summaryrefslogtreecommitdiffstats
path: root/graphics/src/widget/canvas/path/builder.rs
diff options
context:
space:
mode:
Diffstat (limited to 'graphics/src/widget/canvas/path/builder.rs')
-rw-r--r--graphics/src/widget/canvas/path/builder.rs198
1 files changed, 0 insertions, 198 deletions
diff --git a/graphics/src/widget/canvas/path/builder.rs b/graphics/src/widget/canvas/path/builder.rs
deleted file mode 100644
index 5121aa68..00000000
--- a/graphics/src/widget/canvas/path/builder.rs
+++ /dev/null
@@ -1,198 +0,0 @@
-use crate::widget::canvas::path::{arc, Arc, Path};
-
-use iced_native::{Point, Size};
-use lyon::path::builder::SvgPathBuilder;
-
-/// A [`Path`] builder.
-///
-/// Once a [`Path`] is built, it can no longer be mutated.
-#[allow(missing_debug_implementations)]
-pub struct Builder {
- raw: lyon::path::builder::WithSvg<lyon::path::path::BuilderImpl>,
-}
-
-impl Builder {
- /// Creates a new [`Builder`].
- pub fn new() -> Builder {
- Builder {
- raw: lyon::path::Path::builder().with_svg(),
- }
- }
-
- /// Moves the starting point of a new sub-path to the given `Point`.
- #[inline]
- pub fn move_to(&mut self, point: Point) {
- let _ = self.raw.move_to(lyon::math::Point::new(point.x, point.y));
- }
-
- /// Connects the last point in the [`Path`] to the given `Point` with a
- /// straight line.
- #[inline]
- pub fn line_to(&mut self, point: Point) {
- let _ = self.raw.line_to(lyon::math::Point::new(point.x, point.y));
- }
-
- /// Adds an [`Arc`] to the [`Path`] from `start_angle` to `end_angle` in
- /// a clockwise direction.
- #[inline]
- pub fn arc(&mut self, arc: Arc) {
- self.ellipse(arc.into());
- }
-
- /// Adds a circular arc to the [`Path`] with the given control points and
- /// radius.
- ///
- /// This essentially draws a straight line segment from the current
- /// position to `a`, but fits a circular arc of `radius` tangent to that
- /// segment and tangent to the line between `a` and `b`.
- ///
- /// With another `.line_to(b)`, the result will be a path connecting the
- /// starting point and `b` with straight line segments towards `a` and a
- /// circular arc smoothing out the corner at `a`.
- ///
- /// See [the HTML5 specification of `arcTo`](https://html.spec.whatwg.org/multipage/canvas.html#building-paths:dom-context-2d-arcto)
- /// for more details and examples.
- pub fn arc_to(&mut self, a: Point, b: Point, radius: f32) {
- use lyon::{math, path};
-
- let start = self.raw.current_position();
- let mid = math::Point::new(a.x, a.y);
- let end = math::Point::new(b.x, b.y);
-
- if start == mid || mid == end || radius == 0.0 {
- let _ = self.raw.line_to(mid);
- return;
- }
-
- let double_area = start.x * (mid.y - end.y)
- + mid.x * (end.y - start.y)
- + end.x * (start.y - mid.y);
-
- if double_area == 0.0 {
- let _ = self.raw.line_to(mid);
- return;
- }
-
- let to_start = (start - mid).normalize();
- let to_end = (end - mid).normalize();
-
- let inner_angle = to_start.dot(to_end).acos();
-
- let origin_angle = inner_angle / 2.0;
-
- let origin_adjacent = radius / origin_angle.tan();
-
- let arc_start = mid + to_start * origin_adjacent;
- let arc_end = mid + to_end * origin_adjacent;
-
- let sweep = to_start.cross(to_end) < 0.0;
-
- let _ = self.raw.line_to(arc_start);
-
- self.raw.arc_to(
- math::Vector::new(radius, radius),
- math::Angle::radians(0.0),
- path::ArcFlags {
- large_arc: false,
- sweep,
- },
- arc_end,
- );
- }
-
- /// Adds an ellipse to the [`Path`] using a clockwise direction.
- pub fn ellipse(&mut self, arc: arc::Elliptical) {
- use lyon::{geom, math};
-
- let arc = geom::Arc {
- center: math::Point::new(arc.center.x, arc.center.y),
- radii: math::Vector::new(arc.radii.x, arc.radii.y),
- x_rotation: math::Angle::radians(arc.rotation),
- start_angle: math::Angle::radians(arc.start_angle),
- sweep_angle: math::Angle::radians(arc.end_angle - arc.start_angle),
- };
-
- let _ = self.raw.move_to(arc.sample(0.0));
-
- arc.for_each_quadratic_bezier(&mut |curve| {
- let _ = self.raw.quadratic_bezier_to(curve.ctrl, curve.to);
- });
- }
-
- /// Adds a cubic Bézier curve to the [`Path`] given its two control points
- /// and its end point.
- #[inline]
- pub fn bezier_curve_to(
- &mut self,
- control_a: Point,
- control_b: Point,
- to: Point,
- ) {
- use lyon::math;
-
- let _ = self.raw.cubic_bezier_to(
- math::Point::new(control_a.x, control_a.y),
- math::Point::new(control_b.x, control_b.y),
- math::Point::new(to.x, to.y),
- );
- }
-
- /// Adds a quadratic Bézier curve to the [`Path`] given its control point
- /// and its end point.
- #[inline]
- pub fn quadratic_curve_to(&mut self, control: Point, to: Point) {
- use lyon::math;
-
- let _ = self.raw.quadratic_bezier_to(
- math::Point::new(control.x, control.y),
- math::Point::new(to.x, to.y),
- );
- }
-
- /// Adds a rectangle to the [`Path`] given its top-left corner coordinate
- /// and its `Size`.
- #[inline]
- pub fn rectangle(&mut self, top_left: Point, size: Size) {
- self.move_to(top_left);
- self.line_to(Point::new(top_left.x + size.width, top_left.y));
- self.line_to(Point::new(
- top_left.x + size.width,
- top_left.y + size.height,
- ));
- self.line_to(Point::new(top_left.x, top_left.y + size.height));
- self.close();
- }
-
- /// Adds a circle to the [`Path`] given its center coordinate and its
- /// radius.
- #[inline]
- pub fn circle(&mut self, center: Point, radius: f32) {
- self.arc(Arc {
- center,
- radius,
- start_angle: 0.0,
- end_angle: 2.0 * std::f32::consts::PI,
- });
- }
-
- /// Closes the current sub-path in the [`Path`] with a straight line to
- /// the starting point.
- #[inline]
- pub fn close(&mut self) {
- self.raw.close()
- }
-
- /// Builds the [`Path`] of this [`Builder`].
- #[inline]
- pub fn build(self) -> Path {
- Path {
- raw: self.raw.build(),
- }
- }
-}
-
-impl Default for Builder {
- fn default() -> Self {
- Self::new()
- }
-}