diff options
Diffstat (limited to '')
-rw-r--r-- | runtime/src/window.rs (renamed from winit/src/window.rs) | 70 |
1 files changed, 38 insertions, 32 deletions
diff --git a/winit/src/window.rs b/runtime/src/window.rs index 961562bd..236064f7 100644 --- a/winit/src/window.rs +++ b/runtime/src/window.rs @@ -1,68 +1,78 @@ -//! Interact with the window of your application. +//! Build window-based GUI applications. +mod action; + +pub use action::Action; + use crate::command::{self, Command}; -use iced_native::window; +use crate::core::time::Instant; +use crate::core::window::{Event, Mode, UserAttention}; +use crate::futures::subscription::{self, Subscription}; -pub use window::{frames, Event, Mode, RedrawRequest, UserAttention}; +/// Subscribes to the frames of the window of the running application. +/// +/// The resulting [`Subscription`] will produce items at a rate equal to the +/// refresh rate of the window. Note that this rate may be variable, as it is +/// normally managed by the graphics driver and/or the OS. +/// +/// In any case, this [`Subscription`] is useful to smoothly draw application-driven +/// animations without missing any frames. +pub fn frames() -> Subscription<Instant> { + subscription::raw_events(|event, _status| match event { + iced_core::Event::Window(Event::RedrawRequested(at)) => Some(at), + _ => None, + }) +} /// Closes the current window and exits the application. pub fn close<Message>() -> Command<Message> { - Command::single(command::Action::Window(window::Action::Close)) + Command::single(command::Action::Window(Action::Close)) } /// Begins dragging the window while the left mouse button is held. pub fn drag<Message>() -> Command<Message> { - Command::single(command::Action::Window(window::Action::Drag)) + Command::single(command::Action::Window(Action::Drag)) } /// Resizes the window to the given logical dimensions. pub fn resize<Message>(width: u32, height: u32) -> Command<Message> { - Command::single(command::Action::Window(window::Action::Resize { - width, - height, - })) + Command::single(command::Action::Window(Action::Resize { width, height })) } /// Maximizes the window. pub fn maximize<Message>(maximized: bool) -> Command<Message> { - Command::single(command::Action::Window(window::Action::Maximize( - maximized, - ))) + Command::single(command::Action::Window(Action::Maximize(maximized))) } /// Minimes the window. pub fn minimize<Message>(minimized: bool) -> Command<Message> { - Command::single(command::Action::Window(window::Action::Minimize( - minimized, - ))) + Command::single(command::Action::Window(Action::Minimize(minimized))) } /// Moves a window to the given logical coordinates. pub fn move_to<Message>(x: i32, y: i32) -> Command<Message> { - Command::single(command::Action::Window(window::Action::Move { x, y })) + Command::single(command::Action::Window(Action::Move { x, y })) } /// Sets the [`Mode`] of the window. pub fn change_mode<Message>(mode: Mode) -> Command<Message> { - Command::single(command::Action::Window(window::Action::ChangeMode(mode))) + Command::single(command::Action::Window(Action::ChangeMode(mode))) } /// Fetches the current [`Mode`] of the window. pub fn fetch_mode<Message>( f: impl FnOnce(Mode) -> Message + 'static, ) -> Command<Message> { - Command::single(command::Action::Window(window::Action::FetchMode( - Box::new(f), - ))) + Command::single(command::Action::Window(Action::FetchMode(Box::new(f)))) } /// Toggles the window to maximized or back. pub fn toggle_maximize<Message>() -> Command<Message> { - Command::single(command::Action::Window(window::Action::ToggleMaximize)) + Command::single(command::Action::Window(Action::ToggleMaximize)) } /// Toggles the window decorations. pub fn toggle_decorations<Message>() -> Command<Message> { - Command::single(command::Action::Window(window::Action::ToggleDecorations)) + Command::single(command::Action::Window(Action::ToggleDecorations)) } /// Request user attention to the window, this has no effect if the application @@ -74,9 +84,9 @@ pub fn toggle_decorations<Message>() -> Command<Message> { pub fn request_user_attention<Message>( user_attention: Option<UserAttention>, ) -> Command<Message> { - Command::single(command::Action::Window( - window::Action::RequestUserAttention(user_attention), - )) + Command::single(command::Action::Window(Action::RequestUserAttention( + user_attention, + ))) } /// Brings the window to the front and sets input focus. Has no effect if the window is @@ -86,21 +96,17 @@ pub fn request_user_attention<Message>( /// you are certain that's what the user wants. Focus stealing can cause an extremely disruptive /// user experience. pub fn gain_focus<Message>() -> Command<Message> { - Command::single(command::Action::Window(window::Action::GainFocus)) + Command::single(command::Action::Window(Action::GainFocus)) } /// Changes whether or not the window will always be on top of other windows. pub fn change_always_on_top<Message>(on_top: bool) -> Command<Message> { - Command::single(command::Action::Window(window::Action::ChangeAlwaysOnTop( - on_top, - ))) + Command::single(command::Action::Window(Action::ChangeAlwaysOnTop(on_top))) } /// Fetches an identifier unique to the window. pub fn fetch_id<Message>( f: impl FnOnce(u64) -> Message + 'static, ) -> Command<Message> { - Command::single(command::Action::Window(window::Action::FetchId(Box::new( - f, - )))) + Command::single(command::Action::Window(Action::FetchId(Box::new(f)))) } |