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-rw-r--r--src/multi_window.rs256
1 files changed, 254 insertions, 2 deletions
diff --git a/src/multi_window.rs b/src/multi_window.rs
index 5b7a00b4..c4063563 100644
--- a/src/multi_window.rs
+++ b/src/multi_window.rs
@@ -1,4 +1,256 @@
//! Leverage multi-window support in your application.
-mod application;
+use crate::window;
+use crate::{Command, Element, Executor, Settings, Subscription};
-pub use application::Application;
+pub use crate::application::{Appearance, DefaultStyle};
+
+/// An interactive cross-platform multi-window application.
+///
+/// This trait is the main entrypoint of Iced. Once implemented, you can run
+/// your GUI application by simply calling [`run`](#method.run).
+///
+/// - On native platforms, it will run in its own windows.
+/// - On the web, it will take control of the `<title>` and the `<body>` of the
+/// document and display only the contents of the `window::Id::MAIN` window.
+///
+/// An [`Application`] can execute asynchronous actions by returning a
+/// [`Command`] in some of its methods. If you do not intend to perform any
+/// background work in your program, the [`Sandbox`] trait offers a simplified
+/// interface.
+///
+/// When using an [`Application`] with the `debug` feature enabled, a debug view
+/// can be toggled by pressing `F12`.
+///
+/// # Examples
+/// See the `examples/multi-window` example to see this multi-window `Application` trait in action.
+///
+/// ## A simple "Hello, world!"
+///
+/// If you just want to get started, here is a simple [`Application`] that
+/// says "Hello, world!":
+///
+/// ```no_run
+/// use iced::{executor, window};
+/// use iced::{Command, Element, Settings, Theme};
+/// use iced::multi_window::{self, Application};
+///
+/// pub fn main() -> iced::Result {
+/// Hello::run(Settings::default())
+/// }
+///
+/// struct Hello;
+///
+/// impl multi_window::Application for Hello {
+/// type Executor = executor::Default;
+/// type Flags = ();
+/// type Message = ();
+/// type Theme = Theme;
+///
+/// fn new(_flags: ()) -> (Hello, Command<Self::Message>) {
+/// (Hello, Command::none())
+/// }
+///
+/// fn title(&self, _window: window::Id) -> String {
+/// String::from("A cool application")
+/// }
+///
+/// fn update(&mut self, _message: Self::Message) -> Command<Self::Message> {
+/// Command::none()
+/// }
+///
+/// fn view(&self, _window: window::Id) -> Element<Self::Message> {
+/// "Hello, world!".into()
+/// }
+/// }
+/// ```
+///
+/// [`Sandbox`]: crate::Sandbox
+pub trait Application: Sized
+where
+ Self::Theme: DefaultStyle,
+{
+ /// The [`Executor`] that will run commands and subscriptions.
+ ///
+ /// The [default executor] can be a good starting point!
+ ///
+ /// [`Executor`]: Self::Executor
+ /// [default executor]: crate::executor::Default
+ type Executor: Executor;
+
+ /// The type of __messages__ your [`Application`] will produce.
+ type Message: std::fmt::Debug + Send;
+
+ /// The theme of your [`Application`].
+ type Theme: Default;
+
+ /// The data needed to initialize your [`Application`].
+ type Flags;
+
+ /// Initializes the [`Application`] with the flags provided to
+ /// [`run`] as part of the [`Settings`].
+ ///
+ /// Here is where you should return the initial state of your app.
+ ///
+ /// Additionally, you can return a [`Command`] if you need to perform some
+ /// async action in the background on startup. This is useful if you want to
+ /// load state from a file, perform an initial HTTP request, etc.
+ ///
+ /// [`run`]: Self::run
+ fn new(flags: Self::Flags) -> (Self, Command<Self::Message>);
+
+ /// Returns the current title of the `window` of the [`Application`].
+ ///
+ /// This title can be dynamic! The runtime will automatically update the
+ /// title of your window when necessary.
+ fn title(&self, window: window::Id) -> String;
+
+ /// Handles a __message__ and updates the state of the [`Application`].
+ ///
+ /// This is where you define your __update logic__. All the __messages__,
+ /// produced by either user interactions or commands, will be handled by
+ /// this method.
+ ///
+ /// Any [`Command`] returned will be executed immediately in the background.
+ fn update(&mut self, message: Self::Message) -> Command<Self::Message>;
+
+ /// Returns the widgets to display in the `window` of the [`Application`].
+ ///
+ /// These widgets can produce __messages__ based on user interaction.
+ fn view(
+ &self,
+ window: window::Id,
+ ) -> Element<'_, Self::Message, Self::Theme, crate::Renderer>;
+
+ /// Returns the current [`Theme`] of the `window` of the [`Application`].
+ ///
+ /// [`Theme`]: Self::Theme
+ #[allow(unused_variables)]
+ fn theme(&self, window: window::Id) -> Self::Theme {
+ Self::Theme::default()
+ }
+
+ /// Returns the current `Style` of the [`Theme`].
+ ///
+ /// [`Theme`]: Self::Theme
+ fn style(&self, theme: &Self::Theme) -> Appearance {
+ Self::Theme::default_style(theme)
+ }
+
+ /// Returns the event [`Subscription`] for the current state of the
+ /// application.
+ ///
+ /// A [`Subscription`] will be kept alive as long as you keep returning it,
+ /// and the __messages__ produced will be handled by
+ /// [`update`](#tymethod.update).
+ ///
+ /// By default, this method returns an empty [`Subscription`].
+ fn subscription(&self) -> Subscription<Self::Message> {
+ Subscription::none()
+ }
+
+ /// Returns the scale factor of the `window` of the [`Application`].
+ ///
+ /// It can be used to dynamically control the size of the UI at runtime
+ /// (i.e. zooming).
+ ///
+ /// For instance, a scale factor of `2.0` will make widgets twice as big,
+ /// while a scale factor of `0.5` will shrink them to half their size.
+ ///
+ /// By default, it returns `1.0`.
+ #[allow(unused_variables)]
+ fn scale_factor(&self, window: window::Id) -> f64 {
+ 1.0
+ }
+
+ /// Runs the multi-window [`Application`].
+ ///
+ /// On native platforms, this method will take control of the current thread
+ /// until the [`Application`] exits.
+ ///
+ /// On the web platform, this method __will NOT return__ unless there is an
+ /// [`Error`] during startup.
+ ///
+ /// [`Error`]: crate::Error
+ fn run(settings: Settings<Self::Flags>) -> crate::Result
+ where
+ Self: 'static,
+ {
+ #[allow(clippy::needless_update)]
+ let renderer_settings = crate::renderer::Settings {
+ default_font: settings.default_font,
+ default_text_size: settings.default_text_size,
+ antialiasing: if settings.antialiasing {
+ Some(crate::graphics::Antialiasing::MSAAx4)
+ } else {
+ None
+ },
+ ..crate::renderer::Settings::default()
+ };
+
+ Ok(crate::shell::multi_window::run::<
+ Instance<Self>,
+ Self::Executor,
+ crate::renderer::Compositor,
+ >(settings.into(), renderer_settings)?)
+ }
+}
+
+struct Instance<A>(A)
+where
+ A: Application,
+ A::Theme: DefaultStyle;
+
+impl<A> crate::runtime::multi_window::Program for Instance<A>
+where
+ A: Application,
+ A::Theme: DefaultStyle,
+{
+ type Message = A::Message;
+ type Theme = A::Theme;
+ type Renderer = crate::Renderer;
+
+ fn update(&mut self, message: Self::Message) -> Command<Self::Message> {
+ self.0.update(message)
+ }
+
+ fn view(
+ &self,
+ window: window::Id,
+ ) -> Element<'_, Self::Message, Self::Theme, Self::Renderer> {
+ self.0.view(window)
+ }
+}
+
+impl<A> crate::shell::multi_window::Application for Instance<A>
+where
+ A: Application,
+ A::Theme: DefaultStyle,
+{
+ type Flags = A::Flags;
+
+ fn new(flags: Self::Flags) -> (Self, Command<A::Message>) {
+ let (app, command) = A::new(flags);
+
+ (Instance(app), command)
+ }
+
+ fn title(&self, window: window::Id) -> String {
+ self.0.title(window)
+ }
+
+ fn theme(&self, window: window::Id) -> A::Theme {
+ self.0.theme(window)
+ }
+
+ fn style(&self, theme: &Self::Theme) -> Appearance {
+ self.0.style(theme)
+ }
+
+ fn subscription(&self) -> Subscription<Self::Message> {
+ self.0.subscription()
+ }
+
+ fn scale_factor(&self, window: window::Id) -> f64 {
+ self.0.scale_factor(window)
+ }
+}