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-rw-r--r--native/src/widget/button.rs31
1 files changed, 1 insertions, 30 deletions
diff --git a/native/src/widget/button.rs b/native/src/widget/button.rs
index 466f6ac5..dca20e13 100644
--- a/native/src/widget/button.rs
+++ b/native/src/widget/button.rs
@@ -1,9 +1,6 @@
//! Allow your users to perform actions by pressing a button.
//!
//! A [`Button`] has some local [`State`].
-//!
-//! [`Button`]: struct.Button.html
-//! [`State`]: struct.State.html
use crate::event::{self, Event};
use crate::layout;
use crate::mouse;
@@ -49,9 +46,6 @@ where
{
/// Creates a new [`Button`] with some local [`State`] and the given
/// content.
- ///
- /// [`Button`]: struct.Button.html
- /// [`State`]: struct.State.html
pub fn new<E>(state: &'a mut State, content: E) -> Self
where
E: Into<Element<'a, Message, Renderer>>,
@@ -70,56 +64,42 @@ where
}
/// Sets the width of the [`Button`].
- ///
- /// [`Button`]: struct.Button.html
pub fn width(mut self, width: Length) -> Self {
self.width = width;
self
}
/// Sets the height of the [`Button`].
- ///
- /// [`Button`]: struct.Button.html
pub fn height(mut self, height: Length) -> Self {
self.height = height;
self
}
/// Sets the minimum width of the [`Button`].
- ///
- /// [`Button`]: struct.Button.html
pub fn min_width(mut self, min_width: u32) -> Self {
self.min_width = min_width;
self
}
/// Sets the minimum height of the [`Button`].
- ///
- /// [`Button`]: struct.Button.html
pub fn min_height(mut self, min_height: u32) -> Self {
self.min_height = min_height;
self
}
/// Sets the padding of the [`Button`].
- ///
- /// [`Button`]: struct.Button.html
pub fn padding(mut self, padding: u16) -> Self {
self.padding = padding;
self
}
/// Sets the message that will be produced when the [`Button`] is pressed.
- ///
- /// [`Button`]: struct.Button.html
pub fn on_press(mut self, msg: Message) -> Self {
self.on_press = Some(msg);
self
}
/// Sets the style of the [`Button`].
- ///
- /// [`Button`]: struct.Button.html
pub fn style(mut self, style: impl Into<Renderer::Style>) -> Self {
self.style = style.into();
self
@@ -127,8 +107,6 @@ where
}
/// The local state of a [`Button`].
-///
-/// [`Button`]: struct.Button.html
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
pub struct State {
is_pressed: bool,
@@ -136,8 +114,6 @@ pub struct State {
impl State {
/// Creates a new [`State`].
- ///
- /// [`State`]: struct.State.html
pub fn new() -> State {
State::default()
}
@@ -254,20 +230,15 @@ where
/// Your [renderer] will need to implement this trait before being
/// able to use a [`Button`] in your user interface.
///
-/// [`Button`]: struct.Button.html
-/// [renderer]: ../../renderer/index.html
+/// [renderer]: crate::renderer
pub trait Renderer: crate::Renderer + Sized {
/// The default padding of a [`Button`].
- ///
- /// [`Button`]: struct.Button.html
const DEFAULT_PADDING: u16;
/// The style supported by this renderer.
type Style: Default;
/// Draws a [`Button`].
- ///
- /// [`Button`]: struct.Button.html
fn draw<Message>(
&mut self,
defaults: &Self::Defaults,