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-rw-r--r--native/src/image.rs31
-rw-r--r--native/src/svg.rs9
-rw-r--r--native/src/widget/button.rs9
-rw-r--r--native/src/widget/container.rs8
-rw-r--r--native/src/widget/image.rs4
-rw-r--r--native/src/widget/image/viewer.rs4
-rw-r--r--native/src/widget/svg.rs4
-rw-r--r--native/src/widget/text_input.rs12
-rw-r--r--native/src/window/action.rs20
9 files changed, 66 insertions, 35 deletions
diff --git a/native/src/image.rs b/native/src/image.rs
index 516eb2db..06fd7ae6 100644
--- a/native/src/image.rs
+++ b/native/src/image.rs
@@ -1,6 +1,7 @@
//! Load and draw raster graphics.
-use crate::{Hasher, Rectangle};
+use crate::{Hasher, Rectangle, Size};
+use std::borrow::Cow;
use std::hash::{Hash, Hasher as _};
use std::path::PathBuf;
use std::sync::Arc;
@@ -21,15 +22,19 @@ impl Handle {
}
/// Creates an image [`Handle`] containing the image pixels directly. This
- /// function expects the input data to be provided as a `Vec<u8>` of BGRA
+ /// function expects the input data to be provided as a `Vec<u8>` of RGBA
/// pixels.
///
/// This is useful if you have already decoded your image.
- pub fn from_pixels(width: u32, height: u32, pixels: Vec<u8>) -> Handle {
- Self::from_data(Data::Pixels {
+ pub fn from_pixels(
+ width: u32,
+ height: u32,
+ pixels: impl Into<Cow<'static, [u8]>>,
+ ) -> Handle {
+ Self::from_data(Data::Rgba {
width,
height,
- pixels,
+ pixels: pixels.into(),
})
}
@@ -39,8 +44,8 @@ impl Handle {
///
/// This is useful if you already have your image loaded in-memory, maybe
/// because you downloaded or generated it procedurally.
- pub fn from_memory(bytes: Vec<u8>) -> Handle {
- Self::from_data(Data::Bytes(bytes))
+ pub fn from_memory(bytes: impl Into<Cow<'static, [u8]>>) -> Handle {
+ Self::from_data(Data::Bytes(bytes.into()))
}
fn from_data(data: Data) -> Handle {
@@ -86,16 +91,16 @@ pub enum Data {
Path(PathBuf),
/// In-memory data
- Bytes(Vec<u8>),
+ Bytes(Cow<'static, [u8]>),
- /// Decoded image pixels in BGRA format.
- Pixels {
+ /// Decoded image pixels in RGBA format.
+ Rgba {
/// The width of the image.
width: u32,
/// The height of the image.
height: u32,
/// The pixels.
- pixels: Vec<u8>,
+ pixels: Cow<'static, [u8]>,
},
}
@@ -104,7 +109,7 @@ impl std::fmt::Debug for Data {
match self {
Data::Path(path) => write!(f, "Path({:?})", path),
Data::Bytes(_) => write!(f, "Bytes(...)"),
- Data::Pixels { width, height, .. } => {
+ Data::Rgba { width, height, .. } => {
write!(f, "Pixels({} * {})", width, height)
}
}
@@ -121,7 +126,7 @@ pub trait Renderer: crate::Renderer {
type Handle: Clone + Hash;
/// Returns the dimensions of an image for the given [`Handle`].
- fn dimensions(&self, handle: &Self::Handle) -> (u32, u32);
+ fn dimensions(&self, handle: &Self::Handle) -> Size<u32>;
/// Draws an image with the given [`Handle`] and inside the provided
/// `bounds`.
diff --git a/native/src/svg.rs b/native/src/svg.rs
index f86fec5b..a8e481d2 100644
--- a/native/src/svg.rs
+++ b/native/src/svg.rs
@@ -1,6 +1,7 @@
//! Load and draw vector graphics.
-use crate::{Hasher, Rectangle};
+use crate::{Hasher, Rectangle, Size};
+use std::borrow::Cow;
use std::hash::{Hash, Hasher as _};
use std::path::PathBuf;
use std::sync::Arc;
@@ -24,7 +25,7 @@ impl Handle {
///
/// This is useful if you already have your SVG data in-memory, maybe
/// because you downloaded or generated it procedurally.
- pub fn from_memory(bytes: impl Into<Vec<u8>>) -> Handle {
+ pub fn from_memory(bytes: impl Into<Cow<'static, [u8]>>) -> Handle {
Self::from_data(Data::Bytes(bytes.into()))
}
@@ -64,7 +65,7 @@ pub enum Data {
/// In-memory data
///
/// Can contain an SVG string or a gzip compressed data.
- Bytes(Vec<u8>),
+ Bytes(Cow<'static, [u8]>),
}
impl std::fmt::Debug for Data {
@@ -81,7 +82,7 @@ impl std::fmt::Debug for Data {
/// [renderer]: crate::renderer
pub trait Renderer: crate::Renderer {
/// Returns the default dimensions of an SVG for the given [`Handle`].
- fn dimensions(&self, handle: &Handle) -> (u32, u32);
+ fn dimensions(&self, handle: &Handle) -> Size<u32>;
/// Draws an SVG with the given [`Handle`] and inside the provided `bounds`.
fn draw(&mut self, handle: Handle, bounds: Rectangle);
diff --git a/native/src/widget/button.rs b/native/src/widget/button.rs
index 6c0b8f6e..1582188b 100644
--- a/native/src/widget/button.rs
+++ b/native/src/widget/button.rs
@@ -426,12 +426,13 @@ pub fn layout<Renderer>(
padding: Padding,
layout_content: impl FnOnce(&Renderer, &layout::Limits) -> layout::Node,
) -> layout::Node {
- let limits = limits.width(width).height(height).pad(padding);
+ let limits = limits.width(width).height(height);
- let mut content = layout_content(renderer, &limits);
- content.move_to(Point::new(padding.left.into(), padding.top.into()));
+ let mut content = layout_content(renderer, &limits.pad(padding));
+ let padding = padding.fit(content.size(), limits.max());
+ let size = limits.pad(padding).resolve(content.size()).pad(padding);
- let size = limits.resolve(content.size()).pad(padding);
+ content.move_to(Point::new(padding.left.into(), padding.top.into()));
layout::Node::with_children(size, vec![content])
}
diff --git a/native/src/widget/container.rs b/native/src/widget/container.rs
index 2afad3f2..10a80b58 100644
--- a/native/src/widget/container.rs
+++ b/native/src/widget/container.rs
@@ -293,11 +293,11 @@ pub fn layout<Renderer>(
.max_width(max_width)
.max_height(max_height)
.width(width)
- .height(height)
- .pad(padding);
+ .height(height);
- let mut content = layout_content(renderer, &limits.loose());
- let size = limits.resolve(content.size());
+ let mut content = layout_content(renderer, &limits.pad(padding).loose());
+ let padding = padding.fit(content.size(), limits.max());
+ let size = limits.pad(padding).resolve(content.size());
content.move_to(Point::new(padding.left.into(), padding.top.into()));
content.align(
diff --git a/native/src/widget/image.rs b/native/src/widget/image.rs
index 91d68e34..8bd8ca1e 100644
--- a/native/src/widget/image.rs
+++ b/native/src/widget/image.rs
@@ -85,7 +85,7 @@ where
{
// The raw w/h of the underlying image
let image_size = {
- let (width, height) = renderer.dimensions(handle);
+ let Size { width, height } = renderer.dimensions(handle);
Size::new(width as f32, height as f32)
};
@@ -149,7 +149,7 @@ where
_cursor_position: Point,
_viewport: &Rectangle,
) {
- let (width, height) = renderer.dimensions(&self.handle);
+ let Size { width, height } = renderer.dimensions(&self.handle);
let image_size = Size::new(width as f32, height as f32);
let bounds = layout.bounds();
diff --git a/native/src/widget/image/viewer.rs b/native/src/widget/image/viewer.rs
index b1fe596c..9c83287e 100644
--- a/native/src/widget/image/viewer.rs
+++ b/native/src/widget/image/viewer.rs
@@ -108,7 +108,7 @@ where
renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node {
- let (width, height) = renderer.dimensions(&self.handle);
+ let Size { width, height } = renderer.dimensions(&self.handle);
let mut size = limits
.width(self.width)
@@ -409,7 +409,7 @@ pub fn image_size<Renderer>(
where
Renderer: image::Renderer,
{
- let (width, height) = renderer.dimensions(handle);
+ let Size { width, height } = renderer.dimensions(handle);
let (width, height) = {
let dimensions = (width as f32, height as f32);
diff --git a/native/src/widget/svg.rs b/native/src/widget/svg.rs
index aa68bfb8..1015ed0a 100644
--- a/native/src/widget/svg.rs
+++ b/native/src/widget/svg.rs
@@ -83,7 +83,7 @@ where
limits: &layout::Limits,
) -> layout::Node {
// The raw w/h of the underlying image
- let (width, height) = renderer.dimensions(&self.handle);
+ let Size { width, height } = renderer.dimensions(&self.handle);
let image_size = Size::new(width as f32, height as f32);
// The size to be available to the widget prior to `Shrink`ing
@@ -120,7 +120,7 @@ where
_cursor_position: Point,
_viewport: &Rectangle,
) {
- let (width, height) = renderer.dimensions(&self.handle);
+ let Size { width, height } = renderer.dimensions(&self.handle);
let image_size = Size::new(width as f32, height as f32);
let bounds = layout.bounds();
diff --git a/native/src/widget/text_input.rs b/native/src/widget/text_input.rs
index e5213cbe..25a8690e 100644
--- a/native/src/widget/text_input.rs
+++ b/native/src/widget/text_input.rs
@@ -92,7 +92,7 @@ where
is_secure: false,
font: Default::default(),
width: Length::Fill,
- padding: Padding::ZERO,
+ padding: Padding::new(5),
size: None,
on_change: Box::new(on_change),
on_paste: None,
@@ -350,15 +350,19 @@ where
{
let text_size = size.unwrap_or_else(|| renderer.default_size());
- let limits = limits
+ let text_limits = limits
.pad(padding)
.width(width)
.height(Length::Units(text_size));
+ let limits = limits.width(width).height(Length::Shrink);
+
+ let mut text = layout::Node::new(text_limits.resolve(Size::ZERO));
+ let padding = padding.fit(text.size(), limits.max());
+ let size = limits.pad(padding).resolve(text.size()).pad(padding);
- let mut text = layout::Node::new(limits.resolve(Size::ZERO));
text.move_to(Point::new(padding.left.into(), padding.top.into()));
- layout::Node::with_children(text.size().pad(padding), vec![text])
+ layout::Node::with_children(size, vec![text])
}
/// Processes an [`Event`] and updates the [`State`] of a [`TextInput`]
diff --git a/native/src/window/action.rs b/native/src/window/action.rs
index 73338e22..009dcc27 100644
--- a/native/src/window/action.rs
+++ b/native/src/window/action.rs
@@ -5,6 +5,12 @@ use std::fmt;
/// An operation to be performed on some window.
pub enum Action<T> {
+ /// Moves the window with the left mouse button until the button is
+ /// released.
+ ///
+ /// There’s no guarantee that this will work unless the left mouse
+ /// button was pressed immediately before this function is called.
+ Drag,
/// Resize the window.
Resize {
/// The new logical width of the window
@@ -12,6 +18,10 @@ pub enum Action<T> {
/// The new logical height of the window
height: u32,
},
+ /// Sets the window to maximized or back
+ Maximize(bool),
+ /// Set the window to minimized or back
+ Minimize(bool),
/// Move the window.
///
/// Unsupported on Wayland.
@@ -23,6 +33,8 @@ pub enum Action<T> {
},
/// Set the [`Mode`] of the window.
SetMode(Mode),
+ /// Sets the window to maximized or back
+ ToggleMaximize,
/// Fetch the current [`Mode`] of the window.
FetchMode(Box<dyn FnOnce(Mode) -> T + 'static>),
}
@@ -37,9 +49,13 @@ impl<T> Action<T> {
T: 'static,
{
match self {
+ Self::Drag => Action::Drag,
Self::Resize { width, height } => Action::Resize { width, height },
+ Self::Maximize(bool) => Action::Maximize(bool),
+ Self::Minimize(bool) => Action::Minimize(bool),
Self::Move { x, y } => Action::Move { x, y },
Self::SetMode(mode) => Action::SetMode(mode),
+ Self::ToggleMaximize => Action::ToggleMaximize,
Self::FetchMode(o) => Action::FetchMode(Box::new(move |s| f(o(s)))),
}
}
@@ -48,15 +64,19 @@ impl<T> Action<T> {
impl<T> fmt::Debug for Action<T> {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
match self {
+ Self::Drag => write!(f, "Action::Drag"),
Self::Resize { width, height } => write!(
f,
"Action::Resize {{ widget: {}, height: {} }}",
width, height
),
+ Self::Maximize(value) => write!(f, "Action::Maximize({})", value),
+ Self::Minimize(value) => write!(f, "Action::Minimize({}", value),
Self::Move { x, y } => {
write!(f, "Action::Move {{ x: {}, y: {} }}", x, y)
}
Self::SetMode(mode) => write!(f, "Action::SetMode({:?})", mode),
+ Self::ToggleMaximize => write!(f, "Action::ToggleMaximize"),
Self::FetchMode(_) => write!(f, "Action::FetchMode"),
}
}