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Diffstat (limited to 'native/src/widget/tooltip.rs')
-rw-r--r-- | native/src/widget/tooltip.rs | 300 |
1 files changed, 300 insertions, 0 deletions
diff --git a/native/src/widget/tooltip.rs b/native/src/widget/tooltip.rs new file mode 100644 index 00000000..cae38d46 --- /dev/null +++ b/native/src/widget/tooltip.rs @@ -0,0 +1,300 @@ +//! Display a widget over another. +use std::hash::Hash; + +use iced_core::Rectangle; + +use crate::{ + event, layout, overlay, Clipboard, Element, Event, Hasher, Layout, Length, + Point, Size, Vector, Widget, +}; + +/// An element to display a widget over another. +#[allow(missing_debug_implementations)] +pub struct Tooltip<'a, Message, Renderer: self::Renderer> { + content: Element<'a, Message, Renderer>, + tooltip: Element<'a, Message, Renderer>, + tooltip_position: TooltipPosition, +} + +impl<'a, Message, Renderer> Tooltip<'a, Message, Renderer> +where + Renderer: self::Renderer, +{ + /// Creates an empty [`Tooltip`]. + /// + /// [`Tooltip`]: struct.Tooltip.html + pub fn new<T, H>( + content: T, + tooltip: H, + tooltip_position: TooltipPosition, + ) -> Self + where + T: Into<Element<'a, Message, Renderer>>, + H: Into<Element<'a, Message, Renderer>>, + { + Tooltip { + content: content.into(), + tooltip: tooltip.into(), + tooltip_position, + } + } +} + +/// The position of the tooltip. Defaults to following the cursor. +#[derive(Debug, PartialEq)] +pub enum TooltipPosition { + /// The tooltip will follow the cursor. + FollowCursor, + /// The tooltip will appear on the top of the widget. + Top, + /// The tooltip will appear on the bottom of the widget. + Bottom, + /// The tooltip will appear on the left of the widget. + Left, + /// The tooltip will appear on the right of the widget. + Right, +} + +impl Default for TooltipPosition { + fn default() -> Self { + TooltipPosition::FollowCursor + } +} + +impl<'a, Message, Renderer> Widget<Message, Renderer> + for Tooltip<'a, Message, Renderer> +where + Renderer: self::Renderer, +{ + fn width(&self) -> Length { + self.content.width() + } + + fn height(&self) -> Length { + self.content.height() + } + + fn layout( + &self, + renderer: &Renderer, + limits: &layout::Limits, + ) -> layout::Node { + self.content.layout(renderer, limits) + } + + fn on_event( + &mut self, + event: Event, + layout: Layout<'_>, + cursor_position: Point, + messages: &mut Vec<Message>, + renderer: &Renderer, + clipboard: Option<&dyn Clipboard>, + ) -> event::Status { + self.content.widget.on_event( + event, + layout, + cursor_position, + messages, + renderer, + clipboard, + ) + } + + fn draw( + &self, + renderer: &mut Renderer, + defaults: &Renderer::Defaults, + layout: Layout<'_>, + cursor_position: Point, + viewport: &Rectangle, + ) -> Renderer::Output { + renderer.draw( + defaults, + cursor_position, + &self.content, + layout, + viewport, + ) + } + + fn hash_layout(&self, state: &mut Hasher) { + struct Marker; + std::any::TypeId::of::<Marker>().hash(state); + + self.content.hash_layout(state); + } + + fn overlay( + &mut self, + layout: Layout<'_>, + overlay_content_bounds: Option<Rectangle>, + cursor_position: Point, + ) -> Option<overlay::Element<'_, Message, Renderer>> { + let bounds = layout.bounds(); + + if bounds.contains(cursor_position) { + let mut position = cursor_position; + + if let Some(content_bounds) = overlay_content_bounds { + if TooltipPosition::FollowCursor != self.tooltip_position { + match self.tooltip_position { + TooltipPosition::Top | TooltipPosition::Bottom => { + let x = bounds.x + bounds.width * 0.5 + - content_bounds.width * 0.5; + + position = match self.tooltip_position { + TooltipPosition::Top => Point::new( + x, + bounds.y - content_bounds.height, + ), + TooltipPosition::Bottom => Point::new( + x, + bounds.y + + bounds.height + + content_bounds.height, + ), + _ => unreachable!(), + }; + } + TooltipPosition::Left | TooltipPosition::Right => { + let y = + bounds.center_y() + content_bounds.height * 0.5; + + position = match self.tooltip_position { + TooltipPosition::Left => Point::new( + bounds.x - content_bounds.width, + y, + ), + TooltipPosition::Right => { + Point::new(bounds.x + bounds.width, y) + } + _ => unreachable!(), + }; + } + _ => {} + } + } + } + + Some(overlay::Element::new( + position, + Box::new(Overlay::new(&self.tooltip)), + )) + } else { + None + } + } +} + +struct Overlay<'a, Message, Renderer: self::Renderer> { + content: &'a Element<'a, Message, Renderer>, +} + +impl<'a, Message, Renderer: self::Renderer> Overlay<'a, Message, Renderer> +where + Message: 'a, + Renderer: 'a, +{ + pub fn new(content: &'a Element<'a, Message, Renderer>) -> Self { + Self { content } + } +} + +impl<'a, Message, Renderer> crate::Overlay<Message, Renderer> + for Overlay<'a, Message, Renderer> +where + Renderer: self::Renderer, +{ + fn layout( + &self, + renderer: &Renderer, + bounds: Size, + position: Point, + ) -> layout::Node { + let space_below = bounds.height - position.y; + let space_above = position.y; + + let limits = layout::Limits::new( + Size::ZERO, + Size::new( + bounds.width - position.x, + if space_below > space_above { + space_below + } else { + space_above + }, + ), + ) + .width(self.content.width()); + + let mut node = self.content.layout(renderer, &limits); + + node.move_to(position - Vector::new(0.0, node.size().height)); + + node + } + + fn hash_layout(&self, state: &mut Hasher, position: Point) { + struct Marker; + std::any::TypeId::of::<Marker>().hash(state); + + (position.x as u32).hash(state); + (position.y as u32).hash(state); + self.content.hash_layout(state); + } + + fn draw( + &self, + renderer: &mut Renderer, + defaults: &Renderer::Defaults, + layout: Layout<'_>, + cursor_position: Point, + viewport: &Rectangle, + ) -> Renderer::Output { + renderer.draw( + defaults, + cursor_position, + &self.content, + layout, + viewport, + ) + } +} + +/// The renderer of a [`Tooltip`]. +/// +/// Your [renderer] will need to implement this trait before being +/// able to use a [`Tooltip`] in your user interface. +/// +/// [`Tooltip`]: struct.Tooltip.html +/// [renderer]: ../../renderer/index.html +pub trait Renderer: crate::Renderer { + /// The style supported by this renderer. + type Style: Default; + + /// Draws a [`Tooltip`]. + /// + /// [`Tooltip`]: struct.Tooltip.html + fn draw<Message>( + &mut self, + defaults: &Self::Defaults, + cursor_position: Point, + content: &Element<'_, Message, Self>, + content_layout: Layout<'_>, + viewport: &Rectangle, + ) -> Self::Output; +} + +impl<'a, Message, Renderer> From<Tooltip<'a, Message, Renderer>> + for Element<'a, Message, Renderer> +where + Renderer: 'a + self::Renderer, + Message: 'a, +{ + fn from( + column: Tooltip<'a, Message, Renderer>, + ) -> Element<'a, Message, Renderer> { + Element::new(column) + } +} |