diff options
Diffstat (limited to '')
-rw-r--r-- | graphics/src/geometry/fill.rs (renamed from graphics/src/widget/canvas/fill.rs) | 19 | ||||
-rw-r--r-- | graphics/src/geometry/path.rs (renamed from graphics/src/widget/canvas/path.rs) | 54 | ||||
-rw-r--r-- | graphics/src/geometry/path/arc.rs (renamed from graphics/src/widget/canvas/path/arc.rs) | 2 | ||||
-rw-r--r-- | graphics/src/geometry/path/builder.rs (renamed from graphics/src/widget/canvas/path/builder.rs) | 27 | ||||
-rw-r--r-- | graphics/src/geometry/stroke.rs (renamed from graphics/src/widget/canvas/stroke.rs) | 24 | ||||
-rw-r--r-- | graphics/src/geometry/style.rs (renamed from graphics/src/widget/canvas/style.rs) | 2 | ||||
-rw-r--r-- | graphics/src/geometry/text.rs (renamed from graphics/src/widget/canvas/text.rs) | 13 | ||||
-rw-r--r-- | graphics/src/widget/canvas/geometry.rs | 24 | ||||
-rw-r--r-- | renderer/src/geometry/cache.rs (renamed from graphics/src/widget/canvas/cache.rs) | 56 | ||||
-rw-r--r-- | renderer/src/widget.rs (renamed from graphics/src/widget.rs) | 5 | ||||
-rw-r--r-- | wgpu/src/geometry.rs (renamed from graphics/src/widget/canvas/frame.rs) | 169 | ||||
-rw-r--r-- | widget/src/canvas.rs (renamed from graphics/src/widget/canvas.rs) | 132 | ||||
-rw-r--r-- | widget/src/canvas/cursor.rs (renamed from graphics/src/widget/canvas/cursor.rs) | 2 | ||||
-rw-r--r-- | widget/src/canvas/event.rs (renamed from graphics/src/widget/canvas/event.rs) | 8 | ||||
-rw-r--r-- | widget/src/canvas/program.rs (renamed from graphics/src/widget/canvas/program.rs) | 27 | ||||
-rw-r--r-- | widget/src/qr_code.rs (renamed from graphics/src/widget/qr_code.rs) | 100 |
16 files changed, 307 insertions, 357 deletions
diff --git a/graphics/src/widget/canvas/fill.rs b/graphics/src/geometry/fill.rs index e954ebb5..2e8c1669 100644 --- a/graphics/src/widget/canvas/fill.rs +++ b/graphics/src/geometry/fill.rs @@ -1,7 +1,7 @@ //! Fill [crate::widget::canvas::Geometry] with a certain style. -use crate::{Color, Gradient}; +use iced_core::{Color, Gradient}; -pub use crate::widget::canvas::Style; +pub use crate::geometry::Style; /// The style used to fill geometry. #[derive(Debug, Clone)] @@ -19,14 +19,14 @@ pub struct Fill { /// By default, it is set to `NonZero`. /// /// [1]: https://www.w3.org/TR/SVG/painting.html#FillRuleProperty - pub rule: FillRule, + pub rule: Rule, } impl Default for Fill { fn default() -> Self { Self { style: Style::Solid(Color::BLACK), - rule: FillRule::NonZero, + rule: Rule::NonZero, } } } @@ -57,16 +57,7 @@ impl From<Gradient> for Fill { /// [1]: https://www.w3.org/TR/SVG/painting.html#FillRuleProperty #[derive(Debug, Clone, Copy, PartialEq, Eq)] #[allow(missing_docs)] -pub enum FillRule { +pub enum Rule { NonZero, EvenOdd, } - -impl From<FillRule> for lyon::tessellation::FillRule { - fn from(rule: FillRule) -> lyon::tessellation::FillRule { - match rule { - FillRule::NonZero => lyon::tessellation::FillRule::NonZero, - FillRule::EvenOdd => lyon::tessellation::FillRule::EvenOdd, - } - } -} diff --git a/graphics/src/widget/canvas/path.rs b/graphics/src/geometry/path.rs index aeb2589e..3d8fc6fa 100644 --- a/graphics/src/widget/canvas/path.rs +++ b/graphics/src/geometry/path.rs @@ -7,18 +7,16 @@ mod builder; pub use arc::Arc; pub use builder::Builder; -use crate::widget::canvas::LineDash; +pub use lyon_path; -use iced_native::{Point, Size}; -use lyon::algorithms::walk::{walk_along_path, RepeatedPattern, WalkerEvent}; -use lyon::path::iterator::PathIterator; +use iced_core::{Point, Size}; /// An immutable set of points that may or may not be connected. /// /// A single [`Path`] can represent different kinds of 2D shapes! #[derive(Debug, Clone)] pub struct Path { - raw: lyon::path::Path, + raw: lyon_path::Path, } impl Path { @@ -55,55 +53,17 @@ impl Path { Self::new(|p| p.circle(center, radius)) } + /// Returns the internal [`lyon_path::Path`]. #[inline] - pub(crate) fn raw(&self) -> &lyon::path::Path { + pub fn raw(&self) -> &lyon_path::Path { &self.raw } + /// Returns the current [`Path`] with the given transform applied to it. #[inline] - pub(crate) fn transformed( - &self, - transform: &lyon::math::Transform, - ) -> Path { + pub fn transform(&self, transform: &lyon_path::math::Transform) -> Path { Path { raw: self.raw.clone().transformed(transform), } } } - -pub(super) fn dashed(path: &Path, line_dash: LineDash<'_>) -> Path { - Path::new(|builder| { - let segments_odd = (line_dash.segments.len() % 2 == 1) - .then(|| [line_dash.segments, line_dash.segments].concat()); - - let mut draw_line = false; - - walk_along_path( - path.raw().iter().flattened(0.01), - 0.0, - lyon::tessellation::StrokeOptions::DEFAULT_TOLERANCE, - &mut RepeatedPattern { - callback: |event: WalkerEvent<'_>| { - let point = Point { - x: event.position.x, - y: event.position.y, - }; - - if draw_line { - builder.line_to(point); - } else { - builder.move_to(point); - } - - draw_line = !draw_line; - - true - }, - index: line_dash.offset, - intervals: segments_odd - .as_deref() - .unwrap_or(line_dash.segments), - }, - ); - }) -} diff --git a/graphics/src/widget/canvas/path/arc.rs b/graphics/src/geometry/path/arc.rs index b8e72daf..2cdebb66 100644 --- a/graphics/src/widget/canvas/path/arc.rs +++ b/graphics/src/geometry/path/arc.rs @@ -1,5 +1,5 @@ //! Build and draw curves. -use iced_native::{Point, Vector}; +use iced_core::{Point, Vector}; /// A segment of a differentiable curve. #[derive(Debug, Clone, Copy)] diff --git a/graphics/src/widget/canvas/path/builder.rs b/graphics/src/geometry/path/builder.rs index 5121aa68..794dd3bc 100644 --- a/graphics/src/widget/canvas/path/builder.rs +++ b/graphics/src/geometry/path/builder.rs @@ -1,35 +1,38 @@ -use crate::widget::canvas::path::{arc, Arc, Path}; +use crate::geometry::path::{arc, Arc, Path}; -use iced_native::{Point, Size}; -use lyon::path::builder::SvgPathBuilder; +use iced_core::{Point, Size}; + +use lyon_path::builder::{self, SvgPathBuilder}; +use lyon_path::geom; +use lyon_path::math; /// A [`Path`] builder. /// /// Once a [`Path`] is built, it can no longer be mutated. #[allow(missing_debug_implementations)] pub struct Builder { - raw: lyon::path::builder::WithSvg<lyon::path::path::BuilderImpl>, + raw: builder::WithSvg<lyon_path::path::BuilderImpl>, } impl Builder { /// Creates a new [`Builder`]. pub fn new() -> Builder { Builder { - raw: lyon::path::Path::builder().with_svg(), + raw: lyon_path::Path::builder().with_svg(), } } /// Moves the starting point of a new sub-path to the given `Point`. #[inline] pub fn move_to(&mut self, point: Point) { - let _ = self.raw.move_to(lyon::math::Point::new(point.x, point.y)); + let _ = self.raw.move_to(math::Point::new(point.x, point.y)); } /// Connects the last point in the [`Path`] to the given `Point` with a /// straight line. #[inline] pub fn line_to(&mut self, point: Point) { - let _ = self.raw.line_to(lyon::math::Point::new(point.x, point.y)); + let _ = self.raw.line_to(math::Point::new(point.x, point.y)); } /// Adds an [`Arc`] to the [`Path`] from `start_angle` to `end_angle` in @@ -53,8 +56,6 @@ impl Builder { /// See [the HTML5 specification of `arcTo`](https://html.spec.whatwg.org/multipage/canvas.html#building-paths:dom-context-2d-arcto) /// for more details and examples. pub fn arc_to(&mut self, a: Point, b: Point, radius: f32) { - use lyon::{math, path}; - let start = self.raw.current_position(); let mid = math::Point::new(a.x, a.y); let end = math::Point::new(b.x, b.y); @@ -92,7 +93,7 @@ impl Builder { self.raw.arc_to( math::Vector::new(radius, radius), math::Angle::radians(0.0), - path::ArcFlags { + lyon_path::ArcFlags { large_arc: false, sweep, }, @@ -102,8 +103,6 @@ impl Builder { /// Adds an ellipse to the [`Path`] using a clockwise direction. pub fn ellipse(&mut self, arc: arc::Elliptical) { - use lyon::{geom, math}; - let arc = geom::Arc { center: math::Point::new(arc.center.x, arc.center.y), radii: math::Vector::new(arc.radii.x, arc.radii.y), @@ -128,8 +127,6 @@ impl Builder { control_b: Point, to: Point, ) { - use lyon::math; - let _ = self.raw.cubic_bezier_to( math::Point::new(control_a.x, control_a.y), math::Point::new(control_b.x, control_b.y), @@ -141,8 +138,6 @@ impl Builder { /// and its end point. #[inline] pub fn quadratic_curve_to(&mut self, control: Point, to: Point) { - use lyon::math; - let _ = self.raw.quadratic_bezier_to( math::Point::new(control.x, control.y), math::Point::new(to.x, to.y), diff --git a/graphics/src/widget/canvas/stroke.rs b/graphics/src/geometry/stroke.rs index 49f5701c..69a76e1c 100644 --- a/graphics/src/widget/canvas/stroke.rs +++ b/graphics/src/geometry/stroke.rs @@ -1,7 +1,7 @@ //! Create lines from a [crate::widget::canvas::Path] and assigns them various attributes/styles. -pub use crate::widget::canvas::Style; +pub use crate::geometry::Style; -use iced_native::Color; +use iced_core::Color; /// The style of a stroke. #[derive(Debug, Clone)] @@ -72,16 +72,6 @@ pub enum LineCap { Round, } -impl From<LineCap> for lyon::tessellation::LineCap { - fn from(line_cap: LineCap) -> lyon::tessellation::LineCap { - match line_cap { - LineCap::Butt => lyon::tessellation::LineCap::Butt, - LineCap::Square => lyon::tessellation::LineCap::Square, - LineCap::Round => lyon::tessellation::LineCap::Round, - } - } -} - /// The shape used at the corners of paths or basic shapes when they are /// stroked. #[derive(Debug, Clone, Copy, Default)] @@ -95,16 +85,6 @@ pub enum LineJoin { Bevel, } -impl From<LineJoin> for lyon::tessellation::LineJoin { - fn from(line_join: LineJoin) -> lyon::tessellation::LineJoin { - match line_join { - LineJoin::Miter => lyon::tessellation::LineJoin::Miter, - LineJoin::Round => lyon::tessellation::LineJoin::Round, - LineJoin::Bevel => lyon::tessellation::LineJoin::Bevel, - } - } -} - /// The dash pattern used when stroking the line. #[derive(Debug, Clone, Copy, Default)] pub struct LineDash<'a> { diff --git a/graphics/src/widget/canvas/style.rs b/graphics/src/geometry/style.rs index 6794f2e7..be9ee376 100644 --- a/graphics/src/widget/canvas/style.rs +++ b/graphics/src/geometry/style.rs @@ -1,4 +1,4 @@ -use crate::{Color, Gradient}; +use iced_core::{Color, Gradient}; /// The coloring style of some drawing. #[derive(Debug, Clone, PartialEq)] diff --git a/graphics/src/widget/canvas/text.rs b/graphics/src/geometry/text.rs index 056f8204..c584f3cd 100644 --- a/graphics/src/widget/canvas/text.rs +++ b/graphics/src/geometry/text.rs @@ -1,5 +1,6 @@ -use crate::alignment; -use crate::{Color, Font, Point}; +use crate::core::alignment; +use crate::core::text::{LineHeight, Shaping}; +use crate::core::{Color, Font, Point}; /// A bunch of text that can be drawn to a canvas #[derive(Debug, Clone)] @@ -19,12 +20,16 @@ pub struct Text { pub color: Color, /// The size of the text pub size: f32, + /// The line height of the text. + pub line_height: LineHeight, /// The font of the text pub font: Font, /// The horizontal alignment of the text pub horizontal_alignment: alignment::Horizontal, /// The vertical alignment of the text pub vertical_alignment: alignment::Vertical, + /// The shaping strategy of the text. + pub shaping: Shaping, } impl Default for Text { @@ -34,9 +39,11 @@ impl Default for Text { position: Point::ORIGIN, color: Color::BLACK, size: 16.0, - font: Font::Default, + line_height: LineHeight::Relative(1.2), + font: Font::default(), horizontal_alignment: alignment::Horizontal::Left, vertical_alignment: alignment::Vertical::Top, + shaping: Shaping::Basic, } } } diff --git a/graphics/src/widget/canvas/geometry.rs b/graphics/src/widget/canvas/geometry.rs deleted file mode 100644 index e8ac621d..00000000 --- a/graphics/src/widget/canvas/geometry.rs +++ /dev/null @@ -1,24 +0,0 @@ -use crate::Primitive; - -/// A bunch of shapes that can be drawn. -/// -/// [`Geometry`] can be easily generated with a [`Frame`] or stored in a -/// [`Cache`]. -/// -/// [`Frame`]: crate::widget::canvas::Frame -/// [`Cache`]: crate::widget::canvas::Cache -#[derive(Debug, Clone)] -pub struct Geometry(Primitive); - -impl Geometry { - pub(crate) fn from_primitive(primitive: Primitive) -> Self { - Self(primitive) - } - - /// Turns the [`Geometry`] into a [`Primitive`]. - /// - /// This can be useful if you are building a custom widget. - pub fn into_primitive(self) -> Primitive { - self.0 - } -} diff --git a/graphics/src/widget/canvas/cache.rs b/renderer/src/geometry/cache.rs index 678b0f92..2a3534d0 100644 --- a/graphics/src/widget/canvas/cache.rs +++ b/renderer/src/geometry/cache.rs @@ -1,18 +1,10 @@ -use crate::widget::canvas::{Frame, Geometry}; -use crate::Primitive; +use crate::core::Size; +use crate::geometry::{Frame, Geometry}; +use crate::graphics::Primitive; +use crate::Renderer; -use iced_native::Size; -use std::{cell::RefCell, sync::Arc}; - -#[derive(Default)] -enum State { - #[default] - Empty, - Filled { - bounds: Size, - primitive: Arc<Primitive>, - }, -} +use std::cell::RefCell; +use std::sync::Arc; /// A simple cache that stores generated [`Geometry`] to avoid recomputation. /// @@ -23,6 +15,16 @@ pub struct Cache { state: RefCell<State>, } +#[derive(Debug, Default)] +enum State { + #[default] + Empty, + Filled { + bounds: Size, + primitive: Arc<Primitive>, + }, +} + impl Cache { /// Creates a new empty [`Cache`]. pub fn new() -> Self { @@ -46,8 +48,9 @@ impl Cache { /// Otherwise, the previously stored [`Geometry`] will be returned. The /// [`Cache`] is not cleared in this case. In other words, it will keep /// returning the stored [`Geometry`] if needed. - pub fn draw( + pub fn draw<Theme>( &self, + renderer: &Renderer<Theme>, bounds: Size, draw_fn: impl FnOnce(&mut Frame), ) -> Geometry { @@ -59,19 +62,19 @@ impl Cache { } = self.state.borrow().deref() { if *cached_bounds == bounds { - return Geometry::from_primitive(Primitive::Cached { - cache: primitive.clone(), + return Geometry(Primitive::Cache { + content: primitive.clone(), }); } } - let mut frame = Frame::new(bounds); + let mut frame = Frame::new(renderer, bounds); draw_fn(&mut frame); let primitive = { let geometry = frame.into_geometry(); - Arc::new(geometry.into_primitive()) + Arc::new(geometry.0) }; *self.state.borrow_mut() = State::Filled { @@ -79,19 +82,6 @@ impl Cache { primitive: primitive.clone(), }; - Geometry::from_primitive(Primitive::Cached { cache: primitive }) - } -} - -impl std::fmt::Debug for State { - fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result { - match self { - State::Empty => write!(f, "Empty"), - State::Filled { primitive, bounds } => f - .debug_struct("Filled") - .field("primitive", primitive) - .field("bounds", bounds) - .finish(), - } + Geometry(Primitive::Cache { content: primitive }) } } diff --git a/graphics/src/widget.rs b/renderer/src/widget.rs index e7fab97c..6c0c2a83 100644 --- a/graphics/src/widget.rs +++ b/renderer/src/widget.rs @@ -1,16 +1,11 @@ -//! Use the graphical widgets supported out-of-the-box. #[cfg(feature = "canvas")] -#[cfg_attr(docsrs, doc(cfg(feature = "canvas")))] pub mod canvas; #[cfg(feature = "canvas")] -#[doc(no_inline)] pub use canvas::Canvas; #[cfg(feature = "qr_code")] -#[cfg_attr(docsrs, doc(cfg(feature = "qr_code")))] pub mod qr_code; #[cfg(feature = "qr_code")] -#[doc(no_inline)] pub use qr_code::QRCode; diff --git a/graphics/src/widget/canvas/frame.rs b/wgpu/src/geometry.rs index d68548ae..7e17a7ad 100644 --- a/graphics/src/widget/canvas/frame.rs +++ b/wgpu/src/geometry.rs @@ -1,17 +1,16 @@ -use crate::gradient::Gradient; -use crate::triangle; -use crate::widget::canvas::{path, Fill, Geometry, Path, Stroke, Style, Text}; -use crate::Primitive; - -use iced_native::{Point, Rectangle, Size, Vector}; +//! Build and draw geometry. +use crate::core::{Gradient, Point, Rectangle, Size, Vector}; +use crate::graphics::geometry::fill::{self, Fill}; +use crate::graphics::geometry::{ + LineCap, LineDash, LineJoin, Path, Stroke, Style, Text, +}; +use crate::graphics::primitive::{self, Primitive}; use lyon::geom::euclid; use lyon::tessellation; use std::borrow::Cow; -/// The frame of a [`Canvas`]. -/// -/// [`Canvas`]: crate::widget::Canvas +/// A frame for drawing some geometry. #[allow(missing_debug_implementations)] pub struct Frame { size: Size, @@ -23,9 +22,9 @@ pub struct Frame { } enum Buffer { - Solid(tessellation::VertexBuffers<triangle::ColoredVertex2D, u32>), + Solid(tessellation::VertexBuffers<primitive::ColoredVertex2D, u32>), Gradient( - tessellation::VertexBuffers<triangle::Vertex2D, u32>, + tessellation::VertexBuffers<primitive::Vertex2D, u32>, Gradient, ), } @@ -196,8 +195,8 @@ impl Frame { .buffers .get_fill(&self.transforms.current.transform_style(style)); - let options = - tessellation::FillOptions::default().with_fill_rule(rule.into()); + let options = tessellation::FillOptions::default() + .with_fill_rule(into_fill_rule(rule)); if self.transforms.current.is_identity { self.fill_tessellator.tessellate_path( @@ -206,7 +205,7 @@ impl Frame { buffer.as_mut(), ) } else { - let path = path.transformed(&self.transforms.current.raw); + let path = path.transform(&self.transforms.current.raw); self.fill_tessellator.tessellate_path( path.raw(), @@ -241,8 +240,8 @@ impl Frame { lyon::math::Vector::new(size.width, size.height), ); - let options = - tessellation::FillOptions::default().with_fill_rule(rule.into()); + let options = tessellation::FillOptions::default() + .with_fill_rule(into_fill_rule(rule)); self.fill_tessellator .tessellate_rectangle( @@ -264,14 +263,14 @@ impl Frame { let mut options = tessellation::StrokeOptions::default(); options.line_width = stroke.width; - options.start_cap = stroke.line_cap.into(); - options.end_cap = stroke.line_cap.into(); - options.line_join = stroke.line_join.into(); + options.start_cap = into_line_cap(stroke.line_cap); + options.end_cap = into_line_cap(stroke.line_cap); + options.line_join = into_line_join(stroke.line_join); let path = if stroke.line_dash.segments.is_empty() { Cow::Borrowed(path) } else { - Cow::Owned(path::dashed(path, stroke.line_dash)) + Cow::Owned(dashed(path, stroke.line_dash)) }; if self.transforms.current.is_identity { @@ -281,7 +280,7 @@ impl Frame { buffer.as_mut(), ) } else { - let path = path.transformed(&self.transforms.current.raw); + let path = path.transform(&self.transforms.current.raw); self.stroke_tessellator.tessellate_path( path.raw(), @@ -331,9 +330,11 @@ impl Frame { }, color: text.color, size: text.size, + line_height: text.line_height, font: text.font, horizontal_alignment: text.horizontal_alignment, vertical_alignment: text.vertical_alignment, + shaping: text.shaping, }); } @@ -344,10 +345,20 @@ impl Frame { /// operations in different coordinate systems. #[inline] pub fn with_save(&mut self, f: impl FnOnce(&mut Frame)) { - self.transforms.previous.push(self.transforms.current); + self.push_transform(); f(self); + self.pop_transform(); + } + + /// Pushes the current transform in the transform stack. + pub fn push_transform(&mut self) { + self.transforms.previous.push(self.transforms.current); + } + + /// Pops a transform from the transform stack and sets it as the current transform. + pub fn pop_transform(&mut self) { self.transforms.current = self.transforms.previous.pop().unwrap(); } @@ -363,14 +374,21 @@ impl Frame { f(&mut frame); + let origin = Point::new(region.x, region.y); + + self.clip(frame, origin); + } + + /// Draws the clipped contents of the given [`Frame`] with origin at the given [`Point`]. + pub fn clip(&mut self, frame: Frame, at: Point) { + let size = frame.size(); let primitives = frame.into_primitives(); + let translation = Vector::new(at.x, at.y); let (text, meshes) = primitives .into_iter() .partition(|primitive| matches!(primitive, Primitive::Text { .. })); - let translation = Vector::new(region.x, region.y); - self.primitives.push(Primitive::Group { primitives: vec![ Primitive::Translate { @@ -380,7 +398,7 @@ impl Frame { Primitive::Translate { translation, content: Box::new(Primitive::Clip { - bounds: Rectangle::with_size(region.size()), + bounds: Rectangle::with_size(size), content: Box::new(Primitive::Group { primitives: text, }), @@ -423,11 +441,11 @@ impl Frame { self.transforms.current.is_identity = false; } - /// Produces the [`Geometry`] representing everything drawn on the [`Frame`]. - pub fn into_geometry(self) -> Geometry { - Geometry::from_primitive(Primitive::Group { + /// Produces the [`Primitive`] representing everything drawn on the [`Frame`]. + pub fn into_primitive(self) -> Primitive { + Primitive::Group { primitives: self.into_primitives(), - }) + } } fn into_primitives(mut self) -> Vec<Primitive> { @@ -436,7 +454,7 @@ impl Frame { Buffer::Solid(buffer) => { if !buffer.indices.is_empty() { self.primitives.push(Primitive::SolidMesh { - buffers: triangle::Mesh2D { + buffers: primitive::Mesh2D { vertices: buffer.vertices, indices: buffer.indices, }, @@ -447,7 +465,7 @@ impl Frame { Buffer::Gradient(buffer, gradient) => { if !buffer.indices.is_empty() { self.primitives.push(Primitive::GradientMesh { - buffers: triangle::Mesh2D { + buffers: primitive::Mesh2D { vertices: buffer.vertices, indices: buffer.indices, }, @@ -465,31 +483,31 @@ impl Frame { struct Vertex2DBuilder; -impl tessellation::FillVertexConstructor<triangle::Vertex2D> +impl tessellation::FillVertexConstructor<primitive::Vertex2D> for Vertex2DBuilder { fn new_vertex( &mut self, vertex: tessellation::FillVertex<'_>, - ) -> triangle::Vertex2D { + ) -> primitive::Vertex2D { let position = vertex.position(); - triangle::Vertex2D { + primitive::Vertex2D { position: [position.x, position.y], } } } -impl tessellation::StrokeVertexConstructor<triangle::Vertex2D> +impl tessellation::StrokeVertexConstructor<primitive::Vertex2D> for Vertex2DBuilder { fn new_vertex( &mut self, vertex: tessellation::StrokeVertex<'_, '_>, - ) -> triangle::Vertex2D { + ) -> primitive::Vertex2D { let position = vertex.position(); - triangle::Vertex2D { + primitive::Vertex2D { position: [position.x, position.y], } } @@ -497,34 +515,99 @@ impl tessellation::StrokeVertexConstructor<triangle::Vertex2D> struct TriangleVertex2DBuilder([f32; 4]); -impl tessellation::FillVertexConstructor<triangle::ColoredVertex2D> +impl tessellation::FillVertexConstructor<primitive::ColoredVertex2D> for TriangleVertex2DBuilder { fn new_vertex( &mut self, vertex: tessellation::FillVertex<'_>, - ) -> triangle::ColoredVertex2D { + ) -> primitive::ColoredVertex2D { let position = vertex.position(); - triangle::ColoredVertex2D { + primitive::ColoredVertex2D { position: [position.x, position.y], color: self.0, } } } -impl tessellation::StrokeVertexConstructor<triangle::ColoredVertex2D> +impl tessellation::StrokeVertexConstructor<primitive::ColoredVertex2D> for TriangleVertex2DBuilder { fn new_vertex( &mut self, vertex: tessellation::StrokeVertex<'_, '_>, - ) -> triangle::ColoredVertex2D { + ) -> primitive::ColoredVertex2D { let position = vertex.position(); - triangle::ColoredVertex2D { + primitive::ColoredVertex2D { position: [position.x, position.y], color: self.0, } } } + +fn into_line_join(line_join: LineJoin) -> lyon::tessellation::LineJoin { + match line_join { + LineJoin::Miter => lyon::tessellation::LineJoin::Miter, + LineJoin::Round => lyon::tessellation::LineJoin::Round, + LineJoin::Bevel => lyon::tessellation::LineJoin::Bevel, + } +} + +fn into_line_cap(line_cap: LineCap) -> lyon::tessellation::LineCap { + match line_cap { + LineCap::Butt => lyon::tessellation::LineCap::Butt, + LineCap::Square => lyon::tessellation::LineCap::Square, + LineCap::Round => lyon::tessellation::LineCap::Round, + } +} + +fn into_fill_rule(rule: fill::Rule) -> lyon::tessellation::FillRule { + match rule { + fill::Rule::NonZero => lyon::tessellation::FillRule::NonZero, + fill::Rule::EvenOdd => lyon::tessellation::FillRule::EvenOdd, + } +} + +pub(super) fn dashed(path: &Path, line_dash: LineDash<'_>) -> Path { + use lyon::algorithms::walk::{ + walk_along_path, RepeatedPattern, WalkerEvent, + }; + use lyon::path::iterator::PathIterator; + + Path::new(|builder| { + let segments_odd = (line_dash.segments.len() % 2 == 1) + .then(|| [line_dash.segments, line_dash.segments].concat()); + + let mut draw_line = false; + + walk_along_path( + path.raw().iter().flattened(0.01), + 0.0, + lyon::tessellation::StrokeOptions::DEFAULT_TOLERANCE, + &mut RepeatedPattern { + callback: |event: WalkerEvent<'_>| { + let point = Point { + x: event.position.x, + y: event.position.y, + }; + + if draw_line { + builder.line_to(point); + } else { + builder.move_to(point); + } + + draw_line = !draw_line; + + true + }, + index: line_dash.offset, + intervals: segments_odd + .as_deref() + .unwrap_or(line_dash.segments), + }, + ); + }) +} diff --git a/graphics/src/widget/canvas.rs b/widget/src/canvas.rs index a8d050f5..171c4534 100644 --- a/graphics/src/widget/canvas.rs +++ b/widget/src/canvas.rs @@ -1,43 +1,24 @@ //! Draw 2D graphics for your users. -//! -//! A [`Canvas`] widget can be used to draw different kinds of 2D shapes in a -//! [`Frame`]. It can be used for animation, data visualization, game graphics, -//! and more! pub mod event; -pub mod fill; -pub mod path; -pub mod stroke; -mod cache; mod cursor; -mod frame; -mod geometry; mod program; -mod style; -mod text; -pub use crate::gradient::{self, Gradient}; -pub use cache::Cache; pub use cursor::Cursor; pub use event::Event; -pub use fill::{Fill, FillRule}; -pub use frame::Frame; -pub use geometry::Geometry; -pub use path::Path; pub use program::Program; -pub use stroke::{LineCap, LineDash, LineJoin, Stroke}; -pub use style::Style; -pub use text::Text; -use crate::{Backend, Primitive, Renderer}; +pub use crate::graphics::geometry::*; +pub use crate::renderer::geometry::*; -use iced_native::layout::{self, Layout}; -use iced_native::mouse; -use iced_native::renderer; -use iced_native::widget::tree::{self, Tree}; -use iced_native::{ - Clipboard, Element, Length, Point, Rectangle, Shell, Size, Vector, Widget, -}; +use crate::core; +use crate::core::layout::{self, Layout}; +use crate::core::mouse; +use crate::core::renderer; +use crate::core::widget::tree::{self, Tree}; +use crate::core::{Clipboard, Element, Shell, Widget}; +use crate::core::{Length, Point, Rectangle, Size, Vector}; +use crate::graphics::geometry; use std::marker::PhantomData; @@ -47,15 +28,11 @@ use std::marker::PhantomData; /// If you want to get a quick overview, here's how we can draw a simple circle: /// /// ```no_run -/// # mod iced { -/// # pub mod widget { -/// # pub use iced_graphics::widget::canvas; -/// # } -/// # pub use iced_native::{Color, Rectangle, Theme}; -/// # } -/// use iced::widget::canvas::{self, Canvas, Cursor, Fill, Frame, Geometry, Path, Program}; -/// use iced::{Color, Rectangle, Theme}; -/// +/// # use iced_widget::canvas::{self, Canvas, Cursor, Fill, Frame, Geometry, Path, Program}; +/// # use iced_widget::core::{Color, Rectangle}; +/// # use iced_widget::style::Theme; +/// # +/// # pub type Renderer = iced_widget::renderer::Renderer<Theme>; /// // First, we define the data we need for drawing /// #[derive(Debug)] /// struct Circle { @@ -66,9 +43,9 @@ use std::marker::PhantomData; /// impl Program<()> for Circle { /// type State = (); /// -/// fn draw(&self, _state: &(), _theme: &Theme, bounds: Rectangle, _cursor: Cursor) -> Vec<Geometry>{ +/// fn draw(&self, _state: &(), renderer: &Renderer, _theme: &Theme, bounds: Rectangle, _cursor: Cursor) -> Vec<Geometry>{ /// // We prepare a new `Frame` -/// let mut frame = Frame::new(bounds.size()); +/// let mut frame = Frame::new(renderer, bounds.size()); /// /// // We create a `Path` representing a simple circle /// let circle = Path::circle(frame.center(), self.radius); @@ -85,20 +62,22 @@ use std::marker::PhantomData; /// let canvas = Canvas::new(Circle { radius: 50.0 }); /// ``` #[derive(Debug)] -pub struct Canvas<Message, Theme, P> +pub struct Canvas<P, Message, Renderer = crate::Renderer> where - P: Program<Message, Theme>, + Renderer: geometry::Renderer, + P: Program<Message, Renderer>, { width: Length, height: Length, program: P, message_: PhantomData<Message>, - theme_: PhantomData<Theme>, + theme_: PhantomData<Renderer>, } -impl<Message, Theme, P> Canvas<Message, Theme, P> +impl<P, Message, Renderer> Canvas<P, Message, Renderer> where - P: Program<Message, Theme>, + Renderer: geometry::Renderer, + P: Program<Message, Renderer>, { const DEFAULT_SIZE: f32 = 100.0; @@ -126,10 +105,11 @@ where } } -impl<Message, P, B, T> Widget<Message, Renderer<B, T>> for Canvas<Message, T, P> +impl<P, Message, Renderer> Widget<Message, Renderer> + for Canvas<P, Message, Renderer> where - P: Program<Message, T>, - B: Backend, + Renderer: geometry::Renderer, + P: Program<Message, Renderer>, { fn tag(&self) -> tree::Tag { struct Tag<T>(T); @@ -150,7 +130,7 @@ where fn layout( &self, - _renderer: &Renderer<B, T>, + _renderer: &Renderer, limits: &layout::Limits, ) -> layout::Node { let limits = limits.width(self.width).height(self.height); @@ -162,23 +142,19 @@ where fn on_event( &mut self, tree: &mut Tree, - event: iced_native::Event, + event: core::Event, layout: Layout<'_>, cursor_position: Point, - _renderer: &Renderer<B, T>, + _renderer: &Renderer, _clipboard: &mut dyn Clipboard, shell: &mut Shell<'_, Message>, ) -> event::Status { let bounds = layout.bounds(); let canvas_event = match event { - iced_native::Event::Mouse(mouse_event) => { - Some(Event::Mouse(mouse_event)) - } - iced_native::Event::Touch(touch_event) => { - Some(Event::Touch(touch_event)) - } - iced_native::Event::Keyboard(keyboard_event) => { + core::Event::Mouse(mouse_event) => Some(Event::Mouse(mouse_event)), + core::Event::Touch(touch_event) => Some(Event::Touch(touch_event)), + core::Event::Keyboard(keyboard_event) => { Some(Event::Keyboard(keyboard_event)) } _ => None, @@ -208,7 +184,7 @@ where layout: Layout<'_>, cursor_position: Point, _viewport: &Rectangle, - _renderer: &Renderer<B, T>, + _renderer: &Renderer, ) -> mouse::Interaction { let bounds = layout.bounds(); let cursor = Cursor::from_window_position(cursor_position); @@ -220,49 +196,43 @@ where fn draw( &self, tree: &Tree, - renderer: &mut Renderer<B, T>, - theme: &T, + renderer: &mut Renderer, + theme: &Renderer::Theme, _style: &renderer::Style, layout: Layout<'_>, cursor_position: Point, _viewport: &Rectangle, ) { - use iced_native::Renderer as _; - let bounds = layout.bounds(); if bounds.width < 1.0 || bounds.height < 1.0 { return; } - let translation = Vector::new(bounds.x, bounds.y); let cursor = Cursor::from_window_position(cursor_position); let state = tree.state.downcast_ref::<P::State>(); - renderer.with_translation(translation, |renderer| { - renderer.draw_primitive(Primitive::Group { - primitives: self - .program - .draw(state, theme, bounds, cursor) - .into_iter() - .map(Geometry::into_primitive) - .collect(), - }); - }); + renderer.with_translation( + Vector::new(bounds.x, bounds.y), + |renderer| { + renderer.draw( + self.program.draw(state, renderer, theme, bounds, cursor), + ); + }, + ); } } -impl<'a, Message, P, B, T> From<Canvas<Message, T, P>> - for Element<'a, Message, Renderer<B, T>> +impl<'a, P, Message, Renderer> From<Canvas<P, Message, Renderer>> + for Element<'a, Message, Renderer> where Message: 'a, - P: Program<Message, T> + 'a, - B: Backend, - T: 'a, + Renderer: 'a + geometry::Renderer, + P: Program<Message, Renderer> + 'a, { fn from( - canvas: Canvas<Message, T, P>, - ) -> Element<'a, Message, Renderer<B, T>> { + canvas: Canvas<P, Message, Renderer>, + ) -> Element<'a, Message, Renderer> { Element::new(canvas) } } diff --git a/graphics/src/widget/canvas/cursor.rs b/widget/src/canvas/cursor.rs index 9588d129..5a65e9a7 100644 --- a/graphics/src/widget/canvas/cursor.rs +++ b/widget/src/canvas/cursor.rs @@ -1,4 +1,4 @@ -use iced_native::{Point, Rectangle}; +use crate::core::{Point, Rectangle}; /// The mouse cursor state. #[derive(Debug, Clone, Copy, PartialEq)] diff --git a/graphics/src/widget/canvas/event.rs b/widget/src/canvas/event.rs index 7c733a4d..4508c184 100644 --- a/graphics/src/widget/canvas/event.rs +++ b/widget/src/canvas/event.rs @@ -1,9 +1,9 @@ //! Handle events of a canvas. -use iced_native::keyboard; -use iced_native::mouse; -use iced_native::touch; +use crate::core::keyboard; +use crate::core::mouse; +use crate::core::touch; -pub use iced_native::event::Status; +pub use crate::core::event::Status; /// A [`Canvas`] event. /// diff --git a/graphics/src/widget/canvas/program.rs b/widget/src/canvas/program.rs index 656dbfa6..ad0fbb83 100644 --- a/graphics/src/widget/canvas/program.rs +++ b/widget/src/canvas/program.rs @@ -1,7 +1,8 @@ -use crate::widget::canvas::event::{self, Event}; -use crate::widget::canvas::mouse; -use crate::widget::canvas::{Cursor, Geometry}; -use crate::Rectangle; +use crate::canvas::event::{self, Event}; +use crate::canvas::mouse; +use crate::canvas::Cursor; +use crate::core::Rectangle; +use crate::graphics::geometry::{self, Geometry}; /// The state and logic of a [`Canvas`]. /// @@ -9,7 +10,10 @@ use crate::Rectangle; /// application. /// /// [`Canvas`]: crate::widget::Canvas -pub trait Program<Message, Theme = iced_native::Theme> { +pub trait Program<Message, Renderer = crate::Renderer> +where + Renderer: geometry::Renderer, +{ /// The internal state mutated by the [`Program`]. type State: Default + 'static; @@ -44,7 +48,8 @@ pub trait Program<Message, Theme = iced_native::Theme> { fn draw( &self, state: &Self::State, - theme: &Theme, + renderer: &Renderer, + theme: &Renderer::Theme, bounds: Rectangle, cursor: Cursor, ) -> Vec<Geometry>; @@ -65,9 +70,10 @@ pub trait Program<Message, Theme = iced_native::Theme> { } } -impl<Message, Theme, T> Program<Message, Theme> for &T +impl<Message, Renderer, T> Program<Message, Renderer> for &T where - T: Program<Message, Theme>, + Renderer: geometry::Renderer, + T: Program<Message, Renderer>, { type State = T::State; @@ -84,11 +90,12 @@ where fn draw( &self, state: &Self::State, - theme: &Theme, + renderer: &Renderer, + theme: &Renderer::Theme, bounds: Rectangle, cursor: Cursor, ) -> Vec<Geometry> { - T::draw(self, state, theme, bounds, cursor) + T::draw(self, state, renderer, theme, bounds, cursor) } fn mouse_interaction( diff --git a/graphics/src/widget/qr_code.rs b/widget/src/qr_code.rs index 12ce5b1f..7709125f 100644 --- a/graphics/src/widget/qr_code.rs +++ b/widget/src/qr_code.rs @@ -1,13 +1,12 @@ //! Encode and display information in a QR code. -use crate::renderer::{self, Renderer}; -use crate::widget::canvas; -use crate::Backend; - -use iced_native::layout; -use iced_native::widget::Tree; -use iced_native::{ +use crate::canvas; +use crate::core::layout; +use crate::core::renderer::{self, Renderer as _}; +use crate::core::widget::Tree; +use crate::core::{ Color, Element, Layout, Length, Point, Rectangle, Size, Vector, Widget, }; +use crate::Renderer; use thiserror::Error; const DEFAULT_CELL_SIZE: u16 = 4; @@ -48,10 +47,7 @@ impl<'a> QRCode<'a> { } } -impl<'a, Message, B, T> Widget<Message, Renderer<B, T>> for QRCode<'a> -where - B: Backend, -{ +impl<'a, Message, Theme> Widget<Message, Renderer<Theme>> for QRCode<'a> { fn width(&self) -> Length { Length::Shrink } @@ -62,7 +58,7 @@ where fn layout( &self, - _renderer: &Renderer<B, T>, + _renderer: &Renderer<Theme>, _limits: &layout::Limits, ) -> layout::Node { let side_length = (self.state.width + 2 * QUIET_ZONE) as f32 @@ -74,63 +70,63 @@ where fn draw( &self, _state: &Tree, - renderer: &mut Renderer<B, T>, - _theme: &T, + renderer: &mut Renderer<Theme>, + _theme: &Theme, _style: &renderer::Style, layout: Layout<'_>, _cursor_position: Point, _viewport: &Rectangle, ) { - use iced_native::Renderer as _; - let bounds = layout.bounds(); let side_length = self.state.width + 2 * QUIET_ZONE; // Reuse cache if possible - let geometry = self.state.cache.draw(bounds.size(), |frame| { - // Scale units to cell size - frame.scale(f32::from(self.cell_size)); - - // Draw background - frame.fill_rectangle( - Point::ORIGIN, - Size::new(side_length as f32, side_length as f32), - self.light, - ); - - // Avoid drawing on the quiet zone - frame.translate(Vector::new(QUIET_ZONE as f32, QUIET_ZONE as f32)); - - // Draw contents - self.state - .contents - .iter() - .enumerate() - .filter(|(_, value)| **value == qrcode::Color::Dark) - .for_each(|(index, _)| { - let row = index / self.state.width; - let column = index % self.state.width; - - frame.fill_rectangle( - Point::new(column as f32, row as f32), - Size::UNIT, - self.dark, - ); - }); - }); + let geometry = + self.state.cache.draw(renderer, bounds.size(), |frame| { + // Scale units to cell size + frame.scale(f32::from(self.cell_size)); + + // Draw background + frame.fill_rectangle( + Point::ORIGIN, + Size::new(side_length as f32, side_length as f32), + self.light, + ); + + // Avoid drawing on the quiet zone + frame.translate(Vector::new( + QUIET_ZONE as f32, + QUIET_ZONE as f32, + )); + + // Draw contents + self.state + .contents + .iter() + .enumerate() + .filter(|(_, value)| **value == qrcode::Color::Dark) + .for_each(|(index, _)| { + let row = index / self.state.width; + let column = index % self.state.width; + + frame.fill_rectangle( + Point::new(column as f32, row as f32), + Size::UNIT, + self.dark, + ); + }); + }); let translation = Vector::new(bounds.x, bounds.y); renderer.with_translation(translation, |renderer| { - renderer.draw_primitive(geometry.into_primitive()); + renderer.draw_primitive(geometry.0); }); } } -impl<'a, Message, B, T> From<QRCode<'a>> - for Element<'a, Message, Renderer<B, T>> -where - B: Backend, +impl<'a, Message, Theme> From<QRCode<'a>> + for Element<'a, Message, Renderer<Theme>> { fn from(qr_code: QRCode<'a>) -> Self { Self::new(qr_code) |