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Diffstat (limited to 'runtime/src/window/action.rs')
-rw-r--r-- | runtime/src/window/action.rs | 230 |
1 files changed, 0 insertions, 230 deletions
diff --git a/runtime/src/window/action.rs b/runtime/src/window/action.rs deleted file mode 100644 index 07e77872..00000000 --- a/runtime/src/window/action.rs +++ /dev/null @@ -1,230 +0,0 @@ -use crate::core::window::{Icon, Id, Level, Mode, Settings, UserAttention}; -use crate::core::{Point, Size}; -use crate::futures::MaybeSend; -use crate::window::Screenshot; - -use raw_window_handle::WindowHandle; - -use std::fmt; - -/// An operation to be performed on some window. -pub enum Action<T> { - /// Spawns a new window with some [`Settings`]. - Spawn(Id, Settings), - /// Close the window and exits the application. - Close(Id), - /// Move the window with the left mouse button until the button is - /// released. - /// - /// There’s no guarantee that this will work unless the left mouse - /// button was pressed immediately before this function is called. - Drag(Id), - /// Resize the window to the given logical dimensions. - Resize(Id, Size), - /// Fetch the current logical dimensions of the window. - FetchSize(Id, Box<dyn FnOnce(Size) -> T + 'static>), - /// Fetch if the current window is maximized or not. - /// - /// ## Platform-specific - /// - **iOS / Android / Web:** Unsupported. - FetchMaximized(Id, Box<dyn FnOnce(bool) -> T + 'static>), - /// Set the window to maximized or back - Maximize(Id, bool), - /// Fetch if the current window is minimized or not. - /// - /// ## Platform-specific - /// - **Wayland:** Always `None`. - /// - **iOS / Android / Web:** Unsupported. - FetchMinimized(Id, Box<dyn FnOnce(Option<bool>) -> T + 'static>), - /// Set the window to minimized or back - Minimize(Id, bool), - /// Fetch the current logical coordinates of the window. - FetchPosition(Id, Box<dyn FnOnce(Option<Point>) -> T + 'static>), - /// Move the window to the given logical coordinates. - /// - /// Unsupported on Wayland. - Move(Id, Point), - /// Change the [`Mode`] of the window. - ChangeMode(Id, Mode), - /// Fetch the current [`Mode`] of the window. - FetchMode(Id, Box<dyn FnOnce(Mode) -> T + 'static>), - /// Toggle the window to maximized or back - ToggleMaximize(Id), - /// Toggle whether window has decorations. - /// - /// ## Platform-specific - /// - **X11:** Not implemented. - /// - **Web:** Unsupported. - ToggleDecorations(Id), - /// Request user attention to the window, this has no effect if the application - /// is already focused. How requesting for user attention manifests is platform dependent, - /// see [`UserAttention`] for details. - /// - /// Providing `None` will unset the request for user attention. Unsetting the request for - /// user attention might not be done automatically by the WM when the window receives input. - /// - /// ## Platform-specific - /// - /// - **iOS / Android / Web:** Unsupported. - /// - **macOS:** `None` has no effect. - /// - **X11:** Requests for user attention must be manually cleared. - /// - **Wayland:** Requires `xdg_activation_v1` protocol, `None` has no effect. - RequestUserAttention(Id, Option<UserAttention>), - /// Bring the window to the front and sets input focus. Has no effect if the window is - /// already in focus, minimized, or not visible. - /// - /// This method steals input focus from other applications. Do not use this method unless - /// you are certain that's what the user wants. Focus stealing can cause an extremely disruptive - /// user experience. - /// - /// ## Platform-specific - /// - /// - **Web / Wayland:** Unsupported. - GainFocus(Id), - /// Change the window [`Level`]. - ChangeLevel(Id, Level), - /// Show the system menu at cursor position. - /// - /// ## Platform-specific - /// Android / iOS / macOS / Orbital / Web / X11: Unsupported. - ShowSystemMenu(Id), - /// Fetch the raw identifier unique to the window. - FetchId(Id, Box<dyn FnOnce(u64) -> T + 'static>), - /// Change the window [`Icon`]. - /// - /// On Windows and X11, this is typically the small icon in the top-left - /// corner of the titlebar. - /// - /// ## Platform-specific - /// - /// - **Web / Wayland / macOS:** Unsupported. - /// - /// - **Windows:** Sets `ICON_SMALL`. The base size for a window icon is 16x16, but it's - /// recommended to account for screen scaling and pick a multiple of that, i.e. 32x32. - /// - /// - **X11:** Has no universal guidelines for icon sizes, so you're at the whims of the WM. That - /// said, it's usually in the same ballpark as on Windows. - ChangeIcon(Id, Icon), - /// Runs the closure with the native window handle of the window with the given [`Id`]. - RunWithHandle(Id, Box<dyn FnOnce(WindowHandle<'_>) -> T + 'static>), - /// Screenshot the viewport of the window. - Screenshot(Id, Box<dyn FnOnce(Screenshot) -> T + 'static>), -} - -impl<T> Action<T> { - /// Maps the output of a window [`Action`] using the provided closure. - pub fn map<A>( - self, - f: impl Fn(T) -> A + 'static + MaybeSend + Sync, - ) -> Action<A> - where - T: 'static, - { - match self { - Self::Spawn(id, settings) => Action::Spawn(id, settings), - Self::Close(id) => Action::Close(id), - Self::Drag(id) => Action::Drag(id), - Self::Resize(id, size) => Action::Resize(id, size), - Self::FetchSize(id, o) => { - Action::FetchSize(id, Box::new(move |s| f(o(s)))) - } - Self::FetchMaximized(id, o) => { - Action::FetchMaximized(id, Box::new(move |s| f(o(s)))) - } - Self::Maximize(id, maximized) => Action::Maximize(id, maximized), - Self::FetchMinimized(id, o) => { - Action::FetchMinimized(id, Box::new(move |s| f(o(s)))) - } - Self::Minimize(id, minimized) => Action::Minimize(id, minimized), - Self::FetchPosition(id, o) => { - Action::FetchPosition(id, Box::new(move |s| f(o(s)))) - } - Self::Move(id, position) => Action::Move(id, position), - Self::ChangeMode(id, mode) => Action::ChangeMode(id, mode), - Self::FetchMode(id, o) => { - Action::FetchMode(id, Box::new(move |s| f(o(s)))) - } - Self::ToggleMaximize(id) => Action::ToggleMaximize(id), - Self::ToggleDecorations(id) => Action::ToggleDecorations(id), - Self::RequestUserAttention(id, attention_type) => { - Action::RequestUserAttention(id, attention_type) - } - Self::GainFocus(id) => Action::GainFocus(id), - Self::ChangeLevel(id, level) => Action::ChangeLevel(id, level), - Self::ShowSystemMenu(id) => Action::ShowSystemMenu(id), - Self::FetchId(id, o) => { - Action::FetchId(id, Box::new(move |s| f(o(s)))) - } - Self::ChangeIcon(id, icon) => Action::ChangeIcon(id, icon), - Self::RunWithHandle(id, o) => { - Action::RunWithHandle(id, Box::new(move |s| f(o(s)))) - } - Self::Screenshot(id, tag) => Action::Screenshot( - id, - Box::new(move |screenshot| f(tag(screenshot))), - ), - } - } -} - -impl<T> fmt::Debug for Action<T> { - fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { - match self { - Self::Spawn(id, settings) => { - write!(f, "Action::Spawn({id:?}, {settings:?})") - } - Self::Close(id) => write!(f, "Action::Close({id:?})"), - Self::Drag(id) => write!(f, "Action::Drag({id:?})"), - Self::Resize(id, size) => { - write!(f, "Action::Resize({id:?}, {size:?})") - } - Self::FetchSize(id, _) => write!(f, "Action::FetchSize({id:?})"), - Self::FetchMaximized(id, _) => { - write!(f, "Action::FetchMaximized({id:?})") - } - Self::Maximize(id, maximized) => { - write!(f, "Action::Maximize({id:?}, {maximized})") - } - Self::FetchMinimized(id, _) => { - write!(f, "Action::FetchMinimized({id:?})") - } - Self::Minimize(id, minimized) => { - write!(f, "Action::Minimize({id:?}, {minimized}") - } - Self::FetchPosition(id, _) => { - write!(f, "Action::FetchPosition({id:?})") - } - Self::Move(id, position) => { - write!(f, "Action::Move({id:?}, {position})") - } - Self::ChangeMode(id, mode) => { - write!(f, "Action::SetMode({id:?}, {mode:?})") - } - Self::FetchMode(id, _) => write!(f, "Action::FetchMode({id:?})"), - Self::ToggleMaximize(id) => { - write!(f, "Action::ToggleMaximize({id:?})") - } - Self::ToggleDecorations(id) => { - write!(f, "Action::ToggleDecorations({id:?})") - } - Self::RequestUserAttention(id, _) => { - write!(f, "Action::RequestUserAttention({id:?})") - } - Self::GainFocus(id) => write!(f, "Action::GainFocus({id:?})"), - Self::ChangeLevel(id, level) => { - write!(f, "Action::ChangeLevel({id:?}, {level:?})") - } - Self::ShowSystemMenu(id) => { - write!(f, "Action::ShowSystemMenu({id:?})") - } - Self::FetchId(id, _) => write!(f, "Action::FetchId({id:?})"), - Self::ChangeIcon(id, _icon) => { - write!(f, "Action::ChangeIcon({id:?})") - } - Self::RunWithHandle(id, _) => { - write!(f, "Action::RunWithHandle({id:?})") - } - Self::Screenshot(id, _) => write!(f, "Action::Screenshot({id:?})"), - } - } -} |