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-rw-r--r--graphics/Cargo.toml56
-rw-r--r--graphics/fonts/Icons.ttfbin5032 -> 0 bytes
-rw-r--r--graphics/fonts/Lato-Regular.ttfbin75136 -> 0 bytes
-rw-r--r--graphics/fonts/OFL.txt93
-rw-r--r--graphics/src/backend.rs20
-rw-r--r--graphics/src/compositor.rs (renamed from graphics/src/window/compositor.rs)8
-rw-r--r--graphics/src/damage.rs147
-rw-r--r--graphics/src/font.rs35
-rw-r--r--graphics/src/font/source.rs45
-rw-r--r--graphics/src/geometry.rs33
-rw-r--r--graphics/src/geometry/fill.rs (renamed from graphics/src/widget/canvas/fill.rs)19
-rw-r--r--graphics/src/geometry/path.rs (renamed from graphics/src/widget/canvas/path.rs)54
-rw-r--r--graphics/src/geometry/path/arc.rs (renamed from graphics/src/widget/canvas/path/arc.rs)2
-rw-r--r--graphics/src/geometry/path/builder.rs (renamed from graphics/src/widget/canvas/path/builder.rs)27
-rw-r--r--graphics/src/geometry/stroke.rs (renamed from graphics/src/widget/canvas/stroke.rs)24
-rw-r--r--graphics/src/geometry/style.rs (renamed from graphics/src/widget/canvas/style.rs)2
-rw-r--r--graphics/src/geometry/text.rs (renamed from graphics/src/widget/canvas/text.rs)13
-rw-r--r--graphics/src/gradient.rs117
-rw-r--r--graphics/src/gradient/linear.rs112
-rw-r--r--graphics/src/image.rs99
-rw-r--r--graphics/src/image/raster.rs242
-rw-r--r--graphics/src/image/storage.rs2
-rw-r--r--graphics/src/image/vector.rs191
-rw-r--r--graphics/src/layer.rs269
-rw-r--r--graphics/src/layer/image.rs27
-rw-r--r--graphics/src/layer/mesh.rs93
-rw-r--r--graphics/src/layer/quad.rs30
-rw-r--r--graphics/src/layer/text.rs26
-rw-r--r--graphics/src/lib.rs30
-rw-r--r--graphics/src/overlay.rs2
-rw-r--r--graphics/src/overlay/menu.rs3
-rw-r--r--graphics/src/primitive.rs220
-rw-r--r--graphics/src/renderer.rs98
-rw-r--r--graphics/src/triangle.rs32
-rw-r--r--graphics/src/viewport.rs4
-rw-r--r--graphics/src/widget.rs16
-rw-r--r--graphics/src/widget/canvas.rs268
-rw-r--r--graphics/src/widget/canvas/cache.rs97
-rw-r--r--graphics/src/widget/canvas/cursor.rs64
-rw-r--r--graphics/src/widget/canvas/event.rs21
-rw-r--r--graphics/src/widget/canvas/frame.rs530
-rw-r--r--graphics/src/widget/canvas/geometry.rs24
-rw-r--r--graphics/src/widget/canvas/program.rs102
-rw-r--r--graphics/src/widget/qr_code.rs301
-rw-r--r--graphics/src/window.rs10
-rw-r--r--graphics/src/window/gl_compositor.rs71
46 files changed, 608 insertions, 3071 deletions
diff --git a/graphics/Cargo.toml b/graphics/Cargo.toml
index 57b291e7..125ea17d 100644
--- a/graphics/Cargo.toml
+++ b/graphics/Cargo.toml
@@ -11,26 +11,9 @@ keywords = ["gui", "ui", "graphics", "interface", "widgets"]
categories = ["gui"]
[features]
-svg = ["resvg"]
-image = ["png", "jpeg", "jpeg_rayon", "gif", "webp", "bmp"]
-png = ["image_rs/png"]
-jpeg = ["image_rs/jpeg"]
-jpeg_rayon = ["image_rs/jpeg_rayon"]
-gif = ["image_rs/gif"]
-webp = ["image_rs/webp"]
-pnm = ["image_rs/pnm"]
-ico = ["image_rs/ico"]
-bmp = ["image_rs/bmp"]
-hdr = ["image_rs/hdr"]
-dds = ["image_rs/dds"]
-farbfeld = ["image_rs/farbfeld"]
-canvas = ["lyon"]
-qr_code = ["qrcode", "canvas"]
-font-source = ["font-kit"]
-font-fallback = []
-font-icons = []
+geometry = ["lyon_path"]
opengl = []
-image_rs = ["kamadak-exif"]
+image = ["dep:image", "kamadak-exif"]
[dependencies]
glam = "0.21.3"
@@ -43,41 +26,26 @@ bitflags = "1.2"
version = "1.4"
features = ["derive"]
-[dependencies.iced_native]
-version = "0.10"
-path = "../native"
+[dependencies.iced_core]
+version = "0.9"
+path = "../core"
-[dependencies.iced_style]
-version = "0.8"
-path = "../style"
-
-[dependencies.lyon]
-version = "1.0"
-optional = true
-
-[dependencies.qrcode]
-version = "0.12"
-optional = true
-default-features = false
-
-[dependencies.font-kit]
-version = "0.10"
+[dependencies.tiny-skia]
+version = "0.9"
optional = true
-[dependencies.image_rs]
+[dependencies.image]
version = "0.24"
-package = "image"
-default-features = false
-optional = true
-
-[dependencies.resvg]
-version = "0.29"
optional = true
[dependencies.kamadak-exif]
version = "0.5"
optional = true
+[dependencies.lyon_path]
+version = "1"
+optional = true
+
[package.metadata.docs.rs]
rustdoc-args = ["--cfg", "docsrs"]
all-features = true
diff --git a/graphics/fonts/Icons.ttf b/graphics/fonts/Icons.ttf
deleted file mode 100644
index 5e455b69..00000000
--- a/graphics/fonts/Icons.ttf
+++ /dev/null
Binary files differ
diff --git a/graphics/fonts/Lato-Regular.ttf b/graphics/fonts/Lato-Regular.ttf
deleted file mode 100644
index 33eba8b1..00000000
--- a/graphics/fonts/Lato-Regular.ttf
+++ /dev/null
Binary files differ
diff --git a/graphics/fonts/OFL.txt b/graphics/fonts/OFL.txt
deleted file mode 100644
index dfca0da4..00000000
--- a/graphics/fonts/OFL.txt
+++ /dev/null
@@ -1,93 +0,0 @@
-Copyright (c) 2010-2014 by tyPoland Lukasz Dziedzic (team@latofonts.com) with Reserved Font Name "Lato"
-
-This Font Software is licensed under the SIL Open Font License, Version 1.1.
-This license is copied below, and is also available with a FAQ at:
-http://scripts.sil.org/OFL
-
-
------------------------------------------------------------
-SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
------------------------------------------------------------
-
-PREAMBLE
-The goals of the Open Font License (OFL) are to stimulate worldwide
-development of collaborative font projects, to support the font creation
-efforts of academic and linguistic communities, and to provide a free and
-open framework in which fonts may be shared and improved in partnership
-with others.
-
-The OFL allows the licensed fonts to be used, studied, modified and
-redistributed freely as long as they are not sold by themselves. The
-fonts, including any derivative works, can be bundled, embedded,
-redistributed and/or sold with any software provided that any reserved
-names are not used by derivative works. The fonts and derivatives,
-however, cannot be released under any other type of license. The
-requirement for fonts to remain under this license does not apply
-to any document created using the fonts or their derivatives.
-
-DEFINITIONS
-"Font Software" refers to the set of files released by the Copyright
-Holder(s) under this license and clearly marked as such. This may
-include source files, build scripts and documentation.
-
-"Reserved Font Name" refers to any names specified as such after the
-copyright statement(s).
-
-"Original Version" refers to the collection of Font Software components as
-distributed by the Copyright Holder(s).
-
-"Modified Version" refers to any derivative made by adding to, deleting,
-or substituting -- in part or in whole -- any of the components of the
-Original Version, by changing formats or by porting the Font Software to a
-new environment.
-
-"Author" refers to any designer, engineer, programmer, technical
-writer or other person who contributed to the Font Software.
-
-PERMISSION & CONDITIONS
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of the Font Software, to use, study, copy, merge, embed, modify,
-redistribute, and sell modified and unmodified copies of the Font
-Software, subject to the following conditions:
-
-1) Neither the Font Software nor any of its individual components,
-in Original or Modified Versions, may be sold by itself.
-
-2) Original or Modified Versions of the Font Software may be bundled,
-redistributed and/or sold with any software, provided that each copy
-contains the above copyright notice and this license. These can be
-included either as stand-alone text files, human-readable headers or
-in the appropriate machine-readable metadata fields within text or
-binary files as long as those fields can be easily viewed by the user.
-
-3) No Modified Version of the Font Software may use the Reserved Font
-Name(s) unless explicit written permission is granted by the corresponding
-Copyright Holder. This restriction only applies to the primary font name as
-presented to the users.
-
-4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
-Software shall not be used to promote, endorse or advertise any
-Modified Version, except to acknowledge the contribution(s) of the
-Copyright Holder(s) and the Author(s) or with their explicit written
-permission.
-
-5) The Font Software, modified or unmodified, in part or in whole,
-must be distributed entirely under this license, and must not be
-distributed under any other license. The requirement for fonts to
-remain under this license does not apply to any document created
-using the Font Software.
-
-TERMINATION
-This license becomes null and void if any of the above conditions are
-not met.
-
-DISCLAIMER
-THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
-OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
-COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
-INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
-DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
-FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
-OTHER DEALINGS IN THE FONT SOFTWARE.
diff --git a/graphics/src/backend.rs b/graphics/src/backend.rs
index 256b7ab5..ae89da06 100644
--- a/graphics/src/backend.rs
+++ b/graphics/src/backend.rs
@@ -1,8 +1,10 @@
//! Write a graphics backend.
-use iced_native::image;
-use iced_native::svg;
-use iced_native::text;
-use iced_native::{Font, Point, Size};
+use iced_core::image;
+use iced_core::svg;
+use iced_core::text;
+use iced_core::{Font, Point, Size};
+
+use std::borrow::Cow;
/// The graphics backend of a [`Renderer`].
///
@@ -31,6 +33,9 @@ pub trait Text {
/// [`ICON_FONT`]: Self::ICON_FONT
const ARROW_DOWN_ICON: char;
+ /// Returns the default [`Font`].
+ fn default_font(&self) -> Font;
+
/// Returns the default size of text.
fn default_size(&self) -> f32;
@@ -41,8 +46,10 @@ pub trait Text {
&self,
contents: &str,
size: f32,
+ line_height: text::LineHeight,
font: Font,
bounds: Size,
+ shaping: text::Shaping,
) -> (f32, f32);
/// Tests whether the provided point is within the boundaries of [`Text`]
@@ -56,11 +63,16 @@ pub trait Text {
&self,
contents: &str,
size: f32,
+ line_height: text::LineHeight,
font: Font,
bounds: Size,
+ shaping: text::Shaping,
point: Point,
nearest_only: bool,
) -> Option<text::Hit>;
+
+ /// Loads a [`Font`] from its bytes.
+ fn load_font(&mut self, font: Cow<'static, [u8]>);
}
/// A graphics backend that supports image rendering.
diff --git a/graphics/src/window/compositor.rs b/graphics/src/compositor.rs
index db4ba45d..d55e801a 100644
--- a/graphics/src/window/compositor.rs
+++ b/graphics/src/compositor.rs
@@ -1,6 +1,8 @@
//! A compositor is responsible for initializing a renderer and managing window
//! surfaces.
-use crate::{Color, Error, Viewport};
+use crate::{Error, Viewport};
+
+use iced_core::Color;
use raw_window_handle::{HasRawDisplayHandle, HasRawWindowHandle};
use thiserror::Error;
@@ -11,7 +13,7 @@ pub trait Compositor: Sized {
type Settings: Default;
/// The iced renderer of the backend.
- type Renderer: iced_native::Renderer;
+ type Renderer: iced_core::Renderer;
/// The surface of the backend.
type Surface;
@@ -28,6 +30,8 @@ pub trait Compositor: Sized {
fn create_surface<W: HasRawWindowHandle + HasRawDisplayHandle>(
&mut self,
window: &W,
+ width: u32,
+ height: u32,
) -> Self::Surface;
/// Configures a new [`Surface`] with the given dimensions.
diff --git a/graphics/src/damage.rs b/graphics/src/damage.rs
new file mode 100644
index 00000000..c6b0f759
--- /dev/null
+++ b/graphics/src/damage.rs
@@ -0,0 +1,147 @@
+//! Track and compute the damage of graphical primitives.
+use crate::core::{Rectangle, Size};
+use crate::Primitive;
+
+use std::sync::Arc;
+
+/// Computes the damage regions between the two given primitives.
+pub fn regions(a: &Primitive, b: &Primitive) -> Vec<Rectangle> {
+ match (a, b) {
+ (
+ Primitive::Group {
+ primitives: primitives_a,
+ },
+ Primitive::Group {
+ primitives: primitives_b,
+ },
+ ) => return list(primitives_a, primitives_b),
+ (
+ Primitive::Clip {
+ bounds: bounds_a,
+ content: content_a,
+ ..
+ },
+ Primitive::Clip {
+ bounds: bounds_b,
+ content: content_b,
+ ..
+ },
+ ) => {
+ if bounds_a == bounds_b {
+ return regions(content_a, content_b)
+ .into_iter()
+ .filter_map(|r| r.intersection(&bounds_a.expand(1.0)))
+ .collect();
+ } else {
+ return vec![bounds_a.expand(1.0), bounds_b.expand(1.0)];
+ }
+ }
+ (
+ Primitive::Translate {
+ translation: translation_a,
+ content: content_a,
+ },
+ Primitive::Translate {
+ translation: translation_b,
+ content: content_b,
+ },
+ ) => {
+ if translation_a == translation_b {
+ return regions(content_a, content_b)
+ .into_iter()
+ .map(|r| r + *translation_a)
+ .collect();
+ }
+ }
+ (
+ Primitive::Cache { content: content_a },
+ Primitive::Cache { content: content_b },
+ ) => {
+ if Arc::ptr_eq(content_a, content_b) {
+ return vec![];
+ }
+ }
+ _ if a == b => return vec![],
+ _ => {}
+ }
+
+ let bounds_a = a.bounds();
+ let bounds_b = b.bounds();
+
+ if bounds_a == bounds_b {
+ vec![bounds_a]
+ } else {
+ vec![bounds_a, bounds_b]
+ }
+}
+
+/// Computes the damage regions between the two given lists of primitives.
+pub fn list(previous: &[Primitive], current: &[Primitive]) -> Vec<Rectangle> {
+ let damage = previous
+ .iter()
+ .zip(current)
+ .flat_map(|(a, b)| regions(a, b));
+
+ if previous.len() == current.len() {
+ damage.collect()
+ } else {
+ let (smaller, bigger) = if previous.len() < current.len() {
+ (previous, current)
+ } else {
+ (current, previous)
+ };
+
+ // Extend damage by the added/removed primitives
+ damage
+ .chain(bigger[smaller.len()..].iter().map(Primitive::bounds))
+ .collect()
+ }
+}
+
+/// Groups the given damage regions that are close together inside the given
+/// bounds.
+pub fn group(
+ mut damage: Vec<Rectangle>,
+ scale_factor: f32,
+ bounds: Size<u32>,
+) -> Vec<Rectangle> {
+ use std::cmp::Ordering;
+
+ const AREA_THRESHOLD: f32 = 20_000.0;
+
+ let bounds = Rectangle {
+ x: 0.0,
+ y: 0.0,
+ width: bounds.width as f32,
+ height: bounds.height as f32,
+ };
+
+ damage.sort_by(|a, b| {
+ a.x.partial_cmp(&b.x)
+ .unwrap_or(Ordering::Equal)
+ .then_with(|| a.y.partial_cmp(&b.y).unwrap_or(Ordering::Equal))
+ });
+
+ let mut output = Vec::new();
+ let mut scaled = damage
+ .into_iter()
+ .filter_map(|region| (region * scale_factor).intersection(&bounds))
+ .filter(|region| region.width >= 1.0 && region.height >= 1.0);
+
+ if let Some(mut current) = scaled.next() {
+ for region in scaled {
+ let union = current.union(&region);
+
+ if union.area() - current.area() - region.area() <= AREA_THRESHOLD {
+ current = union;
+ } else {
+ output.push(current);
+ current = region;
+ }
+ }
+
+ output.push(current);
+ }
+
+ output
+}
diff --git a/graphics/src/font.rs b/graphics/src/font.rs
deleted file mode 100644
index d55d0faf..00000000
--- a/graphics/src/font.rs
+++ /dev/null
@@ -1,35 +0,0 @@
-//! Find system fonts or use the built-in ones.
-#[cfg(feature = "font-source")]
-mod source;
-
-#[cfg(feature = "font-source")]
-#[cfg_attr(docsrs, doc(cfg(feature = "font-source")))]
-pub use source::Source;
-
-#[cfg(feature = "font-source")]
-#[cfg_attr(docsrs, doc(cfg(feature = "font-source")))]
-pub use font_kit::{
- error::SelectionError as LoadError, family_name::FamilyName as Family,
-};
-
-/// A built-in fallback font, for convenience.
-#[cfg(feature = "font-fallback")]
-#[cfg_attr(docsrs, doc(cfg(feature = "font-fallback")))]
-pub const FALLBACK: &[u8] = include_bytes!("../fonts/Lato-Regular.ttf");
-
-/// A built-in icon font, for convenience.
-#[cfg(feature = "font-icons")]
-#[cfg_attr(docsrs, doc(cfg(feature = "font-icons")))]
-pub const ICONS: iced_native::Font = iced_native::Font::External {
- name: "iced_wgpu icons",
- bytes: include_bytes!("../fonts/Icons.ttf"),
-};
-
-/// The `char` representing a ✔ icon in the built-in [`ICONS`] font.
-#[cfg(feature = "font-icons")]
-#[cfg_attr(docsrs, doc(cfg(feature = "font-icons")))]
-pub const CHECKMARK_ICON: char = '\u{F00C}';
-
-/// The `char` representing a ▼ icon in the built-in [`ICONS`] font.
-#[cfg(feature = "font-icons")]
-pub const ARROW_DOWN_ICON: char = '\u{E800}';
diff --git a/graphics/src/font/source.rs b/graphics/src/font/source.rs
deleted file mode 100644
index c0b50e1d..00000000
--- a/graphics/src/font/source.rs
+++ /dev/null
@@ -1,45 +0,0 @@
-use crate::font::{Family, LoadError};
-
-/// A font source that can find and load system fonts.
-#[allow(missing_debug_implementations)]
-pub struct Source {
- raw: font_kit::source::SystemSource,
-}
-
-impl Source {
- /// Creates a new [`Source`].
- pub fn new() -> Self {
- Source {
- raw: font_kit::source::SystemSource::new(),
- }
- }
-
- /// Finds and loads a font matching the set of provided family priorities.
- pub fn load(&self, families: &[Family]) -> Result<Vec<u8>, LoadError> {
- let font = self.raw.select_best_match(
- families,
- &font_kit::properties::Properties::default(),
- )?;
-
- match font {
- font_kit::handle::Handle::Path { path, .. } => {
- use std::io::Read;
-
- let mut buf = Vec::new();
- let mut reader = std::fs::File::open(path).expect("Read font");
- let _ = reader.read_to_end(&mut buf);
-
- Ok(buf)
- }
- font_kit::handle::Handle::Memory { bytes, .. } => {
- Ok(bytes.as_ref().clone())
- }
- }
- }
-}
-
-impl Default for Source {
- fn default() -> Self {
- Self::new()
- }
-}
diff --git a/graphics/src/geometry.rs b/graphics/src/geometry.rs
new file mode 100644
index 00000000..88997288
--- /dev/null
+++ b/graphics/src/geometry.rs
@@ -0,0 +1,33 @@
+//! Build and draw geometry.
+pub mod fill;
+pub mod path;
+pub mod stroke;
+
+mod style;
+mod text;
+
+pub use fill::Fill;
+pub use path::Path;
+pub use stroke::{LineCap, LineDash, LineJoin, Stroke};
+pub use style::Style;
+pub use text::Text;
+
+pub use crate::core::gradient::{self, Gradient};
+
+use crate::Primitive;
+
+/// A bunch of shapes that can be drawn.
+#[derive(Debug, Clone)]
+pub struct Geometry(pub Primitive);
+
+impl From<Geometry> for Primitive {
+ fn from(geometry: Geometry) -> Self {
+ geometry.0
+ }
+}
+
+/// A renderer capable of drawing some [`Geometry`].
+pub trait Renderer: crate::core::Renderer {
+ /// Draws the given layers of [`Geometry`].
+ fn draw(&mut self, layers: Vec<Geometry>);
+}
diff --git a/graphics/src/widget/canvas/fill.rs b/graphics/src/geometry/fill.rs
index e954ebb5..2e8c1669 100644
--- a/graphics/src/widget/canvas/fill.rs
+++ b/graphics/src/geometry/fill.rs
@@ -1,7 +1,7 @@
//! Fill [crate::widget::canvas::Geometry] with a certain style.
-use crate::{Color, Gradient};
+use iced_core::{Color, Gradient};
-pub use crate::widget::canvas::Style;
+pub use crate::geometry::Style;
/// The style used to fill geometry.
#[derive(Debug, Clone)]
@@ -19,14 +19,14 @@ pub struct Fill {
/// By default, it is set to `NonZero`.
///
/// [1]: https://www.w3.org/TR/SVG/painting.html#FillRuleProperty
- pub rule: FillRule,
+ pub rule: Rule,
}
impl Default for Fill {
fn default() -> Self {
Self {
style: Style::Solid(Color::BLACK),
- rule: FillRule::NonZero,
+ rule: Rule::NonZero,
}
}
}
@@ -57,16 +57,7 @@ impl From<Gradient> for Fill {
/// [1]: https://www.w3.org/TR/SVG/painting.html#FillRuleProperty
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
#[allow(missing_docs)]
-pub enum FillRule {
+pub enum Rule {
NonZero,
EvenOdd,
}
-
-impl From<FillRule> for lyon::tessellation::FillRule {
- fn from(rule: FillRule) -> lyon::tessellation::FillRule {
- match rule {
- FillRule::NonZero => lyon::tessellation::FillRule::NonZero,
- FillRule::EvenOdd => lyon::tessellation::FillRule::EvenOdd,
- }
- }
-}
diff --git a/graphics/src/widget/canvas/path.rs b/graphics/src/geometry/path.rs
index aeb2589e..3d8fc6fa 100644
--- a/graphics/src/widget/canvas/path.rs
+++ b/graphics/src/geometry/path.rs
@@ -7,18 +7,16 @@ mod builder;
pub use arc::Arc;
pub use builder::Builder;
-use crate::widget::canvas::LineDash;
+pub use lyon_path;
-use iced_native::{Point, Size};
-use lyon::algorithms::walk::{walk_along_path, RepeatedPattern, WalkerEvent};
-use lyon::path::iterator::PathIterator;
+use iced_core::{Point, Size};
/// An immutable set of points that may or may not be connected.
///
/// A single [`Path`] can represent different kinds of 2D shapes!
#[derive(Debug, Clone)]
pub struct Path {
- raw: lyon::path::Path,
+ raw: lyon_path::Path,
}
impl Path {
@@ -55,55 +53,17 @@ impl Path {
Self::new(|p| p.circle(center, radius))
}
+ /// Returns the internal [`lyon_path::Path`].
#[inline]
- pub(crate) fn raw(&self) -> &lyon::path::Path {
+ pub fn raw(&self) -> &lyon_path::Path {
&self.raw
}
+ /// Returns the current [`Path`] with the given transform applied to it.
#[inline]
- pub(crate) fn transformed(
- &self,
- transform: &lyon::math::Transform,
- ) -> Path {
+ pub fn transform(&self, transform: &lyon_path::math::Transform) -> Path {
Path {
raw: self.raw.clone().transformed(transform),
}
}
}
-
-pub(super) fn dashed(path: &Path, line_dash: LineDash<'_>) -> Path {
- Path::new(|builder| {
- let segments_odd = (line_dash.segments.len() % 2 == 1)
- .then(|| [line_dash.segments, line_dash.segments].concat());
-
- let mut draw_line = false;
-
- walk_along_path(
- path.raw().iter().flattened(0.01),
- 0.0,
- lyon::tessellation::StrokeOptions::DEFAULT_TOLERANCE,
- &mut RepeatedPattern {
- callback: |event: WalkerEvent<'_>| {
- let point = Point {
- x: event.position.x,
- y: event.position.y,
- };
-
- if draw_line {
- builder.line_to(point);
- } else {
- builder.move_to(point);
- }
-
- draw_line = !draw_line;
-
- true
- },
- index: line_dash.offset,
- intervals: segments_odd
- .as_deref()
- .unwrap_or(line_dash.segments),
- },
- );
- })
-}
diff --git a/graphics/src/widget/canvas/path/arc.rs b/graphics/src/geometry/path/arc.rs
index b8e72daf..2cdebb66 100644
--- a/graphics/src/widget/canvas/path/arc.rs
+++ b/graphics/src/geometry/path/arc.rs
@@ -1,5 +1,5 @@
//! Build and draw curves.
-use iced_native::{Point, Vector};
+use iced_core::{Point, Vector};
/// A segment of a differentiable curve.
#[derive(Debug, Clone, Copy)]
diff --git a/graphics/src/widget/canvas/path/builder.rs b/graphics/src/geometry/path/builder.rs
index 5121aa68..794dd3bc 100644
--- a/graphics/src/widget/canvas/path/builder.rs
+++ b/graphics/src/geometry/path/builder.rs
@@ -1,35 +1,38 @@
-use crate::widget::canvas::path::{arc, Arc, Path};
+use crate::geometry::path::{arc, Arc, Path};
-use iced_native::{Point, Size};
-use lyon::path::builder::SvgPathBuilder;
+use iced_core::{Point, Size};
+
+use lyon_path::builder::{self, SvgPathBuilder};
+use lyon_path::geom;
+use lyon_path::math;
/// A [`Path`] builder.
///
/// Once a [`Path`] is built, it can no longer be mutated.
#[allow(missing_debug_implementations)]
pub struct Builder {
- raw: lyon::path::builder::WithSvg<lyon::path::path::BuilderImpl>,
+ raw: builder::WithSvg<lyon_path::path::BuilderImpl>,
}
impl Builder {
/// Creates a new [`Builder`].
pub fn new() -> Builder {
Builder {
- raw: lyon::path::Path::builder().with_svg(),
+ raw: lyon_path::Path::builder().with_svg(),
}
}
/// Moves the starting point of a new sub-path to the given `Point`.
#[inline]
pub fn move_to(&mut self, point: Point) {
- let _ = self.raw.move_to(lyon::math::Point::new(point.x, point.y));
+ let _ = self.raw.move_to(math::Point::new(point.x, point.y));
}
/// Connects the last point in the [`Path`] to the given `Point` with a
/// straight line.
#[inline]
pub fn line_to(&mut self, point: Point) {
- let _ = self.raw.line_to(lyon::math::Point::new(point.x, point.y));
+ let _ = self.raw.line_to(math::Point::new(point.x, point.y));
}
/// Adds an [`Arc`] to the [`Path`] from `start_angle` to `end_angle` in
@@ -53,8 +56,6 @@ impl Builder {
/// See [the HTML5 specification of `arcTo`](https://html.spec.whatwg.org/multipage/canvas.html#building-paths:dom-context-2d-arcto)
/// for more details and examples.
pub fn arc_to(&mut self, a: Point, b: Point, radius: f32) {
- use lyon::{math, path};
-
let start = self.raw.current_position();
let mid = math::Point::new(a.x, a.y);
let end = math::Point::new(b.x, b.y);
@@ -92,7 +93,7 @@ impl Builder {
self.raw.arc_to(
math::Vector::new(radius, radius),
math::Angle::radians(0.0),
- path::ArcFlags {
+ lyon_path::ArcFlags {
large_arc: false,
sweep,
},
@@ -102,8 +103,6 @@ impl Builder {
/// Adds an ellipse to the [`Path`] using a clockwise direction.
pub fn ellipse(&mut self, arc: arc::Elliptical) {
- use lyon::{geom, math};
-
let arc = geom::Arc {
center: math::Point::new(arc.center.x, arc.center.y),
radii: math::Vector::new(arc.radii.x, arc.radii.y),
@@ -128,8 +127,6 @@ impl Builder {
control_b: Point,
to: Point,
) {
- use lyon::math;
-
let _ = self.raw.cubic_bezier_to(
math::Point::new(control_a.x, control_a.y),
math::Point::new(control_b.x, control_b.y),
@@ -141,8 +138,6 @@ impl Builder {
/// and its end point.
#[inline]
pub fn quadratic_curve_to(&mut self, control: Point, to: Point) {
- use lyon::math;
-
let _ = self.raw.quadratic_bezier_to(
math::Point::new(control.x, control.y),
math::Point::new(to.x, to.y),
diff --git a/graphics/src/widget/canvas/stroke.rs b/graphics/src/geometry/stroke.rs
index 49f5701c..69a76e1c 100644
--- a/graphics/src/widget/canvas/stroke.rs
+++ b/graphics/src/geometry/stroke.rs
@@ -1,7 +1,7 @@
//! Create lines from a [crate::widget::canvas::Path] and assigns them various attributes/styles.
-pub use crate::widget::canvas::Style;
+pub use crate::geometry::Style;
-use iced_native::Color;
+use iced_core::Color;
/// The style of a stroke.
#[derive(Debug, Clone)]
@@ -72,16 +72,6 @@ pub enum LineCap {
Round,
}
-impl From<LineCap> for lyon::tessellation::LineCap {
- fn from(line_cap: LineCap) -> lyon::tessellation::LineCap {
- match line_cap {
- LineCap::Butt => lyon::tessellation::LineCap::Butt,
- LineCap::Square => lyon::tessellation::LineCap::Square,
- LineCap::Round => lyon::tessellation::LineCap::Round,
- }
- }
-}
-
/// The shape used at the corners of paths or basic shapes when they are
/// stroked.
#[derive(Debug, Clone, Copy, Default)]
@@ -95,16 +85,6 @@ pub enum LineJoin {
Bevel,
}
-impl From<LineJoin> for lyon::tessellation::LineJoin {
- fn from(line_join: LineJoin) -> lyon::tessellation::LineJoin {
- match line_join {
- LineJoin::Miter => lyon::tessellation::LineJoin::Miter,
- LineJoin::Round => lyon::tessellation::LineJoin::Round,
- LineJoin::Bevel => lyon::tessellation::LineJoin::Bevel,
- }
- }
-}
-
/// The dash pattern used when stroking the line.
#[derive(Debug, Clone, Copy, Default)]
pub struct LineDash<'a> {
diff --git a/graphics/src/widget/canvas/style.rs b/graphics/src/geometry/style.rs
index 6794f2e7..be9ee376 100644
--- a/graphics/src/widget/canvas/style.rs
+++ b/graphics/src/geometry/style.rs
@@ -1,4 +1,4 @@
-use crate::{Color, Gradient};
+use iced_core::{Color, Gradient};
/// The coloring style of some drawing.
#[derive(Debug, Clone, PartialEq)]
diff --git a/graphics/src/widget/canvas/text.rs b/graphics/src/geometry/text.rs
index 056f8204..c584f3cd 100644
--- a/graphics/src/widget/canvas/text.rs
+++ b/graphics/src/geometry/text.rs
@@ -1,5 +1,6 @@
-use crate::alignment;
-use crate::{Color, Font, Point};
+use crate::core::alignment;
+use crate::core::text::{LineHeight, Shaping};
+use crate::core::{Color, Font, Point};
/// A bunch of text that can be drawn to a canvas
#[derive(Debug, Clone)]
@@ -19,12 +20,16 @@ pub struct Text {
pub color: Color,
/// The size of the text
pub size: f32,
+ /// The line height of the text.
+ pub line_height: LineHeight,
/// The font of the text
pub font: Font,
/// The horizontal alignment of the text
pub horizontal_alignment: alignment::Horizontal,
/// The vertical alignment of the text
pub vertical_alignment: alignment::Vertical,
+ /// The shaping strategy of the text.
+ pub shaping: Shaping,
}
impl Default for Text {
@@ -34,9 +39,11 @@ impl Default for Text {
position: Point::ORIGIN,
color: Color::BLACK,
size: 16.0,
- font: Font::Default,
+ line_height: LineHeight::Relative(1.2),
+ font: Font::default(),
horizontal_alignment: alignment::Horizontal::Left,
vertical_alignment: alignment::Vertical::Top,
+ shaping: Shaping::Basic,
}
}
}
diff --git a/graphics/src/gradient.rs b/graphics/src/gradient.rs
deleted file mode 100644
index 61e919d6..00000000
--- a/graphics/src/gradient.rs
+++ /dev/null
@@ -1,117 +0,0 @@
-//! For creating a Gradient.
-pub mod linear;
-
-pub use linear::Linear;
-
-use crate::{Color, Point, Size};
-
-#[derive(Debug, Clone, PartialEq)]
-/// A fill which transitions colors progressively along a direction, either linearly, radially (TBD),
-/// or conically (TBD).
-pub enum Gradient {
- /// A linear gradient interpolates colors along a direction from its `start` to its `end`
- /// point.
- Linear(Linear),
-}
-
-impl Gradient {
- /// Creates a new linear [`linear::Builder`].
- pub fn linear(position: impl Into<Position>) -> linear::Builder {
- linear::Builder::new(position.into())
- }
-}
-
-#[derive(Debug, Clone, Copy, PartialEq)]
-/// A point along the gradient vector where the specified [`color`] is unmixed.
-///
-/// [`color`]: Self::color
-pub struct ColorStop {
- /// Offset along the gradient vector.
- pub offset: f32,
-
- /// The color of the gradient at the specified [`offset`].
- ///
- /// [`offset`]: Self::offset
- pub color: Color,
-}
-
-#[derive(Debug)]
-/// The position of the gradient within its bounds.
-pub enum Position {
- /// The gradient will be positioned with respect to two points.
- Absolute {
- /// The starting point of the gradient.
- start: Point,
- /// The ending point of the gradient.
- end: Point,
- },
- /// The gradient will be positioned relative to the provided bounds.
- Relative {
- /// The top left position of the bounds.
- top_left: Point,
- /// The width & height of the bounds.
- size: Size,
- /// The start [Location] of the gradient.
- start: Location,
- /// The end [Location] of the gradient.
- end: Location,
- },
-}
-
-impl From<(Point, Point)> for Position {
- fn from((start, end): (Point, Point)) -> Self {
- Self::Absolute { start, end }
- }
-}
-
-#[derive(Debug, Clone, Copy)]
-/// The location of a relatively-positioned gradient.
-pub enum Location {
- /// Top left.
- TopLeft,
- /// Top.
- Top,
- /// Top right.
- TopRight,
- /// Right.
- Right,
- /// Bottom right.
- BottomRight,
- /// Bottom.
- Bottom,
- /// Bottom left.
- BottomLeft,
- /// Left.
- Left,
-}
-
-impl Location {
- fn to_absolute(self, top_left: Point, size: Size) -> Point {
- match self {
- Location::TopLeft => top_left,
- Location::Top => {
- Point::new(top_left.x + size.width / 2.0, top_left.y)
- }
- Location::TopRight => {
- Point::new(top_left.x + size.width, top_left.y)
- }
- Location::Right => Point::new(
- top_left.x + size.width,
- top_left.y + size.height / 2.0,
- ),
- Location::BottomRight => {
- Point::new(top_left.x + size.width, top_left.y + size.height)
- }
- Location::Bottom => Point::new(
- top_left.x + size.width / 2.0,
- top_left.y + size.height,
- ),
- Location::BottomLeft => {
- Point::new(top_left.x, top_left.y + size.height)
- }
- Location::Left => {
- Point::new(top_left.x, top_left.y + size.height / 2.0)
- }
- }
- }
-}
diff --git a/graphics/src/gradient/linear.rs b/graphics/src/gradient/linear.rs
deleted file mode 100644
index c886db47..00000000
--- a/graphics/src/gradient/linear.rs
+++ /dev/null
@@ -1,112 +0,0 @@
-//! Linear gradient builder & definition.
-use crate::gradient::{ColorStop, Gradient, Position};
-use crate::{Color, Point};
-
-/// A linear gradient that can be used in the style of [`Fill`] or [`Stroke`].
-///
-/// [`Fill`]: crate::widget::canvas::Fill
-/// [`Stroke`]: crate::widget::canvas::Stroke
-#[derive(Debug, Clone, PartialEq)]
-pub struct Linear {
- /// The point where the linear gradient begins.
- pub start: Point,
- /// The point where the linear gradient ends.
- pub end: Point,
- /// [`ColorStop`]s along the linear gradient path.
- pub color_stops: Vec<ColorStop>,
-}
-
-/// A [`Linear`] builder.
-#[derive(Debug)]
-pub struct Builder {
- start: Point,
- end: Point,
- stops: Vec<ColorStop>,
- error: Option<BuilderError>,
-}
-
-impl Builder {
- /// Creates a new [`Builder`].
- pub fn new(position: Position) -> Self {
- let (start, end) = match position {
- Position::Absolute { start, end } => (start, end),
- Position::Relative {
- top_left,
- size,
- start,
- end,
- } => (
- start.to_absolute(top_left, size),
- end.to_absolute(top_left, size),
- ),
- };
-
- Self {
- start,
- end,
- stops: vec![],
- error: None,
- }
- }
-
- /// Adds a new stop, defined by an offset and a color, to the gradient.
- ///
- /// `offset` must be between `0.0` and `1.0` or the gradient cannot be built.
- ///
- /// Note: when using the [`glow`] backend, any color stop added after the 16th
- /// will not be displayed.
- ///
- /// On the [`wgpu`] backend this limitation does not exist (technical limit is 524,288 stops).
- ///
- /// [`glow`]: https://docs.rs/iced_glow
- /// [`wgpu`]: https://docs.rs/iced_wgpu
- pub fn add_stop(mut self, offset: f32, color: Color) -> Self {
- if offset.is_finite() && (0.0..=1.0).contains(&offset) {
- match self.stops.binary_search_by(|stop| {
- stop.offset.partial_cmp(&offset).unwrap()
- }) {
- Ok(_) => {
- self.error = Some(BuilderError::DuplicateOffset(offset))
- }
- Err(index) => {
- self.stops.insert(index, ColorStop { offset, color });
- }
- }
- } else {
- self.error = Some(BuilderError::InvalidOffset(offset))
- };
-
- self
- }
-
- /// Builds the linear [`Gradient`] of this [`Builder`].
- ///
- /// Returns `BuilderError` if gradient in invalid.
- pub fn build(self) -> Result<Gradient, BuilderError> {
- if self.stops.is_empty() {
- Err(BuilderError::MissingColorStop)
- } else if let Some(error) = self.error {
- Err(error)
- } else {
- Ok(Gradient::Linear(Linear {
- start: self.start,
- end: self.end,
- color_stops: self.stops,
- }))
- }
- }
-}
-
-/// An error that happened when building a [`Linear`] gradient.
-#[derive(Debug, thiserror::Error)]
-pub enum BuilderError {
- #[error("Gradients must contain at least one color stop.")]
- /// Gradients must contain at least one color stop.
- MissingColorStop,
- #[error("Offset {0} must be a unique, finite number.")]
- /// Offsets in a gradient must all be unique & finite.
- DuplicateOffset(f32),
- #[error("Offset {0} must be between 0.0..=1.0.")]
- /// Offsets in a gradient must be between 0.0..=1.0.
- InvalidOffset(f32),
-}
diff --git a/graphics/src/image.rs b/graphics/src/image.rs
index 04f4ff9d..6b43f4a8 100644
--- a/graphics/src/image.rs
+++ b/graphics/src/image.rs
@@ -1,10 +1,95 @@
-//! Render images.
-#[cfg(feature = "image_rs")]
-pub mod raster;
+//! Load and operate on images.
+use crate::core::image::{Data, Handle};
-#[cfg(feature = "svg")]
-pub mod vector;
+use bitflags::bitflags;
-pub mod storage;
+pub use ::image as image_rs;
-pub use storage::Storage;
+/// Tries to load an image by its [`Handle`].
+pub fn load(handle: &Handle) -> image_rs::ImageResult<image_rs::DynamicImage> {
+ match handle.data() {
+ Data::Path(path) => {
+ let image = ::image::open(path)?;
+
+ let operation = std::fs::File::open(path)
+ .ok()
+ .map(std::io::BufReader::new)
+ .and_then(|mut reader| Operation::from_exif(&mut reader).ok())
+ .unwrap_or_else(Operation::empty);
+
+ Ok(operation.perform(image))
+ }
+ Data::Bytes(bytes) => {
+ let image = ::image::load_from_memory(bytes)?;
+ let operation =
+ Operation::from_exif(&mut std::io::Cursor::new(bytes))
+ .ok()
+ .unwrap_or_else(Operation::empty);
+
+ Ok(operation.perform(image))
+ }
+ Data::Rgba {
+ width,
+ height,
+ pixels,
+ } => {
+ if let Some(image) = image_rs::ImageBuffer::from_vec(
+ *width,
+ *height,
+ pixels.to_vec(),
+ ) {
+ Ok(image_rs::DynamicImage::ImageRgba8(image))
+ } else {
+ Err(image_rs::error::ImageError::Limits(
+ image_rs::error::LimitError::from_kind(
+ image_rs::error::LimitErrorKind::DimensionError,
+ ),
+ ))
+ }
+ }
+ }
+}
+
+bitflags! {
+ struct Operation: u8 {
+ const FLIP_HORIZONTALLY = 0b001;
+ const ROTATE_180 = 0b010;
+ const FLIP_DIAGONALLY = 0b100;
+ }
+}
+
+impl Operation {
+ // Meaning of the returned value is described e.g. at:
+ // https://magnushoff.com/articles/jpeg-orientation/
+ fn from_exif<R>(reader: &mut R) -> Result<Self, exif::Error>
+ where
+ R: std::io::BufRead + std::io::Seek,
+ {
+ let exif = exif::Reader::new().read_from_container(reader)?;
+
+ Ok(exif
+ .get_field(exif::Tag::Orientation, exif::In::PRIMARY)
+ .and_then(|field| field.value.get_uint(0))
+ .and_then(|value| u8::try_from(value).ok())
+ .and_then(|value| Self::from_bits(value.saturating_sub(1)))
+ .unwrap_or_else(Self::empty))
+ }
+
+ fn perform(self, mut image: image::DynamicImage) -> image::DynamicImage {
+ use image::imageops;
+
+ if self.contains(Self::FLIP_DIAGONALLY) {
+ imageops::flip_vertical_in_place(&mut image)
+ }
+
+ if self.contains(Self::ROTATE_180) {
+ imageops::rotate180_in_place(&mut image);
+ }
+
+ if self.contains(Self::FLIP_HORIZONTALLY) {
+ imageops::flip_horizontal_in_place(&mut image);
+ }
+
+ image
+ }
+}
diff --git a/graphics/src/image/raster.rs b/graphics/src/image/raster.rs
deleted file mode 100644
index da46c30f..00000000
--- a/graphics/src/image/raster.rs
+++ /dev/null
@@ -1,242 +0,0 @@
-//! Raster image loading and caching.
-use crate::image::Storage;
-use crate::Size;
-
-use iced_native::image;
-
-use bitflags::bitflags;
-use std::collections::{HashMap, HashSet};
-
-/// Entry in cache corresponding to an image handle
-#[derive(Debug)]
-pub enum Memory<T: Storage> {
- /// Image data on host
- Host(::image_rs::ImageBuffer<::image_rs::Rgba<u8>, Vec<u8>>),
- /// Storage entry
- Device(T::Entry),
- /// Image not found
- NotFound,
- /// Invalid image data
- Invalid,
-}
-
-impl<T: Storage> Memory<T> {
- /// Width and height of image
- pub fn dimensions(&self) -> Size<u32> {
- use crate::image::storage::Entry;
-
- match self {
- Memory::Host(image) => {
- let (width, height) = image.dimensions();
-
- Size::new(width, height)
- }
- Memory::Device(entry) => entry.size(),
- Memory::NotFound => Size::new(1, 1),
- Memory::Invalid => Size::new(1, 1),
- }
- }
-}
-
-/// Caches image raster data
-#[derive(Debug)]
-pub struct Cache<T: Storage> {
- map: HashMap<u64, Memory<T>>,
- hits: HashSet<u64>,
-}
-
-impl<T: Storage> Cache<T> {
- /// Load image
- pub fn load(&mut self, handle: &image::Handle) -> &mut Memory<T> {
- if self.contains(handle) {
- return self.get(handle).unwrap();
- }
-
- let memory = match handle.data() {
- image::Data::Path(path) => {
- if let Ok(image) = image_rs::open(path) {
- let operation = std::fs::File::open(path)
- .ok()
- .map(std::io::BufReader::new)
- .and_then(|mut reader| {
- Operation::from_exif(&mut reader).ok()
- })
- .unwrap_or_else(Operation::empty);
-
- Memory::Host(operation.perform(image.to_rgba8()))
- } else {
- Memory::NotFound
- }
- }
- image::Data::Bytes(bytes) => {
- if let Ok(image) = image_rs::load_from_memory(bytes) {
- let operation =
- Operation::from_exif(&mut std::io::Cursor::new(bytes))
- .ok()
- .unwrap_or_else(Operation::empty);
-
- Memory::Host(operation.perform(image.to_rgba8()))
- } else {
- Memory::Invalid
- }
- }
- image::Data::Rgba {
- width,
- height,
- pixels,
- } => {
- if let Some(image) = image_rs::ImageBuffer::from_vec(
- *width,
- *height,
- pixels.to_vec(),
- ) {
- Memory::Host(image)
- } else {
- Memory::Invalid
- }
- }
- };
-
- self.insert(handle, memory);
- self.get(handle).unwrap()
- }
-
- /// Load image and upload raster data
- pub fn upload(
- &mut self,
- handle: &image::Handle,
- state: &mut T::State<'_>,
- storage: &mut T,
- ) -> Option<&T::Entry> {
- let memory = self.load(handle);
-
- if let Memory::Host(image) = memory {
- let (width, height) = image.dimensions();
-
- let entry = storage.upload(width, height, image, state)?;
-
- *memory = Memory::Device(entry);
- }
-
- if let Memory::Device(allocation) = memory {
- Some(allocation)
- } else {
- None
- }
- }
-
- /// Trim cache misses from cache
- pub fn trim(&mut self, storage: &mut T, state: &mut T::State<'_>) {
- let hits = &self.hits;
-
- self.map.retain(|k, memory| {
- let retain = hits.contains(k);
-
- if !retain {
- if let Memory::Device(entry) = memory {
- storage.remove(entry, state);
- }
- }
-
- retain
- });
-
- self.hits.clear();
- }
-
- fn get(&mut self, handle: &image::Handle) -> Option<&mut Memory<T>> {
- let _ = self.hits.insert(handle.id());
-
- self.map.get_mut(&handle.id())
- }
-
- fn insert(&mut self, handle: &image::Handle, memory: Memory<T>) {
- let _ = self.map.insert(handle.id(), memory);
- }
-
- fn contains(&self, handle: &image::Handle) -> bool {
- self.map.contains_key(&handle.id())
- }
-}
-
-impl<T: Storage> Default for Cache<T> {
- fn default() -> Self {
- Self {
- map: HashMap::new(),
- hits: HashSet::new(),
- }
- }
-}
-
-bitflags! {
- struct Operation: u8 {
- const FLIP_HORIZONTALLY = 0b001;
- const ROTATE_180 = 0b010;
- const FLIP_DIAGONALLY = 0b100;
- }
-}
-
-impl Operation {
- // Meaning of the returned value is described e.g. at:
- // https://magnushoff.com/articles/jpeg-orientation/
- fn from_exif<R>(reader: &mut R) -> Result<Self, exif::Error>
- where
- R: std::io::BufRead + std::io::Seek,
- {
- let exif = exif::Reader::new().read_from_container(reader)?;
-
- Ok(exif
- .get_field(exif::Tag::Orientation, exif::In::PRIMARY)
- .and_then(|field| field.value.get_uint(0))
- .and_then(|value| u8::try_from(value).ok())
- .and_then(|value| Self::from_bits(value.saturating_sub(1)))
- .unwrap_or_else(Self::empty))
- }
-
- fn perform<P>(
- self,
- image: image_rs::ImageBuffer<P, Vec<P::Subpixel>>,
- ) -> image_rs::ImageBuffer<P, Vec<P::Subpixel>>
- where
- P: image_rs::Pixel + 'static,
- {
- use image_rs::imageops;
-
- let mut image = if self.contains(Self::FLIP_DIAGONALLY) {
- flip_diagonally(image)
- } else {
- image
- };
-
- if self.contains(Self::ROTATE_180) {
- imageops::rotate180_in_place(&mut image);
- }
-
- if self.contains(Self::FLIP_HORIZONTALLY) {
- imageops::flip_horizontal_in_place(&mut image);
- }
-
- image
- }
-}
-
-fn flip_diagonally<I>(
- image: I,
-) -> image_rs::ImageBuffer<I::Pixel, Vec<<I::Pixel as image_rs::Pixel>::Subpixel>>
-where
- I: image_rs::GenericImage,
- I::Pixel: 'static,
-{
- let (width, height) = image.dimensions();
- let mut out = image_rs::ImageBuffer::new(height, width);
-
- for x in 0..width {
- for y in 0..height {
- let p = image.get_pixel(x, y);
-
- out.put_pixel(y, x, p);
- }
- }
-
- out
-}
diff --git a/graphics/src/image/storage.rs b/graphics/src/image/storage.rs
index 1b5b5c35..4caa6141 100644
--- a/graphics/src/image/storage.rs
+++ b/graphics/src/image/storage.rs
@@ -1,5 +1,5 @@
//! Store images.
-use crate::Size;
+use iced_core::Size;
use std::fmt::Debug;
diff --git a/graphics/src/image/vector.rs b/graphics/src/image/vector.rs
deleted file mode 100644
index c950ccd6..00000000
--- a/graphics/src/image/vector.rs
+++ /dev/null
@@ -1,191 +0,0 @@
-//! Vector image loading and caching
-use crate::image::Storage;
-use crate::Color;
-
-use iced_native::svg;
-use iced_native::Size;
-
-use resvg::tiny_skia;
-use resvg::usvg;
-use std::collections::{HashMap, HashSet};
-use std::fs;
-
-/// Entry in cache corresponding to an svg handle
-pub enum Svg {
- /// Parsed svg
- Loaded(usvg::Tree),
- /// Svg not found or failed to parse
- NotFound,
-}
-
-impl Svg {
- /// Viewport width and height
- pub fn viewport_dimensions(&self) -> Size<u32> {
- match self {
- Svg::Loaded(tree) => {
- let size = tree.size;
-
- Size::new(size.width() as u32, size.height() as u32)
- }
- Svg::NotFound => Size::new(1, 1),
- }
- }
-}
-
-/// Caches svg vector and raster data
-#[derive(Debug)]
-pub struct Cache<T: Storage> {
- svgs: HashMap<u64, Svg>,
- rasterized: HashMap<(u64, u32, u32, ColorFilter), T::Entry>,
- svg_hits: HashSet<u64>,
- rasterized_hits: HashSet<(u64, u32, u32, ColorFilter)>,
-}
-
-type ColorFilter = Option<[u8; 4]>;
-
-impl<T: Storage> Cache<T> {
- /// Load svg
- pub fn load(&mut self, handle: &svg::Handle) -> &Svg {
- if self.svgs.contains_key(&handle.id()) {
- return self.svgs.get(&handle.id()).unwrap();
- }
-
- let svg = match handle.data() {
- svg::Data::Path(path) => {
- let tree = fs::read_to_string(path).ok().and_then(|contents| {
- usvg::Tree::from_str(&contents, &usvg::Options::default())
- .ok()
- });
-
- tree.map(Svg::Loaded).unwrap_or(Svg::NotFound)
- }
- svg::Data::Bytes(bytes) => {
- match usvg::Tree::from_data(bytes, &usvg::Options::default()) {
- Ok(tree) => Svg::Loaded(tree),
- Err(_) => Svg::NotFound,
- }
- }
- };
-
- let _ = self.svgs.insert(handle.id(), svg);
- self.svgs.get(&handle.id()).unwrap()
- }
-
- /// Load svg and upload raster data
- pub fn upload(
- &mut self,
- handle: &svg::Handle,
- color: Option<Color>,
- [width, height]: [f32; 2],
- scale: f32,
- state: &mut T::State<'_>,
- storage: &mut T,
- ) -> Option<&T::Entry> {
- let id = handle.id();
-
- let (width, height) = (
- (scale * width).ceil() as u32,
- (scale * height).ceil() as u32,
- );
-
- let color = color.map(Color::into_rgba8);
- let key = (id, width, height, color);
-
- // TODO: Optimize!
- // We currently rerasterize the SVG when its size changes. This is slow
- // as heck. A GPU rasterizer like `pathfinder` may perform better.
- // It would be cool to be able to smooth resize the `svg` example.
- if self.rasterized.contains_key(&key) {
- let _ = self.svg_hits.insert(id);
- let _ = self.rasterized_hits.insert(key);
-
- return self.rasterized.get(&key);
- }
-
- match self.load(handle) {
- Svg::Loaded(tree) => {
- if width == 0 || height == 0 {
- return None;
- }
-
- // TODO: Optimize!
- // We currently rerasterize the SVG when its size changes. This is slow
- // as heck. A GPU rasterizer like `pathfinder` may perform better.
- // It would be cool to be able to smooth resize the `svg` example.
- let mut img = tiny_skia::Pixmap::new(width, height)?;
-
- resvg::render(
- tree,
- if width > height {
- usvg::FitTo::Width(width)
- } else {
- usvg::FitTo::Height(height)
- },
- tiny_skia::Transform::default(),
- img.as_mut(),
- )?;
-
- let mut rgba = img.take();
-
- if let Some(color) = color {
- rgba.chunks_exact_mut(4).for_each(|rgba| {
- if rgba[3] > 0 {
- rgba[0] = color[0];
- rgba[1] = color[1];
- rgba[2] = color[2];
- }
- });
- }
-
- let allocation = storage.upload(width, height, &rgba, state)?;
- log::debug!("allocating {} {}x{}", id, width, height);
-
- let _ = self.svg_hits.insert(id);
- let _ = self.rasterized_hits.insert(key);
- let _ = self.rasterized.insert(key, allocation);
-
- self.rasterized.get(&key)
- }
- Svg::NotFound => None,
- }
- }
-
- /// Load svg and upload raster data
- pub fn trim(&mut self, storage: &mut T, state: &mut T::State<'_>) {
- let svg_hits = &self.svg_hits;
- let rasterized_hits = &self.rasterized_hits;
-
- self.svgs.retain(|k, _| svg_hits.contains(k));
- self.rasterized.retain(|k, entry| {
- let retain = rasterized_hits.contains(k);
-
- if !retain {
- storage.remove(entry, state);
- }
-
- retain
- });
- self.svg_hits.clear();
- self.rasterized_hits.clear();
- }
-}
-
-impl<T: Storage> Default for Cache<T> {
- fn default() -> Self {
- Self {
- svgs: HashMap::new(),
- rasterized: HashMap::new(),
- svg_hits: HashSet::new(),
- rasterized_hits: HashSet::new(),
- }
- }
-}
-
-impl std::fmt::Debug for Svg {
- fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
- match self {
- Svg::Loaded(_) => write!(f, "Svg::Loaded"),
- Svg::NotFound => write!(f, "Svg::NotFound"),
- }
- }
-}
diff --git a/graphics/src/layer.rs b/graphics/src/layer.rs
deleted file mode 100644
index 1d453caa..00000000
--- a/graphics/src/layer.rs
+++ /dev/null
@@ -1,269 +0,0 @@
-//! Organize rendering primitives into a flattened list of layers.
-mod image;
-mod quad;
-mod text;
-
-pub mod mesh;
-
-pub use image::Image;
-pub use mesh::Mesh;
-pub use quad::Quad;
-pub use text::Text;
-
-use crate::alignment;
-use crate::{
- Background, Font, Point, Primitive, Rectangle, Size, Vector, Viewport,
-};
-
-/// A group of primitives that should be clipped together.
-#[derive(Debug)]
-pub struct Layer<'a> {
- /// The clipping bounds of the [`Layer`].
- pub bounds: Rectangle,
-
- /// The quads of the [`Layer`].
- pub quads: Vec<Quad>,
-
- /// The triangle meshes of the [`Layer`].
- pub meshes: Vec<Mesh<'a>>,
-
- /// The text of the [`Layer`].
- pub text: Vec<Text<'a>>,
-
- /// The images of the [`Layer`].
- pub images: Vec<Image>,
-}
-
-impl<'a> Layer<'a> {
- /// Creates a new [`Layer`] with the given clipping bounds.
- pub fn new(bounds: Rectangle) -> Self {
- Self {
- bounds,
- quads: Vec::new(),
- meshes: Vec::new(),
- text: Vec::new(),
- images: Vec::new(),
- }
- }
-
- /// Creates a new [`Layer`] for the provided overlay text.
- ///
- /// This can be useful for displaying debug information.
- pub fn overlay(lines: &'a [impl AsRef<str>], viewport: &Viewport) -> Self {
- let mut overlay =
- Layer::new(Rectangle::with_size(viewport.logical_size()));
-
- for (i, line) in lines.iter().enumerate() {
- let text = Text {
- content: line.as_ref(),
- bounds: Rectangle::new(
- Point::new(11.0, 11.0 + 25.0 * i as f32),
- Size::INFINITY,
- ),
- color: [0.9, 0.9, 0.9, 1.0],
- size: 20.0,
- font: Font::Default,
- horizontal_alignment: alignment::Horizontal::Left,
- vertical_alignment: alignment::Vertical::Top,
- };
-
- overlay.text.push(text);
-
- overlay.text.push(Text {
- bounds: text.bounds + Vector::new(-1.0, -1.0),
- color: [0.0, 0.0, 0.0, 1.0],
- ..text
- });
- }
-
- overlay
- }
-
- /// Distributes the given [`Primitive`] and generates a list of layers based
- /// on its contents.
- pub fn generate(
- primitives: &'a [Primitive],
- viewport: &Viewport,
- ) -> Vec<Self> {
- let first_layer =
- Layer::new(Rectangle::with_size(viewport.logical_size()));
-
- let mut layers = vec![first_layer];
-
- for primitive in primitives {
- Self::process_primitive(
- &mut layers,
- Vector::new(0.0, 0.0),
- primitive,
- 0,
- );
- }
-
- layers
- }
-
- fn process_primitive(
- layers: &mut Vec<Self>,
- translation: Vector,
- primitive: &'a Primitive,
- current_layer: usize,
- ) {
- match primitive {
- Primitive::None => {}
- Primitive::Group { primitives } => {
- // TODO: Inspect a bit and regroup (?)
- for primitive in primitives {
- Self::process_primitive(
- layers,
- translation,
- primitive,
- current_layer,
- )
- }
- }
- Primitive::Text {
- content,
- bounds,
- size,
- color,
- font,
- horizontal_alignment,
- vertical_alignment,
- } => {
- let layer = &mut layers[current_layer];
-
- layer.text.push(Text {
- content,
- bounds: *bounds + translation,
- size: *size,
- color: color.into_linear(),
- font: *font,
- horizontal_alignment: *horizontal_alignment,
- vertical_alignment: *vertical_alignment,
- });
- }
- Primitive::Quad {
- bounds,
- background,
- border_radius,
- border_width,
- border_color,
- } => {
- let layer = &mut layers[current_layer];
-
- // TODO: Move some of these computations to the GPU (?)
- layer.quads.push(Quad {
- position: [
- bounds.x + translation.x,
- bounds.y + translation.y,
- ],
- size: [bounds.width, bounds.height],
- color: match background {
- Background::Color(color) => color.into_linear(),
- },
- border_radius: *border_radius,
- border_width: *border_width,
- border_color: border_color.into_linear(),
- });
- }
- Primitive::SolidMesh { buffers, size } => {
- let layer = &mut layers[current_layer];
-
- let bounds = Rectangle::new(
- Point::new(translation.x, translation.y),
- *size,
- );
-
- // Only draw visible content
- if let Some(clip_bounds) = layer.bounds.intersection(&bounds) {
- layer.meshes.push(Mesh::Solid {
- origin: Point::new(translation.x, translation.y),
- buffers,
- clip_bounds,
- });
- }
- }
- Primitive::GradientMesh {
- buffers,
- size,
- gradient,
- } => {
- let layer = &mut layers[current_layer];
-
- let bounds = Rectangle::new(
- Point::new(translation.x, translation.y),
- *size,
- );
-
- // Only draw visible content
- if let Some(clip_bounds) = layer.bounds.intersection(&bounds) {
- layer.meshes.push(Mesh::Gradient {
- origin: Point::new(translation.x, translation.y),
- buffers,
- clip_bounds,
- gradient,
- });
- }
- }
- Primitive::Clip { bounds, content } => {
- let layer = &mut layers[current_layer];
- let translated_bounds = *bounds + translation;
-
- // Only draw visible content
- if let Some(clip_bounds) =
- layer.bounds.intersection(&translated_bounds)
- {
- let clip_layer = Layer::new(clip_bounds);
- layers.push(clip_layer);
-
- Self::process_primitive(
- layers,
- translation,
- content,
- layers.len() - 1,
- );
- }
- }
- Primitive::Translate {
- translation: new_translation,
- content,
- } => {
- Self::process_primitive(
- layers,
- translation + *new_translation,
- content,
- current_layer,
- );
- }
- Primitive::Cached { cache } => {
- Self::process_primitive(
- layers,
- translation,
- cache,
- current_layer,
- );
- }
- Primitive::Image { handle, bounds } => {
- let layer = &mut layers[current_layer];
-
- layer.images.push(Image::Raster {
- handle: handle.clone(),
- bounds: *bounds + translation,
- });
- }
- Primitive::Svg {
- handle,
- color,
- bounds,
- } => {
- let layer = &mut layers[current_layer];
-
- layer.images.push(Image::Vector {
- handle: handle.clone(),
- color: *color,
- bounds: *bounds + translation,
- });
- }
- }
- }
-}
diff --git a/graphics/src/layer/image.rs b/graphics/src/layer/image.rs
deleted file mode 100644
index 3eff2397..00000000
--- a/graphics/src/layer/image.rs
+++ /dev/null
@@ -1,27 +0,0 @@
-use crate::{Color, Rectangle};
-
-use iced_native::{image, svg};
-
-/// A raster or vector image.
-#[derive(Debug, Clone)]
-pub enum Image {
- /// A raster image.
- Raster {
- /// The handle of a raster image.
- handle: image::Handle,
-
- /// The bounds of the image.
- bounds: Rectangle,
- },
- /// A vector image.
- Vector {
- /// The handle of a vector image.
- handle: svg::Handle,
-
- /// The [`Color`] filter
- color: Option<Color>,
-
- /// The bounds of the image.
- bounds: Rectangle,
- },
-}
diff --git a/graphics/src/layer/mesh.rs b/graphics/src/layer/mesh.rs
deleted file mode 100644
index 7661c5c9..00000000
--- a/graphics/src/layer/mesh.rs
+++ /dev/null
@@ -1,93 +0,0 @@
-//! A collection of triangle primitives.
-use crate::triangle;
-use crate::{Gradient, Point, Rectangle};
-
-/// A mesh of triangles.
-#[derive(Debug, Clone, Copy)]
-pub enum Mesh<'a> {
- /// A mesh of triangles with a solid color.
- Solid {
- /// The origin of the vertices of the [`Mesh`].
- origin: Point,
-
- /// The vertex and index buffers of the [`Mesh`].
- buffers: &'a triangle::Mesh2D<triangle::ColoredVertex2D>,
-
- /// The clipping bounds of the [`Mesh`].
- clip_bounds: Rectangle<f32>,
- },
- /// A mesh of triangles with a gradient color.
- Gradient {
- /// The origin of the vertices of the [`Mesh`].
- origin: Point,
-
- /// The vertex and index buffers of the [`Mesh`].
- buffers: &'a triangle::Mesh2D<triangle::Vertex2D>,
-
- /// The clipping bounds of the [`Mesh`].
- clip_bounds: Rectangle<f32>,
-
- /// The gradient to apply to the [`Mesh`].
- gradient: &'a Gradient,
- },
-}
-
-impl Mesh<'_> {
- /// Returns the origin of the [`Mesh`].
- pub fn origin(&self) -> Point {
- match self {
- Self::Solid { origin, .. } | Self::Gradient { origin, .. } => {
- *origin
- }
- }
- }
-
- /// Returns the indices of the [`Mesh`].
- pub fn indices(&self) -> &[u32] {
- match self {
- Self::Solid { buffers, .. } => &buffers.indices,
- Self::Gradient { buffers, .. } => &buffers.indices,
- }
- }
-
- /// Returns the clip bounds of the [`Mesh`].
- pub fn clip_bounds(&self) -> Rectangle<f32> {
- match self {
- Self::Solid { clip_bounds, .. }
- | Self::Gradient { clip_bounds, .. } => *clip_bounds,
- }
- }
-}
-
-/// The result of counting the attributes of a set of meshes.
-#[derive(Debug, Clone, Copy, Default)]
-pub struct AttributeCount {
- /// The total amount of solid vertices.
- pub solid_vertices: usize,
-
- /// The total amount of gradient vertices.
- pub gradient_vertices: usize,
-
- /// The total amount of indices.
- pub indices: usize,
-}
-
-/// Returns the number of total vertices & total indices of all [`Mesh`]es.
-pub fn attribute_count_of<'a>(meshes: &'a [Mesh<'a>]) -> AttributeCount {
- meshes
- .iter()
- .fold(AttributeCount::default(), |mut count, mesh| {
- match mesh {
- Mesh::Solid { buffers, .. } => {
- count.solid_vertices += buffers.vertices.len();
- count.indices += buffers.indices.len();
- }
- Mesh::Gradient { buffers, .. } => {
- count.gradient_vertices += buffers.vertices.len();
- count.indices += buffers.indices.len();
- }
- }
-
- count
- })
-}
diff --git a/graphics/src/layer/quad.rs b/graphics/src/layer/quad.rs
deleted file mode 100644
index 0d8bde9d..00000000
--- a/graphics/src/layer/quad.rs
+++ /dev/null
@@ -1,30 +0,0 @@
-/// A colored rectangle with a border.
-///
-/// This type can be directly uploaded to GPU memory.
-#[derive(Debug, Clone, Copy)]
-#[repr(C)]
-pub struct Quad {
- /// The position of the [`Quad`].
- pub position: [f32; 2],
-
- /// The size of the [`Quad`].
- pub size: [f32; 2],
-
- /// The color of the [`Quad`], in __linear RGB__.
- pub color: [f32; 4],
-
- /// The border color of the [`Quad`], in __linear RGB__.
- pub border_color: [f32; 4],
-
- /// The border radius of the [`Quad`].
- pub border_radius: [f32; 4],
-
- /// The border width of the [`Quad`].
- pub border_width: f32,
-}
-
-#[allow(unsafe_code)]
-unsafe impl bytemuck::Zeroable for Quad {}
-
-#[allow(unsafe_code)]
-unsafe impl bytemuck::Pod for Quad {}
diff --git a/graphics/src/layer/text.rs b/graphics/src/layer/text.rs
deleted file mode 100644
index 74f7a676..00000000
--- a/graphics/src/layer/text.rs
+++ /dev/null
@@ -1,26 +0,0 @@
-use crate::{alignment, Font, Rectangle};
-
-/// A paragraph of text.
-#[derive(Debug, Clone, Copy)]
-pub struct Text<'a> {
- /// The content of the [`Text`].
- pub content: &'a str,
-
- /// The layout bounds of the [`Text`].
- pub bounds: Rectangle,
-
- /// The color of the [`Text`], in __linear RGB_.
- pub color: [f32; 4],
-
- /// The size of the [`Text`].
- pub size: f32,
-
- /// The font of the [`Text`].
- pub font: Font,
-
- /// The horizontal alignment of the [`Text`].
- pub horizontal_alignment: alignment::Horizontal,
-
- /// The vertical alignment of the [`Text`].
- pub vertical_alignment: alignment::Vertical,
-}
diff --git a/graphics/src/lib.rs b/graphics/src/lib.rs
index d39dd90c..91f50282 100644
--- a/graphics/src/lib.rs
+++ b/graphics/src/lib.rs
@@ -23,33 +23,31 @@
#![cfg_attr(docsrs, feature(doc_cfg))]
mod antialiasing;
mod error;
-mod primitive;
mod transformation;
mod viewport;
pub mod backend;
-pub mod font;
-pub mod gradient;
-pub mod image;
-pub mod layer;
-pub mod overlay;
+pub mod compositor;
+pub mod damage;
+pub mod primitive;
pub mod renderer;
-pub mod triangle;
-pub mod widget;
-pub mod window;
+
+#[cfg(feature = "geometry")]
+pub mod geometry;
+
+#[cfg(feature = "image")]
+pub mod image;
pub use antialiasing::Antialiasing;
pub use backend::Backend;
+pub use compositor::Compositor;
pub use error::Error;
-pub use gradient::Gradient;
-pub use layer::Layer;
pub use primitive::Primitive;
pub use renderer::Renderer;
pub use transformation::Transformation;
pub use viewport::Viewport;
-pub use window::compositor;
-pub use iced_native::alignment;
-pub use iced_native::{
- Alignment, Background, Color, Font, Point, Rectangle, Size, Vector,
-};
+#[cfg(feature = "geometry")]
+pub use geometry::Geometry;
+
+pub use iced_core as core;
diff --git a/graphics/src/overlay.rs b/graphics/src/overlay.rs
deleted file mode 100644
index bc0ed744..00000000
--- a/graphics/src/overlay.rs
+++ /dev/null
@@ -1,2 +0,0 @@
-//! Display interactive elements on top of other widgets.
-pub mod menu;
diff --git a/graphics/src/overlay/menu.rs b/graphics/src/overlay/menu.rs
deleted file mode 100644
index 8b489e5e..00000000
--- a/graphics/src/overlay/menu.rs
+++ /dev/null
@@ -1,3 +0,0 @@
-//! Build and show dropdown menus.
-
-pub use iced_style::menu::{Appearance, StyleSheet};
diff --git a/graphics/src/primitive.rs b/graphics/src/primitive.rs
index cef422a2..d4446c87 100644
--- a/graphics/src/primitive.rs
+++ b/graphics/src/primitive.rs
@@ -1,24 +1,17 @@
-use iced_native::image;
-use iced_native::svg;
-use iced_native::{Background, Color, Font, Rectangle, Size, Vector};
-
-use crate::alignment;
-use crate::gradient::Gradient;
-use crate::triangle;
+//! Draw using different graphical primitives.
+use crate::core::alignment;
+use crate::core::image;
+use crate::core::svg;
+use crate::core::text;
+use crate::core::{Background, Color, Font, Gradient, Rectangle, Size, Vector};
+use bytemuck::{Pod, Zeroable};
use std::sync::Arc;
/// A rendering primitive.
-#[derive(Debug, Clone, Default)]
+#[derive(Debug, Clone, PartialEq)]
+#[non_exhaustive]
pub enum Primitive {
- /// An empty primitive
- #[default]
- None,
- /// A group of primitives
- Group {
- /// The primitives of the group
- primitives: Vec<Primitive>,
- },
/// A text primitive
Text {
/// The contents of the text
@@ -27,14 +20,18 @@ pub enum Primitive {
bounds: Rectangle,
/// The color of the text
color: Color,
- /// The size of the text
+ /// The size of the text in logical pixels
size: f32,
+ /// The line height of the text
+ line_height: text::LineHeight,
/// The font of the text
font: Font,
/// The horizontal alignment of the text
horizontal_alignment: alignment::Horizontal,
/// The vertical alignment of the text
vertical_alignment: alignment::Vertical,
+ /// The shaping strategy of the text.
+ shaping: text::Shaping,
},
/// A quad primitive
Quad {
@@ -67,27 +64,12 @@ pub enum Primitive {
/// The bounds of the viewport
bounds: Rectangle,
},
- /// A clip primitive
- Clip {
- /// The bounds of the clip
- bounds: Rectangle,
- /// The content of the clip
- content: Box<Primitive>,
- },
- /// A primitive that applies a translation
- Translate {
- /// The translation vector
- translation: Vector,
-
- /// The primitive to translate
- content: Box<Primitive>,
- },
/// A low-level primitive to render a mesh of triangles with a solid color.
///
/// It can be used to render many kinds of geometry freely.
SolidMesh {
/// The vertices and indices of the mesh.
- buffers: triangle::Mesh2D<triangle::ColoredVertex2D>,
+ buffers: Mesh2D<ColoredVertex2D>,
/// The size of the drawable region of the mesh.
///
@@ -99,7 +81,7 @@ pub enum Primitive {
/// It can be used to render many kinds of geometry freely.
GradientMesh {
/// The vertices and indices of the mesh.
- buffers: triangle::Mesh2D<triangle::Vertex2D>,
+ buffers: Mesh2D<Vertex2D>,
/// The size of the drawable region of the mesh.
///
@@ -109,12 +91,178 @@ pub enum Primitive {
/// The [`Gradient`] to apply to the mesh.
gradient: Gradient,
},
+ /// A [`tiny_skia`] path filled with some paint.
+ #[cfg(feature = "tiny-skia")]
+ Fill {
+ /// The path to fill.
+ path: tiny_skia::Path,
+ /// The paint to use.
+ paint: tiny_skia::Paint<'static>,
+ /// The fill rule to follow.
+ rule: tiny_skia::FillRule,
+ /// The transform to apply to the path.
+ transform: tiny_skia::Transform,
+ },
+ /// A [`tiny_skia`] path stroked with some paint.
+ #[cfg(feature = "tiny-skia")]
+ Stroke {
+ /// The path to stroke.
+ path: tiny_skia::Path,
+ /// The paint to use.
+ paint: tiny_skia::Paint<'static>,
+ /// The stroke settings.
+ stroke: tiny_skia::Stroke,
+ /// The transform to apply to the path.
+ transform: tiny_skia::Transform,
+ },
+ /// A group of primitives
+ Group {
+ /// The primitives of the group
+ primitives: Vec<Primitive>,
+ },
+ /// A clip primitive
+ Clip {
+ /// The bounds of the clip
+ bounds: Rectangle,
+ /// The content of the clip
+ content: Box<Primitive>,
+ },
+ /// A primitive that applies a translation
+ Translate {
+ /// The translation vector
+ translation: Vector,
+
+ /// The primitive to translate
+ content: Box<Primitive>,
+ },
/// A cached primitive.
///
/// This can be useful if you are implementing a widget where primitive
/// generation is expensive.
- Cached {
+ Cache {
/// The cached primitive
- cache: Arc<Primitive>,
+ content: Arc<Primitive>,
},
}
+
+impl Primitive {
+ /// Creates a [`Primitive::Group`].
+ pub fn group(primitives: Vec<Self>) -> Self {
+ Self::Group { primitives }
+ }
+
+ /// Creates a [`Primitive::Clip`].
+ pub fn clip(self, bounds: Rectangle) -> Self {
+ Self::Clip {
+ bounds,
+ content: Box::new(self),
+ }
+ }
+
+ /// Creates a [`Primitive::Translate`].
+ pub fn translate(self, translation: Vector) -> Self {
+ Self::Translate {
+ translation,
+ content: Box::new(self),
+ }
+ }
+
+ /// Returns the bounds of the [`Primitive`].
+ pub fn bounds(&self) -> Rectangle {
+ match self {
+ Self::Text {
+ bounds,
+ horizontal_alignment,
+ vertical_alignment,
+ ..
+ } => {
+ let mut bounds = *bounds;
+
+ bounds.x = match horizontal_alignment {
+ alignment::Horizontal::Left => bounds.x,
+ alignment::Horizontal::Center => {
+ bounds.x - bounds.width / 2.0
+ }
+ alignment::Horizontal::Right => bounds.x - bounds.width,
+ };
+
+ bounds.y = match vertical_alignment {
+ alignment::Vertical::Top => bounds.y,
+ alignment::Vertical::Center => {
+ bounds.y - bounds.height / 2.0
+ }
+ alignment::Vertical::Bottom => bounds.y - bounds.height,
+ };
+
+ bounds.expand(1.5)
+ }
+ Self::Quad { bounds, .. }
+ | Self::Image { bounds, .. }
+ | Self::Svg { bounds, .. } => bounds.expand(1.0),
+ Self::Clip { bounds, .. } => bounds.expand(1.0),
+ Self::SolidMesh { size, .. } | Self::GradientMesh { size, .. } => {
+ Rectangle::with_size(*size)
+ }
+ #[cfg(feature = "tiny-skia")]
+ Self::Fill { path, .. } | Self::Stroke { path, .. } => {
+ let bounds = path.bounds();
+
+ Rectangle {
+ x: bounds.x(),
+ y: bounds.y(),
+ width: bounds.width(),
+ height: bounds.height(),
+ }
+ .expand(1.0)
+ }
+ Self::Group { primitives } => primitives
+ .iter()
+ .map(Self::bounds)
+ .fold(Rectangle::with_size(Size::ZERO), |a, b| {
+ Rectangle::union(&a, &b)
+ }),
+ Self::Translate {
+ translation,
+ content,
+ } => content.bounds() + *translation,
+ Self::Cache { content } => content.bounds(),
+ }
+ }
+}
+
+/// A set of [`Vertex2D`] and indices representing a list of triangles.
+#[derive(Clone, Debug, PartialEq, Eq)]
+pub struct Mesh2D<T> {
+ /// The vertices of the mesh
+ pub vertices: Vec<T>,
+
+ /// The list of vertex indices that defines the triangles of the mesh.
+ ///
+ /// Therefore, this list should always have a length that is a multiple of 3.
+ pub indices: Vec<u32>,
+}
+
+/// A two-dimensional vertex.
+#[derive(Copy, Clone, Debug, PartialEq, Zeroable, Pod)]
+#[repr(C)]
+pub struct Vertex2D {
+ /// The vertex position in 2D space.
+ pub position: [f32; 2],
+}
+
+/// A two-dimensional vertex with a color.
+#[derive(Copy, Clone, Debug, PartialEq, Zeroable, Pod)]
+#[repr(C)]
+pub struct ColoredVertex2D {
+ /// The vertex position in 2D space.
+ pub position: [f32; 2],
+
+ /// The color of the vertex in __linear__ RGBA.
+ pub color: [f32; 4],
+}
+
+impl From<()> for Primitive {
+ fn from(_: ()) -> Self {
+ Self::Group { primitives: vec![] }
+ }
+}
diff --git a/graphics/src/renderer.rs b/graphics/src/renderer.rs
index 34b6eb1d..de905503 100644
--- a/graphics/src/renderer.rs
+++ b/graphics/src/renderer.rs
@@ -1,15 +1,17 @@
//! Create a renderer from a [`Backend`].
use crate::backend::{self, Backend};
-use crate::{Primitive, Vector};
-use iced_native::image;
-use iced_native::layout;
-use iced_native::renderer;
-use iced_native::svg;
-use iced_native::text::{self, Text};
-use iced_native::{Background, Color, Element, Font, Point, Rectangle, Size};
-
-pub use iced_native::renderer::Style;
-
+use crate::Primitive;
+
+use iced_core::image;
+use iced_core::layout;
+use iced_core::renderer;
+use iced_core::svg;
+use iced_core::text::{self, Text};
+use iced_core::{
+ Background, Color, Element, Font, Point, Rectangle, Size, Vector,
+};
+
+use std::borrow::Cow;
use std::marker::PhantomData;
/// A backend-agnostic renderer that supports all the built-in widgets.
@@ -30,7 +32,7 @@ impl<B: Backend, T> Renderer<B, T> {
}
}
- /// Returns the [`Backend`] of the [`Renderer`].
+ /// Returns a reference to the [`Backend`] of the [`Renderer`].
pub fn backend(&self) -> &B {
&self.backend
}
@@ -42,12 +44,15 @@ impl<B: Backend, T> Renderer<B, T> {
/// Runs the given closure with the [`Backend`] and the recorded primitives
/// of the [`Renderer`].
- pub fn with_primitives(&mut self, f: impl FnOnce(&mut B, &[Primitive])) {
- f(&mut self.backend, &self.primitives);
+ pub fn with_primitives<O>(
+ &mut self,
+ f: impl FnOnce(&mut B, &[Primitive]) -> O,
+ ) -> O {
+ f(&mut self.backend, &self.primitives)
}
}
-impl<B, T> iced_native::Renderer for Renderer<B, T>
+impl<B, T> iced_core::Renderer for Renderer<B, T>
where
B: Backend,
{
@@ -66,19 +71,13 @@ where
}
fn with_layer(&mut self, bounds: Rectangle, f: impl FnOnce(&mut Self)) {
- let current_primitives = std::mem::take(&mut self.primitives);
+ let current = std::mem::take(&mut self.primitives);
f(self);
- let layer_primitives =
- std::mem::replace(&mut self.primitives, current_primitives);
+ let layer = std::mem::replace(&mut self.primitives, current);
- self.primitives.push(Primitive::Clip {
- bounds,
- content: Box::new(Primitive::Group {
- primitives: layer_primitives,
- }),
- });
+ self.primitives.push(Primitive::group(layer).clip(bounds));
}
fn with_translation(
@@ -86,19 +85,14 @@ where
translation: Vector,
f: impl FnOnce(&mut Self),
) {
- let current_primitives = std::mem::take(&mut self.primitives);
+ let current = std::mem::take(&mut self.primitives);
f(self);
- let layer_primitives =
- std::mem::replace(&mut self.primitives, current_primitives);
+ let layer = std::mem::replace(&mut self.primitives, current);
- self.primitives.push(Primitive::Translate {
- translation,
- content: Box::new(Primitive::Group {
- primitives: layer_primitives,
- }),
- });
+ self.primitives
+ .push(Primitive::group(layer).translate(translation));
}
fn fill_quad(
@@ -130,6 +124,10 @@ where
const CHECKMARK_ICON: char = B::CHECKMARK_ICON;
const ARROW_DOWN_ICON: char = B::ARROW_DOWN_ICON;
+ fn default_font(&self) -> Self::Font {
+ self.backend().default_font()
+ }
+
fn default_size(&self) -> f32 {
self.backend().default_size()
}
@@ -138,40 +136,59 @@ where
&self,
content: &str,
size: f32,
+ line_height: text::LineHeight,
font: Font,
bounds: Size,
+ shaping: text::Shaping,
) -> (f32, f32) {
- self.backend().measure(content, size, font, bounds)
+ self.backend().measure(
+ content,
+ size,
+ line_height,
+ font,
+ bounds,
+ shaping,
+ )
}
fn hit_test(
&self,
content: &str,
size: f32,
+ line_height: text::LineHeight,
font: Font,
bounds: Size,
+ shaping: text::Shaping,
point: Point,
nearest_only: bool,
) -> Option<text::Hit> {
self.backend().hit_test(
content,
size,
+ line_height,
font,
bounds,
+ shaping,
point,
nearest_only,
)
}
+ fn load_font(&mut self, bytes: Cow<'static, [u8]>) {
+ self.backend.load_font(bytes);
+ }
+
fn fill_text(&mut self, text: Text<'_, Self::Font>) {
self.primitives.push(Primitive::Text {
content: text.content.to_string(),
bounds: text.bounds,
size: text.size,
+ line_height: text.line_height,
color: text.color,
font: text.font,
horizontal_alignment: text.horizontal_alignment,
vertical_alignment: text.vertical_alignment,
+ shaping: text.shaping,
});
}
}
@@ -187,7 +204,7 @@ where
}
fn draw(&mut self, handle: image::Handle, bounds: Rectangle) {
- self.draw_primitive(Primitive::Image { handle, bounds })
+ self.primitives.push(Primitive::Image { handle, bounds })
}
}
@@ -205,10 +222,21 @@ where
color: Option<Color>,
bounds: Rectangle,
) {
- self.draw_primitive(Primitive::Svg {
+ self.primitives.push(Primitive::Svg {
handle,
color,
bounds,
})
}
}
+
+#[cfg(feature = "geometry")]
+impl<B, T> crate::geometry::Renderer for Renderer<B, T>
+where
+ B: Backend,
+{
+ fn draw(&mut self, layers: Vec<crate::Geometry>) {
+ self.primitives
+ .extend(layers.into_iter().map(crate::Geometry::into));
+ }
+}
diff --git a/graphics/src/triangle.rs b/graphics/src/triangle.rs
index f52b2339..09b61767 100644
--- a/graphics/src/triangle.rs
+++ b/graphics/src/triangle.rs
@@ -1,33 +1 @@
//! Draw geometry using meshes of triangles.
-use bytemuck::{Pod, Zeroable};
-
-/// A set of [`Vertex2D`] and indices representing a list of triangles.
-#[derive(Clone, Debug)]
-pub struct Mesh2D<T> {
- /// The vertices of the mesh
- pub vertices: Vec<T>,
-
- /// The list of vertex indices that defines the triangles of the mesh.
- ///
- /// Therefore, this list should always have a length that is a multiple of 3.
- pub indices: Vec<u32>,
-}
-
-/// A two-dimensional vertex.
-#[derive(Copy, Clone, Debug, Zeroable, Pod)]
-#[repr(C)]
-pub struct Vertex2D {
- /// The vertex position in 2D space.
- pub position: [f32; 2],
-}
-
-/// A two-dimensional vertex with a color.
-#[derive(Copy, Clone, Debug, Zeroable, Pod)]
-#[repr(C)]
-pub struct ColoredVertex2D {
- /// The vertex position in 2D space.
- pub position: [f32; 2],
-
- /// The color of the vertex in __linear__ RGBA.
- pub color: [f32; 4],
-}
diff --git a/graphics/src/viewport.rs b/graphics/src/viewport.rs
index 2c0b541a..5792555d 100644
--- a/graphics/src/viewport.rs
+++ b/graphics/src/viewport.rs
@@ -1,4 +1,6 @@
-use crate::{Size, Transformation};
+use crate::Transformation;
+
+use iced_core::Size;
/// A viewing region for displaying computer graphics.
#[derive(Debug, Clone)]
diff --git a/graphics/src/widget.rs b/graphics/src/widget.rs
deleted file mode 100644
index e7fab97c..00000000
--- a/graphics/src/widget.rs
+++ /dev/null
@@ -1,16 +0,0 @@
-//! Use the graphical widgets supported out-of-the-box.
-#[cfg(feature = "canvas")]
-#[cfg_attr(docsrs, doc(cfg(feature = "canvas")))]
-pub mod canvas;
-
-#[cfg(feature = "canvas")]
-#[doc(no_inline)]
-pub use canvas::Canvas;
-
-#[cfg(feature = "qr_code")]
-#[cfg_attr(docsrs, doc(cfg(feature = "qr_code")))]
-pub mod qr_code;
-
-#[cfg(feature = "qr_code")]
-#[doc(no_inline)]
-pub use qr_code::QRCode;
diff --git a/graphics/src/widget/canvas.rs b/graphics/src/widget/canvas.rs
deleted file mode 100644
index a8d050f5..00000000
--- a/graphics/src/widget/canvas.rs
+++ /dev/null
@@ -1,268 +0,0 @@
-//! Draw 2D graphics for your users.
-//!
-//! A [`Canvas`] widget can be used to draw different kinds of 2D shapes in a
-//! [`Frame`]. It can be used for animation, data visualization, game graphics,
-//! and more!
-pub mod event;
-pub mod fill;
-pub mod path;
-pub mod stroke;
-
-mod cache;
-mod cursor;
-mod frame;
-mod geometry;
-mod program;
-mod style;
-mod text;
-
-pub use crate::gradient::{self, Gradient};
-pub use cache::Cache;
-pub use cursor::Cursor;
-pub use event::Event;
-pub use fill::{Fill, FillRule};
-pub use frame::Frame;
-pub use geometry::Geometry;
-pub use path::Path;
-pub use program::Program;
-pub use stroke::{LineCap, LineDash, LineJoin, Stroke};
-pub use style::Style;
-pub use text::Text;
-
-use crate::{Backend, Primitive, Renderer};
-
-use iced_native::layout::{self, Layout};
-use iced_native::mouse;
-use iced_native::renderer;
-use iced_native::widget::tree::{self, Tree};
-use iced_native::{
- Clipboard, Element, Length, Point, Rectangle, Shell, Size, Vector, Widget,
-};
-
-use std::marker::PhantomData;
-
-/// A widget capable of drawing 2D graphics.
-///
-/// ## Drawing a simple circle
-/// If you want to get a quick overview, here's how we can draw a simple circle:
-///
-/// ```no_run
-/// # mod iced {
-/// # pub mod widget {
-/// # pub use iced_graphics::widget::canvas;
-/// # }
-/// # pub use iced_native::{Color, Rectangle, Theme};
-/// # }
-/// use iced::widget::canvas::{self, Canvas, Cursor, Fill, Frame, Geometry, Path, Program};
-/// use iced::{Color, Rectangle, Theme};
-///
-/// // First, we define the data we need for drawing
-/// #[derive(Debug)]
-/// struct Circle {
-/// radius: f32,
-/// }
-///
-/// // Then, we implement the `Program` trait
-/// impl Program<()> for Circle {
-/// type State = ();
-///
-/// fn draw(&self, _state: &(), _theme: &Theme, bounds: Rectangle, _cursor: Cursor) -> Vec<Geometry>{
-/// // We prepare a new `Frame`
-/// let mut frame = Frame::new(bounds.size());
-///
-/// // We create a `Path` representing a simple circle
-/// let circle = Path::circle(frame.center(), self.radius);
-///
-/// // And fill it with some color
-/// frame.fill(&circle, Color::BLACK);
-///
-/// // Finally, we produce the geometry
-/// vec![frame.into_geometry()]
-/// }
-/// }
-///
-/// // Finally, we simply use our `Circle` to create the `Canvas`!
-/// let canvas = Canvas::new(Circle { radius: 50.0 });
-/// ```
-#[derive(Debug)]
-pub struct Canvas<Message, Theme, P>
-where
- P: Program<Message, Theme>,
-{
- width: Length,
- height: Length,
- program: P,
- message_: PhantomData<Message>,
- theme_: PhantomData<Theme>,
-}
-
-impl<Message, Theme, P> Canvas<Message, Theme, P>
-where
- P: Program<Message, Theme>,
-{
- const DEFAULT_SIZE: f32 = 100.0;
-
- /// Creates a new [`Canvas`].
- pub fn new(program: P) -> Self {
- Canvas {
- width: Length::Fixed(Self::DEFAULT_SIZE),
- height: Length::Fixed(Self::DEFAULT_SIZE),
- program,
- message_: PhantomData,
- theme_: PhantomData,
- }
- }
-
- /// Sets the width of the [`Canvas`].
- pub fn width(mut self, width: impl Into<Length>) -> Self {
- self.width = width.into();
- self
- }
-
- /// Sets the height of the [`Canvas`].
- pub fn height(mut self, height: impl Into<Length>) -> Self {
- self.height = height.into();
- self
- }
-}
-
-impl<Message, P, B, T> Widget<Message, Renderer<B, T>> for Canvas<Message, T, P>
-where
- P: Program<Message, T>,
- B: Backend,
-{
- fn tag(&self) -> tree::Tag {
- struct Tag<T>(T);
- tree::Tag::of::<Tag<P::State>>()
- }
-
- fn state(&self) -> tree::State {
- tree::State::new(P::State::default())
- }
-
- fn width(&self) -> Length {
- self.width
- }
-
- fn height(&self) -> Length {
- self.height
- }
-
- fn layout(
- &self,
- _renderer: &Renderer<B, T>,
- limits: &layout::Limits,
- ) -> layout::Node {
- let limits = limits.width(self.width).height(self.height);
- let size = limits.resolve(Size::ZERO);
-
- layout::Node::new(size)
- }
-
- fn on_event(
- &mut self,
- tree: &mut Tree,
- event: iced_native::Event,
- layout: Layout<'_>,
- cursor_position: Point,
- _renderer: &Renderer<B, T>,
- _clipboard: &mut dyn Clipboard,
- shell: &mut Shell<'_, Message>,
- ) -> event::Status {
- let bounds = layout.bounds();
-
- let canvas_event = match event {
- iced_native::Event::Mouse(mouse_event) => {
- Some(Event::Mouse(mouse_event))
- }
- iced_native::Event::Touch(touch_event) => {
- Some(Event::Touch(touch_event))
- }
- iced_native::Event::Keyboard(keyboard_event) => {
- Some(Event::Keyboard(keyboard_event))
- }
- _ => None,
- };
-
- let cursor = Cursor::from_window_position(cursor_position);
-
- if let Some(canvas_event) = canvas_event {
- let state = tree.state.downcast_mut::<P::State>();
-
- let (event_status, message) =
- self.program.update(state, canvas_event, bounds, cursor);
-
- if let Some(message) = message {
- shell.publish(message);
- }
-
- return event_status;
- }
-
- event::Status::Ignored
- }
-
- fn mouse_interaction(
- &self,
- tree: &Tree,
- layout: Layout<'_>,
- cursor_position: Point,
- _viewport: &Rectangle,
- _renderer: &Renderer<B, T>,
- ) -> mouse::Interaction {
- let bounds = layout.bounds();
- let cursor = Cursor::from_window_position(cursor_position);
- let state = tree.state.downcast_ref::<P::State>();
-
- self.program.mouse_interaction(state, bounds, cursor)
- }
-
- fn draw(
- &self,
- tree: &Tree,
- renderer: &mut Renderer<B, T>,
- theme: &T,
- _style: &renderer::Style,
- layout: Layout<'_>,
- cursor_position: Point,
- _viewport: &Rectangle,
- ) {
- use iced_native::Renderer as _;
-
- let bounds = layout.bounds();
-
- if bounds.width < 1.0 || bounds.height < 1.0 {
- return;
- }
-
- let translation = Vector::new(bounds.x, bounds.y);
- let cursor = Cursor::from_window_position(cursor_position);
- let state = tree.state.downcast_ref::<P::State>();
-
- renderer.with_translation(translation, |renderer| {
- renderer.draw_primitive(Primitive::Group {
- primitives: self
- .program
- .draw(state, theme, bounds, cursor)
- .into_iter()
- .map(Geometry::into_primitive)
- .collect(),
- });
- });
- }
-}
-
-impl<'a, Message, P, B, T> From<Canvas<Message, T, P>>
- for Element<'a, Message, Renderer<B, T>>
-where
- Message: 'a,
- P: Program<Message, T> + 'a,
- B: Backend,
- T: 'a,
-{
- fn from(
- canvas: Canvas<Message, T, P>,
- ) -> Element<'a, Message, Renderer<B, T>> {
- Element::new(canvas)
- }
-}
diff --git a/graphics/src/widget/canvas/cache.rs b/graphics/src/widget/canvas/cache.rs
deleted file mode 100644
index 678b0f92..00000000
--- a/graphics/src/widget/canvas/cache.rs
+++ /dev/null
@@ -1,97 +0,0 @@
-use crate::widget::canvas::{Frame, Geometry};
-use crate::Primitive;
-
-use iced_native::Size;
-use std::{cell::RefCell, sync::Arc};
-
-#[derive(Default)]
-enum State {
- #[default]
- Empty,
- Filled {
- bounds: Size,
- primitive: Arc<Primitive>,
- },
-}
-
-/// A simple cache that stores generated [`Geometry`] to avoid recomputation.
-///
-/// A [`Cache`] will not redraw its geometry unless the dimensions of its layer
-/// change or it is explicitly cleared.
-#[derive(Debug, Default)]
-pub struct Cache {
- state: RefCell<State>,
-}
-
-impl Cache {
- /// Creates a new empty [`Cache`].
- pub fn new() -> Self {
- Cache {
- state: Default::default(),
- }
- }
-
- /// Clears the [`Cache`], forcing a redraw the next time it is used.
- pub fn clear(&self) {
- *self.state.borrow_mut() = State::Empty;
- }
-
- /// Draws [`Geometry`] using the provided closure and stores it in the
- /// [`Cache`].
- ///
- /// The closure will only be called when
- /// - the bounds have changed since the previous draw call.
- /// - the [`Cache`] is empty or has been explicitly cleared.
- ///
- /// Otherwise, the previously stored [`Geometry`] will be returned. The
- /// [`Cache`] is not cleared in this case. In other words, it will keep
- /// returning the stored [`Geometry`] if needed.
- pub fn draw(
- &self,
- bounds: Size,
- draw_fn: impl FnOnce(&mut Frame),
- ) -> Geometry {
- use std::ops::Deref;
-
- if let State::Filled {
- bounds: cached_bounds,
- primitive,
- } = self.state.borrow().deref()
- {
- if *cached_bounds == bounds {
- return Geometry::from_primitive(Primitive::Cached {
- cache: primitive.clone(),
- });
- }
- }
-
- let mut frame = Frame::new(bounds);
- draw_fn(&mut frame);
-
- let primitive = {
- let geometry = frame.into_geometry();
-
- Arc::new(geometry.into_primitive())
- };
-
- *self.state.borrow_mut() = State::Filled {
- bounds,
- primitive: primitive.clone(),
- };
-
- Geometry::from_primitive(Primitive::Cached { cache: primitive })
- }
-}
-
-impl std::fmt::Debug for State {
- fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
- match self {
- State::Empty => write!(f, "Empty"),
- State::Filled { primitive, bounds } => f
- .debug_struct("Filled")
- .field("primitive", primitive)
- .field("bounds", bounds)
- .finish(),
- }
- }
-}
diff --git a/graphics/src/widget/canvas/cursor.rs b/graphics/src/widget/canvas/cursor.rs
deleted file mode 100644
index 9588d129..00000000
--- a/graphics/src/widget/canvas/cursor.rs
+++ /dev/null
@@ -1,64 +0,0 @@
-use iced_native::{Point, Rectangle};
-
-/// The mouse cursor state.
-#[derive(Debug, Clone, Copy, PartialEq)]
-pub enum Cursor {
- /// The cursor has a defined position.
- Available(Point),
-
- /// The cursor is currently unavailable (i.e. out of bounds or busy).
- Unavailable,
-}
-
-impl Cursor {
- // TODO: Remove this once this type is used in `iced_native` to encode
- // proper cursor availability
- pub(crate) fn from_window_position(position: Point) -> Self {
- if position.x < 0.0 || position.y < 0.0 {
- Cursor::Unavailable
- } else {
- Cursor::Available(position)
- }
- }
-
- /// Returns the absolute position of the [`Cursor`], if available.
- pub fn position(&self) -> Option<Point> {
- match self {
- Cursor::Available(position) => Some(*position),
- Cursor::Unavailable => None,
- }
- }
-
- /// Returns the relative position of the [`Cursor`] inside the given bounds,
- /// if available.
- ///
- /// If the [`Cursor`] is not over the provided bounds, this method will
- /// return `None`.
- pub fn position_in(&self, bounds: &Rectangle) -> Option<Point> {
- if self.is_over(bounds) {
- self.position_from(bounds.position())
- } else {
- None
- }
- }
-
- /// Returns the relative position of the [`Cursor`] from the given origin,
- /// if available.
- pub fn position_from(&self, origin: Point) -> Option<Point> {
- match self {
- Cursor::Available(position) => {
- Some(Point::new(position.x - origin.x, position.y - origin.y))
- }
- Cursor::Unavailable => None,
- }
- }
-
- /// Returns whether the [`Cursor`] is currently over the provided bounds
- /// or not.
- pub fn is_over(&self, bounds: &Rectangle) -> bool {
- match self {
- Cursor::Available(position) => bounds.contains(*position),
- Cursor::Unavailable => false,
- }
- }
-}
diff --git a/graphics/src/widget/canvas/event.rs b/graphics/src/widget/canvas/event.rs
deleted file mode 100644
index 7c733a4d..00000000
--- a/graphics/src/widget/canvas/event.rs
+++ /dev/null
@@ -1,21 +0,0 @@
-//! Handle events of a canvas.
-use iced_native::keyboard;
-use iced_native::mouse;
-use iced_native::touch;
-
-pub use iced_native::event::Status;
-
-/// A [`Canvas`] event.
-///
-/// [`Canvas`]: crate::widget::Canvas
-#[derive(Debug, Clone, Copy, PartialEq)]
-pub enum Event {
- /// A mouse event.
- Mouse(mouse::Event),
-
- /// A touch event.
- Touch(touch::Event),
-
- /// A keyboard event.
- Keyboard(keyboard::Event),
-}
diff --git a/graphics/src/widget/canvas/frame.rs b/graphics/src/widget/canvas/frame.rs
deleted file mode 100644
index d68548ae..00000000
--- a/graphics/src/widget/canvas/frame.rs
+++ /dev/null
@@ -1,530 +0,0 @@
-use crate::gradient::Gradient;
-use crate::triangle;
-use crate::widget::canvas::{path, Fill, Geometry, Path, Stroke, Style, Text};
-use crate::Primitive;
-
-use iced_native::{Point, Rectangle, Size, Vector};
-
-use lyon::geom::euclid;
-use lyon::tessellation;
-use std::borrow::Cow;
-
-/// The frame of a [`Canvas`].
-///
-/// [`Canvas`]: crate::widget::Canvas
-#[allow(missing_debug_implementations)]
-pub struct Frame {
- size: Size,
- buffers: BufferStack,
- primitives: Vec<Primitive>,
- transforms: Transforms,
- fill_tessellator: tessellation::FillTessellator,
- stroke_tessellator: tessellation::StrokeTessellator,
-}
-
-enum Buffer {
- Solid(tessellation::VertexBuffers<triangle::ColoredVertex2D, u32>),
- Gradient(
- tessellation::VertexBuffers<triangle::Vertex2D, u32>,
- Gradient,
- ),
-}
-
-struct BufferStack {
- stack: Vec<Buffer>,
-}
-
-impl BufferStack {
- fn new() -> Self {
- Self { stack: Vec::new() }
- }
-
- fn get_mut(&mut self, style: &Style) -> &mut Buffer {
- match style {
- Style::Solid(_) => match self.stack.last() {
- Some(Buffer::Solid(_)) => {}
- _ => {
- self.stack.push(Buffer::Solid(
- tessellation::VertexBuffers::new(),
- ));
- }
- },
- Style::Gradient(gradient) => match self.stack.last() {
- Some(Buffer::Gradient(_, last)) if gradient == last => {}
- _ => {
- self.stack.push(Buffer::Gradient(
- tessellation::VertexBuffers::new(),
- gradient.clone(),
- ));
- }
- },
- }
-
- self.stack.last_mut().unwrap()
- }
-
- fn get_fill<'a>(
- &'a mut self,
- style: &Style,
- ) -> Box<dyn tessellation::FillGeometryBuilder + 'a> {
- match (style, self.get_mut(style)) {
- (Style::Solid(color), Buffer::Solid(buffer)) => {
- Box::new(tessellation::BuffersBuilder::new(
- buffer,
- TriangleVertex2DBuilder(color.into_linear()),
- ))
- }
- (Style::Gradient(_), Buffer::Gradient(buffer, _)) => Box::new(
- tessellation::BuffersBuilder::new(buffer, Vertex2DBuilder),
- ),
- _ => unreachable!(),
- }
- }
-
- fn get_stroke<'a>(
- &'a mut self,
- style: &Style,
- ) -> Box<dyn tessellation::StrokeGeometryBuilder + 'a> {
- match (style, self.get_mut(style)) {
- (Style::Solid(color), Buffer::Solid(buffer)) => {
- Box::new(tessellation::BuffersBuilder::new(
- buffer,
- TriangleVertex2DBuilder(color.into_linear()),
- ))
- }
- (Style::Gradient(_), Buffer::Gradient(buffer, _)) => Box::new(
- tessellation::BuffersBuilder::new(buffer, Vertex2DBuilder),
- ),
- _ => unreachable!(),
- }
- }
-}
-
-#[derive(Debug)]
-struct Transforms {
- previous: Vec<Transform>,
- current: Transform,
-}
-
-#[derive(Debug, Clone, Copy)]
-struct Transform {
- raw: lyon::math::Transform,
- is_identity: bool,
-}
-
-impl Transform {
- /// Transforms the given [Point] by the transformation matrix.
- fn transform_point(&self, point: &mut Point) {
- let transformed = self
- .raw
- .transform_point(euclid::Point2D::new(point.x, point.y));
- point.x = transformed.x;
- point.y = transformed.y;
- }
-
- fn transform_style(&self, style: Style) -> Style {
- match style {
- Style::Solid(color) => Style::Solid(color),
- Style::Gradient(gradient) => {
- Style::Gradient(self.transform_gradient(gradient))
- }
- }
- }
-
- fn transform_gradient(&self, mut gradient: Gradient) -> Gradient {
- let (start, end) = match &mut gradient {
- Gradient::Linear(linear) => (&mut linear.start, &mut linear.end),
- };
- self.transform_point(start);
- self.transform_point(end);
- gradient
- }
-}
-
-impl Frame {
- /// Creates a new empty [`Frame`] with the given dimensions.
- ///
- /// The default coordinate system of a [`Frame`] has its origin at the
- /// top-left corner of its bounds.
- pub fn new(size: Size) -> Frame {
- Frame {
- size,
- buffers: BufferStack::new(),
- primitives: Vec::new(),
- transforms: Transforms {
- previous: Vec::new(),
- current: Transform {
- raw: lyon::math::Transform::identity(),
- is_identity: true,
- },
- },
- fill_tessellator: tessellation::FillTessellator::new(),
- stroke_tessellator: tessellation::StrokeTessellator::new(),
- }
- }
-
- /// Returns the width of the [`Frame`].
- #[inline]
- pub fn width(&self) -> f32 {
- self.size.width
- }
-
- /// Returns the height of the [`Frame`].
- #[inline]
- pub fn height(&self) -> f32 {
- self.size.height
- }
-
- /// Returns the dimensions of the [`Frame`].
- #[inline]
- pub fn size(&self) -> Size {
- self.size
- }
-
- /// Returns the coordinate of the center of the [`Frame`].
- #[inline]
- pub fn center(&self) -> Point {
- Point::new(self.size.width / 2.0, self.size.height / 2.0)
- }
-
- /// Draws the given [`Path`] on the [`Frame`] by filling it with the
- /// provided style.
- pub fn fill(&mut self, path: &Path, fill: impl Into<Fill>) {
- let Fill { style, rule } = fill.into();
-
- let mut buffer = self
- .buffers
- .get_fill(&self.transforms.current.transform_style(style));
-
- let options =
- tessellation::FillOptions::default().with_fill_rule(rule.into());
-
- if self.transforms.current.is_identity {
- self.fill_tessellator.tessellate_path(
- path.raw(),
- &options,
- buffer.as_mut(),
- )
- } else {
- let path = path.transformed(&self.transforms.current.raw);
-
- self.fill_tessellator.tessellate_path(
- path.raw(),
- &options,
- buffer.as_mut(),
- )
- }
- .expect("Tessellate path.");
- }
-
- /// Draws an axis-aligned rectangle given its top-left corner coordinate and
- /// its `Size` on the [`Frame`] by filling it with the provided style.
- pub fn fill_rectangle(
- &mut self,
- top_left: Point,
- size: Size,
- fill: impl Into<Fill>,
- ) {
- let Fill { style, rule } = fill.into();
-
- let mut buffer = self
- .buffers
- .get_fill(&self.transforms.current.transform_style(style));
-
- let top_left =
- self.transforms.current.raw.transform_point(
- lyon::math::Point::new(top_left.x, top_left.y),
- );
-
- let size =
- self.transforms.current.raw.transform_vector(
- lyon::math::Vector::new(size.width, size.height),
- );
-
- let options =
- tessellation::FillOptions::default().with_fill_rule(rule.into());
-
- self.fill_tessellator
- .tessellate_rectangle(
- &lyon::math::Box2D::new(top_left, top_left + size),
- &options,
- buffer.as_mut(),
- )
- .expect("Fill rectangle");
- }
-
- /// Draws the stroke of the given [`Path`] on the [`Frame`] with the
- /// provided style.
- pub fn stroke<'a>(&mut self, path: &Path, stroke: impl Into<Stroke<'a>>) {
- let stroke = stroke.into();
-
- let mut buffer = self
- .buffers
- .get_stroke(&self.transforms.current.transform_style(stroke.style));
-
- let mut options = tessellation::StrokeOptions::default();
- options.line_width = stroke.width;
- options.start_cap = stroke.line_cap.into();
- options.end_cap = stroke.line_cap.into();
- options.line_join = stroke.line_join.into();
-
- let path = if stroke.line_dash.segments.is_empty() {
- Cow::Borrowed(path)
- } else {
- Cow::Owned(path::dashed(path, stroke.line_dash))
- };
-
- if self.transforms.current.is_identity {
- self.stroke_tessellator.tessellate_path(
- path.raw(),
- &options,
- buffer.as_mut(),
- )
- } else {
- let path = path.transformed(&self.transforms.current.raw);
-
- self.stroke_tessellator.tessellate_path(
- path.raw(),
- &options,
- buffer.as_mut(),
- )
- }
- .expect("Stroke path");
- }
-
- /// Draws the characters of the given [`Text`] on the [`Frame`], filling
- /// them with the given color.
- ///
- /// __Warning:__ Text currently does not work well with rotations and scale
- /// transforms! The position will be correctly transformed, but the
- /// resulting glyphs will not be rotated or scaled properly.
- ///
- /// Additionally, all text will be rendered on top of all the layers of
- /// a [`Canvas`]. Therefore, it is currently only meant to be used for
- /// overlays, which is the most common use case.
- ///
- /// Support for vectorial text is planned, and should address all these
- /// limitations.
- ///
- /// [`Canvas`]: crate::widget::Canvas
- pub fn fill_text(&mut self, text: impl Into<Text>) {
- let text = text.into();
-
- let position = if self.transforms.current.is_identity {
- text.position
- } else {
- let transformed = self.transforms.current.raw.transform_point(
- lyon::math::Point::new(text.position.x, text.position.y),
- );
-
- Point::new(transformed.x, transformed.y)
- };
-
- // TODO: Use vectorial text instead of primitive
- self.primitives.push(Primitive::Text {
- content: text.content,
- bounds: Rectangle {
- x: position.x,
- y: position.y,
- width: f32::INFINITY,
- height: f32::INFINITY,
- },
- color: text.color,
- size: text.size,
- font: text.font,
- horizontal_alignment: text.horizontal_alignment,
- vertical_alignment: text.vertical_alignment,
- });
- }
-
- /// Stores the current transform of the [`Frame`] and executes the given
- /// drawing operations, restoring the transform afterwards.
- ///
- /// This method is useful to compose transforms and perform drawing
- /// operations in different coordinate systems.
- #[inline]
- pub fn with_save(&mut self, f: impl FnOnce(&mut Frame)) {
- self.transforms.previous.push(self.transforms.current);
-
- f(self);
-
- self.transforms.current = self.transforms.previous.pop().unwrap();
- }
-
- /// Executes the given drawing operations within a [`Rectangle`] region,
- /// clipping any geometry that overflows its bounds. Any transformations
- /// performed are local to the provided closure.
- ///
- /// This method is useful to perform drawing operations that need to be
- /// clipped.
- #[inline]
- pub fn with_clip(&mut self, region: Rectangle, f: impl FnOnce(&mut Frame)) {
- let mut frame = Frame::new(region.size());
-
- f(&mut frame);
-
- let primitives = frame.into_primitives();
-
- let (text, meshes) = primitives
- .into_iter()
- .partition(|primitive| matches!(primitive, Primitive::Text { .. }));
-
- let translation = Vector::new(region.x, region.y);
-
- self.primitives.push(Primitive::Group {
- primitives: vec![
- Primitive::Translate {
- translation,
- content: Box::new(Primitive::Group { primitives: meshes }),
- },
- Primitive::Translate {
- translation,
- content: Box::new(Primitive::Clip {
- bounds: Rectangle::with_size(region.size()),
- content: Box::new(Primitive::Group {
- primitives: text,
- }),
- }),
- },
- ],
- });
- }
-
- /// Applies a translation to the current transform of the [`Frame`].
- #[inline]
- pub fn translate(&mut self, translation: Vector) {
- self.transforms.current.raw = self
- .transforms
- .current
- .raw
- .pre_translate(lyon::math::Vector::new(
- translation.x,
- translation.y,
- ));
- self.transforms.current.is_identity = false;
- }
-
- /// Applies a rotation in radians to the current transform of the [`Frame`].
- #[inline]
- pub fn rotate(&mut self, angle: f32) {
- self.transforms.current.raw = self
- .transforms
- .current
- .raw
- .pre_rotate(lyon::math::Angle::radians(angle));
- self.transforms.current.is_identity = false;
- }
-
- /// Applies a scaling to the current transform of the [`Frame`].
- #[inline]
- pub fn scale(&mut self, scale: f32) {
- self.transforms.current.raw =
- self.transforms.current.raw.pre_scale(scale, scale);
- self.transforms.current.is_identity = false;
- }
-
- /// Produces the [`Geometry`] representing everything drawn on the [`Frame`].
- pub fn into_geometry(self) -> Geometry {
- Geometry::from_primitive(Primitive::Group {
- primitives: self.into_primitives(),
- })
- }
-
- fn into_primitives(mut self) -> Vec<Primitive> {
- for buffer in self.buffers.stack {
- match buffer {
- Buffer::Solid(buffer) => {
- if !buffer.indices.is_empty() {
- self.primitives.push(Primitive::SolidMesh {
- buffers: triangle::Mesh2D {
- vertices: buffer.vertices,
- indices: buffer.indices,
- },
- size: self.size,
- })
- }
- }
- Buffer::Gradient(buffer, gradient) => {
- if !buffer.indices.is_empty() {
- self.primitives.push(Primitive::GradientMesh {
- buffers: triangle::Mesh2D {
- vertices: buffer.vertices,
- indices: buffer.indices,
- },
- size: self.size,
- gradient,
- })
- }
- }
- }
- }
-
- self.primitives
- }
-}
-
-struct Vertex2DBuilder;
-
-impl tessellation::FillVertexConstructor<triangle::Vertex2D>
- for Vertex2DBuilder
-{
- fn new_vertex(
- &mut self,
- vertex: tessellation::FillVertex<'_>,
- ) -> triangle::Vertex2D {
- let position = vertex.position();
-
- triangle::Vertex2D {
- position: [position.x, position.y],
- }
- }
-}
-
-impl tessellation::StrokeVertexConstructor<triangle::Vertex2D>
- for Vertex2DBuilder
-{
- fn new_vertex(
- &mut self,
- vertex: tessellation::StrokeVertex<'_, '_>,
- ) -> triangle::Vertex2D {
- let position = vertex.position();
-
- triangle::Vertex2D {
- position: [position.x, position.y],
- }
- }
-}
-
-struct TriangleVertex2DBuilder([f32; 4]);
-
-impl tessellation::FillVertexConstructor<triangle::ColoredVertex2D>
- for TriangleVertex2DBuilder
-{
- fn new_vertex(
- &mut self,
- vertex: tessellation::FillVertex<'_>,
- ) -> triangle::ColoredVertex2D {
- let position = vertex.position();
-
- triangle::ColoredVertex2D {
- position: [position.x, position.y],
- color: self.0,
- }
- }
-}
-
-impl tessellation::StrokeVertexConstructor<triangle::ColoredVertex2D>
- for TriangleVertex2DBuilder
-{
- fn new_vertex(
- &mut self,
- vertex: tessellation::StrokeVertex<'_, '_>,
- ) -> triangle::ColoredVertex2D {
- let position = vertex.position();
-
- triangle::ColoredVertex2D {
- position: [position.x, position.y],
- color: self.0,
- }
- }
-}
diff --git a/graphics/src/widget/canvas/geometry.rs b/graphics/src/widget/canvas/geometry.rs
deleted file mode 100644
index e8ac621d..00000000
--- a/graphics/src/widget/canvas/geometry.rs
+++ /dev/null
@@ -1,24 +0,0 @@
-use crate::Primitive;
-
-/// A bunch of shapes that can be drawn.
-///
-/// [`Geometry`] can be easily generated with a [`Frame`] or stored in a
-/// [`Cache`].
-///
-/// [`Frame`]: crate::widget::canvas::Frame
-/// [`Cache`]: crate::widget::canvas::Cache
-#[derive(Debug, Clone)]
-pub struct Geometry(Primitive);
-
-impl Geometry {
- pub(crate) fn from_primitive(primitive: Primitive) -> Self {
- Self(primitive)
- }
-
- /// Turns the [`Geometry`] into a [`Primitive`].
- ///
- /// This can be useful if you are building a custom widget.
- pub fn into_primitive(self) -> Primitive {
- self.0
- }
-}
diff --git a/graphics/src/widget/canvas/program.rs b/graphics/src/widget/canvas/program.rs
deleted file mode 100644
index 656dbfa6..00000000
--- a/graphics/src/widget/canvas/program.rs
+++ /dev/null
@@ -1,102 +0,0 @@
-use crate::widget::canvas::event::{self, Event};
-use crate::widget::canvas::mouse;
-use crate::widget::canvas::{Cursor, Geometry};
-use crate::Rectangle;
-
-/// The state and logic of a [`Canvas`].
-///
-/// A [`Program`] can mutate internal state and produce messages for an
-/// application.
-///
-/// [`Canvas`]: crate::widget::Canvas
-pub trait Program<Message, Theme = iced_native::Theme> {
- /// The internal state mutated by the [`Program`].
- type State: Default + 'static;
-
- /// Updates the [`State`](Self::State) of the [`Program`].
- ///
- /// When a [`Program`] is used in a [`Canvas`], the runtime will call this
- /// method for each [`Event`].
- ///
- /// This method can optionally return a `Message` to notify an application
- /// of any meaningful interactions.
- ///
- /// By default, this method does and returns nothing.
- ///
- /// [`Canvas`]: crate::widget::Canvas
- fn update(
- &self,
- _state: &mut Self::State,
- _event: Event,
- _bounds: Rectangle,
- _cursor: Cursor,
- ) -> (event::Status, Option<Message>) {
- (event::Status::Ignored, None)
- }
-
- /// Draws the state of the [`Program`], producing a bunch of [`Geometry`].
- ///
- /// [`Geometry`] can be easily generated with a [`Frame`] or stored in a
- /// [`Cache`].
- ///
- /// [`Frame`]: crate::widget::canvas::Frame
- /// [`Cache`]: crate::widget::canvas::Cache
- fn draw(
- &self,
- state: &Self::State,
- theme: &Theme,
- bounds: Rectangle,
- cursor: Cursor,
- ) -> Vec<Geometry>;
-
- /// Returns the current mouse interaction of the [`Program`].
- ///
- /// The interaction returned will be in effect even if the cursor position
- /// is out of bounds of the program's [`Canvas`].
- ///
- /// [`Canvas`]: crate::widget::Canvas
- fn mouse_interaction(
- &self,
- _state: &Self::State,
- _bounds: Rectangle,
- _cursor: Cursor,
- ) -> mouse::Interaction {
- mouse::Interaction::default()
- }
-}
-
-impl<Message, Theme, T> Program<Message, Theme> for &T
-where
- T: Program<Message, Theme>,
-{
- type State = T::State;
-
- fn update(
- &self,
- state: &mut Self::State,
- event: Event,
- bounds: Rectangle,
- cursor: Cursor,
- ) -> (event::Status, Option<Message>) {
- T::update(self, state, event, bounds, cursor)
- }
-
- fn draw(
- &self,
- state: &Self::State,
- theme: &Theme,
- bounds: Rectangle,
- cursor: Cursor,
- ) -> Vec<Geometry> {
- T::draw(self, state, theme, bounds, cursor)
- }
-
- fn mouse_interaction(
- &self,
- state: &Self::State,
- bounds: Rectangle,
- cursor: Cursor,
- ) -> mouse::Interaction {
- T::mouse_interaction(self, state, bounds, cursor)
- }
-}
diff --git a/graphics/src/widget/qr_code.rs b/graphics/src/widget/qr_code.rs
deleted file mode 100644
index 12ce5b1f..00000000
--- a/graphics/src/widget/qr_code.rs
+++ /dev/null
@@ -1,301 +0,0 @@
-//! Encode and display information in a QR code.
-use crate::renderer::{self, Renderer};
-use crate::widget::canvas;
-use crate::Backend;
-
-use iced_native::layout;
-use iced_native::widget::Tree;
-use iced_native::{
- Color, Element, Layout, Length, Point, Rectangle, Size, Vector, Widget,
-};
-use thiserror::Error;
-
-const DEFAULT_CELL_SIZE: u16 = 4;
-const QUIET_ZONE: usize = 2;
-
-/// A type of matrix barcode consisting of squares arranged in a grid which
-/// can be read by an imaging device, such as a camera.
-#[derive(Debug)]
-pub struct QRCode<'a> {
- state: &'a State,
- dark: Color,
- light: Color,
- cell_size: u16,
-}
-
-impl<'a> QRCode<'a> {
- /// Creates a new [`QRCode`] with the provided [`State`].
- pub fn new(state: &'a State) -> Self {
- Self {
- cell_size: DEFAULT_CELL_SIZE,
- dark: Color::BLACK,
- light: Color::WHITE,
- state,
- }
- }
-
- /// Sets both the dark and light [`Color`]s of the [`QRCode`].
- pub fn color(mut self, dark: Color, light: Color) -> Self {
- self.dark = dark;
- self.light = light;
- self
- }
-
- /// Sets the size of the squares of the grid cell of the [`QRCode`].
- pub fn cell_size(mut self, cell_size: u16) -> Self {
- self.cell_size = cell_size;
- self
- }
-}
-
-impl<'a, Message, B, T> Widget<Message, Renderer<B, T>> for QRCode<'a>
-where
- B: Backend,
-{
- fn width(&self) -> Length {
- Length::Shrink
- }
-
- fn height(&self) -> Length {
- Length::Shrink
- }
-
- fn layout(
- &self,
- _renderer: &Renderer<B, T>,
- _limits: &layout::Limits,
- ) -> layout::Node {
- let side_length = (self.state.width + 2 * QUIET_ZONE) as f32
- * f32::from(self.cell_size);
-
- layout::Node::new(Size::new(side_length, side_length))
- }
-
- fn draw(
- &self,
- _state: &Tree,
- renderer: &mut Renderer<B, T>,
- _theme: &T,
- _style: &renderer::Style,
- layout: Layout<'_>,
- _cursor_position: Point,
- _viewport: &Rectangle,
- ) {
- use iced_native::Renderer as _;
-
- let bounds = layout.bounds();
- let side_length = self.state.width + 2 * QUIET_ZONE;
-
- // Reuse cache if possible
- let geometry = self.state.cache.draw(bounds.size(), |frame| {
- // Scale units to cell size
- frame.scale(f32::from(self.cell_size));
-
- // Draw background
- frame.fill_rectangle(
- Point::ORIGIN,
- Size::new(side_length as f32, side_length as f32),
- self.light,
- );
-
- // Avoid drawing on the quiet zone
- frame.translate(Vector::new(QUIET_ZONE as f32, QUIET_ZONE as f32));
-
- // Draw contents
- self.state
- .contents
- .iter()
- .enumerate()
- .filter(|(_, value)| **value == qrcode::Color::Dark)
- .for_each(|(index, _)| {
- let row = index / self.state.width;
- let column = index % self.state.width;
-
- frame.fill_rectangle(
- Point::new(column as f32, row as f32),
- Size::UNIT,
- self.dark,
- );
- });
- });
-
- let translation = Vector::new(bounds.x, bounds.y);
-
- renderer.with_translation(translation, |renderer| {
- renderer.draw_primitive(geometry.into_primitive());
- });
- }
-}
-
-impl<'a, Message, B, T> From<QRCode<'a>>
- for Element<'a, Message, Renderer<B, T>>
-where
- B: Backend,
-{
- fn from(qr_code: QRCode<'a>) -> Self {
- Self::new(qr_code)
- }
-}
-
-/// The state of a [`QRCode`].
-///
-/// It stores the data that will be displayed.
-#[derive(Debug)]
-pub struct State {
- contents: Vec<qrcode::Color>,
- width: usize,
- cache: canvas::Cache,
-}
-
-impl State {
- /// Creates a new [`State`] with the provided data.
- ///
- /// This method uses an [`ErrorCorrection::Medium`] and chooses the smallest
- /// size to display the data.
- pub fn new(data: impl AsRef<[u8]>) -> Result<Self, Error> {
- let encoded = qrcode::QrCode::new(data)?;
-
- Ok(Self::build(encoded))
- }
-
- /// Creates a new [`State`] with the provided [`ErrorCorrection`].
- pub fn with_error_correction(
- data: impl AsRef<[u8]>,
- error_correction: ErrorCorrection,
- ) -> Result<Self, Error> {
- let encoded = qrcode::QrCode::with_error_correction_level(
- data,
- error_correction.into(),
- )?;
-
- Ok(Self::build(encoded))
- }
-
- /// Creates a new [`State`] with the provided [`Version`] and
- /// [`ErrorCorrection`].
- pub fn with_version(
- data: impl AsRef<[u8]>,
- version: Version,
- error_correction: ErrorCorrection,
- ) -> Result<Self, Error> {
- let encoded = qrcode::QrCode::with_version(
- data,
- version.into(),
- error_correction.into(),
- )?;
-
- Ok(Self::build(encoded))
- }
-
- fn build(encoded: qrcode::QrCode) -> Self {
- let width = encoded.width();
- let contents = encoded.into_colors();
-
- Self {
- contents,
- width,
- cache: canvas::Cache::new(),
- }
- }
-}
-
-#[derive(Debug, Clone, Copy, PartialEq, Eq)]
-/// The size of a [`QRCode`].
-///
-/// The higher the version the larger the grid of cells, and therefore the more
-/// information the [`QRCode`] can carry.
-pub enum Version {
- /// A normal QR code version. It should be between 1 and 40.
- Normal(u8),
-
- /// A micro QR code version. It should be between 1 and 4.
- Micro(u8),
-}
-
-impl From<Version> for qrcode::Version {
- fn from(version: Version) -> Self {
- match version {
- Version::Normal(v) => qrcode::Version::Normal(i16::from(v)),
- Version::Micro(v) => qrcode::Version::Micro(i16::from(v)),
- }
- }
-}
-
-/// The error correction level.
-///
-/// It controls the amount of data that can be damaged while still being able
-/// to recover the original information.
-///
-/// A higher error correction level allows for more corrupted data.
-#[derive(Debug, Clone, Copy, PartialEq, Eq)]
-pub enum ErrorCorrection {
- /// Low error correction. 7% of the data can be restored.
- Low,
- /// Medium error correction. 15% of the data can be restored.
- Medium,
- /// Quartile error correction. 25% of the data can be restored.
- Quartile,
- /// High error correction. 30% of the data can be restored.
- High,
-}
-
-impl From<ErrorCorrection> for qrcode::EcLevel {
- fn from(ec_level: ErrorCorrection) -> Self {
- match ec_level {
- ErrorCorrection::Low => qrcode::EcLevel::L,
- ErrorCorrection::Medium => qrcode::EcLevel::M,
- ErrorCorrection::Quartile => qrcode::EcLevel::Q,
- ErrorCorrection::High => qrcode::EcLevel::H,
- }
- }
-}
-
-/// An error that occurred when building a [`State`] for a [`QRCode`].
-#[derive(Debug, Clone, Copy, PartialEq, Eq, Error)]
-pub enum Error {
- /// The data is too long to encode in a QR code for the chosen [`Version`].
- #[error(
- "The data is too long to encode in a QR code for the chosen version"
- )]
- DataTooLong,
-
- /// The chosen [`Version`] and [`ErrorCorrection`] combination is invalid.
- #[error(
- "The chosen version and error correction level combination is invalid."
- )]
- InvalidVersion,
-
- /// One or more characters in the provided data are not supported by the
- /// chosen [`Version`].
- #[error(
- "One or more characters in the provided data are not supported by the \
- chosen version"
- )]
- UnsupportedCharacterSet,
-
- /// The chosen ECI designator is invalid. A valid designator should be
- /// between 0 and 999999.
- #[error(
- "The chosen ECI designator is invalid. A valid designator should be \
- between 0 and 999999."
- )]
- InvalidEciDesignator,
-
- /// A character that does not belong to the character set was found.
- #[error("A character that does not belong to the character set was found")]
- InvalidCharacter,
-}
-
-impl From<qrcode::types::QrError> for Error {
- fn from(error: qrcode::types::QrError) -> Self {
- use qrcode::types::QrError;
-
- match error {
- QrError::DataTooLong => Error::DataTooLong,
- QrError::InvalidVersion => Error::InvalidVersion,
- QrError::UnsupportedCharacterSet => Error::UnsupportedCharacterSet,
- QrError::InvalidEciDesignator => Error::InvalidEciDesignator,
- QrError::InvalidCharacter => Error::InvalidCharacter,
- }
- }
-}
diff --git a/graphics/src/window.rs b/graphics/src/window.rs
deleted file mode 100644
index a38b81f3..00000000
--- a/graphics/src/window.rs
+++ /dev/null
@@ -1,10 +0,0 @@
-//! Draw graphics to window surfaces.
-pub mod compositor;
-
-#[cfg(feature = "opengl")]
-pub mod gl_compositor;
-
-pub use compositor::Compositor;
-
-#[cfg(feature = "opengl")]
-pub use gl_compositor::GLCompositor;
diff --git a/graphics/src/window/gl_compositor.rs b/graphics/src/window/gl_compositor.rs
deleted file mode 100644
index a45a7ca1..00000000
--- a/graphics/src/window/gl_compositor.rs
+++ /dev/null
@@ -1,71 +0,0 @@
-//! A compositor is responsible for initializing a renderer and managing window
-//! surfaces.
-use crate::compositor::Information;
-use crate::{Color, Error, Size, Viewport};
-
-use core::ffi::c_void;
-
-/// A basic OpenGL compositor.
-///
-/// A compositor is responsible for initializing a renderer and managing window
-/// surfaces.
-///
-/// For now, this compositor only deals with a single global surface
-/// for drawing. However, the trait will most likely change in the near future
-/// to handle multiple surfaces at once.
-///
-/// If you implement an OpenGL renderer, you can implement this trait to ease
-/// integration with existing windowing shells, like `iced_glutin`.
-pub trait GLCompositor: Sized {
- /// The renderer of the [`GLCompositor`].
- ///
- /// This should point to your renderer type, which could be a type alias
- /// of the [`Renderer`] provided in this crate with with a specific
- /// [`Backend`].
- ///
- /// [`Renderer`]: crate::Renderer
- /// [`Backend`]: crate::Backend
- type Renderer: iced_native::Renderer;
-
- /// The settings of the [`GLCompositor`].
- ///
- /// It's up to you to decide the configuration supported by your renderer!
- type Settings: Default;
-
- /// Creates a new [`GLCompositor`] and [`Renderer`] with the given
- /// [`Settings`] and an OpenGL address loader function.
- ///
- /// # Safety
- /// The `loader_function` should resolve to valid OpenGL bindings.
- ///
- /// [`Renderer`]: crate::Renderer
- /// [`Backend`]: crate::Backend
- /// [`Settings`]: Self::Settings
- #[allow(unsafe_code)]
- unsafe fn new(
- settings: Self::Settings,
- loader_function: impl FnMut(&str) -> *const c_void,
- ) -> Result<(Self, Self::Renderer), Error>;
-
- /// Returns the amount of samples that should be used when configuring
- /// an OpenGL context for this [`GLCompositor`].
- fn sample_count(settings: &Self::Settings) -> u32;
-
- /// Resizes the viewport of the [`GLCompositor`].
- fn resize_viewport(&mut self, physical_size: Size<u32>);
-
- /// Returns [`Information`] used by this [`GLCompositor`].
- fn fetch_information(&self) -> Information;
-
- /// Presents the primitives of the [`Renderer`] to the next frame of the
- /// [`GLCompositor`].
- ///
- /// [`Renderer`]: crate::Renderer
- fn present<T: AsRef<str>>(
- &mut self,
- renderer: &mut Self::Renderer,
- viewport: &Viewport,
- background_color: Color,
- overlay: &[T],
- );
-}