diff options
Diffstat (limited to 'renderer/src/geometry.rs')
-rw-r--r-- | renderer/src/geometry.rs | 236 |
1 files changed, 0 insertions, 236 deletions
diff --git a/renderer/src/geometry.rs b/renderer/src/geometry.rs deleted file mode 100644 index a16cecd5..00000000 --- a/renderer/src/geometry.rs +++ /dev/null @@ -1,236 +0,0 @@ -mod cache; - -pub use cache::Cache; - -use crate::core::{Point, Radians, Rectangle, Size, Transformation, Vector}; -use crate::graphics::geometry::{Fill, Path, Stroke, Text}; -use crate::Renderer; - -macro_rules! delegate { - ($frame:expr, $name:ident, $body:expr) => { - match $frame { - Self::TinySkia($name) => $body, - #[cfg(feature = "wgpu")] - Self::Wgpu($name) => $body, - #[cfg(feature = "custom")] - Self::Custom($name) => $body, - } - }; -} - -pub enum Geometry { - TinySkia(iced_tiny_skia::Primitive), - #[cfg(feature = "wgpu")] - Wgpu(iced_wgpu::Primitive), - #[cfg(feature = "custom")] - Custom(Box<dyn crate::custom::Geometry>), -} - -impl Geometry { - pub fn transform(self, transformation: Transformation) -> Self { - match self { - Self::TinySkia(primitive) => { - Self::TinySkia(primitive.transform(transformation)) - } - #[cfg(feature = "wgpu")] - Self::Wgpu(primitive) => { - Self::Wgpu(primitive.transform(transformation)) - } - #[cfg(feature = "custom")] - Self::Custom(geometry) => { - Self::Custom(geometry.transform(transformation)) - } - } - } -} - -pub enum Frame { - TinySkia(iced_tiny_skia::geometry::Frame), - #[cfg(feature = "wgpu")] - Wgpu(iced_wgpu::geometry::Frame), - #[cfg(feature = "custom")] - Custom(Box<dyn crate::custom::Frame>), -} - -impl Frame { - pub fn new(renderer: &Renderer, size: Size) -> Self { - match renderer { - Renderer::TinySkia(_) => { - Frame::TinySkia(iced_tiny_skia::geometry::Frame::new(size)) - } - #[cfg(feature = "wgpu")] - Renderer::Wgpu(_) => { - Frame::Wgpu(iced_wgpu::geometry::Frame::new(size)) - } - #[cfg(feature = "custom")] - Renderer::Custom(renderer) => { - Frame::Custom(renderer.new_frame(size)) - } - } - } - - /// Returns the width of the [`Frame`]. - #[inline] - pub fn width(&self) -> f32 { - delegate!(self, frame, frame.width()) - } - - /// Returns the height of the [`Frame`]. - #[inline] - pub fn height(&self) -> f32 { - delegate!(self, frame, frame.height()) - } - - /// Returns the dimensions of the [`Frame`]. - #[inline] - pub fn size(&self) -> Size { - delegate!(self, frame, frame.size()) - } - - /// Returns the coordinate of the center of the [`Frame`]. - #[inline] - pub fn center(&self) -> Point { - delegate!(self, frame, frame.center()) - } - - /// Draws the given [`Path`] on the [`Frame`] by filling it with the - /// provided style. - pub fn fill(&mut self, path: &Path, fill: impl Into<Fill>) { - delegate!(self, frame, frame.fill(path, fill.into())); - } - - /// Draws an axis-aligned rectangle given its top-left corner coordinate and - /// its `Size` on the [`Frame`] by filling it with the provided style. - pub fn fill_rectangle( - &mut self, - top_left: Point, - size: Size, - fill: impl Into<Fill>, - ) { - delegate!( - self, - frame, - frame.fill_rectangle(top_left, size, fill.into()) - ); - } - - /// Draws the stroke of the given [`Path`] on the [`Frame`] with the - /// provided style. - pub fn stroke<'a>(&mut self, path: &Path, stroke: impl Into<Stroke<'a>>) { - delegate!(self, frame, frame.stroke(path, stroke.into())); - } - - /// Draws the characters of the given [`Text`] on the [`Frame`], filling - /// them with the given color. - /// - /// __Warning:__ Text currently does not work well with rotations and scale - /// transforms! The position will be correctly transformed, but the - /// resulting glyphs will not be rotated or scaled properly. - /// - /// Additionally, all text will be rendered on top of all the layers of - /// a `Canvas`. Therefore, it is currently only meant to be used for - /// overlays, which is the most common use case. - /// - /// Support for vectorial text is planned, and should address all these - /// limitations. - pub fn fill_text(&mut self, text: impl Into<Text>) { - delegate!(self, frame, frame.fill_text(text.into())); - } - - /// Stores the current transform of the [`Frame`] and executes the given - /// drawing operations, restoring the transform afterwards. - /// - /// This method is useful to compose transforms and perform drawing - /// operations in different coordinate systems. - #[inline] - pub fn with_save<R>(&mut self, f: impl FnOnce(&mut Frame) -> R) -> R { - delegate!(self, frame, frame.push_transform()); - - let result = f(self); - - delegate!(self, frame, frame.pop_transform()); - - result - } - - /// Executes the given drawing operations within a [`Rectangle`] region, - /// clipping any geometry that overflows its bounds. Any transformations - /// performed are local to the provided closure. - /// - /// This method is useful to perform drawing operations that need to be - /// clipped. - #[inline] - pub fn with_clip<R>( - &mut self, - region: Rectangle, - f: impl FnOnce(&mut Frame) -> R, - ) -> R { - let mut frame = match self { - Self::TinySkia(_) => Self::TinySkia( - iced_tiny_skia::geometry::Frame::new(region.size()), - ), - #[cfg(feature = "wgpu")] - Self::Wgpu(_) => { - Self::Wgpu(iced_wgpu::geometry::Frame::new(region.size())) - } - #[cfg(feature = "custom")] - Self::Custom(frame) => Self::Custom(frame.new(region.size())), - }; - - let result = f(&mut frame); - - let origin = Point::new(region.x, region.y); - - match (self, frame) { - (Self::TinySkia(target), Self::TinySkia(frame)) => { - target.clip(frame, origin); - } - #[cfg(feature = "wgpu")] - (Self::Wgpu(target), Self::Wgpu(frame)) => { - target.clip(frame, origin); - } - #[cfg(feature = "custom")] - (Self::Custom(target), Self::Custom(frame)) => { - target.clip(frame, origin); - } - #[allow(unreachable_patterns)] - _ => unreachable!(), - }; - - result - } - - /// Applies a translation to the current transform of the [`Frame`]. - #[inline] - pub fn translate(&mut self, translation: Vector) { - delegate!(self, frame, frame.translate(translation)); - } - - /// Applies a rotation in radians to the current transform of the [`Frame`]. - #[inline] - pub fn rotate(&mut self, angle: impl Into<Radians>) { - delegate!(self, frame, frame.rotate(angle.into())); - } - - /// Applies a uniform scaling to the current transform of the [`Frame`]. - #[inline] - pub fn scale(&mut self, scale: impl Into<f32>) { - delegate!(self, frame, frame.scale(scale.into())); - } - - /// Applies a non-uniform scaling to the current transform of the [`Frame`]. - #[inline] - pub fn scale_nonuniform(&mut self, scale: impl Into<Vector>) { - delegate!(self, frame, frame.scale_nonuniform(scale.into())); - } - - pub fn into_geometry(self) -> Geometry { - match self { - Self::TinySkia(frame) => Geometry::TinySkia(frame.into_primitive()), - #[cfg(feature = "wgpu")] - Self::Wgpu(frame) => Geometry::Wgpu(frame.into_primitive()), - #[cfg(feature = "custom")] - Self::Custom(frame) => Geometry::Custom(frame.into_geometry()), - } - } -} |