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Diffstat (limited to 'graphics/src/layer/mesh.rs')
| -rw-r--r-- | graphics/src/layer/mesh.rs | 47 |
1 files changed, 47 insertions, 0 deletions
diff --git a/graphics/src/layer/mesh.rs b/graphics/src/layer/mesh.rs new file mode 100644 index 00000000..7056db9b --- /dev/null +++ b/graphics/src/layer/mesh.rs @@ -0,0 +1,47 @@ +//! A collection of triangle primitives. + +use crate::gradient::Gradient; +use crate::{triangle, Color, Point, Rectangle}; + +/// A mesh of triangles. +#[derive(Debug, Clone, Copy)] +pub struct Mesh<'a> { + /// The origin of the vertices of the [`Mesh`]. + pub origin: Point, + + /// The vertex and index buffers of the [`Mesh`]. + pub buffers: &'a triangle::Mesh2D, + + /// The clipping bounds of the [`Mesh`]. + pub clip_bounds: Rectangle<f32>, + + /// The shader of the [`Mesh`]. + pub style: &'a Style, +} + +#[derive(Debug, Clone, PartialEq)] +/// Supported shaders for primitives. +pub enum Style { + /// Fill a primitive with a solid color. + Solid(Color), + /// Fill a primitive with an interpolated color. + Gradient(Gradient), +} + +impl From<Gradient> for Style { + fn from(gradient: Gradient) -> Self { + Self::Gradient(gradient) + } +} + +/// Returns the number of total vertices & total indices of all [`Mesh`]es. +pub fn attribute_count_of<'a>(meshes: &'a [Mesh<'a>]) -> (usize, usize) { + meshes + .iter() + .map(|Mesh { buffers, .. }| { + (buffers.vertices.len(), buffers.indices.len()) + }) + .fold((0, 0), |(total_v, total_i), (v, i)| { + (total_v + v, total_i + i) + }) +} |
