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-rw-r--r--graphics/src/geometry/fill.rs (renamed from graphics/src/widget/canvas/fill.rs)19
-rw-r--r--graphics/src/geometry/path.rs (renamed from graphics/src/widget/canvas/path.rs)54
-rw-r--r--graphics/src/geometry/path/arc.rs (renamed from graphics/src/widget/canvas/path/arc.rs)2
-rw-r--r--graphics/src/geometry/path/builder.rs (renamed from graphics/src/widget/canvas/path/builder.rs)27
-rw-r--r--graphics/src/geometry/stroke.rs (renamed from graphics/src/widget/canvas/stroke.rs)24
-rw-r--r--graphics/src/geometry/style.rs (renamed from graphics/src/widget/canvas/style.rs)2
-rw-r--r--graphics/src/geometry/text.rs (renamed from graphics/src/widget/canvas/text.rs)13
-rw-r--r--graphics/src/widget/canvas/geometry.rs24
-rw-r--r--renderer/src/geometry/cache.rs (renamed from graphics/src/widget/canvas/cache.rs)56
-rw-r--r--renderer/src/widget.rs (renamed from graphics/src/widget.rs)5
-rw-r--r--wgpu/src/geometry.rs (renamed from graphics/src/widget/canvas/frame.rs)169
-rw-r--r--widget/src/canvas.rs (renamed from graphics/src/widget/canvas.rs)132
-rw-r--r--widget/src/canvas/cursor.rs (renamed from graphics/src/widget/canvas/cursor.rs)2
-rw-r--r--widget/src/canvas/event.rs (renamed from graphics/src/widget/canvas/event.rs)8
-rw-r--r--widget/src/canvas/program.rs (renamed from graphics/src/widget/canvas/program.rs)27
-rw-r--r--widget/src/qr_code.rs (renamed from graphics/src/widget/qr_code.rs)100
16 files changed, 307 insertions, 357 deletions
diff --git a/graphics/src/widget/canvas/fill.rs b/graphics/src/geometry/fill.rs
index e954ebb5..2e8c1669 100644
--- a/graphics/src/widget/canvas/fill.rs
+++ b/graphics/src/geometry/fill.rs
@@ -1,7 +1,7 @@
//! Fill [crate::widget::canvas::Geometry] with a certain style.
-use crate::{Color, Gradient};
+use iced_core::{Color, Gradient};
-pub use crate::widget::canvas::Style;
+pub use crate::geometry::Style;
/// The style used to fill geometry.
#[derive(Debug, Clone)]
@@ -19,14 +19,14 @@ pub struct Fill {
/// By default, it is set to `NonZero`.
///
/// [1]: https://www.w3.org/TR/SVG/painting.html#FillRuleProperty
- pub rule: FillRule,
+ pub rule: Rule,
}
impl Default for Fill {
fn default() -> Self {
Self {
style: Style::Solid(Color::BLACK),
- rule: FillRule::NonZero,
+ rule: Rule::NonZero,
}
}
}
@@ -57,16 +57,7 @@ impl From<Gradient> for Fill {
/// [1]: https://www.w3.org/TR/SVG/painting.html#FillRuleProperty
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
#[allow(missing_docs)]
-pub enum FillRule {
+pub enum Rule {
NonZero,
EvenOdd,
}
-
-impl From<FillRule> for lyon::tessellation::FillRule {
- fn from(rule: FillRule) -> lyon::tessellation::FillRule {
- match rule {
- FillRule::NonZero => lyon::tessellation::FillRule::NonZero,
- FillRule::EvenOdd => lyon::tessellation::FillRule::EvenOdd,
- }
- }
-}
diff --git a/graphics/src/widget/canvas/path.rs b/graphics/src/geometry/path.rs
index aeb2589e..3d8fc6fa 100644
--- a/graphics/src/widget/canvas/path.rs
+++ b/graphics/src/geometry/path.rs
@@ -7,18 +7,16 @@ mod builder;
pub use arc::Arc;
pub use builder::Builder;
-use crate::widget::canvas::LineDash;
+pub use lyon_path;
-use iced_native::{Point, Size};
-use lyon::algorithms::walk::{walk_along_path, RepeatedPattern, WalkerEvent};
-use lyon::path::iterator::PathIterator;
+use iced_core::{Point, Size};
/// An immutable set of points that may or may not be connected.
///
/// A single [`Path`] can represent different kinds of 2D shapes!
#[derive(Debug, Clone)]
pub struct Path {
- raw: lyon::path::Path,
+ raw: lyon_path::Path,
}
impl Path {
@@ -55,55 +53,17 @@ impl Path {
Self::new(|p| p.circle(center, radius))
}
+ /// Returns the internal [`lyon_path::Path`].
#[inline]
- pub(crate) fn raw(&self) -> &lyon::path::Path {
+ pub fn raw(&self) -> &lyon_path::Path {
&self.raw
}
+ /// Returns the current [`Path`] with the given transform applied to it.
#[inline]
- pub(crate) fn transformed(
- &self,
- transform: &lyon::math::Transform,
- ) -> Path {
+ pub fn transform(&self, transform: &lyon_path::math::Transform) -> Path {
Path {
raw: self.raw.clone().transformed(transform),
}
}
}
-
-pub(super) fn dashed(path: &Path, line_dash: LineDash<'_>) -> Path {
- Path::new(|builder| {
- let segments_odd = (line_dash.segments.len() % 2 == 1)
- .then(|| [line_dash.segments, line_dash.segments].concat());
-
- let mut draw_line = false;
-
- walk_along_path(
- path.raw().iter().flattened(0.01),
- 0.0,
- lyon::tessellation::StrokeOptions::DEFAULT_TOLERANCE,
- &mut RepeatedPattern {
- callback: |event: WalkerEvent<'_>| {
- let point = Point {
- x: event.position.x,
- y: event.position.y,
- };
-
- if draw_line {
- builder.line_to(point);
- } else {
- builder.move_to(point);
- }
-
- draw_line = !draw_line;
-
- true
- },
- index: line_dash.offset,
- intervals: segments_odd
- .as_deref()
- .unwrap_or(line_dash.segments),
- },
- );
- })
-}
diff --git a/graphics/src/widget/canvas/path/arc.rs b/graphics/src/geometry/path/arc.rs
index b8e72daf..2cdebb66 100644
--- a/graphics/src/widget/canvas/path/arc.rs
+++ b/graphics/src/geometry/path/arc.rs
@@ -1,5 +1,5 @@
//! Build and draw curves.
-use iced_native::{Point, Vector};
+use iced_core::{Point, Vector};
/// A segment of a differentiable curve.
#[derive(Debug, Clone, Copy)]
diff --git a/graphics/src/widget/canvas/path/builder.rs b/graphics/src/geometry/path/builder.rs
index 5121aa68..794dd3bc 100644
--- a/graphics/src/widget/canvas/path/builder.rs
+++ b/graphics/src/geometry/path/builder.rs
@@ -1,35 +1,38 @@
-use crate::widget::canvas::path::{arc, Arc, Path};
+use crate::geometry::path::{arc, Arc, Path};
-use iced_native::{Point, Size};
-use lyon::path::builder::SvgPathBuilder;
+use iced_core::{Point, Size};
+
+use lyon_path::builder::{self, SvgPathBuilder};
+use lyon_path::geom;
+use lyon_path::math;
/// A [`Path`] builder.
///
/// Once a [`Path`] is built, it can no longer be mutated.
#[allow(missing_debug_implementations)]
pub struct Builder {
- raw: lyon::path::builder::WithSvg<lyon::path::path::BuilderImpl>,
+ raw: builder::WithSvg<lyon_path::path::BuilderImpl>,
}
impl Builder {
/// Creates a new [`Builder`].
pub fn new() -> Builder {
Builder {
- raw: lyon::path::Path::builder().with_svg(),
+ raw: lyon_path::Path::builder().with_svg(),
}
}
/// Moves the starting point of a new sub-path to the given `Point`.
#[inline]
pub fn move_to(&mut self, point: Point) {
- let _ = self.raw.move_to(lyon::math::Point::new(point.x, point.y));
+ let _ = self.raw.move_to(math::Point::new(point.x, point.y));
}
/// Connects the last point in the [`Path`] to the given `Point` with a
/// straight line.
#[inline]
pub fn line_to(&mut self, point: Point) {
- let _ = self.raw.line_to(lyon::math::Point::new(point.x, point.y));
+ let _ = self.raw.line_to(math::Point::new(point.x, point.y));
}
/// Adds an [`Arc`] to the [`Path`] from `start_angle` to `end_angle` in
@@ -53,8 +56,6 @@ impl Builder {
/// See [the HTML5 specification of `arcTo`](https://html.spec.whatwg.org/multipage/canvas.html#building-paths:dom-context-2d-arcto)
/// for more details and examples.
pub fn arc_to(&mut self, a: Point, b: Point, radius: f32) {
- use lyon::{math, path};
-
let start = self.raw.current_position();
let mid = math::Point::new(a.x, a.y);
let end = math::Point::new(b.x, b.y);
@@ -92,7 +93,7 @@ impl Builder {
self.raw.arc_to(
math::Vector::new(radius, radius),
math::Angle::radians(0.0),
- path::ArcFlags {
+ lyon_path::ArcFlags {
large_arc: false,
sweep,
},
@@ -102,8 +103,6 @@ impl Builder {
/// Adds an ellipse to the [`Path`] using a clockwise direction.
pub fn ellipse(&mut self, arc: arc::Elliptical) {
- use lyon::{geom, math};
-
let arc = geom::Arc {
center: math::Point::new(arc.center.x, arc.center.y),
radii: math::Vector::new(arc.radii.x, arc.radii.y),
@@ -128,8 +127,6 @@ impl Builder {
control_b: Point,
to: Point,
) {
- use lyon::math;
-
let _ = self.raw.cubic_bezier_to(
math::Point::new(control_a.x, control_a.y),
math::Point::new(control_b.x, control_b.y),
@@ -141,8 +138,6 @@ impl Builder {
/// and its end point.
#[inline]
pub fn quadratic_curve_to(&mut self, control: Point, to: Point) {
- use lyon::math;
-
let _ = self.raw.quadratic_bezier_to(
math::Point::new(control.x, control.y),
math::Point::new(to.x, to.y),
diff --git a/graphics/src/widget/canvas/stroke.rs b/graphics/src/geometry/stroke.rs
index 49f5701c..69a76e1c 100644
--- a/graphics/src/widget/canvas/stroke.rs
+++ b/graphics/src/geometry/stroke.rs
@@ -1,7 +1,7 @@
//! Create lines from a [crate::widget::canvas::Path] and assigns them various attributes/styles.
-pub use crate::widget::canvas::Style;
+pub use crate::geometry::Style;
-use iced_native::Color;
+use iced_core::Color;
/// The style of a stroke.
#[derive(Debug, Clone)]
@@ -72,16 +72,6 @@ pub enum LineCap {
Round,
}
-impl From<LineCap> for lyon::tessellation::LineCap {
- fn from(line_cap: LineCap) -> lyon::tessellation::LineCap {
- match line_cap {
- LineCap::Butt => lyon::tessellation::LineCap::Butt,
- LineCap::Square => lyon::tessellation::LineCap::Square,
- LineCap::Round => lyon::tessellation::LineCap::Round,
- }
- }
-}
-
/// The shape used at the corners of paths or basic shapes when they are
/// stroked.
#[derive(Debug, Clone, Copy, Default)]
@@ -95,16 +85,6 @@ pub enum LineJoin {
Bevel,
}
-impl From<LineJoin> for lyon::tessellation::LineJoin {
- fn from(line_join: LineJoin) -> lyon::tessellation::LineJoin {
- match line_join {
- LineJoin::Miter => lyon::tessellation::LineJoin::Miter,
- LineJoin::Round => lyon::tessellation::LineJoin::Round,
- LineJoin::Bevel => lyon::tessellation::LineJoin::Bevel,
- }
- }
-}
-
/// The dash pattern used when stroking the line.
#[derive(Debug, Clone, Copy, Default)]
pub struct LineDash<'a> {
diff --git a/graphics/src/widget/canvas/style.rs b/graphics/src/geometry/style.rs
index 6794f2e7..be9ee376 100644
--- a/graphics/src/widget/canvas/style.rs
+++ b/graphics/src/geometry/style.rs
@@ -1,4 +1,4 @@
-use crate::{Color, Gradient};
+use iced_core::{Color, Gradient};
/// The coloring style of some drawing.
#[derive(Debug, Clone, PartialEq)]
diff --git a/graphics/src/widget/canvas/text.rs b/graphics/src/geometry/text.rs
index 056f8204..c584f3cd 100644
--- a/graphics/src/widget/canvas/text.rs
+++ b/graphics/src/geometry/text.rs
@@ -1,5 +1,6 @@
-use crate::alignment;
-use crate::{Color, Font, Point};
+use crate::core::alignment;
+use crate::core::text::{LineHeight, Shaping};
+use crate::core::{Color, Font, Point};
/// A bunch of text that can be drawn to a canvas
#[derive(Debug, Clone)]
@@ -19,12 +20,16 @@ pub struct Text {
pub color: Color,
/// The size of the text
pub size: f32,
+ /// The line height of the text.
+ pub line_height: LineHeight,
/// The font of the text
pub font: Font,
/// The horizontal alignment of the text
pub horizontal_alignment: alignment::Horizontal,
/// The vertical alignment of the text
pub vertical_alignment: alignment::Vertical,
+ /// The shaping strategy of the text.
+ pub shaping: Shaping,
}
impl Default for Text {
@@ -34,9 +39,11 @@ impl Default for Text {
position: Point::ORIGIN,
color: Color::BLACK,
size: 16.0,
- font: Font::Default,
+ line_height: LineHeight::Relative(1.2),
+ font: Font::default(),
horizontal_alignment: alignment::Horizontal::Left,
vertical_alignment: alignment::Vertical::Top,
+ shaping: Shaping::Basic,
}
}
}
diff --git a/graphics/src/widget/canvas/geometry.rs b/graphics/src/widget/canvas/geometry.rs
deleted file mode 100644
index e8ac621d..00000000
--- a/graphics/src/widget/canvas/geometry.rs
+++ /dev/null
@@ -1,24 +0,0 @@
-use crate::Primitive;
-
-/// A bunch of shapes that can be drawn.
-///
-/// [`Geometry`] can be easily generated with a [`Frame`] or stored in a
-/// [`Cache`].
-///
-/// [`Frame`]: crate::widget::canvas::Frame
-/// [`Cache`]: crate::widget::canvas::Cache
-#[derive(Debug, Clone)]
-pub struct Geometry(Primitive);
-
-impl Geometry {
- pub(crate) fn from_primitive(primitive: Primitive) -> Self {
- Self(primitive)
- }
-
- /// Turns the [`Geometry`] into a [`Primitive`].
- ///
- /// This can be useful if you are building a custom widget.
- pub fn into_primitive(self) -> Primitive {
- self.0
- }
-}
diff --git a/graphics/src/widget/canvas/cache.rs b/renderer/src/geometry/cache.rs
index 678b0f92..2a3534d0 100644
--- a/graphics/src/widget/canvas/cache.rs
+++ b/renderer/src/geometry/cache.rs
@@ -1,18 +1,10 @@
-use crate::widget::canvas::{Frame, Geometry};
-use crate::Primitive;
+use crate::core::Size;
+use crate::geometry::{Frame, Geometry};
+use crate::graphics::Primitive;
+use crate::Renderer;
-use iced_native::Size;
-use std::{cell::RefCell, sync::Arc};
-
-#[derive(Default)]
-enum State {
- #[default]
- Empty,
- Filled {
- bounds: Size,
- primitive: Arc<Primitive>,
- },
-}
+use std::cell::RefCell;
+use std::sync::Arc;
/// A simple cache that stores generated [`Geometry`] to avoid recomputation.
///
@@ -23,6 +15,16 @@ pub struct Cache {
state: RefCell<State>,
}
+#[derive(Debug, Default)]
+enum State {
+ #[default]
+ Empty,
+ Filled {
+ bounds: Size,
+ primitive: Arc<Primitive>,
+ },
+}
+
impl Cache {
/// Creates a new empty [`Cache`].
pub fn new() -> Self {
@@ -46,8 +48,9 @@ impl Cache {
/// Otherwise, the previously stored [`Geometry`] will be returned. The
/// [`Cache`] is not cleared in this case. In other words, it will keep
/// returning the stored [`Geometry`] if needed.
- pub fn draw(
+ pub fn draw<Theme>(
&self,
+ renderer: &Renderer<Theme>,
bounds: Size,
draw_fn: impl FnOnce(&mut Frame),
) -> Geometry {
@@ -59,19 +62,19 @@ impl Cache {
} = self.state.borrow().deref()
{
if *cached_bounds == bounds {
- return Geometry::from_primitive(Primitive::Cached {
- cache: primitive.clone(),
+ return Geometry(Primitive::Cache {
+ content: primitive.clone(),
});
}
}
- let mut frame = Frame::new(bounds);
+ let mut frame = Frame::new(renderer, bounds);
draw_fn(&mut frame);
let primitive = {
let geometry = frame.into_geometry();
- Arc::new(geometry.into_primitive())
+ Arc::new(geometry.0)
};
*self.state.borrow_mut() = State::Filled {
@@ -79,19 +82,6 @@ impl Cache {
primitive: primitive.clone(),
};
- Geometry::from_primitive(Primitive::Cached { cache: primitive })
- }
-}
-
-impl std::fmt::Debug for State {
- fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
- match self {
- State::Empty => write!(f, "Empty"),
- State::Filled { primitive, bounds } => f
- .debug_struct("Filled")
- .field("primitive", primitive)
- .field("bounds", bounds)
- .finish(),
- }
+ Geometry(Primitive::Cache { content: primitive })
}
}
diff --git a/graphics/src/widget.rs b/renderer/src/widget.rs
index e7fab97c..6c0c2a83 100644
--- a/graphics/src/widget.rs
+++ b/renderer/src/widget.rs
@@ -1,16 +1,11 @@
-//! Use the graphical widgets supported out-of-the-box.
#[cfg(feature = "canvas")]
-#[cfg_attr(docsrs, doc(cfg(feature = "canvas")))]
pub mod canvas;
#[cfg(feature = "canvas")]
-#[doc(no_inline)]
pub use canvas::Canvas;
#[cfg(feature = "qr_code")]
-#[cfg_attr(docsrs, doc(cfg(feature = "qr_code")))]
pub mod qr_code;
#[cfg(feature = "qr_code")]
-#[doc(no_inline)]
pub use qr_code::QRCode;
diff --git a/graphics/src/widget/canvas/frame.rs b/wgpu/src/geometry.rs
index d68548ae..7e17a7ad 100644
--- a/graphics/src/widget/canvas/frame.rs
+++ b/wgpu/src/geometry.rs
@@ -1,17 +1,16 @@
-use crate::gradient::Gradient;
-use crate::triangle;
-use crate::widget::canvas::{path, Fill, Geometry, Path, Stroke, Style, Text};
-use crate::Primitive;
-
-use iced_native::{Point, Rectangle, Size, Vector};
+//! Build and draw geometry.
+use crate::core::{Gradient, Point, Rectangle, Size, Vector};
+use crate::graphics::geometry::fill::{self, Fill};
+use crate::graphics::geometry::{
+ LineCap, LineDash, LineJoin, Path, Stroke, Style, Text,
+};
+use crate::graphics::primitive::{self, Primitive};
use lyon::geom::euclid;
use lyon::tessellation;
use std::borrow::Cow;
-/// The frame of a [`Canvas`].
-///
-/// [`Canvas`]: crate::widget::Canvas
+/// A frame for drawing some geometry.
#[allow(missing_debug_implementations)]
pub struct Frame {
size: Size,
@@ -23,9 +22,9 @@ pub struct Frame {
}
enum Buffer {
- Solid(tessellation::VertexBuffers<triangle::ColoredVertex2D, u32>),
+ Solid(tessellation::VertexBuffers<primitive::ColoredVertex2D, u32>),
Gradient(
- tessellation::VertexBuffers<triangle::Vertex2D, u32>,
+ tessellation::VertexBuffers<primitive::Vertex2D, u32>,
Gradient,
),
}
@@ -196,8 +195,8 @@ impl Frame {
.buffers
.get_fill(&self.transforms.current.transform_style(style));
- let options =
- tessellation::FillOptions::default().with_fill_rule(rule.into());
+ let options = tessellation::FillOptions::default()
+ .with_fill_rule(into_fill_rule(rule));
if self.transforms.current.is_identity {
self.fill_tessellator.tessellate_path(
@@ -206,7 +205,7 @@ impl Frame {
buffer.as_mut(),
)
} else {
- let path = path.transformed(&self.transforms.current.raw);
+ let path = path.transform(&self.transforms.current.raw);
self.fill_tessellator.tessellate_path(
path.raw(),
@@ -241,8 +240,8 @@ impl Frame {
lyon::math::Vector::new(size.width, size.height),
);
- let options =
- tessellation::FillOptions::default().with_fill_rule(rule.into());
+ let options = tessellation::FillOptions::default()
+ .with_fill_rule(into_fill_rule(rule));
self.fill_tessellator
.tessellate_rectangle(
@@ -264,14 +263,14 @@ impl Frame {
let mut options = tessellation::StrokeOptions::default();
options.line_width = stroke.width;
- options.start_cap = stroke.line_cap.into();
- options.end_cap = stroke.line_cap.into();
- options.line_join = stroke.line_join.into();
+ options.start_cap = into_line_cap(stroke.line_cap);
+ options.end_cap = into_line_cap(stroke.line_cap);
+ options.line_join = into_line_join(stroke.line_join);
let path = if stroke.line_dash.segments.is_empty() {
Cow::Borrowed(path)
} else {
- Cow::Owned(path::dashed(path, stroke.line_dash))
+ Cow::Owned(dashed(path, stroke.line_dash))
};
if self.transforms.current.is_identity {
@@ -281,7 +280,7 @@ impl Frame {
buffer.as_mut(),
)
} else {
- let path = path.transformed(&self.transforms.current.raw);
+ let path = path.transform(&self.transforms.current.raw);
self.stroke_tessellator.tessellate_path(
path.raw(),
@@ -331,9 +330,11 @@ impl Frame {
},
color: text.color,
size: text.size,
+ line_height: text.line_height,
font: text.font,
horizontal_alignment: text.horizontal_alignment,
vertical_alignment: text.vertical_alignment,
+ shaping: text.shaping,
});
}
@@ -344,10 +345,20 @@ impl Frame {
/// operations in different coordinate systems.
#[inline]
pub fn with_save(&mut self, f: impl FnOnce(&mut Frame)) {
- self.transforms.previous.push(self.transforms.current);
+ self.push_transform();
f(self);
+ self.pop_transform();
+ }
+
+ /// Pushes the current transform in the transform stack.
+ pub fn push_transform(&mut self) {
+ self.transforms.previous.push(self.transforms.current);
+ }
+
+ /// Pops a transform from the transform stack and sets it as the current transform.
+ pub fn pop_transform(&mut self) {
self.transforms.current = self.transforms.previous.pop().unwrap();
}
@@ -363,14 +374,21 @@ impl Frame {
f(&mut frame);
+ let origin = Point::new(region.x, region.y);
+
+ self.clip(frame, origin);
+ }
+
+ /// Draws the clipped contents of the given [`Frame`] with origin at the given [`Point`].
+ pub fn clip(&mut self, frame: Frame, at: Point) {
+ let size = frame.size();
let primitives = frame.into_primitives();
+ let translation = Vector::new(at.x, at.y);
let (text, meshes) = primitives
.into_iter()
.partition(|primitive| matches!(primitive, Primitive::Text { .. }));
- let translation = Vector::new(region.x, region.y);
-
self.primitives.push(Primitive::Group {
primitives: vec![
Primitive::Translate {
@@ -380,7 +398,7 @@ impl Frame {
Primitive::Translate {
translation,
content: Box::new(Primitive::Clip {
- bounds: Rectangle::with_size(region.size()),
+ bounds: Rectangle::with_size(size),
content: Box::new(Primitive::Group {
primitives: text,
}),
@@ -423,11 +441,11 @@ impl Frame {
self.transforms.current.is_identity = false;
}
- /// Produces the [`Geometry`] representing everything drawn on the [`Frame`].
- pub fn into_geometry(self) -> Geometry {
- Geometry::from_primitive(Primitive::Group {
+ /// Produces the [`Primitive`] representing everything drawn on the [`Frame`].
+ pub fn into_primitive(self) -> Primitive {
+ Primitive::Group {
primitives: self.into_primitives(),
- })
+ }
}
fn into_primitives(mut self) -> Vec<Primitive> {
@@ -436,7 +454,7 @@ impl Frame {
Buffer::Solid(buffer) => {
if !buffer.indices.is_empty() {
self.primitives.push(Primitive::SolidMesh {
- buffers: triangle::Mesh2D {
+ buffers: primitive::Mesh2D {
vertices: buffer.vertices,
indices: buffer.indices,
},
@@ -447,7 +465,7 @@ impl Frame {
Buffer::Gradient(buffer, gradient) => {
if !buffer.indices.is_empty() {
self.primitives.push(Primitive::GradientMesh {
- buffers: triangle::Mesh2D {
+ buffers: primitive::Mesh2D {
vertices: buffer.vertices,
indices: buffer.indices,
},
@@ -465,31 +483,31 @@ impl Frame {
struct Vertex2DBuilder;
-impl tessellation::FillVertexConstructor<triangle::Vertex2D>
+impl tessellation::FillVertexConstructor<primitive::Vertex2D>
for Vertex2DBuilder
{
fn new_vertex(
&mut self,
vertex: tessellation::FillVertex<'_>,
- ) -> triangle::Vertex2D {
+ ) -> primitive::Vertex2D {
let position = vertex.position();
- triangle::Vertex2D {
+ primitive::Vertex2D {
position: [position.x, position.y],
}
}
}
-impl tessellation::StrokeVertexConstructor<triangle::Vertex2D>
+impl tessellation::StrokeVertexConstructor<primitive::Vertex2D>
for Vertex2DBuilder
{
fn new_vertex(
&mut self,
vertex: tessellation::StrokeVertex<'_, '_>,
- ) -> triangle::Vertex2D {
+ ) -> primitive::Vertex2D {
let position = vertex.position();
- triangle::Vertex2D {
+ primitive::Vertex2D {
position: [position.x, position.y],
}
}
@@ -497,34 +515,99 @@ impl tessellation::StrokeVertexConstructor<triangle::Vertex2D>
struct TriangleVertex2DBuilder([f32; 4]);
-impl tessellation::FillVertexConstructor<triangle::ColoredVertex2D>
+impl tessellation::FillVertexConstructor<primitive::ColoredVertex2D>
for TriangleVertex2DBuilder
{
fn new_vertex(
&mut self,
vertex: tessellation::FillVertex<'_>,
- ) -> triangle::ColoredVertex2D {
+ ) -> primitive::ColoredVertex2D {
let position = vertex.position();
- triangle::ColoredVertex2D {
+ primitive::ColoredVertex2D {
position: [position.x, position.y],
color: self.0,
}
}
}
-impl tessellation::StrokeVertexConstructor<triangle::ColoredVertex2D>
+impl tessellation::StrokeVertexConstructor<primitive::ColoredVertex2D>
for TriangleVertex2DBuilder
{
fn new_vertex(
&mut self,
vertex: tessellation::StrokeVertex<'_, '_>,
- ) -> triangle::ColoredVertex2D {
+ ) -> primitive::ColoredVertex2D {
let position = vertex.position();
- triangle::ColoredVertex2D {
+ primitive::ColoredVertex2D {
position: [position.x, position.y],
color: self.0,
}
}
}
+
+fn into_line_join(line_join: LineJoin) -> lyon::tessellation::LineJoin {
+ match line_join {
+ LineJoin::Miter => lyon::tessellation::LineJoin::Miter,
+ LineJoin::Round => lyon::tessellation::LineJoin::Round,
+ LineJoin::Bevel => lyon::tessellation::LineJoin::Bevel,
+ }
+}
+
+fn into_line_cap(line_cap: LineCap) -> lyon::tessellation::LineCap {
+ match line_cap {
+ LineCap::Butt => lyon::tessellation::LineCap::Butt,
+ LineCap::Square => lyon::tessellation::LineCap::Square,
+ LineCap::Round => lyon::tessellation::LineCap::Round,
+ }
+}
+
+fn into_fill_rule(rule: fill::Rule) -> lyon::tessellation::FillRule {
+ match rule {
+ fill::Rule::NonZero => lyon::tessellation::FillRule::NonZero,
+ fill::Rule::EvenOdd => lyon::tessellation::FillRule::EvenOdd,
+ }
+}
+
+pub(super) fn dashed(path: &Path, line_dash: LineDash<'_>) -> Path {
+ use lyon::algorithms::walk::{
+ walk_along_path, RepeatedPattern, WalkerEvent,
+ };
+ use lyon::path::iterator::PathIterator;
+
+ Path::new(|builder| {
+ let segments_odd = (line_dash.segments.len() % 2 == 1)
+ .then(|| [line_dash.segments, line_dash.segments].concat());
+
+ let mut draw_line = false;
+
+ walk_along_path(
+ path.raw().iter().flattened(0.01),
+ 0.0,
+ lyon::tessellation::StrokeOptions::DEFAULT_TOLERANCE,
+ &mut RepeatedPattern {
+ callback: |event: WalkerEvent<'_>| {
+ let point = Point {
+ x: event.position.x,
+ y: event.position.y,
+ };
+
+ if draw_line {
+ builder.line_to(point);
+ } else {
+ builder.move_to(point);
+ }
+
+ draw_line = !draw_line;
+
+ true
+ },
+ index: line_dash.offset,
+ intervals: segments_odd
+ .as_deref()
+ .unwrap_or(line_dash.segments),
+ },
+ );
+ })
+}
diff --git a/graphics/src/widget/canvas.rs b/widget/src/canvas.rs
index a8d050f5..171c4534 100644
--- a/graphics/src/widget/canvas.rs
+++ b/widget/src/canvas.rs
@@ -1,43 +1,24 @@
//! Draw 2D graphics for your users.
-//!
-//! A [`Canvas`] widget can be used to draw different kinds of 2D shapes in a
-//! [`Frame`]. It can be used for animation, data visualization, game graphics,
-//! and more!
pub mod event;
-pub mod fill;
-pub mod path;
-pub mod stroke;
-mod cache;
mod cursor;
-mod frame;
-mod geometry;
mod program;
-mod style;
-mod text;
-pub use crate::gradient::{self, Gradient};
-pub use cache::Cache;
pub use cursor::Cursor;
pub use event::Event;
-pub use fill::{Fill, FillRule};
-pub use frame::Frame;
-pub use geometry::Geometry;
-pub use path::Path;
pub use program::Program;
-pub use stroke::{LineCap, LineDash, LineJoin, Stroke};
-pub use style::Style;
-pub use text::Text;
-use crate::{Backend, Primitive, Renderer};
+pub use crate::graphics::geometry::*;
+pub use crate::renderer::geometry::*;
-use iced_native::layout::{self, Layout};
-use iced_native::mouse;
-use iced_native::renderer;
-use iced_native::widget::tree::{self, Tree};
-use iced_native::{
- Clipboard, Element, Length, Point, Rectangle, Shell, Size, Vector, Widget,
-};
+use crate::core;
+use crate::core::layout::{self, Layout};
+use crate::core::mouse;
+use crate::core::renderer;
+use crate::core::widget::tree::{self, Tree};
+use crate::core::{Clipboard, Element, Shell, Widget};
+use crate::core::{Length, Point, Rectangle, Size, Vector};
+use crate::graphics::geometry;
use std::marker::PhantomData;
@@ -47,15 +28,11 @@ use std::marker::PhantomData;
/// If you want to get a quick overview, here's how we can draw a simple circle:
///
/// ```no_run
-/// # mod iced {
-/// # pub mod widget {
-/// # pub use iced_graphics::widget::canvas;
-/// # }
-/// # pub use iced_native::{Color, Rectangle, Theme};
-/// # }
-/// use iced::widget::canvas::{self, Canvas, Cursor, Fill, Frame, Geometry, Path, Program};
-/// use iced::{Color, Rectangle, Theme};
-///
+/// # use iced_widget::canvas::{self, Canvas, Cursor, Fill, Frame, Geometry, Path, Program};
+/// # use iced_widget::core::{Color, Rectangle};
+/// # use iced_widget::style::Theme;
+/// #
+/// # pub type Renderer = iced_widget::renderer::Renderer<Theme>;
/// // First, we define the data we need for drawing
/// #[derive(Debug)]
/// struct Circle {
@@ -66,9 +43,9 @@ use std::marker::PhantomData;
/// impl Program<()> for Circle {
/// type State = ();
///
-/// fn draw(&self, _state: &(), _theme: &Theme, bounds: Rectangle, _cursor: Cursor) -> Vec<Geometry>{
+/// fn draw(&self, _state: &(), renderer: &Renderer, _theme: &Theme, bounds: Rectangle, _cursor: Cursor) -> Vec<Geometry>{
/// // We prepare a new `Frame`
-/// let mut frame = Frame::new(bounds.size());
+/// let mut frame = Frame::new(renderer, bounds.size());
///
/// // We create a `Path` representing a simple circle
/// let circle = Path::circle(frame.center(), self.radius);
@@ -85,20 +62,22 @@ use std::marker::PhantomData;
/// let canvas = Canvas::new(Circle { radius: 50.0 });
/// ```
#[derive(Debug)]
-pub struct Canvas<Message, Theme, P>
+pub struct Canvas<P, Message, Renderer = crate::Renderer>
where
- P: Program<Message, Theme>,
+ Renderer: geometry::Renderer,
+ P: Program<Message, Renderer>,
{
width: Length,
height: Length,
program: P,
message_: PhantomData<Message>,
- theme_: PhantomData<Theme>,
+ theme_: PhantomData<Renderer>,
}
-impl<Message, Theme, P> Canvas<Message, Theme, P>
+impl<P, Message, Renderer> Canvas<P, Message, Renderer>
where
- P: Program<Message, Theme>,
+ Renderer: geometry::Renderer,
+ P: Program<Message, Renderer>,
{
const DEFAULT_SIZE: f32 = 100.0;
@@ -126,10 +105,11 @@ where
}
}
-impl<Message, P, B, T> Widget<Message, Renderer<B, T>> for Canvas<Message, T, P>
+impl<P, Message, Renderer> Widget<Message, Renderer>
+ for Canvas<P, Message, Renderer>
where
- P: Program<Message, T>,
- B: Backend,
+ Renderer: geometry::Renderer,
+ P: Program<Message, Renderer>,
{
fn tag(&self) -> tree::Tag {
struct Tag<T>(T);
@@ -150,7 +130,7 @@ where
fn layout(
&self,
- _renderer: &Renderer<B, T>,
+ _renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node {
let limits = limits.width(self.width).height(self.height);
@@ -162,23 +142,19 @@ where
fn on_event(
&mut self,
tree: &mut Tree,
- event: iced_native::Event,
+ event: core::Event,
layout: Layout<'_>,
cursor_position: Point,
- _renderer: &Renderer<B, T>,
+ _renderer: &Renderer,
_clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
) -> event::Status {
let bounds = layout.bounds();
let canvas_event = match event {
- iced_native::Event::Mouse(mouse_event) => {
- Some(Event::Mouse(mouse_event))
- }
- iced_native::Event::Touch(touch_event) => {
- Some(Event::Touch(touch_event))
- }
- iced_native::Event::Keyboard(keyboard_event) => {
+ core::Event::Mouse(mouse_event) => Some(Event::Mouse(mouse_event)),
+ core::Event::Touch(touch_event) => Some(Event::Touch(touch_event)),
+ core::Event::Keyboard(keyboard_event) => {
Some(Event::Keyboard(keyboard_event))
}
_ => None,
@@ -208,7 +184,7 @@ where
layout: Layout<'_>,
cursor_position: Point,
_viewport: &Rectangle,
- _renderer: &Renderer<B, T>,
+ _renderer: &Renderer,
) -> mouse::Interaction {
let bounds = layout.bounds();
let cursor = Cursor::from_window_position(cursor_position);
@@ -220,49 +196,43 @@ where
fn draw(
&self,
tree: &Tree,
- renderer: &mut Renderer<B, T>,
- theme: &T,
+ renderer: &mut Renderer,
+ theme: &Renderer::Theme,
_style: &renderer::Style,
layout: Layout<'_>,
cursor_position: Point,
_viewport: &Rectangle,
) {
- use iced_native::Renderer as _;
-
let bounds = layout.bounds();
if bounds.width < 1.0 || bounds.height < 1.0 {
return;
}
- let translation = Vector::new(bounds.x, bounds.y);
let cursor = Cursor::from_window_position(cursor_position);
let state = tree.state.downcast_ref::<P::State>();
- renderer.with_translation(translation, |renderer| {
- renderer.draw_primitive(Primitive::Group {
- primitives: self
- .program
- .draw(state, theme, bounds, cursor)
- .into_iter()
- .map(Geometry::into_primitive)
- .collect(),
- });
- });
+ renderer.with_translation(
+ Vector::new(bounds.x, bounds.y),
+ |renderer| {
+ renderer.draw(
+ self.program.draw(state, renderer, theme, bounds, cursor),
+ );
+ },
+ );
}
}
-impl<'a, Message, P, B, T> From<Canvas<Message, T, P>>
- for Element<'a, Message, Renderer<B, T>>
+impl<'a, P, Message, Renderer> From<Canvas<P, Message, Renderer>>
+ for Element<'a, Message, Renderer>
where
Message: 'a,
- P: Program<Message, T> + 'a,
- B: Backend,
- T: 'a,
+ Renderer: 'a + geometry::Renderer,
+ P: Program<Message, Renderer> + 'a,
{
fn from(
- canvas: Canvas<Message, T, P>,
- ) -> Element<'a, Message, Renderer<B, T>> {
+ canvas: Canvas<P, Message, Renderer>,
+ ) -> Element<'a, Message, Renderer> {
Element::new(canvas)
}
}
diff --git a/graphics/src/widget/canvas/cursor.rs b/widget/src/canvas/cursor.rs
index 9588d129..5a65e9a7 100644
--- a/graphics/src/widget/canvas/cursor.rs
+++ b/widget/src/canvas/cursor.rs
@@ -1,4 +1,4 @@
-use iced_native::{Point, Rectangle};
+use crate::core::{Point, Rectangle};
/// The mouse cursor state.
#[derive(Debug, Clone, Copy, PartialEq)]
diff --git a/graphics/src/widget/canvas/event.rs b/widget/src/canvas/event.rs
index 7c733a4d..4508c184 100644
--- a/graphics/src/widget/canvas/event.rs
+++ b/widget/src/canvas/event.rs
@@ -1,9 +1,9 @@
//! Handle events of a canvas.
-use iced_native::keyboard;
-use iced_native::mouse;
-use iced_native::touch;
+use crate::core::keyboard;
+use crate::core::mouse;
+use crate::core::touch;
-pub use iced_native::event::Status;
+pub use crate::core::event::Status;
/// A [`Canvas`] event.
///
diff --git a/graphics/src/widget/canvas/program.rs b/widget/src/canvas/program.rs
index 656dbfa6..ad0fbb83 100644
--- a/graphics/src/widget/canvas/program.rs
+++ b/widget/src/canvas/program.rs
@@ -1,7 +1,8 @@
-use crate::widget::canvas::event::{self, Event};
-use crate::widget::canvas::mouse;
-use crate::widget::canvas::{Cursor, Geometry};
-use crate::Rectangle;
+use crate::canvas::event::{self, Event};
+use crate::canvas::mouse;
+use crate::canvas::Cursor;
+use crate::core::Rectangle;
+use crate::graphics::geometry::{self, Geometry};
/// The state and logic of a [`Canvas`].
///
@@ -9,7 +10,10 @@ use crate::Rectangle;
/// application.
///
/// [`Canvas`]: crate::widget::Canvas
-pub trait Program<Message, Theme = iced_native::Theme> {
+pub trait Program<Message, Renderer = crate::Renderer>
+where
+ Renderer: geometry::Renderer,
+{
/// The internal state mutated by the [`Program`].
type State: Default + 'static;
@@ -44,7 +48,8 @@ pub trait Program<Message, Theme = iced_native::Theme> {
fn draw(
&self,
state: &Self::State,
- theme: &Theme,
+ renderer: &Renderer,
+ theme: &Renderer::Theme,
bounds: Rectangle,
cursor: Cursor,
) -> Vec<Geometry>;
@@ -65,9 +70,10 @@ pub trait Program<Message, Theme = iced_native::Theme> {
}
}
-impl<Message, Theme, T> Program<Message, Theme> for &T
+impl<Message, Renderer, T> Program<Message, Renderer> for &T
where
- T: Program<Message, Theme>,
+ Renderer: geometry::Renderer,
+ T: Program<Message, Renderer>,
{
type State = T::State;
@@ -84,11 +90,12 @@ where
fn draw(
&self,
state: &Self::State,
- theme: &Theme,
+ renderer: &Renderer,
+ theme: &Renderer::Theme,
bounds: Rectangle,
cursor: Cursor,
) -> Vec<Geometry> {
- T::draw(self, state, theme, bounds, cursor)
+ T::draw(self, state, renderer, theme, bounds, cursor)
}
fn mouse_interaction(
diff --git a/graphics/src/widget/qr_code.rs b/widget/src/qr_code.rs
index 12ce5b1f..7709125f 100644
--- a/graphics/src/widget/qr_code.rs
+++ b/widget/src/qr_code.rs
@@ -1,13 +1,12 @@
//! Encode and display information in a QR code.
-use crate::renderer::{self, Renderer};
-use crate::widget::canvas;
-use crate::Backend;
-
-use iced_native::layout;
-use iced_native::widget::Tree;
-use iced_native::{
+use crate::canvas;
+use crate::core::layout;
+use crate::core::renderer::{self, Renderer as _};
+use crate::core::widget::Tree;
+use crate::core::{
Color, Element, Layout, Length, Point, Rectangle, Size, Vector, Widget,
};
+use crate::Renderer;
use thiserror::Error;
const DEFAULT_CELL_SIZE: u16 = 4;
@@ -48,10 +47,7 @@ impl<'a> QRCode<'a> {
}
}
-impl<'a, Message, B, T> Widget<Message, Renderer<B, T>> for QRCode<'a>
-where
- B: Backend,
-{
+impl<'a, Message, Theme> Widget<Message, Renderer<Theme>> for QRCode<'a> {
fn width(&self) -> Length {
Length::Shrink
}
@@ -62,7 +58,7 @@ where
fn layout(
&self,
- _renderer: &Renderer<B, T>,
+ _renderer: &Renderer<Theme>,
_limits: &layout::Limits,
) -> layout::Node {
let side_length = (self.state.width + 2 * QUIET_ZONE) as f32
@@ -74,63 +70,63 @@ where
fn draw(
&self,
_state: &Tree,
- renderer: &mut Renderer<B, T>,
- _theme: &T,
+ renderer: &mut Renderer<Theme>,
+ _theme: &Theme,
_style: &renderer::Style,
layout: Layout<'_>,
_cursor_position: Point,
_viewport: &Rectangle,
) {
- use iced_native::Renderer as _;
-
let bounds = layout.bounds();
let side_length = self.state.width + 2 * QUIET_ZONE;
// Reuse cache if possible
- let geometry = self.state.cache.draw(bounds.size(), |frame| {
- // Scale units to cell size
- frame.scale(f32::from(self.cell_size));
-
- // Draw background
- frame.fill_rectangle(
- Point::ORIGIN,
- Size::new(side_length as f32, side_length as f32),
- self.light,
- );
-
- // Avoid drawing on the quiet zone
- frame.translate(Vector::new(QUIET_ZONE as f32, QUIET_ZONE as f32));
-
- // Draw contents
- self.state
- .contents
- .iter()
- .enumerate()
- .filter(|(_, value)| **value == qrcode::Color::Dark)
- .for_each(|(index, _)| {
- let row = index / self.state.width;
- let column = index % self.state.width;
-
- frame.fill_rectangle(
- Point::new(column as f32, row as f32),
- Size::UNIT,
- self.dark,
- );
- });
- });
+ let geometry =
+ self.state.cache.draw(renderer, bounds.size(), |frame| {
+ // Scale units to cell size
+ frame.scale(f32::from(self.cell_size));
+
+ // Draw background
+ frame.fill_rectangle(
+ Point::ORIGIN,
+ Size::new(side_length as f32, side_length as f32),
+ self.light,
+ );
+
+ // Avoid drawing on the quiet zone
+ frame.translate(Vector::new(
+ QUIET_ZONE as f32,
+ QUIET_ZONE as f32,
+ ));
+
+ // Draw contents
+ self.state
+ .contents
+ .iter()
+ .enumerate()
+ .filter(|(_, value)| **value == qrcode::Color::Dark)
+ .for_each(|(index, _)| {
+ let row = index / self.state.width;
+ let column = index % self.state.width;
+
+ frame.fill_rectangle(
+ Point::new(column as f32, row as f32),
+ Size::UNIT,
+ self.dark,
+ );
+ });
+ });
let translation = Vector::new(bounds.x, bounds.y);
renderer.with_translation(translation, |renderer| {
- renderer.draw_primitive(geometry.into_primitive());
+ renderer.draw_primitive(geometry.0);
});
}
}
-impl<'a, Message, B, T> From<QRCode<'a>>
- for Element<'a, Message, Renderer<B, T>>
-where
- B: Backend,
+impl<'a, Message, Theme> From<QRCode<'a>>
+ for Element<'a, Message, Renderer<Theme>>
{
fn from(qr_code: QRCode<'a>) -> Self {
Self::new(qr_code)