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-rw-r--r--native/CHANGELOG.md1
-rw-r--r--native/src/widget.rs3
-rw-r--r--native/src/widget/button.rs25
-rw-r--r--native/src/widget/svg.rs187
4 files changed, 214 insertions, 2 deletions
diff --git a/native/CHANGELOG.md b/native/CHANGELOG.md
index cdf02c4b..df8852b7 100644
--- a/native/CHANGELOG.md
+++ b/native/CHANGELOG.md
@@ -14,6 +14,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- `Ctrl+Left` and `Ctrl+Right` cursor word jump for `TextInput`. [#108]
- `keyboard::ModifiersState` struct which contains the state of the keyboard modifiers. [#108]
- `TextInput::password` method to enable secure password input mode. [#113]
+- `Button::height` and `Button::min_height` methods to control the height of a button.
### Changed
- `Image::new` takes an `Into<image::Handle>` now instead of an `Into<String>`. [#90]
diff --git a/native/src/widget.rs b/native/src/widget.rs
index 71dcdc0d..ee7232cb 100644
--- a/native/src/widget.rs
+++ b/native/src/widget.rs
@@ -24,6 +24,7 @@ pub mod button;
pub mod checkbox;
pub mod column;
pub mod container;
+pub mod svg;
pub mod image;
pub mod radio;
pub mod row;
@@ -51,6 +52,8 @@ pub use scrollable::Scrollable;
#[doc(no_inline)]
pub use slider::Slider;
#[doc(no_inline)]
+pub use svg::Svg;
+#[doc(no_inline)]
pub use text::Text;
#[doc(no_inline)]
pub use text_input::TextInput;
diff --git a/native/src/widget/button.rs b/native/src/widget/button.rs
index 3348c58c..67b49dc6 100644
--- a/native/src/widget/button.rs
+++ b/native/src/widget/button.rs
@@ -33,7 +33,9 @@ pub struct Button<'a, Message, Renderer> {
content: Element<'a, Message, Renderer>,
on_press: Option<Message>,
width: Length,
+ height: Length,
min_width: u32,
+ min_height: u32,
padding: u16,
background: Option<Background>,
border_radius: u16,
@@ -54,7 +56,9 @@ impl<'a, Message, Renderer> Button<'a, Message, Renderer> {
content: content.into(),
on_press: None,
width: Length::Shrink,
+ height: Length::Shrink,
min_width: 0,
+ min_height: 0,
padding: 0,
background: None,
border_radius: 0,
@@ -69,6 +73,14 @@ impl<'a, Message, Renderer> Button<'a, Message, Renderer> {
self
}
+ /// Sets the height of the [`Button`].
+ ///
+ /// [`Button`]: struct.Button.html
+ pub fn height(mut self, height: Length) -> Self {
+ self.height = height;
+ self
+ }
+
/// Sets the minimum width of the [`Button`].
///
/// [`Button`]: struct.Button.html
@@ -77,6 +89,14 @@ impl<'a, Message, Renderer> Button<'a, Message, Renderer> {
self
}
+ /// Sets the minimum height of the [`Button`].
+ ///
+ /// [`Button`]: struct.Button.html
+ pub fn min_height(mut self, min_height: u32) -> Self {
+ self.min_height = min_height;
+ self
+ }
+
/// Sets the padding of the [`Button`].
///
/// [`Button`]: struct.Button.html
@@ -139,7 +159,7 @@ where
}
fn height(&self) -> Length {
- Length::Shrink
+ self.height
}
fn layout(
@@ -150,8 +170,9 @@ where
let padding = f32::from(self.padding);
let limits = limits
.min_width(self.min_width)
+ .min_height(self.min_height)
.width(self.width)
- .height(Length::Shrink)
+ .height(self.height)
.pad(padding);
let mut content = self.content.layout(renderer, &limits);
diff --git a/native/src/widget/svg.rs b/native/src/widget/svg.rs
new file mode 100644
index 00000000..9580f195
--- /dev/null
+++ b/native/src/widget/svg.rs
@@ -0,0 +1,187 @@
+//! Display vector graphics in your application.
+use crate::{layout, Element, Hasher, Layout, Length, Point, Size, Widget};
+
+use std::{
+ hash::Hash,
+ path::{Path, PathBuf},
+};
+
+/// A vector graphics image.
+///
+/// An [`Svg`] image resizes smoothly without losing any quality.
+///
+/// [`Svg`] images can have a considerable rendering cost when resized,
+/// specially when they are complex.
+///
+/// [`Svg`]: struct.Svg.html
+#[derive(Debug, Clone)]
+pub struct Svg {
+ handle: Handle,
+ width: Length,
+ height: Length,
+}
+
+impl Svg {
+ /// Creates a new [`Svg`] from the given [`Handle`].
+ ///
+ /// [`Svg`]: struct.Svg.html
+ /// [`Handle`]: struct.Handle.html
+ pub fn new(handle: impl Into<Handle>) -> Self {
+ Svg {
+ handle: handle.into(),
+ width: Length::Fill,
+ height: Length::Fill,
+ }
+ }
+
+ /// Sets the width of the [`Svg`].
+ ///
+ /// [`Svg`]: struct.Svg.html
+ pub fn width(mut self, width: Length) -> Self {
+ self.width = width;
+ self
+ }
+
+ /// Sets the height of the [`Svg`].
+ ///
+ /// [`Svg`]: struct.Svg.html
+ pub fn height(mut self, height: Length) -> Self {
+ self.height = height;
+ self
+ }
+}
+
+impl<Message, Renderer> Widget<Message, Renderer> for Svg
+where
+ Renderer: self::Renderer,
+{
+ fn width(&self) -> Length {
+ self.width
+ }
+
+ fn height(&self) -> Length {
+ self.height
+ }
+
+ fn layout(
+ &self,
+ renderer: &Renderer,
+ limits: &layout::Limits,
+ ) -> layout::Node {
+ let (width, height) = renderer.dimensions(&self.handle);
+
+ let aspect_ratio = width as f32 / height as f32;
+
+ let mut size = limits
+ .width(self.width)
+ .height(self.height)
+ .resolve(Size::new(width as f32, height as f32));
+
+ let viewport_aspect_ratio = size.width / size.height;
+
+ if viewport_aspect_ratio > aspect_ratio {
+ size.width = width as f32 * size.height / height as f32;
+ } else {
+ size.height = height as f32 * size.width / width as f32;
+ }
+
+ layout::Node::new(size)
+ }
+
+ fn draw(
+ &self,
+ renderer: &mut Renderer,
+ layout: Layout<'_>,
+ _cursor_position: Point,
+ ) -> Renderer::Output {
+ renderer.draw(self.handle.clone(), layout)
+ }
+
+ fn hash_layout(&self, state: &mut Hasher) {
+ self.width.hash(state);
+ self.height.hash(state);
+ }
+}
+
+/// An [`Svg`] handle.
+///
+/// [`Svg`]: struct.Svg.html
+#[derive(Debug, Clone)]
+pub struct Handle {
+ id: u64,
+ path: PathBuf,
+}
+
+impl Handle {
+ /// Creates an SVG [`Handle`] pointing to the vector image of the given
+ /// path.
+ ///
+ /// [`Handle`]: struct.Handle.html
+ pub fn from_path<T: Into<PathBuf>>(path: T) -> Handle {
+ use std::hash::Hasher as _;
+
+ let path = path.into();
+
+ let mut hasher = Hasher::default();
+ path.hash(&mut hasher);
+
+ Handle {
+ id: hasher.finish(),
+ path,
+ }
+ }
+
+ /// Returns the unique identifier of the [`Handle`].
+ ///
+ /// [`Handle`]: struct.Handle.html
+ pub fn id(&self) -> u64 {
+ self.id
+ }
+
+ /// Returns a reference to the path of the [`Handle`].
+ ///
+ /// [`Handle`]: enum.Handle.html
+ pub fn path(&self) -> &Path {
+ &self.path
+ }
+}
+
+impl From<String> for Handle {
+ fn from(path: String) -> Handle {
+ Handle::from_path(path)
+ }
+}
+
+impl From<&str> for Handle {
+ fn from(path: &str) -> Handle {
+ Handle::from_path(path)
+ }
+}
+
+/// The renderer of an [`Svg`].
+///
+/// Your [renderer] will need to implement this trait before being able to use
+/// an [`Svg`] in your user interface.
+///
+/// [`Svg`]: struct.Svg.html
+/// [renderer]: ../../renderer/index.html
+pub trait Renderer: crate::Renderer {
+ /// Returns the default dimensions of an [`Svg`] located on the given path.
+ ///
+ /// [`Svg`]: struct.Svg.html
+ fn dimensions(&self, handle: &Handle) -> (u32, u32);
+
+ /// Draws an [`Svg`].
+ ///
+ /// [`Svg`]: struct.Svg.html
+ fn draw(&mut self, handle: Handle, layout: Layout<'_>) -> Self::Output;
+}
+
+impl<'a, Message, Renderer> From<Svg> for Element<'a, Message, Renderer>
+where
+ Renderer: self::Renderer,
+{
+ fn from(icon: Svg) -> Element<'a, Message, Renderer> {
+ Element::new(icon)
+ }
+}