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-rw-r--r--graphics/src/window.rs3
-rw-r--r--graphics/src/window/compositor.rs (renamed from native/src/window/compositor.rs)10
2 files changed, 8 insertions, 5 deletions
diff --git a/graphics/src/window.rs b/graphics/src/window.rs
new file mode 100644
index 00000000..a7c8911b
--- /dev/null
+++ b/graphics/src/window.rs
@@ -0,0 +1,3 @@
+mod compositor;
+
+pub use compositor::Compositor;
diff --git a/native/src/window/compositor.rs b/graphics/src/window/compositor.rs
index ae010c89..82faa6e1 100644
--- a/native/src/window/compositor.rs
+++ b/graphics/src/window/compositor.rs
@@ -1,5 +1,5 @@
-use crate::mouse;
-
+use crate::Viewport;
+use iced_native::mouse;
use raw_window_handle::HasRawWindowHandle;
/// A graphics compositor that can draw to windows.
@@ -8,7 +8,7 @@ pub trait Compositor: Sized {
type Settings: Default + Clone;
/// The iced renderer of the backend.
- type Renderer: crate::Renderer;
+ type Renderer: iced_native::Renderer;
/// The surface of the backend.
type Surface;
@@ -53,8 +53,8 @@ pub trait Compositor: Sized {
&mut self,
renderer: &mut Self::Renderer,
swap_chain: &mut Self::SwapChain,
- output: &<Self::Renderer as crate::Renderer>::Output,
- scale_factor: f64,
+ viewport: &Viewport,
+ output: &<Self::Renderer as iced_native::Renderer>::Output,
overlay: &[T],
) -> mouse::Interaction;
}