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-rw-r--r--native/src/widget/slider.rs88
1 files changed, 51 insertions, 37 deletions
diff --git a/native/src/widget/slider.rs b/native/src/widget/slider.rs
index d3715b1c..69c06140 100644
--- a/native/src/widget/slider.rs
+++ b/native/src/widget/slider.rs
@@ -8,13 +8,15 @@ use crate::renderer;
use crate::touch;
use crate::widget::tree::{self, Tree};
use crate::{
- Background, Clipboard, Color, Element, Layout, Length, Pixels, Point,
- Rectangle, Shell, Size, Widget,
+ Clipboard, Color, Element, Layout, Length, Pixels, Point, Rectangle, Shell,
+ Size, Widget,
};
use std::ops::RangeInclusive;
-pub use iced_style::slider::{Appearance, Handle, HandleShape, StyleSheet};
+pub use iced_style::slider::{
+ Appearance, Handle, HandleShape, Rail, StyleSheet,
+};
/// An horizontal bar and a handle that selects a single value from a range of
/// values.
@@ -368,38 +370,6 @@ pub fn draw<T, R>(
style_sheet.active(style)
};
- let rail_y = bounds.y + (bounds.height / 2.0).round();
-
- renderer.fill_quad(
- renderer::Quad {
- bounds: Rectangle {
- x: bounds.x,
- y: rail_y - 1.0,
- width: bounds.width,
- height: 2.0,
- },
- border_radius: 0.0.into(),
- border_width: 0.0,
- border_color: Color::TRANSPARENT,
- },
- style.rail_colors.0,
- );
-
- renderer.fill_quad(
- renderer::Quad {
- bounds: Rectangle {
- x: bounds.x,
- y: rail_y + 1.0,
- width: bounds.width,
- height: 2.0,
- },
- border_radius: 0.0.into(),
- border_width: 0.0,
- border_color: Color::TRANSPARENT,
- },
- Background::Color(style.rail_colors.1),
- );
-
let (handle_width, handle_height, handle_border_radius) = match style
.handle
.shape
@@ -418,17 +388,61 @@ pub fn draw<T, R>(
(start.into() as f32, end.into() as f32)
};
- let handle_offset = if range_start >= range_end {
+ let offset = if range_start >= range_end {
0.0
} else {
(bounds.width - handle_width) * (value - range_start)
/ (range_end - range_start)
};
+ let rail_y = bounds.y + bounds.height / 2.0;
+
+ renderer.fill_quad(
+ renderer::Quad {
+ bounds: Rectangle {
+ x: bounds.x,
+ y: rail_y - style.rail.width / 2.0,
+ width: offset,
+ height: style.rail.width,
+ },
+ border_radius: [
+ style.rail.border_radius,
+ 0.0,
+ 0.0,
+ style.rail.border_radius,
+ ]
+ .into(),
+ border_width: 0.0,
+ border_color: Color::TRANSPARENT,
+ },
+ style.rail.colors.0,
+ );
+
+ renderer.fill_quad(
+ renderer::Quad {
+ bounds: Rectangle {
+ x: bounds.x + offset,
+ y: rail_y - style.rail.width / 2.0,
+ width: bounds.width - offset,
+ height: style.rail.width,
+ },
+ border_radius: [
+ 0.0,
+ style.rail.border_radius,
+ style.rail.border_radius,
+ 0.0,
+ ]
+ .into(),
+ border_width: 0.0,
+ border_color: Color::TRANSPARENT,
+ },
+ style.rail.colors.1,
+ );
+
renderer.fill_quad(
renderer::Quad {
bounds: Rectangle {
- x: bounds.x + handle_offset.round(),
+ x: bounds.x + offset.round(),
y: rail_y - handle_height / 2.0,
width: handle_width,
height: handle_height,