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Diffstat (limited to 'native/src/overlay/element.rs')
-rw-r--r-- | native/src/overlay/element.rs | 170 |
1 files changed, 170 insertions, 0 deletions
diff --git a/native/src/overlay/element.rs b/native/src/overlay/element.rs new file mode 100644 index 00000000..e1fd9b88 --- /dev/null +++ b/native/src/overlay/element.rs @@ -0,0 +1,170 @@ +pub use crate::Overlay; + +use crate::{layout, Clipboard, Event, Hasher, Layout, Point, Size, Vector}; + +/// A generic [`Overlay`]. +/// +/// [`Overlay`]: trait.Overlay.html +#[allow(missing_debug_implementations)] +pub struct Element<'a, Message, Renderer> { + position: Point, + overlay: Box<dyn Overlay<Message, Renderer> + 'a>, +} + +impl<'a, Message, Renderer> Element<'a, Message, Renderer> +where + Renderer: crate::Renderer, +{ + /// Creates a new [`Element`] containing the given [`Overlay`]. + /// + /// [`Element`]: struct.Element.html + /// [`Overlay`]: trait.Overlay.html + pub fn new( + position: Point, + overlay: Box<dyn Overlay<Message, Renderer> + 'a>, + ) -> Self { + Self { position, overlay } + } + + /// Translates the [`Element`]. + /// + /// [`Element`]: struct.Element.html + pub fn translate(mut self, translation: Vector) -> Self { + self.position = self.position + translation; + self + } + + /// Applies a transformation to the produced message of the [`Element`]. + /// + /// [`Element`]: struct.Element.html + pub fn map<B>(self, f: &'a dyn Fn(Message) -> B) -> Element<'a, B, Renderer> + where + Message: 'a, + Renderer: 'a, + B: 'static, + { + Element { + position: self.position, + overlay: Box::new(Map::new(self.overlay, f)), + } + } + + /// Computes the layout of the [`Element`] in the given bounds. + /// + /// [`Element`]: struct.Element.html + pub fn layout(&self, renderer: &Renderer, bounds: Size) -> layout::Node { + self.overlay.layout(renderer, bounds, self.position) + } + + /// Processes a runtime [`Event`]. + /// + /// [`Event`]: enum.Event.html + pub fn on_event( + &mut self, + event: Event, + layout: Layout<'_>, + cursor_position: Point, + messages: &mut Vec<Message>, + renderer: &Renderer, + clipboard: Option<&dyn Clipboard>, + ) { + self.overlay.on_event( + event, + layout, + cursor_position, + messages, + renderer, + clipboard, + ) + } + + /// Draws the [`Element`] and its children using the given [`Layout`]. + /// + /// [`Element`]: struct.Element.html + /// [`Layout`]: layout/struct.Layout.html + pub fn draw( + &self, + renderer: &mut Renderer, + defaults: &Renderer::Defaults, + layout: Layout<'_>, + cursor_position: Point, + ) -> Renderer::Output { + self.overlay + .draw(renderer, defaults, layout, cursor_position) + } + + /// Computes the _layout_ hash of the [`Element`]. + /// + /// [`Element`]: struct.Element.html + pub fn hash_layout(&self, state: &mut Hasher) { + self.overlay.hash_layout(state, self.position); + } +} + +struct Map<'a, A, B, Renderer> { + content: Box<dyn Overlay<A, Renderer> + 'a>, + mapper: &'a dyn Fn(A) -> B, +} + +impl<'a, A, B, Renderer> Map<'a, A, B, Renderer> { + pub fn new( + content: Box<dyn Overlay<A, Renderer> + 'a>, + mapper: &'a dyn Fn(A) -> B, + ) -> Map<'a, A, B, Renderer> { + Map { content, mapper } + } +} + +impl<'a, A, B, Renderer> Overlay<B, Renderer> for Map<'a, A, B, Renderer> +where + Renderer: crate::Renderer, +{ + fn layout( + &self, + renderer: &Renderer, + bounds: Size, + position: Point, + ) -> layout::Node { + self.content.layout(renderer, bounds, position) + } + + fn on_event( + &mut self, + event: Event, + layout: Layout<'_>, + cursor_position: Point, + messages: &mut Vec<B>, + renderer: &Renderer, + clipboard: Option<&dyn Clipboard>, + ) { + let mut original_messages = Vec::new(); + + self.content.on_event( + event, + layout, + cursor_position, + &mut original_messages, + renderer, + clipboard, + ); + + original_messages + .drain(..) + .for_each(|message| messages.push((self.mapper)(message))); + } + + fn draw( + &self, + renderer: &mut Renderer, + defaults: &Renderer::Defaults, + layout: Layout<'_>, + cursor_position: Point, + ) -> Renderer::Output { + self.content + .draw(renderer, defaults, layout, cursor_position) + } + + fn hash_layout(&self, state: &mut Hasher, position: Point) { + self.content.hash_layout(state, position); + } +} |