summaryrefslogtreecommitdiffstats
path: root/native/src/widget
diff options
context:
space:
mode:
Diffstat (limited to 'native/src/widget')
-rw-r--r--native/src/widget/button.rs75
-rw-r--r--native/src/widget/checkbox.rs65
-rw-r--r--native/src/widget/column.rs68
-rw-r--r--native/src/widget/container.rs45
-rw-r--r--native/src/widget/image.rs31
-rw-r--r--native/src/widget/image/viewer.rs22
-rw-r--r--native/src/widget/pane_grid.rs558
-rw-r--r--native/src/widget/pane_grid/axis.rs206
-rw-r--r--native/src/widget/pane_grid/configuration.rs26
-rw-r--r--native/src/widget/pane_grid/content.rs235
-rw-r--r--native/src/widget/pane_grid/node.rs66
-rw-r--r--native/src/widget/pane_grid/pane.rs2
-rw-r--r--native/src/widget/pane_grid/split.rs2
-rw-r--r--native/src/widget/pane_grid/state.rs208
-rw-r--r--native/src/widget/pane_grid/title_bar.rs253
-rw-r--r--native/src/widget/pick_list.rs343
-rw-r--r--native/src/widget/progress_bar.rs16
-rw-r--r--native/src/widget/radio.rs58
-rw-r--r--native/src/widget/row.rs73
-rw-r--r--native/src/widget/rule.rs116
-rw-r--r--native/src/widget/scrollable.rs271
-rw-r--r--native/src/widget/slider.rs191
-rw-r--r--native/src/widget/space.rs13
-rw-r--r--native/src/widget/svg.rs35
-rw-r--r--native/src/widget/text.rs62
-rw-r--r--native/src/widget/text_input.rs543
-rw-r--r--native/src/widget/text_input/cursor.rs9
-rw-r--r--native/src/widget/text_input/editor.rs8
-rw-r--r--native/src/widget/text_input/value.rs25
29 files changed, 2333 insertions, 1292 deletions
diff --git a/native/src/widget/button.rs b/native/src/widget/button.rs
index c932da2b..8e2450de 100644
--- a/native/src/widget/button.rs
+++ b/native/src/widget/button.rs
@@ -1,12 +1,12 @@
//! Allow your users to perform actions by pressing a button.
//!
//! A [`Button`] has some local [`State`].
-//!
-//! [`Button`]: struct.Button.html
-//! [`State`]: struct.State.html
+use crate::event::{self, Event};
+use crate::layout;
+use crate::mouse;
+use crate::touch;
use crate::{
- layout, mouse, Clipboard, Element, Event, Hasher, Layout, Length, Point,
- Rectangle, Widget,
+ Clipboard, Element, Hasher, Layout, Length, Point, Rectangle, Widget,
};
use std::hash::Hash;
@@ -18,6 +18,7 @@ use std::hash::Hash;
/// # type Button<'a, Message> =
/// # iced_native::Button<'a, Message, iced_native::renderer::Null>;
/// #
+/// #[derive(Clone)]
/// enum Message {
/// ButtonPressed,
/// }
@@ -41,13 +42,11 @@ pub struct Button<'a, Message, Renderer: self::Renderer> {
impl<'a, Message, Renderer> Button<'a, Message, Renderer>
where
+ Message: Clone,
Renderer: self::Renderer,
{
/// Creates a new [`Button`] with some local [`State`] and the given
/// content.
- ///
- /// [`Button`]: struct.Button.html
- /// [`State`]: struct.State.html
pub fn new<E>(state: &'a mut State, content: E) -> Self
where
E: Into<Element<'a, Message, Renderer>>,
@@ -66,56 +65,42 @@ where
}
/// Sets the width of the [`Button`].
- ///
- /// [`Button`]: struct.Button.html
pub fn width(mut self, width: Length) -> Self {
self.width = width;
self
}
/// Sets the height of the [`Button`].
- ///
- /// [`Button`]: struct.Button.html
pub fn height(mut self, height: Length) -> Self {
self.height = height;
self
}
/// Sets the minimum width of the [`Button`].
- ///
- /// [`Button`]: struct.Button.html
pub fn min_width(mut self, min_width: u32) -> Self {
self.min_width = min_width;
self
}
/// Sets the minimum height of the [`Button`].
- ///
- /// [`Button`]: struct.Button.html
pub fn min_height(mut self, min_height: u32) -> Self {
self.min_height = min_height;
self
}
/// Sets the padding of the [`Button`].
- ///
- /// [`Button`]: struct.Button.html
pub fn padding(mut self, padding: u16) -> Self {
self.padding = padding;
self
}
/// Sets the message that will be produced when the [`Button`] is pressed.
- ///
- /// [`Button`]: struct.Button.html
pub fn on_press(mut self, msg: Message) -> Self {
self.on_press = Some(msg);
self
}
/// Sets the style of the [`Button`].
- ///
- /// [`Button`]: struct.Button.html
pub fn style(mut self, style: impl Into<Renderer::Style>) -> Self {
self.style = style.into();
self
@@ -123,8 +108,6 @@ where
}
/// The local state of a [`Button`].
-///
-/// [`Button`]: struct.Button.html
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
pub struct State {
is_pressed: bool,
@@ -132,8 +115,6 @@ pub struct State {
impl State {
/// Creates a new [`State`].
- ///
- /// [`State`]: struct.State.html
pub fn new() -> State {
State::default()
}
@@ -142,8 +123,8 @@ impl State {
impl<'a, Message, Renderer> Widget<Message, Renderer>
for Button<'a, Message, Renderer>
where
- Renderer: self::Renderer,
Message: Clone,
+ Renderer: self::Renderer,
{
fn width(&self) -> Length {
self.width
@@ -182,31 +163,43 @@ where
messages: &mut Vec<Message>,
_renderer: &Renderer,
_clipboard: Option<&dyn Clipboard>,
- ) {
+ ) -> event::Status {
match event {
- Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left)) => {
+ Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left))
+ | Event::Touch(touch::Event::FingerPressed { .. }) => {
if self.on_press.is_some() {
let bounds = layout.bounds();
- self.state.is_pressed = bounds.contains(cursor_position);
+ if bounds.contains(cursor_position) {
+ self.state.is_pressed = true;
+
+ return event::Status::Captured;
+ }
}
}
- Event::Mouse(mouse::Event::ButtonReleased(mouse::Button::Left)) => {
+ Event::Mouse(mouse::Event::ButtonReleased(mouse::Button::Left))
+ | Event::Touch(touch::Event::FingerLifted { .. }) => {
if let Some(on_press) = self.on_press.clone() {
let bounds = layout.bounds();
- let is_clicked = self.state.is_pressed
- && bounds.contains(cursor_position);
+ if self.state.is_pressed {
+ self.state.is_pressed = false;
- self.state.is_pressed = false;
+ if bounds.contains(cursor_position) {
+ messages.push(on_press);
+ }
- if is_clicked {
- messages.push(on_press);
+ return event::Status::Captured;
}
}
}
+ Event::Touch(touch::Event::FingerLost { .. }) => {
+ self.state.is_pressed = false;
+ }
_ => {}
}
+
+ event::Status::Ignored
}
fn draw(
@@ -215,6 +208,7 @@ where
defaults: &Renderer::Defaults,
layout: Layout<'_>,
cursor_position: Point,
+ _viewport: &Rectangle,
) -> Renderer::Output {
renderer.draw(
defaults,
@@ -242,20 +236,15 @@ where
/// Your [renderer] will need to implement this trait before being
/// able to use a [`Button`] in your user interface.
///
-/// [`Button`]: struct.Button.html
-/// [renderer]: ../../renderer/index.html
+/// [renderer]: crate::renderer
pub trait Renderer: crate::Renderer + Sized {
/// The default padding of a [`Button`].
- ///
- /// [`Button`]: struct.Button.html
const DEFAULT_PADDING: u16;
/// The style supported by this renderer.
type Style: Default;
/// Draws a [`Button`].
- ///
- /// [`Button`]: struct.Button.html
fn draw<Message>(
&mut self,
defaults: &Self::Defaults,
@@ -272,8 +261,8 @@ pub trait Renderer: crate::Renderer + Sized {
impl<'a, Message, Renderer> From<Button<'a, Message, Renderer>>
for Element<'a, Message, Renderer>
where
- Renderer: 'a + self::Renderer,
Message: 'a + Clone,
+ Renderer: 'a + self::Renderer,
{
fn from(
button: Button<'a, Message, Renderer>,
diff --git a/native/src/widget/checkbox.rs b/native/src/widget/checkbox.rs
index 5fb13290..77a82fad 100644
--- a/native/src/widget/checkbox.rs
+++ b/native/src/widget/checkbox.rs
@@ -1,10 +1,15 @@
//! Show toggle controls using checkboxes.
use std::hash::Hash;
+use crate::event::{self, Event};
+use crate::layout;
+use crate::mouse;
+use crate::row;
+use crate::text;
+use crate::touch;
use crate::{
- layout, mouse, row, text, Align, Clipboard, Element, Event, Hasher,
- HorizontalAlignment, Layout, Length, Point, Rectangle, Row, Text,
- VerticalAlignment, Widget,
+ Align, Clipboard, Element, Hasher, HorizontalAlignment, Layout, Length,
+ Point, Rectangle, Row, Text, VerticalAlignment, Widget,
};
/// A box that can be checked.
@@ -32,7 +37,8 @@ pub struct Checkbox<Message, Renderer: self::Renderer + text::Renderer> {
width: Length,
size: u16,
spacing: u16,
- text_size: u16,
+ text_size: Option<u16>,
+ font: Renderer::Font,
style: Renderer::Style,
}
@@ -47,8 +53,6 @@ impl<Message, Renderer: self::Renderer + text::Renderer>
/// * a function that will be called when the [`Checkbox`] is toggled. It
/// will receive the new state of the [`Checkbox`] and must produce a
/// `Message`.
- ///
- /// [`Checkbox`]: struct.Checkbox.html
pub fn new<F>(is_checked: bool, label: impl Into<String>, f: F) -> Self
where
F: 'static + Fn(bool) -> Message,
@@ -60,46 +64,45 @@ impl<Message, Renderer: self::Renderer + text::Renderer>
width: Length::Shrink,
size: <Renderer as self::Renderer>::DEFAULT_SIZE,
spacing: Renderer::DEFAULT_SPACING,
- text_size: <Renderer as text::Renderer>::DEFAULT_SIZE,
+ text_size: None,
+ font: Renderer::Font::default(),
style: Renderer::Style::default(),
}
}
/// Sets the size of the [`Checkbox`].
- ///
- /// [`Checkbox`]: struct.Checkbox.html
pub fn size(mut self, size: u16) -> Self {
self.size = size;
self
}
/// Sets the width of the [`Checkbox`].
- ///
- /// [`Checkbox`]: struct.Checkbox.html
pub fn width(mut self, width: Length) -> Self {
self.width = width;
self
}
/// Sets the spacing between the [`Checkbox`] and the text.
- ///
- /// [`Checkbox`]: struct.Checkbox.html
pub fn spacing(mut self, spacing: u16) -> Self {
self.spacing = spacing;
self
}
/// Sets the text size of the [`Checkbox`].
- ///
- /// [`Checkbox`]: struct.Checkbox.html
pub fn text_size(mut self, text_size: u16) -> Self {
- self.text_size = text_size;
+ self.text_size = Some(text_size);
self
}
- /// Sets the style of the [`Checkbox`].
+ /// Sets the [`Font`] of the text of the [`Checkbox`].
///
- /// [`Checkbox`]: struct.Checkbox.html
+ /// [`Font`]: crate::widget::text::Renderer::Font
+ pub fn font(mut self, font: Renderer::Font) -> Self {
+ self.font = font;
+ self
+ }
+
+ /// Sets the style of the [`Checkbox`].
pub fn style(mut self, style: impl Into<Renderer::Style>) -> Self {
self.style = style.into();
self
@@ -135,8 +138,9 @@ where
)
.push(
Text::new(&self.label)
+ .font(self.font)
.width(self.width)
- .size(self.text_size),
+ .size(self.text_size.unwrap_or(renderer.default_size())),
)
.layout(renderer, limits)
}
@@ -149,17 +153,22 @@ where
messages: &mut Vec<Message>,
_renderer: &Renderer,
_clipboard: Option<&dyn Clipboard>,
- ) {
+ ) -> event::Status {
match event {
- Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left)) => {
+ Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left))
+ | Event::Touch(touch::Event::FingerPressed { .. }) => {
let mouse_over = layout.bounds().contains(cursor_position);
if mouse_over {
messages.push((self.on_toggle)(!self.is_checked));
+
+ return event::Status::Captured;
}
}
_ => {}
}
+
+ event::Status::Ignored
}
fn draw(
@@ -168,6 +177,7 @@ where
defaults: &Renderer::Defaults,
layout: Layout<'_>,
cursor_position: Point,
+ _viewport: &Rectangle,
) -> Renderer::Output {
let bounds = layout.bounds();
let mut children = layout.children();
@@ -181,8 +191,8 @@ where
defaults,
label_layout.bounds(),
&self.label,
- self.text_size,
- Default::default(),
+ self.text_size.unwrap_or(renderer.default_size()),
+ self.font,
None,
HorizontalAlignment::Left,
VerticalAlignment::Center,
@@ -213,20 +223,15 @@ where
/// Your [renderer] will need to implement this trait before being
/// able to use a [`Checkbox`] in your user interface.
///
-/// [`Checkbox`]: struct.Checkbox.html
-/// [renderer]: ../../renderer/index.html
+/// [renderer]: crate::Renderer
pub trait Renderer: crate::Renderer {
/// The style supported by this renderer.
type Style: Default;
/// The default size of a [`Checkbox`].
- ///
- /// [`Checkbox`]: struct.Checkbox.html
const DEFAULT_SIZE: u16;
/// The default spacing of a [`Checkbox`].
- ///
- /// [`Checkbox`]: struct.Checkbox.html
const DEFAULT_SPACING: u16;
/// Draws a [`Checkbox`].
@@ -236,8 +241,6 @@ pub trait Renderer: crate::Renderer {
/// * whether the [`Checkbox`] is selected or not
/// * whether the mouse is over the [`Checkbox`] or not
/// * the drawn label of the [`Checkbox`]
- ///
- /// [`Checkbox`]: struct.Checkbox.html
fn draw(
&mut self,
bounds: Rectangle,
diff --git a/native/src/widget/column.rs b/native/src/widget/column.rs
index 259a7e6e..e0e88d31 100644
--- a/native/src/widget/column.rs
+++ b/native/src/widget/column.rs
@@ -1,18 +1,16 @@
//! Distribute content vertically.
use std::hash::Hash;
+use crate::event::{self, Event};
+use crate::layout;
+use crate::overlay;
use crate::{
- layout, Align, Clipboard, Element, Event, Hasher, Layout, Length, Point,
- Widget,
+ Align, Clipboard, Element, Hasher, Layout, Length, Point, Rectangle, Widget,
};
use std::u32;
/// A container that distributes its contents vertically.
-///
-/// A [`Column`] will try to fill the horizontal space of its container.
-///
-/// [`Column`]: struct.Column.html
#[allow(missing_debug_implementations)]
pub struct Column<'a, Message, Renderer> {
spacing: u16,
@@ -27,15 +25,11 @@ pub struct Column<'a, Message, Renderer> {
impl<'a, Message, Renderer> Column<'a, Message, Renderer> {
/// Creates an empty [`Column`].
- ///
- /// [`Column`]: struct.Column.html
pub fn new() -> Self {
Self::with_children(Vec::new())
}
/// Creates a [`Column`] with the given elements.
- ///
- /// [`Column`]: struct.Column.html
pub fn with_children(
children: Vec<Element<'a, Message, Renderer>>,
) -> Self {
@@ -62,56 +56,42 @@ impl<'a, Message, Renderer> Column<'a, Message, Renderer> {
}
/// Sets the padding of the [`Column`].
- ///
- /// [`Column`]: struct.Column.html
pub fn padding(mut self, units: u16) -> Self {
self.padding = units;
self
}
/// Sets the width of the [`Column`].
- ///
- /// [`Column`]: struct.Column.html
pub fn width(mut self, width: Length) -> Self {
self.width = width;
self
}
/// Sets the height of the [`Column`].
- ///
- /// [`Column`]: struct.Column.html
pub fn height(mut self, height: Length) -> Self {
self.height = height;
self
}
/// Sets the maximum width of the [`Column`].
- ///
- /// [`Column`]: struct.Column.html
pub fn max_width(mut self, max_width: u32) -> Self {
self.max_width = max_width;
self
}
/// Sets the maximum height of the [`Column`] in pixels.
- ///
- /// [`Column`]: struct.Column.html
pub fn max_height(mut self, max_height: u32) -> Self {
self.max_height = max_height;
self
}
/// Sets the horizontal alignment of the contents of the [`Column`] .
- ///
- /// [`Column`]: struct.Column.html
pub fn align_items(mut self, align: Align) -> Self {
self.align_items = align;
self
}
/// Adds an element to the [`Column`].
- ///
- /// [`Column`]: struct.Column.html
pub fn push<E>(mut self, child: E) -> Self
where
E: Into<Element<'a, Message, Renderer>>,
@@ -164,9 +144,11 @@ where
messages: &mut Vec<Message>,
renderer: &Renderer,
clipboard: Option<&dyn Clipboard>,
- ) {
- self.children.iter_mut().zip(layout.children()).for_each(
- |(child, layout)| {
+ ) -> event::Status {
+ self.children
+ .iter_mut()
+ .zip(layout.children())
+ .map(|(child, layout)| {
child.widget.on_event(
event.clone(),
layout,
@@ -175,8 +157,8 @@ where
renderer,
clipboard,
)
- },
- );
+ })
+ .fold(event::Status::Ignored, event::Status::merge)
}
fn draw(
@@ -185,8 +167,15 @@ where
defaults: &Renderer::Defaults,
layout: Layout<'_>,
cursor_position: Point,
+ viewport: &Rectangle,
) -> Renderer::Output {
- renderer.draw(defaults, &self.children, layout, cursor_position)
+ renderer.draw(
+ defaults,
+ &self.children,
+ layout,
+ cursor_position,
+ viewport,
+ )
}
fn hash_layout(&self, state: &mut Hasher) {
@@ -199,11 +188,23 @@ where
self.max_height.hash(state);
self.align_items.hash(state);
self.spacing.hash(state);
+ self.padding.hash(state);
for child in &self.children {
child.widget.hash_layout(state);
}
}
+
+ fn overlay(
+ &mut self,
+ layout: Layout<'_>,
+ ) -> Option<overlay::Element<'_, Message, Renderer>> {
+ self.children
+ .iter_mut()
+ .zip(layout.children())
+ .filter_map(|(child, layout)| child.widget.overlay(layout))
+ .next()
+ }
}
/// The renderer of a [`Column`].
@@ -211,8 +212,7 @@ where
/// Your [renderer] will need to implement this trait before being
/// able to use a [`Column`] in your user interface.
///
-/// [`Column`]: struct.Column.html
-/// [renderer]: ../../renderer/index.html
+/// [renderer]: crate::renderer
pub trait Renderer: crate::Renderer + Sized {
/// Draws a [`Column`].
///
@@ -220,15 +220,13 @@ pub trait Renderer: crate::Renderer + Sized {
/// - the children of the [`Column`]
/// - the [`Layout`] of the [`Column`] and its children
/// - the cursor position
- ///
- /// [`Column`]: struct.Column.html
- /// [`Layout`]: ../layout/struct.Layout.html
fn draw<Message>(
&mut self,
defaults: &Self::Defaults,
content: &[Element<'_, Message, Self>],
layout: Layout<'_>,
cursor_position: Point,
+ viewport: &Rectangle,
) -> Self::Output;
}
diff --git a/native/src/widget/container.rs b/native/src/widget/container.rs
index 2590fe3b..65764148 100644
--- a/native/src/widget/container.rs
+++ b/native/src/widget/container.rs
@@ -1,9 +1,11 @@
//! Decorate content and apply alignment.
use std::hash::Hash;
+use crate::event::{self, Event};
+use crate::layout;
+use crate::overlay;
use crate::{
- layout, Align, Clipboard, Element, Event, Hasher, Layout, Length, Point,
- Rectangle, Widget,
+ Align, Clipboard, Element, Hasher, Layout, Length, Point, Rectangle, Widget,
};
use std::u32;
@@ -29,8 +31,6 @@ where
Renderer: self::Renderer,
{
/// Creates an empty [`Container`].
- ///
- /// [`Container`]: struct.Container.html
pub fn new<T>(content: T) -> Self
where
T: Into<Element<'a, Message, Renderer>>,
@@ -49,80 +49,60 @@ where
}
/// Sets the padding of the [`Container`].
- ///
- /// [`Container`]: struct.Column.html
pub fn padding(mut self, units: u16) -> Self {
self.padding = units;
self
}
/// Sets the width of the [`Container`].
- ///
- /// [`Container`]: struct.Container.html
pub fn width(mut self, width: Length) -> Self {
self.width = width;
self
}
/// Sets the height of the [`Container`].
- ///
- /// [`Container`]: struct.Container.html
pub fn height(mut self, height: Length) -> Self {
self.height = height;
self
}
/// Sets the maximum width of the [`Container`].
- ///
- /// [`Container`]: struct.Container.html
pub fn max_width(mut self, max_width: u32) -> Self {
self.max_width = max_width;
self
}
/// Sets the maximum height of the [`Container`] in pixels.
- ///
- /// [`Container`]: struct.Container.html
pub fn max_height(mut self, max_height: u32) -> Self {
self.max_height = max_height;
self
}
/// Sets the content alignment for the horizontal axis of the [`Container`].
- ///
- /// [`Container`]: struct.Container.html
pub fn align_x(mut self, alignment: Align) -> Self {
self.horizontal_alignment = alignment;
self
}
/// Sets the content alignment for the vertical axis of the [`Container`].
- ///
- /// [`Container`]: struct.Container.html
pub fn align_y(mut self, alignment: Align) -> Self {
self.vertical_alignment = alignment;
self
}
/// Centers the contents in the horizontal axis of the [`Container`].
- ///
- /// [`Container`]: struct.Container.html
pub fn center_x(mut self) -> Self {
self.horizontal_alignment = Align::Center;
self
}
/// Centers the contents in the vertical axis of the [`Container`].
- ///
- /// [`Container`]: struct.Container.html
pub fn center_y(mut self) -> Self {
self.vertical_alignment = Align::Center;
self
}
/// Sets the style of the [`Container`].
- ///
- /// [`Container`]: struct.Container.html
pub fn style(mut self, style: impl Into<Renderer::Style>) -> Self {
self.style = style.into();
self
@@ -174,7 +154,7 @@ where
messages: &mut Vec<Message>,
renderer: &Renderer,
clipboard: Option<&dyn Clipboard>,
- ) {
+ ) -> event::Status {
self.content.widget.on_event(
event,
layout.children().next().unwrap(),
@@ -191,11 +171,13 @@ where
defaults: &Renderer::Defaults,
layout: Layout<'_>,
cursor_position: Point,
+ viewport: &Rectangle,
) -> Renderer::Output {
renderer.draw(
defaults,
layout.bounds(),
cursor_position,
+ viewport,
&self.style,
&self.content,
layout.children().next().unwrap(),
@@ -214,6 +196,13 @@ where
self.content.hash_layout(state);
}
+
+ fn overlay(
+ &mut self,
+ layout: Layout<'_>,
+ ) -> Option<overlay::Element<'_, Message, Renderer>> {
+ self.content.overlay(layout.children().next().unwrap())
+ }
}
/// The renderer of a [`Container`].
@@ -221,20 +210,18 @@ where
/// Your [renderer] will need to implement this trait before being
/// able to use a [`Container`] in your user interface.
///
-/// [`Container`]: struct.Container.html
-/// [renderer]: ../../renderer/index.html
+/// [renderer]: crate::renderer
pub trait Renderer: crate::Renderer {
/// The style supported by this renderer.
type Style: Default;
/// Draws a [`Container`].
- ///
- /// [`Container`]: struct.Container.html
fn draw<Message>(
&mut self,
defaults: &Self::Defaults,
bounds: Rectangle,
cursor_position: Point,
+ viewport: &Rectangle,
style: &Self::Style,
content: &Element<'_, Message, Self>,
content_layout: Layout<'_>,
diff --git a/native/src/widget/image.rs b/native/src/widget/image.rs
index 49905830..4d8e0a3f 100644
--- a/native/src/widget/image.rs
+++ b/native/src/widget/image.rs
@@ -2,7 +2,8 @@
pub mod viewer;
pub use viewer::Viewer;
-use crate::{layout, Element, Hasher, Layout, Length, Point, Size, Widget};
+use crate::layout;
+use crate::{Element, Hasher, Layout, Length, Point, Rectangle, Size, Widget};
use std::{
hash::{Hash, Hasher as _},
@@ -30,8 +31,6 @@ pub struct Image {
impl Image {
/// Creates a new [`Image`] with the given path.
- ///
- /// [`Image`]: struct.Image.html
pub fn new<T: Into<Handle>>(handle: T) -> Self {
Image {
handle: handle.into(),
@@ -41,16 +40,12 @@ impl Image {
}
/// Sets the width of the [`Image`] boundaries.
- ///
- /// [`Image`]: struct.Image.html
pub fn width(mut self, width: Length) -> Self {
self.width = width;
self
}
/// Sets the height of the [`Image`] boundaries.
- ///
- /// [`Image`]: struct.Image.html
pub fn height(mut self, height: Length) -> Self {
self.height = height;
self
@@ -100,6 +95,7 @@ where
_defaults: &Renderer::Defaults,
layout: Layout<'_>,
_cursor_position: Point,
+ _viewport: &Rectangle,
) -> Renderer::Output {
renderer.draw(self.handle.clone(), layout)
}
@@ -115,8 +111,6 @@ where
}
/// An [`Image`] handle.
-///
-/// [`Image`]: struct.Image.html
#[derive(Debug, Clone)]
pub struct Handle {
id: u64,
@@ -127,8 +121,6 @@ impl Handle {
/// Creates an image [`Handle`] pointing to the image of the given path.
///
/// Makes an educated guess about the image format by examining the data in the file.
- ///
- /// [`Handle`]: struct.Handle.html
pub fn from_path<T: Into<PathBuf>>(path: T) -> Handle {
Self::from_data(Data::Path(path.into()))
}
@@ -138,8 +130,6 @@ impl Handle {
/// pixels.
///
/// This is useful if you have already decoded your image.
- ///
- /// [`Handle`]: struct.Handle.html
pub fn from_pixels(width: u32, height: u32, pixels: Vec<u8>) -> Handle {
Self::from_data(Data::Pixels {
width,
@@ -154,8 +144,6 @@ impl Handle {
///
/// This is useful if you already have your image loaded in-memory, maybe
/// because you downloaded or generated it procedurally.
- ///
- /// [`Handle`]: struct.Handle.html
pub fn from_memory(bytes: Vec<u8>) -> Handle {
Self::from_data(Data::Bytes(bytes))
}
@@ -171,15 +159,11 @@ impl Handle {
}
/// Returns the unique identifier of the [`Handle`].
- ///
- /// [`Handle`]: struct.Handle.html
pub fn id(&self) -> u64 {
self.id
}
/// Returns a reference to the image [`Data`].
- ///
- /// [`Data`]: enum.Data.html
pub fn data(&self) -> &Data {
&self.data
}
@@ -201,8 +185,6 @@ impl Hash for Handle {
}
/// The data of an [`Image`].
-///
-/// [`Image`]: struct.Image.html
#[derive(Clone, Hash)]
pub enum Data {
/// File data
@@ -239,17 +221,12 @@ impl std::fmt::Debug for Data {
/// Your [renderer] will need to implement this trait before being able to use
/// an [`Image`] in your user interface.
///
-/// [`Image`]: struct.Image.html
-/// [renderer]: ../../renderer/index.html
+/// [renderer]: crate::renderer
pub trait Renderer: crate::Renderer {
/// Returns the dimensions of an [`Image`] located on the given path.
- ///
- /// [`Image`]: struct.Image.html
fn dimensions(&self, handle: &Handle) -> (u32, u32);
/// Draws an [`Image`].
- ///
- /// [`Image`]: struct.Image.html
fn draw(&mut self, handle: Handle, layout: Layout<'_>) -> Self::Output;
}
diff --git a/native/src/widget/image/viewer.rs b/native/src/widget/image/viewer.rs
index b129924b..9544beab 100644
--- a/native/src/widget/image/viewer.rs
+++ b/native/src/widget/image/viewer.rs
@@ -1,7 +1,11 @@
//! Zoom and pan on an image.
+use crate::event::{self, Event};
+use crate::image;
+use crate::layout;
+use crate::mouse;
use crate::{
- image, layout, mouse, Clipboard, Element, Event, Hasher, Layout, Length,
- Point, Rectangle, Size, Vector, Widget,
+ Clipboard, Element, Hasher, Layout, Length, Point, Rectangle, Size, Vector,
+ Widget,
};
use std::{f32, hash::Hash, u32};
@@ -216,7 +220,7 @@ where
_messages: &mut Vec<Message>,
renderer: &Renderer,
_clipboard: Option<&dyn Clipboard>,
- ) {
+ ) -> event::Status {
let bounds = layout.bounds();
let is_mouse_over = bounds.contains(cursor_position);
@@ -290,11 +294,16 @@ where
self.state.starting_cursor_pos = None
}
}
- Event::Mouse(mouse::Event::CursorMoved { x, y }) => {
+ Event::Mouse(mouse::Event::CursorMoved { position }) => {
if self.state.is_cursor_clicked() {
let image_bounds = self.image_bounds(renderer, bounds);
- self.state.pan(x, y, bounds, image_bounds);
+ self.state.pan(
+ position.x,
+ position.y,
+ bounds,
+ image_bounds,
+ );
}
}
_ => {}
@@ -305,6 +314,8 @@ where
self.state.starting_cursor_pos = None;
}
}
+
+ event::Status::Ignored
}
fn draw(
@@ -313,6 +324,7 @@ where
_defaults: &Renderer::Defaults,
layout: Layout<'_>,
cursor_position: Point,
+ _viewport: &Rectangle,
) -> Renderer::Output {
let bounds = layout.bounds();
diff --git a/native/src/widget/pane_grid.rs b/native/src/widget/pane_grid.rs
index 076ae76f..ff19cbc2 100644
--- a/native/src/widget/pane_grid.rs
+++ b/native/src/widget/pane_grid.rs
@@ -6,33 +6,43 @@
//! The [`pane_grid` example] showcases how to use a [`PaneGrid`] with resizing,
//! drag and drop, and hotkey support.
//!
-//! [`pane_grid` example]: https://github.com/hecrj/iced/tree/0.1/examples/pane_grid
-//! [`PaneGrid`]: struct.PaneGrid.html
+//! [`pane_grid` example]: https://github.com/hecrj/iced/tree/0.2/examples/pane_grid
mod axis;
+mod configuration;
mod content;
mod direction;
mod node;
mod pane;
mod split;
mod state;
+mod title_bar;
pub use axis::Axis;
+pub use configuration::Configuration;
pub use content::Content;
pub use direction::Direction;
pub use node::Node;
pub use pane::Pane;
pub use split::Split;
-pub use state::{Focus, State};
-
+pub use state::State;
+pub use title_bar::TitleBar;
+
+use crate::container;
+use crate::event::{self, Event};
+use crate::layout;
+use crate::mouse;
+use crate::overlay;
+use crate::row;
+use crate::text;
use crate::{
- keyboard, layout, mouse, Clipboard, Element, Event, Hasher, Layout, Length,
- Point, Size, Widget,
+ Clipboard, Element, Hasher, Layout, Length, Point, Rectangle, Size, Vector,
+ Widget,
};
/// A collection of panes distributed using either vertical or horizontal splits
/// to completely fill the space available.
///
-/// [![Pane grid - Iced](https://thumbs.gfycat.com/MixedFlatJellyfish-small.gif)](https://gfycat.com/mixedflatjellyfish)
+/// [![Pane grid - Iced](https://thumbs.gfycat.com/FrailFreshAiredaleterrier-small.gif)](https://gfycat.com/frailfreshairedaleterrier)
///
/// This distribution of space is common in tiling window managers (like
/// [`awesome`](https://awesomewm.org/), [`i3`](https://i3wm.org/), or even
@@ -69,134 +79,89 @@ use crate::{
/// let (mut state, _) = pane_grid::State::new(PaneState::SomePane);
///
/// let pane_grid =
-/// PaneGrid::new(&mut state, |pane, state, focus| {
-/// match state {
+/// PaneGrid::new(&mut state, |pane, state| {
+/// pane_grid::Content::new(match state {
/// PaneState::SomePane => Text::new("This is some pane"),
/// PaneState::AnotherKindOfPane => Text::new("This is another kind of pane"),
-/// }.into()
+/// })
/// })
/// .on_drag(Message::PaneDragged)
-/// .on_resize(Message::PaneResized);
+/// .on_resize(10, Message::PaneResized);
/// ```
-///
-/// [`PaneGrid`]: struct.PaneGrid.html
-/// [`State`]: struct.State.html
#[allow(missing_debug_implementations)]
-pub struct PaneGrid<'a, Message, Renderer> {
+pub struct PaneGrid<'a, Message, Renderer: self::Renderer> {
state: &'a mut state::Internal,
- pressed_modifiers: &'a mut keyboard::ModifiersState,
- elements: Vec<(Pane, Element<'a, Message, Renderer>)>,
+ elements: Vec<(Pane, Content<'a, Message, Renderer>)>,
width: Length,
height: Length,
spacing: u16,
- modifier_keys: keyboard::ModifiersState,
+ on_click: Option<Box<dyn Fn(Pane) -> Message + 'a>>,
on_drag: Option<Box<dyn Fn(DragEvent) -> Message + 'a>>,
- on_resize: Option<Box<dyn Fn(ResizeEvent) -> Message + 'a>>,
- on_key_press: Option<Box<dyn Fn(KeyPressEvent) -> Option<Message> + 'a>>,
+ on_resize: Option<(u16, Box<dyn Fn(ResizeEvent) -> Message + 'a>)>,
}
-impl<'a, Message, Renderer> PaneGrid<'a, Message, Renderer> {
+impl<'a, Message, Renderer> PaneGrid<'a, Message, Renderer>
+where
+ Renderer: self::Renderer,
+{
/// Creates a [`PaneGrid`] with the given [`State`] and view function.
///
/// The view function will be called to display each [`Pane`] present in the
/// [`State`].
- ///
- /// [`PaneGrid`]: struct.PaneGrid.html
- /// [`State`]: struct.State.html
- /// [`Pane`]: struct.Pane.html
pub fn new<T>(
state: &'a mut State<T>,
- view: impl Fn(
- Pane,
- &'a mut T,
- Option<Focus>,
- ) -> Element<'a, Message, Renderer>,
+ view: impl Fn(Pane, &'a mut T) -> Content<'a, Message, Renderer>,
) -> Self {
let elements = {
- let action = state.internal.action();
- let current_focus = action.focus();
-
state
.panes
.iter_mut()
- .map(move |(pane, pane_state)| {
- let focus = match current_focus {
- Some((focused_pane, focus))
- if *pane == focused_pane =>
- {
- Some(focus)
- }
- _ => None,
- };
-
- (*pane, view(*pane, pane_state, focus))
- })
+ .map(|(pane, pane_state)| (*pane, view(*pane, pane_state)))
.collect()
};
Self {
state: &mut state.internal,
- pressed_modifiers: &mut state.modifiers,
elements,
width: Length::Fill,
height: Length::Fill,
spacing: 0,
- modifier_keys: keyboard::ModifiersState {
- control: true,
- ..Default::default()
- },
+ on_click: None,
on_drag: None,
on_resize: None,
- on_key_press: None,
}
}
/// Sets the width of the [`PaneGrid`].
- ///
- /// [`PaneGrid`]: struct.PaneGrid.html
pub fn width(mut self, width: Length) -> Self {
self.width = width;
self
}
/// Sets the height of the [`PaneGrid`].
- ///
- /// [`PaneGrid`]: struct.PaneGrid.html
pub fn height(mut self, height: Length) -> Self {
self.height = height;
self
}
/// Sets the spacing _between_ the panes of the [`PaneGrid`].
- ///
- /// [`PaneGrid`]: struct.PaneGrid.html
pub fn spacing(mut self, units: u16) -> Self {
self.spacing = units;
self
}
- /// Sets the modifier keys of the [`PaneGrid`].
- ///
- /// The modifier keys will need to be pressed to trigger dragging, resizing,
- /// and key events.
- ///
- /// The default modifier key is `Ctrl`.
- ///
- /// [`PaneGrid`]: struct.PaneGrid.html
- pub fn modifier_keys(
- mut self,
- modifier_keys: keyboard::ModifiersState,
- ) -> Self {
- self.modifier_keys = modifier_keys;
+ /// Sets the message that will be produced when a [`Pane`] of the
+ /// [`PaneGrid`] is clicked.
+ pub fn on_click<F>(mut self, f: F) -> Self
+ where
+ F: 'a + Fn(Pane) -> Message,
+ {
+ self.on_click = Some(Box::new(f));
self
}
/// Enables the drag and drop interactions of the [`PaneGrid`], which will
/// use the provided function to produce messages.
- ///
- /// Panes can be dragged using `Modifier keys + Left click`.
- ///
- /// [`PaneGrid`]: struct.PaneGrid.html
pub fn on_drag<F>(mut self, f: F) -> Self
where
F: 'a + Fn(DragEvent) -> Message,
@@ -208,40 +173,54 @@ impl<'a, Message, Renderer> PaneGrid<'a, Message, Renderer> {
/// Enables the resize interactions of the [`PaneGrid`], which will
/// use the provided function to produce messages.
///
- /// Panes can be resized using `Modifier keys + Right click`.
+ /// The `leeway` describes the amount of space around a split that can be
+ /// used to grab it.
///
- /// [`PaneGrid`]: struct.PaneGrid.html
- pub fn on_resize<F>(mut self, f: F) -> Self
+ /// The grabbable area of a split will have a length of `spacing + leeway`,
+ /// properly centered. In other words, a length of
+ /// `(spacing + leeway) / 2.0` on either side of the split line.
+ pub fn on_resize<F>(mut self, leeway: u16, f: F) -> Self
where
F: 'a + Fn(ResizeEvent) -> Message,
{
- self.on_resize = Some(Box::new(f));
+ self.on_resize = Some((leeway, Box::new(f)));
self
}
+}
- /// Captures hotkey interactions with the [`PaneGrid`], using the provided
- /// function to produce messages.
- ///
- /// The function will be called when:
- /// - a [`Pane`] is focused
- /// - a key is pressed
- /// - all the modifier keys are pressed
- ///
- /// If the function returns `None`, the key press event will be discarded
- /// without producing any message.
- ///
- /// This method is particularly useful to implement hotkey interactions.
- /// For instance, you can use it to enable splitting, swapping, or resizing
- /// panes by pressing combinations of keys.
- ///
- /// [`PaneGrid`]: struct.PaneGrid.html
- /// [`Pane`]: struct.Pane.html
- pub fn on_key_press<F>(mut self, f: F) -> Self
- where
- F: 'a + Fn(KeyPressEvent) -> Option<Message>,
- {
- self.on_key_press = Some(Box::new(f));
- self
+impl<'a, Message, Renderer> PaneGrid<'a, Message, Renderer>
+where
+ Renderer: self::Renderer,
+{
+ fn click_pane(
+ &mut self,
+ layout: Layout<'_>,
+ cursor_position: Point,
+ messages: &mut Vec<Message>,
+ ) {
+ let mut clicked_region =
+ self.elements.iter().zip(layout.children()).filter(
+ |(_, layout)| layout.bounds().contains(cursor_position),
+ );
+
+ if let Some(((pane, content), layout)) = clicked_region.next() {
+ if let Some(on_click) = &self.on_click {
+ messages.push(on_click(*pane));
+ }
+
+ if let Some(on_drag) = &self.on_drag {
+ if content.can_be_picked_at(layout, cursor_position) {
+ let pane_position = layout.position();
+
+ let origin = cursor_position
+ - Vector::new(pane_position.x, pane_position.y);
+
+ self.state.pick_pane(pane, origin);
+
+ messages.push(on_drag(DragEvent::Picked { pane: *pane }));
+ }
+ }
+ }
}
fn trigger_resize(
@@ -249,12 +228,12 @@ impl<'a, Message, Renderer> PaneGrid<'a, Message, Renderer> {
layout: Layout<'_>,
cursor_position: Point,
messages: &mut Vec<Message>,
- ) {
- if let Some(on_resize) = &self.on_resize {
+ ) -> event::Status {
+ if let Some((_, on_resize)) = &self.on_resize {
if let Some((split, _)) = self.state.picked_split() {
let bounds = layout.bounds();
- let splits = self.state.splits(
+ let splits = self.state.split_regions(
f32::from(self.spacing),
Size::new(bounds.width, bounds.height),
);
@@ -276,89 +255,59 @@ impl<'a, Message, Renderer> PaneGrid<'a, Message, Renderer> {
};
messages.push(on_resize(ResizeEvent { split, ratio }));
+
+ return event::Status::Captured;
}
}
}
+
+ event::Status::Ignored
}
}
/// An event produced during a drag and drop interaction of a [`PaneGrid`].
-///
-/// [`PaneGrid`]: struct.PaneGrid.html
#[derive(Debug, Clone, Copy)]
pub enum DragEvent {
/// A [`Pane`] was picked for dragging.
- ///
- /// [`Pane`]: struct.Pane.html
Picked {
/// The picked [`Pane`].
- ///
- /// [`Pane`]: struct.Pane.html
pane: Pane,
},
/// A [`Pane`] was dropped on top of another [`Pane`].
- ///
- /// [`Pane`]: struct.Pane.html
Dropped {
/// The picked [`Pane`].
- ///
- /// [`Pane`]: struct.Pane.html
pane: Pane,
/// The [`Pane`] where the picked one was dropped on.
- ///
- /// [`Pane`]: struct.Pane.html
target: Pane,
},
/// A [`Pane`] was picked and then dropped outside of other [`Pane`]
/// boundaries.
- ///
- /// [`Pane`]: struct.Pane.html
Canceled {
/// The picked [`Pane`].
- ///
- /// [`Pane`]: struct.Pane.html
pane: Pane,
},
}
/// An event produced during a resize interaction of a [`PaneGrid`].
-///
-/// [`PaneGrid`]: struct.PaneGrid.html
#[derive(Debug, Clone, Copy)]
pub struct ResizeEvent {
/// The [`Split`] that is being dragged for resizing.
- ///
- /// [`Split`]: struct.Split.html
pub split: Split,
/// The new ratio of the [`Split`].
///
/// The ratio is a value in [0, 1], representing the exact position of a
/// [`Split`] between two panes.
- ///
- /// [`Split`]: struct.Split.html
pub ratio: f32,
}
-/// An event produced during a key press interaction of a [`PaneGrid`].
-///
-/// [`PaneGrid`]: struct.PaneGrid.html
-#[derive(Debug, Clone, Copy)]
-pub struct KeyPressEvent {
- /// The key that was pressed.
- pub key_code: keyboard::KeyCode,
-
- /// The state of the modifier keys when the key was pressed.
- pub modifiers: keyboard::ModifiersState,
-}
-
impl<'a, Message, Renderer> Widget<Message, Renderer>
for PaneGrid<'a, Message, Renderer>
where
- Renderer: self::Renderer,
+ Renderer: self::Renderer + container::Renderer,
{
fn width(&self) -> Length {
self.width
@@ -376,7 +325,7 @@ where
let limits = limits.width(self.width).height(self.height);
let size = limits.resolve(Size::ZERO);
- let regions = self.state.regions(f32::from(self.spacing), size);
+ let regions = self.state.pane_regions(f32::from(self.spacing), size);
let children = self
.elements
@@ -405,42 +354,57 @@ where
messages: &mut Vec<Message>,
renderer: &Renderer,
clipboard: Option<&dyn Clipboard>,
- ) {
+ ) -> event::Status {
+ let mut event_status = event::Status::Ignored;
+
match event {
Event::Mouse(mouse_event) => match mouse_event {
mouse::Event::ButtonPressed(mouse::Button::Left) => {
- let mut clicked_region =
- self.elements.iter().zip(layout.children()).filter(
- |(_, layout)| {
- layout.bounds().contains(cursor_position)
- },
- );
-
- if let Some(((pane, _), _)) = clicked_region.next() {
- match &self.on_drag {
- Some(on_drag)
- if self
- .pressed_modifiers
- .matches(self.modifier_keys) =>
- {
- self.state.pick_pane(pane);
-
- messages.push(on_drag(DragEvent::Picked {
- pane: *pane,
- }));
+ let bounds = layout.bounds();
+
+ if bounds.contains(cursor_position) {
+ event_status = event::Status::Captured;
+
+ match self.on_resize {
+ Some((leeway, _)) => {
+ let relative_cursor = Point::new(
+ cursor_position.x - bounds.x,
+ cursor_position.y - bounds.y,
+ );
+
+ let splits = self.state.split_regions(
+ f32::from(self.spacing),
+ Size::new(bounds.width, bounds.height),
+ );
+
+ let clicked_split = hovered_split(
+ splits.iter(),
+ f32::from(self.spacing + leeway),
+ relative_cursor,
+ );
+
+ if let Some((split, axis)) = clicked_split {
+ self.state.pick_split(&split, axis);
+ } else {
+ self.click_pane(
+ layout,
+ cursor_position,
+ messages,
+ );
+ }
}
- _ => {
- self.state.focus(pane);
+ None => {
+ self.click_pane(
+ layout,
+ cursor_position,
+ messages,
+ );
}
}
- } else {
- self.state.unfocus();
}
}
mouse::Event::ButtonReleased(mouse::Button::Left) => {
- if let Some(pane) = self.state.picked_pane() {
- self.state.focus(&pane);
-
+ if let Some((pane, _)) = self.state.picked_pane() {
if let Some(on_drag) = &self.on_drag {
let mut dropped_region = self
.elements
@@ -462,131 +426,42 @@ where
messages.push(on_drag(event));
}
- }
- }
- mouse::Event::ButtonPressed(mouse::Button::Right)
- if self.on_resize.is_some()
- && self.state.picked_pane().is_none()
- && self
- .pressed_modifiers
- .matches(self.modifier_keys) =>
- {
- let bounds = layout.bounds();
- if bounds.contains(cursor_position) {
- let relative_cursor = Point::new(
- cursor_position.x - bounds.x,
- cursor_position.y - bounds.y,
- );
-
- let splits = self.state.splits(
- f32::from(self.spacing),
- Size::new(bounds.width, bounds.height),
- );
-
- let mut sorted_splits: Vec<_> = splits
- .iter()
- .filter(|(_, (axis, rectangle, _))| match axis {
- Axis::Horizontal => {
- relative_cursor.x > rectangle.x
- && relative_cursor.x
- < rectangle.x + rectangle.width
- }
- Axis::Vertical => {
- relative_cursor.y > rectangle.y
- && relative_cursor.y
- < rectangle.y + rectangle.height
- }
- })
- .collect();
-
- sorted_splits.sort_by_key(
- |(_, (axis, rectangle, ratio))| {
- let distance = match axis {
- Axis::Horizontal => (relative_cursor.y
- - (rectangle.y
- + rectangle.height * ratio))
- .abs(),
- Axis::Vertical => (relative_cursor.x
- - (rectangle.x
- + rectangle.width * ratio))
- .abs(),
- };
-
- distance.round() as u32
- },
- );
-
- if let Some((split, (axis, _, _))) =
- sorted_splits.first()
- {
- self.state.pick_split(split, *axis);
- self.trigger_resize(
- layout,
- cursor_position,
- messages,
- );
- }
+ self.state.idle();
+
+ event_status = event::Status::Captured;
+ } else if self.state.picked_split().is_some() {
+ self.state.idle();
+
+ event_status = event::Status::Captured;
}
}
- mouse::Event::ButtonReleased(mouse::Button::Right)
- if self.state.picked_split().is_some() =>
- {
- self.state.drop_split();
- }
mouse::Event::CursorMoved { .. } => {
- self.trigger_resize(layout, cursor_position, messages);
+ event_status =
+ self.trigger_resize(layout, cursor_position, messages);
}
_ => {}
},
- Event::Keyboard(keyboard_event) => {
- match keyboard_event {
- keyboard::Event::KeyPressed {
- modifiers,
- key_code,
- } => {
- if let Some(on_key_press) = &self.on_key_press {
- // TODO: Discard when event is captured
- if let Some(_) = self.state.active_pane() {
- if modifiers.matches(self.modifier_keys) {
- if let Some(message) =
- on_key_press(KeyPressEvent {
- key_code,
- modifiers,
- })
- {
- messages.push(message);
- }
- }
- }
- }
-
- *self.pressed_modifiers = modifiers;
- }
- keyboard::Event::KeyReleased { modifiers, .. } => {
- *self.pressed_modifiers = modifiers;
- }
- _ => {}
- }
- }
_ => {}
}
if self.state.picked_pane().is_none() {
- {
- self.elements.iter_mut().zip(layout.children()).for_each(
- |((_, pane), layout)| {
- pane.widget.on_event(
- event.clone(),
- layout,
- cursor_position,
- messages,
- renderer,
- clipboard,
- )
- },
- );
- }
+ self.elements
+ .iter_mut()
+ .zip(layout.children())
+ .map(|((_, pane), layout)| {
+ pane.on_event(
+ event.clone(),
+ layout,
+ cursor_position,
+ messages,
+ renderer,
+ clipboard,
+ )
+ })
+ .fold(event_status, event::Status::merge)
+ } else {
+ event::Status::Captured
}
}
@@ -596,12 +471,40 @@ where
defaults: &Renderer::Defaults,
layout: Layout<'_>,
cursor_position: Point,
+ _viewport: &Rectangle,
) -> Renderer::Output {
- renderer.draw(
+ let picked_split = self
+ .state
+ .picked_split()
+ .or_else(|| match self.on_resize {
+ Some((leeway, _)) => {
+ let bounds = layout.bounds();
+
+ let relative_cursor = Point::new(
+ cursor_position.x - bounds.x,
+ cursor_position.y - bounds.y,
+ );
+
+ let splits = self
+ .state
+ .split_regions(f32::from(self.spacing), bounds.size());
+
+ hovered_split(
+ splits.iter(),
+ f32::from(self.spacing + leeway),
+ relative_cursor,
+ )
+ }
+ None => None,
+ })
+ .map(|(_, axis)| axis);
+
+ self::Renderer::draw(
+ renderer,
defaults,
&self.elements,
self.state.picked_pane(),
- self.state.picked_split().map(|(_, axis)| axis),
+ picked_split,
layout,
cursor_position,
)
@@ -609,6 +512,7 @@ where
fn hash_layout(&self, state: &mut Hasher) {
use std::hash::Hash;
+
struct Marker;
std::any::TypeId::of::<Marker>().hash(state);
@@ -620,6 +524,17 @@ where
element.hash_layout(state);
}
}
+
+ fn overlay(
+ &mut self,
+ layout: Layout<'_>,
+ ) -> Option<overlay::Element<'_, Message, Renderer>> {
+ self.elements
+ .iter_mut()
+ .zip(layout.children())
+ .filter_map(|((_, pane), layout)| pane.overlay(layout))
+ .next()
+ }
}
/// The renderer of a [`PaneGrid`].
@@ -627,9 +542,10 @@ where
/// Your [renderer] will need to implement this trait before being
/// able to use a [`PaneGrid`] in your user interface.
///
-/// [`PaneGrid`]: struct.PaneGrid.html
-/// [renderer]: ../../renderer/index.html
-pub trait Renderer: crate::Renderer + Sized {
+/// [renderer]: crate::renderer
+pub trait Renderer:
+ crate::Renderer + container::Renderer + text::Renderer + Sized
+{
/// Draws a [`PaneGrid`].
///
/// It receives:
@@ -638,25 +554,59 @@ pub trait Renderer: crate::Renderer + Sized {
/// - the [`Axis`] that is currently being resized
/// - the [`Layout`] of the [`PaneGrid`] and its elements
/// - the cursor position
- ///
- /// [`PaneGrid`]: struct.PaneGrid.html
- /// [`Pane`]: struct.Pane.html
- /// [`Layout`]: ../layout/struct.Layout.html
fn draw<Message>(
&mut self,
defaults: &Self::Defaults,
- content: &[(Pane, Element<'_, Message, Self>)],
- dragging: Option<Pane>,
+ content: &[(Pane, Content<'_, Message, Self>)],
+ dragging: Option<(Pane, Point)>,
resizing: Option<Axis>,
layout: Layout<'_>,
cursor_position: Point,
) -> Self::Output;
+
+ /// Draws a [`Pane`].
+ ///
+ /// It receives:
+ /// - the [`TitleBar`] of the [`Pane`], if any
+ /// - the [`Content`] of the [`Pane`]
+ /// - the [`Layout`] of the [`Pane`] and its elements
+ /// - the cursor position
+ fn draw_pane<Message>(
+ &mut self,
+ defaults: &Self::Defaults,
+ bounds: Rectangle,
+ style: &Self::Style,
+ title_bar: Option<(&TitleBar<'_, Message, Self>, Layout<'_>)>,
+ body: (&Element<'_, Message, Self>, Layout<'_>),
+ cursor_position: Point,
+ ) -> Self::Output;
+
+ /// Draws a [`TitleBar`].
+ ///
+ /// It receives:
+ /// - the bounds, style of the [`TitleBar`]
+ /// - the style of the [`TitleBar`]
+ /// - the title of the [`TitleBar`] with its size, font, and bounds
+ /// - the controls of the [`TitleBar`] with their [`Layout`+, if any
+ /// - the cursor position
+ fn draw_title_bar<Message>(
+ &mut self,
+ defaults: &Self::Defaults,
+ bounds: Rectangle,
+ style: &Self::Style,
+ title: &str,
+ title_size: u16,
+ title_font: Self::Font,
+ title_bounds: Rectangle,
+ controls: Option<(&Element<'_, Message, Self>, Layout<'_>)>,
+ cursor_position: Point,
+ ) -> Self::Output;
}
impl<'a, Message, Renderer> From<PaneGrid<'a, Message, Renderer>>
for Element<'a, Message, Renderer>
where
- Renderer: 'a + self::Renderer,
+ Renderer: 'a + self::Renderer + row::Renderer,
Message: 'a,
{
fn from(
@@ -665,3 +615,25 @@ where
Element::new(pane_grid)
}
}
+
+/*
+ * Helpers
+ */
+fn hovered_split<'a>(
+ splits: impl Iterator<Item = (&'a Split, &'a (Axis, Rectangle, f32))>,
+ spacing: f32,
+ cursor_position: Point,
+) -> Option<(Split, Axis)> {
+ splits
+ .filter_map(|(split, (axis, region, ratio))| {
+ let bounds =
+ axis.split_line_bounds(*region, *ratio, f32::from(spacing));
+
+ if bounds.contains(cursor_position) {
+ Some((*split, *axis))
+ } else {
+ None
+ }
+ })
+ .next()
+}
diff --git a/native/src/widget/pane_grid/axis.rs b/native/src/widget/pane_grid/axis.rs
index f0e3f362..2320cb7c 100644
--- a/native/src/widget/pane_grid/axis.rs
+++ b/native/src/widget/pane_grid/axis.rs
@@ -14,41 +14,225 @@ impl Axis {
&self,
rectangle: &Rectangle,
ratio: f32,
- halved_spacing: f32,
+ spacing: f32,
) -> (Rectangle, Rectangle) {
match self {
Axis::Horizontal => {
- let height_top = (rectangle.height * ratio).round();
- let height_bottom = rectangle.height - height_top;
+ let height_top =
+ (rectangle.height * ratio - spacing / 2.0).round();
+ let height_bottom = rectangle.height - height_top - spacing;
(
Rectangle {
- height: height_top - halved_spacing,
+ height: height_top,
..*rectangle
},
Rectangle {
- y: rectangle.y + height_top + halved_spacing,
- height: height_bottom - halved_spacing,
+ y: rectangle.y + height_top + spacing,
+ height: height_bottom,
..*rectangle
},
)
}
Axis::Vertical => {
- let width_left = (rectangle.width * ratio).round();
- let width_right = rectangle.width - width_left;
+ let width_left =
+ (rectangle.width * ratio - spacing / 2.0).round();
+ let width_right = rectangle.width - width_left - spacing;
(
Rectangle {
- width: width_left - halved_spacing,
+ width: width_left,
..*rectangle
},
Rectangle {
- x: rectangle.x + width_left + halved_spacing,
- width: width_right - halved_spacing,
+ x: rectangle.x + width_left + spacing,
+ width: width_right,
..*rectangle
},
)
}
}
}
+
+ pub(super) fn split_line_bounds(
+ &self,
+ rectangle: Rectangle,
+ ratio: f32,
+ spacing: f32,
+ ) -> Rectangle {
+ match self {
+ Axis::Horizontal => Rectangle {
+ x: rectangle.x,
+ y: (rectangle.y + rectangle.height * ratio - spacing / 2.0)
+ .round(),
+ width: rectangle.width,
+ height: spacing,
+ },
+ Axis::Vertical => Rectangle {
+ x: (rectangle.x + rectangle.width * ratio - spacing / 2.0)
+ .round(),
+ y: rectangle.y,
+ width: spacing,
+ height: rectangle.height,
+ },
+ }
+ }
+}
+
+#[cfg(test)]
+mod tests {
+ use super::*;
+
+ enum Case {
+ Horizontal {
+ overall_height: f32,
+ spacing: f32,
+ top_height: f32,
+ bottom_y: f32,
+ bottom_height: f32,
+ },
+ Vertical {
+ overall_width: f32,
+ spacing: f32,
+ left_width: f32,
+ right_x: f32,
+ right_width: f32,
+ },
+ }
+
+ #[test]
+ fn split() {
+ let cases = vec![
+ // Even height, even spacing
+ Case::Horizontal {
+ overall_height: 10.0,
+ spacing: 2.0,
+ top_height: 4.0,
+ bottom_y: 6.0,
+ bottom_height: 4.0,
+ },
+ // Odd height, even spacing
+ Case::Horizontal {
+ overall_height: 9.0,
+ spacing: 2.0,
+ top_height: 4.0,
+ bottom_y: 6.0,
+ bottom_height: 3.0,
+ },
+ // Even height, odd spacing
+ Case::Horizontal {
+ overall_height: 10.0,
+ spacing: 1.0,
+ top_height: 5.0,
+ bottom_y: 6.0,
+ bottom_height: 4.0,
+ },
+ // Odd height, odd spacing
+ Case::Horizontal {
+ overall_height: 9.0,
+ spacing: 1.0,
+ top_height: 4.0,
+ bottom_y: 5.0,
+ bottom_height: 4.0,
+ },
+ // Even width, even spacing
+ Case::Vertical {
+ overall_width: 10.0,
+ spacing: 2.0,
+ left_width: 4.0,
+ right_x: 6.0,
+ right_width: 4.0,
+ },
+ // Odd width, even spacing
+ Case::Vertical {
+ overall_width: 9.0,
+ spacing: 2.0,
+ left_width: 4.0,
+ right_x: 6.0,
+ right_width: 3.0,
+ },
+ // Even width, odd spacing
+ Case::Vertical {
+ overall_width: 10.0,
+ spacing: 1.0,
+ left_width: 5.0,
+ right_x: 6.0,
+ right_width: 4.0,
+ },
+ // Odd width, odd spacing
+ Case::Vertical {
+ overall_width: 9.0,
+ spacing: 1.0,
+ left_width: 4.0,
+ right_x: 5.0,
+ right_width: 4.0,
+ },
+ ];
+ for case in cases {
+ match case {
+ Case::Horizontal {
+ overall_height,
+ spacing,
+ top_height,
+ bottom_y,
+ bottom_height,
+ } => {
+ let a = Axis::Horizontal;
+ let r = Rectangle {
+ x: 0.0,
+ y: 0.0,
+ width: 10.0,
+ height: overall_height,
+ };
+ let (top, bottom) = a.split(&r, 0.5, spacing);
+ assert_eq!(
+ top,
+ Rectangle {
+ height: top_height,
+ ..r
+ }
+ );
+ assert_eq!(
+ bottom,
+ Rectangle {
+ y: bottom_y,
+ height: bottom_height,
+ ..r
+ }
+ );
+ }
+ Case::Vertical {
+ overall_width,
+ spacing,
+ left_width,
+ right_x,
+ right_width,
+ } => {
+ let a = Axis::Vertical;
+ let r = Rectangle {
+ x: 0.0,
+ y: 0.0,
+ width: overall_width,
+ height: 10.0,
+ };
+ let (left, right) = a.split(&r, 0.5, spacing);
+ assert_eq!(
+ left,
+ Rectangle {
+ width: left_width,
+ ..r
+ }
+ );
+ assert_eq!(
+ right,
+ Rectangle {
+ x: right_x,
+ width: right_width,
+ ..r
+ }
+ );
+ }
+ }
+ }
+ }
}
diff --git a/native/src/widget/pane_grid/configuration.rs b/native/src/widget/pane_grid/configuration.rs
new file mode 100644
index 00000000..4c43826e
--- /dev/null
+++ b/native/src/widget/pane_grid/configuration.rs
@@ -0,0 +1,26 @@
+use crate::pane_grid::Axis;
+
+/// The arrangement of a [`PaneGrid`].
+///
+/// [`PaneGrid`]: crate::pane_grid::PaneGrid
+#[derive(Debug, Clone)]
+pub enum Configuration<T> {
+ /// A split of the available space.
+ Split {
+ /// The direction of the split.
+ axis: Axis,
+
+ /// The ratio of the split in [0.0, 1.0].
+ ratio: f32,
+
+ /// The left/top [`Configuration`] of the split.
+ a: Box<Configuration<T>>,
+
+ /// The right/bottom [`Configuration`] of the split.
+ b: Box<Configuration<T>>,
+ },
+ /// A [`Pane`].
+ ///
+ /// [`Pane`]: crate::pane_grid::Pane
+ Pane(T),
+}
diff --git a/native/src/widget/pane_grid/content.rs b/native/src/widget/pane_grid/content.rs
index 8822083e..c9981903 100644
--- a/native/src/widget/pane_grid/content.rs
+++ b/native/src/widget/pane_grid/content.rs
@@ -1,30 +1,213 @@
-use crate::pane_grid::Axis;
+use crate::container;
+use crate::event::{self, Event};
+use crate::layout;
+use crate::overlay;
+use crate::pane_grid::{self, TitleBar};
+use crate::{Clipboard, Element, Hasher, Layout, Point, Size};
-/// The content of a [`PaneGrid`].
+/// The content of a [`Pane`].
///
-/// [`PaneGrid`]: struct.PaneGrid.html
-#[derive(Debug, Clone)]
-pub enum Content<T> {
- /// A split of the available space.
- Split {
- /// The direction of the split.
- axis: Axis,
-
- /// The ratio of the split in [0.0, 1.0].
- ratio: f32,
-
- /// The left/top [`Content`] of the split.
- ///
- /// [`Content`]: enum.Node.html
- a: Box<Content<T>>,
-
- /// The right/bottom [`Content`] of the split.
- ///
- /// [`Content`]: enum.Node.html
- b: Box<Content<T>>,
- },
- /// A [`Pane`].
+/// [`Pane`]: crate::widget::pane_grid::Pane
+#[allow(missing_debug_implementations)]
+pub struct Content<'a, Message, Renderer: pane_grid::Renderer> {
+ title_bar: Option<TitleBar<'a, Message, Renderer>>,
+ body: Element<'a, Message, Renderer>,
+ style: Renderer::Style,
+}
+
+impl<'a, Message, Renderer> Content<'a, Message, Renderer>
+where
+ Renderer: pane_grid::Renderer,
+{
+ /// Creates a new [`Content`] with the provided body.
+ pub fn new(body: impl Into<Element<'a, Message, Renderer>>) -> Self {
+ Self {
+ title_bar: None,
+ body: body.into(),
+ style: Renderer::Style::default(),
+ }
+ }
+
+ /// Sets the [`TitleBar`] of this [`Content`].
+ pub fn title_bar(
+ mut self,
+ title_bar: TitleBar<'a, Message, Renderer>,
+ ) -> Self {
+ self.title_bar = Some(title_bar);
+ self
+ }
+
+ /// Sets the style of the [`Content`].
+ pub fn style(mut self, style: impl Into<Renderer::Style>) -> Self {
+ self.style = style.into();
+ self
+ }
+}
+
+impl<'a, Message, Renderer> Content<'a, Message, Renderer>
+where
+ Renderer: pane_grid::Renderer,
+{
+ /// Draws the [`Content`] with the provided [`Renderer`] and [`Layout`].
///
- /// [`Pane`]: struct.Pane.html
- Pane(T),
+ /// [`Renderer`]: crate::widget::pane_grid::Renderer
+ pub fn draw(
+ &self,
+ renderer: &mut Renderer,
+ defaults: &Renderer::Defaults,
+ layout: Layout<'_>,
+ cursor_position: Point,
+ ) -> Renderer::Output {
+ if let Some(title_bar) = &self.title_bar {
+ let mut children = layout.children();
+ let title_bar_layout = children.next().unwrap();
+ let body_layout = children.next().unwrap();
+
+ renderer.draw_pane(
+ defaults,
+ layout.bounds(),
+ &self.style,
+ Some((title_bar, title_bar_layout)),
+ (&self.body, body_layout),
+ cursor_position,
+ )
+ } else {
+ renderer.draw_pane(
+ defaults,
+ layout.bounds(),
+ &self.style,
+ None,
+ (&self.body, layout),
+ cursor_position,
+ )
+ }
+ }
+
+ /// Returns whether the [`Content`] with the given [`Layout`] can be picked
+ /// at the provided cursor position.
+ pub fn can_be_picked_at(
+ &self,
+ layout: Layout<'_>,
+ cursor_position: Point,
+ ) -> bool {
+ if let Some(title_bar) = &self.title_bar {
+ let mut children = layout.children();
+ let title_bar_layout = children.next().unwrap();
+
+ title_bar.is_over_pick_area(title_bar_layout, cursor_position)
+ } else {
+ false
+ }
+ }
+
+ pub(crate) fn layout(
+ &self,
+ renderer: &Renderer,
+ limits: &layout::Limits,
+ ) -> layout::Node {
+ if let Some(title_bar) = &self.title_bar {
+ let max_size = limits.max();
+
+ let title_bar_layout = title_bar
+ .layout(renderer, &layout::Limits::new(Size::ZERO, max_size));
+
+ let title_bar_size = title_bar_layout.size();
+
+ let mut body_layout = self.body.layout(
+ renderer,
+ &layout::Limits::new(
+ Size::ZERO,
+ Size::new(
+ max_size.width,
+ max_size.height - title_bar_size.height,
+ ),
+ ),
+ );
+
+ body_layout.move_to(Point::new(0.0, title_bar_size.height));
+
+ layout::Node::with_children(
+ max_size,
+ vec![title_bar_layout, body_layout],
+ )
+ } else {
+ self.body.layout(renderer, limits)
+ }
+ }
+
+ pub(crate) fn on_event(
+ &mut self,
+ event: Event,
+ layout: Layout<'_>,
+ cursor_position: Point,
+ messages: &mut Vec<Message>,
+ renderer: &Renderer,
+ clipboard: Option<&dyn Clipboard>,
+ ) -> event::Status {
+ let mut event_status = event::Status::Ignored;
+
+ let body_layout = if let Some(title_bar) = &mut self.title_bar {
+ let mut children = layout.children();
+
+ event_status = title_bar.on_event(
+ event.clone(),
+ children.next().unwrap(),
+ cursor_position,
+ messages,
+ renderer,
+ clipboard,
+ );
+
+ children.next().unwrap()
+ } else {
+ layout
+ };
+
+ let body_status = self.body.on_event(
+ event,
+ body_layout,
+ cursor_position,
+ messages,
+ renderer,
+ clipboard,
+ );
+
+ event_status.merge(body_status)
+ }
+
+ pub(crate) fn hash_layout(&self, state: &mut Hasher) {
+ if let Some(title_bar) = &self.title_bar {
+ title_bar.hash_layout(state);
+ }
+
+ self.body.hash_layout(state);
+ }
+
+ pub(crate) fn overlay(
+ &mut self,
+ layout: Layout<'_>,
+ ) -> Option<overlay::Element<'_, Message, Renderer>> {
+ let body_layout = if self.title_bar.is_some() {
+ let mut children = layout.children();
+
+ // Overlays only allowed in the pane body, for now at least.
+ let _title_bar_layout = children.next();
+
+ children.next()?
+ } else {
+ layout
+ };
+
+ self.body.overlay(body_layout)
+ }
+}
+
+impl<'a, T, Message, Renderer> From<T> for Content<'a, Message, Renderer>
+where
+ T: Into<Element<'a, Message, Renderer>>,
+ Renderer: pane_grid::Renderer + container::Renderer,
+{
+ fn from(element: T) -> Self {
+ Self::new(element)
+ }
}
diff --git a/native/src/widget/pane_grid/node.rs b/native/src/widget/pane_grid/node.rs
index 723ec393..319936fc 100644
--- a/native/src/widget/pane_grid/node.rs
+++ b/native/src/widget/pane_grid/node.rs
@@ -7,17 +7,12 @@ use std::collections::HashMap;
/// A layout node of a [`PaneGrid`].
///
-/// [`PaneGrid`]: struct.PaneGrid.html
+/// [`PaneGrid`]: crate::widget::PaneGrid
#[derive(Debug, Clone)]
pub enum Node {
/// The region of this [`Node`] is split into two.
- ///
- /// [`Node`]: enum.Node.html
Split {
/// The [`Split`] of this [`Node`].
- ///
- /// [`Split`]: struct.Split.html
- /// [`Node`]: enum.Node.html
id: Split,
/// The direction of the split.
@@ -27,28 +22,40 @@ pub enum Node {
ratio: f32,
/// The left/top [`Node`] of the split.
- ///
- /// [`Node`]: enum.Node.html
a: Box<Node>,
/// The right/bottom [`Node`] of the split.
- ///
- /// [`Node`]: enum.Node.html
b: Box<Node>,
},
/// The region of this [`Node`] is taken by a [`Pane`].
- ///
- /// [`Pane`]: struct.Pane.html
Pane(Pane),
}
impl Node {
+ /// Returns an iterator over each [`Split`] in this [`Node`].
+ pub fn splits(&self) -> impl Iterator<Item = &Split> {
+ let mut unvisited_nodes = vec![self];
+
+ std::iter::from_fn(move || {
+ while let Some(node) = unvisited_nodes.pop() {
+ match node {
+ Node::Split { id, a, b, .. } => {
+ unvisited_nodes.push(a);
+ unvisited_nodes.push(b);
+
+ return Some(id);
+ }
+ _ => {}
+ }
+ }
+
+ None
+ })
+ }
+
/// Returns the rectangular region for each [`Pane`] in the [`Node`] given
/// the spacing between panes and the total available space.
- ///
- /// [`Pane`]: struct.Pane.html
- /// [`Node`]: enum.Node.html
- pub fn regions(
+ pub fn pane_regions(
&self,
spacing: f32,
size: Size,
@@ -56,7 +63,7 @@ impl Node {
let mut regions = HashMap::new();
self.compute_regions(
- spacing / 2.0,
+ spacing,
&Rectangle {
x: 0.0,
y: 0.0,
@@ -72,10 +79,7 @@ impl Node {
/// Returns the axis, rectangular region, and ratio for each [`Split`] in
/// the [`Node`] given the spacing between panes and the total available
/// space.
- ///
- /// [`Split`]: struct.Split.html
- /// [`Node`]: enum.Node.html
- pub fn splits(
+ pub fn split_regions(
&self,
spacing: f32,
size: Size,
@@ -83,7 +87,7 @@ impl Node {
let mut splits = HashMap::new();
self.compute_splits(
- spacing / 2.0,
+ spacing,
&Rectangle {
x: 0.0,
y: 0.0,
@@ -185,7 +189,7 @@ impl Node {
fn compute_regions(
&self,
- halved_spacing: f32,
+ spacing: f32,
current: &Rectangle,
regions: &mut HashMap<Pane, Rectangle>,
) {
@@ -193,11 +197,10 @@ impl Node {
Node::Split {
axis, ratio, a, b, ..
} => {
- let (region_a, region_b) =
- axis.split(current, *ratio, halved_spacing);
+ let (region_a, region_b) = axis.split(current, *ratio, spacing);
- a.compute_regions(halved_spacing, &region_a, regions);
- b.compute_regions(halved_spacing, &region_b, regions);
+ a.compute_regions(spacing, &region_a, regions);
+ b.compute_regions(spacing, &region_b, regions);
}
Node::Pane(pane) => {
let _ = regions.insert(*pane, *current);
@@ -207,7 +210,7 @@ impl Node {
fn compute_splits(
&self,
- halved_spacing: f32,
+ spacing: f32,
current: &Rectangle,
splits: &mut HashMap<Split, (Axis, Rectangle, f32)>,
) {
@@ -219,13 +222,12 @@ impl Node {
b,
id,
} => {
- let (region_a, region_b) =
- axis.split(current, *ratio, halved_spacing);
+ let (region_a, region_b) = axis.split(current, *ratio, spacing);
let _ = splits.insert(*id, (*axis, *current, *ratio));
- a.compute_splits(halved_spacing, &region_a, splits);
- b.compute_splits(halved_spacing, &region_b, splits);
+ a.compute_splits(spacing, &region_a, splits);
+ b.compute_splits(spacing, &region_b, splits);
}
Node::Pane(_) => {}
}
diff --git a/native/src/widget/pane_grid/pane.rs b/native/src/widget/pane_grid/pane.rs
index f9866407..39d9f3ef 100644
--- a/native/src/widget/pane_grid/pane.rs
+++ b/native/src/widget/pane_grid/pane.rs
@@ -1,5 +1,5 @@
/// A rectangular region in a [`PaneGrid`] used to display widgets.
///
-/// [`PaneGrid`]: struct.PaneGrid.html
+/// [`PaneGrid`]: crate::widget::PaneGrid
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub struct Pane(pub(super) usize);
diff --git a/native/src/widget/pane_grid/split.rs b/native/src/widget/pane_grid/split.rs
index d020c510..16975abc 100644
--- a/native/src/widget/pane_grid/split.rs
+++ b/native/src/widget/pane_grid/split.rs
@@ -1,5 +1,5 @@
/// A divider that splits a region in a [`PaneGrid`] into two different panes.
///
-/// [`PaneGrid`]: struct.PaneGrid.html
+/// [`PaneGrid`]: crate::widget::PaneGrid
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub struct Split(pub(super) usize);
diff --git a/native/src/widget/pane_grid/state.rs b/native/src/widget/pane_grid/state.rs
index 4b13fb8e..666e1ca0 100644
--- a/native/src/widget/pane_grid/state.rs
+++ b/native/src/widget/pane_grid/state.rs
@@ -1,6 +1,5 @@
use crate::{
- keyboard,
- pane_grid::{Axis, Content, Direction, Node, Pane, Split},
+ pane_grid::{Axis, Configuration, Direction, Node, Pane, Split},
Hasher, Point, Rectangle, Size,
};
@@ -16,32 +15,12 @@ use std::collections::HashMap;
/// provided to the view function of [`PaneGrid::new`] for displaying each
/// [`Pane`].
///
-/// [`PaneGrid`]: struct.PaneGrid.html
-/// [`PaneGrid::new`]: struct.PaneGrid.html#method.new
-/// [`Pane`]: struct.Pane.html
-/// [`Split`]: struct.Split.html
-/// [`State`]: struct.State.html
+/// [`PaneGrid`]: crate::widget::PaneGrid
+/// [`PaneGrid::new`]: crate::widget::PaneGrid::new
#[derive(Debug, Clone)]
pub struct State<T> {
pub(super) panes: HashMap<Pane, T>,
pub(super) internal: Internal,
- pub(super) modifiers: keyboard::ModifiersState,
-}
-
-/// The current focus of a [`Pane`].
-///
-/// [`Pane`]: struct.Pane.html
-#[derive(Debug, Clone, Copy, PartialEq, Eq)]
-pub enum Focus {
- /// The [`Pane`] is just focused.
- ///
- /// [`Pane`]: struct.Pane.html
- Idle,
-
- /// The [`Pane`] is being dragged.
- ///
- /// [`Pane`]: struct.Pane.html
- Dragging,
}
impl<T> State<T> {
@@ -49,113 +28,70 @@ impl<T> State<T> {
/// state.
///
/// Alongside the [`State`], it returns the first [`Pane`] identifier.
- ///
- /// [`State`]: struct.State.html
- /// [`Pane`]: struct.Pane.html
pub fn new(first_pane_state: T) -> (Self, Pane) {
- (Self::with_content(Content::Pane(first_pane_state)), Pane(0))
+ (
+ Self::with_configuration(Configuration::Pane(first_pane_state)),
+ Pane(0),
+ )
}
- /// Creates a new [`State`] with the given [`Content`].
- ///
- /// [`State`]: struct.State.html
- /// [`Content`]: enum.Content.html
- pub fn with_content(content: impl Into<Content<T>>) -> Self {
+ /// Creates a new [`State`] with the given [`Configuration`].
+ pub fn with_configuration(config: impl Into<Configuration<T>>) -> Self {
let mut panes = HashMap::new();
let (layout, last_id) =
- Self::distribute_content(&mut panes, content.into(), 0);
+ Self::distribute_content(&mut panes, config.into(), 0);
State {
panes,
internal: Internal {
layout,
last_id,
- action: Action::Idle { focus: None },
+ action: Action::Idle,
},
- modifiers: keyboard::ModifiersState::default(),
}
}
/// Returns the total amount of panes in the [`State`].
- ///
- /// [`State`]: struct.State.html
pub fn len(&self) -> usize {
self.panes.len()
}
/// Returns the internal state of the given [`Pane`], if it exists.
- ///
- /// [`Pane`]: struct.Pane.html
pub fn get(&self, pane: &Pane) -> Option<&T> {
self.panes.get(pane)
}
/// Returns the internal state of the given [`Pane`] with mutability, if it
/// exists.
- ///
- /// [`Pane`]: struct.Pane.html
pub fn get_mut(&mut self, pane: &Pane) -> Option<&mut T> {
self.panes.get_mut(pane)
}
/// Returns an iterator over all the panes of the [`State`], alongside its
/// internal state.
- ///
- /// [`State`]: struct.State.html
pub fn iter(&self) -> impl Iterator<Item = (&Pane, &T)> {
self.panes.iter()
}
/// Returns a mutable iterator over all the panes of the [`State`],
/// alongside its internal state.
- ///
- /// [`State`]: struct.State.html
pub fn iter_mut(&mut self) -> impl Iterator<Item = (&Pane, &mut T)> {
self.panes.iter_mut()
}
/// Returns the layout of the [`State`].
- ///
- /// [`State`]: struct.State.html
pub fn layout(&self) -> &Node {
&self.internal.layout
}
- /// Returns the active [`Pane`] of the [`State`], if there is one.
- ///
- /// A [`Pane`] is active if it is focused and is __not__ being dragged.
- ///
- /// [`Pane`]: struct.Pane.html
- /// [`State`]: struct.State.html
- pub fn active(&self) -> Option<Pane> {
- self.internal.active_pane()
- }
-
/// Returns the adjacent [`Pane`] of another [`Pane`] in the given
/// direction, if there is one.
- ///
- /// ## Example
- /// You can combine this with [`State::active`] to find the pane that is
- /// adjacent to the current active one, and then swap them. For instance:
- ///
- /// ```
- /// # use iced_native::pane_grid;
- /// #
- /// # let (mut state, _) = pane_grid::State::new(());
- /// #
- /// if let Some(active) = state.active() {
- /// if let Some(adjacent) = state.adjacent(&active, pane_grid::Direction::Right) {
- /// state.swap(&active, &adjacent);
- /// }
- /// }
- /// ```
- ///
- /// [`Pane`]: struct.Pane.html
- /// [`State::active`]: struct.State.html#method.active
pub fn adjacent(&self, pane: &Pane, direction: Direction) -> Option<Pane> {
- let regions =
- self.internal.layout.regions(0.0, Size::new(4096.0, 4096.0));
+ let regions = self
+ .internal
+ .layout
+ .pane_regions(0.0, Size::new(4096.0, 4096.0));
let current_region = regions.get(pane)?;
@@ -184,18 +120,8 @@ impl<T> State<T> {
Some(*pane)
}
- /// Focuses the given [`Pane`].
- ///
- /// [`Pane`]: struct.Pane.html
- pub fn focus(&mut self, pane: &Pane) {
- self.internal.focus(pane);
- }
-
/// Splits the given [`Pane`] into two in the given [`Axis`] and
/// initializing the new [`Pane`] with the provided internal state.
- ///
- /// [`Pane`]: struct.Pane.html
- /// [`Axis`]: enum.Axis.html
pub fn split(
&mut self,
axis: Axis,
@@ -219,7 +145,6 @@ impl<T> State<T> {
node.split(new_split, axis, new_pane);
let _ = self.panes.insert(new_pane, state);
- self.focus(&new_pane);
Some((new_pane, new_split))
}
@@ -229,9 +154,8 @@ impl<T> State<T> {
/// If you want to swap panes on drag and drop in your [`PaneGrid`], you
/// will need to call this method when handling a [`DragEvent`].
///
- /// [`State`]: struct.State.html
- /// [`PaneGrid`]: struct.PaneGrid.html
- /// [`DragEvent`]: struct.DragEvent.html
+ /// [`PaneGrid`]: crate::widget::PaneGrid
+ /// [`DragEvent`]: crate::widget::pane_grid::DragEvent
pub fn swap(&mut self, a: &Pane, b: &Pane) {
self.internal.layout.update(&|node| match node {
Node::Split { .. } => {}
@@ -253,20 +177,17 @@ impl<T> State<T> {
/// If you want to enable resize interactions in your [`PaneGrid`], you will
/// need to call this method when handling a [`ResizeEvent`].
///
- /// [`Split`]: struct.Split.html
- /// [`PaneGrid`]: struct.PaneGrid.html
- /// [`ResizeEvent`]: struct.ResizeEvent.html
+ /// [`PaneGrid`]: crate::widget::PaneGrid
+ /// [`ResizeEvent`]: crate::widget::pane_grid::ResizeEvent
pub fn resize(&mut self, split: &Split, ratio: f32) {
let _ = self.internal.layout.resize(split, ratio);
}
- /// Closes the given [`Pane`] and returns its internal state, if it exists.
- ///
- /// [`Pane`]: struct.Pane.html
- pub fn close(&mut self, pane: &Pane) -> Option<T> {
+ /// Closes the given [`Pane`] and returns its internal state and its closest
+ /// sibling, if it exists.
+ pub fn close(&mut self, pane: &Pane) -> Option<(T, Pane)> {
if let Some(sibling) = self.internal.layout.remove(pane) {
- self.focus(&sibling);
- self.panes.remove(pane)
+ self.panes.remove(pane).map(|state| (state, sibling))
} else {
None
}
@@ -274,11 +195,11 @@ impl<T> State<T> {
fn distribute_content(
panes: &mut HashMap<Pane, T>,
- content: Content<T>,
+ content: Configuration<T>,
next_id: usize,
) -> (Node, usize) {
match content {
- Content::Split { axis, ratio, a, b } => {
+ Configuration::Split { axis, ratio, a, b } => {
let (a, next_id) = Self::distribute_content(panes, *a, next_id);
let (b, next_id) = Self::distribute_content(panes, *b, next_id);
@@ -293,7 +214,7 @@ impl<T> State<T> {
next_id + 1,
)
}
- Content::Pane(state) => {
+ Configuration::Pane(state) => {
let id = Pane(next_id);
let _ = panes.insert(id, state);
@@ -310,47 +231,17 @@ pub struct Internal {
action: Action,
}
-#[derive(Debug, Clone, Copy, PartialEq, Eq)]
+#[derive(Debug, Clone, Copy, PartialEq)]
pub enum Action {
- Idle {
- focus: Option<Pane>,
- },
- Dragging {
- pane: Pane,
- },
- Resizing {
- split: Split,
- axis: Axis,
- focus: Option<Pane>,
- },
-}
-
-impl Action {
- pub fn focus(&self) -> Option<(Pane, Focus)> {
- match self {
- Action::Idle { focus } | Action::Resizing { focus, .. } => {
- focus.map(|pane| (pane, Focus::Idle))
- }
- Action::Dragging { pane } => Some((*pane, Focus::Dragging)),
- }
- }
+ Idle,
+ Dragging { pane: Pane, origin: Point },
+ Resizing { split: Split, axis: Axis },
}
impl Internal {
- pub fn action(&self) -> Action {
- self.action
- }
-
- pub fn active_pane(&self) -> Option<Pane> {
+ pub fn picked_pane(&self) -> Option<(Pane, Point)> {
match self.action {
- Action::Idle { focus } => focus,
- _ => None,
- }
- }
-
- pub fn picked_pane(&self) -> Option<Pane> {
- match self.action {
- Action::Dragging { pane } => Some(pane),
+ Action::Dragging { pane, origin, .. } => Some((pane, origin)),
_ => None,
}
}
@@ -362,28 +253,27 @@ impl Internal {
}
}
- pub fn regions(
+ pub fn pane_regions(
&self,
spacing: f32,
size: Size,
) -> HashMap<Pane, Rectangle> {
- self.layout.regions(spacing, size)
+ self.layout.pane_regions(spacing, size)
}
- pub fn splits(
+ pub fn split_regions(
&self,
spacing: f32,
size: Size,
) -> HashMap<Split, (Axis, Rectangle, f32)> {
- self.layout.splits(spacing, size)
+ self.layout.split_regions(spacing, size)
}
- pub fn focus(&mut self, pane: &Pane) {
- self.action = Action::Idle { focus: Some(*pane) };
- }
-
- pub fn pick_pane(&mut self, pane: &Pane) {
- self.action = Action::Dragging { pane: *pane };
+ pub fn pick_pane(&mut self, pane: &Pane, origin: Point) {
+ self.action = Action::Dragging {
+ pane: *pane,
+ origin,
+ };
}
pub fn pick_split(&mut self, split: &Split, axis: Axis) {
@@ -393,26 +283,14 @@ impl Internal {
return;
}
- let focus = self.action.focus().map(|(pane, _)| pane);
-
self.action = Action::Resizing {
split: *split,
axis,
- focus,
};
}
- pub fn drop_split(&mut self) {
- match self.action {
- Action::Resizing { focus, .. } => {
- self.action = Action::Idle { focus };
- }
- _ => {}
- }
- }
-
- pub fn unfocus(&mut self) {
- self.action = Action::Idle { focus: None };
+ pub fn idle(&mut self) {
+ self.action = Action::Idle;
}
pub fn hash_layout(&self, hasher: &mut Hasher) {
diff --git a/native/src/widget/pane_grid/title_bar.rs b/native/src/widget/pane_grid/title_bar.rs
new file mode 100644
index 00000000..475cb9ae
--- /dev/null
+++ b/native/src/widget/pane_grid/title_bar.rs
@@ -0,0 +1,253 @@
+use crate::event::{self, Event};
+use crate::layout;
+use crate::pane_grid;
+use crate::{Clipboard, Element, Hasher, Layout, Point, Rectangle, Size};
+
+/// The title bar of a [`Pane`].
+///
+/// [`Pane`]: crate::widget::pane_grid::Pane
+#[allow(missing_debug_implementations)]
+pub struct TitleBar<'a, Message, Renderer: pane_grid::Renderer> {
+ title: String,
+ title_size: Option<u16>,
+ controls: Option<Element<'a, Message, Renderer>>,
+ padding: u16,
+ always_show_controls: bool,
+ style: Renderer::Style,
+}
+
+impl<'a, Message, Renderer> TitleBar<'a, Message, Renderer>
+where
+ Renderer: pane_grid::Renderer,
+{
+ /// Creates a new [`TitleBar`] with the given title.
+ pub fn new(title: impl Into<String>) -> Self {
+ Self {
+ title: title.into(),
+ title_size: None,
+ controls: None,
+ padding: 0,
+ always_show_controls: false,
+ style: Renderer::Style::default(),
+ }
+ }
+
+ /// Sets the size of the title of the [`TitleBar`].
+ pub fn title_size(mut self, size: u16) -> Self {
+ self.title_size = Some(size);
+ self
+ }
+
+ /// Sets the controls of the [`TitleBar`].
+ pub fn controls(
+ mut self,
+ controls: impl Into<Element<'a, Message, Renderer>>,
+ ) -> Self {
+ self.controls = Some(controls.into());
+ self
+ }
+
+ /// Sets the padding of the [`TitleBar`].
+ pub fn padding(mut self, units: u16) -> Self {
+ self.padding = units;
+ self
+ }
+
+ /// Sets the style of the [`TitleBar`].
+ pub fn style(mut self, style: impl Into<Renderer::Style>) -> Self {
+ self.style = style.into();
+ self
+ }
+
+ /// Sets whether or not the [`controls`] attached to this [`TitleBar`] are
+ /// always visible.
+ ///
+ /// By default, the controls are only visible when the [`Pane`] of this
+ /// [`TitleBar`] is hovered.
+ ///
+ /// [`controls`]: Self::controls
+ /// [`Pane`]: crate::widget::pane_grid::Pane
+ pub fn always_show_controls(mut self) -> Self {
+ self.always_show_controls = true;
+ self
+ }
+}
+
+impl<'a, Message, Renderer> TitleBar<'a, Message, Renderer>
+where
+ Renderer: pane_grid::Renderer,
+{
+ /// Draws the [`TitleBar`] with the provided [`Renderer`] and [`Layout`].
+ ///
+ /// [`Renderer`]: crate::widget::pane_grid::Renderer
+ pub fn draw(
+ &self,
+ renderer: &mut Renderer,
+ defaults: &Renderer::Defaults,
+ layout: Layout<'_>,
+ cursor_position: Point,
+ show_controls: bool,
+ ) -> Renderer::Output {
+ let mut children = layout.children();
+ let padded = children.next().unwrap();
+
+ if let Some(controls) = &self.controls {
+ let mut children = padded.children();
+ let title_layout = children.next().unwrap();
+ let controls_layout = children.next().unwrap();
+
+ let (title_bounds, controls) =
+ if show_controls || self.always_show_controls {
+ (title_layout.bounds(), Some((controls, controls_layout)))
+ } else {
+ (
+ Rectangle {
+ width: padded.bounds().width,
+ ..title_layout.bounds()
+ },
+ None,
+ )
+ };
+
+ renderer.draw_title_bar(
+ defaults,
+ layout.bounds(),
+ &self.style,
+ &self.title,
+ self.title_size.unwrap_or(renderer.default_size()),
+ Renderer::Font::default(),
+ title_bounds,
+ controls,
+ cursor_position,
+ )
+ } else {
+ renderer.draw_title_bar::<()>(
+ defaults,
+ layout.bounds(),
+ &self.style,
+ &self.title,
+ self.title_size.unwrap_or(renderer.default_size()),
+ Renderer::Font::default(),
+ padded.bounds(),
+ None,
+ cursor_position,
+ )
+ }
+ }
+
+ /// Returns whether the mouse cursor is over the pick area of the
+ /// [`TitleBar`] or not.
+ ///
+ /// The whole [`TitleBar`] is a pick area, except its controls.
+ pub fn is_over_pick_area(
+ &self,
+ layout: Layout<'_>,
+ cursor_position: Point,
+ ) -> bool {
+ if layout.bounds().contains(cursor_position) {
+ let mut children = layout.children();
+ let padded = children.next().unwrap();
+
+ if self.controls.is_some() {
+ let mut children = padded.children();
+ let _ = children.next().unwrap();
+ let controls_layout = children.next().unwrap();
+
+ !controls_layout.bounds().contains(cursor_position)
+ } else {
+ true
+ }
+ } else {
+ false
+ }
+ }
+
+ pub(crate) fn hash_layout(&self, hasher: &mut Hasher) {
+ use std::hash::Hash;
+
+ self.title.hash(hasher);
+ self.title_size.hash(hasher);
+ self.padding.hash(hasher);
+ }
+
+ pub(crate) fn layout(
+ &self,
+ renderer: &Renderer,
+ limits: &layout::Limits,
+ ) -> layout::Node {
+ let padding = f32::from(self.padding);
+ let limits = limits.pad(padding);
+ let max_size = limits.max();
+
+ let title_size = self.title_size.unwrap_or(renderer.default_size());
+ let title_font = Renderer::Font::default();
+
+ let (title_width, title_height) = renderer.measure(
+ &self.title,
+ title_size,
+ title_font,
+ Size::new(f32::INFINITY, max_size.height),
+ );
+
+ let mut node = if let Some(controls) = &self.controls {
+ let mut controls_layout = controls
+ .layout(renderer, &layout::Limits::new(Size::ZERO, max_size));
+
+ let controls_size = controls_layout.size();
+ let space_before_controls = max_size.width - controls_size.width;
+
+ let mut title_layout = layout::Node::new(Size::new(
+ title_width.min(space_before_controls),
+ title_height,
+ ));
+
+ let title_size = title_layout.size();
+ let height = title_size.height.max(controls_size.height);
+
+ title_layout
+ .move_to(Point::new(0.0, (height - title_size.height) / 2.0));
+ controls_layout.move_to(Point::new(space_before_controls, 0.0));
+
+ layout::Node::with_children(
+ Size::new(max_size.width, height),
+ vec![title_layout, controls_layout],
+ )
+ } else {
+ layout::Node::new(Size::new(max_size.width, title_height))
+ };
+
+ node.move_to(Point::new(padding, padding));
+
+ layout::Node::with_children(node.size().pad(padding), vec![node])
+ }
+
+ pub(crate) fn on_event(
+ &mut self,
+ event: Event,
+ layout: Layout<'_>,
+ cursor_position: Point,
+ messages: &mut Vec<Message>,
+ renderer: &Renderer,
+ clipboard: Option<&dyn Clipboard>,
+ ) -> event::Status {
+ if let Some(controls) = &mut self.controls {
+ let mut children = layout.children();
+ let padded = children.next().unwrap();
+
+ let mut children = padded.children();
+ let _ = children.next();
+ let controls_layout = children.next().unwrap();
+
+ controls.on_event(
+ event,
+ controls_layout,
+ cursor_position,
+ messages,
+ renderer,
+ clipboard,
+ )
+ } else {
+ event::Status::Ignored
+ }
+ }
+}
diff --git a/native/src/widget/pick_list.rs b/native/src/widget/pick_list.rs
new file mode 100644
index 00000000..58c0dfe1
--- /dev/null
+++ b/native/src/widget/pick_list.rs
@@ -0,0 +1,343 @@
+//! Display a dropdown list of selectable values.
+use crate::event::{self, Event};
+use crate::layout;
+use crate::mouse;
+use crate::overlay;
+use crate::overlay::menu::{self, Menu};
+use crate::scrollable;
+use crate::text;
+use crate::{
+ Clipboard, Element, Hasher, Layout, Length, Point, Rectangle, Size, Widget,
+};
+use std::borrow::Cow;
+
+/// A widget for selecting a single value from a list of options.
+#[allow(missing_debug_implementations)]
+pub struct PickList<'a, T, Message, Renderer: self::Renderer>
+where
+ [T]: ToOwned<Owned = Vec<T>>,
+{
+ menu: &'a mut menu::State,
+ is_open: &'a mut bool,
+ hovered_option: &'a mut Option<usize>,
+ last_selection: &'a mut Option<T>,
+ on_selected: Box<dyn Fn(T) -> Message>,
+ options: Cow<'a, [T]>,
+ selected: Option<T>,
+ width: Length,
+ padding: u16,
+ text_size: Option<u16>,
+ font: Renderer::Font,
+ style: <Renderer as self::Renderer>::Style,
+}
+
+/// The local state of a [`PickList`].
+#[derive(Debug, Clone)]
+pub struct State<T> {
+ menu: menu::State,
+ is_open: bool,
+ hovered_option: Option<usize>,
+ last_selection: Option<T>,
+}
+
+impl<T> Default for State<T> {
+ fn default() -> Self {
+ Self {
+ menu: menu::State::default(),
+ is_open: bool::default(),
+ hovered_option: Option::default(),
+ last_selection: Option::default(),
+ }
+ }
+}
+
+impl<'a, T: 'a, Message, Renderer: self::Renderer>
+ PickList<'a, T, Message, Renderer>
+where
+ T: ToString + Eq,
+ [T]: ToOwned<Owned = Vec<T>>,
+{
+ /// Creates a new [`PickList`] with the given [`State`], a list of options,
+ /// the current selected value, and the message to produce when an option is
+ /// selected.
+ pub fn new(
+ state: &'a mut State<T>,
+ options: impl Into<Cow<'a, [T]>>,
+ selected: Option<T>,
+ on_selected: impl Fn(T) -> Message + 'static,
+ ) -> Self {
+ let State {
+ menu,
+ is_open,
+ hovered_option,
+ last_selection,
+ } = state;
+
+ Self {
+ menu,
+ is_open,
+ hovered_option,
+ last_selection,
+ on_selected: Box::new(on_selected),
+ options: options.into(),
+ selected,
+ width: Length::Shrink,
+ text_size: None,
+ padding: Renderer::DEFAULT_PADDING,
+ font: Default::default(),
+ style: Default::default(),
+ }
+ }
+
+ /// Sets the width of the [`PickList`].
+ pub fn width(mut self, width: Length) -> Self {
+ self.width = width;
+ self
+ }
+
+ /// Sets the padding of the [`PickList`].
+ pub fn padding(mut self, padding: u16) -> Self {
+ self.padding = padding;
+ self
+ }
+
+ /// Sets the text size of the [`PickList`].
+ pub fn text_size(mut self, size: u16) -> Self {
+ self.text_size = Some(size);
+ self
+ }
+
+ /// Sets the font of the [`PickList`].
+ pub fn font(mut self, font: Renderer::Font) -> Self {
+ self.font = font;
+ self
+ }
+
+ /// Sets the style of the [`PickList`].
+ pub fn style(
+ mut self,
+ style: impl Into<<Renderer as self::Renderer>::Style>,
+ ) -> Self {
+ self.style = style.into();
+ self
+ }
+}
+
+impl<'a, T: 'a, Message, Renderer> Widget<Message, Renderer>
+ for PickList<'a, T, Message, Renderer>
+where
+ T: Clone + ToString + Eq,
+ [T]: ToOwned<Owned = Vec<T>>,
+ Message: 'static,
+ Renderer: self::Renderer + scrollable::Renderer + 'a,
+{
+ fn width(&self) -> Length {
+ Length::Shrink
+ }
+
+ fn height(&self) -> Length {
+ Length::Shrink
+ }
+
+ fn layout(
+ &self,
+ renderer: &Renderer,
+ limits: &layout::Limits,
+ ) -> layout::Node {
+ use std::f32;
+
+ let limits = limits
+ .width(self.width)
+ .height(Length::Shrink)
+ .pad(f32::from(self.padding));
+
+ let text_size = self.text_size.unwrap_or(renderer.default_size());
+
+ let max_width = match self.width {
+ Length::Shrink => {
+ let labels = self.options.iter().map(ToString::to_string);
+
+ labels
+ .map(|label| {
+ let (width, _) = renderer.measure(
+ &label,
+ text_size,
+ Renderer::Font::default(),
+ Size::new(f32::INFINITY, f32::INFINITY),
+ );
+
+ width.round() as u32
+ })
+ .max()
+ .unwrap_or(100)
+ }
+ _ => 0,
+ };
+
+ let size = {
+ let intrinsic = Size::new(
+ max_width as f32
+ + f32::from(text_size)
+ + f32::from(self.padding),
+ f32::from(text_size),
+ );
+
+ limits.resolve(intrinsic).pad(f32::from(self.padding))
+ };
+
+ layout::Node::new(size)
+ }
+
+ fn hash_layout(&self, state: &mut Hasher) {
+ use std::hash::Hash as _;
+
+ match self.width {
+ Length::Shrink => {
+ self.options
+ .iter()
+ .map(ToString::to_string)
+ .for_each(|label| label.hash(state));
+ }
+ _ => {
+ self.width.hash(state);
+ }
+ }
+ }
+
+ fn on_event(
+ &mut self,
+ event: Event,
+ layout: Layout<'_>,
+ cursor_position: Point,
+ messages: &mut Vec<Message>,
+ _renderer: &Renderer,
+ _clipboard: Option<&dyn Clipboard>,
+ ) -> event::Status {
+ match event {
+ Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left)) => {
+ let event_status = if *self.is_open {
+ // TODO: Encode cursor availability in the type system
+ *self.is_open =
+ cursor_position.x < 0.0 || cursor_position.y < 0.0;
+
+ event::Status::Captured
+ } else if layout.bounds().contains(cursor_position) {
+ let selected = self.selected.as_ref();
+
+ *self.is_open = true;
+ *self.hovered_option = self
+ .options
+ .iter()
+ .position(|option| Some(option) == selected);
+
+ event::Status::Captured
+ } else {
+ event::Status::Ignored
+ };
+
+ if let Some(last_selection) = self.last_selection.take() {
+ messages.push((self.on_selected)(last_selection));
+
+ *self.is_open = false;
+
+ event::Status::Captured
+ } else {
+ event_status
+ }
+ }
+ _ => event::Status::Ignored,
+ }
+ }
+
+ fn draw(
+ &self,
+ renderer: &mut Renderer,
+ _defaults: &Renderer::Defaults,
+ layout: Layout<'_>,
+ cursor_position: Point,
+ _viewport: &Rectangle,
+ ) -> Renderer::Output {
+ self::Renderer::draw(
+ renderer,
+ layout.bounds(),
+ cursor_position,
+ self.selected.as_ref().map(ToString::to_string),
+ self.padding,
+ self.text_size.unwrap_or(renderer.default_size()),
+ self.font,
+ &self.style,
+ )
+ }
+
+ fn overlay(
+ &mut self,
+ layout: Layout<'_>,
+ ) -> Option<overlay::Element<'_, Message, Renderer>> {
+ if *self.is_open {
+ let bounds = layout.bounds();
+
+ let mut menu = Menu::new(
+ &mut self.menu,
+ &self.options,
+ &mut self.hovered_option,
+ &mut self.last_selection,
+ )
+ .width(bounds.width.round() as u16)
+ .padding(self.padding)
+ .font(self.font)
+ .style(Renderer::menu_style(&self.style));
+
+ if let Some(text_size) = self.text_size {
+ menu = menu.text_size(text_size);
+ }
+
+ Some(menu.overlay(layout.position(), bounds.height))
+ } else {
+ None
+ }
+ }
+}
+
+/// The renderer of a [`PickList`].
+///
+/// Your [renderer] will need to implement this trait before being
+/// able to use a [`PickList`] in your user interface.
+///
+/// [renderer]: crate::renderer
+pub trait Renderer: text::Renderer + menu::Renderer {
+ /// The default padding of a [`PickList`].
+ const DEFAULT_PADDING: u16;
+
+ /// The [`PickList`] style supported by this renderer.
+ type Style: Default;
+
+ /// Returns the style of the [`Menu`] of the [`PickList`].
+ fn menu_style(
+ style: &<Self as Renderer>::Style,
+ ) -> <Self as menu::Renderer>::Style;
+
+ /// Draws a [`PickList`].
+ fn draw(
+ &mut self,
+ bounds: Rectangle,
+ cursor_position: Point,
+ selected: Option<String>,
+ padding: u16,
+ text_size: u16,
+ font: Self::Font,
+ style: &<Self as Renderer>::Style,
+ ) -> Self::Output;
+}
+
+impl<'a, T: 'a, Message, Renderer> Into<Element<'a, Message, Renderer>>
+ for PickList<'a, T, Message, Renderer>
+where
+ T: Clone + ToString + Eq,
+ [T]: ToOwned<Owned = Vec<T>>,
+ Renderer: self::Renderer + 'a,
+ Message: 'static,
+{
+ fn into(self) -> Element<'a, Message, Renderer> {
+ Element::new(self)
+ }
+}
diff --git a/native/src/widget/progress_bar.rs b/native/src/widget/progress_bar.rs
index 5ab76d47..d294f198 100644
--- a/native/src/widget/progress_bar.rs
+++ b/native/src/widget/progress_bar.rs
@@ -33,8 +33,6 @@ impl<Renderer: self::Renderer> ProgressBar<Renderer> {
/// It expects:
/// * an inclusive range of possible values
/// * the current value of the [`ProgressBar`]
- ///
- /// [`ProgressBar`]: struct.ProgressBar.html
pub fn new(range: RangeInclusive<f32>, value: f32) -> Self {
ProgressBar {
value: value.max(*range.start()).min(*range.end()),
@@ -46,24 +44,18 @@ impl<Renderer: self::Renderer> ProgressBar<Renderer> {
}
/// Sets the width of the [`ProgressBar`].
- ///
- /// [`ProgressBar`]: struct.ProgressBar.html
pub fn width(mut self, width: Length) -> Self {
self.width = width;
self
}
/// Sets the height of the [`ProgressBar`].
- ///
- /// [`ProgressBar`]: struct.ProgressBar.html
pub fn height(mut self, height: Length) -> Self {
self.height = Some(height);
self
}
/// Sets the style of the [`ProgressBar`].
- ///
- /// [`ProgressBar`]: struct.ProgressBar.html
pub fn style(mut self, style: impl Into<Renderer::Style>) -> Self {
self.style = style.into();
self
@@ -104,6 +96,7 @@ where
_defaults: &Renderer::Defaults,
layout: Layout<'_>,
_cursor_position: Point,
+ _viewport: &Rectangle,
) -> Renderer::Output {
renderer.draw(
layout.bounds(),
@@ -127,15 +120,12 @@ where
/// Your [renderer] will need to implement this trait before being
/// able to use a [`ProgressBar`] in your user interface.
///
-/// [`ProgressBar`]: struct.ProgressBar.html
-/// [renderer]: ../../renderer/index.html
+/// [renderer]: crate::renderer
pub trait Renderer: crate::Renderer {
/// The style supported by this renderer.
type Style: Default;
/// The default height of a [`ProgressBar`].
- ///
- /// [`ProgressBar`]: struct.ProgressBar.html
const DEFAULT_HEIGHT: u16;
/// Draws a [`ProgressBar`].
@@ -146,8 +136,6 @@ pub trait Renderer: crate::Renderer {
/// * the current value of the [`ProgressBar`]
/// * maybe a specific background of the [`ProgressBar`]
/// * maybe a specific active color of the [`ProgressBar`]
- ///
- /// [`ProgressBar`]: struct.ProgressBar.html
fn draw(
&self,
bounds: Rectangle,
diff --git a/native/src/widget/radio.rs b/native/src/widget/radio.rs
index d07a9012..69952345 100644
--- a/native/src/widget/radio.rs
+++ b/native/src/widget/radio.rs
@@ -1,8 +1,13 @@
//! Create choices using radio buttons.
+use crate::event::{self, Event};
+use crate::layout;
+use crate::mouse;
+use crate::row;
+use crate::text;
+use crate::touch;
use crate::{
- layout, mouse, row, text, Align, Clipboard, Element, Event, Hasher,
- HorizontalAlignment, Layout, Length, Point, Rectangle, Row, Text,
- VerticalAlignment, Widget,
+ Align, Clipboard, Element, Hasher, HorizontalAlignment, Layout, Length,
+ Point, Rectangle, Row, Text, VerticalAlignment, Widget,
};
use std::hash::Hash;
@@ -41,12 +46,14 @@ pub struct Radio<Message, Renderer: self::Renderer + text::Renderer> {
width: Length,
size: u16,
spacing: u16,
- text_size: u16,
+ text_size: Option<u16>,
style: Renderer::Style,
}
impl<Message, Renderer: self::Renderer + text::Renderer>
Radio<Message, Renderer>
+where
+ Message: Clone,
{
/// Creates a new [`Radio`] button.
///
@@ -56,8 +63,6 @@ impl<Message, Renderer: self::Renderer + text::Renderer>
/// * the current selected value
/// * a function that will be called when the [`Radio`] is selected. It
/// receives the value of the radio and must produce a `Message`.
- ///
- /// [`Radio`]: struct.Radio.html
pub fn new<F, V>(
value: V,
label: impl Into<String>,
@@ -75,46 +80,36 @@ impl<Message, Renderer: self::Renderer + text::Renderer>
width: Length::Shrink,
size: <Renderer as self::Renderer>::DEFAULT_SIZE,
spacing: Renderer::DEFAULT_SPACING, //15
- text_size: <Renderer as text::Renderer>::DEFAULT_SIZE,
+ text_size: None,
style: Renderer::Style::default(),
}
}
/// Sets the size of the [`Radio`] button.
- ///
- /// [`Radio`]: struct.Radio.html
pub fn size(mut self, size: u16) -> Self {
self.size = size;
self
}
/// Sets the width of the [`Radio`] button.
- ///
- /// [`Radio`]: struct.Radio.html
pub fn width(mut self, width: Length) -> Self {
self.width = width;
self
}
/// Sets the spacing between the [`Radio`] button and the text.
- ///
- /// [`Radio`]: struct.Radio.html
pub fn spacing(mut self, spacing: u16) -> Self {
self.spacing = spacing;
self
}
/// Sets the text size of the [`Radio`] button.
- ///
- /// [`Radio`]: struct.Radio.html
pub fn text_size(mut self, text_size: u16) -> Self {
- self.text_size = text_size;
+ self.text_size = Some(text_size);
self
}
/// Sets the style of the [`Radio`] button.
- ///
- /// [`Radio`]: struct.Radio.html
pub fn style(mut self, style: impl Into<Renderer::Style>) -> Self {
self.style = style.into();
self
@@ -123,8 +118,8 @@ impl<Message, Renderer: self::Renderer + text::Renderer>
impl<Message, Renderer> Widget<Message, Renderer> for Radio<Message, Renderer>
where
- Renderer: self::Renderer + text::Renderer + row::Renderer,
Message: Clone,
+ Renderer: self::Renderer + text::Renderer + row::Renderer,
{
fn width(&self) -> Length {
self.width
@@ -151,7 +146,7 @@ where
.push(
Text::new(&self.label)
.width(self.width)
- .size(self.text_size),
+ .size(self.text_size.unwrap_or(renderer.default_size())),
)
.layout(renderer, limits)
}
@@ -164,15 +159,20 @@ where
messages: &mut Vec<Message>,
_renderer: &Renderer,
_clipboard: Option<&dyn Clipboard>,
- ) {
+ ) -> event::Status {
match event {
- Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left)) => {
+ Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left))
+ | Event::Touch(touch::Event::FingerPressed { .. }) => {
if layout.bounds().contains(cursor_position) {
messages.push(self.on_click.clone());
+
+ return event::Status::Captured;
}
}
_ => {}
}
+
+ event::Status::Ignored
}
fn draw(
@@ -181,6 +181,7 @@ where
defaults: &Renderer::Defaults,
layout: Layout<'_>,
cursor_position: Point,
+ _viewport: &Rectangle,
) -> Renderer::Output {
let bounds = layout.bounds();
let mut children = layout.children();
@@ -194,7 +195,7 @@ where
defaults,
label_layout.bounds(),
&self.label,
- self.text_size,
+ self.text_size.unwrap_or(renderer.default_size()),
Default::default(),
None,
HorizontalAlignment::Left,
@@ -226,20 +227,15 @@ where
/// Your [renderer] will need to implement this trait before being
/// able to use a [`Radio`] button in your user interface.
///
-/// [`Radio`]: struct.Radio.html
-/// [renderer]: ../../renderer/index.html
+/// [renderer]: crate::renderer
pub trait Renderer: crate::Renderer {
/// The style supported by this renderer.
type Style: Default;
/// The default size of a [`Radio`] button.
- ///
- /// [`Radio`]: struct.Radio.html
const DEFAULT_SIZE: u16;
/// The default spacing of a [`Radio`] button.
- ///
- /// [`Radio`]: struct.Radio.html
const DEFAULT_SPACING: u16;
/// Draws a [`Radio`] button.
@@ -249,8 +245,6 @@ pub trait Renderer: crate::Renderer {
/// * whether the [`Radio`] is selected or not
/// * whether the mouse is over the [`Radio`] or not
/// * the drawn label of the [`Radio`]
- ///
- /// [`Radio`]: struct.Radio.html
fn draw(
&mut self,
bounds: Rectangle,
@@ -264,8 +258,8 @@ pub trait Renderer: crate::Renderer {
impl<'a, Message, Renderer> From<Radio<Message, Renderer>>
for Element<'a, Message, Renderer>
where
- Renderer: 'a + self::Renderer + row::Renderer + text::Renderer,
Message: 'a + Clone,
+ Renderer: 'a + self::Renderer + row::Renderer + text::Renderer,
{
fn from(radio: Radio<Message, Renderer>) -> Element<'a, Message, Renderer> {
Element::new(radio)
diff --git a/native/src/widget/row.rs b/native/src/widget/row.rs
index 31f7472f..b71663bd 100644
--- a/native/src/widget/row.rs
+++ b/native/src/widget/row.rs
@@ -1,18 +1,15 @@
//! Distribute content horizontally.
-use std::hash::Hash;
-
+use crate::event::{self, Event};
+use crate::layout;
+use crate::overlay;
use crate::{
- layout, Align, Clipboard, Element, Event, Hasher, Layout, Length, Point,
- Widget,
+ Align, Clipboard, Element, Hasher, Layout, Length, Point, Rectangle, Widget,
};
+use std::hash::Hash;
use std::u32;
/// A container that distributes its contents horizontally.
-///
-/// A [`Row`] will try to fill the horizontal space of its container.
-///
-/// [`Row`]: struct.Row.html
#[allow(missing_debug_implementations)]
pub struct Row<'a, Message, Renderer> {
spacing: u16,
@@ -27,15 +24,11 @@ pub struct Row<'a, Message, Renderer> {
impl<'a, Message, Renderer> Row<'a, Message, Renderer> {
/// Creates an empty [`Row`].
- ///
- /// [`Row`]: struct.Row.html
pub fn new() -> Self {
Self::with_children(Vec::new())
}
/// Creates a [`Row`] with the given elements.
- ///
- /// [`Row`]: struct.Row.html
pub fn with_children(
children: Vec<Element<'a, Message, Renderer>>,
) -> Self {
@@ -62,57 +55,42 @@ impl<'a, Message, Renderer> Row<'a, Message, Renderer> {
}
/// Sets the padding of the [`Row`].
- ///
- /// [`Row`]: struct.Row.html
pub fn padding(mut self, units: u16) -> Self {
self.padding = units;
self
}
/// Sets the width of the [`Row`].
- ///
- /// [`Row`]: struct.Row.html
pub fn width(mut self, width: Length) -> Self {
self.width = width;
self
}
/// Sets the height of the [`Row`].
- ///
- /// [`Row`]: struct.Row.html
pub fn height(mut self, height: Length) -> Self {
self.height = height;
self
}
/// Sets the maximum width of the [`Row`].
- ///
- /// [`Row`]: struct.Row.html
pub fn max_width(mut self, max_width: u32) -> Self {
self.max_width = max_width;
self
}
/// Sets the maximum height of the [`Row`].
- ///
- /// [`Row`]: struct.Row.html
pub fn max_height(mut self, max_height: u32) -> Self {
self.max_height = max_height;
self
}
/// Sets the vertical alignment of the contents of the [`Row`] .
- ///
- /// [`Row`]: struct.Row.html
pub fn align_items(mut self, align: Align) -> Self {
self.align_items = align;
self
}
/// Adds an [`Element`] to the [`Row`].
- ///
- /// [`Element`]: ../struct.Element.html
- /// [`Row`]: struct.Row.html
pub fn push<E>(mut self, child: E) -> Self
where
E: Into<Element<'a, Message, Renderer>>,
@@ -165,9 +143,11 @@ where
messages: &mut Vec<Message>,
renderer: &Renderer,
clipboard: Option<&dyn Clipboard>,
- ) {
- self.children.iter_mut().zip(layout.children()).for_each(
- |(child, layout)| {
+ ) -> event::Status {
+ self.children
+ .iter_mut()
+ .zip(layout.children())
+ .map(|(child, layout)| {
child.widget.on_event(
event.clone(),
layout,
@@ -176,8 +156,8 @@ where
renderer,
clipboard,
)
- },
- );
+ })
+ .fold(event::Status::Ignored, event::Status::merge)
}
fn draw(
@@ -186,8 +166,15 @@ where
defaults: &Renderer::Defaults,
layout: Layout<'_>,
cursor_position: Point,
+ viewport: &Rectangle,
) -> Renderer::Output {
- renderer.draw(defaults, &self.children, layout, cursor_position)
+ renderer.draw(
+ defaults,
+ &self.children,
+ layout,
+ cursor_position,
+ viewport,
+ )
}
fn hash_layout(&self, state: &mut Hasher) {
@@ -200,12 +187,23 @@ where
self.max_height.hash(state);
self.align_items.hash(state);
self.spacing.hash(state);
- self.spacing.hash(state);
+ self.padding.hash(state);
for child in &self.children {
child.widget.hash_layout(state);
}
}
+
+ fn overlay(
+ &mut self,
+ layout: Layout<'_>,
+ ) -> Option<overlay::Element<'_, Message, Renderer>> {
+ self.children
+ .iter_mut()
+ .zip(layout.children())
+ .filter_map(|(child, layout)| child.widget.overlay(layout))
+ .next()
+ }
}
/// The renderer of a [`Row`].
@@ -213,8 +211,7 @@ where
/// Your [renderer] will need to implement this trait before being
/// able to use a [`Row`] in your user interface.
///
-/// [`Row`]: struct.Row.html
-/// [renderer]: ../../renderer/index.html
+/// [renderer]: crate::renderer
pub trait Renderer: crate::Renderer + Sized {
/// Draws a [`Row`].
///
@@ -222,15 +219,13 @@ pub trait Renderer: crate::Renderer + Sized {
/// - the children of the [`Row`]
/// - the [`Layout`] of the [`Row`] and its children
/// - the cursor position
- ///
- /// [`Row`]: struct.Row.html
- /// [`Layout`]: ../layout/struct.Layout.html
fn draw<Message>(
&mut self,
defaults: &Self::Defaults,
children: &[Element<'_, Message, Self>],
layout: Layout<'_>,
cursor_position: Point,
+ viewport: &Rectangle,
) -> Self::Output;
}
diff --git a/native/src/widget/rule.rs b/native/src/widget/rule.rs
new file mode 100644
index 00000000..18c88658
--- /dev/null
+++ b/native/src/widget/rule.rs
@@ -0,0 +1,116 @@
+//! Display a horizontal or vertical rule for dividing content.
+
+use std::hash::Hash;
+
+use crate::{
+ layout, Element, Hasher, Layout, Length, Point, Rectangle, Size, Widget,
+};
+
+/// Display a horizontal or vertical rule for dividing content.
+#[derive(Debug, Copy, Clone)]
+pub struct Rule<Renderer: self::Renderer> {
+ width: Length,
+ height: Length,
+ style: Renderer::Style,
+ is_horizontal: bool,
+}
+
+impl<Renderer: self::Renderer> Rule<Renderer> {
+ /// Creates a horizontal [`Rule`] for dividing content by the given vertical spacing.
+ pub fn horizontal(spacing: u16) -> Self {
+ Rule {
+ width: Length::Fill,
+ height: Length::from(Length::Units(spacing)),
+ style: Renderer::Style::default(),
+ is_horizontal: true,
+ }
+ }
+
+ /// Creates a vertical [`Rule`] for dividing content by the given horizontal spacing.
+ pub fn vertical(spacing: u16) -> Self {
+ Rule {
+ width: Length::from(Length::Units(spacing)),
+ height: Length::Fill,
+ style: Renderer::Style::default(),
+ is_horizontal: false,
+ }
+ }
+
+ /// Sets the style of the [`Rule`].
+ pub fn style(mut self, style: impl Into<Renderer::Style>) -> Self {
+ self.style = style.into();
+ self
+ }
+}
+
+impl<Message, Renderer> Widget<Message, Renderer> for Rule<Renderer>
+where
+ Renderer: self::Renderer,
+{
+ fn width(&self) -> Length {
+ self.width
+ }
+
+ fn height(&self) -> Length {
+ self.height
+ }
+
+ fn layout(
+ &self,
+ _renderer: &Renderer,
+ limits: &layout::Limits,
+ ) -> layout::Node {
+ let limits = limits.width(self.width).height(self.height);
+
+ layout::Node::new(limits.resolve(Size::ZERO))
+ }
+
+ fn draw(
+ &self,
+ renderer: &mut Renderer,
+ _defaults: &Renderer::Defaults,
+ layout: Layout<'_>,
+ _cursor_position: Point,
+ _viewport: &Rectangle,
+ ) -> Renderer::Output {
+ renderer.draw(layout.bounds(), &self.style, self.is_horizontal)
+ }
+
+ fn hash_layout(&self, state: &mut Hasher) {
+ struct Marker;
+ std::any::TypeId::of::<Marker>().hash(state);
+
+ self.width.hash(state);
+ self.height.hash(state);
+ }
+}
+
+/// The renderer of a [`Rule`].
+pub trait Renderer: crate::Renderer {
+ /// The style supported by this renderer.
+ type Style: Default;
+
+ /// Draws a [`Rule`].
+ ///
+ /// It receives:
+ /// * the bounds of the [`Rule`]
+ /// * the style of the [`Rule`]
+ /// * whether the [`Rule`] is horizontal (true) or vertical (false)
+ fn draw(
+ &mut self,
+ bounds: Rectangle,
+ style: &Self::Style,
+ is_horizontal: bool,
+ ) -> Self::Output;
+}
+
+impl<'a, Message, Renderer> From<Rule<Renderer>>
+ for Element<'a, Message, Renderer>
+where
+ Renderer: 'a + self::Renderer,
+ Message: 'a,
+{
+ fn from(rule: Rule<Renderer>) -> Element<'a, Message, Renderer> {
+ Element::new(rule)
+ }
+}
diff --git a/native/src/widget/scrollable.rs b/native/src/widget/scrollable.rs
index 3c8e5e5b..18cdf169 100644
--- a/native/src/widget/scrollable.rs
+++ b/native/src/widget/scrollable.rs
@@ -1,7 +1,13 @@
//! Navigate an endless amount of content with a scrollbar.
+use crate::column;
+use crate::event::{self, Event};
+use crate::layout;
+use crate::mouse;
+use crate::overlay;
+use crate::touch;
use crate::{
- column, layout, mouse, Align, Clipboard, Column, Element, Event, Hasher,
- Layout, Length, Point, Rectangle, Size, Widget,
+ Align, Clipboard, Column, Element, Hasher, Layout, Length, Point,
+ Rectangle, Size, Vector, Widget,
};
use std::{f32, hash::Hash, u32};
@@ -13,20 +19,23 @@ pub struct Scrollable<'a, Message, Renderer: self::Renderer> {
state: &'a mut State,
height: Length,
max_height: u32,
+ scrollbar_width: u16,
+ scrollbar_margin: u16,
+ scroller_width: u16,
content: Column<'a, Message, Renderer>,
style: Renderer::Style,
}
impl<'a, Message, Renderer: self::Renderer> Scrollable<'a, Message, Renderer> {
/// Creates a new [`Scrollable`] with the given [`State`].
- ///
- /// [`Scrollable`]: struct.Scrollable.html
- /// [`State`]: struct.State.html
pub fn new(state: &'a mut State) -> Self {
Scrollable {
state,
height: Length::Shrink,
max_height: u32::MAX,
+ scrollbar_width: 10,
+ scrollbar_margin: 0,
+ scroller_width: 10,
content: Column::new(),
style: Renderer::Style::default(),
}
@@ -43,64 +52,68 @@ impl<'a, Message, Renderer: self::Renderer> Scrollable<'a, Message, Renderer> {
}
/// Sets the padding of the [`Scrollable`].
- ///
- /// [`Scrollable`]: struct.Scrollable.html
pub fn padding(mut self, units: u16) -> Self {
self.content = self.content.padding(units);
self
}
/// Sets the width of the [`Scrollable`].
- ///
- /// [`Scrollable`]: struct.Scrollable.html
pub fn width(mut self, width: Length) -> Self {
self.content = self.content.width(width);
self
}
/// Sets the height of the [`Scrollable`].
- ///
- /// [`Scrollable`]: struct.Scrollable.html
pub fn height(mut self, height: Length) -> Self {
self.height = height;
self
}
/// Sets the maximum width of the [`Scrollable`].
- ///
- /// [`Scrollable`]: struct.Scrollable.html
pub fn max_width(mut self, max_width: u32) -> Self {
self.content = self.content.max_width(max_width);
self
}
/// Sets the maximum height of the [`Scrollable`] in pixels.
- ///
- /// [`Scrollable`]: struct.Scrollable.html
pub fn max_height(mut self, max_height: u32) -> Self {
self.max_height = max_height;
self
}
/// Sets the horizontal alignment of the contents of the [`Scrollable`] .
- ///
- /// [`Scrollable`]: struct.Scrollable.html
pub fn align_items(mut self, align_items: Align) -> Self {
self.content = self.content.align_items(align_items);
self
}
+ /// Sets the scrollbar width of the [`Scrollable`] .
+ /// Silently enforces a minimum value of 1.
+ pub fn scrollbar_width(mut self, scrollbar_width: u16) -> Self {
+ self.scrollbar_width = scrollbar_width.max(1);
+ self
+ }
+
+ /// Sets the scrollbar margin of the [`Scrollable`] .
+ pub fn scrollbar_margin(mut self, scrollbar_margin: u16) -> Self {
+ self.scrollbar_margin = scrollbar_margin;
+ self
+ }
+
+ /// Sets the scroller width of the [`Scrollable`] .
+ /// Silently enforces a minimum value of 1.
+ pub fn scroller_width(mut self, scroller_width: u16) -> Self {
+ self.scroller_width = scroller_width.max(1);
+ self
+ }
+
/// Sets the style of the [`Scrollable`] .
- ///
- /// [`Scrollable`]: struct.Scrollable.html
pub fn style(mut self, style: impl Into<Renderer::Style>) -> Self {
self.style = style.into();
self
}
/// Adds an element to the [`Scrollable`].
- ///
- /// [`Scrollable`]: struct.Scrollable.html
pub fn push<E>(mut self, child: E) -> Self
where
E: Into<Element<'a, Message, Renderer>>,
@@ -113,7 +126,7 @@ impl<'a, Message, Renderer: self::Renderer> Scrollable<'a, Message, Renderer> {
impl<'a, Message, Renderer> Widget<Message, Renderer>
for Scrollable<'a, Message, Renderer>
where
- Renderer: self::Renderer + column::Renderer,
+ Renderer: self::Renderer,
{
fn width(&self) -> Length {
Widget::<Message, Renderer>::width(&self.content)
@@ -152,14 +165,56 @@ where
messages: &mut Vec<Message>,
renderer: &Renderer,
clipboard: Option<&dyn Clipboard>,
- ) {
+ ) -> event::Status {
let bounds = layout.bounds();
let is_mouse_over = bounds.contains(cursor_position);
let content = layout.children().next().unwrap();
let content_bounds = content.bounds();
- // TODO: Event capture. Nested scrollables should capture scroll events.
+ let offset = self.state.offset(bounds, content_bounds);
+ let scrollbar = renderer.scrollbar(
+ bounds,
+ content_bounds,
+ offset,
+ self.scrollbar_width,
+ self.scrollbar_margin,
+ self.scroller_width,
+ );
+ let is_mouse_over_scrollbar = scrollbar
+ .as_ref()
+ .map(|scrollbar| scrollbar.is_mouse_over(cursor_position))
+ .unwrap_or(false);
+
+ let event_status = {
+ let cursor_position = if is_mouse_over && !is_mouse_over_scrollbar {
+ Point::new(
+ cursor_position.x,
+ cursor_position.y
+ + self.state.offset(bounds, content_bounds) as f32,
+ )
+ } else {
+ // TODO: Make `cursor_position` an `Option<Point>` so we can encode
+ // cursor availability.
+ // This will probably happen naturally once we add multi-window
+ // support.
+ Point::new(cursor_position.x, -1.0)
+ };
+
+ self.content.on_event(
+ event.clone(),
+ content,
+ cursor_position,
+ messages,
+ renderer,
+ clipboard,
+ )
+ };
+
+ if let event::Status::Captured = event_status {
+ return event::Status::Captured;
+ }
+
if is_mouse_over {
match event {
Event::Mouse(mouse::Event::WheelScrolled { delta }) => {
@@ -172,26 +227,57 @@ where
self.state.scroll(y, bounds, content_bounds);
}
}
+
+ return event::Status::Captured;
+ }
+ Event::Touch(event) => {
+ match event {
+ touch::Event::FingerPressed { .. } => {
+ self.state.scroll_box_touched_at =
+ Some(cursor_position);
+ }
+ touch::Event::FingerMoved { .. } => {
+ if let Some(scroll_box_touched_at) =
+ self.state.scroll_box_touched_at
+ {
+ let delta =
+ cursor_position.y - scroll_box_touched_at.y;
+
+ self.state.scroll(
+ delta,
+ bounds,
+ content_bounds,
+ );
+
+ self.state.scroll_box_touched_at =
+ Some(cursor_position);
+ }
+ }
+ touch::Event::FingerLifted { .. }
+ | touch::Event::FingerLost { .. } => {
+ self.state.scroll_box_touched_at = None;
+ }
+ }
+
+ return event::Status::Captured;
}
_ => {}
}
}
- let offset = self.state.offset(bounds, content_bounds);
- let scrollbar = renderer.scrollbar(bounds, content_bounds, offset);
- let is_mouse_over_scrollbar = scrollbar
- .as_ref()
- .map(|scrollbar| scrollbar.is_mouse_over(cursor_position))
- .unwrap_or(false);
-
if self.state.is_scroller_grabbed() {
match event {
Event::Mouse(mouse::Event::ButtonReleased(
mouse::Button::Left,
- )) => {
+ ))
+ | Event::Touch(touch::Event::FingerLifted { .. })
+ | Event::Touch(touch::Event::FingerLost { .. }) => {
self.state.scroller_grabbed_at = None;
+
+ return event::Status::Captured;
}
- Event::Mouse(mouse::Event::CursorMoved { .. }) => {
+ Event::Mouse(mouse::Event::CursorMoved { .. })
+ | Event::Touch(touch::Event::FingerMoved { .. }) => {
if let (Some(scrollbar), Some(scroller_grabbed_at)) =
(scrollbar, self.state.scroller_grabbed_at)
{
@@ -203,6 +289,8 @@ where
bounds,
content_bounds,
);
+
+ return event::Status::Captured;
}
}
_ => {}
@@ -211,7 +299,8 @@ where
match event {
Event::Mouse(mouse::Event::ButtonPressed(
mouse::Button::Left,
- )) => {
+ ))
+ | Event::Touch(touch::Event::FingerPressed { .. }) => {
if let Some(scrollbar) = scrollbar {
if let Some(scroller_grabbed_at) =
scrollbar.grab_scroller(cursor_position)
@@ -227,6 +316,8 @@ where
self.state.scroller_grabbed_at =
Some(scroller_grabbed_at);
+
+ return event::Status::Captured;
}
}
}
@@ -234,28 +325,7 @@ where
}
}
- let cursor_position = if is_mouse_over && !is_mouse_over_scrollbar {
- Point::new(
- cursor_position.x,
- cursor_position.y
- + self.state.offset(bounds, content_bounds) as f32,
- )
- } else {
- // TODO: Make `cursor_position` an `Option<Point>` so we can encode
- // cursor availability.
- // This will probably happen naturally once we add multi-window
- // support.
- Point::new(cursor_position.x, -1.0)
- };
-
- self.content.on_event(
- event,
- content,
- cursor_position,
- messages,
- renderer,
- clipboard,
- )
+ event::Status::Ignored
}
fn draw(
@@ -264,12 +334,20 @@ where
defaults: &Renderer::Defaults,
layout: Layout<'_>,
cursor_position: Point,
+ _viewport: &Rectangle,
) -> Renderer::Output {
let bounds = layout.bounds();
let content_layout = layout.children().next().unwrap();
let content_bounds = content_layout.bounds();
let offset = self.state.offset(bounds, content_bounds);
- let scrollbar = renderer.scrollbar(bounds, content_bounds, offset);
+ let scrollbar = renderer.scrollbar(
+ bounds,
+ content_bounds,
+ offset,
+ self.scrollbar_width,
+ self.scrollbar_margin,
+ self.scroller_width,
+ );
let is_mouse_over = bounds.contains(cursor_position);
let is_mouse_over_scrollbar = scrollbar
@@ -289,6 +367,10 @@ where
defaults,
content_layout,
cursor_position,
+ &Rectangle {
+ y: bounds.y + offset as f32,
+ ..bounds
+ },
)
};
@@ -315,30 +397,42 @@ where
self.content.hash_layout(state)
}
+
+ fn overlay(
+ &mut self,
+ layout: Layout<'_>,
+ ) -> Option<overlay::Element<'_, Message, Renderer>> {
+ let Self { content, state, .. } = self;
+
+ content
+ .overlay(layout.children().next().unwrap())
+ .map(|overlay| {
+ let bounds = layout.bounds();
+ let content_layout = layout.children().next().unwrap();
+ let content_bounds = content_layout.bounds();
+ let offset = state.offset(bounds, content_bounds);
+
+ overlay.translate(Vector::new(0.0, -(offset as f32)))
+ })
+ }
}
/// The local state of a [`Scrollable`].
-///
-/// [`Scrollable`]: struct.Scrollable.html
#[derive(Debug, Clone, Copy, Default)]
pub struct State {
scroller_grabbed_at: Option<f32>,
+ scroll_box_touched_at: Option<Point>,
offset: f32,
}
impl State {
/// Creates a new [`State`] with the scrollbar located at the top.
- ///
- /// [`State`]: struct.State.html
pub fn new() -> Self {
State::default()
}
/// Apply a scrolling offset to the current [`State`], given the bounds of
/// the [`Scrollable`] and its contents.
- ///
- /// [`Scrollable`]: struct.Scrollable.html
- /// [`State`]: struct.State.html
pub fn scroll(
&mut self,
delta_y: f32,
@@ -359,9 +453,6 @@ impl State {
///
/// `0` represents scrollbar at the top, while `1` represents scrollbar at
/// the bottom.
- ///
- /// [`Scrollable`]: struct.Scrollable.html
- /// [`State`]: struct.State.html
pub fn scroll_to(
&mut self,
percentage: f32,
@@ -374,9 +465,6 @@ impl State {
/// Returns the current scrolling offset of the [`State`], given the bounds
/// of the [`Scrollable`] and its contents.
- ///
- /// [`Scrollable`]: struct.Scrollable.html
- /// [`State`]: struct.State.html
pub fn offset(&self, bounds: Rectangle, content_bounds: Rectangle) -> u32 {
let hidden_content =
(content_bounds.height - bounds.height).max(0.0).round() as u32;
@@ -388,31 +476,37 @@ impl State {
pub fn is_scroller_grabbed(&self) -> bool {
self.scroller_grabbed_at.is_some()
}
+
+ /// Returns whether the scroll box is currently touched or not.
+ pub fn is_scroll_box_touched(&self) -> bool {
+ self.scroll_box_touched_at.is_some()
+ }
}
/// The scrollbar of a [`Scrollable`].
-///
-/// [`Scrollable`]: struct.Scrollable.html
#[derive(Debug)]
pub struct Scrollbar {
+ /// The outer bounds of the scrollable, including the [`Scrollbar`] and
+ /// [`Scroller`].
+ pub outer_bounds: Rectangle,
+
/// The bounds of the [`Scrollbar`].
- ///
- /// [`Scrollbar`]: struct.Scrollbar.html
pub bounds: Rectangle,
+ /// The margin within the [`Scrollbar`].
+ pub margin: u16,
+
/// The bounds of the [`Scroller`].
- ///
- /// [`Scroller`]: struct.Scroller.html
pub scroller: Scroller,
}
impl Scrollbar {
fn is_mouse_over(&self, cursor_position: Point) -> bool {
- self.bounds.contains(cursor_position)
+ self.outer_bounds.contains(cursor_position)
}
fn grab_scroller(&self, cursor_position: Point) -> Option<f32> {
- if self.bounds.contains(cursor_position) {
+ if self.outer_bounds.contains(cursor_position) {
Some(if self.scroller.bounds.contains(cursor_position) {
(cursor_position.y - self.scroller.bounds.y)
/ self.scroller.bounds.height
@@ -437,13 +531,9 @@ impl Scrollbar {
}
/// The handle of a [`Scrollbar`].
-///
-/// [`Scrollbar`]: struct.Scrollbar.html
#[derive(Debug, Clone, Copy)]
pub struct Scroller {
/// The bounds of the [`Scroller`].
- ///
- /// [`Scroller`]: struct.Scrollbar.html
pub bounds: Rectangle,
}
@@ -452,22 +542,21 @@ pub struct Scroller {
/// Your [renderer] will need to implement this trait before being
/// able to use a [`Scrollable`] in your user interface.
///
-/// [`Scrollable`]: struct.Scrollable.html
-/// [renderer]: ../../renderer/index.html
-pub trait Renderer: crate::Renderer + Sized {
+/// [renderer]: crate::renderer
+pub trait Renderer: column::Renderer + Sized {
/// The style supported by this renderer.
type Style: Default;
/// Returns the [`Scrollbar`] given the bounds and content bounds of a
/// [`Scrollable`].
- ///
- /// [`Scrollbar`]: struct.Scrollbar.html
- /// [`Scrollable`]: struct.Scrollable.html
fn scrollbar(
&self,
bounds: Rectangle,
content_bounds: Rectangle,
offset: u32,
+ scrollbar_width: u16,
+ scrollbar_margin: u16,
+ scroller_width: u16,
) -> Option<Scrollbar>;
/// Draws the [`Scrollable`].
@@ -481,10 +570,6 @@ pub trait Renderer: crate::Renderer + Sized {
/// - a optional [`Scrollbar`] to be rendered
/// - the scrolling offset
/// - the drawn content
- ///
- /// [`Scrollbar`]: struct.Scrollbar.html
- /// [`Scrollable`]: struct.Scrollable.html
- /// [`State`]: struct.State.html
fn draw(
&mut self,
scrollable: &State,
@@ -502,7 +587,7 @@ pub trait Renderer: crate::Renderer + Sized {
impl<'a, Message, Renderer> From<Scrollable<'a, Message, Renderer>>
for Element<'a, Message, Renderer>
where
- Renderer: 'a + self::Renderer + column::Renderer,
+ Renderer: 'a + self::Renderer,
Message: 'a,
{
fn from(
diff --git a/native/src/widget/slider.rs b/native/src/widget/slider.rs
index 8cdfc3de..010c6e53 100644
--- a/native/src/widget/slider.rs
+++ b/native/src/widget/slider.rs
@@ -1,12 +1,12 @@
//! Display an interactive selector of a single value from a range of values.
//!
//! A [`Slider`] has some local [`State`].
-//!
-//! [`Slider`]: struct.Slider.html
-//! [`State`]: struct.State.html
+use crate::event::{self, Event};
+use crate::layout;
+use crate::mouse;
+use crate::touch;
use crate::{
- layout, mouse, Clipboard, Element, Event, Hasher, Layout, Length, Point,
- Rectangle, Size, Widget,
+ Clipboard, Element, Hasher, Layout, Length, Point, Rectangle, Size, Widget,
};
use std::{hash::Hash, ops::RangeInclusive};
@@ -16,13 +16,15 @@ use std::{hash::Hash, ops::RangeInclusive};
///
/// A [`Slider`] will try to fill the horizontal space of its container.
///
-/// [`Slider`]: struct.Slider.html
+/// The [`Slider`] range of numeric values is generic and its step size defaults
+/// to 1 unit.
///
/// # Example
/// ```
/// # use iced_native::{slider, renderer::Null};
/// #
-/// # pub type Slider<'a, Message> = iced_native::Slider<'a, Message, Null>;
+/// # pub type Slider<'a, T, Message> = iced_native::Slider<'a, T, Message, Null>;
+/// #[derive(Clone)]
/// pub enum Message {
/// SliderChanged(f32),
/// }
@@ -35,16 +37,24 @@ use std::{hash::Hash, ops::RangeInclusive};
///
/// ![Slider drawn by Coffee's renderer](https://github.com/hecrj/coffee/blob/bda9818f823dfcb8a7ad0ff4940b4d4b387b5208/images/ui/slider.png?raw=true)
#[allow(missing_debug_implementations)]
-pub struct Slider<'a, Message, Renderer: self::Renderer> {
+pub struct Slider<'a, T, Message, Renderer: self::Renderer> {
state: &'a mut State,
- range: RangeInclusive<f32>,
- value: f32,
- on_change: Box<dyn Fn(f32) -> Message>,
+ range: RangeInclusive<T>,
+ step: T,
+ value: T,
+ on_change: Box<dyn Fn(T) -> Message>,
+ on_release: Option<Message>,
width: Length,
+ height: u16,
style: Renderer::Style,
}
-impl<'a, Message, Renderer: self::Renderer> Slider<'a, Message, Renderer> {
+impl<'a, T, Message, Renderer> Slider<'a, T, Message, Renderer>
+where
+ T: Copy + From<u8> + std::cmp::PartialOrd,
+ Message: Clone,
+ Renderer: self::Renderer,
+{
/// Creates a new [`Slider`].
///
/// It expects:
@@ -54,48 +64,77 @@ impl<'a, Message, Renderer: self::Renderer> Slider<'a, Message, Renderer> {
/// * a function that will be called when the [`Slider`] is dragged.
/// It receives the new value of the [`Slider`] and must produce a
/// `Message`.
- ///
- /// [`Slider`]: struct.Slider.html
- /// [`State`]: struct.State.html
pub fn new<F>(
state: &'a mut State,
- range: RangeInclusive<f32>,
- value: f32,
+ range: RangeInclusive<T>,
+ value: T,
on_change: F,
) -> Self
where
- F: 'static + Fn(f32) -> Message,
+ F: 'static + Fn(T) -> Message,
{
+ let value = if value >= *range.start() {
+ value
+ } else {
+ *range.start()
+ };
+
+ let value = if value <= *range.end() {
+ value
+ } else {
+ *range.end()
+ };
+
Slider {
state,
- value: value.max(*range.start()).min(*range.end()),
+ value,
range,
+ step: T::from(1),
on_change: Box::new(on_change),
+ on_release: None,
width: Length::Fill,
+ height: Renderer::DEFAULT_HEIGHT,
style: Renderer::Style::default(),
}
}
- /// Sets the width of the [`Slider`].
+ /// Sets the release message of the [`Slider`].
+ /// This is called when the mouse is released from the slider.
///
- /// [`Slider`]: struct.Slider.html
+ /// Typically, the user's interaction with the slider is finished when this message is produced.
+ /// This is useful if you need to spawn a long-running task from the slider's result, where
+ /// the default on_change message could create too many events.
+ pub fn on_release(mut self, on_release: Message) -> Self {
+ self.on_release = Some(on_release);
+ self
+ }
+
+ /// Sets the width of the [`Slider`].
pub fn width(mut self, width: Length) -> Self {
self.width = width;
self
}
+ /// Sets the height of the [`Slider`].
+ pub fn height(mut self, height: u16) -> Self {
+ self.height = height;
+ self
+ }
+
/// Sets the style of the [`Slider`].
- ///
- /// [`Slider`]: struct.Slider.html
pub fn style(mut self, style: impl Into<Renderer::Style>) -> Self {
self.style = style.into();
self
}
+
+ /// Sets the step size of the [`Slider`].
+ pub fn step(mut self, step: T) -> Self {
+ self.step = step;
+ self
+ }
}
/// The local state of a [`Slider`].
-///
-/// [`Slider`]: struct.Slider.html
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
pub struct State {
is_dragging: bool,
@@ -103,16 +142,16 @@ pub struct State {
impl State {
/// Creates a new [`State`].
- ///
- /// [`State`]: struct.State.html
pub fn new() -> State {
State::default()
}
}
-impl<'a, Message, Renderer> Widget<Message, Renderer>
- for Slider<'a, Message, Renderer>
+impl<'a, T, Message, Renderer> Widget<Message, Renderer>
+ for Slider<'a, T, Message, Renderer>
where
+ T: Copy + Into<f64> + num_traits::FromPrimitive,
+ Message: Clone,
Renderer: self::Renderer,
{
fn width(&self) -> Length {
@@ -125,12 +164,11 @@ where
fn layout(
&self,
- renderer: &Renderer,
+ _renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node {
- let limits = limits
- .width(self.width)
- .height(Length::Units(renderer.height() as u16));
+ let limits =
+ limits.width(self.width).height(Length::Units(self.height));
let size = limits.resolve(Size::ZERO);
@@ -145,43 +183,64 @@ where
messages: &mut Vec<Message>,
_renderer: &Renderer,
_clipboard: Option<&dyn Clipboard>,
- ) {
+ ) -> event::Status {
let mut change = || {
let bounds = layout.bounds();
-
if cursor_position.x <= bounds.x {
messages.push((self.on_change)(*self.range.start()));
} else if cursor_position.x >= bounds.x + bounds.width {
messages.push((self.on_change)(*self.range.end()));
} else {
- let percent = (cursor_position.x - bounds.x) / bounds.width;
- let value = (self.range.end() - self.range.start()) * percent
- + self.range.start();
+ let step = self.step.into();
+ let start = (*self.range.start()).into();
+ let end = (*self.range.end()).into();
+
+ let percent = f64::from(cursor_position.x - bounds.x)
+ / f64::from(bounds.width);
- messages.push((self.on_change)(value));
+ let steps = (percent * (end - start) / step).round();
+ let value = steps * step + start;
+
+ if let Some(value) = T::from_f64(value) {
+ messages.push((self.on_change)(value));
+ }
}
};
match event {
- Event::Mouse(mouse_event) => match mouse_event {
- mouse::Event::ButtonPressed(mouse::Button::Left) => {
- if layout.bounds().contains(cursor_position) {
- change();
- self.state.is_dragging = true;
- }
+ Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left))
+ | Event::Touch(touch::Event::FingerPressed { .. }) => {
+ if layout.bounds().contains(cursor_position) {
+ change();
+ self.state.is_dragging = true;
+
+ return event::Status::Captured;
}
- mouse::Event::ButtonReleased(mouse::Button::Left) => {
+ }
+ Event::Mouse(mouse::Event::ButtonReleased(mouse::Button::Left))
+ | Event::Touch(touch::Event::FingerLifted { .. })
+ | Event::Touch(touch::Event::FingerLost { .. }) => {
+ if self.state.is_dragging {
+ if let Some(on_release) = self.on_release.clone() {
+ messages.push(on_release);
+ }
self.state.is_dragging = false;
+
+ return event::Status::Captured;
}
- mouse::Event::CursorMoved { .. } => {
- if self.state.is_dragging {
- change();
- }
+ }
+ Event::Mouse(mouse::Event::CursorMoved { .. })
+ | Event::Touch(touch::Event::FingerMoved { .. }) => {
+ if self.state.is_dragging {
+ change();
+
+ return event::Status::Captured;
}
- _ => {}
- },
+ }
_ => {}
}
+
+ event::Status::Ignored
}
fn draw(
@@ -190,12 +249,16 @@ where
_defaults: &Renderer::Defaults,
layout: Layout<'_>,
cursor_position: Point,
+ _viewport: &Rectangle,
) -> Renderer::Output {
+ let start = *self.range.start();
+ let end = *self.range.end();
+
renderer.draw(
layout.bounds(),
cursor_position,
- self.range.clone(),
- self.value,
+ start.into() as f32..=end.into() as f32,
+ self.value.into() as f32,
self.state.is_dragging,
&self.style,
)
@@ -214,16 +277,13 @@ where
/// Your [renderer] will need to implement this trait before being
/// able to use a [`Slider`] in your user interface.
///
-/// [`Slider`]: struct.Slider.html
-/// [renderer]: ../../renderer/index.html
+/// [renderer]: crate::renderer
pub trait Renderer: crate::Renderer {
/// The style supported by this renderer.
type Style: Default;
- /// Returns the height of the [`Slider`].
- ///
- /// [`Slider`]: struct.Slider.html
- fn height(&self) -> u32;
+ /// The default height of a [`Slider`].
+ const DEFAULT_HEIGHT: u16;
/// Draws a [`Slider`].
///
@@ -233,10 +293,6 @@ pub trait Renderer: crate::Renderer {
/// * the local state of the [`Slider`]
/// * the range of values of the [`Slider`]
/// * the current value of the [`Slider`]
- ///
- /// [`Slider`]: struct.Slider.html
- /// [`State`]: struct.State.html
- /// [`Class`]: enum.Class.html
fn draw(
&mut self,
bounds: Rectangle,
@@ -248,14 +304,15 @@ pub trait Renderer: crate::Renderer {
) -> Self::Output;
}
-impl<'a, Message, Renderer> From<Slider<'a, Message, Renderer>>
+impl<'a, T, Message, Renderer> From<Slider<'a, T, Message, Renderer>>
for Element<'a, Message, Renderer>
where
+ T: 'a + Copy + Into<f64> + num_traits::FromPrimitive,
+ Message: 'a + Clone,
Renderer: 'a + self::Renderer,
- Message: 'a,
{
fn from(
- slider: Slider<'a, Message, Renderer>,
+ slider: Slider<'a, T, Message, Renderer>,
) -> Element<'a, Message, Renderer> {
Element::new(slider)
}
diff --git a/native/src/widget/space.rs b/native/src/widget/space.rs
index e56a8fe1..6b34ece8 100644
--- a/native/src/widget/space.rs
+++ b/native/src/widget/space.rs
@@ -16,15 +16,11 @@ pub struct Space {
impl Space {
/// Creates an amount of empty [`Space`] with the given width and height.
- ///
- /// [`Space`]: struct.Space.html
pub fn new(width: Length, height: Length) -> Self {
Space { width, height }
}
/// Creates an amount of horizontal [`Space`].
- ///
- /// [`Space`]: struct.Space.html
pub fn with_width(width: Length) -> Self {
Space {
width,
@@ -33,8 +29,6 @@ impl Space {
}
/// Creates an amount of vertical [`Space`].
- ///
- /// [`Space`]: struct.Space.html
pub fn with_height(height: Length) -> Self {
Space {
width: Length::Shrink,
@@ -43,7 +37,7 @@ impl Space {
}
}
-impl<'a, Message, Renderer> Widget<Message, Renderer> for Space
+impl<Message, Renderer> Widget<Message, Renderer> for Space
where
Renderer: self::Renderer,
{
@@ -71,6 +65,7 @@ where
_defaults: &Renderer::Defaults,
layout: Layout<'_>,
_cursor_position: Point,
+ _viewport: &Rectangle,
) -> Renderer::Output {
renderer.draw(layout.bounds())
}
@@ -84,14 +79,10 @@ where
}
/// The renderer of an amount of [`Space`].
-///
-/// [`Space`]: struct.Space.html
pub trait Renderer: crate::Renderer {
/// Draws an amount of empty [`Space`].
///
/// You should most likely return an empty primitive here.
- ///
- /// [`Space`]: struct.Space.html
fn draw(&mut self, bounds: Rectangle) -> Self::Output;
}
diff --git a/native/src/widget/svg.rs b/native/src/widget/svg.rs
index 114d5e41..9cd61918 100644
--- a/native/src/widget/svg.rs
+++ b/native/src/widget/svg.rs
@@ -1,5 +1,6 @@
//! Display vector graphics in your application.
-use crate::{layout, Element, Hasher, Layout, Length, Point, Size, Widget};
+use crate::layout;
+use crate::{Element, Hasher, Layout, Length, Point, Rectangle, Size, Widget};
use std::{
hash::{Hash, Hasher as _},
@@ -13,8 +14,6 @@ use std::{
///
/// [`Svg`] images can have a considerable rendering cost when resized,
/// specially when they are complex.
-///
-/// [`Svg`]: struct.Svg.html
#[derive(Debug, Clone)]
pub struct Svg {
handle: Handle,
@@ -24,9 +23,6 @@ pub struct Svg {
impl Svg {
/// Creates a new [`Svg`] from the given [`Handle`].
- ///
- /// [`Svg`]: struct.Svg.html
- /// [`Handle`]: struct.Handle.html
pub fn new(handle: impl Into<Handle>) -> Self {
Svg {
handle: handle.into(),
@@ -37,23 +33,17 @@ impl Svg {
/// Creates a new [`Svg`] that will display the contents of the file at the
/// provided path.
- ///
- /// [`Svg`]: struct.Svg.html
pub fn from_path(path: impl Into<PathBuf>) -> Self {
Self::new(Handle::from_path(path))
}
/// Sets the width of the [`Svg`].
- ///
- /// [`Svg`]: struct.Svg.html
pub fn width(mut self, width: Length) -> Self {
self.width = width;
self
}
/// Sets the height of the [`Svg`].
- ///
- /// [`Svg`]: struct.Svg.html
pub fn height(mut self, height: Length) -> Self {
self.height = height;
self
@@ -103,6 +93,7 @@ where
_defaults: &Renderer::Defaults,
layout: Layout<'_>,
_cursor_position: Point,
+ _viewport: &Rectangle,
) -> Renderer::Output {
renderer.draw(self.handle.clone(), layout)
}
@@ -117,8 +108,6 @@ where
}
/// An [`Svg`] handle.
-///
-/// [`Svg`]: struct.Svg.html
#[derive(Debug, Clone)]
pub struct Handle {
id: u64,
@@ -128,8 +117,6 @@ pub struct Handle {
impl Handle {
/// Creates an SVG [`Handle`] pointing to the vector image of the given
/// path.
- ///
- /// [`Handle`]: struct.Handle.html
pub fn from_path(path: impl Into<PathBuf>) -> Handle {
Self::from_data(Data::Path(path.into()))
}
@@ -139,8 +126,6 @@ impl Handle {
///
/// This is useful if you already have your SVG data in-memory, maybe
/// because you downloaded or generated it procedurally.
- ///
- /// [`Handle`]: struct.Handle.html
pub fn from_memory(bytes: impl Into<Vec<u8>>) -> Handle {
Self::from_data(Data::Bytes(bytes.into()))
}
@@ -156,15 +141,11 @@ impl Handle {
}
/// Returns the unique identifier of the [`Handle`].
- ///
- /// [`Handle`]: struct.Handle.html
pub fn id(&self) -> u64 {
self.id
}
/// Returns a reference to the SVG [`Data`].
- ///
- /// [`Data`]: enum.Data.html
pub fn data(&self) -> &Data {
&self.data
}
@@ -177,8 +158,6 @@ impl Hash for Handle {
}
/// The data of an [`Svg`].
-///
-/// [`Svg`]: struct.Svg.html
#[derive(Clone, Hash)]
pub enum Data {
/// File data
@@ -204,18 +183,12 @@ impl std::fmt::Debug for Data {
/// Your [renderer] will need to implement this trait before being able to use
/// an [`Svg`] in your user interface.
///
-/// [`Svg`]: struct.Svg.html
-/// [renderer]: ../../renderer/index.html
+/// [renderer]: crate::renderer
pub trait Renderer: crate::Renderer {
/// Returns the default dimensions of an [`Svg`] for the given [`Handle`].
- ///
- /// [`Svg`]: struct.Svg.html
- /// [`Handle`]: struct.Handle.html
fn dimensions(&self, handle: &Handle) -> (u32, u32);
/// Draws an [`Svg`].
- ///
- /// [`Svg`]: struct.Svg.html
fn draw(&mut self, handle: Handle, layout: Layout<'_>) -> Self::Output;
}
diff --git a/native/src/widget/text.rs b/native/src/widget/text.rs
index d60aa468..6cc18e6c 100644
--- a/native/src/widget/text.rs
+++ b/native/src/widget/text.rs
@@ -19,7 +19,7 @@ use std::hash::Hash;
/// ```
///
/// ![Text drawn by `iced_wgpu`](https://github.com/hecrj/iced/blob/7760618fb112074bc40b148944521f312152012a/docs/images/text.png?raw=true)
-#[derive(Debug, Clone)]
+#[derive(Debug)]
pub struct Text<Renderer: self::Renderer> {
content: String,
size: Option<u16>,
@@ -33,8 +33,6 @@ pub struct Text<Renderer: self::Renderer> {
impl<Renderer: self::Renderer> Text<Renderer> {
/// Create a new fragment of [`Text`] with the given contents.
- ///
- /// [`Text`]: struct.Text.html
pub fn new<T: Into<String>>(label: T) -> Self {
Text {
content: label.into(),
@@ -49,17 +47,12 @@ impl<Renderer: self::Renderer> Text<Renderer> {
}
/// Sets the size of the [`Text`].
- ///
- /// [`Text`]: struct.Text.html
pub fn size(mut self, size: u16) -> Self {
self.size = Some(size);
self
}
/// Sets the [`Color`] of the [`Text`].
- ///
- /// [`Text`]: struct.Text.html
- /// [`Color`]: ../../struct.Color.html
pub fn color<C: Into<Color>>(mut self, color: C) -> Self {
self.color = Some(color.into());
self
@@ -67,33 +60,25 @@ impl<Renderer: self::Renderer> Text<Renderer> {
/// Sets the [`Font`] of the [`Text`].
///
- /// [`Text`]: struct.Text.html
- /// [`Font`]: ../../struct.Font.html
+ /// [`Font`]: Renderer::Font
pub fn font(mut self, font: impl Into<Renderer::Font>) -> Self {
self.font = font.into();
self
}
/// Sets the width of the [`Text`] boundaries.
- ///
- /// [`Text`]: struct.Text.html
pub fn width(mut self, width: Length) -> Self {
self.width = width;
self
}
/// Sets the height of the [`Text`] boundaries.
- ///
- /// [`Text`]: struct.Text.html
pub fn height(mut self, height: Length) -> Self {
self.height = height;
self
}
/// Sets the [`HorizontalAlignment`] of the [`Text`].
- ///
- /// [`Text`]: struct.Text.html
- /// [`HorizontalAlignment`]: enum.HorizontalAlignment.html
pub fn horizontal_alignment(
mut self,
alignment: HorizontalAlignment,
@@ -103,9 +88,6 @@ impl<Renderer: self::Renderer> Text<Renderer> {
}
/// Sets the [`VerticalAlignment`] of the [`Text`].
- ///
- /// [`Text`]: struct.Text.html
- /// [`VerticalAlignment`]: enum.VerticalAlignment.html
pub fn vertical_alignment(mut self, alignment: VerticalAlignment) -> Self {
self.vertical_alignment = alignment;
self
@@ -131,7 +113,7 @@ where
) -> layout::Node {
let limits = limits.width(self.width).height(self.height);
- let size = self.size.unwrap_or(Renderer::DEFAULT_SIZE);
+ let size = self.size.unwrap_or(renderer.default_size());
let bounds = limits.max();
@@ -149,12 +131,13 @@ where
defaults: &Renderer::Defaults,
layout: Layout<'_>,
_cursor_position: Point,
+ _viewport: &Rectangle,
) -> Renderer::Output {
renderer.draw(
defaults,
layout.bounds(),
&self.content,
- self.size.unwrap_or(Renderer::DEFAULT_SIZE),
+ self.size.unwrap_or(renderer.default_size()),
self.font,
self.color,
self.horizontal_alignment,
@@ -176,26 +159,18 @@ where
/// The renderer of a [`Text`] fragment.
///
/// Your [renderer] will need to implement this trait before being
-/// able to use [`Text`] in your [`UserInterface`].
+/// able to use [`Text`] in your user interface.
///
-/// [`Text`]: struct.Text.html
-/// [renderer]: ../../renderer/index.html
-/// [`UserInterface`]: ../../struct.UserInterface.html
+/// [renderer]: crate::Renderer
pub trait Renderer: crate::Renderer {
/// The font type used for [`Text`].
- ///
- /// [`Text`]: struct.Text.html
type Font: Default + Copy;
- /// The default size of [`Text`].
- ///
- /// [`Text`]: struct.Text.html
- const DEFAULT_SIZE: u16;
+ /// Returns the default size of [`Text`].
+ fn default_size(&self) -> u16;
/// Measures the [`Text`] in the given bounds and returns the minimum
/// boundaries that can fit the contents.
- ///
- /// [`Text`]: struct.Text.html
fn measure(
&self,
content: &str,
@@ -213,10 +188,6 @@ pub trait Renderer: crate::Renderer {
/// * the color of the [`Text`]
/// * the [`HorizontalAlignment`] of the [`Text`]
/// * the [`VerticalAlignment`] of the [`Text`]
- ///
- /// [`Text`]: struct.Text.html
- /// [`HorizontalAlignment`]: enum.HorizontalAlignment.html
- /// [`VerticalAlignment`]: enum.VerticalAlignment.html
fn draw(
&mut self,
defaults: &Self::Defaults,
@@ -239,3 +210,18 @@ where
Element::new(text)
}
}
+
+impl<Renderer: self::Renderer> Clone for Text<Renderer> {
+ fn clone(&self) -> Self {
+ Self {
+ content: self.content.clone(),
+ size: self.size,
+ color: self.color,
+ font: self.font,
+ width: self.width,
+ height: self.height,
+ horizontal_alignment: self.horizontal_alignment,
+ vertical_alignment: self.vertical_alignment,
+ }
+ }
+}
diff --git a/native/src/widget/text_input.rs b/native/src/widget/text_input.rs
index 1cdbe007..2fd9cec1 100644
--- a/native/src/widget/text_input.rs
+++ b/native/src/widget/text_input.rs
@@ -1,9 +1,6 @@
//! Display fields that can be filled with text.
//!
//! A [`TextInput`] has some local [`State`].
-//!
-//! [`TextInput`]: struct.TextInput.html
-//! [`State`]: struct.State.html
mod editor;
mod value;
@@ -14,11 +11,14 @@ pub use value::Value;
use editor::Editor;
+use crate::event::{self, Event};
+use crate::keyboard;
+use crate::layout;
+use crate::mouse::{self, click};
+use crate::text;
+use crate::touch;
use crate::{
- keyboard, layout,
- mouse::{self, click},
- Clipboard, Element, Event, Font, Hasher, Layout, Length, Point, Rectangle,
- Size, Widget,
+ Clipboard, Element, Hasher, Layout, Length, Point, Rectangle, Size, Widget,
};
use std::u32;
@@ -53,7 +53,7 @@ pub struct TextInput<'a, Message, Renderer: self::Renderer> {
placeholder: String,
value: Value,
is_secure: bool,
- font: Font,
+ font: Renderer::Font,
width: Length,
max_width: u32,
padding: u16,
@@ -63,7 +63,11 @@ pub struct TextInput<'a, Message, Renderer: self::Renderer> {
style: Renderer::Style,
}
-impl<'a, Message, Renderer: self::Renderer> TextInput<'a, Message, Renderer> {
+impl<'a, Message, Renderer> TextInput<'a, Message, Renderer>
+where
+ Message: Clone,
+ Renderer: self::Renderer,
+{
/// Creates a new [`TextInput`].
///
/// It expects:
@@ -71,9 +75,6 @@ impl<'a, Message, Renderer: self::Renderer> TextInput<'a, Message, Renderer> {
/// - a placeholder
/// - the current value
/// - a function that produces a message when the [`TextInput`] changes
- ///
- /// [`TextInput`]: struct.TextInput.html
- /// [`State`]: struct.State.html
pub fn new<F>(
state: &'a mut State,
placeholder: &str,
@@ -88,7 +89,7 @@ impl<'a, Message, Renderer: self::Renderer> TextInput<'a, Message, Renderer> {
placeholder: String::from(placeholder),
value: Value::new(value),
is_secure: false,
- font: Font::Default,
+ font: Default::default(),
width: Length::Fill,
max_width: u32::MAX,
padding: 0,
@@ -100,8 +101,6 @@ impl<'a, Message, Renderer: self::Renderer> TextInput<'a, Message, Renderer> {
}
/// Converts the [`TextInput`] into a secure password input.
- ///
- /// [`TextInput`]: struct.TextInput.html
pub fn password(mut self) -> Self {
self.is_secure = true;
self
@@ -109,39 +108,31 @@ impl<'a, Message, Renderer: self::Renderer> TextInput<'a, Message, Renderer> {
/// Sets the [`Font`] of the [`Text`].
///
- /// [`Text`]: struct.Text.html
- /// [`Font`]: ../../struct.Font.html
- pub fn font(mut self, font: Font) -> Self {
+ /// [`Font`]: crate::widget::text::Renderer::Font
+ /// [`Text`]: crate::widget::Text
+ pub fn font(mut self, font: Renderer::Font) -> Self {
self.font = font;
self
}
/// Sets the width of the [`TextInput`].
- ///
- /// [`TextInput`]: struct.TextInput.html
pub fn width(mut self, width: Length) -> Self {
self.width = width;
self
}
/// Sets the maximum width of the [`TextInput`].
- ///
- /// [`TextInput`]: struct.TextInput.html
pub fn max_width(mut self, max_width: u32) -> Self {
self.max_width = max_width;
self
}
/// Sets the padding of the [`TextInput`].
- ///
- /// [`TextInput`]: struct.TextInput.html
pub fn padding(mut self, units: u16) -> Self {
self.padding = units;
self
}
/// Sets the text size of the [`TextInput`].
- ///
- /// [`TextInput`]: struct.TextInput.html
pub fn size(mut self, size: u16) -> Self {
self.size = Some(size);
self
@@ -149,27 +140,75 @@ impl<'a, Message, Renderer: self::Renderer> TextInput<'a, Message, Renderer> {
/// Sets the message that should be produced when the [`TextInput`] is
/// focused and the enter key is pressed.
- ///
- /// [`TextInput`]: struct.TextInput.html
pub fn on_submit(mut self, message: Message) -> Self {
self.on_submit = Some(message);
self
}
/// Sets the style of the [`TextInput`].
- ///
- /// [`TextInput`]: struct.TextInput.html
pub fn style(mut self, style: impl Into<Renderer::Style>) -> Self {
self.style = style.into();
self
}
+
+ /// Returns the current [`State`] of the [`TextInput`].
+ pub fn state(&self) -> &State {
+ self.state
+ }
+}
+
+impl<'a, Message, Renderer> TextInput<'a, Message, Renderer>
+where
+ Renderer: self::Renderer,
+{
+ /// Draws the [`TextInput`] with the given [`Renderer`], overriding its
+ /// [`Value`] if provided.
+ pub fn draw(
+ &self,
+ renderer: &mut Renderer,
+ layout: Layout<'_>,
+ cursor_position: Point,
+ value: Option<&Value>,
+ ) -> Renderer::Output {
+ let value = value.unwrap_or(&self.value);
+ let bounds = layout.bounds();
+ let text_bounds = layout.children().next().unwrap().bounds();
+
+ if self.is_secure {
+ self::Renderer::draw(
+ renderer,
+ bounds,
+ text_bounds,
+ cursor_position,
+ self.font,
+ self.size.unwrap_or(renderer.default_size()),
+ &self.placeholder,
+ &value.secure(),
+ &self.state,
+ &self.style,
+ )
+ } else {
+ self::Renderer::draw(
+ renderer,
+ bounds,
+ text_bounds,
+ cursor_position,
+ self.font,
+ self.size.unwrap_or(renderer.default_size()),
+ &self.placeholder,
+ value,
+ &self.state,
+ &self.style,
+ )
+ }
+ }
}
impl<'a, Message, Renderer> Widget<Message, Renderer>
for TextInput<'a, Message, Renderer>
where
- Renderer: self::Renderer,
Message: Clone,
+ Renderer: self::Renderer,
{
fn width(&self) -> Length {
self.width
@@ -207,11 +246,14 @@ where
messages: &mut Vec<Message>,
renderer: &Renderer,
clipboard: Option<&dyn Clipboard>,
- ) {
+ ) -> event::Status {
match event {
- Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left)) => {
+ Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left))
+ | Event::Touch(touch::Event::FingerPressed { .. }) => {
let is_clicked = layout.bounds().contains(cursor_position);
+ self.state.is_focused = is_clicked;
+
if is_clicked {
let text_layout = layout.children().next().unwrap();
let target = cursor_position.x - text_layout.bounds().x;
@@ -243,6 +285,8 @@ where
} else {
self.state.cursor.move_to(0);
}
+
+ self.state.is_dragging = true;
}
click::Kind::Double => {
if self.is_secure {
@@ -262,25 +306,30 @@ where
self.value.next_end_of_word(position),
);
}
+
+ self.state.is_dragging = false;
}
click::Kind::Triple => {
self.state.cursor.select_all(&self.value);
+ self.state.is_dragging = false;
}
}
self.state.last_click = Some(click);
- }
- self.state.is_dragging = is_clicked;
- self.state.is_focused = is_clicked;
+ return event::Status::Captured;
+ }
}
- Event::Mouse(mouse::Event::ButtonReleased(mouse::Button::Left)) => {
+ Event::Mouse(mouse::Event::ButtonReleased(mouse::Button::Left))
+ | Event::Touch(touch::Event::FingerLifted { .. })
+ | Event::Touch(touch::Event::FingerLost { .. }) => {
self.state.is_dragging = false;
}
- Event::Mouse(mouse::Event::CursorMoved { x, .. }) => {
+ Event::Mouse(mouse::Event::CursorMoved { position })
+ | Event::Touch(touch::Event::FingerMoved { position, .. }) => {
if self.state.is_dragging {
let text_layout = layout.children().next().unwrap();
- let target = x - text_layout.bounds().x;
+ let target = position.x - text_layout.bounds().x;
if target > 0.0 {
let value = if self.is_secure {
@@ -303,11 +352,14 @@ where
position,
);
}
+
+ return event::Status::Captured;
}
}
Event::Keyboard(keyboard::Event::CharacterReceived(c))
if self.state.is_focused
&& self.state.is_pasting.is_none()
+ && !self.state.keyboard_modifiers.is_command_pressed()
&& !c.is_control() =>
{
let mut editor =
@@ -317,162 +369,212 @@ where
let message = (self.on_change)(editor.contents());
messages.push(message);
+
+ return event::Status::Captured;
}
Event::Keyboard(keyboard::Event::KeyPressed {
- key_code,
- modifiers,
- }) if self.state.is_focused => match key_code {
- keyboard::KeyCode::Enter => {
- if let Some(on_submit) = self.on_submit.clone() {
- messages.push(on_submit);
- }
- }
- keyboard::KeyCode::Backspace => {
- if platform::is_jump_modifier_pressed(modifiers)
- && self.state.cursor.selection().is_none()
- {
- if self.is_secure {
- let cursor_pos = self.state.cursor.end(&self.value);
- self.state.cursor.select_range(0, cursor_pos);
- } else {
- self.state.cursor.select_left_by_words(&self.value);
+ key_code, ..
+ }) if self.state.is_focused => {
+ let modifiers = self.state.keyboard_modifiers;
+
+ match key_code {
+ keyboard::KeyCode::Enter => {
+ if let Some(on_submit) = self.on_submit.clone() {
+ messages.push(on_submit);
}
}
+ keyboard::KeyCode::Backspace => {
+ if platform::is_jump_modifier_pressed(modifiers)
+ && self
+ .state
+ .cursor
+ .selection(&self.value)
+ .is_none()
+ {
+ if self.is_secure {
+ let cursor_pos =
+ self.state.cursor.end(&self.value);
+ self.state.cursor.select_range(0, cursor_pos);
+ } else {
+ self.state
+ .cursor
+ .select_left_by_words(&self.value);
+ }
+ }
- let mut editor =
- Editor::new(&mut self.value, &mut self.state.cursor);
+ let mut editor = Editor::new(
+ &mut self.value,
+ &mut self.state.cursor,
+ );
- editor.backspace();
+ editor.backspace();
- let message = (self.on_change)(editor.contents());
- messages.push(message);
- }
- keyboard::KeyCode::Delete => {
- if platform::is_jump_modifier_pressed(modifiers)
- && self.state.cursor.selection().is_none()
- {
- if self.is_secure {
- let cursor_pos = self.state.cursor.end(&self.value);
- self.state
- .cursor
- .select_range(cursor_pos, self.value.len());
- } else {
- self.state
+ let message = (self.on_change)(editor.contents());
+ messages.push(message);
+ }
+ keyboard::KeyCode::Delete => {
+ if platform::is_jump_modifier_pressed(modifiers)
+ && self
+ .state
.cursor
- .select_right_by_words(&self.value);
+ .selection(&self.value)
+ .is_none()
+ {
+ if self.is_secure {
+ let cursor_pos =
+ self.state.cursor.end(&self.value);
+ self.state
+ .cursor
+ .select_range(cursor_pos, self.value.len());
+ } else {
+ self.state
+ .cursor
+ .select_right_by_words(&self.value);
+ }
}
- }
- let mut editor =
- Editor::new(&mut self.value, &mut self.state.cursor);
+ let mut editor = Editor::new(
+ &mut self.value,
+ &mut self.state.cursor,
+ );
- editor.delete();
+ editor.delete();
- let message = (self.on_change)(editor.contents());
- messages.push(message);
- }
- keyboard::KeyCode::Left => {
- if platform::is_jump_modifier_pressed(modifiers)
- && !self.is_secure
- {
- if modifiers.shift {
- self.state.cursor.select_left_by_words(&self.value);
+ let message = (self.on_change)(editor.contents());
+ messages.push(message);
+ }
+ keyboard::KeyCode::Left => {
+ if platform::is_jump_modifier_pressed(modifiers)
+ && !self.is_secure
+ {
+ if modifiers.shift {
+ self.state
+ .cursor
+ .select_left_by_words(&self.value);
+ } else {
+ self.state
+ .cursor
+ .move_left_by_words(&self.value);
+ }
+ } else if modifiers.shift {
+ self.state.cursor.select_left(&self.value)
} else {
- self.state.cursor.move_left_by_words(&self.value);
+ self.state.cursor.move_left(&self.value);
}
- } else if modifiers.shift {
- self.state.cursor.select_left(&self.value)
- } else {
- self.state.cursor.move_left(&self.value);
}
- }
- keyboard::KeyCode::Right => {
- if platform::is_jump_modifier_pressed(modifiers)
- && !self.is_secure
- {
- if modifiers.shift {
- self.state
- .cursor
- .select_right_by_words(&self.value);
+ keyboard::KeyCode::Right => {
+ if platform::is_jump_modifier_pressed(modifiers)
+ && !self.is_secure
+ {
+ if modifiers.shift {
+ self.state
+ .cursor
+ .select_right_by_words(&self.value);
+ } else {
+ self.state
+ .cursor
+ .move_right_by_words(&self.value);
+ }
+ } else if modifiers.shift {
+ self.state.cursor.select_right(&self.value)
} else {
- self.state.cursor.move_right_by_words(&self.value);
+ self.state.cursor.move_right(&self.value);
}
- } else if modifiers.shift {
- self.state.cursor.select_right(&self.value)
- } else {
- self.state.cursor.move_right(&self.value);
}
- }
- keyboard::KeyCode::Home => {
- if modifiers.shift {
- self.state.cursor.select_range(
- self.state.cursor.start(&self.value),
- 0,
- );
- } else {
- self.state.cursor.move_to(0);
- }
- }
- keyboard::KeyCode::End => {
- if modifiers.shift {
- self.state.cursor.select_range(
- self.state.cursor.start(&self.value),
- self.value.len(),
- );
- } else {
- self.state.cursor.move_to(self.value.len());
+ keyboard::KeyCode::Home => {
+ if modifiers.shift {
+ self.state.cursor.select_range(
+ self.state.cursor.start(&self.value),
+ 0,
+ );
+ } else {
+ self.state.cursor.move_to(0);
+ }
}
- }
- keyboard::KeyCode::V => {
- if platform::is_copy_paste_modifier_pressed(modifiers) {
- if let Some(clipboard) = clipboard {
- let content = match self.state.is_pasting.take() {
- Some(content) => content,
- None => {
- let content: String = clipboard
- .content()
- .unwrap_or(String::new())
- .chars()
- .filter(|c| !c.is_control())
- .collect();
-
- Value::new(&content)
- }
- };
-
- let mut editor = Editor::new(
- &mut self.value,
- &mut self.state.cursor,
+ keyboard::KeyCode::End => {
+ if modifiers.shift {
+ self.state.cursor.select_range(
+ self.state.cursor.start(&self.value),
+ self.value.len(),
);
+ } else {
+ self.state.cursor.move_to(self.value.len());
+ }
+ }
+ keyboard::KeyCode::V => {
+ if self.state.keyboard_modifiers.is_command_pressed() {
+ if let Some(clipboard) = clipboard {
+ let content = match self.state.is_pasting.take()
+ {
+ Some(content) => content,
+ None => {
+ let content: String = clipboard
+ .content()
+ .unwrap_or(String::new())
+ .chars()
+ .filter(|c| !c.is_control())
+ .collect();
+
+ Value::new(&content)
+ }
+ };
- editor.paste(content.clone());
+ let mut editor = Editor::new(
+ &mut self.value,
+ &mut self.state.cursor,
+ );
- let message = (self.on_change)(editor.contents());
- messages.push(message);
+ editor.paste(content.clone());
- self.state.is_pasting = Some(content);
+ let message =
+ (self.on_change)(editor.contents());
+ messages.push(message);
+
+ self.state.is_pasting = Some(content);
+ }
+ } else {
+ self.state.is_pasting = None;
}
- } else {
- self.state.is_pasting = None;
}
- }
- keyboard::KeyCode::A => {
- if platform::is_copy_paste_modifier_pressed(modifiers) {
- self.state.cursor.select_all(&self.value);
+ keyboard::KeyCode::A => {
+ if self.state.keyboard_modifiers.is_command_pressed() {
+ self.state.cursor.select_all(&self.value);
+ }
+ }
+ keyboard::KeyCode::Escape => {
+ self.state.is_focused = false;
+ self.state.is_dragging = false;
+ self.state.is_pasting = None;
+
+ self.state.keyboard_modifiers =
+ keyboard::Modifiers::default();
}
+ _ => {}
}
- _ => {}
- },
+
+ return event::Status::Captured;
+ }
Event::Keyboard(keyboard::Event::KeyReleased {
key_code, ..
- }) => match key_code {
- keyboard::KeyCode::V => {
- self.state.is_pasting = None;
+ }) if self.state.is_focused => {
+ match key_code {
+ keyboard::KeyCode::V => {
+ self.state.is_pasting = None;
+ }
+ _ => {}
}
- _ => {}
- },
+
+ return event::Status::Captured;
+ }
+ Event::Keyboard(keyboard::Event::ModifiersChanged(modifiers))
+ if self.state.is_focused =>
+ {
+ self.state.keyboard_modifiers = modifiers;
+ }
_ => {}
}
+
+ event::Status::Ignored
}
fn draw(
@@ -481,35 +583,9 @@ where
_defaults: &Renderer::Defaults,
layout: Layout<'_>,
cursor_position: Point,
+ _viewport: &Rectangle,
) -> Renderer::Output {
- let bounds = layout.bounds();
- let text_bounds = layout.children().next().unwrap().bounds();
-
- if self.is_secure {
- renderer.draw(
- bounds,
- text_bounds,
- cursor_position,
- self.font,
- self.size.unwrap_or(renderer.default_size()),
- &self.placeholder,
- &self.value.secure(),
- &self.state,
- &self.style,
- )
- } else {
- renderer.draw(
- bounds,
- text_bounds,
- cursor_position,
- self.font,
- self.size.unwrap_or(renderer.default_size()),
- &self.placeholder,
- &self.value,
- &self.state,
- &self.style,
- )
- }
+ self.draw(renderer, layout, cursor_position, None)
}
fn hash_layout(&self, state: &mut Hasher) {
@@ -529,34 +605,23 @@ where
/// Your [renderer] will need to implement this trait before being
/// able to use a [`TextInput`] in your user interface.
///
-/// [`TextInput`]: struct.TextInput.html
-/// [renderer]: ../../renderer/index.html
-pub trait Renderer: crate::Renderer + Sized {
+/// [renderer]: crate::renderer
+pub trait Renderer: text::Renderer + Sized {
/// The style supported by this renderer.
type Style: Default;
- /// Returns the default size of the text of the [`TextInput`].
- ///
- /// [`TextInput`]: struct.TextInput.html
- fn default_size(&self) -> u16;
-
/// Returns the width of the value of the [`TextInput`].
- ///
- /// [`TextInput`]: struct.TextInput.html
- fn measure_value(&self, value: &str, size: u16, font: Font) -> f32;
+ fn measure_value(&self, value: &str, size: u16, font: Self::Font) -> f32;
/// Returns the current horizontal offset of the value of the
/// [`TextInput`].
///
/// This is the amount of horizontal scrolling applied when the [`Value`]
/// does not fit the [`TextInput`].
- ///
- /// [`TextInput`]: struct.TextInput.html
- /// [`Value`]: struct.Value.html
fn offset(
&self,
text_bounds: Rectangle,
- font: Font,
+ font: Self::Font,
size: u16,
value: &Value,
state: &State,
@@ -571,16 +636,12 @@ pub trait Renderer: crate::Renderer + Sized {
/// - the placeholder to show when the value is empty
/// - the current [`Value`]
/// - the current [`State`]
- ///
- /// [`TextInput`]: struct.TextInput.html
- /// [`Value`]: struct.Value.html
- /// [`State`]: struct.State.html
fn draw(
&mut self,
bounds: Rectangle,
text_bounds: Rectangle,
cursor_position: Point,
- font: Font,
+ font: Self::Font,
size: u16,
placeholder: &str,
value: &Value,
@@ -590,12 +651,10 @@ pub trait Renderer: crate::Renderer + Sized {
/// Computes the position of the text cursor at the given X coordinate of
/// a [`TextInput`].
- ///
- /// [`TextInput`]: struct.TextInput.html
fn find_cursor_position(
&self,
text_bounds: Rectangle,
- font: Font,
+ font: Self::Font,
size: Option<u16>,
value: &Value,
state: &State,
@@ -620,8 +679,8 @@ pub trait Renderer: crate::Renderer + Sized {
impl<'a, Message, Renderer> From<TextInput<'a, Message, Renderer>>
for Element<'a, Message, Renderer>
where
- Renderer: 'a + self::Renderer,
Message: 'a + Clone,
+ Renderer: 'a + self::Renderer,
{
fn from(
text_input: TextInput<'a, Message, Renderer>,
@@ -631,8 +690,6 @@ where
}
/// The state of a [`TextInput`].
-///
-/// [`TextInput`]: struct.TextInput.html
#[derive(Debug, Default, Clone)]
pub struct State {
is_focused: bool,
@@ -640,20 +697,17 @@ pub struct State {
is_pasting: Option<Value>,
last_click: Option<mouse::Click>,
cursor: Cursor,
+ keyboard_modifiers: keyboard::Modifiers,
// TODO: Add stateful horizontal scrolling offset
}
impl State {
/// Creates a new [`State`], representing an unfocused [`TextInput`].
- ///
- /// [`State`]: struct.State.html
pub fn new() -> Self {
Self::default()
}
/// Creates a new [`State`], representing a focused [`TextInput`].
- ///
- /// [`State`]: struct.State.html
pub fn focused() -> Self {
Self {
is_focused: true,
@@ -661,30 +715,51 @@ impl State {
is_pasting: None,
last_click: None,
cursor: Cursor::default(),
+ keyboard_modifiers: keyboard::Modifiers::default(),
}
}
/// Returns whether the [`TextInput`] is currently focused or not.
- ///
- /// [`TextInput`]: struct.TextInput.html
pub fn is_focused(&self) -> bool {
self.is_focused
}
/// Returns the [`Cursor`] of the [`TextInput`].
- ///
- /// [`Cursor`]: struct.Cursor.html
- /// [`TextInput`]: struct.TextInput.html
pub fn cursor(&self) -> Cursor {
self.cursor
}
+
+ /// Focuses the [`TextInput`].
+ pub fn focus(&mut self) {
+ self.is_focused = true;
+ }
+
+ /// Unfocuses the [`TextInput`].
+ pub fn unfocus(&mut self) {
+ self.is_focused = false;
+ }
+
+ /// Moves the [`Cursor`] of the [`TextInput`] to the front of the input text.
+ pub fn move_cursor_to_front(&mut self) {
+ self.cursor.move_to(0);
+ }
+
+ /// Moves the [`Cursor`] of the [`TextInput`] to the end of the input text.
+ pub fn move_cursor_to_end(&mut self) {
+ self.cursor.move_to(usize::MAX);
+ }
+
+ /// Moves the [`Cursor`] of the [`TextInput`] to an arbitrary location.
+ pub fn move_cursor_to(&mut self, position: usize) {
+ self.cursor.move_to(position);
+ }
}
// TODO: Reduce allocations
fn find_cursor_position<Renderer: self::Renderer>(
renderer: &Renderer,
value: &Value,
- font: Font,
+ font: Renderer::Font,
size: u16,
target: f32,
start: usize,
@@ -739,23 +814,11 @@ fn find_cursor_position<Renderer: self::Renderer>(
mod platform {
use crate::keyboard;
- pub fn is_jump_modifier_pressed(
- modifiers: keyboard::ModifiersState,
- ) -> bool {
+ pub fn is_jump_modifier_pressed(modifiers: keyboard::Modifiers) -> bool {
if cfg!(target_os = "macos") {
modifiers.alt
} else {
modifiers.control
}
}
-
- pub fn is_copy_paste_modifier_pressed(
- modifiers: keyboard::ModifiersState,
- ) -> bool {
- if cfg!(target_os = "macos") {
- modifiers.logo
- } else {
- modifiers.control
- }
- }
}
diff --git a/native/src/widget/text_input/cursor.rs b/native/src/widget/text_input/cursor.rs
index 16e7a01b..e630e293 100644
--- a/native/src/widget/text_input/cursor.rs
+++ b/native/src/widget/text_input/cursor.rs
@@ -8,8 +8,6 @@ pub struct Cursor {
}
/// The state of a [`Cursor`].
-///
-/// [`Cursor`]: struct.Cursor.html
#[derive(Debug, Copy, Clone)]
pub enum State {
/// Cursor without a selection
@@ -34,9 +32,6 @@ impl Default for Cursor {
impl Cursor {
/// Returns the [`State`] of the [`Cursor`].
- ///
- /// [`State`]: struct.State.html
- /// [`Cursor`]: struct.Cursor.html
pub fn state(&self, value: &Value) -> State {
match self.state {
State::Index(index) => State::Index(index.min(value.len())),
@@ -166,8 +161,8 @@ impl Cursor {
end.min(value.len())
}
- pub(crate) fn selection(&self) -> Option<(usize, usize)> {
- match self.state {
+ pub(crate) fn selection(&self, value: &Value) -> Option<(usize, usize)> {
+ match self.state(value) {
State::Selection { start, end } => {
Some((start.min(end), start.max(end)))
}
diff --git a/native/src/widget/text_input/editor.rs b/native/src/widget/text_input/editor.rs
index c9b9795d..20e42567 100644
--- a/native/src/widget/text_input/editor.rs
+++ b/native/src/widget/text_input/editor.rs
@@ -15,7 +15,7 @@ impl<'a> Editor<'a> {
}
pub fn insert(&mut self, character: char) {
- match self.cursor.selection() {
+ match self.cursor.selection(self.value) {
Some((left, right)) => {
self.cursor.move_left(self.value);
self.value.remove_many(left, right);
@@ -30,7 +30,7 @@ impl<'a> Editor<'a> {
pub fn paste(&mut self, content: Value) {
let length = content.len();
- match self.cursor.selection() {
+ match self.cursor.selection(self.value) {
Some((left, right)) => {
self.cursor.move_left(self.value);
self.value.remove_many(left, right);
@@ -44,7 +44,7 @@ impl<'a> Editor<'a> {
}
pub fn backspace(&mut self) {
- match self.cursor.selection() {
+ match self.cursor.selection(self.value) {
Some((start, end)) => {
self.cursor.move_left(self.value);
self.value.remove_many(start, end);
@@ -61,7 +61,7 @@ impl<'a> Editor<'a> {
}
pub fn delete(&mut self) {
- match self.cursor.selection() {
+ match self.cursor.selection(self.value) {
Some(_) => {
self.backspace();
}
diff --git a/native/src/widget/text_input/value.rs b/native/src/widget/text_input/value.rs
index 1e9ba45b..86be2790 100644
--- a/native/src/widget/text_input/value.rs
+++ b/native/src/widget/text_input/value.rs
@@ -2,7 +2,7 @@ use unicode_segmentation::UnicodeSegmentation;
/// The value of a [`TextInput`].
///
-/// [`TextInput`]: struct.TextInput.html
+/// [`TextInput`]: crate::widget::TextInput
// TODO: Reduce allocations, cache results (?)
#[derive(Debug, Clone)]
pub struct Value {
@@ -11,8 +11,6 @@ pub struct Value {
impl Value {
/// Creates a new [`Value`] from a string slice.
- ///
- /// [`Value`]: struct.Value.html
pub fn new(string: &str) -> Self {
let graphemes = UnicodeSegmentation::graphemes(string, true)
.map(String::from)
@@ -21,17 +19,20 @@ impl Value {
Self { graphemes }
}
- /// Returns the total amount of graphemes in the [`Value`].
+ /// Returns whether the [`Value`] is empty or not.
///
- /// [`Value`]: struct.Value.html
+ /// A [`Value`] is empty when it contains no graphemes.
+ pub fn is_empty(&self) -> bool {
+ self.len() == 0
+ }
+
+ /// Returns the total amount of graphemes in the [`Value`].
pub fn len(&self) -> usize {
self.graphemes.len()
}
/// Returns the position of the previous start of a word from the given
/// grapheme `index`.
- ///
- /// [`Value`]: struct.Value.html
pub fn previous_start_of_word(&self, index: usize) -> usize {
let previous_string =
&self.graphemes[..index.min(self.graphemes.len())].concat();
@@ -54,8 +55,6 @@ impl Value {
/// Returns the position of the next end of a word from the given grapheme
/// `index`.
- ///
- /// [`Value`]: struct.Value.html
pub fn next_end_of_word(&self, index: usize) -> usize {
let next_string = &self.graphemes[index..].concat();
@@ -76,8 +75,6 @@ impl Value {
/// Returns a new [`Value`] containing the graphemes until the given
/// `index`.
- ///
- /// [`Value`]: struct.Value.html
pub fn until(&self, index: usize) -> Self {
let graphemes = self.graphemes[..index.min(self.len())].to_vec();
@@ -85,8 +82,6 @@ impl Value {
}
/// Converts the [`Value`] into a `String`.
- ///
- /// [`Value`]: struct.Value.html
pub fn to_string(&self) -> String {
self.graphemes.concat()
}
@@ -109,8 +104,6 @@ impl Value {
}
/// Removes the grapheme at the given `index`.
- ///
- /// [`Value`]: struct.Value.html
pub fn remove(&mut self, index: usize) {
let _ = self.graphemes.remove(index);
}
@@ -122,8 +115,6 @@ impl Value {
/// Returns a new [`Value`] with all its graphemes replaced with the
/// dot ('•') character.
- ///
- /// [`Value`]: struct.Value.html
pub fn secure(&self) -> Self {
Self {
graphemes: std::iter::repeat(String::from("•"))