}