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Diffstat (limited to 'native/src/widget/pane_grid.rs')
-rw-r--r-- | native/src/widget/pane_grid.rs | 463 |
1 files changed, 463 insertions, 0 deletions
diff --git a/native/src/widget/pane_grid.rs b/native/src/widget/pane_grid.rs new file mode 100644 index 00000000..a03b7fcf --- /dev/null +++ b/native/src/widget/pane_grid.rs @@ -0,0 +1,463 @@ +use crate::{ + input::{mouse, ButtonState}, + layout, Clipboard, Element, Event, Hasher, Layout, Length, Point, + Rectangle, Size, Widget, +}; + +use std::collections::HashMap; + +#[allow(missing_debug_implementations)] +pub struct PaneGrid<'a, Message, Renderer> { + state: &'a mut Internal, + elements: Vec<(Pane, Element<'a, Message, Renderer>)>, + width: Length, + height: Length, +} + +impl<'a, Message, Renderer> PaneGrid<'a, Message, Renderer> { + pub fn new<T>( + state: &'a mut State<T>, + view: impl Fn(Pane, &'a mut T) -> Element<'a, Message, Renderer>, + ) -> Self { + let elements = state + .panes + .iter_mut() + .map(|(pane, state)| (*pane, view(*pane, state))) + .collect(); + + Self { + state: &mut state.internal, + elements, + width: Length::Fill, + height: Length::Fill, + } + } + + /// Sets the width of the [`Panes`]. + /// + /// [`Panes`]: struct.Column.html + pub fn width(mut self, width: Length) -> Self { + self.width = width; + self + } + + /// Sets the height of the [`Panes`]. + /// + /// [`Panes`]: struct.Column.html + pub fn height(mut self, height: Length) -> Self { + self.height = height; + self + } +} + +impl<'a, Message, Renderer> Widget<Message, Renderer> + for PaneGrid<'a, Message, Renderer> +where + Renderer: self::Renderer + 'static, + Message: 'static, +{ + fn width(&self) -> Length { + self.width + } + + fn height(&self) -> Length { + self.height + } + + fn layout( + &self, + renderer: &Renderer, + limits: &layout::Limits, + ) -> layout::Node { + let limits = limits.width(self.width).height(self.height); + let size = limits.resolve(Size::ZERO); + + let regions = self.state.layout.regions(size); + + let children = self + .elements + .iter() + .filter_map(|(pane, element)| { + let region = regions.get(pane)?; + let size = Size::new(region.width, region.height); + + let mut node = + element.layout(renderer, &layout::Limits::new(size, size)); + + node.move_to(Point::new(region.x, region.y)); + + Some(node) + }) + .collect(); + + layout::Node::with_children(size, children) + } + + fn on_event( + &mut self, + event: Event, + layout: Layout<'_>, + cursor_position: Point, + messages: &mut Vec<Message>, + renderer: &Renderer, + clipboard: Option<&dyn Clipboard>, + ) { + match event { + Event::Mouse(mouse::Event::Input { + button: mouse::Button::Left, + state: ButtonState::Pressed, + }) => { + let mut clicked_region = + self.elements.iter().zip(layout.children()).filter( + |(_, layout)| layout.bounds().contains(cursor_position), + ); + + if let Some(((pane, _), _)) = clicked_region.next() { + self.state.focused_pane = Some(*pane); + } + } + _ => {} + } + + self.elements.iter_mut().zip(layout.children()).for_each( + |((_, pane), layout)| { + pane.widget.on_event( + event.clone(), + layout, + cursor_position, + messages, + renderer, + clipboard, + ) + }, + ); + } + + fn draw( + &self, + renderer: &mut Renderer, + defaults: &Renderer::Defaults, + layout: Layout<'_>, + cursor_position: Point, + ) -> Renderer::Output { + renderer.draw(defaults, &self.elements, layout, cursor_position) + } + + fn hash_layout(&self, state: &mut Hasher) { + use std::hash::Hash; + + std::any::TypeId::of::<PaneGrid<'_, Message, Renderer>>().hash(state); + self.width.hash(state); + self.height.hash(state); + self.state.layout.hash(state); + + for (_, element) in &self.elements { + element.hash_layout(state); + } + } +} + +#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)] +pub struct Pane(usize); + +impl Pane { + pub fn index(&self) -> usize { + self.0 + } +} + +#[derive(Debug)] +pub struct State<T> { + panes: HashMap<Pane, T>, + internal: Internal, +} + +#[derive(Debug)] +struct Internal { + layout: Node, + last_pane: usize, + focused_pane: Option<Pane>, +} + +impl<T> State<T> { + pub fn new(first_pane_state: T) -> (Self, Pane) { + let first_pane = Pane(0); + + let mut panes = HashMap::new(); + let _ = panes.insert(first_pane, first_pane_state); + + ( + State { + panes, + internal: Internal { + layout: Node::Pane(first_pane), + last_pane: 0, + focused_pane: None, + }, + }, + first_pane, + ) + } + + pub fn len(&self) -> usize { + self.panes.len() + } + + pub fn get_mut(&mut self, pane: &Pane) -> Option<&mut T> { + self.panes.get_mut(pane) + } + + pub fn iter(&self) -> impl Iterator<Item = (Pane, &T)> { + self.panes.iter().map(|(pane, state)| (*pane, state)) + } + + pub fn iter_mut(&mut self) -> impl Iterator<Item = (Pane, &mut T)> { + self.panes.iter_mut().map(|(pane, state)| (*pane, state)) + } + + pub fn focused_pane(&self) -> Option<Pane> { + self.internal.focused_pane + } + + pub fn focus(&mut self, pane: Pane) { + self.internal.focused_pane = Some(pane); + } + + pub fn split_vertically(&mut self, pane: &Pane, state: T) -> Option<Pane> { + self.split(Split::Vertical, pane, state) + } + + pub fn split_horizontally( + &mut self, + pane: &Pane, + state: T, + ) -> Option<Pane> { + self.split(Split::Horizontal, pane, state) + } + + pub fn split( + &mut self, + kind: Split, + pane: &Pane, + state: T, + ) -> Option<Pane> { + let node = self.internal.layout.find(pane)?; + + let new_pane = { + self.internal.last_pane = self.internal.last_pane.checked_add(1)?; + + Pane(self.internal.last_pane) + }; + + node.split(kind, new_pane); + + let _ = self.panes.insert(new_pane, state); + self.internal.focused_pane = Some(new_pane); + + Some(new_pane) + } + + pub fn close(&mut self, pane: &Pane) -> Option<T> { + if let Some(sibling) = self.internal.layout.remove(pane) { + self.internal.focused_pane = Some(sibling); + self.panes.remove(pane) + } else { + None + } + } +} + +#[derive(Debug, Clone, Hash)] +enum Node { + Split { + kind: Split, + ratio: u32, + a: Box<Node>, + b: Box<Node>, + }, + Pane(Pane), +} + +impl Node { + fn find(&mut self, pane: &Pane) -> Option<&mut Node> { + match self { + Node::Split { a, b, .. } => { + if let Some(node) = a.find(pane) { + Some(node) + } else { + b.find(pane) + } + } + Node::Pane(p) => { + if p == pane { + Some(self) + } else { + None + } + } + } + } + + fn split(&mut self, kind: Split, new_pane: Pane) { + *self = Node::Split { + kind, + ratio: 500_000, + a: Box::new(self.clone()), + b: Box::new(Node::Pane(new_pane)), + }; + } + + fn remove(&mut self, pane: &Pane) -> Option<Pane> { + match self { + Node::Split { a, b, .. } => { + if a.pane() == Some(*pane) { + *self = *b.clone(); + Some(self.first_pane()) + } else if b.pane() == Some(*pane) { + *self = *a.clone(); + Some(self.first_pane()) + } else { + a.remove(pane).or_else(|| b.remove(pane)) + } + } + Node::Pane(_) => None, + } + } + + pub fn regions(&self, size: Size) -> HashMap<Pane, Rectangle> { + let mut regions = HashMap::new(); + + self.compute_regions( + &Rectangle { + x: 0.0, + y: 0.0, + width: size.width, + height: size.height, + }, + &mut regions, + ); + + regions + } + + fn pane(&self) -> Option<Pane> { + match self { + Node::Split { .. } => None, + Node::Pane(pane) => Some(*pane), + } + } + + fn first_pane(&self) -> Pane { + match self { + Node::Split { a, .. } => a.first_pane(), + Node::Pane(pane) => *pane, + } + } + + fn compute_regions( + &self, + current: &Rectangle, + regions: &mut HashMap<Pane, Rectangle>, + ) { + match self { + Node::Split { kind, ratio, a, b } => { + let ratio = *ratio as f32 / 1_000_000.0; + let (region_a, region_b) = kind.apply(current, ratio); + + a.compute_regions(®ion_a, regions); + b.compute_regions(®ion_b, regions); + } + Node::Pane(pane) => { + let _ = regions.insert(*pane, *current); + } + } + } +} + +#[derive(Debug, Clone, Hash, PartialEq, Eq)] +pub enum Split { + Horizontal, + Vertical, +} + +impl Split { + fn apply( + &self, + rectangle: &Rectangle, + ratio: f32, + ) -> (Rectangle, Rectangle) { + match self { + Split::Horizontal => { + let width_left = rectangle.width * ratio; + let width_right = rectangle.width - width_left; + + ( + Rectangle { + width: width_left, + ..*rectangle + }, + Rectangle { + x: rectangle.x + width_left, + width: width_right, + ..*rectangle + }, + ) + } + Split::Vertical => { + let height_top = rectangle.height * ratio; + let height_bottom = rectangle.height - height_top; + + ( + Rectangle { + height: height_top, + ..*rectangle + }, + Rectangle { + y: rectangle.y + height_top, + height: height_bottom, + ..*rectangle + }, + ) + } + } + } +} + +/// The renderer of some [`Panes`]. +/// +/// Your [renderer] will need to implement this trait before being +/// able to use [`Panes`] in your user interface. +/// +/// [`Panes`]: struct.Panes.html +/// [renderer]: ../../renderer/index.html +pub trait Renderer: crate::Renderer + Sized { + /// Draws some [`Panes`]. + /// + /// It receives: + /// - the children of the [`Column`] + /// - the [`Layout`] of the [`Column`] and its children + /// - the cursor position + /// + /// [`Column`]: struct.Row.html + /// [`Layout`]: ../layout/struct.Layout.html + fn draw<Message>( + &mut self, + defaults: &Self::Defaults, + content: &[(Pane, Element<'_, Message, Self>)], + layout: Layout<'_>, + cursor_position: Point, + ) -> Self::Output; +} + +impl<'a, Message, Renderer> From<PaneGrid<'a, Message, Renderer>> + for Element<'a, Message, Renderer> +where + Renderer: self::Renderer + 'static, + Message: 'static, +{ + fn from( + panes: PaneGrid<'a, Message, Renderer>, + ) -> Element<'a, Message, Renderer> { + Element::new(panes) + } +} |