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-rw-r--r--native/src/input/mouse/button.rs32
-rw-r--r--native/src/input/mouse/event.rs44
2 files changed, 76 insertions, 0 deletions
diff --git a/native/src/input/mouse/button.rs b/native/src/input/mouse/button.rs
new file mode 100644
index 00000000..6320d701
--- /dev/null
+++ b/native/src/input/mouse/button.rs
@@ -0,0 +1,32 @@
+/// The button of a mouse.
+///
+/// If you are using [`winit`], consider enabling the `winit` feature to get
+/// conversion implementations for free!
+///
+/// [`winit`]: https://docs.rs/winit/0.20.0-alpha3/winit/
+#[derive(Debug, Hash, PartialEq, Eq, Clone, Copy)]
+pub enum Button {
+ /// The left mouse button.
+ Left,
+
+ /// The right mouse button.
+ Right,
+
+ /// The middle (wheel) button.
+ Middle,
+
+ /// Some other button.
+ Other(u8),
+}
+
+#[cfg(feature = "winit")]
+impl From<winit::event::MouseButton> for super::Button {
+ fn from(mouse_button: winit::event::MouseButton) -> Self {
+ match mouse_button {
+ winit::event::MouseButton::Left => Button::Left,
+ winit::event::MouseButton::Right => Button::Right,
+ winit::event::MouseButton::Middle => Button::Middle,
+ winit::event::MouseButton::Other(other) => Button::Other(other),
+ }
+ }
+}
diff --git a/native/src/input/mouse/event.rs b/native/src/input/mouse/event.rs
new file mode 100644
index 00000000..7b68208f
--- /dev/null
+++ b/native/src/input/mouse/event.rs
@@ -0,0 +1,44 @@
+use super::Button;
+use crate::input::ButtonState;
+
+/// A mouse event.
+///
+/// _**Note:** This type is largely incomplete! If you need to track
+/// additional events, feel free to [open an issue] and share your use case!_
+///
+/// [open an issue]: https://github.com/hecrj/iced/issues
+#[derive(Debug, Clone, Copy, PartialEq)]
+pub enum Event {
+ /// The mouse cursor entered the window.
+ CursorEntered,
+
+ /// The mouse cursor left the window.
+ CursorLeft,
+
+ /// The mouse cursor was moved
+ CursorMoved {
+ /// The X coordinate of the mouse position
+ x: f32,
+
+ /// The Y coordinate of the mouse position
+ y: f32,
+ },
+
+ /// A mouse button was pressed or released.
+ Input {
+ /// The state of the button
+ state: ButtonState,
+
+ /// The button identifier
+ button: Button,
+ },
+
+ /// The mouse wheel was scrolled.
+ WheelScrolled {
+ /// The number of horizontal lines scrolled
+ delta_x: f32,
+
+ /// The number of vertical lines scrolled
+ delta_y: f32,
+ },
+}