diff options
Diffstat (limited to '')
| -rw-r--r-- | graphics/src/geometry.rs | 254 | 
1 files changed, 7 insertions, 247 deletions
diff --git a/graphics/src/geometry.rs b/graphics/src/geometry.rs index cd4c9267..2b18243e 100644 --- a/graphics/src/geometry.rs +++ b/graphics/src/geometry.rs @@ -1,12 +1,16 @@  //! Build and draw geometry.  pub mod fill; +pub mod frame;  pub mod path;  pub mod stroke; +mod cache;  mod style;  mod text; +pub use cache::Cache;  pub use fill::Fill; +pub use frame::Frame;  pub use path::Path;  pub use stroke::{LineCap, LineDash, LineJoin, Stroke};  pub use style::Style; @@ -14,18 +18,7 @@ pub use text::Text;  pub use crate::gradient::{self, Gradient}; -use crate::core::{Point, Radians, Rectangle, Size, Vector}; -use crate::Primitive; - -use std::cell::RefCell; -use std::sync::Arc; - -pub fn frame<Renderer>(renderer: &Renderer, size: Size) -> Renderer::Frame -where -    Renderer: self::Renderer, -{ -    renderer.new_frame(size) -} +use crate::core::Size;  /// A renderer capable of drawing some [`Self::Geometry`].  pub trait Renderer: crate::core::Renderer { @@ -33,7 +26,7 @@ pub trait Renderer: crate::core::Renderer {      type Geometry: Geometry;      /// The kind of [`Frame`] this renderer supports. -    type Frame: Frame<Geometry = Self::Geometry>; +    type Frame: frame::Backend<Geometry = Self::Geometry>;      fn new_frame(&self, size: Size) -> Self::Frame; @@ -43,127 +36,11 @@ pub trait Renderer: crate::core::Renderer {  pub trait Backend {      /// The kind of [`Frame`] this backend supports. -    type Frame: Frame; +    type Frame: frame::Backend;      fn new_frame(&self, size: Size) -> Self::Frame;  } -pub trait Frame: Sized + Into<Self::Geometry> { -    /// The kind of geometry this frame can draw. -    type Geometry: Geometry; - -    /// Returns the width of the [`Frame`]. -    fn width(&self) -> f32; - -    /// Returns the height of the [`Frame`]. -    fn height(&self) -> f32; - -    /// Returns the dimensions of the [`Frame`]. -    fn size(&self) -> Size; - -    /// Returns the coordinate of the center of the [`Frame`]. -    fn center(&self) -> Point; - -    /// Draws the given [`Path`] on the [`Frame`] by filling it with the -    /// provided style. -    fn fill(&mut self, path: &Path, fill: impl Into<Fill>); - -    /// Draws an axis-aligned rectangle given its top-left corner coordinate and -    /// its `Size` on the [`Frame`] by filling it with the provided style. -    fn fill_rectangle( -        &mut self, -        top_left: Point, -        size: Size, -        fill: impl Into<Fill>, -    ); - -    /// Draws the stroke of the given [`Path`] on the [`Frame`] with the -    /// provided style. -    fn stroke<'a>(&mut self, path: &Path, stroke: impl Into<Stroke<'a>>); - -    /// Draws the characters of the given [`Text`] on the [`Frame`], filling -    /// them with the given color. -    /// -    /// __Warning:__ Text currently does not work well with rotations and scale -    /// transforms! The position will be correctly transformed, but the -    /// resulting glyphs will not be rotated or scaled properly. -    /// -    /// Additionally, all text will be rendered on top of all the layers of -    /// a `Canvas`. Therefore, it is currently only meant to be used for -    /// overlays, which is the most common use case. -    /// -    /// Support for vectorial text is planned, and should address all these -    /// limitations. -    fn fill_text(&mut self, text: impl Into<Text>); - -    /// Stores the current transform of the [`Frame`] and executes the given -    /// drawing operations, restoring the transform afterwards. -    /// -    /// This method is useful to compose transforms and perform drawing -    /// operations in different coordinate systems. -    #[inline] -    fn with_save<R>(&mut self, f: impl FnOnce(&mut Self) -> R) -> R { -        self.push_transform(); - -        let result = f(self); - -        self.pop_transform(); - -        result -    } - -    /// Pushes the current transform in the transform stack. -    fn push_transform(&mut self); - -    /// Pops a transform from the transform stack and sets it as the current transform. -    fn pop_transform(&mut self); - -    /// Executes the given drawing operations within a [`Rectangle`] region, -    /// clipping any geometry that overflows its bounds. Any transformations -    /// performed are local to the provided closure. -    /// -    /// This method is useful to perform drawing operations that need to be -    /// clipped. -    #[inline] -    fn with_clip<R>( -        &mut self, -        region: Rectangle, -        f: impl FnOnce(&mut Self) -> R, -    ) -> R { -        let mut frame = self.draft(region.size()); - -        let result = f(&mut frame); - -        let origin = Point::new(region.x, region.y); - -        self.paste(frame, origin); - -        result -    } - -    /// Creates a new [`Frame`] with the given [`Size`]. -    /// -    /// Draw its contents back to this [`Frame`] with [`paste`]. -    /// -    /// [`paste`]: Self::paste -    fn draft(&mut self, size: Size) -> Self; - -    /// Draws the contents of the given [`Frame`] with origin at the given [`Point`]. -    fn paste(&mut self, frame: Self, at: Point); - -    /// Applies a translation to the current transform of the [`Frame`]. -    fn translate(&mut self, translation: Vector); - -    /// Applies a rotation in radians to the current transform of the [`Frame`]. -    fn rotate(&mut self, angle: impl Into<Radians>); - -    /// Applies a uniform scaling to the current transform of the [`Frame`]. -    fn scale(&mut self, scale: impl Into<f32>); - -    /// Applies a non-uniform scaling to the current transform of the [`Frame`]. -    fn scale_nonuniform(&mut self, scale: impl Into<Vector>); -} -  pub trait Geometry: Sized {      type Cache; @@ -171,120 +48,3 @@ pub trait Geometry: Sized {      fn cache(self) -> Self::Cache;  } - -/// A simple cache that stores generated [`Geometry`] to avoid recomputation. -/// -/// A [`Cache`] will not redraw its geometry unless the dimensions of its layer -/// change or it is explicitly cleared. -pub struct Cache<Renderer> -where -    Renderer: self::Renderer, -{ -    state: RefCell<State<Renderer::Geometry>>, -} - -impl<Renderer> Cache<Renderer> -where -    Renderer: self::Renderer, -{ -    /// Creates a new empty [`Cache`]. -    pub fn new() -> Self { -        Cache { -            state: RefCell::new(State::Empty), -        } -    } - -    /// Clears the [`Cache`], forcing a redraw the next time it is used. -    pub fn clear(&self) { -        *self.state.borrow_mut() = State::Empty; -    } - -    /// Draws [`Geometry`] using the provided closure and stores it in the -    /// [`Cache`]. -    /// -    /// The closure will only be called when -    /// - the bounds have changed since the previous draw call. -    /// - the [`Cache`] is empty or has been explicitly cleared. -    /// -    /// Otherwise, the previously stored [`Geometry`] will be returned. The -    /// [`Cache`] is not cleared in this case. In other words, it will keep -    /// returning the stored [`Geometry`] if needed. -    pub fn draw( -        &self, -        renderer: &Renderer, -        bounds: Size, -        draw_fn: impl FnOnce(&mut Renderer::Frame), -    ) -> Renderer::Geometry { -        use std::ops::Deref; - -        if let State::Filled { -            bounds: cached_bounds, -            geometry, -        } = self.state.borrow().deref() -        { -            if *cached_bounds == bounds { -                return Geometry::load(geometry); -            } -        } - -        let mut frame = frame(renderer, bounds); -        draw_fn(&mut frame); - -        let geometry = frame.into().cache(); -        let result = Geometry::load(&geometry); - -        *self.state.borrow_mut() = State::Filled { bounds, geometry }; - -        result -    } -} - -impl<Renderer> std::fmt::Debug for Cache<Renderer> -where -    Renderer: self::Renderer, -{ -    fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result { -        let state = self.state.borrow(); - -        match *state { -            State::Empty => write!(f, "Cache::Empty"), -            State::Filled { bounds, .. } => { -                write!(f, "Cache::Filled {{ bounds: {bounds:?} }}") -            } -        } -    } -} - -impl<Renderer> Default for Cache<Renderer> -where -    Renderer: self::Renderer, -{ -    fn default() -> Self { -        Self::new() -    } -} - -enum State<Geometry> -where -    Geometry: self::Geometry, -{ -    Empty, -    Filled { -        bounds: Size, -        geometry: Geometry::Cache, -    }, -} - -impl<T> Geometry for Primitive<T> { -    type Cache = Arc<Self>; - -    fn load(cache: &Arc<Self>) -> Self { -        Self::Cache { -            content: cache.clone(), -        } -    } - -    fn cache(self) -> Arc<Self> { -        Arc::new(self) -    } -}  | 
