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-rw-r--r--pure/src/widget/button.rs225
1 files changed, 225 insertions, 0 deletions
diff --git a/pure/src/widget/button.rs b/pure/src/widget/button.rs
new file mode 100644
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--- /dev/null
+++ b/pure/src/widget/button.rs
@@ -0,0 +1,225 @@
+use crate::overlay;
+use crate::widget::tree::{self, Tree};
+use crate::{Element, Widget};
+
+use iced_native::event::{self, Event};
+use iced_native::layout;
+use iced_native::mouse;
+use iced_native::renderer;
+use iced_native::widget::button;
+use iced_native::{
+ Clipboard, Layout, Length, Padding, Point, Rectangle, Shell,
+};
+
+pub use iced_style::button::{Style, StyleSheet};
+
+use button::State;
+
+pub struct Button<'a, Message, Renderer> {
+ content: Element<'a, Message, Renderer>,
+ on_press: Option<Message>,
+ style_sheet: Box<dyn StyleSheet + 'a>,
+ width: Length,
+ height: Length,
+ padding: Padding,
+}
+
+impl<'a, Message, Renderer> Button<'a, Message, Renderer> {
+ pub fn new(content: impl Into<Element<'a, Message, Renderer>>) -> Self {
+ Button {
+ content: content.into(),
+ on_press: None,
+ style_sheet: Default::default(),
+ width: Length::Shrink,
+ height: Length::Shrink,
+ padding: Padding::new(5),
+ }
+ }
+
+ /// Sets the width of the [`Button`].
+ pub fn width(mut self, width: Length) -> Self {
+ self.width = width;
+ self
+ }
+
+ /// Sets the height of the [`Button`].
+ pub fn height(mut self, height: Length) -> Self {
+ self.height = height;
+ self
+ }
+
+ /// Sets the [`Padding`] of the [`Button`].
+ pub fn padding<P: Into<Padding>>(mut self, padding: P) -> Self {
+ self.padding = padding.into();
+ self
+ }
+
+ /// Sets the message that will be produced when the [`Button`] is pressed.
+ ///
+ /// Unless `on_press` is called, the [`Button`] will be disabled.
+ pub fn on_press(mut self, msg: Message) -> Self {
+ self.on_press = Some(msg);
+ self
+ }
+
+ /// Sets the style of the [`Button`].
+ pub fn style(
+ mut self,
+ style_sheet: impl Into<Box<dyn StyleSheet + 'a>>,
+ ) -> Self {
+ self.style_sheet = style_sheet.into();
+ self
+ }
+}
+
+impl<'a, Message, Renderer> Widget<Message, Renderer>
+ for Button<'a, Message, Renderer>
+where
+ Message: 'static + Clone,
+ Renderer: 'static + iced_native::Renderer,
+{
+ fn tag(&self) -> tree::Tag {
+ tree::Tag::of::<State>()
+ }
+
+ fn state(&self) -> tree::State {
+ tree::State::new(State::new())
+ }
+
+ fn children(&self) -> Vec<Tree> {
+ vec![Tree::new(&self.content)]
+ }
+
+ fn diff(&self, tree: &mut Tree) {
+ tree.diff_children(std::slice::from_ref(&self.content))
+ }
+
+ fn width(&self) -> Length {
+ self.width
+ }
+
+ fn height(&self) -> Length {
+ self.height
+ }
+
+ fn layout(
+ &self,
+ renderer: &Renderer,
+ limits: &layout::Limits,
+ ) -> layout::Node {
+ button::layout(
+ renderer,
+ limits,
+ self.width,
+ self.height,
+ self.padding,
+ |renderer, limits| {
+ self.content.as_widget().layout(renderer, &limits)
+ },
+ )
+ }
+
+ fn on_event(
+ &mut self,
+ tree: &mut Tree,
+ event: Event,
+ layout: Layout<'_>,
+ cursor_position: Point,
+ renderer: &Renderer,
+ clipboard: &mut dyn Clipboard,
+ shell: &mut Shell<'_, Message>,
+ ) -> event::Status {
+ if let event::Status::Captured = self.content.as_widget_mut().on_event(
+ &mut tree.children[0],
+ event.clone(),
+ layout.children().next().unwrap(),
+ cursor_position,
+ renderer,
+ clipboard,
+ shell,
+ ) {
+ return event::Status::Captured;
+ }
+
+ button::update(
+ event,
+ layout,
+ cursor_position,
+ shell,
+ &self.on_press,
+ || tree.state.downcast_mut::<State>(),
+ )
+ }
+
+ fn draw(
+ &self,
+ tree: &Tree,
+ renderer: &mut Renderer,
+ _style: &renderer::Style,
+ layout: Layout<'_>,
+ cursor_position: Point,
+ _viewport: &Rectangle,
+ ) {
+ let bounds = layout.bounds();
+ let content_layout = layout.children().next().unwrap();
+
+ let styling = button::draw(
+ renderer,
+ bounds,
+ cursor_position,
+ self.on_press.is_some(),
+ self.style_sheet.as_ref(),
+ || tree.state.downcast_ref::<State>(),
+ );
+
+ self.content.as_widget().draw(
+ &tree.children[0],
+ renderer,
+ &renderer::Style {
+ text_color: styling.text_color,
+ },
+ content_layout,
+ cursor_position,
+ &bounds,
+ );
+ }
+
+ fn mouse_interaction(
+ &self,
+ _tree: &Tree,
+ layout: Layout<'_>,
+ cursor_position: Point,
+ _viewport: &Rectangle,
+ _renderer: &Renderer,
+ ) -> mouse::Interaction {
+ button::mouse_interaction(
+ layout,
+ cursor_position,
+ self.on_press.is_some(),
+ )
+ }
+
+ fn overlay<'b>(
+ &'b self,
+ tree: &'b mut Tree,
+ layout: Layout<'_>,
+ renderer: &Renderer,
+ ) -> Option<overlay::Element<'b, Message, Renderer>> {
+ self.content.as_widget().overlay(
+ &mut tree.children[0],
+ layout.children().next().unwrap(),
+ renderer,
+ )
+ }
+}
+
+impl<'a, Message, Renderer> Into<Element<'a, Message, Renderer>>
+ for Button<'a, Message, Renderer>
+where
+ Message: Clone + 'static,
+ Renderer: iced_native::Renderer + 'static,
+{
+ fn into(self) -> Element<'a, Message, Renderer> {
+ Element::new(self)
+ }
+}