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-rw-r--r--graphics/src/triangle.rs22
1 files changed, 15 insertions, 7 deletions
diff --git a/graphics/src/triangle.rs b/graphics/src/triangle.rs
index 05028f51..f52b2339 100644
--- a/graphics/src/triangle.rs
+++ b/graphics/src/triangle.rs
@@ -3,23 +3,31 @@ use bytemuck::{Pod, Zeroable};
/// A set of [`Vertex2D`] and indices representing a list of triangles.
#[derive(Clone, Debug)]
-pub struct Mesh2D {
+pub struct Mesh2D<T> {
/// The vertices of the mesh
- pub vertices: Vec<Vertex2D>,
+ pub vertices: Vec<T>,
/// The list of vertex indices that defines the triangles of the mesh.
///
- /// Therefore, this list should always have a length that is a multiple of
- /// 3.
+ /// Therefore, this list should always have a length that is a multiple of 3.
pub indices: Vec<u32>,
}
-/// A two-dimensional vertex with some color in __linear__ RGBA.
+/// A two-dimensional vertex.
#[derive(Copy, Clone, Debug, Zeroable, Pod)]
#[repr(C)]
pub struct Vertex2D {
- /// The vertex position
+ /// The vertex position in 2D space.
pub position: [f32; 2],
- /// The vertex color in __linear__ RGBA.
+}
+
+/// A two-dimensional vertex with a color.
+#[derive(Copy, Clone, Debug, Zeroable, Pod)]
+#[repr(C)]
+pub struct ColoredVertex2D {
+ /// The vertex position in 2D space.
+ pub position: [f32; 2],
+
+ /// The color of the vertex in __linear__ RGBA.
pub color: [f32; 4],
}