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-rw-r--r--pure/Cargo.toml15
-rw-r--r--pure/src/element.rs346
-rw-r--r--pure/src/flex.rs232
-rw-r--r--pure/src/helpers.rs247
-rw-r--r--pure/src/lib.rs292
-rw-r--r--pure/src/overlay.rs29
-rw-r--r--pure/src/widget.rs149
-rw-r--r--pure/src/widget/button.rs274
-rw-r--r--pure/src/widget/checkbox.rs109
-rw-r--r--pure/src/widget/column.rs246
-rw-r--r--pure/src/widget/container.rs263
-rw-r--r--pure/src/widget/image.rs69
-rw-r--r--pure/src/widget/pane_grid.rs414
-rw-r--r--pure/src/widget/pane_grid/content.rs345
-rw-r--r--pure/src/widget/pane_grid/title_bar.rs388
-rw-r--r--pure/src/widget/pick_list.rs240
-rw-r--r--pure/src/widget/progress_bar.rs105
-rw-r--r--pure/src/widget/radio.rs109
-rw-r--r--pure/src/widget/row.rs233
-rw-r--r--pure/src/widget/rule.rs105
-rw-r--r--pure/src/widget/scrollable.rs278
-rw-r--r--pure/src/widget/slider.rs255
-rw-r--r--pure/src/widget/space.rs101
-rw-r--r--pure/src/widget/svg.rs65
-rw-r--r--pure/src/widget/text.rs77
-rw-r--r--pure/src/widget/text_input.rs285
-rw-r--r--pure/src/widget/toggler.rs109
-rw-r--r--pure/src/widget/tooltip.rs240
-rw-r--r--pure/src/widget/tree.rs176
29 files changed, 0 insertions, 5796 deletions
diff --git a/pure/Cargo.toml b/pure/Cargo.toml
deleted file mode 100644
index b57e4c5a..00000000
--- a/pure/Cargo.toml
+++ /dev/null
@@ -1,15 +0,0 @@
-[package]
-name = "iced_pure"
-version = "0.2.2"
-edition = "2021"
-description = "Pure widgets for Iced"
-license = "MIT"
-repository = "https://github.com/iced-rs/iced"
-documentation = "https://docs.rs/iced_pure"
-keywords = ["gui", "ui", "graphics", "interface", "widgets"]
-categories = ["gui"]
-
-[dependencies]
-iced_native = { version = "0.5", path = "../native" }
-iced_style = { version = "0.4", path = "../style" }
-num-traits = "0.2"
diff --git a/pure/src/element.rs b/pure/src/element.rs
deleted file mode 100644
index 35c68716..00000000
--- a/pure/src/element.rs
+++ /dev/null
@@ -1,346 +0,0 @@
-use crate::overlay;
-use crate::widget::tree::{self, Tree};
-use crate::widget::Widget;
-
-use iced_native::event::{self, Event};
-use iced_native::layout::{self, Layout};
-use iced_native::mouse;
-use iced_native::renderer;
-use iced_native::{Clipboard, Length, Point, Rectangle, Shell};
-
-use std::borrow::Borrow;
-
-/// A generic [`Widget`].
-///
-/// It is useful to build composable user interfaces that do not leak
-/// implementation details in their __view logic__.
-///
-/// If you have a [built-in widget], you should be able to use `Into<Element>`
-/// to turn it into an [`Element`].
-///
-/// [built-in widget]: crate::widget
-pub struct Element<'a, Message, Renderer> {
- widget: Box<dyn Widget<Message, Renderer> + 'a>,
-}
-
-impl<'a, Message, Renderer> Element<'a, Message, Renderer> {
- /// Creates a new [`Element`] containing the given [`Widget`].
- pub fn new(widget: impl Widget<Message, Renderer> + 'a) -> Self
- where
- Renderer: iced_native::Renderer,
- {
- Self {
- widget: Box::new(widget),
- }
- }
-
- /// Returns a reference to the [`Widget`] of the [`Element`],
- pub fn as_widget(&self) -> &dyn Widget<Message, Renderer> {
- self.widget.as_ref()
- }
-
- /// Returns a mutable reference to the [`Widget`] of the [`Element`],
- pub fn as_widget_mut(&mut self) -> &mut dyn Widget<Message, Renderer> {
- self.widget.as_mut()
- }
-
- /// Applies a transformation to the produced message of the [`Element`].
- ///
- /// This method is useful when you want to decouple different parts of your
- /// UI and make them __composable__.
- ///
- /// # Example
- /// Imagine we want to use [our counter](index.html#usage). But instead of
- /// showing a single counter, we want to display many of them. We can reuse
- /// the `Counter` type as it is!
- ///
- /// We use composition to model the __state__ of our new application:
- ///
- /// ```
- /// # mod counter {
- /// # pub struct Counter;
- /// # }
- /// use counter::Counter;
- ///
- /// struct ManyCounters {
- /// counters: Vec<Counter>,
- /// }
- /// ```
- ///
- /// We can store the state of multiple counters now. However, the
- /// __messages__ we implemented before describe the user interactions
- /// of a __single__ counter. Right now, we need to also identify which
- /// counter is receiving user interactions. Can we use composition again?
- /// Yes.
- ///
- /// ```
- /// # mod counter {
- /// # #[derive(Debug, Clone, Copy)]
- /// # pub enum Message {}
- /// # }
- /// #[derive(Debug, Clone, Copy)]
- /// pub enum Message {
- /// Counter(usize, counter::Message)
- /// }
- /// ```
- ///
- /// We compose the previous __messages__ with the index of the counter
- /// producing them. Let's implement our __view logic__ now:
- ///
- /// ```
- /// # mod counter {
- /// # type Text = iced_pure::widget::Text<iced_native::renderer::Null>;
- /// #
- /// # #[derive(Debug, Clone, Copy)]
- /// # pub enum Message {}
- /// # pub struct Counter;
- /// #
- /// # impl Counter {
- /// # pub fn view(&mut self) -> Text {
- /// # Text::new("")
- /// # }
- /// # }
- /// # }
- /// #
- /// # mod iced_wgpu {
- /// # pub use iced_native::renderer::Null as Renderer;
- /// # }
- /// #
- /// # use counter::Counter;
- /// #
- /// # struct ManyCounters {
- /// # counters: Vec<Counter>,
- /// # }
- /// #
- /// # #[derive(Debug, Clone, Copy)]
- /// # pub enum Message {
- /// # Counter(usize, counter::Message)
- /// # }
- /// use iced_pure::Element;
- /// use iced_pure::widget::Row;
- /// use iced_wgpu::Renderer;
- ///
- /// impl ManyCounters {
- /// pub fn view(&mut self) -> Row<Message, Renderer> {
- /// // We can quickly populate a `Row` by folding over our counters
- /// self.counters.iter_mut().enumerate().fold(
- /// Row::new().spacing(20),
- /// |row, (index, counter)| {
- /// // We display the counter
- /// let element: Element<counter::Message, Renderer> =
- /// counter.view().into();
- ///
- /// row.push(
- /// // Here we turn our `Element<counter::Message>` into
- /// // an `Element<Message>` by combining the `index` and the
- /// // message of the `element`.
- /// element.map(move |message| Message::Counter(index, message))
- /// )
- /// }
- /// )
- /// }
- /// }
- /// ```
- ///
- /// Finally, our __update logic__ is pretty straightforward: simple
- /// delegation.
- ///
- /// ```
- /// # mod counter {
- /// # #[derive(Debug, Clone, Copy)]
- /// # pub enum Message {}
- /// # pub struct Counter;
- /// #
- /// # impl Counter {
- /// # pub fn update(&mut self, _message: Message) {}
- /// # }
- /// # }
- /// #
- /// # use counter::Counter;
- /// #
- /// # struct ManyCounters {
- /// # counters: Vec<Counter>,
- /// # }
- /// #
- /// # #[derive(Debug, Clone, Copy)]
- /// # pub enum Message {
- /// # Counter(usize, counter::Message)
- /// # }
- /// impl ManyCounters {
- /// pub fn update(&mut self, message: Message) {
- /// match message {
- /// Message::Counter(index, counter_msg) => {
- /// if let Some(counter) = self.counters.get_mut(index) {
- /// counter.update(counter_msg);
- /// }
- /// }
- /// }
- /// }
- /// }
- /// ```
- pub fn map<B>(
- self,
- f: impl Fn(Message) -> B + 'a,
- ) -> Element<'a, B, Renderer>
- where
- Message: 'a,
- Renderer: iced_native::Renderer + 'a,
- B: 'a,
- {
- Element::new(Map::new(self.widget, f))
- }
-}
-
-struct Map<'a, A, B, Renderer> {
- widget: Box<dyn Widget<A, Renderer> + 'a>,
- mapper: Box<dyn Fn(A) -> B + 'a>,
-}
-
-impl<'a, A, B, Renderer> Map<'a, A, B, Renderer> {
- pub fn new<F>(
- widget: Box<dyn Widget<A, Renderer> + 'a>,
- mapper: F,
- ) -> Map<'a, A, B, Renderer>
- where
- F: 'a + Fn(A) -> B,
- {
- Map {
- widget,
- mapper: Box::new(mapper),
- }
- }
-}
-
-impl<'a, A, B, Renderer> Widget<B, Renderer> for Map<'a, A, B, Renderer>
-where
- Renderer: iced_native::Renderer + 'a,
- A: 'a,
- B: 'a,
-{
- fn tag(&self) -> tree::Tag {
- self.widget.tag()
- }
-
- fn state(&self) -> tree::State {
- self.widget.state()
- }
-
- fn children(&self) -> Vec<Tree> {
- self.widget.children()
- }
-
- fn diff(&self, tree: &mut Tree) {
- self.widget.diff(tree)
- }
-
- fn width(&self) -> Length {
- self.widget.width()
- }
-
- fn height(&self) -> Length {
- self.widget.height()
- }
-
- fn layout(
- &self,
- renderer: &Renderer,
- limits: &layout::Limits,
- ) -> layout::Node {
- self.widget.layout(renderer, limits)
- }
-
- fn on_event(
- &mut self,
- tree: &mut Tree,
- event: Event,
- layout: Layout<'_>,
- cursor_position: Point,
- renderer: &Renderer,
- clipboard: &mut dyn Clipboard,
- shell: &mut Shell<'_, B>,
- ) -> event::Status {
- let mut local_messages = Vec::new();
- let mut local_shell = Shell::new(&mut local_messages);
-
- let status = self.widget.on_event(
- tree,
- event,
- layout,
- cursor_position,
- renderer,
- clipboard,
- &mut local_shell,
- );
-
- shell.merge(local_shell, &self.mapper);
-
- status
- }
-
- fn draw(
- &self,
- tree: &Tree,
- renderer: &mut Renderer,
- theme: &Renderer::Theme,
- style: &renderer::Style,
- layout: Layout<'_>,
- cursor_position: Point,
- viewport: &Rectangle,
- ) {
- self.widget.draw(
- tree,
- renderer,
- theme,
- style,
- layout,
- cursor_position,
- viewport,
- )
- }
-
- fn mouse_interaction(
- &self,
- tree: &Tree,
- layout: Layout<'_>,
- cursor_position: Point,
- viewport: &Rectangle,
- renderer: &Renderer,
- ) -> mouse::Interaction {
- self.widget.mouse_interaction(
- tree,
- layout,
- cursor_position,
- viewport,
- renderer,
- )
- }
-
- fn overlay<'b>(
- &'b self,
- tree: &'b mut Tree,
- layout: Layout<'_>,
- renderer: &Renderer,
- ) -> Option<overlay::Element<'b, B, Renderer>> {
- let mapper = &self.mapper;
-
- self.widget
- .overlay(tree, layout, renderer)
- .map(move |overlay| overlay.map(mapper))
- }
-}
-
-impl<'a, Message, Renderer> Borrow<dyn Widget<Message, Renderer> + 'a>
- for Element<'a, Message, Renderer>
-{
- fn borrow(&self) -> &(dyn Widget<Message, Renderer> + 'a) {
- self.widget.borrow()
- }
-}
-
-impl<'a, Message, Renderer> Borrow<dyn Widget<Message, Renderer> + 'a>
- for &Element<'a, Message, Renderer>
-{
- fn borrow(&self) -> &(dyn Widget<Message, Renderer> + 'a) {
- self.widget.borrow()
- }
-}
diff --git a/pure/src/flex.rs b/pure/src/flex.rs
deleted file mode 100644
index 3f65a28b..00000000
--- a/pure/src/flex.rs
+++ /dev/null
@@ -1,232 +0,0 @@
-//! Distribute elements using a flex-based layout.
-// This code is heavily inspired by the [`druid`] codebase.
-//
-// [`druid`]: https://github.com/xi-editor/druid
-//
-// Copyright 2018 The xi-editor Authors, Héctor Ramón
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-use crate::Element;
-
-use iced_native::layout::{Limits, Node};
-use iced_native::{Alignment, Padding, Point, Size};
-
-/// The main axis of a flex layout.
-#[derive(Debug)]
-pub enum Axis {
- /// The horizontal axis
- Horizontal,
-
- /// The vertical axis
- Vertical,
-}
-
-impl Axis {
- fn main(&self, size: Size) -> f32 {
- match self {
- Axis::Horizontal => size.width,
- Axis::Vertical => size.height,
- }
- }
-
- fn cross(&self, size: Size) -> f32 {
- match self {
- Axis::Horizontal => size.height,
- Axis::Vertical => size.width,
- }
- }
-
- fn pack(&self, main: f32, cross: f32) -> (f32, f32) {
- match self {
- Axis::Horizontal => (main, cross),
- Axis::Vertical => (cross, main),
- }
- }
-}
-
-/// Computes the flex layout with the given axis and limits, applying spacing,
-/// padding and alignment to the items as needed.
-///
-/// It returns a new layout [`Node`].
-pub fn resolve<Message, Renderer>(
- axis: Axis,
- renderer: &Renderer,
- limits: &Limits,
- padding: Padding,
- spacing: f32,
- align_items: Alignment,
- items: &[Element<'_, Message, Renderer>],
-) -> Node
-where
- Renderer: iced_native::Renderer,
-{
- let limits = limits.pad(padding);
- let total_spacing = spacing * items.len().saturating_sub(1) as f32;
- let max_cross = axis.cross(limits.max());
-
- let mut fill_sum = 0;
- let mut cross = axis.cross(limits.min()).max(axis.cross(limits.fill()));
- let mut available = axis.main(limits.max()) - total_spacing;
-
- let mut nodes: Vec<Node> = Vec::with_capacity(items.len());
- nodes.resize(items.len(), Node::default());
-
- if align_items == Alignment::Fill {
- let mut fill_cross = axis.cross(limits.min());
-
- items.iter().for_each(|child| {
- let cross_fill_factor = match axis {
- Axis::Horizontal => child.as_widget().height(),
- Axis::Vertical => child.as_widget().width(),
- }
- .fill_factor();
-
- if cross_fill_factor == 0 {
- let (max_width, max_height) = axis.pack(available, max_cross);
-
- let child_limits =
- Limits::new(Size::ZERO, Size::new(max_width, max_height));
-
- let layout = child.as_widget().layout(renderer, &child_limits);
- let size = layout.size();
-
- fill_cross = fill_cross.max(axis.cross(size));
- }
- });
-
- cross = fill_cross;
- }
-
- for (i, child) in items.iter().enumerate() {
- let fill_factor = match axis {
- Axis::Horizontal => child.as_widget().width(),
- Axis::Vertical => child.as_widget().height(),
- }
- .fill_factor();
-
- if fill_factor == 0 {
- let (min_width, min_height) = if align_items == Alignment::Fill {
- axis.pack(0.0, cross)
- } else {
- axis.pack(0.0, 0.0)
- };
-
- let (max_width, max_height) = if align_items == Alignment::Fill {
- axis.pack(available, cross)
- } else {
- axis.pack(available, max_cross)
- };
-
- let child_limits = Limits::new(
- Size::new(min_width, min_height),
- Size::new(max_width, max_height),
- );
-
- let layout = child.as_widget().layout(renderer, &child_limits);
- let size = layout.size();
-
- available -= axis.main(size);
-
- if align_items != Alignment::Fill {
- cross = cross.max(axis.cross(size));
- }
-
- nodes[i] = layout;
- } else {
- fill_sum += fill_factor;
- }
- }
-
- let remaining = available.max(0.0);
-
- for (i, child) in items.iter().enumerate() {
- let fill_factor = match axis {
- Axis::Horizontal => child.as_widget().width(),
- Axis::Vertical => child.as_widget().height(),
- }
- .fill_factor();
-
- if fill_factor != 0 {
- let max_main = remaining * fill_factor as f32 / fill_sum as f32;
- let min_main = if max_main.is_infinite() {
- 0.0
- } else {
- max_main
- };
-
- let (min_width, min_height) = if align_items == Alignment::Fill {
- axis.pack(min_main, cross)
- } else {
- axis.pack(min_main, axis.cross(limits.min()))
- };
-
- let (max_width, max_height) = if align_items == Alignment::Fill {
- axis.pack(max_main, cross)
- } else {
- axis.pack(max_main, max_cross)
- };
-
- let child_limits = Limits::new(
- Size::new(min_width, min_height),
- Size::new(max_width, max_height),
- );
-
- let layout = child.as_widget().layout(renderer, &child_limits);
-
- if align_items != Alignment::Fill {
- cross = cross.max(axis.cross(layout.size()));
- }
-
- nodes[i] = layout;
- }
- }
-
- let pad = axis.pack(padding.left as f32, padding.top as f32);
- let mut main = pad.0;
-
- for (i, node) in nodes.iter_mut().enumerate() {
- if i > 0 {
- main += spacing;
- }
-
- let (x, y) = axis.pack(main, pad.1);
-
- node.move_to(Point::new(x, y));
-
- match axis {
- Axis::Horizontal => {
- node.align(
- Alignment::Start,
- align_items,
- Size::new(0.0, cross),
- );
- }
- Axis::Vertical => {
- node.align(
- align_items,
- Alignment::Start,
- Size::new(cross, 0.0),
- );
- }
- }
-
- let size = node.size();
-
- main += axis.main(size);
- }
-
- let (width, height) = axis.pack(main - pad.0, cross);
- let size = limits.resolve(Size::new(width, height));
-
- Node::with_children(size.pad(padding), nodes)
-}
diff --git a/pure/src/helpers.rs b/pure/src/helpers.rs
deleted file mode 100644
index 88598f9b..00000000
--- a/pure/src/helpers.rs
+++ /dev/null
@@ -1,247 +0,0 @@
-//! Helper functions to create pure widgets.
-use crate::widget;
-use crate::Element;
-
-use iced_native::Length;
-use std::borrow::Cow;
-use std::ops::RangeInclusive;
-
-/// Creates a new [`Container`] with the provided content.
-///
-/// [`Container`]: widget::Container
-pub fn container<'a, Message, Renderer>(
- content: impl Into<Element<'a, Message, Renderer>>,
-) -> widget::Container<'a, Message, Renderer>
-where
- Renderer: iced_native::Renderer,
- Renderer::Theme: widget::container::StyleSheet,
-{
- widget::Container::new(content)
-}
-
-/// Creates a new [`Column`].
-///
-/// [`Column`]: widget::Column
-pub fn column<'a, Message, Renderer>() -> widget::Column<'a, Message, Renderer>
-{
- widget::Column::new()
-}
-
-/// Creates a new [`Row`].
-///
-/// [`Row`]: widget::Row
-pub fn row<'a, Message, Renderer>() -> widget::Row<'a, Message, Renderer> {
- widget::Row::new()
-}
-
-/// Creates a new [`Scrollable`] with the provided content.
-///
-/// [`Scrollable`]: widget::Scrollable
-pub fn scrollable<'a, Message, Renderer>(
- content: impl Into<Element<'a, Message, Renderer>>,
-) -> widget::Scrollable<'a, Message, Renderer>
-where
- Renderer: iced_native::Renderer,
- Renderer::Theme: widget::scrollable::StyleSheet,
-{
- widget::Scrollable::new(content)
-}
-
-/// Creates a new [`Button`] with the provided content.
-///
-/// [`Button`]: widget::Button
-pub fn button<'a, Message, Renderer>(
- content: impl Into<Element<'a, Message, Renderer>>,
-) -> widget::Button<'a, Message, Renderer>
-where
- Renderer: iced_native::Renderer,
- Renderer::Theme: widget::button::StyleSheet,
-{
- widget::Button::new(content)
-}
-
-/// Creates a new [`Tooltip`] with the provided content, tooltip text, and [`tooltip::Position`].
-///
-/// [`Tooltip`]: widget::Tooltip
-/// [`tooltip::Position`]: widget::tooltip::Position
-pub fn tooltip<'a, Message, Renderer>(
- content: impl Into<Element<'a, Message, Renderer>>,
- tooltip: impl ToString,
- position: widget::tooltip::Position,
-) -> widget::Tooltip<'a, Message, Renderer>
-where
- Renderer: iced_native::text::Renderer,
- Renderer::Theme: widget::container::StyleSheet + widget::text::StyleSheet,
-{
- widget::Tooltip::new(content, tooltip, position)
-}
-
-/// Creates a new [`Text`] widget with the provided content.
-///
-/// [`Text`]: widget::Text
-pub fn text<Renderer>(text: impl Into<String>) -> widget::Text<Renderer>
-where
- Renderer: iced_native::text::Renderer,
- Renderer::Theme: widget::text::StyleSheet,
-{
- widget::Text::new(text)
-}
-
-/// Creates a new [`Checkbox`].
-///
-/// [`Checkbox`]: widget::Checkbox
-pub fn checkbox<'a, Message, Renderer>(
- label: impl Into<String>,
- is_checked: bool,
- f: impl Fn(bool) -> Message + 'a,
-) -> widget::Checkbox<'a, Message, Renderer>
-where
- Renderer: iced_native::text::Renderer,
- Renderer::Theme: widget::checkbox::StyleSheet + widget::text::StyleSheet,
-{
- widget::Checkbox::new(is_checked, label, f)
-}
-
-/// Creates a new [`Radio`].
-///
-/// [`Radio`]: widget::Radio
-pub fn radio<Message, Renderer, V>(
- label: impl Into<String>,
- value: V,
- selected: Option<V>,
- on_click: impl FnOnce(V) -> Message,
-) -> widget::Radio<Message, Renderer>
-where
- Message: Clone,
- Renderer: iced_native::text::Renderer,
- Renderer::Theme: widget::radio::StyleSheet,
- V: Copy + Eq,
-{
- widget::Radio::new(value, label, selected, on_click)
-}
-
-/// Creates a new [`Toggler`].
-///
-/// [`Toggler`]: widget::Toggler
-pub fn toggler<'a, Message, Renderer>(
- label: impl Into<Option<String>>,
- is_checked: bool,
- f: impl Fn(bool) -> Message + 'a,
-) -> widget::Toggler<'a, Message, Renderer>
-where
- Renderer: iced_native::text::Renderer,
- Renderer::Theme: widget::toggler::StyleSheet,
-{
- widget::Toggler::new(is_checked, label, f)
-}
-
-/// Creates a new [`TextInput`].
-///
-/// [`TextInput`]: widget::TextInput
-pub fn text_input<'a, Message, Renderer>(
- placeholder: &str,
- value: &str,
- on_change: impl Fn(String) -> Message + 'a,
-) -> widget::TextInput<'a, Message, Renderer>
-where
- Message: Clone,
- Renderer: iced_native::text::Renderer,
- Renderer::Theme: widget::text_input::StyleSheet,
-{
- widget::TextInput::new(placeholder, value, on_change)
-}
-
-/// Creates a new [`Slider`].
-///
-/// [`Slider`]: widget::Slider
-pub fn slider<'a, T, Message, Renderer>(
- range: std::ops::RangeInclusive<T>,
- value: T,
- on_change: impl Fn(T) -> Message + 'a,
-) -> widget::Slider<'a, T, Message, Renderer>
-where
- T: Copy + From<u8> + std::cmp::PartialOrd,
- Message: Clone,
- Renderer: iced_native::Renderer,
- Renderer::Theme: widget::slider::StyleSheet,
-{
- widget::Slider::new(range, value, on_change)
-}
-
-/// Creates a new [`PickList`].
-///
-/// [`PickList`]: widget::PickList
-pub fn pick_list<'a, Message, Renderer, T>(
- options: impl Into<Cow<'a, [T]>>,
- selected: Option<T>,
- on_selected: impl Fn(T) -> Message + 'a,
-) -> widget::PickList<'a, T, Message, Renderer>
-where
- T: ToString + Eq + 'static,
- [T]: ToOwned<Owned = Vec<T>>,
- Renderer: iced_native::text::Renderer,
- Renderer::Theme: widget::pick_list::StyleSheet,
-{
- widget::PickList::new(options, selected, on_selected)
-}
-
-/// Creates a new [`Image`].
-///
-/// [`Image`]: widget::Image
-pub fn image<Handle>(handle: impl Into<Handle>) -> widget::Image<Handle> {
- widget::Image::new(handle.into())
-}
-
-/// Creates a new horizontal [`Space`] with the given [`Length`].
-///
-/// [`Space`]: widget::Space
-pub fn horizontal_space(width: Length) -> widget::Space {
- widget::Space::with_width(width)
-}
-
-/// Creates a new vertical [`Space`] with the given [`Length`].
-///
-/// [`Space`]: widget::Space
-pub fn vertical_space(height: Length) -> widget::Space {
- widget::Space::with_height(height)
-}
-
-/// Creates a horizontal [`Rule`] with the given height.
-///
-/// [`Rule`]: widget::Rule
-pub fn horizontal_rule<Renderer>(height: u16) -> widget::Rule<Renderer>
-where
- Renderer: iced_native::Renderer,
- Renderer::Theme: widget::rule::StyleSheet,
-{
- widget::Rule::horizontal(height)
-}
-
-/// Creates a vertical [`Rule`] with the given width.
-///
-/// [`Rule`]: widget::Rule
-pub fn vertical_rule<Renderer>(width: u16) -> widget::Rule<Renderer>
-where
- Renderer: iced_native::Renderer,
- Renderer::Theme: widget::rule::StyleSheet,
-{
- widget::Rule::vertical(width)
-}
-
-/// Creates a new [`ProgressBar`].
-///
-/// It expects:
-/// * an inclusive range of possible values, and
-/// * the current value of the [`ProgressBar`].
-///
-/// [`ProgressBar`]: widget::ProgressBar
-pub fn progress_bar<Renderer>(
- range: RangeInclusive<f32>,
- value: f32,
-) -> widget::ProgressBar<Renderer>
-where
- Renderer: iced_native::Renderer,
- Renderer::Theme: widget::progress_bar::StyleSheet,
-{
- widget::ProgressBar::new(range, value)
-}
diff --git a/pure/src/lib.rs b/pure/src/lib.rs
deleted file mode 100644
index 9c5f3bc8..00000000
--- a/pure/src/lib.rs
+++ /dev/null
@@ -1,292 +0,0 @@
-//! Stateless, pure widgets for iced.
-//!
-//! # The Elm Architecture, purity, and continuity
-//! As you may know, applications made with `iced` use [The Elm Architecture].
-//!
-//! In a nutshell, this architecture defines the initial state of the application, a way to `view` it, and a way to `update` it after a user interaction. The `update` logic is called after a meaningful user interaction, which in turn updates the state of the application. Then, the `view` logic is executed to redisplay the application.
-//!
-//! Since `view` logic is only run after an `update`, all of the mutations to the application state must only happen in the `update` logic. If the application state changes anywhere else, the `view` logic will not be rerun and, therefore, the previously generated `view` may stay outdated.
-//!
-//! However, the `Application` trait in `iced` defines `view` as:
-//!
-//! ```ignore
-//! pub trait Application {
-//! fn view(&mut self) -> Element<Self::Message>;
-//! }
-//! ```
-//!
-//! As a consequence, the application state can be mutated in `view` logic. The `view` logic in `iced` is __impure__.
-//!
-//! This impurity is necessary because `iced` puts the burden of widget __continuity__ on its users. In other words, it's up to you to provide `iced` with the internal state of each widget every time `view` is called.
-//!
-//! If we take a look at the classic `counter` example:
-//!
-//! ```ignore
-//! struct Counter {
-//! value: i32,
-//! increment_button: button::State,
-//! decrement_button: button::State,
-//! }
-//!
-//! // ...
-//!
-//! impl Counter {
-//! pub fn view(&mut self) -> Column<Message> {
-//! Column::new()
-//! .push(
-//! Button::new(&mut self.increment_button, Text::new("+"))
-//! .on_press(Message::IncrementPressed),
-//! )
-//! .push(Text::new(self.value.to_string()).size(50))
-//! .push(
-//! Button::new(&mut self.decrement_button, Text::new("-"))
-//! .on_press(Message::DecrementPressed),
-//! )
-//! }
-//! }
-//! ```
-//!
-//! We can see how we need to keep track of the `button::State` of each `Button` in our `Counter` state and provide a mutable reference to the widgets in our `view` logic. The widgets produced by `view` are __stateful__.
-//!
-//! While this approach forces users to keep track of widget state and causes impurity, I originally chose it because it allows `iced` to directly consume the widget tree produced by `view`. Since there is no internal state decoupled from `view` maintained by the runtime, `iced` does not need to compare (e.g. reconciliate) widget trees in order to ensure continuity.
-//!
-//! # Stateless widgets
-//! As the library matures, the need for some kind of persistent widget data (see #553) between `view` calls becomes more apparent (e.g. incremental rendering, animations, accessibility, etc.).
-//!
-//! If we are going to end up having persistent widget data anyways... There is no reason to have impure, stateful widgets anymore!
-//!
-//! And so I started exploring and ended up creating a new subcrate called `iced_pure`, which introduces a completely stateless implementation for every widget in `iced`.
-//!
-//! With the help of this crate, we can now write a pure `counter` example:
-//!
-//! ```ignore
-//! struct Counter {
-//! value: i32,
-//! }
-//!
-//! // ...
-//!
-//! impl Counter {
-//! fn view(&self) -> Column<Message> {
-//! Column::new()
-//! .push(Button::new("Increment").on_press(Message::IncrementPressed))
-//! .push(Text::new(self.value.to_string()).size(50))
-//! .push(Button::new("Decrement").on_press(Message::DecrementPressed))
-//! }
-//! }
-//! ```
-//!
-//! Notice how we no longer need to keep track of the `button::State`! The widgets in `iced_pure` do not take any mutable application state in `view`. They are __stateless__ widgets. As a consequence, we do not need mutable access to `self` in `view` anymore. `view` becomes __pure__.
-//!
-//! [The Elm Architecture]: https://guide.elm-lang.org/architecture/
-#![doc(
- html_logo_url = "https://raw.githubusercontent.com/iced-rs/iced/9ab6923e943f784985e9ef9ca28b10278297225d/docs/logo.svg"
-)]
-#![deny(
- missing_docs,
- unused_results,
- clippy::extra_unused_lifetimes,
- clippy::from_over_into,
- clippy::needless_borrow,
- clippy::new_without_default,
- clippy::useless_conversion
-)]
-#![forbid(rust_2018_idioms, unsafe_code)]
-#![allow(clippy::inherent_to_string, clippy::type_complexity)]
-#![cfg_attr(docsrs, feature(doc_cfg))]
-
-pub mod flex;
-pub mod helpers;
-pub mod overlay;
-pub mod widget;
-
-mod element;
-
-pub use element::Element;
-pub use helpers::*;
-pub use widget::Widget;
-
-use iced_native::event::{self, Event};
-use iced_native::layout::{self, Layout};
-use iced_native::mouse;
-use iced_native::renderer;
-use iced_native::{Clipboard, Length, Point, Rectangle, Shell};
-
-/// A bridge between impure and pure widgets.
-///
-/// If you already have an existing `iced` application, you do not need to switch completely to the new traits in order to benefit from the `pure` module. Instead, you can leverage the new `Pure` widget to include `pure` widgets in your impure `Application`.
-///
-/// For instance, let's say we want to use our pure `Counter` in an impure application:
-///
-/// ```ignore
-/// use iced_pure::{self, Pure};
-///
-/// struct Impure {
-/// state: pure::State,
-/// counter: Counter,
-/// }
-///
-/// impl Sandbox for Impure {
-/// // ...
-///
-/// pub fn view(&mut self) -> Element<Self::Message> {
-/// Pure::new(&mut self.state, self.counter.view()).into()
-/// }
-/// }
-/// ```
-///
-/// [`Pure`] acts as a bridge between pure and impure widgets. It is completely opt-in and can be used to slowly migrate your application to the new architecture.
-///
-/// The purification of your application may trigger a bunch of important refactors, since it's far easier to keep your data decoupled from the GUI state with stateless widgets. For this reason, I recommend starting small in the most nested views of your application and slowly expand the purity upwards.
-pub struct Pure<'a, Message, Renderer> {
- state: &'a mut State,
- element: Element<'a, Message, Renderer>,
-}
-
-impl<'a, Message, Renderer> Pure<'a, Message, Renderer>
-where
- Message: 'a,
- Renderer: iced_native::Renderer + 'a,
-{
- /// Creates a new [`Pure`] widget with the given [`State`] and impure [`Element`].
- pub fn new(
- state: &'a mut State,
- content: impl Into<Element<'a, Message, Renderer>>,
- ) -> Self {
- let element = content.into();
- state.diff(&element);
-
- Self { state, element }
- }
-}
-
-/// The internal state of a [`Pure`] widget.
-pub struct State {
- state_tree: widget::Tree,
-}
-
-impl Default for State {
- fn default() -> Self {
- Self::new()
- }
-}
-
-impl State {
- /// Creates a new [`State`] for a [`Pure`] widget.
- pub fn new() -> Self {
- Self {
- state_tree: widget::Tree::empty(),
- }
- }
-
- fn diff<Message, Renderer>(
- &mut self,
- new_element: &Element<'_, Message, Renderer>,
- ) where
- Renderer: iced_native::Renderer,
- {
- self.state_tree.diff(new_element);
- }
-}
-
-impl<'a, Message, Renderer> iced_native::Widget<Message, Renderer>
- for Pure<'a, Message, Renderer>
-where
- Message: 'a,
- Renderer: iced_native::Renderer + 'a,
-{
- fn width(&self) -> Length {
- self.element.as_widget().width()
- }
-
- fn height(&self) -> Length {
- self.element.as_widget().height()
- }
-
- fn layout(
- &self,
- renderer: &Renderer,
- limits: &layout::Limits,
- ) -> layout::Node {
- self.element.as_widget().layout(renderer, limits)
- }
-
- fn on_event(
- &mut self,
- event: Event,
- layout: Layout<'_>,
- cursor_position: Point,
- renderer: &Renderer,
- clipboard: &mut dyn Clipboard,
- shell: &mut Shell<'_, Message>,
- ) -> event::Status {
- self.element.as_widget_mut().on_event(
- &mut self.state.state_tree,
- event,
- layout,
- cursor_position,
- renderer,
- clipboard,
- shell,
- )
- }
-
- fn draw(
- &self,
- renderer: &mut Renderer,
- theme: &Renderer::Theme,
- style: &renderer::Style,
- layout: Layout<'_>,
- cursor_position: Point,
- viewport: &Rectangle,
- ) {
- self.element.as_widget().draw(
- &self.state.state_tree,
- renderer,
- theme,
- style,
- layout,
- cursor_position,
- viewport,
- )
- }
-
- fn mouse_interaction(
- &self,
- layout: Layout<'_>,
- cursor_position: Point,
- viewport: &Rectangle,
- renderer: &Renderer,
- ) -> mouse::Interaction {
- self.element.as_widget().mouse_interaction(
- &self.state.state_tree,
- layout,
- cursor_position,
- viewport,
- renderer,
- )
- }
-
- fn overlay(
- &mut self,
- layout: Layout<'_>,
- renderer: &Renderer,
- ) -> Option<overlay::Element<'_, Message, Renderer>> {
- self.element.as_widget_mut().overlay(
- &mut self.state.state_tree,
- layout,
- renderer,
- )
- }
-}
-
-impl<'a, Message, Renderer> From<Pure<'a, Message, Renderer>>
- for iced_native::Element<'a, Message, Renderer>
-where
- Message: 'a,
- Renderer: iced_native::Renderer + 'a,
-{
- fn from(pure: Pure<'a, Message, Renderer>) -> Self {
- Self::new(pure)
- }
-}
diff --git a/pure/src/overlay.rs b/pure/src/overlay.rs
deleted file mode 100644
index b82d8a67..00000000
--- a/pure/src/overlay.rs
+++ /dev/null
@@ -1,29 +0,0 @@
-//! Display interactive elements on top of other widgets.
-use crate::widget::Tree;
-
-use iced_native::Layout;
-
-pub use iced_native::overlay::*;
-
-/// Obtains the first overlay [`Element`] found in the given children.
-///
-/// This method will generally only be used by advanced users that are
-/// implementing the [`Widget`](crate::Widget) trait.
-pub fn from_children<'a, Message, Renderer>(
- children: &'a [crate::Element<'_, Message, Renderer>],
- tree: &'a mut Tree,
- layout: Layout<'_>,
- renderer: &Renderer,
-) -> Option<Element<'a, Message, Renderer>>
-where
- Renderer: iced_native::Renderer,
-{
- children
- .iter()
- .zip(&mut tree.children)
- .zip(layout.children())
- .filter_map(|((child, state), layout)| {
- child.as_widget().overlay(state, layout, renderer)
- })
- .next()
-}
diff --git a/pure/src/widget.rs b/pure/src/widget.rs
deleted file mode 100644
index cd825ad8..00000000
--- a/pure/src/widget.rs
+++ /dev/null
@@ -1,149 +0,0 @@
-//! Use the built-in widgets or create your own.
-pub mod button;
-pub mod checkbox;
-pub mod container;
-pub mod image;
-pub mod pane_grid;
-pub mod pick_list;
-pub mod progress_bar;
-pub mod radio;
-pub mod rule;
-pub mod scrollable;
-pub mod slider;
-pub mod svg;
-pub mod text;
-pub mod text_input;
-pub mod toggler;
-pub mod tooltip;
-pub mod tree;
-
-mod column;
-mod row;
-mod space;
-
-pub use button::Button;
-pub use checkbox::Checkbox;
-pub use column::Column;
-pub use container::Container;
-pub use image::Image;
-pub use pane_grid::PaneGrid;
-pub use pick_list::PickList;
-pub use progress_bar::ProgressBar;
-pub use radio::Radio;
-pub use row::Row;
-pub use rule::Rule;
-pub use scrollable::Scrollable;
-pub use slider::Slider;
-pub use space::Space;
-pub use svg::Svg;
-pub use text::Text;
-pub use text_input::TextInput;
-pub use toggler::Toggler;
-pub use tooltip::{Position, Tooltip};
-pub use tree::Tree;
-
-use iced_native::event::{self, Event};
-use iced_native::layout::{self, Layout};
-use iced_native::mouse;
-use iced_native::overlay;
-use iced_native::renderer;
-use iced_native::{Clipboard, Length, Point, Rectangle, Shell};
-
-/// A component that displays information and allows interaction.
-///
-/// If you want to build your own widgets, you will need to implement this
-/// trait.
-pub trait Widget<Message, Renderer>
-where
- Renderer: iced_native::Renderer,
-{
- /// Returns the width of the [`Widget`].
- fn width(&self) -> Length;
-
- /// Returns the height of the [`Widget`].
- fn height(&self) -> Length;
-
- /// Returns the [`layout::Node`] of the [`Widget`].
- ///
- /// This [`layout::Node`] is used by the runtime to compute the [`Layout`] of the
- /// user interface.
- fn layout(
- &self,
- renderer: &Renderer,
- limits: &layout::Limits,
- ) -> layout::Node;
-
- /// Draws the [`Widget`] using the associated `Renderer`.
- fn draw(
- &self,
- state: &Tree,
- renderer: &mut Renderer,
- theme: &Renderer::Theme,
- style: &renderer::Style,
- layout: Layout<'_>,
- cursor_position: Point,
- viewport: &Rectangle,
- );
-
- /// Returns the [`Tag`] of the [`Widget`].
- ///
- /// [`Tag`]: tree::Tag
- fn tag(&self) -> tree::Tag {
- tree::Tag::stateless()
- }
-
- /// Returns the [`State`] of the [`Widget`].
- ///
- /// [`State`]: tree::State
- fn state(&self) -> tree::State {
- tree::State::None
- }
-
- /// Returns the state [`Tree`] of the children of the [`Widget`].
- fn children(&self) -> Vec<Tree> {
- Vec::new()
- }
-
- /// Reconciliates the [`Widget`] with the provided [`Tree`].
- fn diff(&self, _tree: &mut Tree) {}
-
- /// Processes a runtime [`Event`].
- ///
- /// By default, it does nothing.
- fn on_event(
- &mut self,
- _state: &mut Tree,
- _event: Event,
- _layout: Layout<'_>,
- _cursor_position: Point,
- _renderer: &Renderer,
- _clipboard: &mut dyn Clipboard,
- _shell: &mut Shell<'_, Message>,
- ) -> event::Status {
- event::Status::Ignored
- }
-
- /// Returns the current [`mouse::Interaction`] of the [`Widget`].
- ///
- /// By default, it returns [`mouse::Interaction::Idle`].
- fn mouse_interaction(
- &self,
- _state: &Tree,
- _layout: Layout<'_>,
- _cursor_position: Point,
- _viewport: &Rectangle,
- _renderer: &Renderer,
- ) -> mouse::Interaction {
- mouse::Interaction::Idle
- }
-
- /// Returns the overlay of the [`Widget`], if there is any.
- fn overlay<'a>(
- &'a self,
- _state: &'a mut Tree,
- _layout: Layout<'_>,
- _renderer: &Renderer,
- ) -> Option<overlay::Element<'a, Message, Renderer>> {
- None
- }
-}
diff --git a/pure/src/widget/button.rs b/pure/src/widget/button.rs
deleted file mode 100644
index eb174e57..00000000
--- a/pure/src/widget/button.rs
+++ /dev/null
@@ -1,274 +0,0 @@
-//! Allow your users to perform actions by pressing a button.
-use crate::overlay;
-use crate::widget::tree::{self, Tree};
-use crate::{Element, Widget};
-
-use iced_native::event::{self, Event};
-use iced_native::layout;
-use iced_native::mouse;
-use iced_native::renderer;
-use iced_native::widget::button;
-use iced_native::{
- Clipboard, Layout, Length, Padding, Point, Rectangle, Shell,
-};
-
-pub use iced_style::button::{Appearance, StyleSheet};
-
-use button::State;
-
-/// A generic widget that produces a message when pressed.
-///
-/// ```
-/// # type Button<'a, Message> =
-/// # iced_pure::widget::Button<'a, Message, iced_native::renderer::Null>;
-/// #
-/// #[derive(Clone)]
-/// enum Message {
-/// ButtonPressed,
-/// }
-///
-/// let button = Button::new("Press me!").on_press(Message::ButtonPressed);
-/// ```
-///
-/// If a [`Button::on_press`] handler is not set, the resulting [`Button`] will
-/// be disabled:
-///
-/// ```
-/// # type Button<'a, Message> =
-/// # iced_pure::widget::Button<'a, Message, iced_native::renderer::Null>;
-/// #
-/// #[derive(Clone)]
-/// enum Message {
-/// ButtonPressed,
-/// }
-///
-/// fn disabled_button<'a>() -> Button<'a, Message> {
-/// Button::new("I'm disabled!")
-/// }
-///
-/// fn enabled_button<'a>() -> Button<'a, Message> {
-/// disabled_button().on_press(Message::ButtonPressed)
-/// }
-/// ```
-pub struct Button<'a, Message, Renderer>
-where
- Renderer: iced_native::Renderer,
- Renderer::Theme: StyleSheet,
-{
- content: Element<'a, Message, Renderer>,
- on_press: Option<Message>,
- width: Length,
- height: Length,
- padding: Padding,
- style: <Renderer::Theme as StyleSheet>::Style,
-}
-
-impl<'a, Message, Renderer> Button<'a, Message, Renderer>
-where
- Renderer: iced_native::Renderer,
- Renderer::Theme: StyleSheet,
-{
- /// Creates a new [`Button`] with the given content.
- pub fn new(content: impl Into<Element<'a, Message, Renderer>>) -> Self {
- Button {
- content: content.into(),
- on_press: None,
- width: Length::Shrink,
- height: Length::Shrink,
- padding: Padding::new(5),
- style: <Renderer::Theme as StyleSheet>::Style::default(),
- }
- }
-
- /// Sets the width of the [`Button`].
- pub fn width(mut self, width: Length) -> Self {
- self.width = width;
- self
- }
-
- /// Sets the height of the [`Button`].
- pub fn height(mut self, height: Length) -> Self {
- self.height = height;
- self
- }
-
- /// Sets the [`Padding`] of the [`Button`].
- pub fn padding<P: Into<Padding>>(mut self, padding: P) -> Self {
- self.padding = padding.into();
- self
- }
-
- /// Sets the message that will be produced when the [`Button`] is pressed.
- ///
- /// Unless `on_press` is called, the [`Button`] will be disabled.
- pub fn on_press(mut self, msg: Message) -> Self {
- self.on_press = Some(msg);
- self
- }
-
- /// Sets the style variant of this [`Button`].
- pub fn style(
- mut self,
- style: <Renderer::Theme as StyleSheet>::Style,
- ) -> Self {
- self.style = style;
- self
- }
-}
-
-impl<'a, Message, Renderer> Widget<Message, Renderer>
- for Button<'a, Message, Renderer>
-where
- Message: 'a + Clone,
- Renderer: 'a + iced_native::Renderer,
- Renderer::Theme: StyleSheet,
-{
- fn tag(&self) -> tree::Tag {
- tree::Tag::of::<State>()
- }
-
- fn state(&self) -> tree::State {
- tree::State::new(State::new())
- }
-
- fn children(&self) -> Vec<Tree> {
- vec![Tree::new(&self.content)]
- }
-
- fn diff(&self, tree: &mut Tree) {
- tree.diff_children(std::slice::from_ref(&self.content))
- }
-
- fn width(&self) -> Length {
- self.width
- }
-
- fn height(&self) -> Length {
- self.height
- }
-
- fn layout(
- &self,
- renderer: &Renderer,
- limits: &layout::Limits,
- ) -> layout::Node {
- button::layout(
- renderer,
- limits,
- self.width,
- self.height,
- self.padding,
- |renderer, limits| {
- self.content.as_widget().layout(renderer, limits)
- },
- )
- }
-
- fn on_event(
- &mut self,
- tree: &mut Tree,
- event: Event,
- layout: Layout<'_>,
- cursor_position: Point,
- renderer: &Renderer,
- clipboard: &mut dyn Clipboard,
- shell: &mut Shell<'_, Message>,
- ) -> event::Status {
- if let event::Status::Captured = self.content.as_widget_mut().on_event(
- &mut tree.children[0],
- event.clone(),
- layout.children().next().unwrap(),
- cursor_position,
- renderer,
- clipboard,
- shell,
- ) {
- return event::Status::Captured;
- }
-
- button::update(
- event,
- layout,
- cursor_position,
- shell,
- &self.on_press,
- || tree.state.downcast_mut::<State>(),
- )
- }
-
- fn draw(
- &self,
- tree: &Tree,
- renderer: &mut Renderer,
- theme: &Renderer::Theme,
- _style: &renderer::Style,
- layout: Layout<'_>,
- cursor_position: Point,
- _viewport: &Rectangle,
- ) {
- let bounds = layout.bounds();
- let content_layout = layout.children().next().unwrap();
-
- let styling = button::draw(
- renderer,
- bounds,
- cursor_position,
- self.on_press.is_some(),
- theme,
- self.style,
- || tree.state.downcast_ref::<State>(),
- );
-
- self.content.as_widget().draw(
- &tree.children[0],
- renderer,
- theme,
- &renderer::Style {
- text_color: styling.text_color,
- },
- content_layout,
- cursor_position,
- &bounds,
- );
- }
-
- fn mouse_interaction(
- &self,
- _tree: &Tree,
- layout: Layout<'_>,
- cursor_position: Point,
- _viewport: &Rectangle,
- _renderer: &Renderer,
- ) -> mouse::Interaction {
- button::mouse_interaction(
- layout,
- cursor_position,
- self.on_press.is_some(),
- )
- }
-
- fn overlay<'b>(
- &'b self,
- tree: &'b mut Tree,
- layout: Layout<'_>,
- renderer: &Renderer,
- ) -> Option<overlay::Element<'b, Message, Renderer>> {
- self.content.as_widget().overlay(
- &mut tree.children[0],
- layout.children().next().unwrap(),
- renderer,
- )
- }
-}
-
-impl<'a, Message, Renderer> From<Button<'a, Message, Renderer>>
- for Element<'a, Message, Renderer>
-where
- Message: Clone + 'a,
- Renderer: iced_native::Renderer + 'a,
- Renderer::Theme: StyleSheet,
-{
- fn from(button: Button<'a, Message, Renderer>) -> Self {
- Self::new(button)
- }
-}
diff --git a/pure/src/widget/checkbox.rs b/pure/src/widget/checkbox.rs
deleted file mode 100644
index e0f9b764..00000000
--- a/pure/src/widget/checkbox.rs
+++ /dev/null
@@ -1,109 +0,0 @@
-//! Show toggle controls using checkboxes.
-use crate::widget::Tree;
-use crate::{Element, Widget};
-
-use iced_native::event::{self, Event};
-use iced_native::layout::{self, Layout};
-use iced_native::mouse;
-use iced_native::renderer;
-use iced_native::text;
-use iced_native::widget;
-use iced_native::{Clipboard, Length, Point, Rectangle, Shell};
-
-pub use iced_native::widget::checkbox::{Appearance, Checkbox, StyleSheet};
-
-impl<'a, Message, Renderer> Widget<Message, Renderer>
- for Checkbox<'a, Message, Renderer>
-where
- Renderer: text::Renderer,
- Renderer::Theme: StyleSheet + widget::text::StyleSheet,
-{
- fn width(&self) -> Length {
- <Self as iced_native::Widget<Message, Renderer>>::width(self)
- }
-
- fn height(&self) -> Length {
- <Self as iced_native::Widget<Message, Renderer>>::height(self)
- }
-
- fn layout(
- &self,
- renderer: &Renderer,
- limits: &layout::Limits,
- ) -> layout::Node {
- <Self as iced_native::Widget<Message, Renderer>>::layout(
- self, renderer, limits,
- )
- }
-
- fn on_event(
- &mut self,
- _state: &mut Tree,
- event: Event,
- layout: Layout<'_>,
- cursor_position: Point,
- renderer: &Renderer,
- clipboard: &mut dyn Clipboard,
- shell: &mut Shell<'_, Message>,
- ) -> event::Status {
- <Self as iced_native::Widget<Message, Renderer>>::on_event(
- self,
- event,
- layout,
- cursor_position,
- renderer,
- clipboard,
- shell,
- )
- }
-
- fn draw(
- &self,
- _tree: &Tree,
- renderer: &mut Renderer,
- theme: &Renderer::Theme,
- style: &renderer::Style,
- layout: Layout<'_>,
- cursor_position: Point,
- viewport: &Rectangle,
- ) {
- <Self as iced_native::Widget<Message, Renderer>>::draw(
- self,
- renderer,
- theme,
- style,
- layout,
- cursor_position,
- viewport,
- )
- }
-
- fn mouse_interaction(
- &self,
- _state: &Tree,
- layout: Layout<'_>,
- cursor_position: Point,
- viewport: &Rectangle,
- renderer: &Renderer,
- ) -> mouse::Interaction {
- <Self as iced_native::Widget<Message, Renderer>>::mouse_interaction(
- self,
- layout,
- cursor_position,
- viewport,
- renderer,
- )
- }
-}
-
-impl<'a, Message, Renderer> From<Checkbox<'a, Message, Renderer>>
- for Element<'a, Message, Renderer>
-where
- Message: 'a,
- Renderer: text::Renderer + 'a,
- Renderer::Theme: StyleSheet + widget::text::StyleSheet,
-{
- fn from(checkbox: Checkbox<'a, Message, Renderer>) -> Self {
- Self::new(checkbox)
- }
-}
diff --git a/pure/src/widget/column.rs b/pure/src/widget/column.rs
deleted file mode 100644
index 027eff0a..00000000
--- a/pure/src/widget/column.rs
+++ /dev/null
@@ -1,246 +0,0 @@
-use crate::flex;
-use crate::overlay;
-use crate::widget::Tree;
-use crate::{Element, Widget};
-
-use iced_native::event::{self, Event};
-use iced_native::layout::{self, Layout};
-use iced_native::mouse;
-use iced_native::renderer;
-use iced_native::{
- Alignment, Clipboard, Length, Padding, Point, Rectangle, Shell,
-};
-
-use std::u32;
-
-/// A container that distributes its contents vertically.
-pub struct Column<'a, Message, Renderer> {
- spacing: u16,
- padding: Padding,
- width: Length,
- height: Length,
- max_width: u32,
- align_items: Alignment,
- children: Vec<Element<'a, Message, Renderer>>,
-}
-
-impl<'a, Message, Renderer> Column<'a, Message, Renderer> {
- /// Creates an empty [`Column`].
- pub fn new() -> Self {
- Self::with_children(Vec::new())
- }
-
- /// Creates a [`Column`] with the given elements.
- pub fn with_children(
- children: Vec<Element<'a, Message, Renderer>>,
- ) -> Self {
- Column {
- spacing: 0,
- padding: Padding::ZERO,
- width: Length::Shrink,
- height: Length::Shrink,
- max_width: u32::MAX,
- align_items: Alignment::Start,
- children,
- }
- }
-
- /// Sets the vertical spacing _between_ elements.
- ///
- /// Custom margins per element do not exist in iced. You should use this
- /// method instead! While less flexible, it helps you keep spacing between
- /// elements consistent.
- pub fn spacing(mut self, units: u16) -> Self {
- self.spacing = units;
- self
- }
-
- /// Sets the [`Padding`] of the [`Column`].
- pub fn padding<P: Into<Padding>>(mut self, padding: P) -> Self {
- self.padding = padding.into();
- self
- }
-
- /// Sets the width of the [`Column`].
- pub fn width(mut self, width: Length) -> Self {
- self.width = width;
- self
- }
-
- /// Sets the height of the [`Column`].
- pub fn height(mut self, height: Length) -> Self {
- self.height = height;
- self
- }
-
- /// Sets the maximum width of the [`Column`].
- pub fn max_width(mut self, max_width: u32) -> Self {
- self.max_width = max_width;
- self
- }
-
- /// Sets the horizontal alignment of the contents of the [`Column`] .
- pub fn align_items(mut self, align: Alignment) -> Self {
- self.align_items = align;
- self
- }
-
- /// Adds an element to the [`Column`].
- pub fn push(
- mut self,
- child: impl Into<Element<'a, Message, Renderer>>,
- ) -> Self {
- self.children.push(child.into());
- self
- }
-}
-
-impl<'a, Message, Renderer> Default for Column<'a, Message, Renderer> {
- fn default() -> Self {
- Self::new()
- }
-}
-
-impl<'a, Message, Renderer> Widget<Message, Renderer>
- for Column<'a, Message, Renderer>
-where
- Renderer: iced_native::Renderer,
-{
- fn children(&self) -> Vec<Tree> {
- self.children.iter().map(Tree::new).collect()
- }
-
- fn diff(&self, tree: &mut Tree) {
- tree.diff_children(&self.children);
- }
-
- fn width(&self) -> Length {
- self.width
- }
-
- fn height(&self) -> Length {
- self.height
- }
-
- fn layout(
- &self,
- renderer: &Renderer,
- limits: &layout::Limits,
- ) -> layout::Node {
- let limits = limits
- .max_width(self.max_width)
- .width(self.width)
- .height(self.height);
-
- flex::resolve(
- flex::Axis::Vertical,
- renderer,
- &limits,
- self.padding,
- self.spacing as f32,
- self.align_items,
- &self.children,
- )
- }
-
- fn on_event(
- &mut self,
- tree: &mut Tree,
- event: Event,
- layout: Layout<'_>,
- cursor_position: Point,
- renderer: &Renderer,
- clipboard: &mut dyn Clipboard,
- shell: &mut Shell<'_, Message>,
- ) -> event::Status {
- self.children
- .iter_mut()
- .zip(&mut tree.children)
- .zip(layout.children())
- .map(|((child, state), layout)| {
- child.as_widget_mut().on_event(
- state,
- event.clone(),
- layout,
- cursor_position,
- renderer,
- clipboard,
- shell,
- )
- })
- .fold(event::Status::Ignored, event::Status::merge)
- }
-
- fn mouse_interaction(
- &self,
- tree: &Tree,
- layout: Layout<'_>,
- cursor_position: Point,
- viewport: &Rectangle,
- renderer: &Renderer,
- ) -> mouse::Interaction {
- self.children
- .iter()
- .zip(&tree.children)
- .zip(layout.children())
- .map(|((child, state), layout)| {
- child.as_widget().mouse_interaction(
- state,
- layout,
- cursor_position,
- viewport,
- renderer,
- )
- })
- .max()
- .unwrap_or_default()
- }
-
- fn draw(
- &self,
- tree: &Tree,
- renderer: &mut Renderer,
- theme: &Renderer::Theme,
- style: &renderer::Style,
- layout: Layout<'_>,
- cursor_position: Point,
- viewport: &Rectangle,
- ) {
- for ((child, state), layout) in self
- .children
- .iter()
- .zip(&tree.children)
- .zip(layout.children())
- {
- child.as_widget().draw(
- state,
- renderer,
- theme,
- style,
- layout,
- cursor_position,
- viewport,
- );
- }
- }
-
- fn overlay<'b>(
- &'b self,
- tree: &'b mut Tree,
- layout: Layout<'_>,
- renderer: &Renderer,
- ) -> Option<overlay::Element<'b, Message, Renderer>> {
- overlay::from_children(&self.children, tree, layout, renderer)
- }
-}
-
-impl<'a, Message, Renderer> From<Column<'a, Message, Renderer>>
- for Element<'a, Message, Renderer>
-where
- Message: 'a,
- Renderer: iced_native::Renderer + 'a,
-{
- fn from(column: Column<'a, Message, Renderer>) -> Self {
- Self::new(column)
- }
-}
diff --git a/pure/src/widget/container.rs b/pure/src/widget/container.rs
deleted file mode 100644
index 44ffff8c..00000000
--- a/pure/src/widget/container.rs
+++ /dev/null
@@ -1,263 +0,0 @@
-//! Decorate content and apply alignment.
-use crate::widget::Tree;
-use crate::{Element, Widget};
-
-use iced_native::alignment;
-use iced_native::event::{self, Event};
-use iced_native::layout;
-use iced_native::mouse;
-use iced_native::overlay;
-use iced_native::renderer;
-use iced_native::widget::container;
-use iced_native::{
- Clipboard, Layout, Length, Padding, Point, Rectangle, Shell,
-};
-
-use std::u32;
-
-pub use iced_style::container::{Appearance, StyleSheet};
-
-/// An element decorating some content.
-///
-/// It is normally used for alignment purposes.
-#[allow(missing_debug_implementations)]
-pub struct Container<'a, Message, Renderer>
-where
- Renderer: iced_native::Renderer,
- Renderer::Theme: container::StyleSheet,
-{
- padding: Padding,
- width: Length,
- height: Length,
- max_width: u32,
- max_height: u32,
- horizontal_alignment: alignment::Horizontal,
- vertical_alignment: alignment::Vertical,
- style: <Renderer::Theme as StyleSheet>::Style,
- content: Element<'a, Message, Renderer>,
-}
-
-impl<'a, Message, Renderer> Container<'a, Message, Renderer>
-where
- Renderer: iced_native::Renderer,
- Renderer::Theme: container::StyleSheet,
-{
- /// Creates an empty [`Container`].
- pub fn new<T>(content: T) -> Self
- where
- T: Into<Element<'a, Message, Renderer>>,
- {
- Container {
- padding: Padding::ZERO,
- width: Length::Shrink,
- height: Length::Shrink,
- max_width: u32::MAX,
- max_height: u32::MAX,
- horizontal_alignment: alignment::Horizontal::Left,
- vertical_alignment: alignment::Vertical::Top,
- style: Default::default(),
- content: content.into(),
- }
- }
-
- /// Sets the [`Padding`] of the [`Container`].
- pub fn padding<P: Into<Padding>>(mut self, padding: P) -> Self {
- self.padding = padding.into();
- self
- }
-
- /// Sets the width of the [`Container`].
- pub fn width(mut self, width: Length) -> Self {
- self.width = width;
- self
- }
-
- /// Sets the height of the [`Container`].
- pub fn height(mut self, height: Length) -> Self {
- self.height = height;
- self
- }
-
- /// Sets the maximum width of the [`Container`].
- pub fn max_width(mut self, max_width: u32) -> Self {
- self.max_width = max_width;
- self
- }
-
- /// Sets the maximum height of the [`Container`] in pixels.
- pub fn max_height(mut self, max_height: u32) -> Self {
- self.max_height = max_height;
- self
- }
-
- /// Sets the content alignment for the horizontal axis of the [`Container`].
- pub fn align_x(mut self, alignment: alignment::Horizontal) -> Self {
- self.horizontal_alignment = alignment;
- self
- }
-
- /// Sets the content alignment for the vertical axis of the [`Container`].
- pub fn align_y(mut self, alignment: alignment::Vertical) -> Self {
- self.vertical_alignment = alignment;
- self
- }
-
- /// Centers the contents in the horizontal axis of the [`Container`].
- pub fn center_x(mut self) -> Self {
- self.horizontal_alignment = alignment::Horizontal::Center;
- self
- }
-
- /// Centers the contents in the vertical axis of the [`Container`].
- pub fn center_y(mut self) -> Self {
- self.vertical_alignment = alignment::Vertical::Center;
- self
- }
-
- /// Sets the style of the [`Container`].
- pub fn style(
- mut self,
- style: impl Into<<Renderer::Theme as StyleSheet>::Style>,
- ) -> Self {
- self.style = style.into();
- self
- }
-}
-
-impl<'a, Message, Renderer> Widget<Message, Renderer>
- for Container<'a, Message, Renderer>
-where
- Renderer: iced_native::Renderer,
- Renderer::Theme: StyleSheet,
-{
- fn children(&self) -> Vec<Tree> {
- vec![Tree::new(&self.content)]
- }
-
- fn diff(&self, tree: &mut Tree) {
- tree.diff_children(std::slice::from_ref(&self.content))
- }
-
- fn width(&self) -> Length {
- self.width
- }
-
- fn height(&self) -> Length {
- self.height
- }
-
- fn layout(
- &self,
- renderer: &Renderer,
- limits: &layout::Limits,
- ) -> layout::Node {
- container::layout(
- renderer,
- limits,
- self.width,
- self.height,
- self.max_width,
- self.max_height,
- self.padding,
- self.horizontal_alignment,
- self.vertical_alignment,
- |renderer, limits| {
- self.content.as_widget().layout(renderer, limits)
- },
- )
- }
-
- fn on_event(
- &mut self,
- tree: &mut Tree,
- event: Event,
- layout: Layout<'_>,
- cursor_position: Point,
- renderer: &Renderer,
- clipboard: &mut dyn Clipboard,
- shell: &mut Shell<'_, Message>,
- ) -> event::Status {
- self.content.as_widget_mut().on_event(
- &mut tree.children[0],
- event,
- layout.children().next().unwrap(),
- cursor_position,
- renderer,
- clipboard,
- shell,
- )
- }
-
- fn mouse_interaction(
- &self,
- tree: &Tree,
- layout: Layout<'_>,
- cursor_position: Point,
- viewport: &Rectangle,
- renderer: &Renderer,
- ) -> mouse::Interaction {
- self.content.as_widget().mouse_interaction(
- &tree.children[0],
- layout.children().next().unwrap(),
- cursor_position,
- viewport,
- renderer,
- )
- }
-
- fn draw(
- &self,
- tree: &Tree,
- renderer: &mut Renderer,
- theme: &Renderer::Theme,
- renderer_style: &renderer::Style,
- layout: Layout<'_>,
- cursor_position: Point,
- viewport: &Rectangle,
- ) {
- let style = theme.appearance(self.style);
-
- container::draw_background(renderer, &style, layout.bounds());
-
- self.content.as_widget().draw(
- &tree.children[0],
- renderer,
- theme,
- &renderer::Style {
- text_color: style
- .text_color
- .unwrap_or(renderer_style.text_color),
- },
- layout.children().next().unwrap(),
- cursor_position,
- viewport,
- );
- }
-
- fn overlay<'b>(
- &'b self,
- tree: &'b mut Tree,
- layout: Layout<'_>,
- renderer: &Renderer,
- ) -> Option<overlay::Element<'b, Message, Renderer>> {
- self.content.as_widget().overlay(
- &mut tree.children[0],
- layout.children().next().unwrap(),
- renderer,
- )
- }
-}
-
-impl<'a, Message, Renderer> From<Container<'a, Message, Renderer>>
- for Element<'a, Message, Renderer>
-where
- Message: 'a,
- Renderer: 'a + iced_native::Renderer,
- Renderer::Theme: StyleSheet,
-{
- fn from(
- column: Container<'a, Message, Renderer>,
- ) -> Element<'a, Message, Renderer> {
- Element::new(column)
- }
-}
diff --git a/pure/src/widget/image.rs b/pure/src/widget/image.rs
deleted file mode 100644
index 58f81a6f..00000000
--- a/pure/src/widget/image.rs
+++ /dev/null
@@ -1,69 +0,0 @@
-//! Display images in your user interface.
-use crate::widget::{Tree, Widget};
-use crate::Element;
-
-use iced_native::layout::{self, Layout};
-use iced_native::renderer;
-use iced_native::widget::image;
-use iced_native::{Length, Point, Rectangle};
-
-use std::hash::Hash;
-
-pub use image::Image;
-
-impl<Message, Renderer, Handle> Widget<Message, Renderer> for Image<Handle>
-where
- Handle: Clone + Hash,
- Renderer: iced_native::image::Renderer<Handle = Handle>,
-{
- fn width(&self) -> Length {
- <Self as iced_native::Widget<Message, Renderer>>::width(self)
- }
-
- fn height(&self) -> Length {
- <Self as iced_native::Widget<Message, Renderer>>::height(self)
- }
-
- fn layout(
- &self,
- renderer: &Renderer,
- limits: &layout::Limits,
- ) -> layout::Node {
- <Self as iced_native::Widget<Message, Renderer>>::layout(
- self, renderer, limits,
- )
- }
-
- fn draw(
- &self,
- _tree: &Tree,
- renderer: &mut Renderer,
- theme: &Renderer::Theme,
- style: &renderer::Style,
- layout: Layout<'_>,
- cursor_position: Point,
- viewport: &Rectangle,
- ) {
- <Self as iced_native::Widget<Message, Renderer>>::draw(
- self,
- renderer,
- theme,
- style,
- layout,
- cursor_position,
- viewport,
- )
- }
-}
-
-impl<'a, Message, Renderer, Handle> From<Image<Handle>>
- for Element<'a, Message, Renderer>
-where
- Message: Clone + 'a,
- Renderer: iced_native::image::Renderer<Handle = Handle> + 'a,
- Handle: Clone + Hash + 'a,
-{
- fn from(image: Image<Handle>) -> Self {
- Self::new(image)
- }
-}
diff --git a/pure/src/widget/pane_grid.rs b/pure/src/widget/pane_grid.rs
deleted file mode 100644
index 69150aa8..00000000
--- a/pure/src/widget/pane_grid.rs
+++ /dev/null
@@ -1,414 +0,0 @@
-//! Let your users split regions of your application and organize layout dynamically.
-//!
-//! [![Pane grid - Iced](https://thumbs.gfycat.com/MixedFlatJellyfish-small.gif)](https://gfycat.com/mixedflatjellyfish)
-//!
-//! # Example
-//! The [`pane_grid` example] showcases how to use a [`PaneGrid`] with resizing,
-//! drag and drop, and hotkey support.
-//!
-//! [`pane_grid` example]: https://github.com/iced-rs/iced/tree/0.4/examples/pane_grid
-mod content;
-mod title_bar;
-
-pub use content::Content;
-pub use title_bar::TitleBar;
-
-pub use iced_native::widget::pane_grid::{
- Axis, Configuration, Direction, DragEvent, Node, Pane, ResizeEvent, Split,
- State,
-};
-
-use crate::overlay;
-use crate::widget::container;
-use crate::widget::tree::{self, Tree};
-use crate::{Element, Widget};
-
-use iced_native::event::{self, Event};
-use iced_native::layout;
-use iced_native::mouse;
-use iced_native::renderer;
-use iced_native::widget::pane_grid;
-use iced_native::widget::pane_grid::state;
-use iced_native::{Clipboard, Layout, Length, Point, Rectangle, Shell};
-
-pub use iced_style::pane_grid::{Line, StyleSheet};
-
-/// A collection of panes distributed using either vertical or horizontal splits
-/// to completely fill the space available.
-///
-/// [![Pane grid - Iced](https://thumbs.gfycat.com/FrailFreshAiredaleterrier-small.gif)](https://gfycat.com/frailfreshairedaleterrier)
-///
-/// This distribution of space is common in tiling window managers (like
-/// [`awesome`](https://awesomewm.org/), [`i3`](https://i3wm.org/), or even
-/// [`tmux`](https://github.com/tmux/tmux)).
-///
-/// A [`PaneGrid`] supports:
-///
-/// * Vertical and horizontal splits
-/// * Tracking of the last active pane
-/// * Mouse-based resizing
-/// * Drag and drop to reorganize panes
-/// * Hotkey support
-/// * Configurable modifier keys
-/// * [`State`] API to perform actions programmatically (`split`, `swap`, `resize`, etc.)
-///
-/// ## Example
-///
-/// ```
-/// # use iced_pure::widget::pane_grid;
-/// # use iced_pure::text;
-/// #
-/// # type PaneGrid<'a, Message> =
-/// # iced_pure::widget::PaneGrid<'a, Message, iced_native::renderer::Null>;
-/// #
-/// enum PaneState {
-/// SomePane,
-/// AnotherKindOfPane,
-/// }
-///
-/// enum Message {
-/// PaneDragged(pane_grid::DragEvent),
-/// PaneResized(pane_grid::ResizeEvent),
-/// }
-///
-/// let (mut state, _) = pane_grid::State::new(PaneState::SomePane);
-///
-/// let pane_grid =
-/// PaneGrid::new(&state, |pane, state| {
-/// pane_grid::Content::new(match state {
-/// PaneState::SomePane => text("This is some pane"),
-/// PaneState::AnotherKindOfPane => text("This is another kind of pane"),
-/// })
-/// })
-/// .on_drag(Message::PaneDragged)
-/// .on_resize(10, Message::PaneResized);
-/// ```
-#[allow(missing_debug_implementations)]
-pub struct PaneGrid<'a, Message, Renderer>
-where
- Renderer: iced_native::Renderer,
- Renderer::Theme: StyleSheet + container::StyleSheet,
-{
- state: &'a state::Internal,
- elements: Vec<(Pane, Content<'a, Message, Renderer>)>,
- width: Length,
- height: Length,
- spacing: u16,
- on_click: Option<Box<dyn Fn(Pane) -> Message + 'a>>,
- on_drag: Option<Box<dyn Fn(DragEvent) -> Message + 'a>>,
- on_resize: Option<(u16, Box<dyn Fn(ResizeEvent) -> Message + 'a>)>,
- style: <Renderer::Theme as StyleSheet>::Style,
-}
-
-impl<'a, Message, Renderer> PaneGrid<'a, Message, Renderer>
-where
- Renderer: iced_native::Renderer,
- Renderer::Theme: StyleSheet + container::StyleSheet,
-{
- /// Creates a [`PaneGrid`] with the given [`State`] and view function.
- ///
- /// The view function will be called to display each [`Pane`] present in the
- /// [`State`].
- pub fn new<T>(
- state: &'a State<T>,
- view: impl Fn(Pane, &'a T) -> Content<'a, Message, Renderer>,
- ) -> Self {
- let elements = {
- state
- .panes
- .iter()
- .map(|(pane, pane_state)| (*pane, view(*pane, pane_state)))
- .collect()
- };
-
- Self {
- elements,
- state: &state.internal,
- width: Length::Fill,
- height: Length::Fill,
- spacing: 0,
- on_click: None,
- on_drag: None,
- on_resize: None,
- style: Default::default(),
- }
- }
-
- /// Sets the width of the [`PaneGrid`].
- pub fn width(mut self, width: Length) -> Self {
- self.width = width;
- self
- }
-
- /// Sets the height of the [`PaneGrid`].
- pub fn height(mut self, height: Length) -> Self {
- self.height = height;
- self
- }
-
- /// Sets the spacing _between_ the panes of the [`PaneGrid`].
- pub fn spacing(mut self, units: u16) -> Self {
- self.spacing = units;
- self
- }
-
- /// Sets the message that will be produced when a [`Pane`] of the
- /// [`PaneGrid`] is clicked.
- pub fn on_click<F>(mut self, f: F) -> Self
- where
- F: 'a + Fn(Pane) -> Message,
- {
- self.on_click = Some(Box::new(f));
- self
- }
-
- /// Enables the drag and drop interactions of the [`PaneGrid`], which will
- /// use the provided function to produce messages.
- pub fn on_drag<F>(mut self, f: F) -> Self
- where
- F: 'a + Fn(DragEvent) -> Message,
- {
- self.on_drag = Some(Box::new(f));
- self
- }
-
- /// Enables the resize interactions of the [`PaneGrid`], which will
- /// use the provided function to produce messages.
- ///
- /// The `leeway` describes the amount of space around a split that can be
- /// used to grab it.
- ///
- /// The grabbable area of a split will have a length of `spacing + leeway`,
- /// properly centered. In other words, a length of
- /// `(spacing + leeway) / 2.0` on either side of the split line.
- pub fn on_resize<F>(mut self, leeway: u16, f: F) -> Self
- where
- F: 'a + Fn(ResizeEvent) -> Message,
- {
- self.on_resize = Some((leeway, Box::new(f)));
- self
- }
-
- /// Sets the style of the [`PaneGrid`].
- pub fn style(
- mut self,
- style: impl Into<<Renderer::Theme as StyleSheet>::Style>,
- ) -> Self {
- self.style = style.into();
- self
- }
-}
-
-impl<'a, Message, Renderer> Widget<Message, Renderer>
- for PaneGrid<'a, Message, Renderer>
-where
- Renderer: iced_native::Renderer,
- Renderer::Theme: StyleSheet + container::StyleSheet,
-{
- fn tag(&self) -> tree::Tag {
- tree::Tag::of::<state::Action>()
- }
-
- fn state(&self) -> tree::State {
- tree::State::new(state::Action::Idle)
- }
-
- fn children(&self) -> Vec<Tree> {
- self.elements
- .iter()
- .map(|(_, content)| content.state())
- .collect()
- }
-
- fn diff(&self, tree: &mut Tree) {
- tree.diff_children_custom(
- &self.elements,
- |state, (_, content)| content.diff(state),
- |(_, content)| content.state(),
- )
- }
-
- fn width(&self) -> Length {
- self.width
- }
-
- fn height(&self) -> Length {
- self.height
- }
-
- fn layout(
- &self,
- renderer: &Renderer,
- limits: &layout::Limits,
- ) -> layout::Node {
- pane_grid::layout(
- renderer,
- limits,
- self.state,
- self.width,
- self.height,
- self.spacing,
- self.elements.iter().map(|(pane, content)| (*pane, content)),
- |element, renderer, limits| element.layout(renderer, limits),
- )
- }
-
- fn on_event(
- &mut self,
- tree: &mut Tree,
- event: Event,
- layout: Layout<'_>,
- cursor_position: Point,
- renderer: &Renderer,
- clipboard: &mut dyn Clipboard,
- shell: &mut Shell<'_, Message>,
- ) -> event::Status {
- let action = tree.state.downcast_mut::<state::Action>();
-
- let event_status = pane_grid::update(
- action,
- self.state,
- &event,
- layout,
- cursor_position,
- shell,
- self.spacing,
- self.elements.iter().map(|(pane, content)| (*pane, content)),
- &self.on_click,
- &self.on_drag,
- &self.on_resize,
- );
-
- let picked_pane = action.picked_pane().map(|(pane, _)| pane);
-
- self.elements
- .iter_mut()
- .zip(&mut tree.children)
- .zip(layout.children())
- .map(|(((pane, content), tree), layout)| {
- let is_picked = picked_pane == Some(*pane);
-
- content.on_event(
- tree,
- event.clone(),
- layout,
- cursor_position,
- renderer,
- clipboard,
- shell,
- is_picked,
- )
- })
- .fold(event_status, event::Status::merge)
- }
-
- fn mouse_interaction(
- &self,
- tree: &Tree,
- layout: Layout<'_>,
- cursor_position: Point,
- viewport: &Rectangle,
- renderer: &Renderer,
- ) -> mouse::Interaction {
- pane_grid::mouse_interaction(
- tree.state.downcast_ref(),
- self.state,
- layout,
- cursor_position,
- self.spacing,
- self.on_resize.as_ref().map(|(leeway, _)| *leeway),
- )
- .unwrap_or_else(|| {
- self.elements
- .iter()
- .zip(&tree.children)
- .zip(layout.children())
- .map(|(((_pane, content), tree), layout)| {
- content.mouse_interaction(
- tree,
- layout,
- cursor_position,
- viewport,
- renderer,
- )
- })
- .max()
- .unwrap_or_default()
- })
- }
-
- fn draw(
- &self,
- tree: &Tree,
- renderer: &mut Renderer,
- theme: &Renderer::Theme,
- style: &renderer::Style,
- layout: Layout<'_>,
- cursor_position: Point,
- viewport: &Rectangle,
- ) {
- pane_grid::draw(
- tree.state.downcast_ref(),
- self.state,
- layout,
- cursor_position,
- renderer,
- theme,
- style,
- viewport,
- self.spacing,
- self.on_resize.as_ref().map(|(leeway, _)| *leeway),
- self.style,
- self.elements
- .iter()
- .zip(&tree.children)
- .map(|((pane, content), tree)| (*pane, (content, tree))),
- |(content, tree),
- renderer,
- style,
- layout,
- cursor_position,
- rectangle| {
- content.draw(
- tree,
- renderer,
- theme,
- style,
- layout,
- cursor_position,
- rectangle,
- );
- },
- )
- }
-
- fn overlay<'b>(
- &'b self,
- tree: &'b mut Tree,
- layout: Layout<'_>,
- renderer: &Renderer,
- ) -> Option<overlay::Element<'_, Message, Renderer>> {
- self.elements
- .iter()
- .zip(&mut tree.children)
- .zip(layout.children())
- .filter_map(|(((_, pane), tree), layout)| {
- pane.overlay(tree, layout, renderer)
- })
- .next()
- }
-}
-
-impl<'a, Message, Renderer> From<PaneGrid<'a, Message, Renderer>>
- for Element<'a, Message, Renderer>
-where
- Message: 'a,
- Renderer: 'a + iced_native::Renderer,
- Renderer::Theme: StyleSheet + container::StyleSheet,
-{
- fn from(
- pane_grid: PaneGrid<'a, Message, Renderer>,
- ) -> Element<'a, Message, Renderer> {
- Element::new(pane_grid)
- }
-}
diff --git a/pure/src/widget/pane_grid/content.rs b/pure/src/widget/pane_grid/content.rs
deleted file mode 100644
index 9c2a0f4a..00000000
--- a/pure/src/widget/pane_grid/content.rs
+++ /dev/null
@@ -1,345 +0,0 @@
-use crate::widget::pane_grid::TitleBar;
-use crate::widget::tree::Tree;
-use crate::Element;
-
-use iced_native::event::{self, Event};
-use iced_native::layout;
-use iced_native::mouse;
-use iced_native::overlay;
-use iced_native::renderer;
-use iced_native::widget::container;
-use iced_native::widget::pane_grid::Draggable;
-use iced_native::{Clipboard, Layout, Point, Rectangle, Shell, Size};
-
-/// The content of a [`Pane`].
-///
-/// [`Pane`]: crate::widget::pane_grid::Pane
-#[allow(missing_debug_implementations)]
-pub struct Content<'a, Message, Renderer>
-where
- Renderer: iced_native::Renderer,
- Renderer::Theme: container::StyleSheet,
-{
- title_bar: Option<TitleBar<'a, Message, Renderer>>,
- body: Element<'a, Message, Renderer>,
- style: <Renderer::Theme as container::StyleSheet>::Style,
-}
-
-impl<'a, Message, Renderer> Content<'a, Message, Renderer>
-where
- Renderer: iced_native::Renderer,
- Renderer::Theme: container::StyleSheet,
-{
- /// Creates a new [`Content`] with the provided body.
- pub fn new(body: impl Into<Element<'a, Message, Renderer>>) -> Self {
- Self {
- title_bar: None,
- body: body.into(),
- style: Default::default(),
- }
- }
-
- /// Sets the [`TitleBar`] of this [`Content`].
- pub fn title_bar(
- mut self,
- title_bar: TitleBar<'a, Message, Renderer>,
- ) -> Self {
- self.title_bar = Some(title_bar);
- self
- }
-
- /// Sets the style of the [`Content`].
- pub fn style(
- mut self,
- style: impl Into<<Renderer::Theme as container::StyleSheet>::Style>,
- ) -> Self {
- self.style = style.into();
- self
- }
-}
-
-impl<'a, Message, Renderer> Content<'a, Message, Renderer>
-where
- Renderer: iced_native::Renderer,
- Renderer::Theme: container::StyleSheet,
-{
- pub(super) fn state(&self) -> Tree {
- let children = if let Some(title_bar) = self.title_bar.as_ref() {
- vec![Tree::new(&self.body), title_bar.state()]
- } else {
- vec![Tree::new(&self.body), Tree::empty()]
- };
-
- Tree {
- children,
- ..Tree::empty()
- }
- }
-
- pub(super) fn diff(&self, tree: &mut Tree) {
- if tree.children.len() == 2 {
- if let Some(title_bar) = self.title_bar.as_ref() {
- title_bar.diff(&mut tree.children[1]);
- }
-
- tree.children[0].diff(&self.body);
- } else {
- *tree = self.state();
- }
- }
-
- /// Draws the [`Content`] with the provided [`Renderer`] and [`Layout`].
- ///
- /// [`Renderer`]: iced_native::Renderer
- pub fn draw(
- &self,
- tree: &Tree,
- renderer: &mut Renderer,
- theme: &Renderer::Theme,
- style: &renderer::Style,
- layout: Layout<'_>,
- cursor_position: Point,
- viewport: &Rectangle,
- ) {
- use container::StyleSheet;
-
- let bounds = layout.bounds();
-
- {
- let style = theme.appearance(self.style);
-
- container::draw_background(renderer, &style, bounds);
- }
-
- if let Some(title_bar) = &self.title_bar {
- let mut children = layout.children();
- let title_bar_layout = children.next().unwrap();
- let body_layout = children.next().unwrap();
-
- let show_controls = bounds.contains(cursor_position);
-
- title_bar.draw(
- &tree.children[1],
- renderer,
- theme,
- style,
- title_bar_layout,
- cursor_position,
- viewport,
- show_controls,
- );
-
- self.body.as_widget().draw(
- &tree.children[0],
- renderer,
- theme,
- style,
- body_layout,
- cursor_position,
- viewport,
- );
- } else {
- self.body.as_widget().draw(
- &tree.children[0],
- renderer,
- theme,
- style,
- layout,
- cursor_position,
- viewport,
- );
- }
- }
-
- pub(crate) fn layout(
- &self,
- renderer: &Renderer,
- limits: &layout::Limits,
- ) -> layout::Node {
- if let Some(title_bar) = &self.title_bar {
- let max_size = limits.max();
-
- let title_bar_layout = title_bar
- .layout(renderer, &layout::Limits::new(Size::ZERO, max_size));
-
- let title_bar_size = title_bar_layout.size();
-
- let mut body_layout = self.body.as_widget().layout(
- renderer,
- &layout::Limits::new(
- Size::ZERO,
- Size::new(
- max_size.width,
- max_size.height - title_bar_size.height,
- ),
- ),
- );
-
- body_layout.move_to(Point::new(0.0, title_bar_size.height));
-
- layout::Node::with_children(
- max_size,
- vec![title_bar_layout, body_layout],
- )
- } else {
- self.body.as_widget().layout(renderer, limits)
- }
- }
-
- pub(crate) fn on_event(
- &mut self,
- tree: &mut Tree,
- event: Event,
- layout: Layout<'_>,
- cursor_position: Point,
- renderer: &Renderer,
- clipboard: &mut dyn Clipboard,
- shell: &mut Shell<'_, Message>,
- is_picked: bool,
- ) -> event::Status {
- let mut event_status = event::Status::Ignored;
-
- let body_layout = if let Some(title_bar) = &mut self.title_bar {
- let mut children = layout.children();
-
- event_status = title_bar.on_event(
- &mut tree.children[1],
- event.clone(),
- children.next().unwrap(),
- cursor_position,
- renderer,
- clipboard,
- shell,
- );
-
- children.next().unwrap()
- } else {
- layout
- };
-
- let body_status = if is_picked {
- event::Status::Ignored
- } else {
- self.body.as_widget_mut().on_event(
- &mut tree.children[0],
- event,
- body_layout,
- cursor_position,
- renderer,
- clipboard,
- shell,
- )
- };
-
- event_status.merge(body_status)
- }
-
- pub(crate) fn mouse_interaction(
- &self,
- tree: &Tree,
- layout: Layout<'_>,
- cursor_position: Point,
- viewport: &Rectangle,
- renderer: &Renderer,
- ) -> mouse::Interaction {
- let (body_layout, title_bar_interaction) =
- if let Some(title_bar) = &self.title_bar {
- let mut children = layout.children();
- let title_bar_layout = children.next().unwrap();
-
- let is_over_pick_area = title_bar
- .is_over_pick_area(title_bar_layout, cursor_position);
-
- if is_over_pick_area {
- return mouse::Interaction::Grab;
- }
-
- let mouse_interaction = title_bar.mouse_interaction(
- &tree.children[1],
- title_bar_layout,
- cursor_position,
- viewport,
- renderer,
- );
-
- (children.next().unwrap(), mouse_interaction)
- } else {
- (layout, mouse::Interaction::default())
- };
-
- self.body
- .as_widget()
- .mouse_interaction(
- &tree.children[0],
- body_layout,
- cursor_position,
- viewport,
- renderer,
- )
- .max(title_bar_interaction)
- }
-
- pub(crate) fn overlay<'b>(
- &'b self,
- tree: &'b mut Tree,
- layout: Layout<'_>,
- renderer: &Renderer,
- ) -> Option<overlay::Element<'b, Message, Renderer>> {
- if let Some(title_bar) = self.title_bar.as_ref() {
- let mut children = layout.children();
- let title_bar_layout = children.next()?;
-
- let mut states = tree.children.iter_mut();
- let body_state = states.next().unwrap();
- let title_bar_state = states.next().unwrap();
-
- match title_bar.overlay(title_bar_state, title_bar_layout, renderer)
- {
- Some(overlay) => Some(overlay),
- None => self.body.as_widget().overlay(
- body_state,
- children.next()?,
- renderer,
- ),
- }
- } else {
- self.body.as_widget().overlay(
- &mut tree.children[0],
- layout,
- renderer,
- )
- }
- }
-}
-
-impl<'a, Message, Renderer> Draggable for &Content<'a, Message, Renderer>
-where
- Renderer: iced_native::Renderer,
- Renderer::Theme: container::StyleSheet,
-{
- fn can_be_dragged_at(
- &self,
- layout: Layout<'_>,
- cursor_position: Point,
- ) -> bool {
- if let Some(title_bar) = &self.title_bar {
- let mut children = layout.children();
- let title_bar_layout = children.next().unwrap();
-
- title_bar.is_over_pick_area(title_bar_layout, cursor_position)
- } else {
- false
- }
- }
-}
-
-impl<'a, T, Message, Renderer> From<T> for Content<'a, Message, Renderer>
-where
- T: Into<Element<'a, Message, Renderer>>,
- Renderer: iced_native::Renderer,
- Renderer::Theme: container::StyleSheet,
-{
- fn from(element: T) -> Self {
- Self::new(element)
- }
-}
diff --git a/pure/src/widget/pane_grid/title_bar.rs b/pure/src/widget/pane_grid/title_bar.rs
deleted file mode 100644
index de9591a2..00000000
--- a/pure/src/widget/pane_grid/title_bar.rs
+++ /dev/null
@@ -1,388 +0,0 @@
-use crate::widget::Tree;
-use crate::Element;
-
-use iced_native::event::{self, Event};
-use iced_native::layout;
-use iced_native::mouse;
-use iced_native::overlay;
-use iced_native::renderer;
-use iced_native::widget::container;
-use iced_native::{Clipboard, Layout, Padding, Point, Rectangle, Shell, Size};
-
-/// The title bar of a [`Pane`].
-///
-/// [`Pane`]: crate::widget::pane_grid::Pane
-#[allow(missing_debug_implementations)]
-pub struct TitleBar<'a, Message, Renderer>
-where
- Renderer: iced_native::Renderer,
- Renderer::Theme: container::StyleSheet,
-{
- content: Element<'a, Message, Renderer>,
- controls: Option<Element<'a, Message, Renderer>>,
- padding: Padding,
- always_show_controls: bool,
- style: <Renderer::Theme as container::StyleSheet>::Style,
-}
-
-impl<'a, Message, Renderer> TitleBar<'a, Message, Renderer>
-where
- Renderer: iced_native::Renderer,
- Renderer::Theme: container::StyleSheet,
-{
- /// Creates a new [`TitleBar`] with the given content.
- pub fn new<E>(content: E) -> Self
- where
- E: Into<Element<'a, Message, Renderer>>,
- {
- Self {
- content: content.into(),
- controls: None,
- padding: Padding::ZERO,
- always_show_controls: false,
- style: Default::default(),
- }
- }
-
- /// Sets the controls of the [`TitleBar`].
- pub fn controls(
- mut self,
- controls: impl Into<Element<'a, Message, Renderer>>,
- ) -> Self {
- self.controls = Some(controls.into());
- self
- }
-
- /// Sets the [`Padding`] of the [`TitleBar`].
- pub fn padding<P: Into<Padding>>(mut self, padding: P) -> Self {
- self.padding = padding.into();
- self
- }
-
- /// Sets the style of the [`TitleBar`].
- pub fn style(
- mut self,
- style: impl Into<<Renderer::Theme as container::StyleSheet>::Style>,
- ) -> Self {
- self.style = style.into();
- self
- }
-
- /// Sets whether or not the [`controls`] attached to this [`TitleBar`] are
- /// always visible.
- ///
- /// By default, the controls are only visible when the [`Pane`] of this
- /// [`TitleBar`] is hovered.
- ///
- /// [`controls`]: Self::controls
- /// [`Pane`]: crate::widget::pane_grid::Pane
- pub fn always_show_controls(mut self) -> Self {
- self.always_show_controls = true;
- self
- }
-}
-
-impl<'a, Message, Renderer> TitleBar<'a, Message, Renderer>
-where
- Renderer: iced_native::Renderer,
- Renderer::Theme: container::StyleSheet,
-{
- pub(super) fn state(&self) -> Tree {
- let children = if let Some(controls) = self.controls.as_ref() {
- vec![Tree::new(&self.content), Tree::new(controls)]
- } else {
- vec![Tree::new(&self.content), Tree::empty()]
- };
-
- Tree {
- children,
- ..Tree::empty()
- }
- }
-
- pub(super) fn diff(&self, tree: &mut Tree) {
- if tree.children.len() == 2 {
- if let Some(controls) = self.controls.as_ref() {
- tree.children[1].diff(controls);
- }
-
- tree.children[0].diff(&self.content);
- } else {
- *tree = self.state();
- }
- }
-
- /// Draws the [`TitleBar`] with the provided [`Renderer`] and [`Layout`].
- ///
- /// [`Renderer`]: iced_native::Renderer
- pub fn draw(
- &self,
- tree: &Tree,
- renderer: &mut Renderer,
- theme: &Renderer::Theme,
- inherited_style: &renderer::Style,
- layout: Layout<'_>,
- cursor_position: Point,
- viewport: &Rectangle,
- show_controls: bool,
- ) {
- use container::StyleSheet;
-
- let bounds = layout.bounds();
- let style = theme.appearance(self.style);
- let inherited_style = renderer::Style {
- text_color: style.text_color.unwrap_or(inherited_style.text_color),
- };
-
- container::draw_background(renderer, &style, bounds);
-
- let mut children = layout.children();
- let padded = children.next().unwrap();
-
- let mut children = padded.children();
- let title_layout = children.next().unwrap();
- let mut show_title = true;
-
- if let Some(controls) = &self.controls {
- let controls_layout = children.next().unwrap();
- if title_layout.bounds().width + controls_layout.bounds().width
- > padded.bounds().width
- {
- show_title = false;
- }
-
- if show_controls || self.always_show_controls {
- controls.as_widget().draw(
- &tree.children[1],
- renderer,
- theme,
- &inherited_style,
- controls_layout,
- cursor_position,
- viewport,
- );
- }
- }
-
- if show_title {
- self.content.as_widget().draw(
- &tree.children[0],
- renderer,
- theme,
- &inherited_style,
- title_layout,
- cursor_position,
- viewport,
- );
- }
- }
-
- /// Returns whether the mouse cursor is over the pick area of the
- /// [`TitleBar`] or not.
- ///
- /// The whole [`TitleBar`] is a pick area, except its controls.
- pub fn is_over_pick_area(
- &self,
- layout: Layout<'_>,
- cursor_position: Point,
- ) -> bool {
- if layout.bounds().contains(cursor_position) {
- let mut children = layout.children();
- let padded = children.next().unwrap();
- let mut children = padded.children();
- let title_layout = children.next().unwrap();
-
- if self.controls.is_some() {
- let controls_layout = children.next().unwrap();
-
- !controls_layout.bounds().contains(cursor_position)
- && !title_layout.bounds().contains(cursor_position)
- } else {
- !title_layout.bounds().contains(cursor_position)
- }
- } else {
- false
- }
- }
-
- pub(crate) fn layout(
- &self,
- renderer: &Renderer,
- limits: &layout::Limits,
- ) -> layout::Node {
- let limits = limits.pad(self.padding);
- let max_size = limits.max();
-
- let title_layout = self
- .content
- .as_widget()
- .layout(renderer, &layout::Limits::new(Size::ZERO, max_size));
-
- let title_size = title_layout.size();
-
- let mut node = if let Some(controls) = &self.controls {
- let mut controls_layout = controls
- .as_widget()
- .layout(renderer, &layout::Limits::new(Size::ZERO, max_size));
-
- let controls_size = controls_layout.size();
- let space_before_controls = max_size.width - controls_size.width;
-
- let height = title_size.height.max(controls_size.height);
-
- controls_layout.move_to(Point::new(space_before_controls, 0.0));
-
- layout::Node::with_children(
- Size::new(max_size.width, height),
- vec![title_layout, controls_layout],
- )
- } else {
- layout::Node::with_children(
- Size::new(max_size.width, title_size.height),
- vec![title_layout],
- )
- };
-
- node.move_to(Point::new(
- self.padding.left.into(),
- self.padding.top.into(),
- ));
-
- layout::Node::with_children(node.size().pad(self.padding), vec![node])
- }
-
- pub(crate) fn on_event(
- &mut self,
- tree: &mut Tree,
- event: Event,
- layout: Layout<'_>,
- cursor_position: Point,
- renderer: &Renderer,
- clipboard: &mut dyn Clipboard,
- shell: &mut Shell<'_, Message>,
- ) -> event::Status {
- let mut children = layout.children();
- let padded = children.next().unwrap();
-
- let mut children = padded.children();
- let title_layout = children.next().unwrap();
- let mut show_title = true;
-
- let control_status = if let Some(controls) = &mut self.controls {
- let controls_layout = children.next().unwrap();
- if title_layout.bounds().width + controls_layout.bounds().width
- > padded.bounds().width
- {
- show_title = false;
- }
-
- controls.as_widget_mut().on_event(
- &mut tree.children[1],
- event.clone(),
- controls_layout,
- cursor_position,
- renderer,
- clipboard,
- shell,
- )
- } else {
- event::Status::Ignored
- };
-
- let title_status = if show_title {
- self.content.as_widget_mut().on_event(
- &mut tree.children[0],
- event,
- title_layout,
- cursor_position,
- renderer,
- clipboard,
- shell,
- )
- } else {
- event::Status::Ignored
- };
-
- control_status.merge(title_status)
- }
-
- pub(crate) fn mouse_interaction(
- &self,
- tree: &Tree,
- layout: Layout<'_>,
- cursor_position: Point,
- viewport: &Rectangle,
- renderer: &Renderer,
- ) -> mouse::Interaction {
- let mut children = layout.children();
- let padded = children.next().unwrap();
-
- let mut children = padded.children();
- let title_layout = children.next().unwrap();
-
- let title_interaction = self.content.as_widget().mouse_interaction(
- &tree.children[0],
- title_layout,
- cursor_position,
- viewport,
- renderer,
- );
-
- if let Some(controls) = &self.controls {
- let controls_layout = children.next().unwrap();
- let controls_interaction = controls.as_widget().mouse_interaction(
- &tree.children[1],
- controls_layout,
- cursor_position,
- viewport,
- renderer,
- );
-
- if title_layout.bounds().width + controls_layout.bounds().width
- > padded.bounds().width
- {
- controls_interaction
- } else {
- controls_interaction.max(title_interaction)
- }
- } else {
- title_interaction
- }
- }
-
- pub(crate) fn overlay<'b>(
- &'b self,
- tree: &'b mut Tree,
- layout: Layout<'_>,
- renderer: &Renderer,
- ) -> Option<overlay::Element<'b, Message, Renderer>> {
- let mut children = layout.children();
- let padded = children.next()?;
-
- let mut children = padded.children();
- let title_layout = children.next()?;
-
- let Self {
- content, controls, ..
- } = self;
-
- let mut states = tree.children.iter_mut();
- let title_state = states.next().unwrap();
- let controls_state = states.next().unwrap();
-
- content
- .as_widget()
- .overlay(title_state, title_layout, renderer)
- .or_else(move || {
- controls.as_ref().and_then(|controls| {
- let controls_layout = children.next()?;
-
- controls.as_widget().overlay(
- controls_state,
- controls_layout,
- renderer,
- )
- })
- })
- }
-}
diff --git a/pure/src/widget/pick_list.rs b/pure/src/widget/pick_list.rs
deleted file mode 100644
index 9264544a..00000000
--- a/pure/src/widget/pick_list.rs
+++ /dev/null
@@ -1,240 +0,0 @@
-//! Display a dropdown list of selectable values.
-use crate::widget::tree::{self, Tree};
-use crate::{Element, Widget};
-
-use iced_native::event::{self, Event};
-use iced_native::layout;
-use iced_native::mouse;
-use iced_native::overlay;
-use iced_native::renderer;
-use iced_native::text;
-use iced_native::widget::pick_list;
-use iced_native::{
- Clipboard, Layout, Length, Padding, Point, Rectangle, Shell,
-};
-
-use std::borrow::Cow;
-
-pub use iced_style::pick_list::{Appearance, StyleSheet};
-
-/// A widget for selecting a single value from a list of options.
-#[allow(missing_debug_implementations)]
-pub struct PickList<'a, T, Message, Renderer>
-where
- [T]: ToOwned<Owned = Vec<T>>,
- Renderer: text::Renderer,
- Renderer::Theme: StyleSheet,
-{
- on_selected: Box<dyn Fn(T) -> Message + 'a>,
- options: Cow<'a, [T]>,
- placeholder: Option<String>,
- selected: Option<T>,
- width: Length,
- padding: Padding,
- text_size: Option<u16>,
- font: Renderer::Font,
- style: <Renderer::Theme as StyleSheet>::Style,
-}
-
-impl<'a, T: 'a, Message, Renderer> PickList<'a, T, Message, Renderer>
-where
- T: ToString + Eq,
- [T]: ToOwned<Owned = Vec<T>>,
- Renderer: text::Renderer,
- Renderer::Theme: StyleSheet,
-{
- /// The default padding of a [`PickList`].
- pub const DEFAULT_PADDING: Padding = Padding::new(5);
-
- /// Creates a new [`PickList`] with the given list of options, the current
- /// selected value, and the message to produce when an option is selected.
- pub fn new(
- options: impl Into<Cow<'a, [T]>>,
- selected: Option<T>,
- on_selected: impl Fn(T) -> Message + 'a,
- ) -> Self {
- Self {
- on_selected: Box::new(on_selected),
- options: options.into(),
- placeholder: None,
- selected,
- width: Length::Shrink,
- text_size: None,
- padding: Self::DEFAULT_PADDING,
- font: Default::default(),
- style: Default::default(),
- }
- }
-
- /// Sets the placeholder of the [`PickList`].
- pub fn placeholder(mut self, placeholder: impl Into<String>) -> Self {
- self.placeholder = Some(placeholder.into());
- self
- }
-
- /// Sets the width of the [`PickList`].
- pub fn width(mut self, width: Length) -> Self {
- self.width = width;
- self
- }
-
- /// Sets the [`Padding`] of the [`PickList`].
- pub fn padding<P: Into<Padding>>(mut self, padding: P) -> Self {
- self.padding = padding.into();
- self
- }
-
- /// Sets the text size of the [`PickList`].
- pub fn text_size(mut self, size: u16) -> Self {
- self.text_size = Some(size);
- self
- }
-
- /// Sets the font of the [`PickList`].
- pub fn font(mut self, font: Renderer::Font) -> Self {
- self.font = font;
- self
- }
-
- /// Sets the style of the [`PickList`].
- pub fn style(
- mut self,
- style: impl Into<<Renderer::Theme as StyleSheet>::Style>,
- ) -> Self {
- self.style = style.into();
- self
- }
-}
-
-impl<'a, T: 'a, Message, Renderer> Widget<Message, Renderer>
- for PickList<'a, T, Message, Renderer>
-where
- T: Clone + ToString + Eq + 'static,
- [T]: ToOwned<Owned = Vec<T>>,
- Message: 'a,
- Renderer: text::Renderer + 'a,
- Renderer::Theme: StyleSheet,
-{
- fn tag(&self) -> tree::Tag {
- tree::Tag::of::<pick_list::State<T>>()
- }
-
- fn state(&self) -> tree::State {
- tree::State::new(pick_list::State::<T>::new())
- }
-
- fn width(&self) -> Length {
- self.width
- }
-
- fn height(&self) -> Length {
- Length::Shrink
- }
-
- fn layout(
- &self,
- renderer: &Renderer,
- limits: &layout::Limits,
- ) -> layout::Node {
- pick_list::layout(
- renderer,
- limits,
- self.width,
- self.padding,
- self.text_size,
- &self.font,
- self.placeholder.as_deref(),
- &self.options,
- )
- }
-
- fn on_event(
- &mut self,
- tree: &mut Tree,
- event: Event,
- layout: Layout<'_>,
- cursor_position: Point,
- _renderer: &Renderer,
- _clipboard: &mut dyn Clipboard,
- shell: &mut Shell<'_, Message>,
- ) -> event::Status {
- pick_list::update(
- event,
- layout,
- cursor_position,
- shell,
- self.on_selected.as_ref(),
- self.selected.as_ref(),
- &self.options,
- || tree.state.downcast_mut::<pick_list::State<T>>(),
- )
- }
-
- fn mouse_interaction(
- &self,
- _tree: &Tree,
- layout: Layout<'_>,
- cursor_position: Point,
- _viewport: &Rectangle,
- _renderer: &Renderer,
- ) -> mouse::Interaction {
- pick_list::mouse_interaction(layout, cursor_position)
- }
-
- fn draw(
- &self,
- _tree: &Tree,
- renderer: &mut Renderer,
- theme: &Renderer::Theme,
- _style: &renderer::Style,
- layout: Layout<'_>,
- cursor_position: Point,
- _viewport: &Rectangle,
- ) {
- pick_list::draw(
- renderer,
- theme,
- layout,
- cursor_position,
- self.padding,
- self.text_size,
- &self.font,
- self.placeholder.as_deref(),
- self.selected.as_ref(),
- self.style,
- )
- }
-
- fn overlay<'b>(
- &'b self,
- tree: &'b mut Tree,
- layout: Layout<'_>,
- _renderer: &Renderer,
- ) -> Option<overlay::Element<'b, Message, Renderer>> {
- let state = tree.state.downcast_mut::<pick_list::State<T>>();
-
- pick_list::overlay(
- layout,
- state,
- self.padding,
- self.text_size,
- self.font.clone(),
- &self.options,
- self.style,
- )
- }
-}
-
-impl<'a, T: 'a, Message, Renderer> From<PickList<'a, T, Message, Renderer>>
- for Element<'a, Message, Renderer>
-where
- T: Clone + ToString + Eq + 'static,
- [T]: ToOwned<Owned = Vec<T>>,
- Message: 'a,
- Renderer: text::Renderer + 'a,
- Renderer::Theme: StyleSheet,
-{
- fn from(pick_list: PickList<'a, T, Message, Renderer>) -> Self {
- Self::new(pick_list)
- }
-}
diff --git a/pure/src/widget/progress_bar.rs b/pure/src/widget/progress_bar.rs
deleted file mode 100644
index c9644853..00000000
--- a/pure/src/widget/progress_bar.rs
+++ /dev/null
@@ -1,105 +0,0 @@
-//! Provide progress feedback to your users.
-use crate::widget::Tree;
-use crate::{Element, Widget};
-
-use iced_native::event::{self, Event};
-use iced_native::layout::{self, Layout};
-use iced_native::mouse;
-use iced_native::renderer;
-use iced_native::{Clipboard, Length, Point, Rectangle, Shell};
-
-pub use iced_native::widget::progress_bar::*;
-
-impl<Message, Renderer> Widget<Message, Renderer> for ProgressBar<Renderer>
-where
- Renderer: iced_native::Renderer,
- Renderer::Theme: StyleSheet,
-{
- fn width(&self) -> Length {
- <Self as iced_native::Widget<Message, Renderer>>::width(self)
- }
-
- fn height(&self) -> Length {
- <Self as iced_native::Widget<Message, Renderer>>::height(self)
- }
-
- fn layout(
- &self,
- renderer: &Renderer,
- limits: &layout::Limits,
- ) -> layout::Node {
- <Self as iced_native::Widget<Message, Renderer>>::layout(
- self, renderer, limits,
- )
- }
-
- fn on_event(
- &mut self,
- _state: &mut Tree,
- event: Event,
- layout: Layout<'_>,
- cursor_position: Point,
- renderer: &Renderer,
- clipboard: &mut dyn Clipboard,
- shell: &mut Shell<'_, Message>,
- ) -> event::Status {
- <Self as iced_native::Widget<Message, Renderer>>::on_event(
- self,
- event,
- layout,
- cursor_position,
- renderer,
- clipboard,
- shell,
- )
- }
-
- fn draw(
- &self,
- _tree: &Tree,
- renderer: &mut Renderer,
- theme: &Renderer::Theme,
- style: &renderer::Style,
- layout: Layout<'_>,
- cursor_position: Point,
- viewport: &Rectangle,
- ) {
- <Self as iced_native::Widget<Message, Renderer>>::draw(
- self,
- renderer,
- theme,
- style,
- layout,
- cursor_position,
- viewport,
- )
- }
-
- fn mouse_interaction(
- &self,
- _state: &Tree,
- layout: Layout<'_>,
- cursor_position: Point,
- viewport: &Rectangle,
- renderer: &Renderer,
- ) -> mouse::Interaction {
- <Self as iced_native::Widget<Message, Renderer>>::mouse_interaction(
- self,
- layout,
- cursor_position,
- viewport,
- renderer,
- )
- }
-}
-
-impl<'a, Message, Renderer> From<ProgressBar<Renderer>>
- for Element<'a, Message, Renderer>
-where
- Renderer: iced_native::Renderer + 'a,
- Renderer::Theme: StyleSheet,
-{
- fn from(progress_bar: ProgressBar<Renderer>) -> Self {
- Self::new(progress_bar)
- }
-}
diff --git a/pure/src/widget/radio.rs b/pure/src/widget/radio.rs
deleted file mode 100644
index 604c2785..00000000
--- a/pure/src/widget/radio.rs
+++ /dev/null
@@ -1,109 +0,0 @@
-//! Create choices using radio buttons.
-use crate::widget::Tree;
-use crate::{Element, Widget};
-
-use iced_native::event::{self, Event};
-use iced_native::layout::{self, Layout};
-use iced_native::mouse;
-use iced_native::renderer;
-use iced_native::text;
-use iced_native::widget;
-use iced_native::{Clipboard, Length, Point, Rectangle, Shell};
-
-pub use iced_native::widget::radio::{Appearance, Radio, StyleSheet};
-
-impl<Message, Renderer> Widget<Message, Renderer> for Radio<Message, Renderer>
-where
- Message: Clone,
- Renderer: text::Renderer,
- Renderer::Theme: StyleSheet + widget::text::StyleSheet,
-{
- fn width(&self) -> Length {
- <Self as iced_native::Widget<Message, Renderer>>::width(self)
- }
-
- fn height(&self) -> Length {
- <Self as iced_native::Widget<Message, Renderer>>::height(self)
- }
-
- fn layout(
- &self,
- renderer: &Renderer,
- limits: &layout::Limits,
- ) -> layout::Node {
- <Self as iced_native::Widget<Message, Renderer>>::layout(
- self, renderer, limits,
- )
- }
-
- fn on_event(
- &mut self,
- _state: &mut Tree,
- event: Event,
- layout: Layout<'_>,
- cursor_position: Point,
- renderer: &Renderer,
- clipboard: &mut dyn Clipboard,
- shell: &mut Shell<'_, Message>,
- ) -> event::Status {
- <Self as iced_native::Widget<Message, Renderer>>::on_event(
- self,
- event,
- layout,
- cursor_position,
- renderer,
- clipboard,
- shell,
- )
- }
-
- fn draw(
- &self,
- _tree: &Tree,
- renderer: &mut Renderer,
- theme: &Renderer::Theme,
- style: &renderer::Style,
- layout: Layout<'_>,
- cursor_position: Point,
- viewport: &Rectangle,
- ) {
- <Self as iced_native::Widget<Message, Renderer>>::draw(
- self,
- renderer,
- theme,
- style,
- layout,
- cursor_position,
- viewport,
- )
- }
-
- fn mouse_interaction(
- &self,
- _state: &Tree,
- layout: Layout<'_>,
- cursor_position: Point,
- viewport: &Rectangle,
- renderer: &Renderer,
- ) -> mouse::Interaction {
- <Self as iced_native::Widget<Message, Renderer>>::mouse_interaction(
- self,
- layout,
- cursor_position,
- viewport,
- renderer,
- )
- }
-}
-
-impl<'a, Message, Renderer> From<Radio<Message, Renderer>>
- for Element<'a, Message, Renderer>
-where
- Message: 'a + Clone,
- Renderer: text::Renderer + 'a,
- Renderer::Theme: StyleSheet + widget::text::StyleSheet,
-{
- fn from(radio: Radio<Message, Renderer>) -> Self {
- Self::new(radio)
- }
-}
diff --git a/pure/src/widget/row.rs b/pure/src/widget/row.rs
deleted file mode 100644
index a288a68d..00000000
--- a/pure/src/widget/row.rs
+++ /dev/null
@@ -1,233 +0,0 @@
-use crate::flex;
-use crate::overlay;
-use crate::widget::Tree;
-use crate::{Element, Widget};
-
-use iced_native::event::{self, Event};
-use iced_native::layout::{self, Layout};
-use iced_native::mouse;
-use iced_native::renderer;
-use iced_native::{
- Alignment, Clipboard, Length, Padding, Point, Rectangle, Shell,
-};
-
-/// A container that distributes its contents horizontally.
-pub struct Row<'a, Message, Renderer> {
- spacing: u16,
- padding: Padding,
- width: Length,
- height: Length,
- align_items: Alignment,
- children: Vec<Element<'a, Message, Renderer>>,
-}
-
-impl<'a, Message, Renderer> Row<'a, Message, Renderer> {
- /// Creates an empty [`Row`].
- pub fn new() -> Self {
- Self::with_children(Vec::new())
- }
-
- /// Creates a [`Row`] with the given elements.
- pub fn with_children(
- children: Vec<Element<'a, Message, Renderer>>,
- ) -> Self {
- Row {
- spacing: 0,
- padding: Padding::ZERO,
- width: Length::Shrink,
- height: Length::Shrink,
- align_items: Alignment::Start,
- children,
- }
- }
-
- /// Sets the horizontal spacing _between_ elements.
- ///
- /// Custom margins per element do not exist in iced. You should use this
- /// method instead! While less flexible, it helps you keep spacing between
- /// elements consistent.
- pub fn spacing(mut self, units: u16) -> Self {
- self.spacing = units;
- self
- }
-
- /// Sets the [`Padding`] of the [`Row`].
- pub fn padding<P: Into<Padding>>(mut self, padding: P) -> Self {
- self.padding = padding.into();
- self
- }
-
- /// Sets the width of the [`Row`].
- pub fn width(mut self, width: Length) -> Self {
- self.width = width;
- self
- }
-
- /// Sets the height of the [`Row`].
- pub fn height(mut self, height: Length) -> Self {
- self.height = height;
- self
- }
-
- /// Sets the vertical alignment of the contents of the [`Row`] .
- pub fn align_items(mut self, align: Alignment) -> Self {
- self.align_items = align;
- self
- }
-
- /// Adds an [`Element`] to the [`Row`].
- pub fn push(
- mut self,
- child: impl Into<Element<'a, Message, Renderer>>,
- ) -> Self {
- self.children.push(child.into());
- self
- }
-}
-
-impl<'a, Message, Renderer> Default for Row<'a, Message, Renderer> {
- fn default() -> Self {
- Self::new()
- }
-}
-
-impl<'a, Message, Renderer> Widget<Message, Renderer>
- for Row<'a, Message, Renderer>
-where
- Renderer: iced_native::Renderer,
-{
- fn children(&self) -> Vec<Tree> {
- self.children.iter().map(Tree::new).collect()
- }
-
- fn diff(&self, tree: &mut Tree) {
- tree.diff_children(&self.children)
- }
-
- fn width(&self) -> Length {
- self.width
- }
-
- fn height(&self) -> Length {
- self.height
- }
-
- fn layout(
- &self,
- renderer: &Renderer,
- limits: &layout::Limits,
- ) -> layout::Node {
- let limits = limits.width(self.width).height(self.height);
-
- flex::resolve(
- flex::Axis::Horizontal,
- renderer,
- &limits,
- self.padding,
- self.spacing as f32,
- self.align_items,
- &self.children,
- )
- }
-
- fn on_event(
- &mut self,
- tree: &mut Tree,
- event: Event,
- layout: Layout<'_>,
- cursor_position: Point,
- renderer: &Renderer,
- clipboard: &mut dyn Clipboard,
- shell: &mut Shell<'_, Message>,
- ) -> event::Status {
- self.children
- .iter_mut()
- .zip(&mut tree.children)
- .zip(layout.children())
- .map(|((child, state), layout)| {
- child.as_widget_mut().on_event(
- state,
- event.clone(),
- layout,
- cursor_position,
- renderer,
- clipboard,
- shell,
- )
- })
- .fold(event::Status::Ignored, event::Status::merge)
- }
-
- fn mouse_interaction(
- &self,
- tree: &Tree,
- layout: Layout<'_>,
- cursor_position: Point,
- viewport: &Rectangle,
- renderer: &Renderer,
- ) -> mouse::Interaction {
- self.children
- .iter()
- .zip(&tree.children)
- .zip(layout.children())
- .map(|((child, state), layout)| {
- child.as_widget().mouse_interaction(
- state,
- layout,
- cursor_position,
- viewport,
- renderer,
- )
- })
- .max()
- .unwrap_or_default()
- }
-
- fn draw(
- &self,
- tree: &Tree,
- renderer: &mut Renderer,
- theme: &Renderer::Theme,
- style: &renderer::Style,
- layout: Layout<'_>,
- cursor_position: Point,
- viewport: &Rectangle,
- ) {
- for ((child, state), layout) in self
- .children
- .iter()
- .zip(&tree.children)
- .zip(layout.children())
- {
- child.as_widget().draw(
- state,
- renderer,
- theme,
- style,
- layout,
- cursor_position,
- viewport,
- );
- }
- }
-
- fn overlay<'b>(
- &'b self,
- tree: &'b mut Tree,
- layout: Layout<'_>,
- renderer: &Renderer,
- ) -> Option<overlay::Element<'b, Message, Renderer>> {
- overlay::from_children(&self.children, tree, layout, renderer)
- }
-}
-
-impl<'a, Message, Renderer> From<Row<'a, Message, Renderer>>
- for Element<'a, Message, Renderer>
-where
- Message: 'a,
- Renderer: iced_native::Renderer + 'a,
-{
- fn from(row: Row<'a, Message, Renderer>) -> Self {
- Self::new(row)
- }
-}
diff --git a/pure/src/widget/rule.rs b/pure/src/widget/rule.rs
deleted file mode 100644
index 0fb4ebab..00000000
--- a/pure/src/widget/rule.rs
+++ /dev/null
@@ -1,105 +0,0 @@
-//! Display a horizontal or vertical rule for dividing content.
-use crate::widget::Tree;
-use crate::{Element, Widget};
-
-use iced_native::event::{self, Event};
-use iced_native::layout::{self, Layout};
-use iced_native::mouse;
-use iced_native::renderer;
-use iced_native::{Clipboard, Length, Point, Rectangle, Shell};
-
-pub use iced_native::widget::rule::*;
-
-impl<Message, Renderer> Widget<Message, Renderer> for Rule<Renderer>
-where
- Renderer: iced_native::Renderer,
- Renderer::Theme: StyleSheet,
-{
- fn width(&self) -> Length {
- <Self as iced_native::Widget<Message, Renderer>>::width(self)
- }
-
- fn height(&self) -> Length {
- <Self as iced_native::Widget<Message, Renderer>>::height(self)
- }
-
- fn layout(
- &self,
- renderer: &Renderer,
- limits: &layout::Limits,
- ) -> layout::Node {
- <Self as iced_native::Widget<Message, Renderer>>::layout(
- self, renderer, limits,
- )
- }
-
- fn on_event(
- &mut self,
- _state: &mut Tree,
- event: Event,
- layout: Layout<'_>,
- cursor_position: Point,
- renderer: &Renderer,
- clipboard: &mut dyn Clipboard,
- shell: &mut Shell<'_, Message>,
- ) -> event::Status {
- <Self as iced_native::Widget<Message, Renderer>>::on_event(
- self,
- event,
- layout,
- cursor_position,
- renderer,
- clipboard,
- shell,
- )
- }
-
- fn draw(
- &self,
- _tree: &Tree,
- renderer: &mut Renderer,
- theme: &Renderer::Theme,
- style: &renderer::Style,
- layout: Layout<'_>,
- cursor_position: Point,
- viewport: &Rectangle,
- ) {
- <Self as iced_native::Widget<Message, Renderer>>::draw(
- self,
- renderer,
- theme,
- style,
- layout,
- cursor_position,
- viewport,
- )
- }
-
- fn mouse_interaction(
- &self,
- _state: &Tree,
- layout: Layout<'_>,
- cursor_position: Point,
- viewport: &Rectangle,
- renderer: &Renderer,
- ) -> mouse::Interaction {
- <Self as iced_native::Widget<Message, Renderer>>::mouse_interaction(
- self,
- layout,
- cursor_position,
- viewport,
- renderer,
- )
- }
-}
-
-impl<'a, Message, Renderer> From<Rule<Renderer>>
- for Element<'a, Message, Renderer>
-where
- Renderer: iced_native::Renderer + 'a,
- Renderer::Theme: StyleSheet,
-{
- fn from(rule: Rule<Renderer>) -> Self {
- Self::new(rule)
- }
-}
diff --git a/pure/src/widget/scrollable.rs b/pure/src/widget/scrollable.rs
deleted file mode 100644
index 4118b67e..00000000
--- a/pure/src/widget/scrollable.rs
+++ /dev/null
@@ -1,278 +0,0 @@
-//! Navigate an endless amount of content with a scrollbar.
-use crate::overlay;
-use crate::widget::tree::{self, Tree};
-use crate::{Element, Widget};
-
-use iced_native::event::{self, Event};
-use iced_native::layout::{self, Layout};
-use iced_native::mouse;
-use iced_native::renderer;
-use iced_native::widget::scrollable;
-use iced_native::{Clipboard, Length, Point, Rectangle, Shell, Vector};
-
-pub use iced_style::scrollable::{Scrollbar, Scroller, StyleSheet};
-
-/// A widget that can vertically display an infinite amount of content with a
-/// scrollbar.
-#[allow(missing_debug_implementations)]
-pub struct Scrollable<'a, Message, Renderer>
-where
- Renderer: iced_native::Renderer,
- Renderer::Theme: StyleSheet,
-{
- height: Length,
- scrollbar_width: u16,
- scrollbar_margin: u16,
- scroller_width: u16,
- content: Element<'a, Message, Renderer>,
- on_scroll: Option<Box<dyn Fn(f32) -> Message + 'a>>,
- style: <Renderer::Theme as StyleSheet>::Style,
-}
-
-impl<'a, Message, Renderer> Scrollable<'a, Message, Renderer>
-where
- Renderer: iced_native::Renderer,
- Renderer::Theme: StyleSheet,
-{
- /// Creates a new [`Scrollable`].
- pub fn new(content: impl Into<Element<'a, Message, Renderer>>) -> Self {
- Scrollable {
- height: Length::Shrink,
- scrollbar_width: 10,
- scrollbar_margin: 0,
- scroller_width: 10,
- content: content.into(),
- on_scroll: None,
- style: Default::default(),
- }
- }
-
- /// Sets the height of the [`Scrollable`].
- pub fn height(mut self, height: Length) -> Self {
- self.height = height;
- self
- }
-
- /// Sets the scrollbar width of the [`Scrollable`] .
- /// Silently enforces a minimum value of 1.
- pub fn scrollbar_width(mut self, scrollbar_width: u16) -> Self {
- self.scrollbar_width = scrollbar_width.max(1);
- self
- }
-
- /// Sets the scrollbar margin of the [`Scrollable`] .
- pub fn scrollbar_margin(mut self, scrollbar_margin: u16) -> Self {
- self.scrollbar_margin = scrollbar_margin;
- self
- }
-
- /// Sets the scroller width of the [`Scrollable`] .
- ///
- /// It silently enforces a minimum value of 1.
- pub fn scroller_width(mut self, scroller_width: u16) -> Self {
- self.scroller_width = scroller_width.max(1);
- self
- }
-
- /// Sets a function to call when the [`Scrollable`] is scrolled.
- ///
- /// The function takes the new relative offset of the [`Scrollable`]
- /// (e.g. `0` means top, while `1` means bottom).
- pub fn on_scroll(mut self, f: impl Fn(f32) -> Message + 'a) -> Self {
- self.on_scroll = Some(Box::new(f));
- self
- }
-
- /// Sets the style of the [`Scrollable`] .
- pub fn style(
- mut self,
- style: impl Into<<Renderer::Theme as StyleSheet>::Style>,
- ) -> Self {
- self.style = style.into();
- self
- }
-}
-
-impl<'a, Message, Renderer> Widget<Message, Renderer>
- for Scrollable<'a, Message, Renderer>
-where
- Renderer: iced_native::Renderer,
- Renderer::Theme: StyleSheet,
-{
- fn tag(&self) -> tree::Tag {
- tree::Tag::of::<scrollable::State>()
- }
-
- fn state(&self) -> tree::State {
- tree::State::new(scrollable::State::new())
- }
-
- fn children(&self) -> Vec<Tree> {
- vec![Tree::new(&self.content)]
- }
-
- fn diff(&self, tree: &mut Tree) {
- tree.diff_children(std::slice::from_ref(&self.content))
- }
-
- fn width(&self) -> Length {
- self.content.as_widget().width()
- }
-
- fn height(&self) -> Length {
- self.height
- }
-
- fn layout(
- &self,
- renderer: &Renderer,
- limits: &layout::Limits,
- ) -> layout::Node {
- scrollable::layout(
- renderer,
- limits,
- Widget::<Message, Renderer>::width(self),
- self.height,
- u32::MAX,
- |renderer, limits| {
- self.content.as_widget().layout(renderer, limits)
- },
- )
- }
-
- fn on_event(
- &mut self,
- tree: &mut Tree,
- event: Event,
- layout: Layout<'_>,
- cursor_position: Point,
- renderer: &Renderer,
- clipboard: &mut dyn Clipboard,
- shell: &mut Shell<'_, Message>,
- ) -> event::Status {
- scrollable::update(
- tree.state.downcast_mut::<scrollable::State>(),
- event,
- layout,
- cursor_position,
- clipboard,
- shell,
- self.scrollbar_width,
- self.scrollbar_margin,
- self.scroller_width,
- &self.on_scroll,
- |event, layout, cursor_position, clipboard, shell| {
- self.content.as_widget_mut().on_event(
- &mut tree.children[0],
- event,
- layout,
- cursor_position,
- renderer,
- clipboard,
- shell,
- )
- },
- )
- }
-
- fn draw(
- &self,
- tree: &Tree,
- renderer: &mut Renderer,
- theme: &Renderer::Theme,
- style: &renderer::Style,
- layout: Layout<'_>,
- cursor_position: Point,
- _viewport: &Rectangle,
- ) {
- scrollable::draw(
- tree.state.downcast_ref::<scrollable::State>(),
- renderer,
- theme,
- layout,
- cursor_position,
- self.scrollbar_width,
- self.scrollbar_margin,
- self.scroller_width,
- self.style,
- |renderer, layout, cursor_position, viewport| {
- self.content.as_widget().draw(
- &tree.children[0],
- renderer,
- theme,
- style,
- layout,
- cursor_position,
- viewport,
- )
- },
- )
- }
-
- fn mouse_interaction(
- &self,
- tree: &Tree,
- layout: Layout<'_>,
- cursor_position: Point,
- _viewport: &Rectangle,
- renderer: &Renderer,
- ) -> mouse::Interaction {
- scrollable::mouse_interaction(
- tree.state.downcast_ref::<scrollable::State>(),
- layout,
- cursor_position,
- self.scrollbar_width,
- self.scrollbar_margin,
- self.scroller_width,
- |layout, cursor_position, viewport| {
- self.content.as_widget().mouse_interaction(
- &tree.children[0],
- layout,
- cursor_position,
- viewport,
- renderer,
- )
- },
- )
- }
-
- fn overlay<'b>(
- &'b self,
- tree: &'b mut Tree,
- layout: Layout<'_>,
- renderer: &Renderer,
- ) -> Option<overlay::Element<'b, Message, Renderer>> {
- self.content
- .as_widget()
- .overlay(
- &mut tree.children[0],
- layout.children().next().unwrap(),
- renderer,
- )
- .map(|overlay| {
- let bounds = layout.bounds();
- let content_layout = layout.children().next().unwrap();
- let content_bounds = content_layout.bounds();
- let offset = tree
- .state
- .downcast_ref::<scrollable::State>()
- .offset(bounds, content_bounds);
-
- overlay.translate(Vector::new(0.0, -(offset as f32)))
- })
- }
-}
-
-impl<'a, Message, Renderer> From<Scrollable<'a, Message, Renderer>>
- for Element<'a, Message, Renderer>
-where
- Message: 'a + Clone,
- Renderer: 'a + iced_native::Renderer,
- Renderer::Theme: StyleSheet,
-{
- fn from(
- text_input: Scrollable<'a, Message, Renderer>,
- ) -> Element<'a, Message, Renderer> {
- Element::new(text_input)
- }
-}
diff --git a/pure/src/widget/slider.rs b/pure/src/widget/slider.rs
deleted file mode 100644
index fed979e5..00000000
--- a/pure/src/widget/slider.rs
+++ /dev/null
@@ -1,255 +0,0 @@
-//! Display an interactive selector of a single value from a range of values.
-use crate::widget::tree::{self, Tree};
-use crate::{Element, Widget};
-
-use iced_native::event::{self, Event};
-use iced_native::layout;
-use iced_native::mouse;
-use iced_native::renderer;
-use iced_native::widget::slider;
-use iced_native::{Clipboard, Layout, Length, Point, Rectangle, Shell, Size};
-
-use std::ops::RangeInclusive;
-
-pub use iced_style::slider::{Appearance, Handle, HandleShape, StyleSheet};
-
-/// An horizontal bar and a handle that selects a single value from a range of
-/// values.
-///
-/// A [`Slider`] will try to fill the horizontal space of its container.
-///
-/// The [`Slider`] range of numeric values is generic and its step size defaults
-/// to 1 unit.
-///
-/// # Example
-/// ```
-/// # use iced_pure::widget::slider;
-/// # use iced_native::renderer::Null;
-/// #
-/// # type Slider<'a, T, Message> = slider::Slider<'a, T, Message, Null>;
-/// #
-/// #[derive(Clone)]
-/// pub enum Message {
-/// SliderChanged(f32),
-/// }
-///
-/// let value = 50.0;
-///
-/// Slider::new(0.0..=100.0, value, Message::SliderChanged);
-/// ```
-///
-/// ![Slider drawn by Coffee's renderer](https://github.com/hecrj/coffee/blob/bda9818f823dfcb8a7ad0ff4940b4d4b387b5208/images/ui/slider.png?raw=true)
-#[allow(missing_debug_implementations)]
-pub struct Slider<'a, T, Message, Renderer>
-where
- Renderer: iced_native::Renderer,
- Renderer::Theme: StyleSheet,
-{
- range: RangeInclusive<T>,
- step: T,
- value: T,
- on_change: Box<dyn Fn(T) -> Message + 'a>,
- on_release: Option<Message>,
- width: Length,
- height: u16,
- style: <Renderer::Theme as StyleSheet>::Style,
-}
-
-impl<'a, T, Message, Renderer> Slider<'a, T, Message, Renderer>
-where
- T: Copy + From<u8> + std::cmp::PartialOrd,
- Message: Clone,
- Renderer: iced_native::Renderer,
- Renderer::Theme: StyleSheet,
-{
- /// The default height of a [`Slider`].
- pub const DEFAULT_HEIGHT: u16 = 22;
-
- /// Creates a new [`Slider`].
- ///
- /// It expects:
- /// * an inclusive range of possible values
- /// * the current value of the [`Slider`]
- /// * a function that will be called when the [`Slider`] is dragged.
- /// It receives the new value of the [`Slider`] and must produce a
- /// `Message`.
- pub fn new<F>(range: RangeInclusive<T>, value: T, on_change: F) -> Self
- where
- F: 'a + Fn(T) -> Message,
- {
- let value = if value >= *range.start() {
- value
- } else {
- *range.start()
- };
-
- let value = if value <= *range.end() {
- value
- } else {
- *range.end()
- };
-
- Slider {
- value,
- range,
- step: T::from(1),
- on_change: Box::new(on_change),
- on_release: None,
- width: Length::Fill,
- height: Self::DEFAULT_HEIGHT,
- style: Default::default(),
- }
- }
-
- /// Sets the release message of the [`Slider`].
- /// This is called when the mouse is released from the slider.
- ///
- /// Typically, the user's interaction with the slider is finished when this message is produced.
- /// This is useful if you need to spawn a long-running task from the slider's result, where
- /// the default on_change message could create too many events.
- pub fn on_release(mut self, on_release: Message) -> Self {
- self.on_release = Some(on_release);
- self
- }
-
- /// Sets the width of the [`Slider`].
- pub fn width(mut self, width: Length) -> Self {
- self.width = width;
- self
- }
-
- /// Sets the height of the [`Slider`].
- pub fn height(mut self, height: u16) -> Self {
- self.height = height;
- self
- }
-
- /// Sets the style of the [`Slider`].
- pub fn style(
- mut self,
- style: impl Into<<Renderer::Theme as StyleSheet>::Style>,
- ) -> Self {
- self.style = style.into();
- self
- }
-
- /// Sets the step size of the [`Slider`].
- pub fn step(mut self, step: T) -> Self {
- self.step = step;
- self
- }
-}
-
-impl<'a, T, Message, Renderer> Widget<Message, Renderer>
- for Slider<'a, T, Message, Renderer>
-where
- T: Copy + Into<f64> + num_traits::FromPrimitive,
- Message: Clone,
- Renderer: iced_native::Renderer,
- Renderer::Theme: StyleSheet,
-{
- fn tag(&self) -> tree::Tag {
- tree::Tag::of::<slider::State>()
- }
-
- fn state(&self) -> tree::State {
- tree::State::new(slider::State::new())
- }
-
- fn width(&self) -> Length {
- self.width
- }
-
- fn height(&self) -> Length {
- Length::Shrink
- }
-
- fn layout(
- &self,
- _renderer: &Renderer,
- limits: &layout::Limits,
- ) -> layout::Node {
- let limits =
- limits.width(self.width).height(Length::Units(self.height));
-
- let size = limits.resolve(Size::ZERO);
-
- layout::Node::new(size)
- }
-
- fn on_event(
- &mut self,
- tree: &mut Tree,
- event: Event,
- layout: Layout<'_>,
- cursor_position: Point,
- _renderer: &Renderer,
- _clipboard: &mut dyn Clipboard,
- shell: &mut Shell<'_, Message>,
- ) -> event::Status {
- slider::update(
- event,
- layout,
- cursor_position,
- shell,
- tree.state.downcast_mut::<slider::State>(),
- &mut self.value,
- &self.range,
- self.step,
- self.on_change.as_ref(),
- &self.on_release,
- )
- }
-
- fn draw(
- &self,
- tree: &Tree,
- renderer: &mut Renderer,
- theme: &Renderer::Theme,
- _style: &renderer::Style,
- layout: Layout<'_>,
- cursor_position: Point,
- _viewport: &Rectangle,
- ) {
- slider::draw(
- renderer,
- layout,
- cursor_position,
- tree.state.downcast_ref::<slider::State>(),
- self.value,
- &self.range,
- theme,
- self.style,
- )
- }
-
- fn mouse_interaction(
- &self,
- tree: &Tree,
- layout: Layout<'_>,
- cursor_position: Point,
- _viewport: &Rectangle,
- _renderer: &Renderer,
- ) -> mouse::Interaction {
- slider::mouse_interaction(
- layout,
- cursor_position,
- tree.state.downcast_ref::<slider::State>(),
- )
- }
-}
-
-impl<'a, T, Message, Renderer> From<Slider<'a, T, Message, Renderer>>
- for Element<'a, Message, Renderer>
-where
- T: 'a + Copy + Into<f64> + num_traits::FromPrimitive,
- Message: 'a + Clone,
- Renderer: 'a + iced_native::Renderer,
- Renderer::Theme: StyleSheet,
-{
- fn from(
- slider: Slider<'a, T, Message, Renderer>,
- ) -> Element<'a, Message, Renderer> {
- Element::new(slider)
- }
-}
diff --git a/pure/src/widget/space.rs b/pure/src/widget/space.rs
deleted file mode 100644
index 408cb647..00000000
--- a/pure/src/widget/space.rs
+++ /dev/null
@@ -1,101 +0,0 @@
-use crate::widget::Tree;
-use crate::{Element, Widget};
-
-use iced_native::event::{self, Event};
-use iced_native::layout::{self, Layout};
-use iced_native::mouse;
-use iced_native::renderer;
-use iced_native::{Clipboard, Length, Point, Rectangle, Shell};
-
-pub use iced_native::widget::Space;
-
-impl<Message, Renderer> Widget<Message, Renderer> for Space
-where
- Renderer: iced_native::Renderer,
-{
- fn width(&self) -> Length {
- <Self as iced_native::Widget<Message, Renderer>>::width(self)
- }
-
- fn height(&self) -> Length {
- <Self as iced_native::Widget<Message, Renderer>>::height(self)
- }
-
- fn layout(
- &self,
- renderer: &Renderer,
- limits: &layout::Limits,
- ) -> layout::Node {
- <Self as iced_native::Widget<Message, Renderer>>::layout(
- self, renderer, limits,
- )
- }
-
- fn on_event(
- &mut self,
- _state: &mut Tree,
- event: Event,
- layout: Layout<'_>,
- cursor_position: Point,
- renderer: &Renderer,
- clipboard: &mut dyn Clipboard,
- shell: &mut Shell<'_, Message>,
- ) -> event::Status {
- <Self as iced_native::Widget<Message, Renderer>>::on_event(
- self,
- event,
- layout,
- cursor_position,
- renderer,
- clipboard,
- shell,
- )
- }
-
- fn draw(
- &self,
- _tree: &Tree,
- renderer: &mut Renderer,
- theme: &Renderer::Theme,
- style: &renderer::Style,
- layout: Layout<'_>,
- cursor_position: Point,
- viewport: &Rectangle,
- ) {
- <Self as iced_native::Widget<Message, Renderer>>::draw(
- self,
- renderer,
- theme,
- style,
- layout,
- cursor_position,
- viewport,
- )
- }
-
- fn mouse_interaction(
- &self,
- _state: &Tree,
- layout: Layout<'_>,
- cursor_position: Point,
- viewport: &Rectangle,
- renderer: &Renderer,
- ) -> mouse::Interaction {
- <Self as iced_native::Widget<Message, Renderer>>::mouse_interaction(
- self,
- layout,
- cursor_position,
- viewport,
- renderer,
- )
- }
-}
-
-impl<'a, Message, Renderer> From<Space> for Element<'a, Message, Renderer>
-where
- Renderer: iced_native::Renderer + 'a,
-{
- fn from(space: Space) -> Self {
- Self::new(space)
- }
-}
diff --git a/pure/src/widget/svg.rs b/pure/src/widget/svg.rs
deleted file mode 100644
index ae4e8cff..00000000
--- a/pure/src/widget/svg.rs
+++ /dev/null
@@ -1,65 +0,0 @@
-//! Display vector graphics in your application.
-use crate::widget::{Tree, Widget};
-use crate::Element;
-
-use iced_native::layout::{self, Layout};
-use iced_native::renderer;
-use iced_native::widget::svg;
-use iced_native::{Length, Point, Rectangle};
-
-pub use iced_native::svg::Handle;
-pub use svg::Svg;
-
-impl<Message, Renderer> Widget<Message, Renderer> for Svg
-where
- Renderer: iced_native::svg::Renderer,
-{
- fn width(&self) -> Length {
- <Self as iced_native::Widget<Message, Renderer>>::width(self)
- }
-
- fn height(&self) -> Length {
- <Self as iced_native::Widget<Message, Renderer>>::height(self)
- }
-
- fn layout(
- &self,
- renderer: &Renderer,
- limits: &layout::Limits,
- ) -> layout::Node {
- <Self as iced_native::Widget<Message, Renderer>>::layout(
- self, renderer, limits,
- )
- }
-
- fn draw(
- &self,
- _tree: &Tree,
- renderer: &mut Renderer,
- theme: &Renderer::Theme,
- style: &renderer::Style,
- layout: Layout<'_>,
- cursor_position: Point,
- viewport: &Rectangle,
- ) {
- <Self as iced_native::Widget<Message, Renderer>>::draw(
- self,
- renderer,
- theme,
- style,
- layout,
- cursor_position,
- viewport,
- )
- }
-}
-
-impl<'a, Message, Renderer> From<Svg> for Element<'a, Message, Renderer>
-where
- Message: Clone + 'a,
- Renderer: iced_native::svg::Renderer + 'a,
-{
- fn from(svg: Svg) -> Self {
- Self::new(svg)
- }
-}
diff --git a/pure/src/widget/text.rs b/pure/src/widget/text.rs
deleted file mode 100644
index 7c6f6ce9..00000000
--- a/pure/src/widget/text.rs
+++ /dev/null
@@ -1,77 +0,0 @@
-//! Write some text for your users to read.
-use crate::widget::Tree;
-use crate::{Element, Widget};
-
-use iced_native::layout::{self, Layout};
-use iced_native::renderer;
-use iced_native::text;
-use iced_native::widget;
-use iced_native::{Length, Point, Rectangle};
-
-pub use iced_native::widget::text::{Appearance, StyleSheet, Text};
-
-impl<Message, Renderer> Widget<Message, Renderer> for Text<Renderer>
-where
- Renderer: text::Renderer,
- Renderer::Theme: widget::text::StyleSheet,
-{
- fn width(&self) -> Length {
- <Self as iced_native::Widget<Message, Renderer>>::width(self)
- }
-
- fn height(&self) -> Length {
- <Self as iced_native::Widget<Message, Renderer>>::height(self)
- }
-
- fn layout(
- &self,
- renderer: &Renderer,
- limits: &layout::Limits,
- ) -> layout::Node {
- <Self as iced_native::Widget<Message, Renderer>>::layout(
- self, renderer, limits,
- )
- }
-
- fn draw(
- &self,
- _tree: &Tree,
- renderer: &mut Renderer,
- theme: &Renderer::Theme,
- style: &renderer::Style,
- layout: Layout<'_>,
- cursor_position: Point,
- viewport: &Rectangle,
- ) {
- <Self as iced_native::Widget<Message, Renderer>>::draw(
- self,
- renderer,
- theme,
- style,
- layout,
- cursor_position,
- viewport,
- )
- }
-}
-
-impl<'a, Message, Renderer> From<Text<Renderer>>
- for Element<'a, Message, Renderer>
-where
- Renderer: text::Renderer + 'a,
- Renderer::Theme: widget::text::StyleSheet,
-{
- fn from(text: Text<Renderer>) -> Self {
- Self::new(text)
- }
-}
-
-impl<'a, Message, Renderer> From<&'a str> for Element<'a, Message, Renderer>
-where
- Renderer: text::Renderer + 'a,
- Renderer::Theme: widget::text::StyleSheet,
-{
- fn from(contents: &'a str) -> Self {
- Text::new(contents).into()
- }
-}
diff --git a/pure/src/widget/text_input.rs b/pure/src/widget/text_input.rs
deleted file mode 100644
index 514a6795..00000000
--- a/pure/src/widget/text_input.rs
+++ /dev/null
@@ -1,285 +0,0 @@
-//! Display fields that can be filled with text.
-use crate::widget::tree::{self, Tree};
-use crate::{Element, Widget};
-
-use iced_native::event::{self, Event};
-use iced_native::layout::{self, Layout};
-use iced_native::mouse;
-use iced_native::renderer;
-use iced_native::text;
-use iced_native::widget::text_input;
-use iced_native::{Clipboard, Length, Padding, Point, Rectangle, Shell};
-
-pub use iced_style::text_input::{Appearance, StyleSheet};
-
-/// A field that can be filled with text.
-///
-/// # Example
-/// ```
-/// # pub type TextInput<'a, Message> = iced_pure::widget::TextInput<'a, Message, iced_native::renderer::Null>;
-/// #[derive(Debug, Clone)]
-/// enum Message {
-/// TextInputChanged(String),
-/// }
-///
-/// let value = "Some text";
-///
-/// let input = TextInput::new(
-/// "This is the placeholder...",
-/// value,
-/// Message::TextInputChanged,
-/// )
-/// .padding(10);
-/// ```
-/// ![Text input drawn by `iced_wgpu`](https://github.com/iced-rs/iced/blob/7760618fb112074bc40b148944521f312152012a/docs/images/text_input.png?raw=true)
-#[allow(missing_debug_implementations)]
-pub struct TextInput<'a, Message, Renderer>
-where
- Renderer: text::Renderer,
- Renderer::Theme: StyleSheet,
-{
- placeholder: String,
- value: text_input::Value,
- is_secure: bool,
- font: Renderer::Font,
- width: Length,
- padding: Padding,
- size: Option<u16>,
- on_change: Box<dyn Fn(String) -> Message + 'a>,
- on_paste: Option<Box<dyn Fn(String) -> Message + 'a>>,
- on_submit: Option<Message>,
- style: <Renderer::Theme as StyleSheet>::Style,
-}
-
-impl<'a, Message, Renderer> TextInput<'a, Message, Renderer>
-where
- Message: Clone,
- Renderer: text::Renderer,
- Renderer::Theme: StyleSheet,
-{
- /// Creates a new [`TextInput`].
- ///
- /// It expects:
- /// - a placeholder,
- /// - the current value, and
- /// - a function that produces a message when the [`TextInput`] changes.
- pub fn new<F>(placeholder: &str, value: &str, on_change: F) -> Self
- where
- F: 'a + Fn(String) -> Message,
- {
- TextInput {
- placeholder: String::from(placeholder),
- value: text_input::Value::new(value),
- is_secure: false,
- font: Default::default(),
- width: Length::Fill,
- padding: Padding::ZERO,
- size: None,
- on_change: Box::new(on_change),
- on_paste: None,
- on_submit: None,
- style: Default::default(),
- }
- }
-
- /// Converts the [`TextInput`] into a secure password input.
- pub fn password(mut self) -> Self {
- self.is_secure = true;
- self
- }
-
- /// Sets the message that should be produced when some text is pasted into
- /// the [`TextInput`].
- pub fn on_paste(
- mut self,
- on_paste: impl Fn(String) -> Message + 'a,
- ) -> Self {
- self.on_paste = Some(Box::new(on_paste));
- self
- }
-
- /// Sets the [`Font`] of the [`TextInput`].
- ///
- /// [`Font`]: text::Renderer::Font
- pub fn font(mut self, font: Renderer::Font) -> Self {
- self.font = font;
- self
- }
- /// Sets the width of the [`TextInput`].
- pub fn width(mut self, width: Length) -> Self {
- self.width = width;
- self
- }
-
- /// Sets the [`Padding`] of the [`TextInput`].
- pub fn padding<P: Into<Padding>>(mut self, padding: P) -> Self {
- self.padding = padding.into();
- self
- }
-
- /// Sets the text size of the [`TextInput`].
- pub fn size(mut self, size: u16) -> Self {
- self.size = Some(size);
- self
- }
-
- /// Sets the message that should be produced when the [`TextInput`] is
- /// focused and the enter key is pressed.
- pub fn on_submit(mut self, message: Message) -> Self {
- self.on_submit = Some(message);
- self
- }
-
- /// Sets the style of the [`TextInput`].
- pub fn style(
- mut self,
- style: impl Into<<Renderer::Theme as StyleSheet>::Style>,
- ) -> Self {
- self.style = style.into();
- self
- }
-
- /// Draws the [`TextInput`] with the given [`Renderer`], overriding its
- /// [`text_input::Value`] if provided.
- ///
- /// [`Renderer`]: text::Renderer
- pub fn draw(
- &self,
- tree: &Tree,
- renderer: &mut Renderer,
- theme: &Renderer::Theme,
- layout: Layout<'_>,
- cursor_position: Point,
- value: Option<&text_input::Value>,
- ) {
- text_input::draw(
- renderer,
- theme,
- layout,
- cursor_position,
- tree.state.downcast_ref::<text_input::State>(),
- value.unwrap_or(&self.value),
- &self.placeholder,
- self.size,
- &self.font,
- self.is_secure,
- self.style,
- )
- }
-}
-
-impl<'a, Message, Renderer> Widget<Message, Renderer>
- for TextInput<'a, Message, Renderer>
-where
- Message: Clone,
- Renderer: text::Renderer,
- Renderer::Theme: StyleSheet,
-{
- fn tag(&self) -> tree::Tag {
- tree::Tag::of::<text_input::State>()
- }
-
- fn state(&self) -> tree::State {
- tree::State::new(text_input::State::new())
- }
-
- fn width(&self) -> Length {
- self.width
- }
-
- fn height(&self) -> Length {
- Length::Shrink
- }
-
- fn layout(
- &self,
- renderer: &Renderer,
- limits: &layout::Limits,
- ) -> layout::Node {
- text_input::layout(
- renderer,
- limits,
- self.width,
- self.padding,
- self.size,
- )
- }
-
- fn on_event(
- &mut self,
- tree: &mut Tree,
- event: Event,
- layout: Layout<'_>,
- cursor_position: Point,
- renderer: &Renderer,
- clipboard: &mut dyn Clipboard,
- shell: &mut Shell<'_, Message>,
- ) -> event::Status {
- text_input::update(
- event,
- layout,
- cursor_position,
- renderer,
- clipboard,
- shell,
- &mut self.value,
- self.size,
- &self.font,
- self.is_secure,
- self.on_change.as_ref(),
- self.on_paste.as_deref(),
- &self.on_submit,
- || tree.state.downcast_mut::<text_input::State>(),
- )
- }
-
- fn draw(
- &self,
- tree: &Tree,
- renderer: &mut Renderer,
- theme: &Renderer::Theme,
- _style: &renderer::Style,
- layout: Layout<'_>,
- cursor_position: Point,
- _viewport: &Rectangle,
- ) {
- text_input::draw(
- renderer,
- theme,
- layout,
- cursor_position,
- tree.state.downcast_ref::<text_input::State>(),
- &self.value,
- &self.placeholder,
- self.size,
- &self.font,
- self.is_secure,
- self.style,
- )
- }
-
- fn mouse_interaction(
- &self,
- _state: &Tree,
- layout: Layout<'_>,
- cursor_position: Point,
- _viewport: &Rectangle,
- _renderer: &Renderer,
- ) -> mouse::Interaction {
- text_input::mouse_interaction(layout, cursor_position)
- }
-}
-
-impl<'a, Message, Renderer> From<TextInput<'a, Message, Renderer>>
- for Element<'a, Message, Renderer>
-where
- Message: 'a + Clone,
- Renderer: 'a + text::Renderer,
- Renderer::Theme: StyleSheet,
-{
- fn from(
- text_input: TextInput<'a, Message, Renderer>,
- ) -> Element<'a, Message, Renderer> {
- Element::new(text_input)
- }
-}
diff --git a/pure/src/widget/toggler.rs b/pure/src/widget/toggler.rs
deleted file mode 100644
index 8d0044d2..00000000
--- a/pure/src/widget/toggler.rs
+++ /dev/null
@@ -1,109 +0,0 @@
-//! Show toggle controls using togglers.
-use crate::widget::{Tree, Widget};
-use crate::Element;
-
-use iced_native::event::{self, Event};
-use iced_native::layout::{self, Layout};
-use iced_native::mouse;
-use iced_native::renderer;
-use iced_native::text;
-use iced_native::widget;
-use iced_native::{Clipboard, Length, Point, Rectangle, Shell};
-
-pub use iced_native::widget::toggler::{Appearance, StyleSheet, Toggler};
-
-impl<'a, Message, Renderer> Widget<Message, Renderer>
- for Toggler<'a, Message, Renderer>
-where
- Renderer: text::Renderer,
- Renderer::Theme: StyleSheet + widget::text::StyleSheet,
-{
- fn width(&self) -> Length {
- <Self as iced_native::Widget<Message, Renderer>>::width(self)
- }
-
- fn height(&self) -> Length {
- <Self as iced_native::Widget<Message, Renderer>>::height(self)
- }
-
- fn layout(
- &self,
- renderer: &Renderer,
- limits: &layout::Limits,
- ) -> layout::Node {
- <Self as iced_native::Widget<Message, Renderer>>::layout(
- self, renderer, limits,
- )
- }
-
- fn draw(
- &self,
- _state: &Tree,
- renderer: &mut Renderer,
- theme: &Renderer::Theme,
- style: &renderer::Style,
- layout: Layout<'_>,
- cursor_position: Point,
- viewport: &Rectangle,
- ) {
- <Self as iced_native::Widget<Message, Renderer>>::draw(
- self,
- renderer,
- theme,
- style,
- layout,
- cursor_position,
- viewport,
- )
- }
-
- fn mouse_interaction(
- &self,
- _state: &Tree,
- layout: Layout<'_>,
- cursor_position: Point,
- viewport: &Rectangle,
- renderer: &Renderer,
- ) -> mouse::Interaction {
- <Self as iced_native::Widget<Message, Renderer>>::mouse_interaction(
- self,
- layout,
- cursor_position,
- viewport,
- renderer,
- )
- }
-
- fn on_event(
- &mut self,
- _state: &mut Tree,
- event: Event,
- layout: Layout<'_>,
- cursor_position: Point,
- renderer: &Renderer,
- clipboard: &mut dyn Clipboard,
- shell: &mut Shell<'_, Message>,
- ) -> event::Status {
- <Self as iced_native::Widget<Message, Renderer>>::on_event(
- self,
- event,
- layout,
- cursor_position,
- renderer,
- clipboard,
- shell,
- )
- }
-}
-
-impl<'a, Message, Renderer> From<Toggler<'a, Message, Renderer>>
- for Element<'a, Message, Renderer>
-where
- Message: 'a,
- Renderer: text::Renderer + 'a,
- Renderer::Theme: StyleSheet + widget::text::StyleSheet,
-{
- fn from(toggler: Toggler<'a, Message, Renderer>) -> Self {
- Self::new(toggler)
- }
-}
diff --git a/pure/src/widget/tooltip.rs b/pure/src/widget/tooltip.rs
deleted file mode 100644
index cbc34722..00000000
--- a/pure/src/widget/tooltip.rs
+++ /dev/null
@@ -1,240 +0,0 @@
-//! Display a widget over another.
-use crate::widget::Tree;
-use crate::{Element, Widget};
-use iced_native::event::{self, Event};
-use iced_native::layout;
-use iced_native::mouse;
-use iced_native::overlay;
-use iced_native::renderer;
-use iced_native::text;
-use iced_native::widget::container;
-use iced_native::widget::tooltip;
-use iced_native::widget::{self, Text};
-use iced_native::{Clipboard, Layout, Length, Point, Rectangle, Shell};
-
-pub use iced_style::container::{Appearance, StyleSheet};
-pub use tooltip::Position;
-
-/// An element to display a widget over another.
-#[allow(missing_debug_implementations)]
-pub struct Tooltip<'a, Message, Renderer: text::Renderer>
-where
- Renderer: text::Renderer,
- Renderer::Theme: container::StyleSheet + widget::text::StyleSheet,
-{
- content: Element<'a, Message, Renderer>,
- tooltip: Text<Renderer>,
- position: Position,
- gap: u16,
- padding: u16,
- style: <Renderer::Theme as container::StyleSheet>::Style,
-}
-
-impl<'a, Message, Renderer> Tooltip<'a, Message, Renderer>
-where
- Renderer: text::Renderer,
- Renderer::Theme: container::StyleSheet + widget::text::StyleSheet,
-{
- /// The default padding of a [`Tooltip`] drawn by this renderer.
- const DEFAULT_PADDING: u16 = 5;
-
- /// Creates a new [`Tooltip`].
- ///
- /// [`Tooltip`]: struct.Tooltip.html
- pub fn new(
- content: impl Into<Element<'a, Message, Renderer>>,
- tooltip: impl ToString,
- position: Position,
- ) -> Self {
- Tooltip {
- content: content.into(),
- tooltip: Text::new(tooltip.to_string()),
- position,
- gap: 0,
- padding: Self::DEFAULT_PADDING,
- style: Default::default(),
- }
- }
-
- /// Sets the size of the text of the [`Tooltip`].
- pub fn size(mut self, size: u16) -> Self {
- self.tooltip = self.tooltip.size(size);
- self
- }
-
- /// Sets the font of the [`Tooltip`].
- ///
- /// [`Font`]: Renderer::Font
- pub fn font(mut self, font: impl Into<Renderer::Font>) -> Self {
- self.tooltip = self.tooltip.font(font);
- self
- }
-
- /// Sets the gap between the content and its [`Tooltip`].
- pub fn gap(mut self, gap: u16) -> Self {
- self.gap = gap;
- self
- }
-
- /// Sets the padding of the [`Tooltip`].
- pub fn padding(mut self, padding: u16) -> Self {
- self.padding = padding;
- self
- }
-
- /// Sets the style of the [`Tooltip`].
- pub fn style(
- mut self,
- style: impl Into<<Renderer::Theme as container::StyleSheet>::Style>,
- ) -> Self {
- self.style = style.into();
- self
- }
-}
-
-impl<'a, Message, Renderer> Widget<Message, Renderer>
- for Tooltip<'a, Message, Renderer>
-where
- Renderer: text::Renderer,
- Renderer::Theme: container::StyleSheet + widget::text::StyleSheet,
-{
- fn children(&self) -> Vec<Tree> {
- vec![Tree::new(&self.content)]
- }
-
- fn diff(&self, tree: &mut Tree) {
- tree.diff_children(std::slice::from_ref(&self.content))
- }
-
- fn width(&self) -> Length {
- self.content.as_widget().width()
- }
-
- fn height(&self) -> Length {
- self.content.as_widget().height()
- }
-
- fn layout(
- &self,
- renderer: &Renderer,
- limits: &layout::Limits,
- ) -> layout::Node {
- self.content.as_widget().layout(renderer, limits)
- }
-
- fn on_event(
- &mut self,
- tree: &mut Tree,
- event: Event,
- layout: Layout<'_>,
- cursor_position: Point,
- renderer: &Renderer,
- clipboard: &mut dyn Clipboard,
- shell: &mut Shell<'_, Message>,
- ) -> event::Status {
- self.content.as_widget_mut().on_event(
- &mut tree.children[0],
- event,
- layout,
- cursor_position,
- renderer,
- clipboard,
- shell,
- )
- }
-
- fn mouse_interaction(
- &self,
- tree: &Tree,
- layout: Layout<'_>,
- cursor_position: Point,
- viewport: &Rectangle,
- renderer: &Renderer,
- ) -> mouse::Interaction {
- self.content.as_widget().mouse_interaction(
- &tree.children[0],
- layout.children().next().unwrap(),
- cursor_position,
- viewport,
- renderer,
- )
- }
-
- fn draw(
- &self,
- tree: &Tree,
- renderer: &mut Renderer,
- theme: &Renderer::Theme,
- inherited_style: &renderer::Style,
- layout: Layout<'_>,
- cursor_position: Point,
- viewport: &Rectangle,
- ) {
- self.content.as_widget().draw(
- &tree.children[0],
- renderer,
- theme,
- inherited_style,
- layout,
- cursor_position,
- viewport,
- );
-
- let tooltip = &self.tooltip;
-
- tooltip::draw(
- renderer,
- theme,
- inherited_style,
- layout,
- cursor_position,
- viewport,
- self.position,
- self.gap,
- self.padding,
- self.style,
- |renderer, limits| {
- Widget::<(), Renderer>::layout(tooltip, renderer, limits)
- },
- |renderer, defaults, layout, cursor_position, viewport| {
- Widget::<(), Renderer>::draw(
- tooltip,
- &Tree::empty(),
- renderer,
- theme,
- defaults,
- layout,
- cursor_position,
- viewport,
- );
- },
- );
- }
-
- fn overlay<'b>(
- &'b self,
- tree: &'b mut Tree,
- layout: Layout<'_>,
- renderer: &Renderer,
- ) -> Option<overlay::Element<'b, Message, Renderer>> {
- self.content.as_widget().overlay(
- &mut tree.children[0],
- layout,
- renderer,
- )
- }
-}
-
-impl<'a, Message, Renderer> From<Tooltip<'a, Message, Renderer>>
- for Element<'a, Message, Renderer>
-where
- Message: 'a,
- Renderer: 'a + text::Renderer,
- Renderer::Theme: container::StyleSheet + widget::text::StyleSheet,
-{
- fn from(
- tooltip: Tooltip<'a, Message, Renderer>,
- ) -> Element<'a, Message, Renderer> {
- Element::new(tooltip)
- }
-}
diff --git a/pure/src/widget/tree.rs b/pure/src/widget/tree.rs
deleted file mode 100644
index 2f876523..00000000
--- a/pure/src/widget/tree.rs
+++ /dev/null
@@ -1,176 +0,0 @@
-//! Store internal widget state in a state tree to ensure continuity.
-use crate::Widget;
-
-use std::any::{self, Any};
-use std::borrow::Borrow;
-
-/// A persistent state widget tree.
-///
-/// A [`Tree`] is normally associated with a specific widget in the widget tree.
-pub struct Tree {
- /// The tag of the [`Tree`].
- pub tag: Tag,
-
- /// The [`State`] of the [`Tree`].
- pub state: State,
-
- /// The children of the root widget of the [`Tree`].
- pub children: Vec<Tree>,
-}
-
-impl Tree {
- /// Creates an empty, stateless [`Tree`] with no children.
- pub fn empty() -> Self {
- Self {
- tag: Tag::stateless(),
- state: State::None,
- children: Vec::new(),
- }
- }
-
- /// Creates a new [`Tree`] for the provided [`Element`].
- pub fn new<'a, Message, Renderer>(
- widget: impl Borrow<dyn Widget<Message, Renderer> + 'a>,
- ) -> Self
- where
- Renderer: iced_native::Renderer,
- {
- let widget = widget.borrow();
-
- Self {
- tag: widget.tag(),
- state: widget.state(),
- children: widget.children(),
- }
- }
-
- /// Reconciliates the current tree with the provided [`Element`].
- ///
- /// If the tag of the [`Element`] matches the tag of the [`Tree`], then the
- /// [`Element`] proceeds with the reconciliation (i.e. [`Widget::diff`] is called).
- ///
- /// Otherwise, the whole [`Tree`] is recreated.
- ///
- /// [`Widget::diff`]: crate::Widget::diff
- pub fn diff<'a, Message, Renderer>(
- &mut self,
- new: impl Borrow<dyn Widget<Message, Renderer> + 'a>,
- ) where
- Renderer: iced_native::Renderer,
- {
- if self.tag == new.borrow().tag() {
- new.borrow().diff(self)
- } else {
- *self = Self::new(new);
- }
- }
-
- /// Reconciliates the children of the tree with the provided list of [`Element`].
- pub fn diff_children<'a, Message, Renderer>(
- &mut self,
- new_children: &[impl Borrow<dyn Widget<Message, Renderer> + 'a>],
- ) where
- Renderer: iced_native::Renderer,
- {
- self.diff_children_custom(
- new_children,
- |tree, widget| tree.diff(widget.borrow()),
- |widget| Self::new(widget.borrow()),
- )
- }
-
- /// Reconciliates the children of the tree with the provided list of [`Element`] using custom
- /// logic both for diffing and creating new widget state.
- pub fn diff_children_custom<T>(
- &mut self,
- new_children: &[T],
- diff: impl Fn(&mut Tree, &T),
- new_state: impl Fn(&T) -> Self,
- ) {
- if self.children.len() > new_children.len() {
- self.children.truncate(new_children.len());
- }
-
- for (child_state, new) in
- self.children.iter_mut().zip(new_children.iter())
- {
- diff(child_state, new);
- }
-
- if self.children.len() < new_children.len() {
- self.children.extend(
- new_children[self.children.len()..].iter().map(new_state),
- );
- }
- }
-}
-
-/// The identifier of some widget state.
-#[derive(Debug, Clone, Copy, PartialOrd, Ord, PartialEq, Eq, Hash)]
-pub struct Tag(any::TypeId);
-
-impl Tag {
- /// Creates a [`Tag`] for a state of type `T`.
- pub fn of<T>() -> Self
- where
- T: 'static,
- {
- Self(any::TypeId::of::<T>())
- }
-
- /// Creates a [`Tag`] for a stateless widget.
- pub fn stateless() -> Self {
- Self::of::<()>()
- }
-}
-
-/// The internal [`State`] of a widget.
-pub enum State {
- /// No meaningful internal state.
- None,
-
- /// Some meaningful internal state.
- Some(Box<dyn Any>),
-}
-
-impl State {
- /// Creates a new [`State`].
- pub fn new<T>(state: T) -> Self
- where
- T: 'static,
- {
- State::Some(Box::new(state))
- }
-
- /// Downcasts the [`State`] to `T` and returns a reference to it.
- ///
- /// # Panics
- /// This method will panic if the downcast fails or the [`State`] is [`State::None`].
- pub fn downcast_ref<T>(&self) -> &T
- where
- T: 'static,
- {
- match self {
- State::None => panic!("Downcast on stateless state"),
- State::Some(state) => {
- state.downcast_ref().expect("Downcast widget state")
- }
- }
- }
-
- /// Downcasts the [`State`] to `T` and returns a mutable reference to it.
- ///
- /// # Panics
- /// This method will panic if the downcast fails or the [`State`] is [`State::None`].
- pub fn downcast_mut<T>(&mut self) -> &mut T
- where
- T: 'static,
- {
- match self {
- State::None => panic!("Downcast on stateless state"),
- State::Some(state) => {
- state.downcast_mut().expect("Downcast widget state")
- }
- }
- }
-}