diff options
Diffstat (limited to '')
-rw-r--r-- | graphics/src/backend.rs | 25 | ||||
-rw-r--r-- | graphics/src/color.rs | 46 | ||||
-rw-r--r-- | graphics/src/compositor.rs (renamed from graphics/src/window/compositor.rs) | 23 | ||||
-rw-r--r-- | graphics/src/damage.rs | 205 | ||||
-rw-r--r-- | graphics/src/font.rs | 35 | ||||
-rw-r--r-- | graphics/src/font/source.rs | 45 | ||||
-rw-r--r-- | graphics/src/geometry.rs | 24 | ||||
-rw-r--r-- | graphics/src/geometry/fill.rs (renamed from graphics/src/widget/canvas/fill.rs) | 29 | ||||
-rw-r--r-- | graphics/src/geometry/path.rs (renamed from graphics/src/widget/canvas/path.rs) | 54 | ||||
-rw-r--r-- | graphics/src/geometry/path/arc.rs (renamed from graphics/src/widget/canvas/path/arc.rs) | 2 | ||||
-rw-r--r-- | graphics/src/geometry/path/builder.rs (renamed from graphics/src/widget/canvas/path/builder.rs) | 27 | ||||
-rw-r--r-- | graphics/src/geometry/stroke.rs (renamed from graphics/src/widget/canvas/stroke.rs) | 42 | ||||
-rw-r--r-- | graphics/src/geometry/style.rs (renamed from graphics/src/widget/canvas/style.rs) | 3 | ||||
-rw-r--r-- | graphics/src/geometry/text.rs (renamed from graphics/src/widget/canvas/text.rs) | 13 | ||||
-rw-r--r-- | graphics/src/gradient.rs | 257 | ||||
-rw-r--r-- | graphics/src/gradient/linear.rs | 112 | ||||
-rw-r--r-- | graphics/src/image.rs | 99 | ||||
-rw-r--r-- | graphics/src/image/raster.rs | 242 | ||||
-rw-r--r-- | graphics/src/image/storage.rs | 2 | ||||
-rw-r--r-- | graphics/src/layer/quad.rs | 30 | ||||
-rw-r--r-- | graphics/src/lib.rs | 29 | ||||
-rw-r--r-- | graphics/src/mesh.rs | 76 | ||||
-rw-r--r-- | graphics/src/overlay/menu.rs | 3 | ||||
-rw-r--r-- | graphics/src/primitive.rs | 97 | ||||
-rw-r--r-- | graphics/src/renderer.rs | 132 | ||||
-rw-r--r-- | graphics/src/triangle.rs | 33 | ||||
-rw-r--r-- | graphics/src/viewport.rs | 4 | ||||
-rw-r--r-- | graphics/src/widget/canvas/cache.rs | 100 | ||||
-rw-r--r-- | graphics/src/widget/canvas/cursor.rs | 64 | ||||
-rw-r--r-- | graphics/src/widget/canvas/geometry.rs | 24 | ||||
-rw-r--r-- | graphics/src/window.rs | 10 | ||||
-rw-r--r-- | graphics/src/window/gl_compositor.rs | 71 | ||||
-rw-r--r-- | renderer/src/widget.rs (renamed from graphics/src/widget.rs) | 5 | ||||
-rw-r--r-- | wgpu/src/geometry.rs (renamed from graphics/src/widget/canvas/frame.rs) | 261 | ||||
-rw-r--r-- | wgpu/src/image/vector.rs (renamed from graphics/src/image/vector.rs) | 77 | ||||
-rw-r--r-- | wgpu/src/layer.rs (renamed from graphics/src/layer.rs) | 180 | ||||
-rw-r--r-- | wgpu/src/layer/image.rs (renamed from graphics/src/layer/image.rs) | 6 | ||||
-rw-r--r-- | wgpu/src/layer/mesh.rs (renamed from graphics/src/layer/mesh.rs) | 19 | ||||
-rw-r--r-- | wgpu/src/layer/text.rs (renamed from graphics/src/layer/text.rs) | 14 | ||||
-rw-r--r-- | widget/src/canvas.rs (renamed from graphics/src/widget/canvas.rs) | 145 | ||||
-rw-r--r-- | widget/src/canvas/event.rs (renamed from graphics/src/widget/canvas/event.rs) | 8 | ||||
-rw-r--r-- | widget/src/canvas/program.rs (renamed from graphics/src/widget/canvas/program.rs) | 42 | ||||
-rw-r--r-- | widget/src/overlay.rs (renamed from graphics/src/overlay.rs) | 0 | ||||
-rw-r--r-- | widget/src/qr_code.rs (renamed from graphics/src/widget/qr_code.rs) | 104 |
44 files changed, 1331 insertions, 1488 deletions
diff --git a/graphics/src/backend.rs b/graphics/src/backend.rs index 256b7ab5..59e95bf8 100644 --- a/graphics/src/backend.rs +++ b/graphics/src/backend.rs @@ -1,13 +1,18 @@ //! Write a graphics backend. -use iced_native::image; -use iced_native::svg; -use iced_native::text; -use iced_native::{Font, Point, Size}; +use iced_core::image; +use iced_core::svg; +use iced_core::text; +use iced_core::{Font, Point, Size}; + +use std::borrow::Cow; /// The graphics backend of a [`Renderer`]. /// /// [`Renderer`]: crate::Renderer pub trait Backend { + /// The custom kind of primitives this [`Backend`] supports. + type Primitive; + /// Trims the measurements cache. /// /// This method is currently necessary to properly trim the text cache in @@ -31,6 +36,9 @@ pub trait Text { /// [`ICON_FONT`]: Self::ICON_FONT const ARROW_DOWN_ICON: char; + /// Returns the default [`Font`]. + fn default_font(&self) -> Font; + /// Returns the default size of text. fn default_size(&self) -> f32; @@ -41,9 +49,11 @@ pub trait Text { &self, contents: &str, size: f32, + line_height: text::LineHeight, font: Font, bounds: Size, - ) -> (f32, f32); + shaping: text::Shaping, + ) -> Size; /// Tests whether the provided point is within the boundaries of [`Text`] /// laid out with the given parameters, returning information about @@ -56,11 +66,16 @@ pub trait Text { &self, contents: &str, size: f32, + line_height: text::LineHeight, font: Font, bounds: Size, + shaping: text::Shaping, point: Point, nearest_only: bool, ) -> Option<text::Hit>; + + /// Loads a [`Font`] from its bytes. + fn load_font(&mut self, font: Cow<'static, [u8]>); } /// A graphics backend that supports image rendering. diff --git a/graphics/src/color.rs b/graphics/src/color.rs new file mode 100644 index 00000000..92448a68 --- /dev/null +++ b/graphics/src/color.rs @@ -0,0 +1,46 @@ +//! Manage colors for shaders. +use crate::core::Color; + +use bytemuck::{Pod, Zeroable}; + +/// A color packed as 4 floats representing RGBA channels. +#[derive(Debug, Clone, Copy, PartialEq, Zeroable, Pod)] +#[repr(C)] +pub struct Packed([f32; 4]); + +impl Packed { + /// Returns the internal components of the [`Packed`] color. + pub fn components(self) -> [f32; 4] { + self.0 + } +} + +/// A flag that indicates whether the renderer should perform gamma correction. +pub const GAMMA_CORRECTION: bool = internal::GAMMA_CORRECTION; + +/// Packs a [`Color`]. +pub fn pack(color: impl Into<Color>) -> Packed { + Packed(internal::pack(color.into())) +} + +#[cfg(not(feature = "web-colors"))] +mod internal { + use crate::core::Color; + + pub const GAMMA_CORRECTION: bool = true; + + pub fn pack(color: Color) -> [f32; 4] { + color.into_linear() + } +} + +#[cfg(feature = "web-colors")] +mod internal { + use crate::core::Color; + + pub const GAMMA_CORRECTION: bool = false; + + pub fn pack(color: Color) -> [f32; 4] { + [color.r, color.g, color.b, color.a] + } +} diff --git a/graphics/src/window/compositor.rs b/graphics/src/compositor.rs index db4ba45d..f7b86045 100644 --- a/graphics/src/window/compositor.rs +++ b/graphics/src/compositor.rs @@ -1,6 +1,8 @@ //! A compositor is responsible for initializing a renderer and managing window //! surfaces. -use crate::{Color, Error, Viewport}; +use crate::{Error, Viewport}; + +use iced_core::Color; use raw_window_handle::{HasRawDisplayHandle, HasRawWindowHandle}; use thiserror::Error; @@ -11,7 +13,7 @@ pub trait Compositor: Sized { type Settings: Default; /// The iced renderer of the backend. - type Renderer: iced_native::Renderer; + type Renderer: iced_core::Renderer; /// The surface of the backend. type Surface; @@ -28,6 +30,8 @@ pub trait Compositor: Sized { fn create_surface<W: HasRawWindowHandle + HasRawDisplayHandle>( &mut self, window: &W, + width: u32, + height: u32, ) -> Self::Surface; /// Configures a new [`Surface`] with the given dimensions. @@ -55,6 +59,19 @@ pub trait Compositor: Sized { background_color: Color, overlay: &[T], ) -> Result<(), SurfaceError>; + + /// Screenshots the current [`Renderer`] primitives to an offscreen texture, and returns the bytes of + /// the texture ordered as `RGBA` in the sRGB color space. + /// + /// [`Renderer`]: Self::Renderer; + fn screenshot<T: AsRef<str>>( + &mut self, + renderer: &mut Self::Renderer, + surface: &mut Self::Surface, + viewport: &Viewport, + background_color: Color, + overlay: &[T], + ) -> Vec<u8>; } /// Result of an unsuccessful call to [`Compositor::present`]. @@ -78,7 +95,7 @@ pub enum SurfaceError { OutOfMemory, } -/// Contains informations about the graphics (e.g. graphics adapter, graphics backend). +/// Contains information about the graphics (e.g. graphics adapter, graphics backend). #[derive(Debug)] pub struct Information { /// Contains the graphics adapter. diff --git a/graphics/src/damage.rs b/graphics/src/damage.rs new file mode 100644 index 00000000..2f29956e --- /dev/null +++ b/graphics/src/damage.rs @@ -0,0 +1,205 @@ +//! Track and compute the damage of graphical primitives. +use crate::core::alignment; +use crate::core::{Rectangle, Size}; +use crate::Primitive; + +use std::sync::Arc; + +/// A type that has some damage bounds. +pub trait Damage: PartialEq { + /// Returns the bounds of the [`Damage`]. + fn bounds(&self) -> Rectangle; +} + +impl<T: Damage> Damage for Primitive<T> { + fn bounds(&self) -> Rectangle { + match self { + Self::Text { + bounds, + horizontal_alignment, + vertical_alignment, + .. + } => { + let mut bounds = *bounds; + + bounds.x = match horizontal_alignment { + alignment::Horizontal::Left => bounds.x, + alignment::Horizontal::Center => { + bounds.x - bounds.width / 2.0 + } + alignment::Horizontal::Right => bounds.x - bounds.width, + }; + + bounds.y = match vertical_alignment { + alignment::Vertical::Top => bounds.y, + alignment::Vertical::Center => { + bounds.y - bounds.height / 2.0 + } + alignment::Vertical::Bottom => bounds.y - bounds.height, + }; + + bounds.expand(1.5) + } + Self::Quad { bounds, .. } + | Self::Image { bounds, .. } + | Self::Svg { bounds, .. } => bounds.expand(1.0), + Self::Clip { bounds, .. } => bounds.expand(1.0), + Self::Group { primitives } => primitives + .iter() + .map(Self::bounds) + .fold(Rectangle::with_size(Size::ZERO), |a, b| { + Rectangle::union(&a, &b) + }), + Self::Translate { + translation, + content, + } => content.bounds() + *translation, + Self::Cache { content } => content.bounds(), + Self::Custom(custom) => custom.bounds(), + } + } +} + +fn regions<T: Damage>(a: &Primitive<T>, b: &Primitive<T>) -> Vec<Rectangle> { + match (a, b) { + ( + Primitive::Group { + primitives: primitives_a, + }, + Primitive::Group { + primitives: primitives_b, + }, + ) => return list(primitives_a, primitives_b), + ( + Primitive::Clip { + bounds: bounds_a, + content: content_a, + .. + }, + Primitive::Clip { + bounds: bounds_b, + content: content_b, + .. + }, + ) => { + if bounds_a == bounds_b { + return regions(content_a, content_b) + .into_iter() + .filter_map(|r| r.intersection(&bounds_a.expand(1.0))) + .collect(); + } else { + return vec![bounds_a.expand(1.0), bounds_b.expand(1.0)]; + } + } + ( + Primitive::Translate { + translation: translation_a, + content: content_a, + }, + Primitive::Translate { + translation: translation_b, + content: content_b, + }, + ) => { + if translation_a == translation_b { + return regions(content_a, content_b) + .into_iter() + .map(|r| r + *translation_a) + .collect(); + } + } + ( + Primitive::Cache { content: content_a }, + Primitive::Cache { content: content_b }, + ) => { + if Arc::ptr_eq(content_a, content_b) { + return vec![]; + } + } + _ if a == b => return vec![], + _ => {} + } + + let bounds_a = a.bounds(); + let bounds_b = b.bounds(); + + if bounds_a == bounds_b { + vec![bounds_a] + } else { + vec![bounds_a, bounds_b] + } +} + +/// Computes the damage regions between the two given lists of primitives. +pub fn list<T: Damage>( + previous: &[Primitive<T>], + current: &[Primitive<T>], +) -> Vec<Rectangle> { + let damage = previous + .iter() + .zip(current) + .flat_map(|(a, b)| regions(a, b)); + + if previous.len() == current.len() { + damage.collect() + } else { + let (smaller, bigger) = if previous.len() < current.len() { + (previous, current) + } else { + (current, previous) + }; + + // Extend damage by the added/removed primitives + damage + .chain(bigger[smaller.len()..].iter().map(Damage::bounds)) + .collect() + } +} + +/// Groups the given damage regions that are close together inside the given +/// bounds. +pub fn group( + mut damage: Vec<Rectangle>, + scale_factor: f32, + bounds: Size<u32>, +) -> Vec<Rectangle> { + use std::cmp::Ordering; + + const AREA_THRESHOLD: f32 = 20_000.0; + + let bounds = Rectangle { + x: 0.0, + y: 0.0, + width: bounds.width as f32, + height: bounds.height as f32, + }; + + damage.sort_by(|a, b| { + a.x.partial_cmp(&b.x) + .unwrap_or(Ordering::Equal) + .then_with(|| a.y.partial_cmp(&b.y).unwrap_or(Ordering::Equal)) + }); + + let mut output = Vec::new(); + let mut scaled = damage + .into_iter() + .filter_map(|region| (region * scale_factor).intersection(&bounds)) + .filter(|region| region.width >= 1.0 && region.height >= 1.0); + + if let Some(mut current) = scaled.next() { + for region in scaled { + let union = current.union(®ion); + + if union.area() - current.area() - region.area() <= AREA_THRESHOLD { + current = union; + } else { + output.push(current); + current = region; + } + } + + output.push(current); + } + + output +} diff --git a/graphics/src/font.rs b/graphics/src/font.rs deleted file mode 100644 index d55d0faf..00000000 --- a/graphics/src/font.rs +++ /dev/null @@ -1,35 +0,0 @@ -//! Find system fonts or use the built-in ones. -#[cfg(feature = "font-source")] -mod source; - -#[cfg(feature = "font-source")] -#[cfg_attr(docsrs, doc(cfg(feature = "font-source")))] -pub use source::Source; - -#[cfg(feature = "font-source")] -#[cfg_attr(docsrs, doc(cfg(feature = "font-source")))] -pub use font_kit::{ - error::SelectionError as LoadError, family_name::FamilyName as Family, -}; - -/// A built-in fallback font, for convenience. -#[cfg(feature = "font-fallback")] -#[cfg_attr(docsrs, doc(cfg(feature = "font-fallback")))] -pub const FALLBACK: &[u8] = include_bytes!("../fonts/Lato-Regular.ttf"); - -/// A built-in icon font, for convenience. -#[cfg(feature = "font-icons")] -#[cfg_attr(docsrs, doc(cfg(feature = "font-icons")))] -pub const ICONS: iced_native::Font = iced_native::Font::External { - name: "iced_wgpu icons", - bytes: include_bytes!("../fonts/Icons.ttf"), -}; - -/// The `char` representing a ✔ icon in the built-in [`ICONS`] font. -#[cfg(feature = "font-icons")] -#[cfg_attr(docsrs, doc(cfg(feature = "font-icons")))] -pub const CHECKMARK_ICON: char = '\u{F00C}'; - -/// The `char` representing a ▼ icon in the built-in [`ICONS`] font. -#[cfg(feature = "font-icons")] -pub const ARROW_DOWN_ICON: char = '\u{E800}'; diff --git a/graphics/src/font/source.rs b/graphics/src/font/source.rs deleted file mode 100644 index c0b50e1d..00000000 --- a/graphics/src/font/source.rs +++ /dev/null @@ -1,45 +0,0 @@ -use crate::font::{Family, LoadError}; - -/// A font source that can find and load system fonts. -#[allow(missing_debug_implementations)] -pub struct Source { - raw: font_kit::source::SystemSource, -} - -impl Source { - /// Creates a new [`Source`]. - pub fn new() -> Self { - Source { - raw: font_kit::source::SystemSource::new(), - } - } - - /// Finds and loads a font matching the set of provided family priorities. - pub fn load(&self, families: &[Family]) -> Result<Vec<u8>, LoadError> { - let font = self.raw.select_best_match( - families, - &font_kit::properties::Properties::default(), - )?; - - match font { - font_kit::handle::Handle::Path { path, .. } => { - use std::io::Read; - - let mut buf = Vec::new(); - let mut reader = std::fs::File::open(path).expect("Read font"); - let _ = reader.read_to_end(&mut buf); - - Ok(buf) - } - font_kit::handle::Handle::Memory { bytes, .. } => { - Ok(bytes.as_ref().clone()) - } - } - } -} - -impl Default for Source { - fn default() -> Self { - Self::new() - } -} diff --git a/graphics/src/geometry.rs b/graphics/src/geometry.rs new file mode 100644 index 00000000..7cd3dd3a --- /dev/null +++ b/graphics/src/geometry.rs @@ -0,0 +1,24 @@ +//! Build and draw geometry. +pub mod fill; +pub mod path; +pub mod stroke; + +mod style; +mod text; + +pub use fill::Fill; +pub use path::Path; +pub use stroke::{LineCap, LineDash, LineJoin, Stroke}; +pub use style::Style; +pub use text::Text; + +pub use crate::gradient::{self, Gradient}; + +/// A renderer capable of drawing some [`Geometry`]. +pub trait Renderer: crate::core::Renderer { + /// The kind of geometry this renderer can draw. + type Geometry; + + /// Draws the given layers of [`Geometry`]. + fn draw(&mut self, layers: Vec<Self::Geometry>); +} diff --git a/graphics/src/widget/canvas/fill.rs b/graphics/src/geometry/fill.rs index e954ebb5..b773c99b 100644 --- a/graphics/src/widget/canvas/fill.rs +++ b/graphics/src/geometry/fill.rs @@ -1,7 +1,8 @@ //! Fill [crate::widget::canvas::Geometry] with a certain style. -use crate::{Color, Gradient}; +pub use crate::geometry::Style; -pub use crate::widget::canvas::Style; +use crate::core::Color; +use crate::gradient::{self, Gradient}; /// The style used to fill geometry. #[derive(Debug, Clone)] @@ -19,14 +20,14 @@ pub struct Fill { /// By default, it is set to `NonZero`. /// /// [1]: https://www.w3.org/TR/SVG/painting.html#FillRuleProperty - pub rule: FillRule, + pub rule: Rule, } impl Default for Fill { fn default() -> Self { Self { style: Style::Solid(Color::BLACK), - rule: FillRule::NonZero, + rule: Rule::NonZero, } } } @@ -49,6 +50,15 @@ impl From<Gradient> for Fill { } } +impl From<gradient::Linear> for Fill { + fn from(gradient: gradient::Linear) -> Self { + Fill { + style: Style::Gradient(Gradient::Linear(gradient)), + ..Default::default() + } + } +} + /// The fill rule defines how to determine what is inside and what is outside of /// a shape. /// @@ -57,16 +67,7 @@ impl From<Gradient> for Fill { /// [1]: https://www.w3.org/TR/SVG/painting.html#FillRuleProperty #[derive(Debug, Clone, Copy, PartialEq, Eq)] #[allow(missing_docs)] -pub enum FillRule { +pub enum Rule { NonZero, EvenOdd, } - -impl From<FillRule> for lyon::tessellation::FillRule { - fn from(rule: FillRule) -> lyon::tessellation::FillRule { - match rule { - FillRule::NonZero => lyon::tessellation::FillRule::NonZero, - FillRule::EvenOdd => lyon::tessellation::FillRule::EvenOdd, - } - } -} diff --git a/graphics/src/widget/canvas/path.rs b/graphics/src/geometry/path.rs index aeb2589e..3d8fc6fa 100644 --- a/graphics/src/widget/canvas/path.rs +++ b/graphics/src/geometry/path.rs @@ -7,18 +7,16 @@ mod builder; pub use arc::Arc; pub use builder::Builder; -use crate::widget::canvas::LineDash; +pub use lyon_path; -use iced_native::{Point, Size}; -use lyon::algorithms::walk::{walk_along_path, RepeatedPattern, WalkerEvent}; -use lyon::path::iterator::PathIterator; +use iced_core::{Point, Size}; /// An immutable set of points that may or may not be connected. /// /// A single [`Path`] can represent different kinds of 2D shapes! #[derive(Debug, Clone)] pub struct Path { - raw: lyon::path::Path, + raw: lyon_path::Path, } impl Path { @@ -55,55 +53,17 @@ impl Path { Self::new(|p| p.circle(center, radius)) } + /// Returns the internal [`lyon_path::Path`]. #[inline] - pub(crate) fn raw(&self) -> &lyon::path::Path { + pub fn raw(&self) -> &lyon_path::Path { &self.raw } + /// Returns the current [`Path`] with the given transform applied to it. #[inline] - pub(crate) fn transformed( - &self, - transform: &lyon::math::Transform, - ) -> Path { + pub fn transform(&self, transform: &lyon_path::math::Transform) -> Path { Path { raw: self.raw.clone().transformed(transform), } } } - -pub(super) fn dashed(path: &Path, line_dash: LineDash<'_>) -> Path { - Path::new(|builder| { - let segments_odd = (line_dash.segments.len() % 2 == 1) - .then(|| [line_dash.segments, line_dash.segments].concat()); - - let mut draw_line = false; - - walk_along_path( - path.raw().iter().flattened(0.01), - 0.0, - lyon::tessellation::StrokeOptions::DEFAULT_TOLERANCE, - &mut RepeatedPattern { - callback: |event: WalkerEvent<'_>| { - let point = Point { - x: event.position.x, - y: event.position.y, - }; - - if draw_line { - builder.line_to(point); - } else { - builder.move_to(point); - } - - draw_line = !draw_line; - - true - }, - index: line_dash.offset, - intervals: segments_odd - .as_deref() - .unwrap_or(line_dash.segments), - }, - ); - }) -} diff --git a/graphics/src/widget/canvas/path/arc.rs b/graphics/src/geometry/path/arc.rs index b8e72daf..2cdebb66 100644 --- a/graphics/src/widget/canvas/path/arc.rs +++ b/graphics/src/geometry/path/arc.rs @@ -1,5 +1,5 @@ //! Build and draw curves. -use iced_native::{Point, Vector}; +use iced_core::{Point, Vector}; /// A segment of a differentiable curve. #[derive(Debug, Clone, Copy)] diff --git a/graphics/src/widget/canvas/path/builder.rs b/graphics/src/geometry/path/builder.rs index 5121aa68..794dd3bc 100644 --- a/graphics/src/widget/canvas/path/builder.rs +++ b/graphics/src/geometry/path/builder.rs @@ -1,35 +1,38 @@ -use crate::widget::canvas::path::{arc, Arc, Path}; +use crate::geometry::path::{arc, Arc, Path}; -use iced_native::{Point, Size}; -use lyon::path::builder::SvgPathBuilder; +use iced_core::{Point, Size}; + +use lyon_path::builder::{self, SvgPathBuilder}; +use lyon_path::geom; +use lyon_path::math; /// A [`Path`] builder. /// /// Once a [`Path`] is built, it can no longer be mutated. #[allow(missing_debug_implementations)] pub struct Builder { - raw: lyon::path::builder::WithSvg<lyon::path::path::BuilderImpl>, + raw: builder::WithSvg<lyon_path::path::BuilderImpl>, } impl Builder { /// Creates a new [`Builder`]. pub fn new() -> Builder { Builder { - raw: lyon::path::Path::builder().with_svg(), + raw: lyon_path::Path::builder().with_svg(), } } /// Moves the starting point of a new sub-path to the given `Point`. #[inline] pub fn move_to(&mut self, point: Point) { - let _ = self.raw.move_to(lyon::math::Point::new(point.x, point.y)); + let _ = self.raw.move_to(math::Point::new(point.x, point.y)); } /// Connects the last point in the [`Path`] to the given `Point` with a /// straight line. #[inline] pub fn line_to(&mut self, point: Point) { - let _ = self.raw.line_to(lyon::math::Point::new(point.x, point.y)); + let _ = self.raw.line_to(math::Point::new(point.x, point.y)); } /// Adds an [`Arc`] to the [`Path`] from `start_angle` to `end_angle` in @@ -53,8 +56,6 @@ impl Builder { /// See [the HTML5 specification of `arcTo`](https://html.spec.whatwg.org/multipage/canvas.html#building-paths:dom-context-2d-arcto) /// for more details and examples. pub fn arc_to(&mut self, a: Point, b: Point, radius: f32) { - use lyon::{math, path}; - let start = self.raw.current_position(); let mid = math::Point::new(a.x, a.y); let end = math::Point::new(b.x, b.y); @@ -92,7 +93,7 @@ impl Builder { self.raw.arc_to( math::Vector::new(radius, radius), math::Angle::radians(0.0), - path::ArcFlags { + lyon_path::ArcFlags { large_arc: false, sweep, }, @@ -102,8 +103,6 @@ impl Builder { /// Adds an ellipse to the [`Path`] using a clockwise direction. pub fn ellipse(&mut self, arc: arc::Elliptical) { - use lyon::{geom, math}; - let arc = geom::Arc { center: math::Point::new(arc.center.x, arc.center.y), radii: math::Vector::new(arc.radii.x, arc.radii.y), @@ -128,8 +127,6 @@ impl Builder { control_b: Point, to: Point, ) { - use lyon::math; - let _ = self.raw.cubic_bezier_to( math::Point::new(control_a.x, control_a.y), math::Point::new(control_b.x, control_b.y), @@ -141,8 +138,6 @@ impl Builder { /// and its end point. #[inline] pub fn quadratic_curve_to(&mut self, control: Point, to: Point) { - use lyon::math; - let _ = self.raw.quadratic_bezier_to( math::Point::new(control.x, control.y), math::Point::new(to.x, to.y), diff --git a/graphics/src/widget/canvas/stroke.rs b/graphics/src/geometry/stroke.rs index 4c19251d..69a76e1c 100644 --- a/graphics/src/widget/canvas/stroke.rs +++ b/graphics/src/geometry/stroke.rs @@ -1,7 +1,7 @@ //! Create lines from a [crate::widget::canvas::Path] and assigns them various attributes/styles. -pub use crate::widget::canvas::Style; +pub use crate::geometry::Style; -use iced_native::Color; +use iced_core::Color; /// The style of a stroke. #[derive(Debug, Clone)] @@ -59,9 +59,10 @@ impl<'a> Default for Stroke<'a> { } /// The shape used at the end of open subpaths when they are stroked. -#[derive(Debug, Clone, Copy)] +#[derive(Debug, Clone, Copy, Default)] pub enum LineCap { /// The stroke for each sub-path does not extend beyond its two endpoints. + #[default] Butt, /// At the end of each sub-path, the shape representing the stroke will be /// extended by a square. @@ -71,27 +72,12 @@ pub enum LineCap { Round, } -impl Default for LineCap { - fn default() -> LineCap { - LineCap::Butt - } -} - -impl From<LineCap> for lyon::tessellation::LineCap { - fn from(line_cap: LineCap) -> lyon::tessellation::LineCap { - match line_cap { - LineCap::Butt => lyon::tessellation::LineCap::Butt, - LineCap::Square => lyon::tessellation::LineCap::Square, - LineCap::Round => lyon::tessellation::LineCap::Round, - } - } -} - /// The shape used at the corners of paths or basic shapes when they are /// stroked. -#[derive(Debug, Clone, Copy)] +#[derive(Debug, Clone, Copy, Default)] pub enum LineJoin { /// A sharp corner. + #[default] Miter, /// A round corner. Round, @@ -99,22 +85,6 @@ pub enum LineJoin { Bevel, } -impl Default for LineJoin { - fn default() -> LineJoin { - LineJoin::Miter - } -} - -impl From<LineJoin> for lyon::tessellation::LineJoin { - fn from(line_join: LineJoin) -> lyon::tessellation::LineJoin { - match line_join { - LineJoin::Miter => lyon::tessellation::LineJoin::Miter, - LineJoin::Round => lyon::tessellation::LineJoin::Round, - LineJoin::Bevel => lyon::tessellation::LineJoin::Bevel, - } - } -} - /// The dash pattern used when stroking the line. #[derive(Debug, Clone, Copy, Default)] pub struct LineDash<'a> { diff --git a/graphics/src/widget/canvas/style.rs b/graphics/src/geometry/style.rs index 6794f2e7..a0f4b08a 100644 --- a/graphics/src/widget/canvas/style.rs +++ b/graphics/src/geometry/style.rs @@ -1,4 +1,5 @@ -use crate::{Color, Gradient}; +use crate::core::Color; +use crate::geometry::Gradient; /// The coloring style of some drawing. #[derive(Debug, Clone, PartialEq)] diff --git a/graphics/src/widget/canvas/text.rs b/graphics/src/geometry/text.rs index 056f8204..c584f3cd 100644 --- a/graphics/src/widget/canvas/text.rs +++ b/graphics/src/geometry/text.rs @@ -1,5 +1,6 @@ -use crate::alignment; -use crate::{Color, Font, Point}; +use crate::core::alignment; +use crate::core::text::{LineHeight, Shaping}; +use crate::core::{Color, Font, Point}; /// A bunch of text that can be drawn to a canvas #[derive(Debug, Clone)] @@ -19,12 +20,16 @@ pub struct Text { pub color: Color, /// The size of the text pub size: f32, + /// The line height of the text. + pub line_height: LineHeight, /// The font of the text pub font: Font, /// The horizontal alignment of the text pub horizontal_alignment: alignment::Horizontal, /// The vertical alignment of the text pub vertical_alignment: alignment::Vertical, + /// The shaping strategy of the text. + pub shaping: Shaping, } impl Default for Text { @@ -34,9 +39,11 @@ impl Default for Text { position: Point::ORIGIN, color: Color::BLACK, size: 16.0, - font: Font::Default, + line_height: LineHeight::Relative(1.2), + font: Font::default(), horizontal_alignment: alignment::Horizontal::Left, vertical_alignment: alignment::Vertical::Top, + shaping: Shaping::Basic, } } } diff --git a/graphics/src/gradient.rs b/graphics/src/gradient.rs index 61e919d6..4db565d8 100644 --- a/graphics/src/gradient.rs +++ b/graphics/src/gradient.rs @@ -1,117 +1,196 @@ -//! For creating a Gradient. -pub mod linear; +//! A gradient that can be used as a [`Fill`] for some geometry. +//! +//! For a gradient that you can use as a background variant for a widget, see [`Gradient`]. +//! +//! [`Gradient`]: crate::core::Gradient; +use crate::color; +use crate::core::gradient::ColorStop; +use crate::core::{self, Color, Point, Rectangle}; -pub use linear::Linear; - -use crate::{Color, Point, Size}; +use bytemuck::{Pod, Zeroable}; +use half::f16; +use std::cmp::Ordering; #[derive(Debug, Clone, PartialEq)] -/// A fill which transitions colors progressively along a direction, either linearly, radially (TBD), -/// or conically (TBD). +/// A fill which linearly interpolates colors along a direction. +/// +/// For a gradient which can be used as a fill for a background of a widget, see [`crate::core::Gradient`]. pub enum Gradient { /// A linear gradient interpolates colors along a direction from its `start` to its `end` /// point. Linear(Linear), } +impl From<Linear> for Gradient { + fn from(gradient: Linear) -> Self { + Self::Linear(gradient) + } +} + impl Gradient { - /// Creates a new linear [`linear::Builder`]. - pub fn linear(position: impl Into<Position>) -> linear::Builder { - linear::Builder::new(position.into()) + /// Packs the [`Gradient`] for use in shader code. + pub fn pack(&self) -> Packed { + match self { + Gradient::Linear(linear) => linear.pack(), + } } } -#[derive(Debug, Clone, Copy, PartialEq)] -/// A point along the gradient vector where the specified [`color`] is unmixed. +/// A linear gradient that can be used in the style of [`Fill`] or [`Stroke`]. /// -/// [`color`]: Self::color -pub struct ColorStop { - /// Offset along the gradient vector. - pub offset: f32, +/// [`Fill`]: crate::geometry::Fill; +/// [`Stroke`]: crate::geometry::Stroke; +#[derive(Debug, Clone, Copy, PartialEq)] +pub struct Linear { + /// The absolute starting position of the gradient. + pub start: Point, - /// The color of the gradient at the specified [`offset`]. - /// - /// [`offset`]: Self::offset - pub color: Color, -} + /// The absolute ending position of the gradient. + pub end: Point, -#[derive(Debug)] -/// The position of the gradient within its bounds. -pub enum Position { - /// The gradient will be positioned with respect to two points. - Absolute { - /// The starting point of the gradient. - start: Point, - /// The ending point of the gradient. - end: Point, - }, - /// The gradient will be positioned relative to the provided bounds. - Relative { - /// The top left position of the bounds. - top_left: Point, - /// The width & height of the bounds. - size: Size, - /// The start [Location] of the gradient. - start: Location, - /// The end [Location] of the gradient. - end: Location, - }, + /// [`ColorStop`]s along the linear gradient direction. + pub stops: [Option<ColorStop>; 8], } -impl From<(Point, Point)> for Position { - fn from((start, end): (Point, Point)) -> Self { - Self::Absolute { start, end } +impl Linear { + /// Creates a new [`Builder`]. + pub fn new(start: Point, end: Point) -> Self { + Self { + start, + end, + stops: [None; 8], + } + } + + /// Adds a new [`ColorStop`], defined by an offset and a color, to the gradient. + /// + /// Any `offset` that is not within `0.0..=1.0` will be silently ignored. + /// + /// Any stop added after the 8th will be silently ignored. + pub fn add_stop(mut self, offset: f32, color: Color) -> Self { + if offset.is_finite() && (0.0..=1.0).contains(&offset) { + let (Ok(index) | Err(index)) = + self.stops.binary_search_by(|stop| match stop { + None => Ordering::Greater, + Some(stop) => stop.offset.partial_cmp(&offset).unwrap(), + }); + + if index < 8 { + self.stops[index] = Some(ColorStop { offset, color }); + } + } else { + log::warn!("Gradient: ColorStop must be within 0.0..=1.0 range."); + }; + + self + } + + /// Adds multiple [`ColorStop`]s to the gradient. + /// + /// Any stop added after the 8th will be silently ignored. + pub fn add_stops( + mut self, + stops: impl IntoIterator<Item = ColorStop>, + ) -> Self { + for stop in stops.into_iter() { + self = self.add_stop(stop.offset, stop.color) + } + + self + } + + /// Packs the [`Gradient`] for use in shader code. + pub fn pack(&self) -> Packed { + let mut colors = [[0u32; 2]; 8]; + let mut offsets = [f16::from(0u8); 8]; + + for (index, stop) in self.stops.iter().enumerate() { + let [r, g, b, a] = + color::pack(stop.map_or(Color::default(), |s| s.color)) + .components(); + + colors[index] = [ + pack_f16s([f16::from_f32(r), f16::from_f32(g)]), + pack_f16s([f16::from_f32(b), f16::from_f32(a)]), + ]; + + offsets[index] = + stop.map_or(f16::from_f32(2.0), |s| f16::from_f32(s.offset)); + } + + let offsets = [ + pack_f16s([offsets[0], offsets[1]]), + pack_f16s([offsets[2], offsets[3]]), + pack_f16s([offsets[4], offsets[5]]), + pack_f16s([offsets[6], offsets[7]]), + ]; + + let direction = [self.start.x, self.start.y, self.end.x, self.end.y]; + + Packed { + colors, + offsets, + direction, + } } } -#[derive(Debug, Clone, Copy)] -/// The location of a relatively-positioned gradient. -pub enum Location { - /// Top left. - TopLeft, - /// Top. - Top, - /// Top right. - TopRight, - /// Right. - Right, - /// Bottom right. - BottomRight, - /// Bottom. - Bottom, - /// Bottom left. - BottomLeft, - /// Left. - Left, +/// Packed [`Gradient`] data for use in shader code. +#[derive(Debug, Copy, Clone, PartialEq, Zeroable, Pod)] +#[repr(C)] +pub struct Packed { + // 8 colors, each channel = 16 bit float, 2 colors packed into 1 u32 + colors: [[u32; 2]; 8], + // 8 offsets, 8x 16 bit floats packed into 4 u32s + offsets: [u32; 4], + direction: [f32; 4], } -impl Location { - fn to_absolute(self, top_left: Point, size: Size) -> Point { - match self { - Location::TopLeft => top_left, - Location::Top => { - Point::new(top_left.x + size.width / 2.0, top_left.y) - } - Location::TopRight => { - Point::new(top_left.x + size.width, top_left.y) - } - Location::Right => Point::new( - top_left.x + size.width, - top_left.y + size.height / 2.0, - ), - Location::BottomRight => { - Point::new(top_left.x + size.width, top_left.y + size.height) - } - Location::Bottom => Point::new( - top_left.x + size.width / 2.0, - top_left.y + size.height, - ), - Location::BottomLeft => { - Point::new(top_left.x, top_left.y + size.height) +/// Creates a new [`Packed`] gradient for use in shader code. +pub fn pack(gradient: &core::Gradient, bounds: Rectangle) -> Packed { + match gradient { + core::Gradient::Linear(linear) => { + let mut colors = [[0u32; 2]; 8]; + let mut offsets = [f16::from(0u8); 8]; + + for (index, stop) in linear.stops.iter().enumerate() { + let [r, g, b, a] = + color::pack(stop.map_or(Color::default(), |s| s.color)) + .components(); + + colors[index] = [ + pack_f16s([f16::from_f32(r), f16::from_f32(g)]), + pack_f16s([f16::from_f32(b), f16::from_f32(a)]), + ]; + + offsets[index] = stop + .map_or(f16::from_f32(2.0), |s| f16::from_f32(s.offset)); } - Location::Left => { - Point::new(top_left.x, top_left.y + size.height / 2.0) + + let offsets = [ + pack_f16s([offsets[0], offsets[1]]), + pack_f16s([offsets[2], offsets[3]]), + pack_f16s([offsets[4], offsets[5]]), + pack_f16s([offsets[6], offsets[7]]), + ]; + + let (start, end) = linear.angle.to_distance(&bounds); + + let direction = [start.x, start.y, end.x, end.y]; + + Packed { + colors, + offsets, + direction, } } } } + +/// Packs two f16s into one u32. +fn pack_f16s(f: [f16; 2]) -> u32 { + let one = (f[0].to_bits() as u32) << 16; + let two = f[1].to_bits() as u32; + + one | two +} diff --git a/graphics/src/gradient/linear.rs b/graphics/src/gradient/linear.rs deleted file mode 100644 index c886db47..00000000 --- a/graphics/src/gradient/linear.rs +++ /dev/null @@ -1,112 +0,0 @@ -//! Linear gradient builder & definition. -use crate::gradient::{ColorStop, Gradient, Position}; -use crate::{Color, Point}; - -/// A linear gradient that can be used in the style of [`Fill`] or [`Stroke`]. -/// -/// [`Fill`]: crate::widget::canvas::Fill -/// [`Stroke`]: crate::widget::canvas::Stroke -#[derive(Debug, Clone, PartialEq)] -pub struct Linear { - /// The point where the linear gradient begins. - pub start: Point, - /// The point where the linear gradient ends. - pub end: Point, - /// [`ColorStop`]s along the linear gradient path. - pub color_stops: Vec<ColorStop>, -} - -/// A [`Linear`] builder. -#[derive(Debug)] -pub struct Builder { - start: Point, - end: Point, - stops: Vec<ColorStop>, - error: Option<BuilderError>, -} - -impl Builder { - /// Creates a new [`Builder`]. - pub fn new(position: Position) -> Self { - let (start, end) = match position { - Position::Absolute { start, end } => (start, end), - Position::Relative { - top_left, - size, - start, - end, - } => ( - start.to_absolute(top_left, size), - end.to_absolute(top_left, size), - ), - }; - - Self { - start, - end, - stops: vec![], - error: None, - } - } - - /// Adds a new stop, defined by an offset and a color, to the gradient. - /// - /// `offset` must be between `0.0` and `1.0` or the gradient cannot be built. - /// - /// Note: when using the [`glow`] backend, any color stop added after the 16th - /// will not be displayed. - /// - /// On the [`wgpu`] backend this limitation does not exist (technical limit is 524,288 stops). - /// - /// [`glow`]: https://docs.rs/iced_glow - /// [`wgpu`]: https://docs.rs/iced_wgpu - pub fn add_stop(mut self, offset: f32, color: Color) -> Self { - if offset.is_finite() && (0.0..=1.0).contains(&offset) { - match self.stops.binary_search_by(|stop| { - stop.offset.partial_cmp(&offset).unwrap() - }) { - Ok(_) => { - self.error = Some(BuilderError::DuplicateOffset(offset)) - } - Err(index) => { - self.stops.insert(index, ColorStop { offset, color }); - } - } - } else { - self.error = Some(BuilderError::InvalidOffset(offset)) - }; - - self - } - - /// Builds the linear [`Gradient`] of this [`Builder`]. - /// - /// Returns `BuilderError` if gradient in invalid. - pub fn build(self) -> Result<Gradient, BuilderError> { - if self.stops.is_empty() { - Err(BuilderError::MissingColorStop) - } else if let Some(error) = self.error { - Err(error) - } else { - Ok(Gradient::Linear(Linear { - start: self.start, - end: self.end, - color_stops: self.stops, - })) - } - } -} - -/// An error that happened when building a [`Linear`] gradient. -#[derive(Debug, thiserror::Error)] -pub enum BuilderError { - #[error("Gradients must contain at least one color stop.")] - /// Gradients must contain at least one color stop. - MissingColorStop, - #[error("Offset {0} must be a unique, finite number.")] - /// Offsets in a gradient must all be unique & finite. - DuplicateOffset(f32), - #[error("Offset {0} must be between 0.0..=1.0.")] - /// Offsets in a gradient must be between 0.0..=1.0. - InvalidOffset(f32), -} diff --git a/graphics/src/image.rs b/graphics/src/image.rs index 04f4ff9d..6b43f4a8 100644 --- a/graphics/src/image.rs +++ b/graphics/src/image.rs @@ -1,10 +1,95 @@ -//! Render images. -#[cfg(feature = "image_rs")] -pub mod raster; +//! Load and operate on images. +use crate::core::image::{Data, Handle}; -#[cfg(feature = "svg")] -pub mod vector; +use bitflags::bitflags; -pub mod storage; +pub use ::image as image_rs; -pub use storage::Storage; +/// Tries to load an image by its [`Handle`]. +pub fn load(handle: &Handle) -> image_rs::ImageResult<image_rs::DynamicImage> { + match handle.data() { + Data::Path(path) => { + let image = ::image::open(path)?; + + let operation = std::fs::File::open(path) + .ok() + .map(std::io::BufReader::new) + .and_then(|mut reader| Operation::from_exif(&mut reader).ok()) + .unwrap_or_else(Operation::empty); + + Ok(operation.perform(image)) + } + Data::Bytes(bytes) => { + let image = ::image::load_from_memory(bytes)?; + let operation = + Operation::from_exif(&mut std::io::Cursor::new(bytes)) + .ok() + .unwrap_or_else(Operation::empty); + + Ok(operation.perform(image)) + } + Data::Rgba { + width, + height, + pixels, + } => { + if let Some(image) = image_rs::ImageBuffer::from_vec( + *width, + *height, + pixels.to_vec(), + ) { + Ok(image_rs::DynamicImage::ImageRgba8(image)) + } else { + Err(image_rs::error::ImageError::Limits( + image_rs::error::LimitError::from_kind( + image_rs::error::LimitErrorKind::DimensionError, + ), + )) + } + } + } +} + +bitflags! { + struct Operation: u8 { + const FLIP_HORIZONTALLY = 0b001; + const ROTATE_180 = 0b010; + const FLIP_DIAGONALLY = 0b100; + } +} + +impl Operation { + // Meaning of the returned value is described e.g. at: + // https://magnushoff.com/articles/jpeg-orientation/ + fn from_exif<R>(reader: &mut R) -> Result<Self, exif::Error> + where + R: std::io::BufRead + std::io::Seek, + { + let exif = exif::Reader::new().read_from_container(reader)?; + + Ok(exif + .get_field(exif::Tag::Orientation, exif::In::PRIMARY) + .and_then(|field| field.value.get_uint(0)) + .and_then(|value| u8::try_from(value).ok()) + .and_then(|value| Self::from_bits(value.saturating_sub(1))) + .unwrap_or_else(Self::empty)) + } + + fn perform(self, mut image: image::DynamicImage) -> image::DynamicImage { + use image::imageops; + + if self.contains(Self::FLIP_DIAGONALLY) { + imageops::flip_vertical_in_place(&mut image) + } + + if self.contains(Self::ROTATE_180) { + imageops::rotate180_in_place(&mut image); + } + + if self.contains(Self::FLIP_HORIZONTALLY) { + imageops::flip_horizontal_in_place(&mut image); + } + + image + } +} diff --git a/graphics/src/image/raster.rs b/graphics/src/image/raster.rs deleted file mode 100644 index da46c30f..00000000 --- a/graphics/src/image/raster.rs +++ /dev/null @@ -1,242 +0,0 @@ -//! Raster image loading and caching. -use crate::image::Storage; -use crate::Size; - -use iced_native::image; - -use bitflags::bitflags; -use std::collections::{HashMap, HashSet}; - -/// Entry in cache corresponding to an image handle -#[derive(Debug)] -pub enum Memory<T: Storage> { - /// Image data on host - Host(::image_rs::ImageBuffer<::image_rs::Rgba<u8>, Vec<u8>>), - /// Storage entry - Device(T::Entry), - /// Image not found - NotFound, - /// Invalid image data - Invalid, -} - -impl<T: Storage> Memory<T> { - /// Width and height of image - pub fn dimensions(&self) -> Size<u32> { - use crate::image::storage::Entry; - - match self { - Memory::Host(image) => { - let (width, height) = image.dimensions(); - - Size::new(width, height) - } - Memory::Device(entry) => entry.size(), - Memory::NotFound => Size::new(1, 1), - Memory::Invalid => Size::new(1, 1), - } - } -} - -/// Caches image raster data -#[derive(Debug)] -pub struct Cache<T: Storage> { - map: HashMap<u64, Memory<T>>, - hits: HashSet<u64>, -} - -impl<T: Storage> Cache<T> { - /// Load image - pub fn load(&mut self, handle: &image::Handle) -> &mut Memory<T> { - if self.contains(handle) { - return self.get(handle).unwrap(); - } - - let memory = match handle.data() { - image::Data::Path(path) => { - if let Ok(image) = image_rs::open(path) { - let operation = std::fs::File::open(path) - .ok() - .map(std::io::BufReader::new) - .and_then(|mut reader| { - Operation::from_exif(&mut reader).ok() - }) - .unwrap_or_else(Operation::empty); - - Memory::Host(operation.perform(image.to_rgba8())) - } else { - Memory::NotFound - } - } - image::Data::Bytes(bytes) => { - if let Ok(image) = image_rs::load_from_memory(bytes) { - let operation = - Operation::from_exif(&mut std::io::Cursor::new(bytes)) - .ok() - .unwrap_or_else(Operation::empty); - - Memory::Host(operation.perform(image.to_rgba8())) - } else { - Memory::Invalid - } - } - image::Data::Rgba { - width, - height, - pixels, - } => { - if let Some(image) = image_rs::ImageBuffer::from_vec( - *width, - *height, - pixels.to_vec(), - ) { - Memory::Host(image) - } else { - Memory::Invalid - } - } - }; - - self.insert(handle, memory); - self.get(handle).unwrap() - } - - /// Load image and upload raster data - pub fn upload( - &mut self, - handle: &image::Handle, - state: &mut T::State<'_>, - storage: &mut T, - ) -> Option<&T::Entry> { - let memory = self.load(handle); - - if let Memory::Host(image) = memory { - let (width, height) = image.dimensions(); - - let entry = storage.upload(width, height, image, state)?; - - *memory = Memory::Device(entry); - } - - if let Memory::Device(allocation) = memory { - Some(allocation) - } else { - None - } - } - - /// Trim cache misses from cache - pub fn trim(&mut self, storage: &mut T, state: &mut T::State<'_>) { - let hits = &self.hits; - - self.map.retain(|k, memory| { - let retain = hits.contains(k); - - if !retain { - if let Memory::Device(entry) = memory { - storage.remove(entry, state); - } - } - - retain - }); - - self.hits.clear(); - } - - fn get(&mut self, handle: &image::Handle) -> Option<&mut Memory<T>> { - let _ = self.hits.insert(handle.id()); - - self.map.get_mut(&handle.id()) - } - - fn insert(&mut self, handle: &image::Handle, memory: Memory<T>) { - let _ = self.map.insert(handle.id(), memory); - } - - fn contains(&self, handle: &image::Handle) -> bool { - self.map.contains_key(&handle.id()) - } -} - -impl<T: Storage> Default for Cache<T> { - fn default() -> Self { - Self { - map: HashMap::new(), - hits: HashSet::new(), - } - } -} - -bitflags! { - struct Operation: u8 { - const FLIP_HORIZONTALLY = 0b001; - const ROTATE_180 = 0b010; - const FLIP_DIAGONALLY = 0b100; - } -} - -impl Operation { - // Meaning of the returned value is described e.g. at: - // https://magnushoff.com/articles/jpeg-orientation/ - fn from_exif<R>(reader: &mut R) -> Result<Self, exif::Error> - where - R: std::io::BufRead + std::io::Seek, - { - let exif = exif::Reader::new().read_from_container(reader)?; - - Ok(exif - .get_field(exif::Tag::Orientation, exif::In::PRIMARY) - .and_then(|field| field.value.get_uint(0)) - .and_then(|value| u8::try_from(value).ok()) - .and_then(|value| Self::from_bits(value.saturating_sub(1))) - .unwrap_or_else(Self::empty)) - } - - fn perform<P>( - self, - image: image_rs::ImageBuffer<P, Vec<P::Subpixel>>, - ) -> image_rs::ImageBuffer<P, Vec<P::Subpixel>> - where - P: image_rs::Pixel + 'static, - { - use image_rs::imageops; - - let mut image = if self.contains(Self::FLIP_DIAGONALLY) { - flip_diagonally(image) - } else { - image - }; - - if self.contains(Self::ROTATE_180) { - imageops::rotate180_in_place(&mut image); - } - - if self.contains(Self::FLIP_HORIZONTALLY) { - imageops::flip_horizontal_in_place(&mut image); - } - - image - } -} - -fn flip_diagonally<I>( - image: I, -) -> image_rs::ImageBuffer<I::Pixel, Vec<<I::Pixel as image_rs::Pixel>::Subpixel>> -where - I: image_rs::GenericImage, - I::Pixel: 'static, -{ - let (width, height) = image.dimensions(); - let mut out = image_rs::ImageBuffer::new(height, width); - - for x in 0..width { - for y in 0..height { - let p = image.get_pixel(x, y); - - out.put_pixel(y, x, p); - } - } - - out -} diff --git a/graphics/src/image/storage.rs b/graphics/src/image/storage.rs index 1b5b5c35..4caa6141 100644 --- a/graphics/src/image/storage.rs +++ b/graphics/src/image/storage.rs @@ -1,5 +1,5 @@ //! Store images. -use crate::Size; +use iced_core::Size; use std::fmt::Debug; diff --git a/graphics/src/layer/quad.rs b/graphics/src/layer/quad.rs deleted file mode 100644 index 0d8bde9d..00000000 --- a/graphics/src/layer/quad.rs +++ /dev/null @@ -1,30 +0,0 @@ -/// A colored rectangle with a border. -/// -/// This type can be directly uploaded to GPU memory. -#[derive(Debug, Clone, Copy)] -#[repr(C)] -pub struct Quad { - /// The position of the [`Quad`]. - pub position: [f32; 2], - - /// The size of the [`Quad`]. - pub size: [f32; 2], - - /// The color of the [`Quad`], in __linear RGB__. - pub color: [f32; 4], - - /// The border color of the [`Quad`], in __linear RGB__. - pub border_color: [f32; 4], - - /// The border radius of the [`Quad`]. - pub border_radius: [f32; 4], - - /// The border width of the [`Quad`]. - pub border_width: f32, -} - -#[allow(unsafe_code)] -unsafe impl bytemuck::Zeroable for Quad {} - -#[allow(unsafe_code)] -unsafe impl bytemuck::Pod for Quad {} diff --git a/graphics/src/lib.rs b/graphics/src/lib.rs index d39dd90c..af374a2f 100644 --- a/graphics/src/lib.rs +++ b/graphics/src/lib.rs @@ -20,7 +20,7 @@ )] #![forbid(rust_2018_idioms)] #![allow(clippy::inherent_to_string, clippy::type_complexity)] -#![cfg_attr(docsrs, feature(doc_cfg))] +#![cfg_attr(docsrs, feature(doc_auto_cfg))] mod antialiasing; mod error; mod primitive; @@ -28,28 +28,29 @@ mod transformation; mod viewport; pub mod backend; -pub mod font; +pub mod color; +pub mod compositor; +pub mod damage; pub mod gradient; -pub mod image; -pub mod layer; -pub mod overlay; +pub mod mesh; pub mod renderer; -pub mod triangle; -pub mod widget; -pub mod window; + +#[cfg(feature = "geometry")] +pub mod geometry; + +#[cfg(feature = "image")] +pub mod image; pub use antialiasing::Antialiasing; pub use backend::Backend; +pub use compositor::Compositor; +pub use damage::Damage; pub use error::Error; pub use gradient::Gradient; -pub use layer::Layer; +pub use mesh::Mesh; pub use primitive::Primitive; pub use renderer::Renderer; pub use transformation::Transformation; pub use viewport::Viewport; -pub use window::compositor; -pub use iced_native::alignment; -pub use iced_native::{ - Alignment, Background, Color, Font, Point, Rectangle, Size, Vector, -}; +pub use iced_core as core; diff --git a/graphics/src/mesh.rs b/graphics/src/mesh.rs new file mode 100644 index 00000000..cfb5a60f --- /dev/null +++ b/graphics/src/mesh.rs @@ -0,0 +1,76 @@ +//! Draw triangles! +use crate::color; +use crate::core::{Rectangle, Size}; +use crate::gradient; +use crate::Damage; + +use bytemuck::{Pod, Zeroable}; + +/// A low-level primitive to render a mesh of triangles. +#[derive(Debug, Clone, PartialEq)] +pub enum Mesh { + /// A mesh with a solid color. + Solid { + /// The vertices and indices of the mesh. + buffers: Indexed<SolidVertex2D>, + + /// The size of the drawable region of the mesh. + /// + /// Any geometry that falls out of this region will be clipped. + size: Size, + }, + /// A mesh with a gradient. + Gradient { + /// The vertices and indices of the mesh. + buffers: Indexed<GradientVertex2D>, + + /// The size of the drawable region of the mesh. + /// + /// Any geometry that falls out of this region will be clipped. + size: Size, + }, +} + +impl Damage for Mesh { + fn bounds(&self) -> Rectangle { + match self { + Self::Solid { size, .. } | Self::Gradient { size, .. } => { + Rectangle::with_size(*size) + } + } + } +} + +/// A set of [`Vertex2D`] and indices representing a list of triangles. +#[derive(Clone, Debug, PartialEq, Eq)] +pub struct Indexed<T> { + /// The vertices of the mesh + pub vertices: Vec<T>, + + /// The list of vertex indices that defines the triangles of the mesh. + /// + /// Therefore, this list should always have a length that is a multiple of 3. + pub indices: Vec<u32>, +} + +/// A two-dimensional vertex with a color. +#[derive(Copy, Clone, Debug, PartialEq, Zeroable, Pod)] +#[repr(C)] +pub struct SolidVertex2D { + /// The vertex position in 2D space. + pub position: [f32; 2], + + /// The color of the vertex in __linear__ RGBA. + pub color: color::Packed, +} + +/// A vertex which contains 2D position & packed gradient data. +#[derive(Copy, Clone, Debug, PartialEq, Zeroable, Pod)] +#[repr(C)] +pub struct GradientVertex2D { + /// The vertex position in 2D space. + pub position: [f32; 2], + + /// The packed vertex data of the gradient. + pub gradient: gradient::Packed, +} diff --git a/graphics/src/overlay/menu.rs b/graphics/src/overlay/menu.rs deleted file mode 100644 index 8b489e5e..00000000 --- a/graphics/src/overlay/menu.rs +++ /dev/null @@ -1,3 +0,0 @@ -//! Build and show dropdown menus. - -pub use iced_style::menu::{Appearance, StyleSheet}; diff --git a/graphics/src/primitive.rs b/graphics/src/primitive.rs index 5a163a2f..7592a410 100644 --- a/graphics/src/primitive.rs +++ b/graphics/src/primitive.rs @@ -1,23 +1,15 @@ -use iced_native::image; -use iced_native::svg; -use iced_native::{Background, Color, Font, Rectangle, Size, Vector}; - -use crate::alignment; -use crate::gradient::Gradient; -use crate::triangle; +//! Draw using different graphical primitives. +use crate::core::alignment; +use crate::core::image; +use crate::core::svg; +use crate::core::text; +use crate::core::{Background, Color, Font, Rectangle, Vector}; use std::sync::Arc; /// A rendering primitive. -#[derive(Debug, Clone)] -pub enum Primitive { - /// An empty primitive - None, - /// A group of primitives - Group { - /// The primitives of the group - primitives: Vec<Primitive>, - }, +#[derive(Debug, Clone, PartialEq)] +pub enum Primitive<T> { /// A text primitive Text { /// The contents of the text @@ -26,14 +18,18 @@ pub enum Primitive { bounds: Rectangle, /// The color of the text color: Color, - /// The size of the text + /// The size of the text in logical pixels size: f32, + /// The line height of the text + line_height: text::LineHeight, /// The font of the text font: Font, /// The horizontal alignment of the text horizontal_alignment: alignment::Horizontal, /// The vertical alignment of the text vertical_alignment: alignment::Vertical, + /// The shaping strategy of the text. + shaping: text::Shaping, }, /// A quad primitive Quad { @@ -41,7 +37,7 @@ pub enum Primitive { bounds: Rectangle, /// The background of the quad background: Background, - /// The border radius of the quad + /// The border radii of the quad border_radius: [f32; 4], /// The border width of the quad border_width: f32, @@ -66,12 +62,17 @@ pub enum Primitive { /// The bounds of the viewport bounds: Rectangle, }, + /// A group of primitives + Group { + /// The primitives of the group + primitives: Vec<Primitive<T>>, + }, /// A clip primitive Clip { /// The bounds of the clip bounds: Rectangle, /// The content of the clip - content: Box<Primitive>, + content: Box<Primitive<T>>, }, /// A primitive that applies a translation Translate { @@ -79,47 +80,39 @@ pub enum Primitive { translation: Vector, /// The primitive to translate - content: Box<Primitive>, - }, - /// A low-level primitive to render a mesh of triangles with a solid color. - /// - /// It can be used to render many kinds of geometry freely. - SolidMesh { - /// The vertices and indices of the mesh. - buffers: triangle::Mesh2D<triangle::ColoredVertex2D>, - - /// The size of the drawable region of the mesh. - /// - /// Any geometry that falls out of this region will be clipped. - size: Size, - }, - /// A low-level primitive to render a mesh of triangles with a gradient. - /// - /// It can be used to render many kinds of geometry freely. - GradientMesh { - /// The vertices and indices of the mesh. - buffers: triangle::Mesh2D<triangle::Vertex2D>, - - /// The size of the drawable region of the mesh. - /// - /// Any geometry that falls out of this region will be clipped. - size: Size, - - /// The [`Gradient`] to apply to the mesh. - gradient: Gradient, + content: Box<Primitive<T>>, }, /// A cached primitive. /// /// This can be useful if you are implementing a widget where primitive /// generation is expensive. - Cached { + Cache { /// The cached primitive - cache: Arc<Primitive>, + content: Arc<Primitive<T>>, }, + /// A backend-specific primitive. + Custom(T), } -impl Default for Primitive { - fn default() -> Primitive { - Primitive::None +impl<T> Primitive<T> { + /// Creates a [`Primitive::Group`]. + pub fn group(primitives: Vec<Self>) -> Self { + Self::Group { primitives } + } + + /// Creates a [`Primitive::Clip`]. + pub fn clip(self, bounds: Rectangle) -> Self { + Self::Clip { + bounds, + content: Box::new(self), + } + } + + /// Creates a [`Primitive::Translate`]. + pub fn translate(self, translation: Vector) -> Self { + Self::Translate { + translation, + content: Box::new(self), + } } } diff --git a/graphics/src/renderer.rs b/graphics/src/renderer.rs index 34b6eb1d..c0cec60a 100644 --- a/graphics/src/renderer.rs +++ b/graphics/src/renderer.rs @@ -1,22 +1,24 @@ //! Create a renderer from a [`Backend`]. use crate::backend::{self, Backend}; -use crate::{Primitive, Vector}; -use iced_native::image; -use iced_native::layout; -use iced_native::renderer; -use iced_native::svg; -use iced_native::text::{self, Text}; -use iced_native::{Background, Color, Element, Font, Point, Rectangle, Size}; - -pub use iced_native::renderer::Style; - +use crate::Primitive; + +use iced_core::image; +use iced_core::layout; +use iced_core::renderer; +use iced_core::svg; +use iced_core::text::{self, Text}; +use iced_core::{ + Background, Color, Element, Font, Point, Rectangle, Size, Vector, +}; + +use std::borrow::Cow; use std::marker::PhantomData; /// A backend-agnostic renderer that supports all the built-in widgets. #[derive(Debug)] pub struct Renderer<B: Backend, Theme> { backend: B, - primitives: Vec<Primitive>, + primitives: Vec<Primitive<B::Primitive>>, theme: PhantomData<Theme>, } @@ -30,27 +32,60 @@ impl<B: Backend, T> Renderer<B, T> { } } - /// Returns the [`Backend`] of the [`Renderer`]. + /// Returns a reference to the [`Backend`] of the [`Renderer`]. pub fn backend(&self) -> &B { &self.backend } /// Enqueues the given [`Primitive`] in the [`Renderer`] for drawing. - pub fn draw_primitive(&mut self, primitive: Primitive) { + pub fn draw_primitive(&mut self, primitive: Primitive<B::Primitive>) { self.primitives.push(primitive); } /// Runs the given closure with the [`Backend`] and the recorded primitives /// of the [`Renderer`]. - pub fn with_primitives(&mut self, f: impl FnOnce(&mut B, &[Primitive])) { - f(&mut self.backend, &self.primitives); + pub fn with_primitives<O>( + &mut self, + f: impl FnOnce(&mut B, &[Primitive<B::Primitive>]) -> O, + ) -> O { + f(&mut self.backend, &self.primitives) + } + + /// Starts recording a new layer. + pub fn start_layer(&mut self) -> Vec<Primitive<B::Primitive>> { + std::mem::take(&mut self.primitives) + } + + /// Ends the recording of a layer. + pub fn end_layer( + &mut self, + primitives: Vec<Primitive<B::Primitive>>, + bounds: Rectangle, + ) { + let layer = std::mem::replace(&mut self.primitives, primitives); + + self.primitives.push(Primitive::group(layer).clip(bounds)); + } + + /// Starts recording a translation. + pub fn start_translation(&mut self) -> Vec<Primitive<B::Primitive>> { + std::mem::take(&mut self.primitives) + } + + /// Ends the recording of a translation. + pub fn end_translation( + &mut self, + primitives: Vec<Primitive<B::Primitive>>, + translation: Vector, + ) { + let layer = std::mem::replace(&mut self.primitives, primitives); + + self.primitives + .push(Primitive::group(layer).translate(translation)); } } -impl<B, T> iced_native::Renderer for Renderer<B, T> -where - B: Backend, -{ +impl<B: Backend, T> iced_core::Renderer for Renderer<B, T> { type Theme = T; fn layout<Message>( @@ -58,27 +93,17 @@ where element: &Element<'_, Message, Self>, limits: &layout::Limits, ) -> layout::Node { - let layout = element.as_widget().layout(self, limits); - self.backend.trim_measurements(); - layout + element.as_widget().layout(self, limits) } fn with_layer(&mut self, bounds: Rectangle, f: impl FnOnce(&mut Self)) { - let current_primitives = std::mem::take(&mut self.primitives); + let current = self.start_layer(); f(self); - let layer_primitives = - std::mem::replace(&mut self.primitives, current_primitives); - - self.primitives.push(Primitive::Clip { - bounds, - content: Box::new(Primitive::Group { - primitives: layer_primitives, - }), - }); + self.end_layer(current, bounds); } fn with_translation( @@ -86,19 +111,11 @@ where translation: Vector, f: impl FnOnce(&mut Self), ) { - let current_primitives = std::mem::take(&mut self.primitives); + let current = self.start_translation(); f(self); - let layer_primitives = - std::mem::replace(&mut self.primitives, current_primitives); - - self.primitives.push(Primitive::Translate { - translation, - content: Box::new(Primitive::Group { - primitives: layer_primitives, - }), - }); + self.end_translation(current, translation); } fn fill_quad( @@ -130,6 +147,10 @@ where const CHECKMARK_ICON: char = B::CHECKMARK_ICON; const ARROW_DOWN_ICON: char = B::ARROW_DOWN_ICON; + fn default_font(&self) -> Self::Font { + self.backend().default_font() + } + fn default_size(&self) -> f32 { self.backend().default_size() } @@ -138,40 +159,59 @@ where &self, content: &str, size: f32, + line_height: text::LineHeight, font: Font, bounds: Size, - ) -> (f32, f32) { - self.backend().measure(content, size, font, bounds) + shaping: text::Shaping, + ) -> Size { + self.backend().measure( + content, + size, + line_height, + font, + bounds, + shaping, + ) } fn hit_test( &self, content: &str, size: f32, + line_height: text::LineHeight, font: Font, bounds: Size, + shaping: text::Shaping, point: Point, nearest_only: bool, ) -> Option<text::Hit> { self.backend().hit_test( content, size, + line_height, font, bounds, + shaping, point, nearest_only, ) } + fn load_font(&mut self, bytes: Cow<'static, [u8]>) { + self.backend.load_font(bytes); + } + fn fill_text(&mut self, text: Text<'_, Self::Font>) { self.primitives.push(Primitive::Text { content: text.content.to_string(), bounds: text.bounds, size: text.size, + line_height: text.line_height, color: text.color, font: text.font, horizontal_alignment: text.horizontal_alignment, vertical_alignment: text.vertical_alignment, + shaping: text.shaping, }); } } @@ -187,7 +227,7 @@ where } fn draw(&mut self, handle: image::Handle, bounds: Rectangle) { - self.draw_primitive(Primitive::Image { handle, bounds }) + self.primitives.push(Primitive::Image { handle, bounds }) } } @@ -205,7 +245,7 @@ where color: Option<Color>, bounds: Rectangle, ) { - self.draw_primitive(Primitive::Svg { + self.primitives.push(Primitive::Svg { handle, color, bounds, diff --git a/graphics/src/triangle.rs b/graphics/src/triangle.rs deleted file mode 100644 index f52b2339..00000000 --- a/graphics/src/triangle.rs +++ /dev/null @@ -1,33 +0,0 @@ -//! Draw geometry using meshes of triangles. -use bytemuck::{Pod, Zeroable}; - -/// A set of [`Vertex2D`] and indices representing a list of triangles. -#[derive(Clone, Debug)] -pub struct Mesh2D<T> { - /// The vertices of the mesh - pub vertices: Vec<T>, - - /// The list of vertex indices that defines the triangles of the mesh. - /// - /// Therefore, this list should always have a length that is a multiple of 3. - pub indices: Vec<u32>, -} - -/// A two-dimensional vertex. -#[derive(Copy, Clone, Debug, Zeroable, Pod)] -#[repr(C)] -pub struct Vertex2D { - /// The vertex position in 2D space. - pub position: [f32; 2], -} - -/// A two-dimensional vertex with a color. -#[derive(Copy, Clone, Debug, Zeroable, Pod)] -#[repr(C)] -pub struct ColoredVertex2D { - /// The vertex position in 2D space. - pub position: [f32; 2], - - /// The color of the vertex in __linear__ RGBA. - pub color: [f32; 4], -} diff --git a/graphics/src/viewport.rs b/graphics/src/viewport.rs index 2c0b541a..5792555d 100644 --- a/graphics/src/viewport.rs +++ b/graphics/src/viewport.rs @@ -1,4 +1,6 @@ -use crate::{Size, Transformation}; +use crate::Transformation; + +use iced_core::Size; /// A viewing region for displaying computer graphics. #[derive(Debug, Clone)] diff --git a/graphics/src/widget/canvas/cache.rs b/graphics/src/widget/canvas/cache.rs deleted file mode 100644 index 52217bbb..00000000 --- a/graphics/src/widget/canvas/cache.rs +++ /dev/null @@ -1,100 +0,0 @@ -use crate::widget::canvas::{Frame, Geometry}; -use crate::Primitive; - -use iced_native::Size; -use std::{cell::RefCell, sync::Arc}; - -enum State { - Empty, - Filled { - bounds: Size, - primitive: Arc<Primitive>, - }, -} - -impl Default for State { - fn default() -> Self { - State::Empty - } -} -/// A simple cache that stores generated [`Geometry`] to avoid recomputation. -/// -/// A [`Cache`] will not redraw its geometry unless the dimensions of its layer -/// change or it is explicitly cleared. -#[derive(Debug, Default)] -pub struct Cache { - state: RefCell<State>, -} - -impl Cache { - /// Creates a new empty [`Cache`]. - pub fn new() -> Self { - Cache { - state: Default::default(), - } - } - - /// Clears the [`Cache`], forcing a redraw the next time it is used. - pub fn clear(&self) { - *self.state.borrow_mut() = State::Empty; - } - - /// Draws [`Geometry`] using the provided closure and stores it in the - /// [`Cache`]. - /// - /// The closure will only be called when - /// - the bounds have changed since the previous draw call. - /// - the [`Cache`] is empty or has been explicitly cleared. - /// - /// Otherwise, the previously stored [`Geometry`] will be returned. The - /// [`Cache`] is not cleared in this case. In other words, it will keep - /// returning the stored [`Geometry`] if needed. - pub fn draw( - &self, - bounds: Size, - draw_fn: impl FnOnce(&mut Frame), - ) -> Geometry { - use std::ops::Deref; - - if let State::Filled { - bounds: cached_bounds, - primitive, - } = self.state.borrow().deref() - { - if *cached_bounds == bounds { - return Geometry::from_primitive(Primitive::Cached { - cache: primitive.clone(), - }); - } - } - - let mut frame = Frame::new(bounds); - draw_fn(&mut frame); - - let primitive = { - let geometry = frame.into_geometry(); - - Arc::new(geometry.into_primitive()) - }; - - *self.state.borrow_mut() = State::Filled { - bounds, - primitive: primitive.clone(), - }; - - Geometry::from_primitive(Primitive::Cached { cache: primitive }) - } -} - -impl std::fmt::Debug for State { - fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result { - match self { - State::Empty => write!(f, "Empty"), - State::Filled { primitive, bounds } => f - .debug_struct("Filled") - .field("primitive", primitive) - .field("bounds", bounds) - .finish(), - } - } -} diff --git a/graphics/src/widget/canvas/cursor.rs b/graphics/src/widget/canvas/cursor.rs deleted file mode 100644 index 9588d129..00000000 --- a/graphics/src/widget/canvas/cursor.rs +++ /dev/null @@ -1,64 +0,0 @@ -use iced_native::{Point, Rectangle}; - -/// The mouse cursor state. -#[derive(Debug, Clone, Copy, PartialEq)] -pub enum Cursor { - /// The cursor has a defined position. - Available(Point), - - /// The cursor is currently unavailable (i.e. out of bounds or busy). - Unavailable, -} - -impl Cursor { - // TODO: Remove this once this type is used in `iced_native` to encode - // proper cursor availability - pub(crate) fn from_window_position(position: Point) -> Self { - if position.x < 0.0 || position.y < 0.0 { - Cursor::Unavailable - } else { - Cursor::Available(position) - } - } - - /// Returns the absolute position of the [`Cursor`], if available. - pub fn position(&self) -> Option<Point> { - match self { - Cursor::Available(position) => Some(*position), - Cursor::Unavailable => None, - } - } - - /// Returns the relative position of the [`Cursor`] inside the given bounds, - /// if available. - /// - /// If the [`Cursor`] is not over the provided bounds, this method will - /// return `None`. - pub fn position_in(&self, bounds: &Rectangle) -> Option<Point> { - if self.is_over(bounds) { - self.position_from(bounds.position()) - } else { - None - } - } - - /// Returns the relative position of the [`Cursor`] from the given origin, - /// if available. - pub fn position_from(&self, origin: Point) -> Option<Point> { - match self { - Cursor::Available(position) => { - Some(Point::new(position.x - origin.x, position.y - origin.y)) - } - Cursor::Unavailable => None, - } - } - - /// Returns whether the [`Cursor`] is currently over the provided bounds - /// or not. - pub fn is_over(&self, bounds: &Rectangle) -> bool { - match self { - Cursor::Available(position) => bounds.contains(*position), - Cursor::Unavailable => false, - } - } -} diff --git a/graphics/src/widget/canvas/geometry.rs b/graphics/src/widget/canvas/geometry.rs deleted file mode 100644 index e8ac621d..00000000 --- a/graphics/src/widget/canvas/geometry.rs +++ /dev/null @@ -1,24 +0,0 @@ -use crate::Primitive; - -/// A bunch of shapes that can be drawn. -/// -/// [`Geometry`] can be easily generated with a [`Frame`] or stored in a -/// [`Cache`]. -/// -/// [`Frame`]: crate::widget::canvas::Frame -/// [`Cache`]: crate::widget::canvas::Cache -#[derive(Debug, Clone)] -pub struct Geometry(Primitive); - -impl Geometry { - pub(crate) fn from_primitive(primitive: Primitive) -> Self { - Self(primitive) - } - - /// Turns the [`Geometry`] into a [`Primitive`]. - /// - /// This can be useful if you are building a custom widget. - pub fn into_primitive(self) -> Primitive { - self.0 - } -} diff --git a/graphics/src/window.rs b/graphics/src/window.rs deleted file mode 100644 index a38b81f3..00000000 --- a/graphics/src/window.rs +++ /dev/null @@ -1,10 +0,0 @@ -//! Draw graphics to window surfaces. -pub mod compositor; - -#[cfg(feature = "opengl")] -pub mod gl_compositor; - -pub use compositor::Compositor; - -#[cfg(feature = "opengl")] -pub use gl_compositor::GLCompositor; diff --git a/graphics/src/window/gl_compositor.rs b/graphics/src/window/gl_compositor.rs deleted file mode 100644 index a45a7ca1..00000000 --- a/graphics/src/window/gl_compositor.rs +++ /dev/null @@ -1,71 +0,0 @@ -//! A compositor is responsible for initializing a renderer and managing window -//! surfaces. -use crate::compositor::Information; -use crate::{Color, Error, Size, Viewport}; - -use core::ffi::c_void; - -/// A basic OpenGL compositor. -/// -/// A compositor is responsible for initializing a renderer and managing window -/// surfaces. -/// -/// For now, this compositor only deals with a single global surface -/// for drawing. However, the trait will most likely change in the near future -/// to handle multiple surfaces at once. -/// -/// If you implement an OpenGL renderer, you can implement this trait to ease -/// integration with existing windowing shells, like `iced_glutin`. -pub trait GLCompositor: Sized { - /// The renderer of the [`GLCompositor`]. - /// - /// This should point to your renderer type, which could be a type alias - /// of the [`Renderer`] provided in this crate with with a specific - /// [`Backend`]. - /// - /// [`Renderer`]: crate::Renderer - /// [`Backend`]: crate::Backend - type Renderer: iced_native::Renderer; - - /// The settings of the [`GLCompositor`]. - /// - /// It's up to you to decide the configuration supported by your renderer! - type Settings: Default; - - /// Creates a new [`GLCompositor`] and [`Renderer`] with the given - /// [`Settings`] and an OpenGL address loader function. - /// - /// # Safety - /// The `loader_function` should resolve to valid OpenGL bindings. - /// - /// [`Renderer`]: crate::Renderer - /// [`Backend`]: crate::Backend - /// [`Settings`]: Self::Settings - #[allow(unsafe_code)] - unsafe fn new( - settings: Self::Settings, - loader_function: impl FnMut(&str) -> *const c_void, - ) -> Result<(Self, Self::Renderer), Error>; - - /// Returns the amount of samples that should be used when configuring - /// an OpenGL context for this [`GLCompositor`]. - fn sample_count(settings: &Self::Settings) -> u32; - - /// Resizes the viewport of the [`GLCompositor`]. - fn resize_viewport(&mut self, physical_size: Size<u32>); - - /// Returns [`Information`] used by this [`GLCompositor`]. - fn fetch_information(&self) -> Information; - - /// Presents the primitives of the [`Renderer`] to the next frame of the - /// [`GLCompositor`]. - /// - /// [`Renderer`]: crate::Renderer - fn present<T: AsRef<str>>( - &mut self, - renderer: &mut Self::Renderer, - viewport: &Viewport, - background_color: Color, - overlay: &[T], - ); -} diff --git a/graphics/src/widget.rs b/renderer/src/widget.rs index e7fab97c..6c0c2a83 100644 --- a/graphics/src/widget.rs +++ b/renderer/src/widget.rs @@ -1,16 +1,11 @@ -//! Use the graphical widgets supported out-of-the-box. #[cfg(feature = "canvas")] -#[cfg_attr(docsrs, doc(cfg(feature = "canvas")))] pub mod canvas; #[cfg(feature = "canvas")] -#[doc(no_inline)] pub use canvas::Canvas; #[cfg(feature = "qr_code")] -#[cfg_attr(docsrs, doc(cfg(feature = "qr_code")))] pub mod qr_code; #[cfg(feature = "qr_code")] -#[doc(no_inline)] pub use qr_code::QRCode; diff --git a/graphics/src/widget/canvas/frame.rs b/wgpu/src/geometry.rs index d68548ae..e421e0b0 100644 --- a/graphics/src/widget/canvas/frame.rs +++ b/wgpu/src/geometry.rs @@ -1,17 +1,19 @@ -use crate::gradient::Gradient; -use crate::triangle; -use crate::widget::canvas::{path, Fill, Geometry, Path, Stroke, Style, Text}; -use crate::Primitive; - -use iced_native::{Point, Rectangle, Size, Vector}; +//! Build and draw geometry. +use crate::core::{Point, Rectangle, Size, Vector}; +use crate::graphics::color; +use crate::graphics::geometry::fill::{self, Fill}; +use crate::graphics::geometry::{ + LineCap, LineDash, LineJoin, Path, Stroke, Style, Text, +}; +use crate::graphics::gradient::{self, Gradient}; +use crate::graphics::mesh::{self, Mesh}; +use crate::primitive::{self, Primitive}; use lyon::geom::euclid; use lyon::tessellation; use std::borrow::Cow; -/// The frame of a [`Canvas`]. -/// -/// [`Canvas`]: crate::widget::Canvas +/// A frame for drawing some geometry. #[allow(missing_debug_implementations)] pub struct Frame { size: Size, @@ -23,11 +25,8 @@ pub struct Frame { } enum Buffer { - Solid(tessellation::VertexBuffers<triangle::ColoredVertex2D, u32>), - Gradient( - tessellation::VertexBuffers<triangle::Vertex2D, u32>, - Gradient, - ), + Solid(tessellation::VertexBuffers<mesh::SolidVertex2D, u32>), + Gradient(tessellation::VertexBuffers<mesh::GradientVertex2D, u32>), } struct BufferStack { @@ -49,12 +48,11 @@ impl BufferStack { )); } }, - Style::Gradient(gradient) => match self.stack.last() { - Some(Buffer::Gradient(_, last)) if gradient == last => {} + Style::Gradient(_) => match self.stack.last() { + Some(Buffer::Gradient(_)) => {} _ => { self.stack.push(Buffer::Gradient( tessellation::VertexBuffers::new(), - gradient.clone(), )); } }, @@ -71,12 +69,17 @@ impl BufferStack { (Style::Solid(color), Buffer::Solid(buffer)) => { Box::new(tessellation::BuffersBuilder::new( buffer, - TriangleVertex2DBuilder(color.into_linear()), + TriangleVertex2DBuilder(color::pack(*color)), + )) + } + (Style::Gradient(gradient), Buffer::Gradient(buffer)) => { + Box::new(tessellation::BuffersBuilder::new( + buffer, + GradientVertex2DBuilder { + gradient: gradient.pack(), + }, )) } - (Style::Gradient(_), Buffer::Gradient(buffer, _)) => Box::new( - tessellation::BuffersBuilder::new(buffer, Vertex2DBuilder), - ), _ => unreachable!(), } } @@ -89,12 +92,17 @@ impl BufferStack { (Style::Solid(color), Buffer::Solid(buffer)) => { Box::new(tessellation::BuffersBuilder::new( buffer, - TriangleVertex2DBuilder(color.into_linear()), + TriangleVertex2DBuilder(color::pack(*color)), + )) + } + (Style::Gradient(gradient), Buffer::Gradient(buffer)) => { + Box::new(tessellation::BuffersBuilder::new( + buffer, + GradientVertex2DBuilder { + gradient: gradient.pack(), + }, )) } - (Style::Gradient(_), Buffer::Gradient(buffer, _)) => Box::new( - tessellation::BuffersBuilder::new(buffer, Vertex2DBuilder), - ), _ => unreachable!(), } } @@ -132,11 +140,13 @@ impl Transform { } fn transform_gradient(&self, mut gradient: Gradient) -> Gradient { - let (start, end) = match &mut gradient { - Gradient::Linear(linear) => (&mut linear.start, &mut linear.end), - }; - self.transform_point(start); - self.transform_point(end); + match &mut gradient { + Gradient::Linear(linear) => { + self.transform_point(&mut linear.start); + self.transform_point(&mut linear.end); + } + } + gradient } } @@ -196,8 +206,8 @@ impl Frame { .buffers .get_fill(&self.transforms.current.transform_style(style)); - let options = - tessellation::FillOptions::default().with_fill_rule(rule.into()); + let options = tessellation::FillOptions::default() + .with_fill_rule(into_fill_rule(rule)); if self.transforms.current.is_identity { self.fill_tessellator.tessellate_path( @@ -206,7 +216,7 @@ impl Frame { buffer.as_mut(), ) } else { - let path = path.transformed(&self.transforms.current.raw); + let path = path.transform(&self.transforms.current.raw); self.fill_tessellator.tessellate_path( path.raw(), @@ -241,8 +251,8 @@ impl Frame { lyon::math::Vector::new(size.width, size.height), ); - let options = - tessellation::FillOptions::default().with_fill_rule(rule.into()); + let options = tessellation::FillOptions::default() + .with_fill_rule(into_fill_rule(rule)); self.fill_tessellator .tessellate_rectangle( @@ -264,14 +274,14 @@ impl Frame { let mut options = tessellation::StrokeOptions::default(); options.line_width = stroke.width; - options.start_cap = stroke.line_cap.into(); - options.end_cap = stroke.line_cap.into(); - options.line_join = stroke.line_join.into(); + options.start_cap = into_line_cap(stroke.line_cap); + options.end_cap = into_line_cap(stroke.line_cap); + options.line_join = into_line_join(stroke.line_join); let path = if stroke.line_dash.segments.is_empty() { Cow::Borrowed(path) } else { - Cow::Owned(path::dashed(path, stroke.line_dash)) + Cow::Owned(dashed(path, stroke.line_dash)) }; if self.transforms.current.is_identity { @@ -281,7 +291,7 @@ impl Frame { buffer.as_mut(), ) } else { - let path = path.transformed(&self.transforms.current.raw); + let path = path.transform(&self.transforms.current.raw); self.stroke_tessellator.tessellate_path( path.raw(), @@ -331,9 +341,11 @@ impl Frame { }, color: text.color, size: text.size, + line_height: text.line_height, font: text.font, horizontal_alignment: text.horizontal_alignment, vertical_alignment: text.vertical_alignment, + shaping: text.shaping, }); } @@ -344,10 +356,20 @@ impl Frame { /// operations in different coordinate systems. #[inline] pub fn with_save(&mut self, f: impl FnOnce(&mut Frame)) { - self.transforms.previous.push(self.transforms.current); + self.push_transform(); f(self); + self.pop_transform(); + } + + /// Pushes the current transform in the transform stack. + pub fn push_transform(&mut self) { + self.transforms.previous.push(self.transforms.current); + } + + /// Pops a transform from the transform stack and sets it as the current transform. + pub fn pop_transform(&mut self) { self.transforms.current = self.transforms.previous.pop().unwrap(); } @@ -363,14 +385,21 @@ impl Frame { f(&mut frame); + let origin = Point::new(region.x, region.y); + + self.clip(frame, origin); + } + + /// Draws the clipped contents of the given [`Frame`] with origin at the given [`Point`]. + pub fn clip(&mut self, frame: Frame, at: Point) { + let size = frame.size(); let primitives = frame.into_primitives(); + let translation = Vector::new(at.x, at.y); let (text, meshes) = primitives .into_iter() .partition(|primitive| matches!(primitive, Primitive::Text { .. })); - let translation = Vector::new(region.x, region.y); - self.primitives.push(Primitive::Group { primitives: vec![ Primitive::Translate { @@ -380,7 +409,7 @@ impl Frame { Primitive::Translate { translation, content: Box::new(Primitive::Clip { - bounds: Rectangle::with_size(region.size()), + bounds: Rectangle::with_size(size), content: Box::new(Primitive::Group { primitives: text, }), @@ -423,11 +452,11 @@ impl Frame { self.transforms.current.is_identity = false; } - /// Produces the [`Geometry`] representing everything drawn on the [`Frame`]. - pub fn into_geometry(self) -> Geometry { - Geometry::from_primitive(Primitive::Group { + /// Produces the [`Primitive`] representing everything drawn on the [`Frame`]. + pub fn into_primitive(self) -> Primitive { + Primitive::Group { primitives: self.into_primitives(), - }) + } } fn into_primitives(mut self) -> Vec<Primitive> { @@ -435,25 +464,28 @@ impl Frame { match buffer { Buffer::Solid(buffer) => { if !buffer.indices.is_empty() { - self.primitives.push(Primitive::SolidMesh { - buffers: triangle::Mesh2D { - vertices: buffer.vertices, - indices: buffer.indices, - }, - size: self.size, - }) + self.primitives.push(Primitive::Custom( + primitive::Custom::Mesh(Mesh::Solid { + buffers: mesh::Indexed { + vertices: buffer.vertices, + indices: buffer.indices, + }, + size: self.size, + }), + )) } } - Buffer::Gradient(buffer, gradient) => { + Buffer::Gradient(buffer) => { if !buffer.indices.is_empty() { - self.primitives.push(Primitive::GradientMesh { - buffers: triangle::Mesh2D { - vertices: buffer.vertices, - indices: buffer.indices, - }, - size: self.size, - gradient, - }) + self.primitives.push(Primitive::Custom( + primitive::Custom::Mesh(Mesh::Gradient { + buffers: mesh::Indexed { + vertices: buffer.vertices, + indices: buffer.indices, + }, + size: self.size, + }), + )) } } } @@ -463,68 +495,137 @@ impl Frame { } } -struct Vertex2DBuilder; +struct GradientVertex2DBuilder { + gradient: gradient::Packed, +} -impl tessellation::FillVertexConstructor<triangle::Vertex2D> - for Vertex2DBuilder +impl tessellation::FillVertexConstructor<mesh::GradientVertex2D> + for GradientVertex2DBuilder { fn new_vertex( &mut self, vertex: tessellation::FillVertex<'_>, - ) -> triangle::Vertex2D { + ) -> mesh::GradientVertex2D { let position = vertex.position(); - triangle::Vertex2D { + mesh::GradientVertex2D { position: [position.x, position.y], + gradient: self.gradient, } } } -impl tessellation::StrokeVertexConstructor<triangle::Vertex2D> - for Vertex2DBuilder +impl tessellation::StrokeVertexConstructor<mesh::GradientVertex2D> + for GradientVertex2DBuilder { fn new_vertex( &mut self, vertex: tessellation::StrokeVertex<'_, '_>, - ) -> triangle::Vertex2D { + ) -> mesh::GradientVertex2D { let position = vertex.position(); - triangle::Vertex2D { + mesh::GradientVertex2D { position: [position.x, position.y], + gradient: self.gradient, } } } -struct TriangleVertex2DBuilder([f32; 4]); +struct TriangleVertex2DBuilder(color::Packed); -impl tessellation::FillVertexConstructor<triangle::ColoredVertex2D> +impl tessellation::FillVertexConstructor<mesh::SolidVertex2D> for TriangleVertex2DBuilder { fn new_vertex( &mut self, vertex: tessellation::FillVertex<'_>, - ) -> triangle::ColoredVertex2D { + ) -> mesh::SolidVertex2D { let position = vertex.position(); - triangle::ColoredVertex2D { + mesh::SolidVertex2D { position: [position.x, position.y], color: self.0, } } } -impl tessellation::StrokeVertexConstructor<triangle::ColoredVertex2D> +impl tessellation::StrokeVertexConstructor<mesh::SolidVertex2D> for TriangleVertex2DBuilder { fn new_vertex( &mut self, vertex: tessellation::StrokeVertex<'_, '_>, - ) -> triangle::ColoredVertex2D { + ) -> mesh::SolidVertex2D { let position = vertex.position(); - triangle::ColoredVertex2D { + mesh::SolidVertex2D { position: [position.x, position.y], color: self.0, } } } + +fn into_line_join(line_join: LineJoin) -> lyon::tessellation::LineJoin { + match line_join { + LineJoin::Miter => lyon::tessellation::LineJoin::Miter, + LineJoin::Round => lyon::tessellation::LineJoin::Round, + LineJoin::Bevel => lyon::tessellation::LineJoin::Bevel, + } +} + +fn into_line_cap(line_cap: LineCap) -> lyon::tessellation::LineCap { + match line_cap { + LineCap::Butt => lyon::tessellation::LineCap::Butt, + LineCap::Square => lyon::tessellation::LineCap::Square, + LineCap::Round => lyon::tessellation::LineCap::Round, + } +} + +fn into_fill_rule(rule: fill::Rule) -> lyon::tessellation::FillRule { + match rule { + fill::Rule::NonZero => lyon::tessellation::FillRule::NonZero, + fill::Rule::EvenOdd => lyon::tessellation::FillRule::EvenOdd, + } +} + +pub(super) fn dashed(path: &Path, line_dash: LineDash<'_>) -> Path { + use lyon::algorithms::walk::{ + walk_along_path, RepeatedPattern, WalkerEvent, + }; + use lyon::path::iterator::PathIterator; + + Path::new(|builder| { + let segments_odd = (line_dash.segments.len() % 2 == 1) + .then(|| [line_dash.segments, line_dash.segments].concat()); + + let mut draw_line = false; + + walk_along_path( + path.raw().iter().flattened(0.01), + 0.0, + lyon::tessellation::StrokeOptions::DEFAULT_TOLERANCE, + &mut RepeatedPattern { + callback: |event: WalkerEvent<'_>| { + let point = Point { + x: event.position.x, + y: event.position.y, + }; + + if draw_line { + builder.line_to(point); + } else { + builder.move_to(point); + } + + draw_line = !draw_line; + + true + }, + index: line_dash.offset, + intervals: segments_odd + .as_deref() + .unwrap_or(line_dash.segments), + }, + ); + }) +} diff --git a/graphics/src/image/vector.rs b/wgpu/src/image/vector.rs index c950ccd6..2c03d36b 100644 --- a/graphics/src/image/vector.rs +++ b/wgpu/src/image/vector.rs @@ -1,9 +1,6 @@ -//! Vector image loading and caching -use crate::image::Storage; -use crate::Color; - -use iced_native::svg; -use iced_native::Size; +use crate::core::svg; +use crate::core::{Color, Size}; +use crate::image::atlas::{self, Atlas}; use resvg::tiny_skia; use resvg::usvg; @@ -33,19 +30,21 @@ impl Svg { } /// Caches svg vector and raster data -#[derive(Debug)] -pub struct Cache<T: Storage> { +#[derive(Debug, Default)] +pub struct Cache { svgs: HashMap<u64, Svg>, - rasterized: HashMap<(u64, u32, u32, ColorFilter), T::Entry>, + rasterized: HashMap<(u64, u32, u32, ColorFilter), atlas::Entry>, svg_hits: HashSet<u64>, rasterized_hits: HashSet<(u64, u32, u32, ColorFilter)>, } type ColorFilter = Option<[u8; 4]>; -impl<T: Storage> Cache<T> { +impl Cache { /// Load svg pub fn load(&mut self, handle: &svg::Handle) -> &Svg { + use usvg::TreeParsing; + if self.svgs.contains_key(&handle.id()) { return self.svgs.get(&handle.id()).unwrap(); } @@ -74,13 +73,14 @@ impl<T: Storage> Cache<T> { /// Load svg and upload raster data pub fn upload( &mut self, + device: &wgpu::Device, + encoder: &mut wgpu::CommandEncoder, handle: &svg::Handle, color: Option<Color>, [width, height]: [f32; 2], scale: f32, - state: &mut T::State<'_>, - storage: &mut T, - ) -> Option<&T::Entry> { + atlas: &mut Atlas, + ) -> Option<&atlas::Entry> { let id = handle.id(); let (width, height) = ( @@ -114,16 +114,28 @@ impl<T: Storage> Cache<T> { // It would be cool to be able to smooth resize the `svg` example. let mut img = tiny_skia::Pixmap::new(width, height)?; - resvg::render( - tree, - if width > height { - usvg::FitTo::Width(width) - } else { - usvg::FitTo::Height(height) - }, - tiny_skia::Transform::default(), - img.as_mut(), - )?; + let tree_size = tree.size.to_int_size(); + + let target_size = if width > height { + tree_size.scale_to_width(width) + } else { + tree_size.scale_to_height(height) + }; + + let transform = if let Some(target_size) = target_size { + let tree_size = tree_size.to_size(); + let target_size = target_size.to_size(); + + tiny_skia::Transform::from_scale( + target_size.width() / tree_size.width(), + target_size.height() / tree_size.height(), + ) + } else { + tiny_skia::Transform::default() + }; + + resvg::Tree::from_usvg(tree) + .render(transform, &mut img.as_mut()); let mut rgba = img.take(); @@ -137,7 +149,9 @@ impl<T: Storage> Cache<T> { }); } - let allocation = storage.upload(width, height, &rgba, state)?; + let allocation = + atlas.upload(device, encoder, width, height, &rgba)?; + log::debug!("allocating {} {}x{}", id, width, height); let _ = self.svg_hits.insert(id); @@ -151,7 +165,7 @@ impl<T: Storage> Cache<T> { } /// Load svg and upload raster data - pub fn trim(&mut self, storage: &mut T, state: &mut T::State<'_>) { + pub fn trim(&mut self, atlas: &mut Atlas) { let svg_hits = &self.svg_hits; let rasterized_hits = &self.rasterized_hits; @@ -160,7 +174,7 @@ impl<T: Storage> Cache<T> { let retain = rasterized_hits.contains(k); if !retain { - storage.remove(entry, state); + atlas.remove(entry); } retain @@ -170,17 +184,6 @@ impl<T: Storage> Cache<T> { } } -impl<T: Storage> Default for Cache<T> { - fn default() -> Self { - Self { - svgs: HashMap::new(), - rasterized: HashMap::new(), - svg_hits: HashSet::new(), - rasterized_hits: HashSet::new(), - } - } -} - impl std::fmt::Debug for Svg { fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result { match self { diff --git a/graphics/src/layer.rs b/wgpu/src/layer.rs index 1d453caa..b8f32db1 100644 --- a/graphics/src/layer.rs +++ b/wgpu/src/layer.rs @@ -1,19 +1,21 @@ //! Organize rendering primitives into a flattened list of layers. mod image; -mod quad; mod text; pub mod mesh; pub use image::Image; pub use mesh::Mesh; -pub use quad::Quad; pub use text::Text; -use crate::alignment; -use crate::{ - Background, Font, Point, Primitive, Rectangle, Size, Vector, Viewport, -}; +use crate::core; +use crate::core::alignment; +use crate::core::{Color, Font, Point, Rectangle, Size, Vector}; +use crate::graphics; +use crate::graphics::color; +use crate::graphics::Viewport; +use crate::primitive::{self, Primitive}; +use crate::quad::{self, Quad}; /// A group of primitives that should be clipped together. #[derive(Debug)] @@ -22,7 +24,7 @@ pub struct Layer<'a> { pub bounds: Rectangle, /// The quads of the [`Layer`]. - pub quads: Vec<Quad>, + pub quads: quad::Batch, /// The triangle meshes of the [`Layer`]. pub meshes: Vec<Mesh<'a>>, @@ -39,7 +41,7 @@ impl<'a> Layer<'a> { pub fn new(bounds: Rectangle) -> Self { Self { bounds, - quads: Vec::new(), + quads: quad::Batch::default(), meshes: Vec::new(), text: Vec::new(), images: Vec::new(), @@ -60,18 +62,20 @@ impl<'a> Layer<'a> { Point::new(11.0, 11.0 + 25.0 * i as f32), Size::INFINITY, ), - color: [0.9, 0.9, 0.9, 1.0], + color: Color::new(0.9, 0.9, 0.9, 1.0), size: 20.0, - font: Font::Default, + line_height: core::text::LineHeight::default(), + font: Font::MONOSPACE, horizontal_alignment: alignment::Horizontal::Left, vertical_alignment: alignment::Vertical::Top, + shaping: core::text::Shaping::Basic, }; overlay.text.push(text); overlay.text.push(Text { bounds: text.bounds + Vector::new(-1.0, -1.0), - color: [0.0, 0.0, 0.0, 1.0], + color: Color::BLACK, ..text }); } @@ -109,26 +113,16 @@ impl<'a> Layer<'a> { current_layer: usize, ) { match primitive { - Primitive::None => {} - Primitive::Group { primitives } => { - // TODO: Inspect a bit and regroup (?) - for primitive in primitives { - Self::process_primitive( - layers, - translation, - primitive, - current_layer, - ) - } - } Primitive::Text { content, bounds, size, + line_height, color, font, horizontal_alignment, vertical_alignment, + shaping, } => { let layer = &mut layers[current_layer]; @@ -136,10 +130,12 @@ impl<'a> Layer<'a> { content, bounds: *bounds + translation, size: *size, - color: color.into_linear(), + line_height: *line_height, + color: *color, font: *font, horizontal_alignment: *horizontal_alignment, vertical_alignment: *vertical_alignment, + shaping: *shaping, }); } Primitive::Quad { @@ -151,58 +147,49 @@ impl<'a> Layer<'a> { } => { let layer = &mut layers[current_layer]; - // TODO: Move some of these computations to the GPU (?) - layer.quads.push(Quad { + let quad = Quad { position: [ bounds.x + translation.x, bounds.y + translation.y, ], size: [bounds.width, bounds.height], - color: match background { - Background::Color(color) => color.into_linear(), - }, + border_color: color::pack(*border_color), border_radius: *border_radius, border_width: *border_width, - border_color: border_color.into_linear(), - }); + }; + + layer.quads.add(quad, background); } - Primitive::SolidMesh { buffers, size } => { + Primitive::Image { handle, bounds } => { let layer = &mut layers[current_layer]; - let bounds = Rectangle::new( - Point::new(translation.x, translation.y), - *size, - ); - - // Only draw visible content - if let Some(clip_bounds) = layer.bounds.intersection(&bounds) { - layer.meshes.push(Mesh::Solid { - origin: Point::new(translation.x, translation.y), - buffers, - clip_bounds, - }); - } + layer.images.push(Image::Raster { + handle: handle.clone(), + bounds: *bounds + translation, + }); } - Primitive::GradientMesh { - buffers, - size, - gradient, + Primitive::Svg { + handle, + color, + bounds, } => { let layer = &mut layers[current_layer]; - let bounds = Rectangle::new( - Point::new(translation.x, translation.y), - *size, - ); - - // Only draw visible content - if let Some(clip_bounds) = layer.bounds.intersection(&bounds) { - layer.meshes.push(Mesh::Gradient { - origin: Point::new(translation.x, translation.y), - buffers, - clip_bounds, - gradient, - }); + layer.images.push(Image::Vector { + handle: handle.clone(), + color: *color, + bounds: *bounds + translation, + }); + } + Primitive::Group { primitives } => { + // TODO: Inspect a bit and regroup (?) + for primitive in primitives { + Self::process_primitive( + layers, + translation, + primitive, + current_layer, + ) } } Primitive::Clip { bounds, content } => { @@ -235,35 +222,62 @@ impl<'a> Layer<'a> { current_layer, ); } - Primitive::Cached { cache } => { + Primitive::Cache { content } => { Self::process_primitive( layers, translation, - cache, + content, current_layer, ); } - Primitive::Image { handle, bounds } => { - let layer = &mut layers[current_layer]; + Primitive::Custom(custom) => match custom { + primitive::Custom::Mesh(mesh) => match mesh { + graphics::Mesh::Solid { buffers, size } => { + let layer = &mut layers[current_layer]; - layer.images.push(Image::Raster { - handle: handle.clone(), - bounds: *bounds + translation, - }); - } - Primitive::Svg { - handle, - color, - bounds, - } => { - let layer = &mut layers[current_layer]; + let bounds = Rectangle::new( + Point::new(translation.x, translation.y), + *size, + ); - layer.images.push(Image::Vector { - handle: handle.clone(), - color: *color, - bounds: *bounds + translation, - }); - } + // Only draw visible content + if let Some(clip_bounds) = + layer.bounds.intersection(&bounds) + { + layer.meshes.push(Mesh::Solid { + origin: Point::new( + translation.x, + translation.y, + ), + buffers, + clip_bounds, + }); + } + } + graphics::Mesh::Gradient { buffers, size } => { + let layer = &mut layers[current_layer]; + + let bounds = Rectangle::new( + Point::new(translation.x, translation.y), + *size, + ); + + // Only draw visible content + if let Some(clip_bounds) = + layer.bounds.intersection(&bounds) + { + layer.meshes.push(Mesh::Gradient { + origin: Point::new( + translation.x, + translation.y, + ), + buffers, + clip_bounds, + }); + } + } + }, + }, } } } diff --git a/graphics/src/layer/image.rs b/wgpu/src/layer/image.rs index 3eff2397..0de589f8 100644 --- a/graphics/src/layer/image.rs +++ b/wgpu/src/layer/image.rs @@ -1,6 +1,6 @@ -use crate::{Color, Rectangle}; - -use iced_native::{image, svg}; +use crate::core::image; +use crate::core::svg; +use crate::core::{Color, Rectangle}; /// A raster or vector image. #[derive(Debug, Clone)] diff --git a/graphics/src/layer/mesh.rs b/wgpu/src/layer/mesh.rs index 7661c5c9..7c6206cd 100644 --- a/graphics/src/layer/mesh.rs +++ b/wgpu/src/layer/mesh.rs @@ -1,6 +1,6 @@ //! A collection of triangle primitives. -use crate::triangle; -use crate::{Gradient, Point, Rectangle}; +use crate::core::{Point, Rectangle}; +use crate::graphics::mesh; /// A mesh of triangles. #[derive(Debug, Clone, Copy)] @@ -11,7 +11,7 @@ pub enum Mesh<'a> { origin: Point, /// The vertex and index buffers of the [`Mesh`]. - buffers: &'a triangle::Mesh2D<triangle::ColoredVertex2D>, + buffers: &'a mesh::Indexed<mesh::SolidVertex2D>, /// The clipping bounds of the [`Mesh`]. clip_bounds: Rectangle<f32>, @@ -22,13 +22,10 @@ pub enum Mesh<'a> { origin: Point, /// The vertex and index buffers of the [`Mesh`]. - buffers: &'a triangle::Mesh2D<triangle::Vertex2D>, + buffers: &'a mesh::Indexed<mesh::GradientVertex2D>, /// The clipping bounds of the [`Mesh`]. clip_bounds: Rectangle<f32>, - - /// The gradient to apply to the [`Mesh`]. - gradient: &'a Gradient, }, } @@ -65,9 +62,15 @@ pub struct AttributeCount { /// The total amount of solid vertices. pub solid_vertices: usize, + /// The total amount of solid meshes. + pub solids: usize, + /// The total amount of gradient vertices. pub gradient_vertices: usize, + /// The total amount of gradient meshes. + pub gradients: usize, + /// The total amount of indices. pub indices: usize, } @@ -79,10 +82,12 @@ pub fn attribute_count_of<'a>(meshes: &'a [Mesh<'a>]) -> AttributeCount { .fold(AttributeCount::default(), |mut count, mesh| { match mesh { Mesh::Solid { buffers, .. } => { + count.solids += 1; count.solid_vertices += buffers.vertices.len(); count.indices += buffers.indices.len(); } Mesh::Gradient { buffers, .. } => { + count.gradients += 1; count.gradient_vertices += buffers.vertices.len(); count.indices += buffers.indices.len(); } diff --git a/graphics/src/layer/text.rs b/wgpu/src/layer/text.rs index 74f7a676..ba1bdca8 100644 --- a/graphics/src/layer/text.rs +++ b/wgpu/src/layer/text.rs @@ -1,4 +1,6 @@ -use crate::{alignment, Font, Rectangle}; +use crate::core::alignment; +use crate::core::text; +use crate::core::{Color, Font, Rectangle}; /// A paragraph of text. #[derive(Debug, Clone, Copy)] @@ -10,11 +12,14 @@ pub struct Text<'a> { pub bounds: Rectangle, /// The color of the [`Text`], in __linear RGB_. - pub color: [f32; 4], + pub color: Color, - /// The size of the [`Text`]. + /// The size of the [`Text`] in logical pixels. pub size: f32, + /// The line height of the [`Text`]. + pub line_height: text::LineHeight, + /// The font of the [`Text`]. pub font: Font, @@ -23,4 +28,7 @@ pub struct Text<'a> { /// The vertical alignment of the [`Text`]. pub vertical_alignment: alignment::Vertical, + + /// The shaping strategy of the text. + pub shaping: text::Shaping, } diff --git a/graphics/src/widget/canvas.rs b/widget/src/canvas.rs index a8d050f5..96062038 100644 --- a/graphics/src/widget/canvas.rs +++ b/widget/src/canvas.rs @@ -1,43 +1,22 @@ //! Draw 2D graphics for your users. -//! -//! A [`Canvas`] widget can be used to draw different kinds of 2D shapes in a -//! [`Frame`]. It can be used for animation, data visualization, game graphics, -//! and more! pub mod event; -pub mod fill; -pub mod path; -pub mod stroke; -mod cache; -mod cursor; -mod frame; -mod geometry; mod program; -mod style; -mod text; -pub use crate::gradient::{self, Gradient}; -pub use cache::Cache; -pub use cursor::Cursor; pub use event::Event; -pub use fill::{Fill, FillRule}; -pub use frame::Frame; -pub use geometry::Geometry; -pub use path::Path; pub use program::Program; -pub use stroke::{LineCap, LineDash, LineJoin, Stroke}; -pub use style::Style; -pub use text::Text; -use crate::{Backend, Primitive, Renderer}; +pub use crate::graphics::geometry::*; +pub use crate::renderer::geometry::*; -use iced_native::layout::{self, Layout}; -use iced_native::mouse; -use iced_native::renderer; -use iced_native::widget::tree::{self, Tree}; -use iced_native::{ - Clipboard, Element, Length, Point, Rectangle, Shell, Size, Vector, Widget, -}; +use crate::core; +use crate::core::layout::{self, Layout}; +use crate::core::mouse; +use crate::core::renderer; +use crate::core::widget::tree::{self, Tree}; +use crate::core::{Clipboard, Element, Shell, Widget}; +use crate::core::{Length, Rectangle, Size, Vector}; +use crate::graphics::geometry; use std::marker::PhantomData; @@ -47,15 +26,12 @@ use std::marker::PhantomData; /// If you want to get a quick overview, here's how we can draw a simple circle: /// /// ```no_run -/// # mod iced { -/// # pub mod widget { -/// # pub use iced_graphics::widget::canvas; -/// # } -/// # pub use iced_native::{Color, Rectangle, Theme}; -/// # } -/// use iced::widget::canvas::{self, Canvas, Cursor, Fill, Frame, Geometry, Path, Program}; -/// use iced::{Color, Rectangle, Theme}; -/// +/// # use iced_widget::canvas::{self, Canvas, Fill, Frame, Geometry, Path, Program}; +/// # use iced_widget::core::{Color, Rectangle}; +/// # use iced_widget::core::mouse; +/// # use iced_widget::style::Theme; +/// # +/// # pub type Renderer = iced_widget::renderer::Renderer<Theme>; /// // First, we define the data we need for drawing /// #[derive(Debug)] /// struct Circle { @@ -66,9 +42,9 @@ use std::marker::PhantomData; /// impl Program<()> for Circle { /// type State = (); /// -/// fn draw(&self, _state: &(), _theme: &Theme, bounds: Rectangle, _cursor: Cursor) -> Vec<Geometry>{ +/// fn draw(&self, _state: &(), renderer: &Renderer, _theme: &Theme, bounds: Rectangle, _cursor: mouse::Cursor) -> Vec<Geometry>{ /// // We prepare a new `Frame` -/// let mut frame = Frame::new(bounds.size()); +/// let mut frame = Frame::new(renderer, bounds.size()); /// /// // We create a `Path` representing a simple circle /// let circle = Path::circle(frame.center(), self.radius); @@ -85,20 +61,22 @@ use std::marker::PhantomData; /// let canvas = Canvas::new(Circle { radius: 50.0 }); /// ``` #[derive(Debug)] -pub struct Canvas<Message, Theme, P> +pub struct Canvas<P, Message, Renderer = crate::Renderer> where - P: Program<Message, Theme>, + Renderer: geometry::Renderer, + P: Program<Message, Renderer>, { width: Length, height: Length, program: P, message_: PhantomData<Message>, - theme_: PhantomData<Theme>, + theme_: PhantomData<Renderer>, } -impl<Message, Theme, P> Canvas<Message, Theme, P> +impl<P, Message, Renderer> Canvas<P, Message, Renderer> where - P: Program<Message, Theme>, + Renderer: geometry::Renderer, + P: Program<Message, Renderer>, { const DEFAULT_SIZE: f32 = 100.0; @@ -126,10 +104,11 @@ where } } -impl<Message, P, B, T> Widget<Message, Renderer<B, T>> for Canvas<Message, T, P> +impl<P, Message, Renderer> Widget<Message, Renderer> + for Canvas<P, Message, Renderer> where - P: Program<Message, T>, - B: Backend, + Renderer: geometry::Renderer, + P: Program<Message, Renderer>, { fn tag(&self) -> tree::Tag { struct Tag<T>(T); @@ -150,7 +129,7 @@ where fn layout( &self, - _renderer: &Renderer<B, T>, + _renderer: &Renderer, limits: &layout::Limits, ) -> layout::Node { let limits = limits.width(self.width).height(self.height); @@ -162,30 +141,24 @@ where fn on_event( &mut self, tree: &mut Tree, - event: iced_native::Event, + event: core::Event, layout: Layout<'_>, - cursor_position: Point, - _renderer: &Renderer<B, T>, + cursor: mouse::Cursor, + _renderer: &Renderer, _clipboard: &mut dyn Clipboard, shell: &mut Shell<'_, Message>, ) -> event::Status { let bounds = layout.bounds(); let canvas_event = match event { - iced_native::Event::Mouse(mouse_event) => { - Some(Event::Mouse(mouse_event)) - } - iced_native::Event::Touch(touch_event) => { - Some(Event::Touch(touch_event)) - } - iced_native::Event::Keyboard(keyboard_event) => { + core::Event::Mouse(mouse_event) => Some(Event::Mouse(mouse_event)), + core::Event::Touch(touch_event) => Some(Event::Touch(touch_event)), + core::Event::Keyboard(keyboard_event) => { Some(Event::Keyboard(keyboard_event)) } _ => None, }; - let cursor = Cursor::from_window_position(cursor_position); - if let Some(canvas_event) = canvas_event { let state = tree.state.downcast_mut::<P::State>(); @@ -206,12 +179,11 @@ where &self, tree: &Tree, layout: Layout<'_>, - cursor_position: Point, + cursor: mouse::Cursor, _viewport: &Rectangle, - _renderer: &Renderer<B, T>, + _renderer: &Renderer, ) -> mouse::Interaction { let bounds = layout.bounds(); - let cursor = Cursor::from_window_position(cursor_position); let state = tree.state.downcast_ref::<P::State>(); self.program.mouse_interaction(state, bounds, cursor) @@ -220,49 +192,42 @@ where fn draw( &self, tree: &Tree, - renderer: &mut Renderer<B, T>, - theme: &T, + renderer: &mut Renderer, + theme: &Renderer::Theme, _style: &renderer::Style, layout: Layout<'_>, - cursor_position: Point, + cursor: mouse::Cursor, _viewport: &Rectangle, ) { - use iced_native::Renderer as _; - let bounds = layout.bounds(); if bounds.width < 1.0 || bounds.height < 1.0 { return; } - let translation = Vector::new(bounds.x, bounds.y); - let cursor = Cursor::from_window_position(cursor_position); let state = tree.state.downcast_ref::<P::State>(); - renderer.with_translation(translation, |renderer| { - renderer.draw_primitive(Primitive::Group { - primitives: self - .program - .draw(state, theme, bounds, cursor) - .into_iter() - .map(Geometry::into_primitive) - .collect(), - }); - }); + renderer.with_translation( + Vector::new(bounds.x, bounds.y), + |renderer| { + renderer.draw( + self.program.draw(state, renderer, theme, bounds, cursor), + ); + }, + ); } } -impl<'a, Message, P, B, T> From<Canvas<Message, T, P>> - for Element<'a, Message, Renderer<B, T>> +impl<'a, P, Message, Renderer> From<Canvas<P, Message, Renderer>> + for Element<'a, Message, Renderer> where Message: 'a, - P: Program<Message, T> + 'a, - B: Backend, - T: 'a, + Renderer: 'a + geometry::Renderer, + P: Program<Message, Renderer> + 'a, { fn from( - canvas: Canvas<Message, T, P>, - ) -> Element<'a, Message, Renderer<B, T>> { + canvas: Canvas<P, Message, Renderer>, + ) -> Element<'a, Message, Renderer> { Element::new(canvas) } } diff --git a/graphics/src/widget/canvas/event.rs b/widget/src/canvas/event.rs index 7c733a4d..4508c184 100644 --- a/graphics/src/widget/canvas/event.rs +++ b/widget/src/canvas/event.rs @@ -1,9 +1,9 @@ //! Handle events of a canvas. -use iced_native::keyboard; -use iced_native::mouse; -use iced_native::touch; +use crate::core::keyboard; +use crate::core::mouse; +use crate::core::touch; -pub use iced_native::event::Status; +pub use crate::core::event::Status; /// A [`Canvas`] event. /// diff --git a/graphics/src/widget/canvas/program.rs b/widget/src/canvas/program.rs index 656dbfa6..b3f6175e 100644 --- a/graphics/src/widget/canvas/program.rs +++ b/widget/src/canvas/program.rs @@ -1,7 +1,7 @@ -use crate::widget::canvas::event::{self, Event}; -use crate::widget::canvas::mouse; -use crate::widget::canvas::{Cursor, Geometry}; -use crate::Rectangle; +use crate::canvas::event::{self, Event}; +use crate::canvas::mouse; +use crate::core::Rectangle; +use crate::graphics::geometry; /// The state and logic of a [`Canvas`]. /// @@ -9,7 +9,10 @@ use crate::Rectangle; /// application. /// /// [`Canvas`]: crate::widget::Canvas -pub trait Program<Message, Theme = iced_native::Theme> { +pub trait Program<Message, Renderer = crate::Renderer> +where + Renderer: geometry::Renderer, +{ /// The internal state mutated by the [`Program`]. type State: Default + 'static; @@ -29,7 +32,7 @@ pub trait Program<Message, Theme = iced_native::Theme> { _state: &mut Self::State, _event: Event, _bounds: Rectangle, - _cursor: Cursor, + _cursor: mouse::Cursor, ) -> (event::Status, Option<Message>) { (event::Status::Ignored, None) } @@ -44,10 +47,11 @@ pub trait Program<Message, Theme = iced_native::Theme> { fn draw( &self, state: &Self::State, - theme: &Theme, + renderer: &Renderer, + theme: &Renderer::Theme, bounds: Rectangle, - cursor: Cursor, - ) -> Vec<Geometry>; + cursor: mouse::Cursor, + ) -> Vec<Renderer::Geometry>; /// Returns the current mouse interaction of the [`Program`]. /// @@ -59,15 +63,16 @@ pub trait Program<Message, Theme = iced_native::Theme> { &self, _state: &Self::State, _bounds: Rectangle, - _cursor: Cursor, + _cursor: mouse::Cursor, ) -> mouse::Interaction { mouse::Interaction::default() } } -impl<Message, Theme, T> Program<Message, Theme> for &T +impl<Message, Renderer, T> Program<Message, Renderer> for &T where - T: Program<Message, Theme>, + Renderer: geometry::Renderer, + T: Program<Message, Renderer>, { type State = T::State; @@ -76,7 +81,7 @@ where state: &mut Self::State, event: Event, bounds: Rectangle, - cursor: Cursor, + cursor: mouse::Cursor, ) -> (event::Status, Option<Message>) { T::update(self, state, event, bounds, cursor) } @@ -84,18 +89,19 @@ where fn draw( &self, state: &Self::State, - theme: &Theme, + renderer: &Renderer, + theme: &Renderer::Theme, bounds: Rectangle, - cursor: Cursor, - ) -> Vec<Geometry> { - T::draw(self, state, theme, bounds, cursor) + cursor: mouse::Cursor, + ) -> Vec<Renderer::Geometry> { + T::draw(self, state, renderer, theme, bounds, cursor) } fn mouse_interaction( &self, state: &Self::State, bounds: Rectangle, - cursor: Cursor, + cursor: mouse::Cursor, ) -> mouse::Interaction { T::mouse_interaction(self, state, bounds, cursor) } diff --git a/graphics/src/overlay.rs b/widget/src/overlay.rs index bc0ed744..bc0ed744 100644 --- a/graphics/src/overlay.rs +++ b/widget/src/overlay.rs diff --git a/graphics/src/widget/qr_code.rs b/widget/src/qr_code.rs index 12ce5b1f..51a541fd 100644 --- a/graphics/src/widget/qr_code.rs +++ b/widget/src/qr_code.rs @@ -1,13 +1,14 @@ //! Encode and display information in a QR code. -use crate::renderer::{self, Renderer}; -use crate::widget::canvas; -use crate::Backend; - -use iced_native::layout; -use iced_native::widget::Tree; -use iced_native::{ +use crate::canvas; +use crate::core::layout; +use crate::core::mouse; +use crate::core::renderer::{self, Renderer as _}; +use crate::core::widget::Tree; +use crate::core::{ Color, Element, Layout, Length, Point, Rectangle, Size, Vector, Widget, }; +use crate::graphics::geometry::Renderer as _; +use crate::Renderer; use thiserror::Error; const DEFAULT_CELL_SIZE: u16 = 4; @@ -48,10 +49,7 @@ impl<'a> QRCode<'a> { } } -impl<'a, Message, B, T> Widget<Message, Renderer<B, T>> for QRCode<'a> -where - B: Backend, -{ +impl<'a, Message, Theme> Widget<Message, Renderer<Theme>> for QRCode<'a> { fn width(&self) -> Length { Length::Shrink } @@ -62,7 +60,7 @@ where fn layout( &self, - _renderer: &Renderer<B, T>, + _renderer: &Renderer<Theme>, _limits: &layout::Limits, ) -> layout::Node { let side_length = (self.state.width + 2 * QUIET_ZONE) as f32 @@ -74,63 +72,63 @@ where fn draw( &self, _state: &Tree, - renderer: &mut Renderer<B, T>, - _theme: &T, + renderer: &mut Renderer<Theme>, + _theme: &Theme, _style: &renderer::Style, layout: Layout<'_>, - _cursor_position: Point, + _cursor: mouse::Cursor, _viewport: &Rectangle, ) { - use iced_native::Renderer as _; - let bounds = layout.bounds(); let side_length = self.state.width + 2 * QUIET_ZONE; // Reuse cache if possible - let geometry = self.state.cache.draw(bounds.size(), |frame| { - // Scale units to cell size - frame.scale(f32::from(self.cell_size)); - - // Draw background - frame.fill_rectangle( - Point::ORIGIN, - Size::new(side_length as f32, side_length as f32), - self.light, - ); - - // Avoid drawing on the quiet zone - frame.translate(Vector::new(QUIET_ZONE as f32, QUIET_ZONE as f32)); - - // Draw contents - self.state - .contents - .iter() - .enumerate() - .filter(|(_, value)| **value == qrcode::Color::Dark) - .for_each(|(index, _)| { - let row = index / self.state.width; - let column = index % self.state.width; - - frame.fill_rectangle( - Point::new(column as f32, row as f32), - Size::UNIT, - self.dark, - ); - }); - }); + let geometry = + self.state.cache.draw(renderer, bounds.size(), |frame| { + // Scale units to cell size + frame.scale(f32::from(self.cell_size)); + + // Draw background + frame.fill_rectangle( + Point::ORIGIN, + Size::new(side_length as f32, side_length as f32), + self.light, + ); + + // Avoid drawing on the quiet zone + frame.translate(Vector::new( + QUIET_ZONE as f32, + QUIET_ZONE as f32, + )); + + // Draw contents + self.state + .contents + .iter() + .enumerate() + .filter(|(_, value)| **value == qrcode::Color::Dark) + .for_each(|(index, _)| { + let row = index / self.state.width; + let column = index % self.state.width; + + frame.fill_rectangle( + Point::new(column as f32, row as f32), + Size::UNIT, + self.dark, + ); + }); + }); let translation = Vector::new(bounds.x, bounds.y); renderer.with_translation(translation, |renderer| { - renderer.draw_primitive(geometry.into_primitive()); + renderer.draw(vec![geometry]); }); } } -impl<'a, Message, B, T> From<QRCode<'a>> - for Element<'a, Message, Renderer<B, T>> -where - B: Backend, +impl<'a, Message, Theme> From<QRCode<'a>> + for Element<'a, Message, Renderer<Theme>> { fn from(qr_code: QRCode<'a>) -> Self { Self::new(qr_code) |