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-rw-r--r--renderer/src/geometry.rs184
-rw-r--r--renderer/src/geometry/cache.rs125
2 files changed, 309 insertions, 0 deletions
diff --git a/renderer/src/geometry.rs b/renderer/src/geometry.rs
new file mode 100644
index 00000000..04b5d9e6
--- /dev/null
+++ b/renderer/src/geometry.rs
@@ -0,0 +1,184 @@
+mod cache;
+
+pub use cache::Cache;
+
+use crate::core::{Point, Rectangle, Size, Vector};
+use crate::graphics::geometry::{Fill, Path, Stroke, Text};
+use crate::Renderer;
+
+pub enum Frame {
+ TinySkia(iced_tiny_skia::geometry::Frame),
+ #[cfg(feature = "wgpu")]
+ Wgpu(iced_wgpu::geometry::Frame),
+}
+
+pub enum Geometry {
+ TinySkia(iced_tiny_skia::Primitive),
+ #[cfg(feature = "wgpu")]
+ Wgpu(iced_wgpu::Primitive),
+}
+
+macro_rules! delegate {
+ ($frame:expr, $name:ident, $body:expr) => {
+ match $frame {
+ Self::TinySkia($name) => $body,
+ #[cfg(feature = "wgpu")]
+ Self::Wgpu($name) => $body,
+ }
+ };
+}
+
+impl Frame {
+ pub fn new<Theme>(renderer: &Renderer<Theme>, size: Size) -> Self {
+ match renderer {
+ Renderer::TinySkia(_) => {
+ Frame::TinySkia(iced_tiny_skia::geometry::Frame::new(size))
+ }
+ #[cfg(feature = "wgpu")]
+ Renderer::Wgpu(_) => {
+ Frame::Wgpu(iced_wgpu::geometry::Frame::new(size))
+ }
+ }
+ }
+
+ /// Returns the width of the [`Frame`].
+ #[inline]
+ pub fn width(&self) -> f32 {
+ delegate!(self, frame, frame.width())
+ }
+
+ /// Returns the height of the [`Frame`].
+ #[inline]
+ pub fn height(&self) -> f32 {
+ delegate!(self, frame, frame.height())
+ }
+
+ /// Returns the dimensions of the [`Frame`].
+ #[inline]
+ pub fn size(&self) -> Size {
+ delegate!(self, frame, frame.size())
+ }
+
+ /// Returns the coordinate of the center of the [`Frame`].
+ #[inline]
+ pub fn center(&self) -> Point {
+ delegate!(self, frame, frame.center())
+ }
+
+ /// Draws the given [`Path`] on the [`Frame`] by filling it with the
+ /// provided style.
+ pub fn fill(&mut self, path: &Path, fill: impl Into<Fill>) {
+ delegate!(self, frame, frame.fill(path, fill));
+ }
+
+ /// Draws an axis-aligned rectangle given its top-left corner coordinate and
+ /// its `Size` on the [`Frame`] by filling it with the provided style.
+ pub fn fill_rectangle(
+ &mut self,
+ top_left: Point,
+ size: Size,
+ fill: impl Into<Fill>,
+ ) {
+ delegate!(self, frame, frame.fill_rectangle(top_left, size, fill));
+ }
+
+ /// Draws the stroke of the given [`Path`] on the [`Frame`] with the
+ /// provided style.
+ pub fn stroke<'a>(&mut self, path: &Path, stroke: impl Into<Stroke<'a>>) {
+ delegate!(self, frame, frame.stroke(path, stroke));
+ }
+
+ /// Draws the characters of the given [`Text`] on the [`Frame`], filling
+ /// them with the given color.
+ ///
+ /// __Warning:__ Text currently does not work well with rotations and scale
+ /// transforms! The position will be correctly transformed, but the
+ /// resulting glyphs will not be rotated or scaled properly.
+ ///
+ /// Additionally, all text will be rendered on top of all the layers of
+ /// a [`Canvas`]. Therefore, it is currently only meant to be used for
+ /// overlays, which is the most common use case.
+ ///
+ /// Support for vectorial text is planned, and should address all these
+ /// limitations.
+ ///
+ /// [`Canvas`]: crate::widget::Canvas
+ pub fn fill_text(&mut self, text: impl Into<Text>) {
+ delegate!(self, frame, frame.fill_text(text));
+ }
+
+ /// Stores the current transform of the [`Frame`] and executes the given
+ /// drawing operations, restoring the transform afterwards.
+ ///
+ /// This method is useful to compose transforms and perform drawing
+ /// operations in different coordinate systems.
+ #[inline]
+ pub fn with_save(&mut self, f: impl FnOnce(&mut Frame)) {
+ delegate!(self, frame, frame.push_transform());
+
+ f(self);
+
+ delegate!(self, frame, frame.pop_transform());
+ }
+
+ /// Executes the given drawing operations within a [`Rectangle`] region,
+ /// clipping any geometry that overflows its bounds. Any transformations
+ /// performed are local to the provided closure.
+ ///
+ /// This method is useful to perform drawing operations that need to be
+ /// clipped.
+ #[inline]
+ pub fn with_clip(&mut self, region: Rectangle, f: impl FnOnce(&mut Frame)) {
+ let mut frame = match self {
+ Self::TinySkia(_) => Self::TinySkia(
+ iced_tiny_skia::geometry::Frame::new(region.size()),
+ ),
+ #[cfg(feature = "wgpu")]
+ Self::Wgpu(_) => {
+ Self::Wgpu(iced_wgpu::geometry::Frame::new(region.size()))
+ }
+ };
+
+ f(&mut frame);
+
+ let origin = Point::new(region.x, region.y);
+
+ match (self, frame) {
+ (Self::TinySkia(target), Self::TinySkia(frame)) => {
+ target.clip(frame, origin);
+ }
+ #[cfg(feature = "wgpu")]
+ (Self::Wgpu(target), Self::Wgpu(frame)) => {
+ target.clip(frame, origin);
+ }
+ #[allow(unreachable_patterns)]
+ _ => unreachable!(),
+ };
+ }
+
+ /// Applies a translation to the current transform of the [`Frame`].
+ #[inline]
+ pub fn translate(&mut self, translation: Vector) {
+ delegate!(self, frame, frame.translate(translation));
+ }
+
+ /// Applies a rotation in radians to the current transform of the [`Frame`].
+ #[inline]
+ pub fn rotate(&mut self, angle: f32) {
+ delegate!(self, frame, frame.rotate(angle));
+ }
+
+ /// Applies a scaling to the current transform of the [`Frame`].
+ #[inline]
+ pub fn scale(&mut self, scale: f32) {
+ delegate!(self, frame, frame.scale(scale));
+ }
+
+ pub fn into_geometry(self) -> Geometry {
+ match self {
+ Self::TinySkia(frame) => Geometry::TinySkia(frame.into_primitive()),
+ #[cfg(feature = "wgpu")]
+ Self::Wgpu(frame) => Geometry::Wgpu(frame.into_primitive()),
+ }
+ }
+}
diff --git a/renderer/src/geometry/cache.rs b/renderer/src/geometry/cache.rs
new file mode 100644
index 00000000..d82e7f69
--- /dev/null
+++ b/renderer/src/geometry/cache.rs
@@ -0,0 +1,125 @@
+use crate::core::Size;
+use crate::geometry::{Frame, Geometry};
+use crate::Renderer;
+
+use std::cell::RefCell;
+use std::sync::Arc;
+
+/// A simple cache that stores generated [`Geometry`] to avoid recomputation.
+///
+/// A [`Cache`] will not redraw its geometry unless the dimensions of its layer
+/// change or it is explicitly cleared.
+#[derive(Debug, Default)]
+pub struct Cache {
+ state: RefCell<State>,
+}
+
+#[derive(Debug, Default)]
+enum State {
+ #[default]
+ Empty,
+ Filled {
+ bounds: Size,
+ primitive: Internal,
+ },
+}
+
+#[derive(Debug, Clone)]
+enum Internal {
+ TinySkia(Arc<iced_tiny_skia::Primitive>),
+ #[cfg(feature = "wgpu")]
+ Wgpu(Arc<iced_wgpu::Primitive>),
+}
+
+impl Cache {
+ /// Creates a new empty [`Cache`].
+ pub fn new() -> Self {
+ Cache {
+ state: Default::default(),
+ }
+ }
+
+ /// Clears the [`Cache`], forcing a redraw the next time it is used.
+ pub fn clear(&self) {
+ *self.state.borrow_mut() = State::Empty;
+ }
+
+ /// Draws [`Geometry`] using the provided closure and stores it in the
+ /// [`Cache`].
+ ///
+ /// The closure will only be called when
+ /// - the bounds have changed since the previous draw call.
+ /// - the [`Cache`] is empty or has been explicitly cleared.
+ ///
+ /// Otherwise, the previously stored [`Geometry`] will be returned. The
+ /// [`Cache`] is not cleared in this case. In other words, it will keep
+ /// returning the stored [`Geometry`] if needed.
+ pub fn draw<Theme>(
+ &self,
+ renderer: &Renderer<Theme>,
+ bounds: Size,
+ draw_fn: impl FnOnce(&mut Frame),
+ ) -> Geometry {
+ use std::ops::Deref;
+
+ if let State::Filled {
+ bounds: cached_bounds,
+ primitive,
+ } = self.state.borrow().deref()
+ {
+ if *cached_bounds == bounds {
+ match primitive {
+ Internal::TinySkia(primitive) => {
+ return Geometry::TinySkia(
+ iced_tiny_skia::Primitive::Cache {
+ content: primitive.clone(),
+ },
+ );
+ }
+ #[cfg(feature = "wgpu")]
+ Internal::Wgpu(primitive) => {
+ return Geometry::Wgpu(iced_wgpu::Primitive::Cache {
+ content: primitive.clone(),
+ });
+ }
+ }
+ }
+ }
+
+ let mut frame = Frame::new(renderer, bounds);
+ draw_fn(&mut frame);
+
+ let primitive = {
+ let geometry = frame.into_geometry();
+
+ match geometry {
+ Geometry::TinySkia(primitive) => {
+ Internal::TinySkia(Arc::new(primitive))
+ }
+ #[cfg(feature = "wgpu")]
+ Geometry::Wgpu(primitive) => {
+ Internal::Wgpu(Arc::new(primitive))
+ }
+ }
+ };
+
+ *self.state.borrow_mut() = State::Filled {
+ bounds,
+ primitive: primitive.clone(),
+ };
+
+ match primitive {
+ Internal::TinySkia(primitive) => {
+ Geometry::TinySkia(iced_tiny_skia::Primitive::Cache {
+ content: primitive,
+ })
+ }
+ #[cfg(feature = "wgpu")]
+ Internal::Wgpu(primitive) => {
+ Geometry::Wgpu(iced_wgpu::Primitive::Cache {
+ content: primitive,
+ })
+ }
+ }
+ }
+}