diff options
Diffstat (limited to 'runtime/src/window.rs')
-rw-r--r-- | runtime/src/window.rs | 124 |
1 files changed, 85 insertions, 39 deletions
diff --git a/runtime/src/window.rs b/runtime/src/window.rs index 41816967..2136d64d 100644 --- a/runtime/src/window.rs +++ b/runtime/src/window.rs @@ -8,95 +8,135 @@ pub use screenshot::Screenshot; use crate::command::{self, Command}; use crate::core::time::Instant; -use crate::core::window::{Event, Icon, Level, Mode, UserAttention}; -use crate::core::Size; +use crate::core::window::{ + Event, Icon, Id, Level, Mode, Settings, UserAttention, +}; +use crate::core::{Point, Size}; use crate::futures::event; use crate::futures::Subscription; /// Subscribes to the frames of the window of the running application. /// /// The resulting [`Subscription`] will produce items at a rate equal to the -/// refresh rate of the window. Note that this rate may be variable, as it is +/// refresh rate of the first application window. Note that this rate may be variable, as it is /// normally managed by the graphics driver and/or the OS. /// /// In any case, this [`Subscription`] is useful to smoothly draw application-driven /// animations without missing any frames. pub fn frames() -> Subscription<Instant> { event::listen_raw(|event, _status| match event { - iced_core::Event::Window(Event::RedrawRequested(at)) => Some(at), + crate::core::Event::Window(_, Event::RedrawRequested(at)) => Some(at), _ => None, }) } -/// Closes the current window and exits the application. -pub fn close<Message>() -> Command<Message> { - Command::single(command::Action::Window(Action::Close)) +/// Spawns a new window with the given `settings`. +/// +/// Returns the new window [`Id`] alongside the [`Command`]. +pub fn spawn<Message>(settings: Settings) -> (Id, Command<Message>) { + let id = Id::unique(); + + ( + id, + Command::single(command::Action::Window(Action::Spawn(id, settings))), + ) +} + +/// Closes the window with `id`. +pub fn close<Message>(id: Id) -> Command<Message> { + Command::single(command::Action::Window(Action::Close(id))) } /// Begins dragging the window while the left mouse button is held. -pub fn drag<Message>() -> Command<Message> { - Command::single(command::Action::Window(Action::Drag)) +pub fn drag<Message>(id: Id) -> Command<Message> { + Command::single(command::Action::Window(Action::Drag(id))) } /// Resizes the window to the given logical dimensions. -pub fn resize<Message>(new_size: Size<u32>) -> Command<Message> { - Command::single(command::Action::Window(Action::Resize(new_size))) +pub fn resize<Message>(id: Id, new_size: Size) -> Command<Message> { + Command::single(command::Action::Window(Action::Resize(id, new_size))) } -/// Fetches the current window size in logical dimensions. +/// Fetches the window's size in logical dimensions. pub fn fetch_size<Message>( - f: impl FnOnce(Size<u32>) -> Message + 'static, + id: Id, + f: impl FnOnce(Size) -> Message + 'static, ) -> Command<Message> { - Command::single(command::Action::Window(Action::FetchSize(Box::new(f)))) + Command::single(command::Action::Window(Action::FetchSize(id, Box::new(f)))) +} + +/// Fetches if the window is maximized. +pub fn fetch_maximized<Message>( + id: Id, + f: impl FnOnce(bool) -> Message + 'static, +) -> Command<Message> { + Command::single(command::Action::Window(Action::FetchMaximized( + id, + Box::new(f), + ))) } /// Maximizes the window. -pub fn maximize<Message>(maximized: bool) -> Command<Message> { - Command::single(command::Action::Window(Action::Maximize(maximized))) +pub fn maximize<Message>(id: Id, maximized: bool) -> Command<Message> { + Command::single(command::Action::Window(Action::Maximize(id, maximized))) +} + +/// Fetches if the window is minimized. +pub fn fetch_minimized<Message>( + id: Id, + f: impl FnOnce(Option<bool>) -> Message + 'static, +) -> Command<Message> { + Command::single(command::Action::Window(Action::FetchMinimized( + id, + Box::new(f), + ))) } -/// Minimes the window. -pub fn minimize<Message>(minimized: bool) -> Command<Message> { - Command::single(command::Action::Window(Action::Minimize(minimized))) +/// Minimizes the window. +pub fn minimize<Message>(id: Id, minimized: bool) -> Command<Message> { + Command::single(command::Action::Window(Action::Minimize(id, minimized))) } -/// Moves a window to the given logical coordinates. -pub fn move_to<Message>(x: i32, y: i32) -> Command<Message> { - Command::single(command::Action::Window(Action::Move { x, y })) +/// Moves the window to the given logical coordinates. +pub fn move_to<Message>(id: Id, position: Point) -> Command<Message> { + Command::single(command::Action::Window(Action::Move(id, position))) } /// Changes the [`Mode`] of the window. -pub fn change_mode<Message>(mode: Mode) -> Command<Message> { - Command::single(command::Action::Window(Action::ChangeMode(mode))) +pub fn change_mode<Message>(id: Id, mode: Mode) -> Command<Message> { + Command::single(command::Action::Window(Action::ChangeMode(id, mode))) } /// Fetches the current [`Mode`] of the window. pub fn fetch_mode<Message>( + id: Id, f: impl FnOnce(Mode) -> Message + 'static, ) -> Command<Message> { - Command::single(command::Action::Window(Action::FetchMode(Box::new(f)))) + Command::single(command::Action::Window(Action::FetchMode(id, Box::new(f)))) } /// Toggles the window to maximized or back. -pub fn toggle_maximize<Message>() -> Command<Message> { - Command::single(command::Action::Window(Action::ToggleMaximize)) +pub fn toggle_maximize<Message>(id: Id) -> Command<Message> { + Command::single(command::Action::Window(Action::ToggleMaximize(id))) } /// Toggles the window decorations. -pub fn toggle_decorations<Message>() -> Command<Message> { - Command::single(command::Action::Window(Action::ToggleDecorations)) +pub fn toggle_decorations<Message>(id: Id) -> Command<Message> { + Command::single(command::Action::Window(Action::ToggleDecorations(id))) } -/// Request user attention to the window, this has no effect if the application +/// Request user attention to the window. This has no effect if the application /// is already focused. How requesting for user attention manifests is platform dependent, /// see [`UserAttention`] for details. /// /// Providing `None` will unset the request for user attention. Unsetting the request for /// user attention might not be done automatically by the WM when the window receives input. pub fn request_user_attention<Message>( + id: Id, user_attention: Option<UserAttention>, ) -> Command<Message> { Command::single(command::Action::Window(Action::RequestUserAttention( + id, user_attention, ))) } @@ -107,30 +147,36 @@ pub fn request_user_attention<Message>( /// This [`Command`] steals input focus from other applications. Do not use this method unless /// you are certain that's what the user wants. Focus stealing can cause an extremely disruptive /// user experience. -pub fn gain_focus<Message>() -> Command<Message> { - Command::single(command::Action::Window(Action::GainFocus)) +pub fn gain_focus<Message>(id: Id) -> Command<Message> { + Command::single(command::Action::Window(Action::GainFocus(id))) } /// Changes the window [`Level`]. -pub fn change_level<Message>(level: Level) -> Command<Message> { - Command::single(command::Action::Window(Action::ChangeLevel(level))) +pub fn change_level<Message>(id: Id, level: Level) -> Command<Message> { + Command::single(command::Action::Window(Action::ChangeLevel(id, level))) } -/// Fetches an identifier unique to the window. +/// Fetches an identifier unique to the window, provided by the underlying windowing system. This is +/// not to be confused with [`Id`]. pub fn fetch_id<Message>( + id: Id, f: impl FnOnce(u64) -> Message + 'static, ) -> Command<Message> { - Command::single(command::Action::Window(Action::FetchId(Box::new(f)))) + Command::single(command::Action::Window(Action::FetchId(id, Box::new(f)))) } /// Changes the [`Icon`] of the window. -pub fn change_icon<Message>(icon: Icon) -> Command<Message> { - Command::single(command::Action::Window(Action::ChangeIcon(icon))) +pub fn change_icon<Message>(id: Id, icon: Icon) -> Command<Message> { + Command::single(command::Action::Window(Action::ChangeIcon(id, icon))) } /// Captures a [`Screenshot`] from the window. pub fn screenshot<Message>( + id: Id, f: impl FnOnce(Screenshot) -> Message + Send + 'static, ) -> Command<Message> { - Command::single(command::Action::Window(Action::Screenshot(Box::new(f)))) + Command::single(command::Action::Window(Action::Screenshot( + id, + Box::new(f), + ))) } |