diff options
Diffstat (limited to 'pure/src/widget/column.rs')
| -rw-r--r-- | pure/src/widget/column.rs | 246 | 
1 files changed, 0 insertions, 246 deletions
| diff --git a/pure/src/widget/column.rs b/pure/src/widget/column.rs deleted file mode 100644 index 027eff0a..00000000 --- a/pure/src/widget/column.rs +++ /dev/null @@ -1,246 +0,0 @@ -use crate::flex; -use crate::overlay; -use crate::widget::Tree; -use crate::{Element, Widget}; - -use iced_native::event::{self, Event}; -use iced_native::layout::{self, Layout}; -use iced_native::mouse; -use iced_native::renderer; -use iced_native::{ -    Alignment, Clipboard, Length, Padding, Point, Rectangle, Shell, -}; - -use std::u32; - -/// A container that distributes its contents vertically. -pub struct Column<'a, Message, Renderer> { -    spacing: u16, -    padding: Padding, -    width: Length, -    height: Length, -    max_width: u32, -    align_items: Alignment, -    children: Vec<Element<'a, Message, Renderer>>, -} - -impl<'a, Message, Renderer> Column<'a, Message, Renderer> { -    /// Creates an empty [`Column`]. -    pub fn new() -> Self { -        Self::with_children(Vec::new()) -    } - -    /// Creates a [`Column`] with the given elements. -    pub fn with_children( -        children: Vec<Element<'a, Message, Renderer>>, -    ) -> Self { -        Column { -            spacing: 0, -            padding: Padding::ZERO, -            width: Length::Shrink, -            height: Length::Shrink, -            max_width: u32::MAX, -            align_items: Alignment::Start, -            children, -        } -    } - -    /// Sets the vertical spacing _between_ elements. -    /// -    /// Custom margins per element do not exist in iced. You should use this -    /// method instead! While less flexible, it helps you keep spacing between -    /// elements consistent. -    pub fn spacing(mut self, units: u16) -> Self { -        self.spacing = units; -        self -    } - -    /// Sets the [`Padding`] of the [`Column`]. -    pub fn padding<P: Into<Padding>>(mut self, padding: P) -> Self { -        self.padding = padding.into(); -        self -    } - -    /// Sets the width of the [`Column`]. -    pub fn width(mut self, width: Length) -> Self { -        self.width = width; -        self -    } - -    /// Sets the height of the [`Column`]. -    pub fn height(mut self, height: Length) -> Self { -        self.height = height; -        self -    } - -    /// Sets the maximum width of the [`Column`]. -    pub fn max_width(mut self, max_width: u32) -> Self { -        self.max_width = max_width; -        self -    } - -    /// Sets the horizontal alignment of the contents of the [`Column`] . -    pub fn align_items(mut self, align: Alignment) -> Self { -        self.align_items = align; -        self -    } - -    /// Adds an element to the [`Column`]. -    pub fn push( -        mut self, -        child: impl Into<Element<'a, Message, Renderer>>, -    ) -> Self { -        self.children.push(child.into()); -        self -    } -} - -impl<'a, Message, Renderer> Default for Column<'a, Message, Renderer> { -    fn default() -> Self { -        Self::new() -    } -} - -impl<'a, Message, Renderer> Widget<Message, Renderer> -    for Column<'a, Message, Renderer> -where -    Renderer: iced_native::Renderer, -{ -    fn children(&self) -> Vec<Tree> { -        self.children.iter().map(Tree::new).collect() -    } - -    fn diff(&self, tree: &mut Tree) { -        tree.diff_children(&self.children); -    } - -    fn width(&self) -> Length { -        self.width -    } - -    fn height(&self) -> Length { -        self.height -    } - -    fn layout( -        &self, -        renderer: &Renderer, -        limits: &layout::Limits, -    ) -> layout::Node { -        let limits = limits -            .max_width(self.max_width) -            .width(self.width) -            .height(self.height); - -        flex::resolve( -            flex::Axis::Vertical, -            renderer, -            &limits, -            self.padding, -            self.spacing as f32, -            self.align_items, -            &self.children, -        ) -    } - -    fn on_event( -        &mut self, -        tree: &mut Tree, -        event: Event, -        layout: Layout<'_>, -        cursor_position: Point, -        renderer: &Renderer, -        clipboard: &mut dyn Clipboard, -        shell: &mut Shell<'_, Message>, -    ) -> event::Status { -        self.children -            .iter_mut() -            .zip(&mut tree.children) -            .zip(layout.children()) -            .map(|((child, state), layout)| { -                child.as_widget_mut().on_event( -                    state, -                    event.clone(), -                    layout, -                    cursor_position, -                    renderer, -                    clipboard, -                    shell, -                ) -            }) -            .fold(event::Status::Ignored, event::Status::merge) -    } - -    fn mouse_interaction( -        &self, -        tree: &Tree, -        layout: Layout<'_>, -        cursor_position: Point, -        viewport: &Rectangle, -        renderer: &Renderer, -    ) -> mouse::Interaction { -        self.children -            .iter() -            .zip(&tree.children) -            .zip(layout.children()) -            .map(|((child, state), layout)| { -                child.as_widget().mouse_interaction( -                    state, -                    layout, -                    cursor_position, -                    viewport, -                    renderer, -                ) -            }) -            .max() -            .unwrap_or_default() -    } - -    fn draw( -        &self, -        tree: &Tree, -        renderer: &mut Renderer, -        theme: &Renderer::Theme, -        style: &renderer::Style, -        layout: Layout<'_>, -        cursor_position: Point, -        viewport: &Rectangle, -    ) { -        for ((child, state), layout) in self -            .children -            .iter() -            .zip(&tree.children) -            .zip(layout.children()) -        { -            child.as_widget().draw( -                state, -                renderer, -                theme, -                style, -                layout, -                cursor_position, -                viewport, -            ); -        } -    } - -    fn overlay<'b>( -        &'b self, -        tree: &'b mut Tree, -        layout: Layout<'_>, -        renderer: &Renderer, -    ) -> Option<overlay::Element<'b, Message, Renderer>> { -        overlay::from_children(&self.children, tree, layout, renderer) -    } -} - -impl<'a, Message, Renderer> From<Column<'a, Message, Renderer>> -    for Element<'a, Message, Renderer> -where -    Message: 'a, -    Renderer: iced_native::Renderer + 'a, -{ -    fn from(column: Column<'a, Message, Renderer>) -> Self { -        Self::new(column) -    } -} | 
