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-rw-r--r--graphics/src/geometry/cache.rs83
1 files changed, 39 insertions, 44 deletions
diff --git a/graphics/src/geometry/cache.rs b/graphics/src/geometry/cache.rs
index 665e996b..d70cee0b 100644
--- a/graphics/src/geometry/cache.rs
+++ b/graphics/src/geometry/cache.rs
@@ -1,8 +1,8 @@
+use crate::cache::{self, Cached};
use crate::core::Size;
use crate::geometry::{self, Frame};
-use crate::Cached;
-use std::cell::RefCell;
+pub use cache::Group;
/// A simple cache that stores generated geometry to avoid recomputation.
///
@@ -12,7 +12,13 @@ pub struct Cache<Renderer>
where
Renderer: geometry::Renderer,
{
- state: RefCell<State<Renderer::Geometry>>,
+ raw: crate::Cache<Data<<Renderer::Geometry as Cached>::Cache>>,
+}
+
+#[derive(Debug, Clone)]
+struct Data<T> {
+ bounds: Size,
+ geometry: T,
}
impl<Renderer> Cache<Renderer>
@@ -22,20 +28,25 @@ where
/// Creates a new empty [`Cache`].
pub fn new() -> Self {
Cache {
- state: RefCell::new(State::Empty { previous: None }),
+ raw: cache::Cache::new(),
+ }
+ }
+
+ /// Creates a new empty [`Cache`] with the given [`Group`].
+ ///
+ /// Caches within the same group may reuse internal rendering storage.
+ ///
+ /// You should generally group caches that are likely to change
+ /// together.
+ pub fn with_group(group: Group) -> Self {
+ Cache {
+ raw: crate::Cache::with_group(group),
}
}
/// Clears the [`Cache`], forcing a redraw the next time it is used.
pub fn clear(&self) {
- use std::ops::Deref;
-
- let previous = match self.state.borrow().deref() {
- State::Empty { previous } => previous.clone(),
- State::Filled { geometry, .. } => Some(geometry.clone()),
- };
-
- *self.state.borrow_mut() = State::Empty { previous };
+ self.raw.clear();
}
/// Draws geometry using the provided closure and stores it in the
@@ -56,27 +67,30 @@ where
) -> Renderer::Geometry {
use std::ops::Deref;
- let previous = match self.state.borrow().deref() {
- State::Empty { previous } => previous.clone(),
- State::Filled {
- bounds: cached_bounds,
- geometry,
- } => {
- if *cached_bounds == bounds {
- return Cached::load(geometry);
+ let state = self.raw.state();
+
+ let previous = match state.borrow().deref() {
+ cache::State::Empty { previous } => {
+ previous.as_ref().map(|data| data.geometry.clone())
+ }
+ cache::State::Filled { current } => {
+ if current.bounds == bounds {
+ return Cached::load(&current.geometry);
}
- Some(geometry.clone())
+ Some(current.geometry.clone())
}
};
let mut frame = Frame::new(renderer, bounds);
draw_fn(&mut frame);
- let geometry = frame.into_geometry().cache(previous);
+ let geometry = frame.into_geometry().cache(self.raw.group(), previous);
let result = Cached::load(&geometry);
- *self.state.borrow_mut() = State::Filled { bounds, geometry };
+ *state.borrow_mut() = cache::State::Filled {
+ current: Data { bounds, geometry },
+ };
result
}
@@ -85,16 +99,10 @@ where
impl<Renderer> std::fmt::Debug for Cache<Renderer>
where
Renderer: geometry::Renderer,
+ <Renderer::Geometry as Cached>::Cache: std::fmt::Debug,
{
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
- let state = self.state.borrow();
-
- match *state {
- State::Empty { .. } => write!(f, "Cache::Empty"),
- State::Filled { bounds, .. } => {
- write!(f, "Cache::Filled {{ bounds: {bounds:?} }}")
- }
- }
+ write!(f, "{:?}", &self.raw)
}
}
@@ -106,16 +114,3 @@ where
Self::new()
}
}
-
-enum State<Geometry>
-where
- Geometry: Cached,
-{
- Empty {
- previous: Option<Geometry::Cache>,
- },
- Filled {
- bounds: Size,
- geometry: Geometry::Cache,
- },
-}