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Diffstat (limited to 'native/src/svg.rs')
-rw-r--r-- | native/src/svg.rs | 88 |
1 files changed, 88 insertions, 0 deletions
diff --git a/native/src/svg.rs b/native/src/svg.rs new file mode 100644 index 00000000..90eff87e --- /dev/null +++ b/native/src/svg.rs @@ -0,0 +1,88 @@ +//! Load and draw vector graphics. +use crate::{Hasher, Rectangle}; + +use std::hash::{Hash, Hasher as _}; +use std::path::PathBuf; +use std::sync::Arc; + +/// An [`Svg`] handle. +#[derive(Debug, Clone)] +pub struct Handle { + id: u64, + data: Arc<Data>, +} + +impl Handle { + /// Creates an SVG [`Handle`] pointing to the vector image of the given + /// path. + pub fn from_path(path: impl Into<PathBuf>) -> Handle { + Self::from_data(Data::Path(path.into())) + } + + /// Creates an SVG [`Handle`] from raw bytes containing either an SVG string + /// or gzip compressed data. + /// + /// This is useful if you already have your SVG data in-memory, maybe + /// because you downloaded or generated it procedurally. + pub fn from_memory(bytes: impl Into<Vec<u8>>) -> Handle { + Self::from_data(Data::Bytes(bytes.into())) + } + + fn from_data(data: Data) -> Handle { + let mut hasher = Hasher::default(); + data.hash(&mut hasher); + + Handle { + id: hasher.finish(), + data: Arc::new(data), + } + } + + /// Returns the unique identifier of the [`Handle`]. + pub fn id(&self) -> u64 { + self.id + } + + /// Returns a reference to the SVG [`Data`]. + pub fn data(&self) -> &Data { + &self.data + } +} + +impl Hash for Handle { + fn hash<H: std::hash::Hasher>(&self, state: &mut H) { + self.id.hash(state); + } +} + +/// The data of an [`Svg`]. +#[derive(Clone, Hash)] +pub enum Data { + /// File data + Path(PathBuf), + + /// In-memory data + /// + /// Can contain an SVG string or a gzip compressed data. + Bytes(Vec<u8>), +} + +impl std::fmt::Debug for Data { + fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result { + match self { + Data::Path(path) => write!(f, "Path({:?})", path), + Data::Bytes(_) => write!(f, "Bytes(...)"), + } + } +} + +/// A [`Renderer`] that can render vector graphics. +/// +/// [renderer]: crate::renderer +pub trait Renderer: crate::Renderer { + /// Returns the default dimensions of an SVG for the given [`Handle`]. + fn dimensions(&self, handle: &Handle) -> (u32, u32); + + /// Draws an SVG with the given [`Handle`] and inside the provided `bounds`. + fn draw(&mut self, handle: Handle, bounds: Rectangle); +} |