diff options
Diffstat (limited to '')
| -rw-r--r-- | graphics/src/window.rs | 2 | ||||
| -rw-r--r-- | graphics/src/window/compositor.rs | 26 | 
2 files changed, 26 insertions, 2 deletions
| diff --git a/graphics/src/window.rs b/graphics/src/window.rs index 3e74db5f..365ddfbc 100644 --- a/graphics/src/window.rs +++ b/graphics/src/window.rs @@ -4,7 +4,7 @@ mod compositor;  #[cfg(feature = "opengl")]  mod gl_compositor; -pub use compositor::Compositor; +pub use compositor::{Compositor, SwapChainError};  #[cfg(feature = "opengl")]  pub use gl_compositor::GLCompositor; diff --git a/graphics/src/window/compositor.rs b/graphics/src/window/compositor.rs index 7d5d789b..de2a6990 100644 --- a/graphics/src/window/compositor.rs +++ b/graphics/src/window/compositor.rs @@ -1,6 +1,9 @@  use crate::{Color, Error, Viewport}; +  use iced_native::mouse; +  use raw_window_handle::HasRawWindowHandle; +use thiserror::Error;  /// A graphics compositor that can draw to windows.  pub trait Compositor: Sized { @@ -52,5 +55,26 @@ pub trait Compositor: Sized {          background_color: Color,          output: &<Self::Renderer as iced_native::Renderer>::Output,          overlay: &[T], -    ) -> mouse::Interaction; +    ) -> Result<mouse::Interaction, SwapChainError>; +} + +/// Result of an unsuccessful call to [`Compositor::draw`]. +#[derive(Clone, PartialEq, Eq, Debug, Error)] +pub enum SwapChainError { +    /// A timeout was encountered while trying to acquire the next frame. +    #[error( +        "A timeout was encountered while trying to acquire the next frame" +    )] +    Timeout, +    /// The underlying surface has changed, and therefore the swap chain must be updated. +    #[error( +        "The underlying surface has changed, and therefore the swap chain must be updated." +    )] +    Outdated, +    /// The swap chain has been lost and needs to be recreated. +    #[error("The swap chain has been lost and needs to be recreated")] +    Lost, +    /// There is no more memory left to allocate a new frame. +    #[error("There is no more memory left to allocate a new frame")] +    OutOfMemory,  } | 
