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Diffstat (limited to 'native/src/widget/pane_grid/state.rs')
-rw-r--r-- | native/src/widget/pane_grid/state.rs | 350 |
1 files changed, 0 insertions, 350 deletions
diff --git a/native/src/widget/pane_grid/state.rs b/native/src/widget/pane_grid/state.rs deleted file mode 100644 index c4ae0a0e..00000000 --- a/native/src/widget/pane_grid/state.rs +++ /dev/null @@ -1,350 +0,0 @@ -//! The state of a [`PaneGrid`]. -//! -//! [`PaneGrid`]: crate::widget::PaneGrid -use crate::widget::pane_grid::{ - Axis, Configuration, Direction, Node, Pane, Split, -}; -use crate::{Point, Size}; - -use std::collections::HashMap; - -/// The state of a [`PaneGrid`]. -/// -/// It keeps track of the state of each [`Pane`] and the position of each -/// [`Split`]. -/// -/// The [`State`] needs to own any mutable contents a [`Pane`] may need. This is -/// why this struct is generic over the type `T`. Values of this type are -/// provided to the view function of [`PaneGrid::new`] for displaying each -/// [`Pane`]. -/// -/// [`PaneGrid`]: crate::widget::PaneGrid -/// [`PaneGrid::new`]: crate::widget::PaneGrid::new -#[derive(Debug, Clone)] -pub struct State<T> { - /// The panes of the [`PaneGrid`]. - /// - /// [`PaneGrid`]: crate::widget::PaneGrid - pub panes: HashMap<Pane, T>, - - /// The internal state of the [`PaneGrid`]. - /// - /// [`PaneGrid`]: crate::widget::PaneGrid - pub internal: Internal, - - /// The maximized [`Pane`] of the [`PaneGrid`]. - /// - /// [`PaneGrid`]: crate::widget::PaneGrid - pub(super) maximized: Option<Pane>, -} - -impl<T> State<T> { - /// Creates a new [`State`], initializing the first pane with the provided - /// state. - /// - /// Alongside the [`State`], it returns the first [`Pane`] identifier. - pub fn new(first_pane_state: T) -> (Self, Pane) { - ( - Self::with_configuration(Configuration::Pane(first_pane_state)), - Pane(0), - ) - } - - /// Creates a new [`State`] with the given [`Configuration`]. - pub fn with_configuration(config: impl Into<Configuration<T>>) -> Self { - let mut panes = HashMap::new(); - - let internal = - Internal::from_configuration(&mut panes, config.into(), 0); - - State { - panes, - internal, - maximized: None, - } - } - - /// Returns the total amount of panes in the [`State`]. - pub fn len(&self) -> usize { - self.panes.len() - } - - /// Returns `true` if the amount of panes in the [`State`] is 0. - pub fn is_empty(&self) -> bool { - self.len() == 0 - } - - /// Returns the internal state of the given [`Pane`], if it exists. - pub fn get(&self, pane: &Pane) -> Option<&T> { - self.panes.get(pane) - } - - /// Returns the internal state of the given [`Pane`] with mutability, if it - /// exists. - pub fn get_mut(&mut self, pane: &Pane) -> Option<&mut T> { - self.panes.get_mut(pane) - } - - /// Returns an iterator over all the panes of the [`State`], alongside its - /// internal state. - pub fn iter(&self) -> impl Iterator<Item = (&Pane, &T)> { - self.panes.iter() - } - - /// Returns a mutable iterator over all the panes of the [`State`], - /// alongside its internal state. - pub fn iter_mut(&mut self) -> impl Iterator<Item = (&Pane, &mut T)> { - self.panes.iter_mut() - } - - /// Returns the layout of the [`State`]. - pub fn layout(&self) -> &Node { - &self.internal.layout - } - - /// Returns the adjacent [`Pane`] of another [`Pane`] in the given - /// direction, if there is one. - pub fn adjacent(&self, pane: &Pane, direction: Direction) -> Option<Pane> { - let regions = self - .internal - .layout - .pane_regions(0.0, Size::new(4096.0, 4096.0)); - - let current_region = regions.get(pane)?; - - let target = match direction { - Direction::Left => { - Point::new(current_region.x - 1.0, current_region.y + 1.0) - } - Direction::Right => Point::new( - current_region.x + current_region.width + 1.0, - current_region.y + 1.0, - ), - Direction::Up => { - Point::new(current_region.x + 1.0, current_region.y - 1.0) - } - Direction::Down => Point::new( - current_region.x + 1.0, - current_region.y + current_region.height + 1.0, - ), - }; - - let mut colliding_regions = - regions.iter().filter(|(_, region)| region.contains(target)); - - let (pane, _) = colliding_regions.next()?; - - Some(*pane) - } - - /// Splits the given [`Pane`] into two in the given [`Axis`] and - /// initializing the new [`Pane`] with the provided internal state. - pub fn split( - &mut self, - axis: Axis, - pane: &Pane, - state: T, - ) -> Option<(Pane, Split)> { - let node = self.internal.layout.find(pane)?; - - let new_pane = { - self.internal.last_id = self.internal.last_id.checked_add(1)?; - - Pane(self.internal.last_id) - }; - - let new_split = { - self.internal.last_id = self.internal.last_id.checked_add(1)?; - - Split(self.internal.last_id) - }; - - node.split(new_split, axis, new_pane); - - let _ = self.panes.insert(new_pane, state); - let _ = self.maximized.take(); - - Some((new_pane, new_split)) - } - - /// Swaps the position of the provided panes in the [`State`]. - /// - /// If you want to swap panes on drag and drop in your [`PaneGrid`], you - /// will need to call this method when handling a [`DragEvent`]. - /// - /// [`PaneGrid`]: crate::widget::PaneGrid - /// [`DragEvent`]: crate::widget::pane_grid::DragEvent - pub fn swap(&mut self, a: &Pane, b: &Pane) { - self.internal.layout.update(&|node| match node { - Node::Split { .. } => {} - Node::Pane(pane) => { - if pane == a { - *node = Node::Pane(*b); - } else if pane == b { - *node = Node::Pane(*a); - } - } - }); - } - - /// Resizes two panes by setting the position of the provided [`Split`]. - /// - /// The ratio is a value in [0, 1], representing the exact position of a - /// [`Split`] between two panes. - /// - /// If you want to enable resize interactions in your [`PaneGrid`], you will - /// need to call this method when handling a [`ResizeEvent`]. - /// - /// [`PaneGrid`]: crate::widget::PaneGrid - /// [`ResizeEvent`]: crate::widget::pane_grid::ResizeEvent - pub fn resize(&mut self, split: &Split, ratio: f32) { - let _ = self.internal.layout.resize(split, ratio); - } - - /// Closes the given [`Pane`] and returns its internal state and its closest - /// sibling, if it exists. - pub fn close(&mut self, pane: &Pane) -> Option<(T, Pane)> { - if self.maximized == Some(*pane) { - let _ = self.maximized.take(); - } - - if let Some(sibling) = self.internal.layout.remove(pane) { - self.panes.remove(pane).map(|state| (state, sibling)) - } else { - None - } - } - - /// Maximize the given [`Pane`]. Only this pane will be rendered by the - /// [`PaneGrid`] until [`Self::restore()`] is called. - /// - /// [`PaneGrid`]: crate::widget::PaneGrid - pub fn maximize(&mut self, pane: &Pane) { - self.maximized = Some(*pane); - } - - /// Restore the currently maximized [`Pane`] to it's normal size. All panes - /// will be rendered by the [`PaneGrid`]. - /// - /// [`PaneGrid`]: crate::widget::PaneGrid - pub fn restore(&mut self) { - let _ = self.maximized.take(); - } - - /// Returns the maximized [`Pane`] of the [`PaneGrid`]. - /// - /// [`PaneGrid`]: crate::widget::PaneGrid - pub fn maximized(&self) -> Option<Pane> { - self.maximized - } -} - -/// The internal state of a [`PaneGrid`]. -/// -/// [`PaneGrid`]: crate::widget::PaneGrid -#[derive(Debug, Clone)] -pub struct Internal { - layout: Node, - last_id: usize, -} - -impl Internal { - /// Initializes the [`Internal`] state of a [`PaneGrid`] from a - /// [`Configuration`]. - /// - /// [`PaneGrid`]: crate::widget::PaneGrid - pub fn from_configuration<T>( - panes: &mut HashMap<Pane, T>, - content: Configuration<T>, - next_id: usize, - ) -> Self { - let (layout, last_id) = match content { - Configuration::Split { axis, ratio, a, b } => { - let Internal { - layout: a, - last_id: next_id, - .. - } = Self::from_configuration(panes, *a, next_id); - - let Internal { - layout: b, - last_id: next_id, - .. - } = Self::from_configuration(panes, *b, next_id); - - ( - Node::Split { - id: Split(next_id), - axis, - ratio, - a: Box::new(a), - b: Box::new(b), - }, - next_id + 1, - ) - } - Configuration::Pane(state) => { - let id = Pane(next_id); - let _ = panes.insert(id, state); - - (Node::Pane(id), next_id + 1) - } - }; - - Self { layout, last_id } - } -} - -/// The current action of a [`PaneGrid`]. -/// -/// [`PaneGrid`]: crate::widget::PaneGrid -#[derive(Debug, Clone, Copy, PartialEq)] -pub enum Action { - /// The [`PaneGrid`] is idle. - /// - /// [`PaneGrid`]: crate::widget::PaneGrid - Idle, - /// A [`Pane`] in the [`PaneGrid`] is being dragged. - /// - /// [`PaneGrid`]: crate::widget::PaneGrid - Dragging { - /// The [`Pane`] being dragged. - pane: Pane, - /// The starting [`Point`] of the drag interaction. - origin: Point, - }, - /// A [`Split`] in the [`PaneGrid`] is being dragged. - /// - /// [`PaneGrid`]: crate::widget::PaneGrid - Resizing { - /// The [`Split`] being dragged. - split: Split, - /// The [`Axis`] of the [`Split`]. - axis: Axis, - }, -} - -impl Action { - /// Returns the current [`Pane`] that is being dragged, if any. - pub fn picked_pane(&self) -> Option<(Pane, Point)> { - match *self { - Action::Dragging { pane, origin, .. } => Some((pane, origin)), - _ => None, - } - } - - /// Returns the current [`Split`] that is being dragged, if any. - pub fn picked_split(&self) -> Option<(Split, Axis)> { - match *self { - Action::Resizing { split, axis, .. } => Some((split, axis)), - _ => None, - } - } -} - -impl Internal { - /// The layout [`Node`] of the [`Internal`] state - pub fn layout(&self) -> &Node { - &self.layout - } -} |